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#3 of the eggmans have names beginning with d which is why i went for daria
yellowvixen · 10 months
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A version of Maria that survived to adulthood in a dimension where Shadow doesn't exist? I'm sure that won't affect Shadow's self image at all
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cutegirlmayra · 4 years
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When your tired after a 16hr shift yesterday so you rant about Sonic and explain why aggressive writing vs. neutral writing helps with sharing ideas
Me and my online Sonic friend talking about Belle.  (I’m skipping some dialogue throughout the chat, this was lazily put together lol)
WARNING: It’s long, and it’s a rant. So please note that I’m blatantly aware of how wrong my aggressive, sleep-deprived rant was and that I’m stating “DON’T PRESENT YOUR IDEAS LIKE THIS!” because this is not a healthy nor effective way of sharing ideas.
ALSO, ALL THE MENTIONS OF WHAT I BELIEVE MY FRIEND IS FEELING OR THINKING DURING MY RANT ARE ENTIRELY MY OPINON. If she tells me to delete something or change it I will without hesitation but I find it funny, as I look back, to insert what I think might be going on in her mind XD She might have been oblivious to me but I’ll get her thoughts and change anything if necessary.
It’s also how most trolls and antis and even some ‘not experienced writers’ write their ideas out, and it can be easily avoided by using Neutral Writing Methods. So this is a ‘don’t do this, but try this’ post. Enjoy my badly written, sleepy aggressive rant~<3 (Also, my friend gave me permission to share this lol)
Me: She could be for entertaining little kids. But we already have too many OCs, and they're not 'dying off' any time soon so...I smell a mini-series backup plan...and I don't like what that means for Sonic. And it is cute, sorry, my brain is off the hook right now, I'll keep things to myself cause you may not like what I'm predicting and I'm getting sad thinking about it ;-; so, want to be wrong.
(Friend mentioned “Tinker Bell” spin on name.)
That's precious, but can I get a link to the reference sheet plz? Reference sheets can tell a lot about a chara's functionality if you compare it to the 'needs' of the casts. it can help predict their role. I think she's meant to help but also entertain the kids, maybe planted with a secret. Her goal could be to come back to Mr. Tinker but Eggman abuses that and tricks her into a new robot. I got a weird theory about her but I'll just say that she's probably gonna go a bit dark. But be cute and make the audience go, "Aww, poor thing! She's a cinnamon roll" at first, wonder if they'll equip her with 'happy backstory, tragic ending' kinda thing to switch the usual 'tragic backstory happy ending' but I feel this is a tragic character meant to pull emotion out.
(Friend understands my concerns but mentions there hasn’t been a ‘Bad’ Oc for the comic)
No one sets out to create a 'bad character' especially professional writers like these guys. But what makes a character 'bad' is if you ruin or oversaturate their purposes. If she's a main character that over-shines others with too much story then the audience feels 'betrayed' because they want that screen time for the main casts to express themselves and shine through. That's just an example. When working with IPs like Sonic casts, you HAVE to remember the fanbase is expecting things Do you like my OCs? be honest lol Not from my prompts. There's a specific way to handle a OC that helps the main cast shine and reveals their characters more. AU Ocs help Canon Characters in many ways.
(Friend admits they have not seen my OCs in some of my fanfictions, they’ve only really read my prompts.)
Oh, well, some of my fanfictions have OCs, not Lavinya, she's just a mascot. My Sonic OC that retried XD Sorry, I'm misspelling a lot but I hope you don't mind, my spellcheck sucks and I've given up on it lol Oh, so you don't know Harmony, Ol'Wizzy, and Data?Or the Metal Series? Well, there are specific Ocs that my readers like and they express/compliment the canon characters to where even though they're a main character, they don't intervene with the Main Cast's goals. They actually help. Then everything I'm gonna say won't have much merit so I'll just focus on waiting to see if my predictions for Sonic IDW will come true, but I really hope they don't do what it looks like they strategically might be pulling... I hate SEGA marketing- 
(The beginning of my aggressive rant, please note that I’m not thinking about my image and am writing tired and lazy. This is an example of how NOT to express your opinions in negative ways. It doesn’t influence good at all.)
Their ploys are outdated and frankly, do not work for their IPs market. They target the wrong age group, they have no idea how to organize themselves, and they don't have a leading 'elder' so to speak (just a professional among them) to make good calls. So you have young adults (not super professionals, this might be their first real company job) trying to target internet culture and failing their IPs. They're doing outdated Nintendo tactics that only worked for NINTENDO! Also some other companies that have DIED so why are you copying their marketing strats!? stop! lol
Friend: Did you study marketing because this entire convo kinda flew over my head in terms of understanding (This should have indicated to me that my words were coming off too factual and had too many ‘jargons’ going on. I was losing my ‘reader’ through my rant, but my tired brain would not cease!)
Sonic's trying to morph into something he's not and they're following outdated college course books and it's not gonna help... they're leading Sonic further down and the creators in japan have no power cause all the power is in the stock holders who are stupid money-hungry americans who have lost faith in American SEGA leading SEGA of Japan to move on to other things
Friend: mostly just got you don’t like the marketing (Huge red flag! This means my friend is starting to tune my info out, it’s because I’m presenting my ideas in a slightly aggressive writing style. There are trigger words here that lead an reader to start doubting you. This is why, in most of my answer posts, I make sure to write Neutral writing methods, but I’ll mention that more after my rant lol XP)
It's just bad. Lol I have a Frankenstein degree, (Now I’m justifying myself, which was caused by my aggressive approach. If I simply stated this in a more ‘neutral writing method’ then I wouldn’t have to worry about creditability claims because I’m not trying to sell my idea as the high authority on it.) which means I have knowledge on many different fields. I never took a fully -dedicated- 'marketing class' I took a lot of different communication classes that went to my overall major. One was directly about how you present, sell, and look at marketing tactics. So I have my fingers in many different fields, my major was "Creative Writing for Fiction and Film with an Emphasis in Video Production and a Cluster in Theatre Arts." So I can be on camera, off camera, post and pre production, creative table and actual filming. Does that make sense? (I’m not fully awake to realize what I’m writing, but it’s clear at this point I’m starting to wake up and realize I’m ranting and tossing my ideals of how to present ideas out the window, but let’s watch my follies and learn from them, shall we?) I have theories on what SEGA is going to do, and I have my worries because it's all outdated. It worked for older companies but those companies also targeted a varying audience, which SEGA refuses to see themselves as for a 'teenage audience' which is exactly why they boomed in the 90s. Their target audience is now 20s.
Friend: There are Kids who also like Sonic, even if they don’t play the games though. (Due to my aggressive tactics from not thinking clearly about, not just the what, but the HOW I’m writing, it has turned my friend into a ‘contrasting neutrality’ which is amazing by the way that she did this! She noticed my writing was turning aggressively ranting, and being my friend, didn’t want to be rude about what she was noticing. -I’m guessing lol- so instead, she took the commentary approach, which is to state the good as well. This is a terrible position to put your reader into, and you should make sure to always have good examples and good praise mixed in to contrast any opposing or aggressive statements you ever make. -though you should avoid aggressive writing at all times- Sadly, this does put the reader, in this case my friend, in a very vulnerable position. It leaves them open for attack... but thankfully, she’s a wonderful friend and had trust that I wouldn’t hurt her on her counter-follow-up.)
