creature and 🇺🇦 artist. | he/they | INTP | ua/eng | OC..... i no no wanna 😔
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ah yeah our DND sessions are fine
#my art#art#artists on tumblr#oc#original character#oc art#sketch#kay zimberman#alis atellos#alikay#dnd5e#dnd oc#dnd art#dnd character#dnd
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𓇬 𝖆 𝖈 𝖔 𝖓 𝖎 𝖙 𝖚 𝖒 𓇬
my fist attack this Artfight ( with a beautiful @og0666q's OC)

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GOSH maybe someday i will properly post my fuckart
DND versions! :)
#oc#original character#my art#art#actually his (their) name in dnd is rene#beverly cooper#dnd rouge#artists on tumblr#oc art#sketch#kay zimberman#alis atellos#alois atellos#actually his (theirs?) name in dnd is rene#dnd#dnd character#dnd art
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Why Fenris could Never Cameo in Dragon Age: The Veilguard
In the run up to Dragon age: The Veilguard, I was almost certain that Fenris would be our main legacy character from previous games. Not only has he been central in the comics released between DAI and DATV, he is an escaped Tevinter slave who's plot revolved around magisters, magic and the structural prejudices surrounding elves in Thedas. Not only that, but he's canonically in Tevinter killing slavers currently so he's geographically in the right place for us to meet him.
About halfway through the game though, it was clear to me: Fenris could never cameo in The Veilguard. Because he'd break it.
How the Veilguard treats Thedas is...odd to me, to say the least. I will be writing another post about how much I adored the expanded big lore in this game (the titans, ancient elves were spirits, where the blight came from etc.) and yet while these large lore expansions worked for me, the actual culture of modern Thedas is entirely softened, its sharp edges filed down until it's a sanitised fantasy world devoid of what made the franchise so vibrant and compelling in the first place.
So let's start with Fenris and slavery. In all three games, the reality of slavery is pushing at the corners of the world. In DAO Loghain allows Tevinter Magisters to enslave elves in order to raise money for his war effort. In DA2 Fenris is fighting to be free from slavers who will not leave him be, let alone the reminders that the city was built by slaves which are everywhere. In DAI one of the two possible mini-bosses is Calpurnia who was a slave, and characters such as Gatt and Dorian both show us how much slavery is tied into Tevinters culture and success.
But DATV the first game actually set in Tevinter where we get to see the famed Minrathous...it's like the game purposefully wants to avoid the issue. I can feel it tilting the camera away to not allow me to see. Slavery is mentioned, but never talked about in depth or as a specifically ELVEN problem in Tevinter. This might have been done to be less problematic, it feels ignored.
We are in DOCK TOWN. We are at the DOCKS. You would think that slaves from all over Thedas who are being smuggled and bought by various groups would be everywhere. You would think that the injustice in dock town would be partly built on the back of ships we've seen in the comics crammed with elves in chains. This is the world Dragon age set up for us. And yet...nothing. zilch. A tiny easily skippable side quest where we free a couple of venatori slaves, but only one of whom is an elf.
None of our Tevinter characters seem to have been influenced by their culture even a little bit when it comes to how they view elves; there is no moment when Neve fucks up and says something prejudiced, no moment when Bellara or Davrin are distrustful of her for being a Tevinter mage.
The same goes for Zevran; a character who epitomised the issues with the crows. The crows have consistently been characterised as very morally dubious assassins who kill for the highest bidder and who buy children on the slave market and torture them as they grow in order to assure that they reach maturity able to withstand torture without giving away a client's name. Zevran is very explicit about the fact that if you fail a contract your life is forefit.
Nobody responds particularly to you if you're an elf. Nobody trusts rook less for it in Tevinter. Nobody treats Rook any differently. Even DAI had better mechanics for this; with nobles in Orlais less likely to trust you as an elf.
