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#EDIT I HAVE ADDED THE LINK
rendevok · 2 years
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Inspired by these pants
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journey-to-the-attic · 11 months
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approximation of an idea i had for how ik solves levi's ordeal whenever it's his turn for this weird demon puberty everyone in nb s2 is having
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fumifooms · 9 months
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Chilchuck’s wife and family - Facts, theories and headcanons
I want to keep this as a sort of masterpost on Chil’s family situation if I can, but if we get a lot of information on it (in the additional content that Kui is gonna make) that renders this more or less useless I probably won’t update this anymore. If you find other crumbs of information or I've said anything factually incorrect please do tell me! I'm planning to edit this as we go since I want to compile most if not all of the information and pages we get about this topic on here, and if I just wait to post it perfection paralysis will nip this in the bud. It focuses a lot on Chilchuck and Chilchuck's wife relationships, but the daughters and Chilchuck's own parents and siblings are talked about as well.
CW/disclaimer: This post talks about messy family dynamics and such, there’s no outright abuse I’m implying anywhere, but alcoholism and neglect are mentioned and discussed. I’m not here to demonize anyone! I love every character involved and I just want to theorize about the topic as a layered issue that involves complex characters. Also, I try to use very transparent language as to when I’m citing or analyzing canon information and when I’m giving a personal interpretation or headcanoning.
Abbreviated table of content:
Timeline and circumstances
Possible strains on the marriage
The hair question. Confirmation on what his wife looks like?
Other family dynamic & post-canon theories & headcanons
Parenting style + misc in a reblog addition (new)
Let’s start with the facts, shall we?
Timeline and circumstances
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So, we see that Chilchuck and his wife are childhood friends, and they married at 13 years old and had two children in that same year. Since half-foots reach the age of maturity at 14, they seem to be what we'd call teen parents. It's a bit debatable though, since Laios says the age of maturity for tallmen (humans) is 16 instead of 18 or even 21, so what's considered to be the age of maturity is a cultural thing and isn't fully reliable when we want to compare to our irl understanding and what developmental stage it perfectly aligns with. Also, during the succubus chapter Chichuck says that his daughters were all now of age to be independent, and Chilchuck's wife leaves to live with Flertom, which would mean that Puckpatti was independent at age 10 and lived away from home as well (since she's the third/last daughter). Ah yes another interesting thing to note is that we don’t know the pregnancy periods for the races, since Meijack and Flertom were born the same year. It could be tight timing or it could be something else, but I don’t think they’re twins, they keep talking about them being the oldest and the middle child, them being twins is definitely the sort of thing that would get mentioned.
Him starting working on the island notably happens just one year before his wife leaves him. I don't remember the other instances of him mentioning it though I feel like it happened, but since he started working at the Island's dungeon, working as a dungeon diver and then forming the half-foot guild, that probably means he started being away for longer periods of time and having a less reliable schedule on when he'd be coming back home. It is said that he went back home somewhat regularly iirc, though he usually ends up sleeping at the half-foot guild quarters. I'm not sure if Kahka Brud is also where he lived with his family, or just since he rented someplace new after she left him. He and his timeline state that he was born in a small village "northeast of the island", which he left at 14 one year after being married, but it isn’t stated where they go after so it’s unsure how far his home was from the island if it wasn’t in Kahka Brud. We don’t know when his father died so if that factors in to him leaving his village we have no clue.
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Chil also says that he hasn’t seen or spoken with his wife nor daughters since the incident, which would mean he's gone 4 years without contact with his family during the events of canon. I don't remember if Chilchuck is said to exchange letters with his daughters, beyond the initial one from Flertom saying her mother was with her, so I've been assuming he hasn't.
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He also says "For about ten years I’ve been travelling to dungeons in various areas and doing work" which considering he’s turning 29 that year would mean he started around 19 years old? The panel also gives details what sort of work he’s been doing. Either way it’s confirmed that Chilchuck travels for his work a lot.
In addition, since Chilchuck has the seal of approval of the bicorn + says so himself, he has always stayed faithful to his wife. So that means that unless he's had previous adventures before he was 14 and got married, he's never dated anyone else in his life, nor had romantic or sexual encounters/experiences with others in his 16 years of marriage right up to canon (year 514). I feel it’s safe to say that it’s implied that during all these years starting from when they were married, Chilchuck's wife was a housewife whose main job was taking care of the kids and the house.
Marcille's take on what happened is unreliable, as Kui even takes the time to directly say so in the Adventurer's Bible, so I don't want to use it as a baseline even if it offers some insight on what could have happened (her feeling out of place, leaving to test his love, etc etc).
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What Chilchuck says seems to be accurate though since it pertains to his perspective of the events! Unlike how Marcille's theory flows, Chilchuck was aware that something was off before she left since she "suddenly fell into a bad mood".
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Piecing everything together, my theory: Chilchuck and his wife were childhood friends and have always always sort of danced around of each other, the classic movie love story with childhood sweethearts, until they ultimately confessed and got together. While dating, Chilchuck's wife becomes pregnant and they're both unequiped to deal with the situation but decide to marry, either a bit forced in order to cover it up or hopeful to make the best of it. They make it work as they can and Chilchuck works to provide for the family while she takes care of the home and the kids, which means that even though he's not a deadbeat father (he cares, he was at least a bit involved in their lives and raising them since for example he knows how to braid hair after all) he ends up being rather absent from home. It only gets worse over the years, especially when Chilchuck starts working further and further away from home and coming home less often, and since Puckpatti left home Chilchuck's wife is alone at home most of the time, never knowing when Chilchuck would be coming and if to prepare the table for two instead of one, or even if he'd be coming back at all since his work is dangerous. The humdrum and lifestyle would get to her, they've grown into different people in these 10 years of marriage and she doesn't feel the spark or feels valued & seen anymore, so she leaves. He feels confused and betrayed which turns into anger so he doesn’t try to reach out and mend things, and with the way he says they’re estranged and he moves away I think he’s avoiding his family somewhat.