So instead of using their 40 to 50 year old charts, start with looking at early millennial trends and desires. They tried for 'angst' to 'adultify' Sonic but it busted because we are STICKLERS for animation. Because their story was so scrapped together and had no actual character depth, motivation, or even emotional growth to develop for future game lore, they went for the 'easy made game' (Easy baked oven quote lol that’s just mean XD) We loved the trailer, it was well made, but they threw their animators elsewhere and made the programmers (WHO BLANATLY ADMIT THEY DONT KNOW HOW TO DO STORY/GRAPHICS) and made them do things they aren't trained in. Those micro-head movements and mouths took them A LONG TIME to figure out.
(My friend is now agreeing with me several times through my rant. This is a tactic that is used as ‘avoidance’ but also for ‘appeasement’. She’s probably tuned out by now, but respects what I’m saying but is also incredulous at it as well. It’s fair, I’ve cornered her into my sleepy-time rant, and being the lovable woman that she is, she is simply waiting for me to realize my follies lolol I wish she would have told me but I think she knew I was beyond ‘logical reasoning’ at this point and was just letting me get it all out lolol What a good friend TDT)
Animation can't be learned that fast AND expect them to program a game AT THE SAME TIME. Sonic Forces was a 'split up SEGA' trying to get those who survived and said, "Yeah, I'll stay in this job." to do things that THEY AREN'T EVEN TRAINED IN. you put a game programmer on animation and some other stuff they didn't know what to do with and expect it be a top-notch seller.
Friend: (in more attempts to join in and be a ‘participant’ of the conversation I’m clearly dominating -MY ABSOLUTE BAD- she tried to engage normal conversation flow into the discussion again. At this point, she probably did notice I wasn’t my usual self, and just decided to play along and enjoy the ride lolol I’m just guessing this tho, but it’s a good chance to reflect on what ‘wrongs’ I was doing and what ‘rights’ she was doing during this situation ;)b) My big issue with SEGA is that they rush everything. A lot of things would’ve been better if they had the proper time.
That was resolved actually.
Friend: Oh? It was? (Although this looks like an encouragement, it’s actually just another avoidance tactic to help me ‘get the venting out’ but it’s clear she’s not fully onboard anymore. When you write to discuss, you have to leave room for other’s opinions to shine through as well. Healthy conversation doesn’t mean forcing the other person to comply to you. A lot of this is educated guess based on past research, she knows this, and it’s clear she’s got her own research. Please remember to never shoot someone down when they try to engage you in your conversations. But again, this is the ‘don’t do this’ and me upset at my tired self for not waking up fast enough to contemplate how I was coming across in my wordings. Let’s continue to investigate and dissect the train wreck, shall we?)
That was an issue a few years ago but SEGA is taking their time, it's just that they can't organize themselves and hire the right professionals. They have old tactics, they have rookies that aren't 'Fresh Blood with professionalism' like they need. They don't need an old fart who knows his stuff, they need a new guy who is dedicated and passionate about their company who will remain there, learn them in and out, and knows his stuff SPECIFICALLY for the things SEGA needs. You have to grow that. You have to hire a very talented and young spunky and fresh professional, have him work with you for 10-15 years, and start training others. But SEGA is already recognized as a 'established' company.
(Friend is still agreeing with me, but is aware of my way of presenting it isn’t “As nice as I usually present it” so she starts mentioning the symptoms of Japanese Work Culture. A wonderful, insightful point to mention! But let’s see how I butcher this as well...)
It's not Japan though! (Again, shutting her down. Tsk tsk, sleepy me. Wake up, you lazy bum.) They won't let Japan interfere! They're all really rude to japan actually. The guys in charge, anyway. We all respect the officials, but SEGA of America people just want results. They are just funders, they don't actually work the company.
Friend: So you blame them for everything? (She’s trying to help me see that my writing is coming off as ‘hate’ which is because of my aggressive writing follies I’m doing so bluntly. Let’s please all admire my friend’s patience as she lets me rant and kindly waits for me to realize how bad I’m handling my 16 hr shift from yesterday lolol)
Look, business is really unfair, and I get that, but if I have to rant (I’m starting to wake up more, oh goodie.) I'd say they really need to humble themselves and ask Japan to please take ownership again. They kicked out people due to a money crisis but they need a game that will be 'safe to secure money but get enough excited momentum to help us push on and continue.' which isn't Japan's strategy usually. Japan likes risks, they also like money too. They trust America too much (especially in the beginning) because America is a HUGE consumer. For the world in fact. But I think they sacrificed too much for the company (common in Japan) and trusted America too much in making decisions. The officials are too nice to say that America screwed them over because America wanted full control. Well guess what? They have too much control now and their product is sinking..
Friend:  You’ve got a lot of fire about this topic. (After I completely disregarded reading her follows-ups and continued to rant, my unconditionally kind friend finally threw in the towel, realizing I was no where near my usually ‘present’ self and was probably just flopped back in her chair smiling at my idiocy of not understanding her kind and subtly hints.) Go ahead and rant it out. (BOOM! Obvious right!? I should have corrected myself but at this point, I was writing like wild fire with droopy, waking up eyes and didn’t even read it during my long paragraphs...)
Sonic won't ever fade away due to it's fans, but the company is struggling to figure itself out for YEARS now. I just worry what they plan to do next. But I have a theory that they are really putting the next game in Japan's hands, a lot of activity is happening in SEGA of Japan, and they're spending WAY MORE TIME on the next installment of Modern Sonic (or Classic, still unsure which one it is yet.) I really think they need a remake game to give them profit, then use that profit for their next big installment. But so far, I think they are working on a game BUT corona might have effected production so I'm sure they are working but I'm concerned if Corona helped manage 'time and quality' or is helping to ruin it...That I can't investigate yet :( I just wish for the best (I’M FINALLY WAKING UP FULLY AS I STOP AND REALIZE-) Sorry for my rant! My theory talk showed through and I don't usually like doing that so forgive me. I'm tired and that's why T-T
Friend: It’s cool we all need to rant sometimes. (My friend’s going to make it to Heaven TwT she’s so kind.)