Considering one of the main plot points of this game and what makes Solas sympathetic is the fact that he was fighting against the slavery of ancient elves...you'd think the game might want to mirror that in modern Thedas. It might want to show us how characters fighting to end slavery in Tevinter are similar to Solas and how the society Solas fought against was similar to the one that characters we love such as Fenris have fought against in modern Thedas. Maybe we'd want to explore how in a world of slavery like this, how could the answer NOT be to tear it all down? Maybe we should have that option at the end of the game so it really can chose whether we agree with Solas and his plans or not.
Adding Fenris to this game would entirely break the game because Fenris refuses to allow you to look away from this horror. He is a sympathetic character who had to learn to trust mages again because of course he didn't trust them. Of course he didn't. Fenris wouldn't allow the camera to shift focus because he's literally covered in the lyrium scars that show how slaves are used as experiments in Tevinter. Fenris WOULD question Neve on how she feels about elves and slaves. Fenris WOULD have things to say about Lucanis and the crows (let alone the fact Lucanis is an abomonation). So he could never be in this game; he'd drop a bomb on it's carefully constructed blinders to the very society its supposed to be set in.
And yet, in DATV, the crows are presented as...a found family of misfits and orphans? The politician who opposes the crows having absolute power in Antiva is framed as a comically evil idiot who doesn't understand that the crows are ontologically good. Yet...they're NOT. Crows in this game act more like a secret rebel group than an assassin organisation. We see no crow taking contracts with the VERY RICH venatori magisters despite being hired killers. We see crows just refuse to kill people despite having a contract because 'its crueler to leave them alive'. The crows don't feel like the crows here, they feel like a softened version of a cool assassin group who are cool because they wear black and purple.
Our pirate group are also sanitised; the Lords of Fortune are good pirates who only steal treasure that's not culturally significant. Theyve clearly read the modern critiques of the British Museum and have decided to explicitly stop anyone levelling similar critiques at them. There is no faction of the Lords of Fortune who aren't like this, no internal arguments about it. Everyone just. Agrees. And is able to accurately tell what a cultural artifact is vs. what treasure that you can have yourself is. Rather than showing us why a pirate stealing cultural artifacts might be bad (like in da2 where such a situation literally causes a coup and a war) it just tells us it's bad. But also pirates are cool so we still want them in our world.
This issue seaps into Thedas and drains it of any of the interesting complexity and ability to SAY anything that this franchise had before this game. It becomes a game about telling and not showing rather than the other way around. The games have ALWAYS asked questions about oppressive structural systems and their interplay with society, religion and culture and how these things can affect even the most well meaning character. Dragon age at its best IS a game about society and how society functions both for and against it's characters and what happens to societies built on cruelty and indifference. The best bad guys dragon age has given us are those who are bad because they embody these systems or have been shaped by them. Our main characters have had to wrestle with questions surrounding how to exist in these systems, fight against them, learn and grow.
Yet every group you come across in DATV is sanitised and cleaned up to the point of being as non problematic as humanly possible. None of our cast of characters have to wrestle with where they came from or the world that shaped them. None of them have to confront their own biases. They start the game perfectly non-problematic and end it that way too.
And this just...isn't what Dragon Age has been in the past. It isn't why I love the franchise. The whole game just felt, in a way, hollow. And this was a CHOICE and it is why the legacy characters are few and far between. Too many dragon age characters are just too...angry and complex for this game. You can feel them pulling their punches on this one. I have to imagine they did this because they didn't want to be criticised or have too much controversy? But I think it honestly goes far too much in the other direction and just makes it bland.
I can't imagine what I say here will be unique, but it is the basis for a LOT of my other thoughts on this game so I wanted to get it out of the way first. The softened Thedas and characters make this game by far the weakest in the franchise.
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Can we, for a second, think about the fact that Hannibal dressed Will before he carried him home through the snow?
