staticstudios
staticstudios
Static Studios
6 posts
Creating dungeons and roleplaying dragons
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staticstudios · 2 years ago
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You know, an interesting tumblr transformation that's happened gradually, and which I've seen no one talk about: ask-culture has essentially dropped off to nothing.
By which I mean, asks used to be WAY more of the tumblr economy. They used to be more common to send, and receive, and see. They were integral to the collaborative, forum-like behavior of old tumblr communities, not even to speak on the HUGE number of ask-blogs that used to exist to only be interacted with in ask-form.
I'm not saying this in a vying-for-attention way but instead in an observational way: I used to get way way more asks in like 2015, even with a fraction of my follower count. I wonder if it's due to the homogenization of social media sites? There's a lot more of this divide between "content creator" and "consumer" instead of just a bunch of peer blogs who would talk to each other. "Asks" aren't really a thing on twitter, are they? And as I understand it, the closest thing to an "ask" on instagram or tiktok would be a creator screenshotting some comment and responding to it in a new reel or video or whatever those content mediums are. Are asks just too tumblr-specific? Is that aspect of the site culture dying out as more and more people converge to using all their social media sites in the same way?
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staticstudios · 2 years ago
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Reading sports headlines while pretending sports doesn't exist suggests a fascinating world of magic and whimsy.
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staticstudios · 2 years ago
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StaticStudios.Store is open!
We've got a limited selection of polyhedral dice up at the moment, but plenty more are on the way!
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staticstudios · 3 years ago
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Updated version to specify that this only works against spells that have an attack roll!
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Introducing Panic Portal! (For DnD 5e)
Panic Portal 
1st-level conjuration
Casting time: 1 Reaction, taken when you are targeted by an attack or spell
Range: Self
Components: S
Duration: Instantaneous
Whenever you are the target of an attack or spell, you can use your Reaction to teleport to an unoccupied space within 10 feet of you. Unless the attack or spell was a critical hit, it automatically fails.
At Higher Levels: The distance you can teleport using this spell is increased by 10 feet for each spell level above 1st.
Classes: Wizard, Sorcerer, Ranger
I was looking at the Horizon Walker Ranger subclass the other day, and I felt like early game teleportation was really lacking. If you want to play a really zippy character in early levels you’re kinda stuck to playing a martial class. Strixhaven added Vortex Warp, but it’s exclusively for teleporting other creatures around, not yourself. So! I designed this spell using the Shield spell as a balancing anchor, and I think it turned out pretty nice! Now we can fufill our dreams of playing a character that teleports around in the middle of combat to avoid hits and reposition quickly.
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staticstudios · 3 years ago
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Introducing the Salamander Kobold Variant!
Inspired by the mythical salamander and the desire to simply become engulfed in flame, the Salamander Kobold will fulfill all of your pyromaniac desires.
Ability Score Increase: Your Constitution and Dexterity scores increase by 1 each.
Age: Salamander Kobolds reach adulthood at age 6 and can live up to 150 years.
Size: Salamander Kobolds are between 2 and 3 feet tall and weigh between 25 and 35 pounds. Your size is Small.
Speed: Your base walking speed is 30 feet.
Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of red.
Fiery Skin: You have evolved the ability to control fire to deter potential predators in the Feywild. You know the Produce Flame cantrip. At 3rd level you also learn the Armor of Agathys spell, and can cast it once at 1st level using this trait, and at higher levels as your character levels up: 2nd at level 7, 3rd at level 11, 4th at level 15, and 5th at level 19. You regain the ability to cast this spell using this ability after a long rest.
When your character casts Armor of Agathys, it appears as though they have lit their skin on fire and the damage from the spell is Fire damage instead of Cold damage. You also shed dim light in a radius of 5 feet while under the effects of the spell.
Grovel, Cower, and Beg: As an action on your turn, you can cower pathetically to distract nearby foes. Until the end of your next turn, your allies gain advantage on attack rolls against enemies within 10 feet of you that can see you. Once you use this trait, you can't use it again until you finish a short or long rest.
Languages: You can speak, read, and write Common, Draconic, and Sylvan.
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staticstudios · 3 years ago
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Introducing Panic Portal! (For DnD 5e)
Panic Portal 
1st-level conjuration
Casting time: 1 Reaction, taken when you are targeted by an attack or spell
Range: Self
Components: S
Duration: Instantaneous
Whenever you are the target of an attack or spell, you can use your Reaction to teleport to an unoccupied space within 10 feet of you. Unless the attack or spell was a critical hit, it automatically fails.
At Higher Levels: The distance you can teleport using this spell is increased by 10 feet for each spell level above 1st.
Classes: Wizard, Sorcerer, Ranger
I was looking at the Horizon Walker Ranger subclass the other day, and I felt like early game teleportation was really lacking. If you want to play a really zippy character in early levels you're kinda stuck to playing a martial class. Strixhaven added Vortex Warp, but it's exclusively for teleporting other creatures around, not yourself. So! I designed this spell using the Shield spell as a balancing anchor, and I think it turned out pretty nice! Now we can fufill our dreams of playing a character that teleports around in the middle of combat to avoid hits and reposition quickly.
130 notes · View notes