(Then I profusely apologized a billion times cause I realize how badly this all went down. lol)
(But the terror hasn’t ended... she mentioned some youtube videos mentioning other opinions as well. -which I’m usually cautious of cause some of them can be fanon.-)
OHhhh did he mention the arcade crash??? the literal WORST event in SEGA history??? That's literally where they sank the titanic, SEGA has never recovered from selling off their stocks. (I’M BACK AT IT AGAIN. -facepalm-) Shareholders are everything now and it's the biggest loss ever. Also, the problem is that kids don't play the games, (Rereading my follies and wanting to answer but still only just waking up...) but SEGA can't figure out why they like the characters and can't seem to take the FREAKIN' TIME to learn their lore. (Overwhelming the conversation again.) My easy steps: Re-establish Sonic lore CANONLY AND CORRECTLY, Re-gather the Japanese Officials original plans and notes, guides and study art, Re-make some popular games with the most details on Animation, Fluidity of motion graphics, and with modern Technology incorporated into the game. Once that is accomplished, they will have enough money to then- Create a continuity. Only with a flowing story and relevant past lore can they start moving forward. Animation will target their audience, Story and character re-established arcs will bring nostalgia and new blood to the field of their games, and then Japan's influences will keep it authentic for the continuities so we don't have fandom mixing with canon NEARLY AS BADLY as before anymore. Ugh, it does matter their sales, but I literally bought a book on the history of SEGA, and read a really compelling history article about more then just the Console Wars... I know SEGA has survived literally the edge of extinction on multiple fronts, but someone needs to take charge of their Sonic branch, and it's... it's just too outdated. kk, sorry for the rant.
Friend: (After being multiple times ignored, even after my brief moment of clarity, is still an angel. Frustrated, maybe, but an angel.) And your steps sound really good. Also mostly just listen to his vids if you ever do. It’s ok we all need to rant. (THE WORLD DOESN’T DESERVE THIS GURL T-T)
I'm tired so my 'angry' is showing and it's not professional XD do you mind if I post my rant? lol Actually, no. (Realize how awfully I delivered my ideas, this is where I begin to see my errors and where the clarity comes into play. -we all have our off days lol- )
Friend: Go for it
I want to but it's too aggressive. I'm too lazy to rewrite it out so I'll just save that for another day XD You got a rare treat
Friend: (This is actually interesting and fascinating to her. But she realized then that I finally did see my error.) Concerned you’ll get aggressive responses back?
Honest opinion is sometimes too blunt and I need to be careful about that
Friend: I mean it’s always good to try and get most of the anger out so you seem more professional (Saint. Literally. A saint. She’s puts up with too much of my crap XD)
That, and also the war of 'But this is Cutegirlmayra? She's so sweet and constantly puts her answers in supportive, positive lights so that if SEGA were to see it, they would feel empowered to try it instead of threatened and throw it off as hate or something unprofessional.' I have an image too. I can't post something super aggressive or I'll lose trust. You're right.
Friend: I’m glad you put a lot of thought into everything you post
I apologize for it tho T-T I didn't mean to dominate with such opinions...lol I worry who I influence, you know?
Friend: Most people don’t and trust me they get into trouble cause of it. And yeah.
I don't want to create trolls or heated arguments. I want to teach people they can safely express an idea without using such awful communication. Exactly, it's professional fanism. lol Positive writing is what companies and their employees actually read. (I’m almost fully awake now lol, realizing my blunder and starting to explain why I was in the wrong. Good on me, pat on the back, admitting I was coming off as aggressive is the first step to changing and getting better lolol Also, I’m including her more, and I’m saying “You’re right.” and she’s going “And yeah.” which is a indicator that the conversation is slowly returning to an enjoyable and healthy one. ;w; happy endings lol)  That's why I skip the aggressive stuff, even if it's passive, I write in a neutral setting so everyone feels safe to read, even someone who works at SEGA.
Friend: (Mentions some nintendo youtuber rant and also news as well, then says-) It was honestly very professional sounding and not rude. (MY HEART, YOU KNEW THAT WAS AN AGGRESSIVE RANT lololol So nice to me TDT)
Lol you had to have seen how slightly aggressive it was tho. (I’M CALLING YOUR BLUFF, BESTIE lol) You literally asked, "You blame America for it?" which is not always true but semi-true. They were way too prideful (Aggressive word) and haughty (Still aggressive terminology) about their success in other Japanese products that they wanted to completely change Sonic to their own wishes, pushing out Japan's creative "licenses" (I use this word loosely, and this gives a slightly aggressive feel but is also more dumbed down so it's more 'passionate' than just aggressive)
Friend: Yeah I saw it was slightly aggressive (Either is starting to realize it or at last admitting it now that I am fully aware of how I was coming across. I also used indicators to show what words were aggressive to help illustrate my point. This is showing I’m much more awake now :)b)
Gotta use those neutral tactics or no one will feel comfortable just reading your idea and instead, will constantly look for a place to intercept with aggression back, whether they agree or not, they're looking for ways to self-insert their aggression if you are also aggressive. I can't write something that doesn't somewhat support and uplift SEGA of America. Why? Because like I said, they literally have survived EVERYTHING and have stuck around. Without them, there wouldn't be an American branch and the money issue would have ended SEGA. Some might say, "But they've done so much harm than good! Why is the money thing such a thing to be praised for?" But it's huge, it's so big, it kinda does offset the wrongs. (Now I’m doing the healthy thing, doubling back and mentioning the good to try and recover. The damage may be done, but she did recommend some videos for me and was polite, so I’m just trying to smooth things over and leave on a ‘wrapped up’ conclusion. But... I should have just left it there in all honesty xD Some things you can’t double-back and correct lol) America is a great business-influenced mindset. None of us would be fans of Sonic without them.
(Friend continues to agree but realizes I may slip into ranting again. She just asks if I can watch the videos.)
America does have it's advantages in some fields and areas, but their biggest most redeeming quality is that they saved SEGA which gave us our biggest love and obsession: Sonic. Now, my usage in that writing was still off neutral, but combined with the slightly aggressive statements, made a GREAT contrast. It's still slightly praising
Friend: And they stopped Japan from giving him a human girlfriend right away.
Me: Exactly.
Friend: I will always thank them for that. (She’s still a sweetheart, working herself into the conversation so it stays healthy. lol Such amazing follow-ups too!)
So although I don't like what's happening, I'm also grateful... to a degree lol We need SEGA of America, which is why I think Japan just ignores them now lolol they know they owe them a lot. 
(Friend mentions videos and as I go to save them to my ‘watch later’ sees that one of them is about Nintendo.)
Yeeeahhh I've noticed that Nintendo is starting to trail into 'cash grab' tactics and that's sickening (MORE AGGRESSIVE WORDING??? HAVE YOU NOT LEARNED YOUR LESSON CHILD?! It takes time to fully wake up lolol) cause before, I literally thought, "Nintendo can do no wrong" their marketing was ON POINT! but the stuff they said about Peach and now... I think new, unprofessional blood (like SEGA) has entered Nintendo and the older guys are either 'training' or 'retired to other ventures'. Nintendo is having it's own 'we used to not be prideful but now we're getting a little too pompous (Another aggressive wording... This can easily trigger people to comment with further aggression either against you or for you, but no aggression is the ideal. Which is continuing to show my lack of remaining conscious lol) about ourselves' and they're starting to act like Disney before their big crash. Disney also had 'limited time offers' with their VHS movies. Now, Nintendo is doing that. They'll make money, but at what cost? When you lose your costumer's trust...
Friend: And yeah the 35th Mario thing immediately reminded me of the Disney vault
Me: Yep. I'm worried for Nintendo. Don't get me wrong! Disney is really good with money grabs, but they... they also act high and mighty (More aggressive statements, wake up, darn it!!!) and their fanbase literally calls them 'an empire' so the fan-trust is gone. That makes you 'lame/outdated' and fans begin to look for 'what's cool?' instead.