Possible strains on the marriage
Tfw all your daughters are independent and your husband is gone to work almost all the time and he barely even tells you that he loves you, is there even a reason to stay together anymore? Every day it’s just you and an empty house and chores to do, wondering if you have to cook for one or for two today.
Alright it’s analysis and theorizing time! Although there are more facts down in this post if you care about Chilchuck's wife's appearajce, Chilchuck's parents & siblings or the kids, the essential facts so to speak were all in the first part.
We don't see Chilchuck showing any discontent with his wife through the manga so I'm assuming that he was content in his marriage, happy with his wife, and with how he stayed faithful to her even in the 4 years after she left (and never stopped calling her his wife. Which also shows a weird stubborn attitude since he wasn’t planning on reaching out to her and mend things but I’ll put aside the possible entitlement/coping mechanism for another time) I think he truly loved her and still does. Since she left him and not the reverse, I'm putting a lot of emphasis on his wife's side of things. Especially since we do see how Chilchuck is at work quite a bit but never see how he is at home. I’ll be sounding harsh towards Chil on this but he’s pretty much the only party we can criticize since we don’t know her, I still side with Chil on the leaving issue though, he’s justifiably pissed if she left without a word what the hell even.
Alcoholism and health
Chilchuck’s favorite food as listed in the Adventurer’s Bible is beer, and it’s shown that he’s prone to drinking until drunk whenever he gets the opportunity to. A cheerful drunk is still a drunk. (Extra reading: if interested here's a oneshot FMA fanfic by a friend that goes in depth about this very topic that really illustrates what sort of family dynamic that can bring about. It’s not dunmeshi but it’s a good read.) Chilchuck is also canonically underweight, starving himself for a strict weight management diet (Extra reading: you can look at a short compilation post about that here). Did you know under eating makes one irritable? And this is on top of Chilchuck sometimes/regularly coming back home with "horrible injuries", since Marcille guesses it and he acts like she’s dead right on everything that far.
It’s rough seeing someone you love mistreat themselves, not being able to shake them out of that and having to stay to see them wasting away. It’s rough seeing them put their work above their own health. Putting their work even above their family. Putting alcohol over family time. It's not that simple, but there's always that element when asking someone you love to tone it down with things like alcohol or such, that if they refuse, then it feels like they value that thing more than they value your feelings or opinions. That they love alcohol more than they love you.
You know how there’s often this thing of "Well I’m providing everything for this family, so whatever else that I do you don’t get to complain." I do think that it’s something they’d have argued over a little bit, not that he’d say it that way, but the essence of it. "Chilchuck, you’re drinking a lot of alcohol often, I’m worried maybe you should ease up on it." "This is what I want to do in my free time, give me a break.", "Dear, your mood gets worse when you’re hungry, I really think you should stop dieting-" "Would you rather I die in a trap because I was too heavy?", "Honey I don’t like when you work so far away from home for so long" "Well what else can I do, do you have any better idea?". That sort of thing. Even if not being passive agressive or snappy, or even spoken upon, these situations can cause tension, or a feeling of powerlessness or imbalance in the relationship. Although I personally feel like they were both rather passive in their relationship (thus having little arguments), which itself can be a problem since yes they let each other live but they grew more distant and less communicative as a result, more on that later. Content and tolerating, rather than happy and fulfilled.
Workaholism and long distance
Spending a lot (or even a majority?) of time away from home for years and years obviously can strain relationships in many ways. Besides becoming more distant, both with his wife and his daughters, there's just that side that maybe you grow apart or you end up not knowing them all that well. Like the fictional dialogue excerpts I wrote just above, the way Chilchuck puts work above most things can by itself be the source of a lot of unhealthy habits and strains that could not only hurt himself but his relationships too. Devoted doesn’t mean attentive, even if Chilchuck 100% devotes himself to only her romantically and works in the goal to support her that doesn’t transfer into being there for her, even when he physically is.
An absent father isn't necessarily a deadbeat father, but an absent father is absent. And alright, we don’t know what his schedule was like exactly, but he was busy and traveled around, I think it’s fair to assume that if we were to make comparisons it’d be like parents irl who are often on work trips. We don't know what Chilchuck's wife's social circle is like, but regardless of how big or small or supportive it is it would be easy to get lonely I think. Besides raising the kids undoubtedly falling more onto her shoulders as well. Managing a household can be very hard and tiring even when not alone, I can imagine she felt like she missed the support of Chilchuck either as help or comfort oftentimes. We know very little about her, but I don't get the impression that she'd build up resentment over it except maybe her ‘falling into a bad mood’, but exhaustion? Absolutely.
