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rillmentgames · 4 years
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Terrain Destruction #shorts
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rillmentgames · 4 years
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Alien Lip Stick Fractal Lands #Shorts
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rillmentgames · 4 years
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rillmentgames · 4 years
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rillmentgames · 4 years
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rillmentgames · 4 years
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A Trap is Sprung! #shorts
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rillmentgames · 4 years
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AI is weak, fear this instead. Explained in 58 sec.
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rillmentgames · 4 years
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This Bug with its Glyphs Inspired Me
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rillmentgames · 4 years
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Final Fantasy VII: Remake → Cloud having a moment with Wedge’s cat
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rillmentgames · 4 years
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𝑾𝒆𝒍𝒄𝒐𝒎𝒆 𝒕𝒐 𝑵𝒊𝒈𝒉𝒕 𝑪𝒊𝒕𝒚
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rillmentgames · 4 years
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You know, this is why content creators end up abandoning their works, right?
80 likes compared to 10 reblogs means that only 12% of people decided that what you did is worth showing other people.
If you like the thing, reblog it. You don’t even have to add tags, just spread it so that a) other people can see it, and b) the creator gets recognition for what they did.
Obviously, those numbers are never going to match, but the divide should not be that huge.
It’s even more important right now, because tumblr is garbage and they’ve stopped allowing anything with an outside link from appearing in tags. Writers/artists cannot tag things to their twitter/store/writing website. That can cause a significant drop in views, especially for newer creators.
Like… we aren’t asking for much. A few reblogs. Reviews/comments. No creator should have to beg for that much.
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rillmentgames · 4 years
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Starting my first indie game and knee capping myself to not use polygons, sprites or ray-tracing. Probably a bad idea but i’m going to challenge signed distance fields and sphere tracing instead. Results so far... Swiss Cheese Simulator via destructible terrain.
I will post my progress on my youtube channel:
https://www.youtube.com/playlist?list=PLBs-mXoam0y1L5Z5ODAy2osBkqDEY_Qix
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rillmentgames · 4 years
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Starting to build a story universe. Multiverse, psyonics, thought shaping reality and a body hijacking viral nemesis. Would love feedback.
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