(Friend is now re-realizing I’m ‘in and out’ so is trying to use a effective avoidance tactic by asking about different things to help my ranting fully stop.)
Sorry, I'm tired, I get on these rants and I don't mean too. (Trying to shake myself awake again.) I'm sorry.
So we returned to a healthy conversation, but I hope this interesting insight has revealed how to and what not to do about Aggressive Writing. Always stick to Neutral writing if you can, putting in a compelling counter-argument. In this aggressive writing demo, you saw that I tried to cover up my follies by saying counter-praise, but praise writing can be just as bad as aggressive writing. Passive writing can sometimes be annoying (aggressive word choice) too if you come off as disinterested or uncaring, which can still result in negative comments coming at you, or someone overly praising in their writings.
This has been all I’m showing you cause it’s kinda embarrassing ^^; but I hope it helps you in what ‘not to do’ while writing your ideas out :)b
Learn from my sleepy-time mistakes! lol
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yetanothersonic · 3 years
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Sonic the Comic #1 part 2
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This is the first ever page of Sonic the Comic! (Actually grabbed it from the Sonic News Network Wiki.) Here is our very first introduction to Sonic, Robotnik, and the world they live in, Mobius. Do they make a good first impression? 
Eh.
The first thing I notice is the art. The first and biggest panel is pretty ugly. That chicken’s face disturbs me and Sonic looks weird in that position. That immediately makes me want to stop reading. But other things look good! I like the loop-de-loop and the exploding motobug. And Robotnik look EPIC. That lighting/shading really works for him, and look at that mustache! And that evil grin >:D One thing that was pointed out to me by another fan was the amount of detail put into the backgrounds, and yeah, it’s cool!
All this said, this is the first page of the first issue. Each aspect of the art could improve or worsen on the next page or in future issues. I’ll have to wait and see.
Next up are the characters and the dialogue. We don’t actually hear Sonic talking on this first page. He looks kinda grumpy. But that could just be the awkward art. (I’ll have more on his personality later.) 
The chicken is of no importance--or is it? It actually tells us something very important about the world. Though the line “Free! Thanks, Sonic!” annoys me now, it would be extremely important if I was a kid unfamiliar with Sonic. And back in 1993, most people probably were. This single line informs the reader that (1) that chicken was trapped in that robot, (2) Sonic can break robots, (3) the chicken is very grateful and knows Sonic’s name, and (4) because of all this, we can deduce that Sonic is a well-known hero who saves little animals from robot shells.
Now for Robotnik.
The egg puns begin immediately. I will probably refer to Robotnik as Eggman by accident at some point. This Robotnik is so much more like the villain of the games and the idea that Sega of Japan had than what the Archie comics did with Robotnik. The most obvious thing is appearance. No pointy head, no rolls of fat, just the sphere from the games. His clothes and mustache style match his game counterpart. Interestingly, even his goal matches the games. While Archie Robotnik was already the conquering ruler of a polluted world, game and Fleetway Robotnik have yet to take over the world. The world is still free and beautiful. I’m gonna say right now that I prefer an approach that stays true to the games. As much as I love SatAM/Archie, on principle I prefer the faithful adaptation. It makes me wonder why the American lore went in such a different direction.
Anyway, I must once again say that this is just the first page of the first issue. Everything could change. And I do know some of the changes that are coming.
Since I’m on the topic of similarity to the games and differences from Archie, back to the chicken. Here and in the games, Sonic goes around breaking little animals out of robots. And look where he starts--Green Hill Zone. Green Hill doesn’t even appear in pre-reboot Archie aside from the Genesis Wave events. In Archie, it’s much harder to save someone from robotization. The robots that are easily torn apart have no little animals inside them. Sally and Rotor are based on the little animals from the games, but they are presented in a very different way.
There is no way to objectively say which comic is better, and that’s not what I’m here to do. It comes down to preference: do you prefer sticking closer to the games or branching out with different ideas? Like both? Read both.
I must compare the two series before I end this part. Both start silly. They may both get darker later, but they both start with puns and a villain who you don’t take very seriously.
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Part 1
Part 3
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furederiko · 7 years
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Electronic Entertainment Expo 2017 was held on June 13-15 in Los Angeles, USA. Meaning, it has once again come and gone, and now comes the time to talk about some of its biggest news (ones that matters to me, at least). That's right, it's a Video-Game Special Random-News-Digest this time around...
NOTE: In general, the topics below are categorized under the company that released them. But in some cases, they go by their separate franchises instead. And one more thing, this was supposed to go up yesterday, precisely one day after E3 2017 ended. BUT... due to unexpected technical issues (internet connection, and... my health), I had no choice but to postpone it. Better late than never, I guess... *sigh*
Marvel vs Capcom
Let's kick this off with a collaboration of Marvel and CAPCOM. Aside from another "Monster Hunter" title that I honestly couldn't care less, "Marvel vs. Capcom: Infinite" was one of CAPCOM's big showcase this year. Remember that leak that arrived earlier this month, the one that spoiled the game's roster? Looks like that report might be true after all. CAPCOM has officially unveiled several more playable characters: the Marvel side has been added by Sorcerer Supreme Doctor Strange, cosmic warrior Nova, assassin Gamora, and the Mad Titan Thanos; while the CAPCOM side was expanded by silver haired Dante of the original "Devil May Cry" (so NOT the latest reboot "DmC"), Zero from "Rockman X" series, cyborg Spence of "Bionic Commando", and goofy knight Arthur from the action comedy franchise "Ghosts 'n Goblins". Considering all eight of these names fit that roster report, I'm pretty sure the credibility of that leak has been confirmed. Everyone was revealed through the new Story trailer, that also announced that a Story Demo has been made available to those who want to experience the game first-hand. You can also check out some of these characters in action, as well as possible in-game pairings (like Gamora-Strider, Strange-Arthur, and so on), through the official gameplay video.
As I've commented on my previous R-N-D, most of the names (with the exception of two) revealed here are 'has been' characters. So while some people were happy about them, many were equally disappointed, which isn't good considering the internet hasn't been kind towards this title. An issue that stemmed from public's disappointments to "Street Fighter V", really. Thankfully, there was one pleasant surprise that came along with this trailer. And it's Black Panther! Those X-Men enthusiasts who cried foul when Wolverine is omitted from the game, can stop whining because the character officially has a replacement now. I'm pretty confident that Panther is going to share a similar 'slash and dice' movesets, if not simply a re-skin version. Panther's inclusion made a lot of sense, considering his first-ever solo movie is arriving in February 2018. The same logic goes to Thanos, as "Avengers: Infinity War" that will put him in the spotlight will arrive a few months after in May. And thanks to Thanos' importance in the story mode, now I understand why Gamora (who shares a famillial link) is necessary to be included in the core cast. Somehow I suspect she's going to be a re-skin of Jill Valentine though, and that might be an issue. Speaking of problem, Panther's not among the core roster. He will be part of the upcoming 6 character DLCs that already includes Ultron and Sigma, though seemingly will be available on launch as part of the 'Deluxe Edition'. And since we already have Gamora, Rocket Raccoon, and also Groot (who has been confirmed to be an official assist of Rocket, as they come in one package), I wouldn't be surprised if Star-Lord will follow suit among this DLC wagon as well.