It’s also implied imo, even beyond Chil not often being at home, that they rarely go out together. And that could very well be part of why she was mad after the outing. In Marcille’s theory she says that her wife felt out of place amongst all the cool adventurer coworkers, and if it’s a rare time that they go out together and it was supposed to be about her meeting his coworkers… I feel like what could have happened was that she felt out of place yes, and even moreso if she ended up not participating in conversations much because of it and no one really seemed to care, and the evening was all Chilchuck and his coworkers chatting it up as always and she was an outsider, if she sort of just faded into the background, if it felt like nothing would have changed wether she was there or not... If she felt like her presence didn’t matter on this special outing that rarely happened, it could have been the straw that broke the camel’s back for her to want to leave, definitely. He finally comes back after a long work travel and they finally go out and this is what their quality time is like? The outing that was supposed to be about her & them both ended up being all about him, and once more she was supposed to just orbit around him and his life without complaint or her own selfish wants like a devoted wife. With how Chil said that she got mad "all of a sudden" on the way home and he didn’t know why, plus that he was probably drunk (which may very well have made the whole thing worse), I feel like it supports that he didn’t pay her much attention during the evening, not that I’m assigning him ill intent at all, I’m sure that for him, it was a casual and fun night out and he didn’t think it'd been unpleasant or alienating for her.
That night
And all of this speculation in order to try and figure… What happened? Why did she leave? I've already gone into it a fair bit, but this is where I discuss it fully in depth.
We can’t rely on Marcille’s theory. Neither in the why she felt so out of place enough to want to leave, nor if her intention when leaving was to "test" him. I definitely agree that the reason why she left is layered and that the night/outing was the straw that broke the camel’s back more than the cause perse, but besides that it’s hard to say how much of it was impulsive and how much was because nothing else had worked to fix their relationship, or how long she'd been thinking of maybe leaving him.
Personally my favorite interpretation isn't that she found herself to be boring surrounded with Chilchuck's adventurer coworkers, or her reason for leaving is super centered around insecurity and if Chilchuck even loves her anymore, but that she sees how rich and eventful Chilchuck's life is and at the same time realizes how stagnant her own life has been. Chilchuck has adventurers for coworkers and they go out to bars and spend evenings together chatting it up, while she always does the same house chores every day and waits, and wonders, uncertain about when her huband would come back, and waits some more. She has a sort of passive role in her own life that gets pulled in one way or another by the people around her at their whims and needs, which is also a recurring theme in the manga: having a passive role in your own life, or a role that's devoted to others. Like with Falin who's always following her parents' directives or following Laios around, being the party's healer and eventually sacrificing herself for Laios and Marcille (she also doesn't seem to think much of marriage, as seen with Shuro proposing to her and her not having answered yet, which fits with how she was supposed to have an arranged marriage in her hometown too; a loveless marriage isn't something alarming to her). Izutsumi too, whose whole arc is about her gaining freedom and figuring out how to use this empowerment for herself and what she wants.
So she'd sit there, not knowing anyone except Chilchuck and not being able to follow their conversations about dungeons, and think about how this is a world she's totally apart from. How she knows so little of the world compared to him. She'd realize that while she's always waiting for Chilchuck to come home, dedicated to him and their family, Chilchuck's world doesn't stop and end at where and when he sees her, that while she's waiting he's living and experiencing things and being self-fulfilled. She's so passive and devoted and her tasks seem almost senseless now that the house is empty except for her, and in that time he's formed half-foot unions and she understands so little of what his life has become outside of her sight. This isn't a diss on Chilchuck or his attitude, I just think that it'd make her ponder about happiness and lifestyles, what's worth it and if she's content with her life. I think she'd find that her and Chilchuck aren't on the same page anymore, and probably they don't communicate much or even that they don't know how to communicate with each other anymore.
Other factors
They really do seem to be on different pages and not know how to communicate with each other well, since for example Chilchuck thinks that on the way back home she "suddenly" fell into a bad mood and seemingly left it alone, or otherwise they didn't talk until he knew what was wrong. Or like how she left and Chilchuck never reached out to her to talk or mend things, just like she never reached out either. According to Marcille it could be that she wanted to "test his love" and see if he'd even care if she was gone, but Chilchuck just got angry that she left like that and never reached out to her, so if that's true they definitely have incompatible expectations or ways to deal with things like that. Maybe she thought of leaving as something he should react to by trying to win her back, but Chilchuck did nothing and let her do her thing, and tbh if that were me I'd also have waited on her to reach out because I figure out that if someone leaves me they want space from me idk. He seems to be rather passive when it comes to interpersonal relationships and how they can mess up, made an analysis post here that talks about it, so the way he reacted by not reacting doesn't feel surprising, maybe she didn't know/remember that part of him, or wanted to shake him out of that tendency. He has no clue why she left, and there are just so many misunderstandings here that it's impossible to know what happened and how she felt and what she wanted for the future.
Also, we’re shown that younger Chilchuck, when he started dungeon crawling, is much more "innocent" and optimistic, less closed off on himself and bitter, and maybe he hasn't even developed his famous "sarcastic retorts" and "abusive remarks" yet as is plastered on all his character introductions and stats. Chilchuck has definitely changed a lot over the years, and some would argue not for the better. Staying with someone for so long has implications that they'll change and be different of course, but signing up for marriage with someone can still leave you questioning that choice decades down the line when they're so different
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We get to see his freckles fade in sync with his corruption arc /j
Tfw when you can’t recognize the man you fell in love with.
The hair question
Edit 1/13/2024 leak!!!! Things aren’t officially confirmed but this is a safe bet. You can still read this section to see my reasoning to thinking she had black hair prior to this tho haha
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It's not all that important rationally, but the community's been split on the topic: is Chilchuck's wife blonde or not?
Kui highlights Chilchuck being attracted to blondes a grand total of three times, and many assume that his wife is blonde due to this. However, the only vision we see of Chilchuck's wife is Marcille imagining herself as a halfling, so it's up for debate! Flertom has black hair, and that's mostly been the key clue that has people arguing.
