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pbcornylius · 11 days
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Entirely normal things can happen in Act 3
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pbcornylius · 17 days
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April release might be pushed to May, real disaster month! I’ll post some wips to fill the gap for now
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pbcornylius · 17 days
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Lancer content creators looking at each others' work
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pbcornylius · 1 month
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So March of robots comes to an end! I couldn’t find a pencil or my notebook for a while, so I drew on those little pieces of paper that they use to divide slices of cheese in the packaging. These are the ones that came out the best, and are mostly copied because I’m still figuring out how this whole drawing thing works
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pbcornylius · 2 months
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Workin on the next supplement for Lancer, a set of NPC Templates based on the big four (IPSN, SSC, HORUS, and HA), and it'd help a lot to know what people might want to see in these templates!
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pbcornylius · 2 months
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"They say you shouldn't bring a knife to a gunfight, but - just hear me out here - what if the knife was a 12 foot long superheated sword wielded by a 60 ton mech?"
Lancer: Melee Plus expands on Lancer's melee weapons by adding three new weapon types: Blades, Impacts, and Lances, with 3 new talents to match!
Lancer has 6 weapon types: CQB, Cannon, Launcher, Nexus, Rifle, and Melee. Ranged weapons get split into five distinct and flavorful categories, while swords, hammers, fists, spears, and broken bottles are all just Melee? It simply isn't fair, and with this supplement I intend to bring justice. All existing melee weapons have been given new types, bringing new flavorful and mechanical distinction between Lancer's wide array of slashing, bludgeoning, and piercing weapons.
Cover art by the illustrious Théotime Galmiche (Twitter) (Tumblr)
Grab it for free here on itch.io! Includes LCP.
I'm in the process of attempting to release new Lancer homebrew every month! Find everything else I've made here on my tumblr, or on my itch.io page! Help me keep my adhd in check
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pbcornylius · 2 months
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I'm doing march of robots so that, perhaps someday, I can do my own art for a supplement. Seems like the day might be a ways away for the moment though
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im gonna try to do march of robots (but as an excuse to draw mechs)
Heres day one, drawn in aesprite with my mouse. His name is squart and he sucks but hes here and thats what counts, we love him anyway. He was supposed to have a hand but i forgor
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pbcornylius · 2 months
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Next Week's Release
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I am cringe to announce that the Feb release will actually be an early March release, but in the meantime enjoy this little tease!
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pbcornylius · 3 months
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"Everyone deserves a chance at redemption. Its when they decline the offer that things get messy."
Lancer: High Value Targets is finally done! With 5 bespoke combats, twice as many unique NPCs, and features like Finale actions and Fodder units, it provides everything you need to give your mission the grand finale it deserves.
Inspired by MCDM's Action Oriented Monsters, Finale NPCs can take "Finale Actions," special abilities that grant them a greater presence on the field while also providing the combat with a sense of progression. In addition, Fodder NPCs allow GMs to deploy large groups of units without overloading the combat order.
Cover art by @tide115, with interior art by @commander-kaya, @zhjake, and @oshlet, all of whom graciously allowed their art's inclusion.
Download it for free on itch! And check out the rest of my stuff while you're there (this shit takes so long to make)
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pbcornylius · 4 months
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Cringe update: HVT won’t be out til January, which sucks, but I want to make sure each boss is playtested at least once before release. Why does getting 3-5 20somethings to all be available at the same time gotta be so hard
December's Release
December's release is going to be a bit behind schedule (holidays be busy), but is on its way! In the meantime, here's a little peek at Lancer: High Value Targets, a set of unique and challenging boss NPCs designed to help you make your grand finale as grand as it should be!
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pbcornylius · 5 months
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You get it
December's Release
December's release is going to be a bit behind schedule (holidays be busy), but is on its way! In the meantime, here's a little peek at Lancer: High Value Targets, a set of unique and challenging boss NPCs designed to help you make your grand finale as grand as it should be!
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pbcornylius · 5 months
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December's Release
December's release is going to be a bit behind schedule (holidays be busy), but is on its way! In the meantime, here's a little peek at Lancer: High Value Targets, a set of unique and challenging boss NPCs designed to help you make your grand finale as grand as it should be!
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pbcornylius · 6 months
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HORUS: Thy Hubris Manifest - A set of four exotic HORUS alternate frames for the LANCER rpg! Though each may be a manmade horror, they remain maddeningly comprehensible.
You can download the PDF and its LCP here, happy Halloween!
Art by the fantastically talented @SinfullSaint!
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pbcornylius · 7 months
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The big four are no strangers to stepping on each other's toes. From the HA Leonidas being a carbon copy of the Drake, to the SSC Limentis using suspiciously Goblin-like code. From the flamethrower wielding HORUS Dragon, to the IPS-N John mobile missile platform, each manufacturer steals about as much as they create.
After all, why wouldn't Harrison Armory slap a riot shield and a minigun on a frame?
Rebranding is an optional rule for LANCER that provides new player customization options. Treat your frame as though it was made by a manufacturer of your choice, and apply thematic Flaws and Improvements to match!
Grab it for free here
Art photobashed by @ohboyitseisen
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pbcornylius · 8 months
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next month's release is going to be smaller, or else I'll die I think
The only question is whether its some player side content, or GM side content...
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pbcornylius · 8 months
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After a terrible accident leaves the crew of an isolated research station scattered and confused, a strange presence looms over the cold steel halls inside. Its up to the players to find out what went wrong, and to save who they can.
Shade of the Lighthouse is officially done! A full mission for Lancer, its been played and tested at LL4 but is designed to be fully adjustable to allow easy drag-and-drop into any game.
You can find the full PDF on itch.io here, its PWYW! I'm excited to hear what you all think!
art by the very talented commanderkaya
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pbcornylius · 8 months
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Took a million years but, finally, Shade of the Lighthouse is almost done. What was SUPPOSED to be a 2 page Lancer mission outline became a full 25 page prewritten mission with a 3 act structure.
"Maybe this would be more compelling if I made the antagonist more sympathetic" - me, an idiot, 23 pages ago
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