Story is usually not a fighting game's forte. Even the seamless touch of "Mortal Kombat" couldn't hide the fact that it's... ridiculous at best. And well... this one is no different. Jugding from the trailer, this game seems to rely heavily on the Infinity Stones, or as Captain America suggested, "Infinite Six". Again, it also makes sense, due to the movie based on it happening in less than a year. After all, why would the title even bothered to have 'Infinite' as the sub-title, if that's not the whole point, right? The universe-shattering plot somehow reminded me of "Street Fighter V" all over again, which wasn't that great. So I'm not too sure CAPCOM will be able to pull this 'cinematic experience' off into something significantly better. The CAPCOM characters already felt... what's the word... out of place? And yikes, what happened to Chun-Li?! Subjectively speaking, she's not as 'ugly' as NetherRealm Studios' design for female characters, but I've certainly seen the Chinese Interpol agent in a much better shape before! On the other hand, never thought I'm gonna say this, but Thanos totally kicked-ass with his Infinity Gauntlet. Getting me more and more excited for the "Infinity War" movie, which might be the other primary goal of this game from the very beginning.
I don't know what you think, but overall this game doesn't look half bad. The design might need some getting used to, but I think it feels closer and closer to the previous 3 titles the more I see it. Unfortunately, as I've said before, the general sentiment of this game is definitely leaning on the side of negative. Fans who have 'tasted' the Story Demo have expressed a similar pessimistic tone as well. With a release date crawling closer and closer, how would CAPCOM react to this? I guess we'll just have to wait and see when the game is officially launched. "Marvel vs. Capcom: Infinite" will be released for PlayStation 4, Xbox One, and PC on September 19.
Sonic the Hedgehog
SEGA released a new trailer for "Sonic Forces", and this time around, they introduced the set of villains that Modern, Classic and Custom Sonic will be teaming up to face. I was already sold by the inclusion of a Custom character, but seeing all those arch-nemesises in one place just turned me into... a pure happy camper. And that's not all, because a new powerful and mysterious enemy will be joining, if not commanding them. Infinite, no relations to the above category, will be teaming up with Doctor Ivo Robotnik/Eggman (from... duh, almost every game?), Metal Sonic (who debuted on "Sonic CD"), Chaos (of "Sonic Adventure"), Shadow the Hedgehog (of "Sonic Adventure 2"), and Zavok (from the recent "Sonic Lost World") to take over the world. Seriously, that new villain looks scary, and he's totally stealing my attention. Dang it, I totally wish I can play this game. There's no release date so far, but "Sonic Forces" will be released for PlayStation 4, Xbox One, Nintendo Switch, and PC this holiday.
Dragon Ball
I actually couldn't care less about any "Dragon Ball"-based games beyond the ones released during the 90s, but this one... "Dragon Ball FighterZ"? This totally got my attention! Indeed, it was that good, that it was stealing many E3 attendee's attention with its high speed action, flashy moves, and colorful anime graphics. For some reason, the "Marvel vs Capcom" style felt strong in this, to the point that many people have come to loving this more than that franchise's upcoming release. Ironic, huh? I guess nostalgia does play a crucial factor...
This title is under Bandai Namco, but developed by Arc System Works, and somehow was leaked a few days ahead of its planned official reveal. The latter is the company that is known for franchises like "BlazBlue", "Guilty Gear", and also the "Naruto" series. But unlike the Naruto ones that went full-on 3D style, this one utilized a 2.5D style, which once again, is the right call! Why? The development is in 3D, which as producer Tomoko Hiroki has confirmed, makes some technical elements much easier to pull off, but the visual is of 2D animation. And I say, not just that. "Dragon Ball" IS and has always been an anime, thus the anime style is definitely the way to go when it comes to adapting Son Goku and other character of the long-running franchise. It also easily reminded me of those classic "Dragon Ball" fighting game I used to play on my SEGA Genesis/Mega Drive with my family. Aaah, the good 'ol times when the world was still kind, and people hasn't been corrupted by the irony called... growing up.
The game's official reveal trailer only included 6 characters so far: Son Goku, Vegeta, (child) Son Gohan, Cell, Frieza, and Majin Buu. But since the game will be based on the whole "Dragon Ball Z" arc, it's obvious we'll be seeing many more characters like the twins Android 17 and Android 18, Krillin, (future and child) Trunks, and even Son Goten. Especially with Bandai Namco stressing out that "famous scenes from the Dragon Ball anime reproduced in 60 frames per second and 1080p resolution.". A closed beta demo will be held on PlayStation 4 and Xbox One before the end of summer, so fans who are intrigued to give this game a shot, just need to wait a bit longer. For the time being, we can indulge ourselves with several gameplay videos taken as direct-feed from the E3 hall. You can visit Gematsu (HERE, and HERE) to view them. "Dragon Ball FighterZ" will be released for PlayStation 4, Xbox One, and PC worldwide in early 2018.
Nintendo
Contrary to previous report, Nintendo did take the stage this year, as they announced numerous exciting titles that made MAAANY people happy. Not a surprise as well, because Nintendo Switch was just released 4 months ago, and there haven't been many softwares to complement the hybrid console.
Let's start with what's probably the biggest signature title for Switch. A game that IGN has even crowned to be the "Game of Show", "Best Platformer", and "Best Nintendo Switch Game" of E3 2017. It's none other than... "Super Mario Oddysey"! In this game, players will take Mario on a globe-trotting 3D adventure to collect Moons, a fuel for the airship 'Oddysey' that is necessary to rescue Prince Peach from Bowser. Yeah, I know what you're thinking. How many effing times do Mario needs to walk through the same scenario, right? But never mind that, because this game looked super fun.
I haven't purchased Switch yet, but even I'm already itching to play this game. For so many reasons. That great and catchy theme song that made me dancing like a child. That white broadway top-hat, or Mexican sombrero? And Mario 'possessing' practically any living beings around him with a cap throw? Dang it, if only I can play it right NOW. This looked a lot like "Super Mario Galaxy" on Wii, but with its own... spin. Get it? Here, just take a look at its reveal trailer, or the gameplay videos (available on Gematsu), and tell me if you're not easily charmed by this game. Because if you're not, then I seriously pity your sad childhood (just kidding, no need for death threat!). "Super Mario Odyssey" will launch on October 27th, 2017... only on Nintendo Switch.
