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oldgodsgames · 1 year
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oldgodsgames · 1 year
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I wish Hasbro would stop monetizing the life out of my hobbies.
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oldgodsgames · 1 year
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"If you've ever messed up a dimension or a hole position on something you're building, don't be too hard on yourself.
at least you're not the Cisco design engineer(ing) (team) who caused an entire product line recall by placing the mode button (which resets the switch if held) directly above an RJ45 port."
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oldgodsgames · 1 year
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oldgodsgames · 1 year
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Some of the campaigns that I remember the most fondly did not end satisfyingly and went out with more of a whimper than a bang. I still value the memories and stories we made, the hours good friends hung out and enjoyed dice & make-believe.
But there are times I wonder what I might remember if we had played through something that had a much more defined ending.
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oldgodsgames · 1 year
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I love D&D.
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oldgodsgames · 1 year
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My characters would burn down kingdoms for a hedge witch named Old Ma. She made them scones.
When a group’s fave NPC makes a return appearance:
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oldgodsgames · 1 year
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A handful of months ago, we finished my adaptation of N1. The above meme was something I sent to our group chat after the game. They were surrounded by trogs, and heard a human voice calling for the barrel of pitch to be brought out.
My players nearly died in room 32, but they won through sheer cajones and luck.
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Dungeon Level 2 N1 - Against the Cult of the Reptile God (1982)
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oldgodsgames · 1 year
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oldgodsgames · 1 year
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Using some assets I found online, I made this map that I used for N1 Against the Cult of the Reptile God. More to come later.
Assets: https://www.deviantart.com/gogots
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oldgodsgames · 1 year
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Using some assets I found online, I made this map that I used for N1 Against the Cult of the Reptile God. More to come later.
Assets: https://www.deviantart.com/gogots
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oldgodsgames · 1 year
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Villain: End Without Rest, Outer God of Ceaseless Apocalypse
How many times can a thing break before it can break no more?
The mummified corpse of a titanic dragon defies all laws of scale and destiny to sink its teeth into a bleeding sun, a fleet of ships like clockwork locusts stripmine a world for spare parts, angels gone feral parade down the road while scourging their flesh singing songs of the coming endtimes in a thousand witless tongues. All these things and more are the being known as “End without Rest”, an engine of destruction that wanders the multiverse without aim, a nomadic Armageddon looking to impose itself on the mythologies of other worlds.
End without Rest is a god for those who are convinced that final days are upon them, whether that be doom preaching madmen, the scions of crumbling empire, or religious fanatics convinced they alone will be saved. It is the impulse to ignore your own safety and the safety of others, and to instead heap all the good things of life upon a pyre and watch them burn. End without Rest senses these pyres like signal beacons, and descends on the arsonist’s innocent world to make good on all their fears.
Adventure Hooks: 
Exploring the ruins of a now forgotten city leads the party into conflict with a series of strange, rust-covered automotons that seem to have been haunting the site since its fall. Pushing deeper, they find the machines defending the wreck of a long grounded astral ship, with the surrounding evidence pointing to the city’s inhabitants having died defending against an army of these constructs a thousand years ago.
A few generations ago, a charismatic priest found a book of prophecies, and took his followers out to the badlands where they could be safe from the cleansing fire that was about to destroy their homeland. The apocalypse is now overdue, and the priest’s followers have gone a bit squirly in the meantime, living off the land in pious austerity and attacking travellers and native inhabitants of the badlands for supplies. The most recent head of their congregation has decided to take a more active approach to prophecy, and has begun a series of grisly raids with the intent of triggering the endtimes by orchestrating his own omens.
The stars bleed, the horizon seems to burn, and the party have to run for cover as a falling star makes its way directly towards their camp. Returning to the smoking crater they find a Planetar angel gasping for life, heavenly light bleeding from innumerable battle wounds. With their last breath, they recount their battle with a fallen angel intent on beginning the end of the world by blowing a sacred horn. This plannetar gave its life to avert this crisis, and with their last ounce of strength to knock the horn from their foe’s hands and sent it crashing to earth. Now the party must race to find where the second “falling star” landed before their fallen adversary completes their final mission.
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oldgodsgames · 1 year
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So THATS why magic users stay away from the action...
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oldgodsgames · 1 year
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To be honest, our goal as a worker co-op is to be a org making games that are worth buying/playing and being an organization worth supporting.
Also tbh, pirating books from WotC isn’t really doing them long-term harm. For example, I knew people in college who would “acquire” pdfs of source books so they could afford to play with me, a GM who would buy physical copies and would otherwise not have people to play with. And at this point, we’re all doing okay enough to buy them as we see fit.
That’s why I love Paizo’s approach, put everything a player would need for games online and everything a homebrew campaign would need as well. Very third party friendly, very player friendly.
In light of the news that Hasbro is considering using multiple properties it owns for NFTs, including D&D, I would just like to remind everyone that PDFs of virtually all D&D source books are available online for free if you look and it's always moral to pirate from WotC
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oldgodsgames · 1 year
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At some point, I'm going to run a cyberpunk genre game and in that game Beenz are going to be one of the main currencies.
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oldgodsgames · 1 year
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Meddling kids
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oldgodsgames · 2 years
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I have a single human player character in my group’s D&D party. She (the player) jokes about his “disgusting human eyes” not being able to see and requiring a seeing-eye elf.
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“Not all of us have darkvision, okay?" 
-Delver’s Torch
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