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I'm not an expert in genetics but black hair is a dominant gene, but it also doesn't mean a black haired parent can't have a brown haired kid, or that two brown haired parents can't have a kid with black hair. As long as one of the parents have it in their genetic code from somewhere in their family tree, it's possible, if not maybe unlikely.
People have been taking Flertom having black hair as evidence that Chilchuck's wife has black hair, but it could be Chilchuck that has the gene and could pass it on. Although...
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That seems unlikely. We don't know what Chilchuck's elder brother's hair color was, and his elder sister does have a darker brown hair color, but in the case their parents had black hair or the gene for it, it seems highly unlikely if not impossible for the dominant black hair gene to miss this many amount of time in the gene russian roulette game.
And so I shall now call a witness to the stand, and you reader shall be the judge… Dandan.
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You know, this guy? He makes appearances throughout the whole manga, but only has one spoken line in an easy to brush over flashback iirc. He's most often seen hanging out around Chilchuck and other half-foots, but it's unsure how far back he and Chilchuck go.
Now. Remember how Chilchuck and his wife are childhood friends? What if, and hear me out, what if Dandan is related to her. A cousin, or a sibling. Or maybe he's Chilchuck's cousin, even, if we go the reverse route.
The chapter cover
Look at the chapter cover below! We see each member of the main party at a table that's meaningful to them and their history, mostly showing themes of family, community and routine. Laios and Falin sharing a meal by themselves, Marcille at a meal in the cafeteria at the magic academy, Senshi by himself cooking in the dungeon, Izutsumi with Inutade at the Nakamoto household, and... Chilchuck, surrounded by much more mysterious and unknown characters and surroundings.
The only face we see besides the infant is a young one on the left which strikes me as looking a ton like Chilchuck! I doubt it's Meijack or Puckpatti, or someone else, especially since Chilchuck left his hometown pretty early which must make family gatherings harder (and routine is implied with the others’ panels). If it were Meijack I think Kui would have drawn it to more closely match her too, and have her usual freckles. I also don't think it's just Chilchuck and his own family, since if that's Chilchuck the only sibling with black hair he could have is his elder brother and the infant in the middle is clearly, well an infant.
My thoughts are that the table is shared with family friends, or at least members of the community. The elderly person implies that either there's extended family or it’s a gathering, especially if Chilchuck's grandparents don't live with them. Community is implied to be very important with half-foots imo, and if Chilchuck is from a small hometown like he says that would surprise me even less. Childhood friends are often brought together as friends because of circumstances, such as proximity or their families being friends! Doesn't that kid almost off-panel on the right, with a Flertom-like hairstyle and black hair, look to be the same age as the Chilchuck on the left? 👀
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Also… Notice the dragon plush she’s holding?
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Passed down from mom to daughter? The "most likely belonged to his daughters" is interesting too
If he is related, Dandan could be the infant. I suppose he doesn't end up mattering all that much in the end if you theorize that the Flertom-like kid is his wife on its own though haha. But wether or not you think that this is convincing enough, it's all we have on the topic for now.
Ah yes! Lastly, I've seen the sentiment around that his wife should be blonde, that Chilchuck's taste for blondes, if not the thing that brought them together, should be an acquired taste from loving his wife. That if that's not the case, then Chilchuck's type being blondes is either out of place or insuting or unromantic, etc etc. I can't help but disagree! I think, especially with how Chilchuck and his wife are domestic and all about knowing each from a young age, familiarity etc etc, that it would be so sweet if she wasn't his type! Loving someone so deeply, even if they aren't an idealized type... Which is a common theme/story & character beat in Dungeon Meshi.
Family dynamic theories
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Meijack is the most capable, takes after her father the most, seems to have her own business as a locksmith but has a stable steady life. Flertom is the most social, she works at a tavern which seems stable and is ambitious with marriage plans, she has a caring side to her since she sent her dad a handmade gift. Puckpatti is the most upbeat, though she has the most unstable lifestyle, seemingly doing odd jobs.
His daughters do seem well adjusted, which encourages me in that their family seems amicable on the whole and (at the very least) decently functional. We don’t hear what they think of Chilchuck but presumably none of them are on bad terms with him or each other. Flertom does say that "half-foot men are stingy" which, gee, I wonder what half-foot man would have made taught her that- though it does also seem to be a racial stereotype in general, with how for example Namari also says to "steer clear from stores with half-foot clerks".
Flertom seems to be the only one who reached out after their mother left (the only one who's mentioned to have done so at least), and it's because she was the one who took in her mother. It’s not implied that they exchange letters regularly too iirc, it possibly was the only letter they've exchanged since then. I wonder if the daughters even know the full story, if their mother told them all about it or very little. Maybe some are pretty out of the loop, or more distant.
It strikes me that they don't seem to be very close. We're not shown anything that leads us to believe they don't like their father, but I think they're so used to him being absent for work that such distance is normal for them and they don't really long for a deeper relationship or to see him often. They were already out of the house and it seems like they didn't see each other much at that time either so for them it would be just a bit less than the regular amount of Dad time. It's been 4 years Chilchuck what are you doing... But yeah! From what we see they seem mostly unaffected, almost indifferent, not that we can truly tell. I imagine Flertom is the one most attached to Chilchuck with how she sent him a handmade cowl, and I think he rubbed off the most on Meijack teachings wise (besides her attitude, she’s also the one who still wears braids, and we see that Chilchuck braids hair). It makes sense, since they're oldest, and on the contrary I think Puckpatti is the one that knows her father the least. It'd fit the timeline with him working away more while she grew up imo.