The second Switch game for Mario is "Mario + Rabbids Kingdom Battle", that combines the world of Mario and his Mushroom Kingdom, with Ubisoft's "Rabbids" franchise. Yep, this worst-kept secret collaboration title has been developed by Ubisoft, hence why I don't give the company their own exclusive category (because its content will be separated in two). In this game, Mario, Luigi, Princess Peach, and also Yoshi will join forces with their four... Rabbids dopplegangers, to journey four different worlds, in the hope of restoring order to The Mushroom Kingdom. I'm personally NOT a fan of the Rabbids, but even this crossover game looked FUN. And beyond that, according to IGN it has a deep strategic battle system too. But more importantly, this game also proved that Nintendo is becoming more open to allow other developers to use their properties. A fact that inspires great potentials and possibilities in the future. You can watch the official announcement trailer on Youtube, as well as a Development Diary for the game. Gematsu also had 21 minutes of gameplay from the E3 floor, so go ahead and visit the site. "Mario + Rabbids Kingdom Battle" will be released for Nintendo Switch on August 29th, 2017.
More Mario? Yes... more Mario! Announced during Nintendo's E3 2017 Treehouse live stream, "Mario & Luigi: Superstar Saga + Bowser's Minions" is a renewed classic that will arrive on October 6th, 2017 exclusively for Nintendo 3DS. In this game, rather than trying to battle Bowser, the Mario Bros are teaming up WITH Bowser to restore Princess Peach's voice. Visit Youtube for the official trailer, and also Gematsu for 25 minutes of gameplay videos. Wow, Mario is killing it, huh? Nope, not just him, his green dinosaur friend Yoshi is also getting his own Switch game! Conveniently titled as "Yoshi", the 2D side-scrolling adventure will see Yoshi exploring a world of miniature diorama filled with flip-ping surprises. Go ahead and watch the trailer and have your mind... flipped. LOL. "Yoshi" will be released in 2018.
What about other franchises, you wonder? Well, ask and you shall receive! In list form... LOL - The honestly weird-looking "Arms", is getting rave reviews. It's ridiculous fun, even with its lack in the story department as well as... logic. It might look simple, but it has a startling amount of depth that will wow anyone. Many are saying that this will be a hit for families entertainment, and the game is already hitting the market with a DLC already announced. - Fans of the "Metroid" series will also get their share of excitement. "Metroid Prime 4" has been announced for Switch. There's no release date for now, but I'm sure information about that will come in the near future. The same can't be said about "Metroid: Samus Returns" though. A 3D polygon remake of Game Boy classic "Metroid II: The Return of Samus", the title will be officially released for 3DS on September 15th, 2017. - The pink ball Kirby also gets Switch-ed, in the equally conveniently named "Kirby". Kirby will be adventuring in a party of four, which means up to 4 players can play this game together. Don't forget to check out its Hollywood style trailer! "Kirby" doesn't have a release date yet, but is set to be released in 2018. - And "Skyrim" fans? You got it! Complete with amiibo support and Legend of Zelda skins...
As you can see, the library of Switch is expanding like crazy, and it's an exciting turn around especially compared to what happened to Wii U. Those who have purchased this hybrid console since day one, no longer has to worry about not having a game to play. And for those who haven't had a chance to do so... well, the more the reason to get a Nintendo Switch, right? *grins*
Pocket Monsters
Are you among those who are waiting for a core Pokemon title on Switch? And you were disappointed when "Pokemon Ultra Sun & Ultra Moon" was announced for 3DS instead of the rumored "Pokemon Stars"? Well, turns out you only need to wait... a little bit longer. The Pokemon Company president Tsunekazu Ishihara officially announced that Game Freak has begun developing a core RPG title for Nintendo Switch! So it is indeed happening, folks! He added though, that the title "may not release for more than a year, but we hope you will look forward to it all the same", hence why I told you to wait. Then again, more than a year from now can also mean... it MIGHT arrive on November 2018, right? Wow, I'm getting excited for no reason... LOL.
In a way, this announcement has also partially confirmed that the Switch is indeed the officiall replacement of 3DS. Moreso, and this is just a wild guess, but likely the rumor about "Pokemon Stars" was actually referring to this particular development, instead of the recently announced extension of "Pokemon Sun & Moon". Either way, this is a great news, because we're finally getting what many Pokemon fans have been dreaming: a chance to play a Pokemon RPG on the TV screen! How is that possible, you dare ask? DUH, Switch is a hybrid console that enables that! Of course, this also works wonder to Switch itself, because quoting my own words from last week: "The hybrid console is definitely in need of a fan favorite franchise like Pokemon to attract more players". Yes, the E3 announcement for those Mario titles and many others have shut down the public concern of 'Switch is lacking of exclusive game titles'. But having a Pokemon RPG on Switch, will undeniably attract Pokemon fans who are still on the fence to purchase the console and help boost its sales. Want prove? That's easy, because mark my word, I'm TOTALLY getting a Switch (sooner or later) just for this! *geeks out*
By the way, technically speaking, this section should've been part of the Nintendo category. But since it has already established its own category (in various form of medias) for such a long time, I've decided to put it separately.
Assassin's Creed
At long last, Ubisoft officially unveiled "Assassin's Creed: Origins" during Microsoft's E3 2017 stage. It was certainly not a surprise announcement, considering the title was already leaked since May. More than that, a Game Informer coverage was already leaked ahead of E3, officially spilling the beans in a non-official manner. Ouch! Someone at Game Informer is going to get fired...
Confirming the rumor, the new game will take place in Egypt, and as the title suggest, will be telling about the founding of the Assassin's Brotherhood. The main character (but not the only playable one) will be Bayek, a protector of the land whose story will be root of the Creed. Since the game takes place in the ancient Egypt during Cleopatra's reign, we can expect to see Great Pyramids, mythologies, pharaohs, and many other awesome bits from the country's history. Eventhough this game has been in production before the infamous "Assassin's Creed Unity", it will have a new free-form combat system with new A.I., revamped narrative experience and freedom to choose quests, an entire country to full explore, while still retaining and improving the series existing signatures like puzzles, Eagle Vision (through an Eagle named the Senu this time), stealth, that annoying climbing, Naval adventures, and many others. You can check out the official reveal trailer on Youtube, a Gameplay Demo, coverage by Game Informer, as well as a "Mysteries of Ancient Egypt" that gave additional details about the game.
There are several version of the game that fans can purchase. First is the "Deluxe Edition" that contains the game, printed version of the hand-drawn world map, soundtrack, and Digital Deluxe Pack. Second is the "Gold Edition", that adds a Season Pass for upcoming expansions and equipments. There are also the "Collector's Edition", "Dawn of the Creed Collector's Edition", and the special "Dawn of the Creed Legendary Collector's Edition". That last one will add a highly detailed resin statue of Bayek and Senu, The Collector's Certificate of Authenticity, replica of Bayek's eagle skull amulet, two Steelbooks, and four large lithographs signed by the studio artists. This limited edition (only 999 units for worldwide sale) is already available for pre-order exclusively on Ubisoft store for $799,9. As the pricing suggest, this is totally for that devoted fan with plenty of money to spare! *sigh*. Visit Gematsu for further details of these items. "Assassin's Creed: Origins" will be released for PlayStation 4, Xbox One, and PC on October 27th, 2017.
Square Enix
The company brought their top franchise to the convention this year. Several new iterations of "Final Fantasy XV" were announced during the event, while new development on the highly anticipated "Kingdom Hearts III" was also revealed elsewhere.