Will is naked when he's about to get the face surgery from Cordell. We see a scene of him in the operation chair where he's shirtless, lower body covered by a hospital blanket. Hannibal, who cut himself free from the ropes that were holding him captive on Muskrat farm, who then killed a large sum of Mason's staff including trained security and surgeons, saves him before Will's face gets removed. This all happens off-screen. The next scene is Hannibal carrying Will (bridal style) through the snow. In this scene Will is dressed, including a jacket for the cold and all that. Imagine Hannibal, the violent beast we saw when he killed Mason's men, blood probably still on his hands, finding Will there. Unconscious, and then dressing him. Dressing someone is a very intimate thing, especially someone unconscious. It requires care and gentleness. That, and knowing how to handle a body and loving someone enough to dress them while they don't need to be. He buttoned his buttons for him, tied his shoes, put him in a jacket to make sure he wouldn't get cold - I mean, Hannibal himself doesn't even wear a jacket in that scene. There's blood and wounds all over Hannibal's face, he's exhausted and probably the one in the most physical danger, yet he takes care of Will before he takes care of himself.
This hits even harder if you think about why they ended up in Muskrat farm in the first place. In Florence, Hannibal tried to 'eat' Will. He tried to split his head open with a bone saw. That intense violence, the grotesque and desperate nature of those actions makes a perfect and sharp contrast to him saving Will after outside forces try to take their lives, which is a heroically gentle and intimate action. He didn't have to dress him up like that, he didn't have to carry him that way, but he did. Hannibal fails to kill Will in Florence, and with that he fails his last attempt to get rid of his feelings for Will. Or at least, to make his feelings bearable. He thinks that he can control himself better when Will is dead, so he tries to kill him but he fails. Not because he's stopped, but simply because he can't do it. If Hannibal wanted him dead, Will would have been dead. Mason's men only interrupted his theatrics. They gave him a reason to put away the saw and act like it was purely their fault, but then Will is in danger at the farm and Hannibal does everything in his power to save him and get him home safe and well. At home he takes off his jacket, literally lays him in bed and tucks him in. He covers Will with a blanket, he tries to write mathematical formulas to reverse time and cleans his wounds. That's why Will's rejection when he wakes up is so tragic and hard to watch. It breaks Hannibal, unbreakable and inhuman Hannibal Lecter. It simply hurts him enough to break his heart. It breaks him enough to give up everything he ever lived for and surrender to the FBI, which he spent a lifetime running from. He does this because when he decided to save Will, he realised he would never get over the things he felt for him. In Hannibal's mind, the worst thing that can happen is never seeing Will again. He finally realised that, after everything, and that's why he surrenders to the FBI.
Hannibal honey, you don't want to eat his brain. You just wanted him to love you.
It's subtle details like this that always stick to me afterwards. It's just another thought I had and I felt like sharing.
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"The thing is — there's can be only one. The choice is yours."
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EMERGENCY COMMISSIONS
Living as a Gen Z nowadays is... pretty hard. It's depressing and really depends on luck: or you had a chance to blow up, or you gonna kick a wall until you give up. In most cases. Or at least its feels like it for me. For me, as Gen Z person, who can't get education (wait for it), has an unstable mental state (you'll see!), AND who living for decade now in the war zone, it's kinda difficult find a job, that not going to abuse me with frustrating amount of hours, a lot of work, and underpayment. The last one at least didn't had a lot of work, but they changed my working hours to 24 hours, so my body began to sleep LESS even in my day offs. So, the only choice now for me it's to do what I can do for a living, before I find a job again, and, you know, to find a normal work fo me it's a difficult quest. Not unbearable, but difficult.
So yeah, emergency commissions, once again. Repost is needed and very appreciated.
You can reach me here in DM, in Telegram (@woundedmind_wm), in Insta (@the.woundedmind) or through email [email protected]
Also, you can check my partner, they are even cooler then me (and they definitely need repost too!) ----->
Слава Україні!
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vtm design of Kay :)))
#my art#art#artists on tumblr#oc#original character#oc art#sketch#kay zimberman#vtm oc#vtm#vampire the masquerade
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Angel or Demon?
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🗣️🗣️🗣️
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chump dumping
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🐌🐌🐌
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🥀🥀🥀
#my art#art#artists on tumblr#oc#original character#oc art#kay zimberman#sketch#alis atellos#украртпідтримка#укртамблер
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