Wouldn't it be interesting then that she's the one that Chilchuck says is carefree, in the official translation "doesn't treat life real seriously"? That she's the most optimistic, the most go-with-the-flow, out of the bunch? To me that sounds like a result from her being the youngest and Chil being the most often at work, thus her getting raised by her mother without as much involvement from Chil. Far be it from me to say Chilchuck would raise his daughters to be unhappy btw, not at all, we just all know what down-to-earth values he wants others to have so he doesn't have to worry about them.
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Although… Puckpatti spotted?? Seems like he wants to stop her from buying something? His heart meter for her is full <3 (Note: I’ve seen it be argued that this could be his wife. I disagree, since the "stop them" and way that the long haired one is off-center compared to everyone else gives the sense that it’s many of his daughters, and the fact that it’s styled after a dating sim doesn’t mean it’s romantic love as we see with the others. Otherwise imagine being her wife and he tells you not to buy stuff when you go shopping together rip)
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Headcanons time:
When naming the daughters, together they choose a pool of names they’d like but only one has the final say, and they alternate between who that is. Chilchuck sticks around more near the end of her pregnancies, and he hasn’t missed any of their births. I don’t have any opinions on who named who right now, but there could be some interesting stuff to theorize with Puckpatti, like them taking extra care picking the name together because they settled on her being their last daughter for fluff, or it was supposed to be Chilchuck but he was so busy that he ended up not picking in time and she was the one to name her for angst.
Actually scratch that I have a new theory : What if it’s actually customary for each parent to pick one half of their half-foot kid’s name? So then each would have chosen half of each girl’s name… And this could be why Chil calls Puckpatti Patti instead of Puck which is her first name, because he’s stubborn since Patti was his pick lmaoooo. Pattipuck doesn’t have the same ring to it alas, his wife was so right
Chilchuck liked to do activities with the girls when they were young. He's not opposed to relaxing at home with them perse, but he likes to do workshops with stuff like arts & crafts to develop their agility some. I don't think they'd do much outings to places like restaurants or theatres for money reason, and I don't think Chilchuck is much of an outdoors type, but he could accompany them to nice fields to play in, or in winter places to play in snow and sled, and organize some activities at home. He's not home very often so when he is he likes to take it easy as a break from work and values the time he gets with his family.
Chilchuck would sometimes work from home as a locksmith, say, unlocking a chest for a customer. In those times, Meijack would take interest and watch him work, even handing him the tools he needs as he goes. In this way, Chilchuck taught her a lot about the work of a locksmith over time. He's also the one that would oil door hinges or do renovation around the house- when he's available.
Like the plushies under his table in his home that we see in illustrations, Chilchuck has a lot of mementos from his daughter (and his wife) he keeps around. Sometimes they take a bothersome amount of place, but throwing anything out isn't something he's seriously willing to consider. Flertom's the most artistic and she used to help with sewing clothes back together, so he has a cheap ceramic mug painted by her when she was really young and small embroideries around.
Imo Meijack would be the most distant in the present. Flertom makes efforts for her parents and is pretty involved, and Puckpatti's distance is more out of being a bit airheaded and being busy + not having a great grasp on time or what's a normal amount of family contact, but Meijack's the one who knowingly and intentionally keeps some distance. I think she’d be the least optimistic about their family situation, and although she’d be hopeful when Chilchuck reached out to them again she’d be a but hesitant. I think Meijack would hold some grudges, being the one most critical of their parenting, both grateful to her dad for working so hard for them and saddened that he wasn't in their life more. Since Flertom was born in the same year I think it’s possible that Meijack was pushed aside a bit to take care of the younger baby more, out of necessity rather than lack of love. Her mom probably needed a lot of help around the house too. Flertom wasn’t blind either, and she cared about & noticed her mom’s emotional states, but she’s on the whole more hopeful and forgiving.
This is my most far fetched one but it is a hc after all, but I think it'd be interesting if one of them had food hoarding tendencies/stress. I like to think it's Flertom, because she's the middle child and would get told that her older sister and younger sister are "growing and need the food" so she wouldn't be allowed to take as much refill or such, add that to them not having much money to frivolously spend on food and that makes a kid who's worried about not eating to her hunger and tends to be possessive over food (I'm projecting). Differential treatment is inevitable in families with many siblings, and it can manifest in small or big ways, maybe they realize it maybe they don't. Working in a tavern has helped eased that tendency of her though, and while she does diet a bit she always leaves a meal feeling satisfied.
When they were younger, Flertom was a real firecracker, loud and spirited with some troublemaking tendencies! She was the daughter that got in trouble & got scolded the most. You can still see slivers of it now that she’s an adult, but she’s much more poised and diligent. She has much more acquaintances than friends, but she has a couple of best friends and usually gets along well with most people. Puckpatti was always a bit head in the cloud, very kind if not gullible, and tended to make friends somewhat easily but didn’t keep them for long, preferring to keep meeting new people and not keeping in touch well. She isn’t super talkative but tends to ramble when she does. Meijack is very introverted, she has more trouble making friends, she has a good handful though they don’t meet up often, her friendships tend to last and she’s close to them. She’s grown more confident over the years, less repressed and more quiet. Meijack as the big sister tended to be the listener for her younger sisters who had more social mishaps. Flertom has dated once before and it only cemented to her that she was going to have very high standards from then on.
Meijack wears thigh-high boots because she hates when sand, dirt or snow gets in her shoes. She wears practical clothing but avoids anything frilly or flashy. Puckpatti also dresses practically, but she does enjoy pretty clothes, it’s more out of necessity and due to not having enough money to indulge. Flertom has a social stable job and she loves prettying herself up (especially as she’s in search of a husband) so she’s the one who gets the most and nicest fashionable clothes and accessories.