Second DLC episode for "Final Fantasy XV", one that will focus on Prompto Argentum's solo adventure will be launched on June 27th, 2017, alongside the "Regalia Type-D" update (brings greater freedom to drive Regalia off-road). Just like the first that featured Gladioulus as the central character (released back in March), "Episode Prompto" will likely take place in between the infamous Chapter 13 of the main game as well. If Gladioulus was a hack and slash action genre, then apparently Prompto will take on a first-person shooter experience. Makes sense, really, considering his signature weapon of choice. You can check out a six minutes gameplay video of this DLC on Youtube.
Expanding the "FF XV Universe", two more extension games have been announced. The first one was "Monster of the Deep: Final Fantasy XV", that will be available for PlayStation VR. It's a... fishing game, that let players explore oceans, lakes, ponds, and rivers alongside Noctis and his friends. Clearly based on one of the main game's mini-mission, the game will be launched in September. For now, you can view the official trailer to know that I'm not at all kidding. The second was "King's Knight: Wrath of the Dark Dragon", which apparently is an action RPG. This one's an App game, and will be released on iOS and Android later this year. I can't see the relation of this title with the main game, but I'm sure Final Fantasy fans will dig it like crazy anyway, right? Last but not least, the main game will soon have a major update to support Microsoft's new console. One which I will talk about at the end of this post. "Final Fantasy XV" is available on PlayStation 4 and Xbox One.
As for "Kingdom Hearts III", Square Enix debuted a new trailer during the "Kingdom Hearts Orchestra World Tour". Compared to the "Final Fantasy" one, I personally liked this one better. But while the game looked great, the story seemed to have gotten... even more confusing by and by. Apparently, Hades, Maleficent, and Pete are looking for a Black Box or something, while lead character Sora alongside buddies Donald Duck and Goofy want to bring Roxas to reality, with a certain 'dire cost'. I recall only getting to the second game, thus never experienced the Nintendo DS ones to even have a clue of what's going on. Still, the charm of this series is the various Disney/Squaresoft worlds, and at the end of this trailer, Square Enix officially announced that new information will be delivered at the Disney D23 Expo 2017 on July 15th, 2017. That means there will be new worlds to explore, and I bet it will involve recent released titles like "Frozen", "Moana", and/or "Big Hero 6". "Kingdom Hearts III" is still under development, and hasn't gotten a release date, but is likely to arrive in 2018 for PlayStation 4 and Xbox One.
Taiko no Tatsujin
The latest iteration of the "Taiko Drum Master" series, the "Taiko no Tatsujin: Session de Dodon ga Don!" has been announced on Famitsu Magazine. The game will have a special jam session against other player's musical performance data, that can even be achieved when they are not actually available online. This game will include over 70 songs that cover from famous Japanese classic anime songs, classic orchestral musics, recent tunes from the J-Pop circle, up to modern hypes like the "Pen-Pineapple Apple-Pen". A teaser website has been opened by Bandai Namco, that revealed a special feature to play the game alongside popular characters from Japanese shows. Development has reached 80% and the game is set to be released for PlayStation 4 later this year.
Spider-Man
As proven by their smartphones games like "Future Fight" and "Contest of Champions", or the collaboration with CAPCOM that I've talked about above, Marvel is ramping up on their video game divison. And the one I'm going to talk about here, is their collaboration with Insomniac Games, in form of the non-nonsense titled "Marvel's Spider-Man". It is best known as "Spider-Man PS4" though, because as the nickname suggests, it will be exclusively released on PlayStation 4. And well, since SONY is the copyright owner of the Spider-Man franchise, it's not really much of a surprise huh?
A special 9 minutes gameplay video has been released to give players a sense of what to expect from this game. My reaction? If you're eager to see how Spider-Man gets trapped in a Rocksteady's Arkham game, then this is easily your answer. The whole stalking, cinematic quick-time sequences, as well as exciting one-vs-many combat totally reminded me of those Rocksteady titles. But instead of Batman and his vast array of gadgets, we have Spider-Man and his iconic humor, jokes, acrobatic movesets, and... gadgets in his place. Creative director Bryan Intihar also described the footage in details, through PS4's official blog. It seems Spidey will 'cooperate' with Wilson Fisk, to deal with the Inner Demons gang, who works under Martin Li or Mr. Negative. He will be exploring an open-world of New York to deal with super villains as well as personal matters.
Honestly, I'm not too keen on the human character design, as well as the first suit that has too much white. But this certainly caught my attention. Heck, I think every Marvel fans would be amazed by this. In fact, this game has been confirmed to include additional Spidey suits, as well as multiple Spider-Man characters, meaning there's more to it than what we've seen so far. With strong emphasis on story, it's not a joke that IGN has awarded it as "Best PS4 Game" as well as "Best Action Game" of E3 2017. Here's hoping the actual game will be as good as, if not better than this achievement suggested. "Spider-Man" will be released in 2018.
LEGO Games
New characters have been announced for "LEGO Marvel Super Heroes 2"! Giant teleportation mutt Lockjaw, and Inhumans Queen Medusa have officially entered the game alongside Agent Venom. As to be expected, the whole roster of Guardians of the Galaxy have also been confirmed to be playable in this second game, because the story will pick up directly where the previous title left off. Not to mention tying in to this year's "Guardians of the Galaxy Vol. 2" movie. There weren't many details offered for this game, because likely TT Games and Warner Bros Interactive Entertainment is saving more reveals to be delivered on Disney D23. For now, you can watch various gameplays through the official LEGO presentation stream on Youtube. "LEGO Marvel Super Heroes 2" will launch for all consoles on November 14th, 2017.
Professor Layton
Following last month's reveal of the first episode of "Layton's Mistery Journey: Katrielle and The Millionaires' Conspiracy", LEVEL-5 celebrated E3 2017 with with details for the second one. Episode 02, entitled "Song of a Certain Love: Riverside Festival" will focus on the town's tradition of confessing love from opposite sides of River Thames. One that is called "Riverside Confession Show". The legend told that the couple who engaged in that would die unnatural death. But this time, contrary to the annual festive that usually went victim-less, two young people actually get killed! An event that shakes the town, for better or worse. I found the premise of this episode to be exciting, because it means Katrielle isn't just a run-of-the-mill detective in this game. She's going to be investigating deaths, and possible murders!
Another two of the "Seven Millionaires of London" have also been revealed. Joining Ridley Fremens and Clerk Gospec are Andrea Quinto and Zach Lyell. Quinto is a young multi-millionaire who inherited a vast sum of money following the death of her parents. While Lyell is a sharp business who is extensively expanding businesses. He's the president of a group enterprise that owns Long Roller Bank. Up to this point, it's still unclear how or in what capacity these Millionaires are involved in the game. Are they part of a secret organization, that is somehow responsible for Professor Layton's disappearance? Or is there other mystery behind that? And how will they affect Katrielle's life?
