I was graduated from National Chengchi University Deparment of Computer Science in 2016. I am currently pursing my Master's degree in Computer Science at New York University. This blog shows some of my works.
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2018 Spring Geometry Modeling- Assignment
Implemented implicit Moving Least Square function and apply marching cubes algorithm to extract a triangle mesh from a point cloud using LIBIGL and C++.
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2017 Fall Computer Graphics- Final Project
A simple paint software using OpenGL
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3D scene editor
Using OpenGL and GLSL to load triangle mesh from OFF format file and implment flat shading and phong shading, and also provide switch between orthographic projection and perspective projection.
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2D Scene editor
Using OpenGL and GLSL to create an simple 2D scene editor which can add triangle and bezier curves by clicking the point, and change color, translate, scale, and rotate.
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This is the logo that I designed for myself. The logo was inspired by my english name Emily and it also stands for the abbreviation of my first name ST(Shih-Ting).
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Liao CF., Huang ST., Wang YC. (2016) Autonomic Smart Home Operations Management Using CWMP: A Task-Centric View. In: Fujita H., Ali M., Selamat A., Sasaki J., Kurematsu M. (eds) Trends in Applied Knowledge-Based Systems and Data Science. IEA/AIE 2016. Lecture Notes in Computer Science, vol 9799. Springer, Cham
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Ling-Jyh Chen, Yao-Hua Ho, Hsin-Hung Hsieh, Shih-Ting Huang, Hu-Cheng Lee, Sachit Mahajan, “ADF: an Anomaly Detection Framework for Large-scale PM2.5 Sensing Systems,” IEEE Internet of Things Journal
Print ISSN: 2327-4662 Online ISSN: 2327-4662 Digital Object Identifier: 10.1109/JIOT.2017.2766085
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Ray Tracer
A ray tracer supporting triangle mesh, sphere, and plane using C++ and eigen library.
Course-2017 Computer Graphics(Master)
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My Sketching Gallery
Sketching is my interest, and I like to draw my favorite characters.
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Snowman
Created a simple interactive animation using VRML.
Course-2015 Computer Animation
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Moon Festival Short Film
I responsible for modeling character "pomelo" using Maya.
Summer Internship at OCEANTADS.TV
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Photographic Mosaic
Created an application that can choose a photo and generate its photographic mosaic image using Python and OpenCV.
Course-2016 Multimedia Information System
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Photoshop GIFs
These are some gifs that I made by drawing using photoshop.
Summer Internship at OCEANTADS.TV
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Hidden Surface Removal & Rasterization
Implemented Bresenham's line algorithm and z-buffer algorithm using C++.
Course-2015 Computer Graphics
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Kutar 2D Game
Created a 2D game using C++ and OpenGL
Course-2014 3D Game Programming.
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Painterly Rendering with Curved Brush Strokes of Multiple Sizes
Implemented a SIGGRAPH 98 paper using Java. The aim of this paper is to turn a photorealistic image into a non-photorealistic image.
Course-2015 Computer Graphics
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The journey of Luxo jr
A 3-minute short film created by Autodesk Maya. This film was inspired by many Disney/Pixar films.
Course-2015 Computer Animation
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