Chilchuck is hinted to have had a rather dysfunctional family himself (alcoholic father, distant siblings, etc). So he doesn’t really have the best model on how to raise someone and such. I imagine it was a sort of neglectful home situation, where the kids are encouraged to be independent. If they didn’t have to work or help around much, then free range parenting sort of thing. We do see how the family has full and warm feasts, where someone cleans his mouth with a rag, so it’s not like he didn’t have a caring circle or a tragic childhood though! I don’t remember if it’s explicitely stated, but he’s heavily implied to having grown up poor, as most half-foots, and I just think it's the hardened hardworking family type of childhood where just like he does with others they instill somewhat harsh life lessons in him, which in turn encourages him to indulge in the simple pleasures of life like alcohol and sex, or at least women’s beauty and crass jokes. We do see he seems more optimistic when he's younger in flashbacks, so a bunch of his harsh view on the world is still likely learned and earned rather than taught. I still think he inherited many flawed views from how his father acted, like his attitude about excessive drinking not being a big deal and worth it. That work hard play hard, enjoy life die young mentality he has, shown mostly in the "alcohol" section of his Adventurer's Bible profile, could very well be partly a result of the general poverty half-foot communities are that he grew in as well, like how he doesn't hope for things to be as best as they could be and contends with good enough. As far as I remember, his mother is never mentioned, but I doubt it implies she was out of the picture. She was probably a regular sort of mother that took care of the home as well and was still around when his father died. It looks like there’s a good age gap between one sibling to the next, that could be interesting to dig into too.
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A part of Chilchuck’s character is that he takes responsibility for safety and actions of people around him and is very often looking out for them to not do faux-pas wether socially or literally with stepping onto traps. The way he says "I’ve got three people to think of here" makes me think that’s also how he’d think about having to provide for his family, and that could be a source of stress and insecurity for him. Caring for others is a pretty integral part of his character and we see time and time again that his family is very important to him, in any case.
Post-canon
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This pic has so much to say!! It’s the ‘thank you for reading’ double page spread where they’re going to a big dining table at the castle with Laios and the main gang. First family gathering in 4 years perhaps?! I’ll say, not feeling very hopeful that his wife isn’t in this, not even implied to be just off-panel with a hand or anything… I imagine before this he still talked to them at least a bit and figured their family situation out, but I think this is still in the early stages of reconnecting. Haha imagine being one of them and receiving a letter saying "Hi it’s been a while… I want to introduce you to my ex-coworker the king and his friends, you up for that?" I don’t want to reconsider all my hcs for this yet, but this pic does seemingly show an eagerness from all the daughters to reunite and reconnect! Meijack’s could be seen as more hesitant, but I think it’s just awkwardness from meeting so many new people, of high status no less. Chilchuck does seem awkward and somewhat self-conscious though, and while that could be just from say Marcille and the others meeting his daughters and him not knowing how to act, I think that also shows that Chilchuck is unsure how to act around his daughters too. Can’t blame him, I’d be stressed too. Anyways, the daughters are all dressed up! Puckpatti even brought flowers! And I doubt it’s just for Senshi, or just to be in with the king. Oh also also, Puckpatti chides Meijack here, seemingly on manners?, so that implies new/different family dynamics there~
We know with the succubus chapter that he does plan on reaching out to his wife again and shooting his shot, and when Marcille was dungeon lord he told her she could help think of a plan to make up with her together at which point Marcille showered him in gifts and flowers intended for her and his daughters. So we do know that whatever happens and however it happens, Chilchuck definitely will at least reach out to her to win her back or worse case scenario get closure on the situation.
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These are his plans before it’s revealed that the Island is… Well, not an island but the golden kingdom, so the news that Laios is king and that might have changed them a bit, but I think he’s still gonna stick around to help with the half-foot guild for a while.
My personal ideal post-canon Chilchuck life is that after around a year or two of helping around in the golden kingdom, especially regarding half-foot working rights, he gets his shop and finally settles down. He prioritized the whole half-foot guild because there are changes to attend to and people to help, but also used that to procrastinate a bit on getting in touch with his wife again. He does send a letter though, and when she replies they then meet face to face. They explain how it was like on their end, their grievances and their feelings, and they do reconcile. But… It’s been 4 years and his wife has frankly moved on. She’d rather they stay as friends, and Chilchuck has mixed feelings on it but is ultimately fine with it. He was halfway resigned to not reconciling with his wife in canon after all. But no longer do they have cut contact! They get together with the girls for the holidays and the ambiance is nice! He starts exchanging letters more regularly. He also gets a second family of clingy asses with Izutsumi and the main gang and so though he lives alone in his shop he’s well surrounded and well loved, and his daughters visit to check up on him every so often.
I really like the… Maturity of Chilchuck’s plotline, if that makes sense? To me the ending that fits the most is him and his wife reconciling, but not getting back together. I like that they could still be adults about it and at least amicable even after divorce, and that that wouldn’t be treated as a tragic ending. In the end, they were childhood friends and teenage parents, they rushed things a bit and I genuinely think they’re just not that compatible. If not then, at least having it be a gradual process, getting back together and making it work until they’re truly comforatble with each other. Destroy the relationship to better build it again stronger!
