#Capcom Fighting Jam
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#capcom fighting jam#street fighter#darkstalkers#capcom#sakura kasugano#m bison#ingrid#jedah dohma#akuma#demitri maximoff
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Ingrid fanart by KEI, the designer and illustrator of Hatsune Miku, submitted to Arcadia magazine in 2003.
Arcadia magazine No. 32 (Jan. 1, '03), pg. 26
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Ingrid >o<
#street fighter#art#ingrid#ingrid street fighter#street fighter alpha#street fighter 6#capcom fighting jam#capcom fighting evolution
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Chun-Li by Shinkiro
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managed to crank out the remakes of the other three fighting game stickers today!
#2024#art#fanart#merch#chibi#fighting game#fgc#capcom#vampire#darkstalkers#capcom fighting jam#capcom fighting evolution#felicia#ingrid#snk#king of fighters#yuri sakazaki#athena asamiya
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horrible horrible beast i made (ignore that the body isn't exactly the right color)
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So Capcom are gaining a rather poor reputation for censoring their games in recent years. Which is a very concerning trend, as it suggests they don't understand politics and they are actually taking a very dark path by doing this.
One move that many people expected to be edited in Capcom Fighting Collection 2 was Demitri Midnight Bliss where the opponent appearance is changed during the move. Well the collection has now released and the move hasn't been edited in anyway apart from one removal for legal copyright reasons. Which I'm not sure was in the western home ports originally. Capcom haven't reported this very well and many assumed the move was heavily edited.
Above is a sprite sheet of all the changes taken from the website www.fightersgeneration.com which is a great site for fighting fans. Now the above sprite sheet is in alphabetical character order starting top left, some characters have two changes and the rare one is to the right of the common change where that applies.
On the bottom row to the far left we have both of Rose's change one where she has a Venice gondolier appearance which is in the game. The next one along that is an old women with a staff is actually a cameo from the Manga JoJo's Bizarre Adventure and is the character Enya the Hag. With Bandai Namco now making JoJo games, she had to be removed, but all the others remain intact.
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The FGC coming out to call Ingrid the Anti-Christ just because she debuted proper in a mid crossover fighter
#street fighter#sf6#capcom fighting jam#ingrid#oh no a girl might be stronger than akuma#you're just salty and misogynistic that she was the only code holder to stick around admit it#ffs her originally planned debut was canned and her immortal ass lived off table scraps#not to mention she didn't even get to make it to other capcom crossover fighters since#i hope her matchups against your main are 90-10 in her favor when she drops#Youtube
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SHE CAME BACK??????
Fuck yeah
#capcom#capcom fighting collection#capcom fighting collection 2#street fighter#street fighter alpha 3 max#ingrid#ingrid (capcom)#ingrid (street fighter)#fgc#capcom fighting jam#capcom fighting evolution#project x zone 2#mare serenitatis: scribbles of the selenian sorcerer
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Another doodle page :3
#street fighter#street fighter 3#capcom fighting jam#darkstalkers#vampire#alex street fighter#ingrid#vega street fighter#vega#felicia darkstalkers#street fighter 6#aki street fighter#a.k.i.#Felicia
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Microsoft XBOX - Capcom Fighting Jam (Capcom Fighting Evolution)
Title: Capcom Fighting Jam / カプコン ファイティング ジャム
Developer/Publisher: Capcom
Release date: 16 June 2005
Catalogue No.: A9B-00001
Genre: 2D Fighting
Back in the early-mid 90s, 2D fighters ruled the gaming scene thanks to the popularity of Street Fighter 2. Many popular franchises such as Darkstalkers, King of Fighters, and Fatal Fury emerged in this golden age of 2D fighters. As time went on, the popularity of the genre dropped around 2001, and the gaming scene saw fewer and fewer 2D fighting games being released. It seemed that the only developers who cared about developing 2D fighters anymore were Capcom, SNK, and a newcomer to the 2D fighting genre Sammy. Sadly, Capcom also began to fall off around this time after the release of a few big-name titles like Capcom VS SNK 2 and Street Fighter 3 3rd Strike. While they did release a few rehashes on consoles such as SF Anniversary and Darkstalkers Chaos Tower, they seemed to have strayed away from the once popular 2D fighting arena. Back in 2004, Capcom announced Capcom Fighting Jam (Evolution in the US) and once again fighting fans were excited at what they thought would be the next big thing in 2D fighting. So now that CFJ is here, does it live up to Capcom's amazing past efforts?