Several new features have also been announced. Katrielle will be able to change clothes in the game, and they are specially designed by famous stylist Shouhei Kashima. New outfits can be obtained by using "Special Coins" in the 3DS version, or actual money in the smartphones version. Those who purchase the 3DS download version in Japan will receive a Flora Reinhold-style outfit. Player can also decorate the interior of Katrielle's "Layton Detective Agency" through the new "Room Coordinate" feature. New furnitures might be obtained by trading "Interior Tickets". As for the puzzles, this game is said to have the highest number of them, of all Layton titles. Lastly, the game's theme song "Girls" is sung by Kana Nishino, and will be officially released on July 26. "Layton's Mystery Journey: Katrielle and The Millionaires' Conspiracy" will be released worldwide on July 20th, 2017.
Atari
No, you're NOT reading it wrong. Atari, the classic 90s gaming console that even I have never even seen in real life, is getting back into the hardware business. Apparently, CEO Fred Chesnais had publicly stated this news on the E3 2017 floor. He didn't really go into specifics about this, aside from saying that it is based on PC technology. But could he be talking about that "Ataribox" that has been teased on Youtube? The video DOES call it 'a brand new Atari product'. It even has its own website. The current speculation on the internet, that Atari is attempting to replicate Nintendo's accomplishment with their NES Classic. You know, the one that only saw limited release and has been discontinued? Especially because the video hinted at the "Atari 2600" which was the first console ever released by the company. I guess we'll just have to wait for more information about this. But be honest, would you purchase a NES Classic-esque console just to play classic and likely long-forgotten Atari games? Personally, I'm NOT too sure...
Microsoft
Speaking of console... Okay, let's end this R-N-D with a topic that many are calling to be... the 'MOST POWERFUL' reveal of the Expo. Microsoft has officially unveiled the name of its high-tech console Project Scorpio, and it officially goes by name "Xbox One X". That's... so many Xs, huh? LOL. By 'most powerful', I'm obviously talking about the console's technical specifications of course. And not about that over-confident official tagline that's being boasted throughout the event on T-Shirts, as well as flaunted pretty much everywhere. Hold on... HUH?
Really, its technical specs is certainly no joke. True 4K resolution with 12GB GDDR5 graphic memory, that enable games to run smoothly in 8 million plus pixels resolution (that's the highest possible, for current technology at least); 8-core Custom AMD CPU with 6 Teraflops GPU and 326GB/s Memory Bandwidth, for realistic and smoother animations; liquid cooling and supercharger-style centrifugal fan, to ensure it stays cool with less noise, a system that, according to Xbox Software Engineering Kareem Choudhry, is usually implemented for servers; 8GB flash and 1TB internal HDD storage, with faster hard drive speed; 4K UltraHD Bluray Disc Drive; DTS and DOLBY TrueHD Atmos sounds; various connectivities via wires and wireless; and not to mention being the smallest consoler the company has ever released. To be honest, eventhough I might have an IT background, I have NEVER been into hardware. Thus all these gibberish tech-talks almost put me down to sleep. But I don't think it takes a genius to easily tell that this thing is massive. Undeniably a 'First Class' product that offers immersive gaming experience. According to IGN, the CPU is 30% faster than the current Xbox One, with a GPU that's 4.6 times higher. To ensure backward compatibility with it, all of its accessories and games will work on this Xbox One X, and existing games (like "Dragon Ball FighterZ", "Final Fantasy XV", and "Assassin's Creed: Origins" that I've mentioned above) will soon receive major updates to ensure faster loading time, even for a player who isn't utilizing a 4K TV.
Said technical specification is certainly an eye-popping fact. This is basically a super high-end PC set, in form of a standalone console. Unfortunately, that comparison also immediately raised several glaring questions among the public, particularly game enthusiasts. One that ranged from the most simple, like "Who is this intended for?" to the most philosophical like "Why even bother choose this over PC?". Indeed, which gamer market is Microsoft really trying to aim with this product? Because obviously, to make full use of the UltraHD 4K resolution, a gamer needs to eventually own and plug it into a 4K TV as well. Which is... STILL a really pricey technology that NOT everyone can afford. The fact that the console itself will arrive at an equally 'premium price', feels like a hard wake-up slap to every average guy's face.
Will this win over those gamers who have abandoned home consoles and have since moved on towards PC? In an interview with Gamespot, a developer (who's working on exclusive Xbox title... a random FYI to see the bigger picture) sang praises for Xbox One X by calling it as the most developer-friendly due to its super over-powered hardware. He said, "it's like a high-end PC crammed into this tiny little box". Of course, the logic that follows is, why not just... use a PC instead? A PC World writer has even made a possible comparison to the budget necessary to build one with similar specs. With its own valid pros and cons. The point is, PC gamers will likely opt to spend less money to upgrade their existing PC sets. So is this meant for Xbox fanatics who are looking to upgrade from a very recent Xbox One then? Or VR enthusiasts, eventhough it might be a veeeery niche market? Why not go with the cheaper Xbox One S instead? Hmmm...
Sure, technically speaking, Microsoft has created a console that's... uncomparable, and has no competitor in terms of power and performance (that's the words of Head of Xbox Phil Spencer himself). Will that guarantee a win in the console competition? Remember, the hip and popular neighbour PlayStation 4 (and its 4K extension PS4 Pro) proudly carries the advantages of having far richer library of titles and DLC exclusives, one that only continues to add as we speak. While the sweet and seemingly innocent new kid-on-the-block Nintendo Switch, is offering the ease of mobility, family-friendliness, and multiplayer experience both offline and online. Both are already promising long hours of entertainment with a relative 'family-budget' that seems more inline with the current economical climate throughout the world. So can Microsoft really be certain that their luxury product will appeal a much bigger mass than those? Particularly when sales for the current Xbox One isn't even doing... good? Learning from past experience, the answer to that is rather... skeptical.
No offense to the company, but somehow the term 'most powerful' itself feels... exaggerating much? I mean, A for effort, but it's nothing but a temporary bubble with a very limited lifetime. We are talking about technology here, a means that is ever-changing and ever-evolving. This month, perhaps Xbox One X is indeed the strongest there is, but another console will surely swoop in with better specs and surpassed it. Perhaps next year, if not sooner or later. Trust me, this is coming from a proud Xbox360 owner, who still has the fully operational console and plays its numerous game titles every now and then, and who has consciously skipped out Xbox One due to the lack of interesting titles (aside from monetary situation LOL). What I'm trying to say is, I don't really see the point of moving on towards Xbox One X, at least in the near future. Which is ironic, because what seems to be winning over many gamers' heart, was none other than Xbox One's backward compatibilites. Yes, the exact thing that SONY has been failing to deliver for years, has become the big positive difference that Microsoft is generously offering. Said function will not be available until later this year, but it will support up to classic/original Xbox games! That's an era of 15 years ago, so we're talking about valid nostalgia boost here.
In the end, the common sense is the Xbox One X is NOT for everyone. But it's still all up to you to decide whether you want, NEED, or even afford to have one decorating your already-possibly-expensive home. Lest we forget, freedom of choice, is everyone's basic human rights, regardless of their financial ability *sigh*. This 'most powerful console' is set to be released on November 7th, 2017 at the mindblowing price of $499. I guess that's when its accessibility strength to the general public can truly be tested. So as always, we'll see...
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