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progress on the goth elf robot lady. Vibe textured (and vibe uv mapped) most of the faces, still need to clean up a bit. Also want to add some details on the converse platform boots, and add hair physics at some point.
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new stuff I'm working on. Sounds stolen from quake1&3 (for now, as placeholders)
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List of the main cast from the Ultimate Brawler
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Just implemented a scale2x algorithm in the animation program I'm using.
This is a 4x magnification of the main character's pixel portrait. Pretty neat, huh?
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Kungfu stickman running and aerial attack
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Here's a gameplay snippet I made earlier - which gives a little insight how the combo system will look like, and how the player will be able to chain hits together.
Now imagine this with full-drawn characters, awesome backgrounds, and 8-bit music giving the rhythm!
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Protagonist & Rival
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Started working on a new level for my beat-em up game. Here's a color / level design concept:
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Kung fu stickman walk animation
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Tried to make a standing animation for my Wolfgirl character, but only managed to do a funky dance move.
No regrets.
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Robot fireball spam animation
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Choco girl blink
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Hotdogman special attack animation
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Hi there! I'm pistatic from Hungary, currently making a sidescrolling beat-em up game called The Ultimate Brawler.
In this blog I'll post about development progress, character designs and animations, level concepts and other related stuff.
Have a picture of Sharkdude, one of the mains from the cast.
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