The concept of CFJ is a simple one. Take several characters and their play systems from 5 different Capcom fighters and blend them all together. The games represented here are Street Fighter 2, Street Fighter Alpha, Street Fighter 3, Darkstalkers, and the obscure Red Earth/Warzard. As I mentioned, each character has their play system from their specific title. Street Fighter Alpha characters have their custom combos, while Darkstalkers have their chain combos and EX moves, and so on. While this sounds like a great concept, wouldn't you have rather had a system similar to Capcom VS SNK 2 where you could choose from 6 different play systems per character? Also, Capcom lies on the back of the package about this, by claiming the characters play exactly like you remember. Strange, I don't remember Ryu ever having a "super dragon punch" in any of the SF2 titles. Also, where is Chun Li's SF3 super where she did the kickflip? Capcom seems to have removed it. It also seems some of the old combos for some of the characters are nowhere to be found either.
For characters, you get a total of 23 with at least 4 per title. Representing SF2 are Ryu, Zangief, Guile, and Bison. For SF3 its Chun Li, Urien, Alex, and Yun. Darkstalkers has Jedah, Felicia, Demitri and Anakaris. The Red Earth crew has Leo, Hauzer, Kenji, and Hydron. For the SFA team, there is Guy, Sakura, Rose, and Karin. There is also an extra character called Ingrid who was from the canceled 3D title Capcom Fighting All Stars. Finally, there are 2 hidden characters to be unlocked as well. The first is the final boss Pyron who comes from Darkstalkers, and the 2nd is Shin Akuma from the SF series. In all, 23 characters may sound like a lot, but you can't help but get the feeling there should have been more. I feel at least 7-8 characters per game would have served the game much better, esp since all but one is a recycled sprite. Perhaps even a special boss representing each title, rather than just a single one from Darkstalkers.
As I mentioned, gameplay for each character is pretty much the same as it was for their original titles, minus a few moves and combos for some of them. The draw here is that you can pick 2 characters. No, this isn't tag team play like in Capcom's VS series, but rather you have the option of changing characters when the round is up. While this is a nice little option, it feels a little tacked on and I feel the game would have been better off with a tag team feature.
For play modes, you only get 3. This whopping 3 modes includes an arcade mode a VS mode, and a training mode. No survival, no color edit, no single play.... nothing. Come on Capcom, I've seen the cool mode and options you've done in the past with titles like SFA 3 and SF Third Strike, surely you could have put a bit more than this to give the game some more replay value.
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#microsoft xbox#capcom#capcom fighting evolution#capcom fighting jam#street fighter#street fighter alpha#darkstalkers#red earth#Youtube
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Pokémon Trainer sprite edits that I've made back in 2011.
Jun (Hot Shots Tennis)
Ingrid (Capcom Fighting Jam)
Kula Diamond (The King of Fighters)
#Hot Shots Tennis#Everybody's Tennis#Street Fighter#Capcom Fighting Jam#The King of Fighters#Pokemon#Sprite Edit#GuiltyBadguy's Posts
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"Remember Rivals School? Of course you don't because it sucked and no one played it!" -Adam Sessler, X-Play
"Fuck you Adam, we played it and it was fucking AWESOME" -Gamers with a brain
Sakura: Still its not the first game we're getting, the 2nd game is in the collection.
Me: Yes, but my point still stands.
#capcom fighting collection 2#capcom vs. snk pro#capcom vs. snk 2#project justice#power stone#power stone 2#plasma sword#Capcom Fighting Evolution#Capcom Fighting Jam#Street Fighter Alpha 3 Upper#Youtube
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『Capcom Fighting Evolution』 Unused Retsu & Sagat Sprites

"Here's something we've never released before. We were going to have the "Original Street Fighter" team appear in Capcom Fighting Evolution. This is the pixel art we made for that. Since this is the SF1 version, you'll notice the lack of his trademark chest scar. This is a very rare image that comes straight from the development cutting room floor. Incidentally, now you get to see the pixel art for Retsu as well for the first time. The big bulky Sagat from the Alpha series is cool, but I also like the slim version. Looks like he's a master of his art.” [Takayuki Nakayama, Street Fighter series director]
#capcom fighting jam#capcom fighting evolution#street fighter#fighting street#capcom#sagat#eagle#retsu#unused sprites#unused content#pixel art#sprite art
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