Although, his arc in the manga is to allow himself to form connections and be optimistic, which would fit well with him and his wife getting back together. I def think Chil would get healthier post-canon which could fix the issues they had in their relationship though. Like for one he starts eating more, which improves mood & irritability & health, and also after the whole half-foot guild he plans to settle down with a shop so it wouldn’t be long distance or unstable anymore which would definitely give his wife some peace of mind. If they still do some long distance at first while he gets the half-foot guild stable, it’d be really cute if he sent pressed flowers with his letters to her… That could make a nice fic concept, like over time all the pressed flowers and exchanged letters hehe (oh shit that’s a nice title)
My post-canon timeline is Chilchuck lives a nice life living alone in his house except his friends all visit him and care and even tho he likes living alone it’s also bittersweet and every corner of his life is haunted by mementos of the ones he loves and the moments he had with them. But then it’s also like the shared duty of everyone to pass by his shop when they can and keep the old man company and sometimes that means many people come at the same time like if both Meijack and Marcille came the same day~ Cozy life, no regrets except a lil regrets still. That’s it that’s all I want.
Misc
I didn’t know where to put this, so new category time! Family truly is a central theme of Chilchuck’s character. His reaction to learning more about how life gets made is so awed by the wonder of the world. Life indeed…
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The implication of this page is that Chil didn’t know about the science side of how procreation works, though of course he did know about the practical side of it. This is speculation, and we have no clue how widespread the information of how reproduction scientifically works lol, but I think it’s fair to think that half-foots’ education especially in smaller communities is handled by the parent, school of life style, or if there are schools then the education is very general and it probably ends early. I think this is supported by how for example half-foots’ jobs we’ve seen are based on experience rather than knowledge, like being a locksmith. Of course any job has its fair share of specialized knowledge to learn, but jobs you learn on the fly pretty well. This sort of dynamic contrasts a lot against elves many tallmen communities, like with the magic academy, where education and knowledge are valued almost above experience, this is what the mandrake chapter was all about after all. Poorer communities tend to have poorer education systems as well irl, it’s a whole issue.
So I already said my piece about his wife not being blonde and it being nice and romantic because literally you don’t need someone to be a beauty ideal to love them and that’s fine and normal and even more romantic imo. But!! I do have an headcanon, now that his wife’s appearance is all but explicitly confirmed. While their hair is blonde, yes their hair is wavy and the ‘main’ one has deep-set eyes, not unlike his wife! Now this is a ‘which came first the egg or the chicken’ question, but while most people seem to be assuming that he got with his wife because she was his type, since they’re childhood friends I feel like it’s his love for his wife that shaped his preferences in that deparment. Like ok he loves golden hair and hers is black, but isn’t it so much more romantic that he has so much love and devotion for his wife and has stared lovingly at it so much over the years, that it’d become his ideal? He loves her eyes <3
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Conclusion
Reminder that I’ve got more observations and tidbits compiled in a reblog addition now.
More stuff I should workshop for the masterpost:
Compile more info on Chilchuck's father and his other family. Edit: I compiled all I had pretty neatly here in a speculation post, but there’s no other concrete piece of info other than what I’ve covered here sadly. Same with stuff like Chilchuck’s past work schedule and exchanged letters, there seems to be no other bits of evidence, except…
On the chapter cover and extra where he’s in his basement room we can see one letter and a few papers across his desk. Maybe family letters? Wether his daughters or relatives. Seems too few to me, could just as well be job descriptions, but truly who knows, it’s hopeful.
Excellent analysis on half-foot culture here by a friend that I should read and incorporate the good info into my own meta~
And thus I leave you with a lil web weaving I made about Chil & his wife’s relationship~ And this is where I’d put panels of Chilchuck’s wife… IF THERE WERE ANY
Should we even call Chilchuck's wife Mrs. Tims... We don't know dunmeshi marrital traditions though, and half-foot already have somewhat complex naming conventions... I hate that we don't really know if the daughters' last names are Chils or Chilz. Although that seems to be a japanese to english translation issue, since japanese used the suffix zu and not su, likely to imitate the english S sound at the end of a word. Oh yeah the last names change each generation, that’s odd right? But in english it sounds like saying Chil’s, like, [father]’s, so I think this also supports how half-foots communities tend to be tightly knit and live in the present, for them to be like "Ooh so you’re [father]’s little one eh? I know who that is and this is insightful as to who your family is to me!". Iceland’s a place where last names are like this, though I don’t know about pros and cons of it in that context. It’s called a patronymic.
Ah and I have a bittersweet spotify playlist about her and Chil too, here if ya want. That’s it the post is over
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anominous-user · 4 months
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Double Indemnity, Veritas Ratio and Aventurine
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This was originally a part of my compilation post as a short analysis on the Double Indemnity references, linking to this great thread by Manya on Twitter. However, I've recently watched the movie and found that the parallels run much deeper than just the mission name and the light cone itself, plus as the short synopsis I've read online. Since there isn't really an in-depth attempt at an analysis on the film in relation to the way Aventurine and Ratio present themselves throughout Penacony, I thought I'd take a stab at doing just that. I will also be bringing up things from Manya's thread as well as another thread that has some extra points.
Disclaimer that I... don't do analyses very often. Or write, in general — I'm someone who likes to illustrate their thoughts (in the artistic sense) more than write. There's just something about these two that makes me want to rip into them so badly, so here we are. If there's anything you'd like to add or correct me on, feel free to let me know in the replies or reblogs, or asks. This ended up being a rather extensive deep dive into the movie and its influences on the pairing, so please keep that in mind when pressing Read More.
There are two distinct layers on display in Ratio and Aventurine's relationship throughout Penacony, which are references to the two most important relationships in the movie — where they act like they hate/don’t know each other, and where they trust each other.
SPOILER WARNING for the entire movie, by the way. You can watch the film for free here on archive.org, as well as follow along with the screenplay here. I will also be taking dialogue and such from the screenplay, and cite quotes from the original novel in its own dedicated section. SPOILER WARNING for the Cat Among Pigeons Trailblaze mission, as well.
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CONTENT WARNING FOR MENTIONS OF SUICIDE. YOU HAVE BEEN WARNED.
To start, Double Indemnity (1944) is a film noir by Billy Wilder (and co-written by Raymond Chandler) based on the novel of the same name by James M. Cain (1927). There are stark differences between the movie adaptation and the original novel which I will get into later on in this post, albeit in a smaller section, as this analysis is mainly focused on the movie adaptation. I will talk about the basics (summaries for the movie and the game, specifically the Penacony mission in tandem with Ratio and Aventurine) before diving into the character and scene parallels, among other things.
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[THE NAME]
The term "double indemnity" is a clause in which if there’s a case of accidental death of a statistically rare variety, the insurance company has to pay out multiple of the original amount. This excludes deaths by murder, suicide, gross negligence, and natural causes.
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The part of the mission in Cat Among Pigeons where Ratio and Aventurine meet with Sunday is named after the movie. And before we get further into things, let's get this part out of the way: The Chinese name used in the mission is the CN title of the movie, so there's no liberties taken with the localization — this makes it clear that it’s a nod to the movie and not localization doing its own thing like with the mission name for Heaven Is A Place On Earth (EN) / This Side of Paradise (人间天堂) (CN).
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[SUMMARY OF THE 1944 MOVIE]
Here I summarised the important parts that will eventually be relevant in the analysis related to the game.
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Insurance salesman Walter Neff, wounded from a gunshot, enters his office and confesses his crime on a dictaphone to his boss Barton Keyes, the claims manager. Much earlier, he had met Phyllis Dietrichson, the wife of Mr. Dietrichson and former nurse. Neff had initially wanted to meet Mr. Dietrichson because of car insurance. Phyllis claims her husband is mean to her and that his life insurance goes to his daughter Lola. With Neff seduced by Phyllis, they eventually brew up a scheme to murder Mr. Dietrichson in such a way that they activate the "double indemnity" clause, and the plan goes off almost perfectly. Initially, the death is labeled a suicide by the president of the company, Norton. 
Keyes finds the whole situation suspicious, and starts to suspect Phyllis may have had an accomplice. The label on the death goes from accidental, to suicide, to then murder. When it’s ruled that the husband had no idea of the accidental policy, the company refuses to pay. Neff befriends Phyllis’ stepdaughter Lola, and after finding out Phyllis may have played a part in the death of her father’s previous wife, Neff begins to fear for Lola and himself, as the life insurance would go all towards her, not Phyllis.
After the plan begins to unravel as a witness is found, it comes out that Lola’s boyfriend Nino Zachette has been visiting Phyllis every night after the murder. Neff goes to confront Phyllis, intending to kill her. Phyllis has her own plans, and ends up shooting him, but is unable to fire any more shots once she realises she did love him. Neff kills her in two shots. Soon after telling Zachette not to go inside the house, Neff drives to his office to record the confession. When Keyes arrives, Neff tells him he will go to Mexico, but he collapses before he could get out of the building.
[THE PENACONY MISSION TIMELINE]
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I won’t be summarising the entirety of Aventurine and Ratio’s endeavours from the beginning of their relationship to their final conversation in Heaven Is A Place On Earth the same way as I summarised the plot of the movie, so I will instead present a timeline. Bolded parts means they are important and have clear parallels, and texts that are in [brackets] and italics stand for the names of either the light cone, or the mission names.
[Final Victor] Their first meeting. Ratio’s ideals are turned on its head as he finally meets his match.
Several missions happen in-between their first encounter and the Penacony project. They come to grow so close and trusting with each other that they can guess, understand each other’s thoughts, way of thinking and minds even in high stakes missions. Enough to pull off the Prisoner’s Dilemma (Aventurine’s E1) and Stag Hunt Game (Aventurine’s E6) and come out on top.
Aventurine turns towards Ratio for assisting him in the Penacony project. Ratio's involvement in the project is implied to be done without the knowledge of Jade, Topaz, and the IPC in general, as he was only sent to Penacony to represent the Intelligentsia Guild, and the two other Stonehearts never mention Ratio.
Aventurine and Ratio cook up the plan to deceive Sunday before ever setting foot on Penacony. Aventurine does not tell Ratio the entirety of his plan.
Aventurine convinces Topaz and Jade to trust him with their Cornerstones. Aventurine also breaks his own Cornerstone and hides it along with the jade within a bag of gift money.
[The Youth Who Chase Dreams] They enter Penacony in the Reverie Hotel. Aventurine is taken to the side by Sunday and has all his valuables taken, which includes the gift money that contains the broken aventurine stone, the jade, and the case containing the topaz.
Aventurine and Ratio speak in a “private” room about how Aventurine messed up the plan. After faking an argument to the all-seeing eyes of Sunday, Ratio leaves in a huff.
Ratio, wearing his alabaster head, is seen around Golden Hour in the (Dusk) Auction House by March 7th.
[Double Indemnity] Ratio meets up with Sunday and “exposes” Aventurine to him. Sunday buys his “betrayal”, and is now in possession of the topaz and jade. Note that this is in truth Ratio betraying Sunday all along.
Ratio meets up with Aventurine again at the bar. Ratio tells Aventurine Sunday wants to see him again.
They go to Dewlight Pavilion and solve a bunch of puzzles to prove their worth to Sunday.
They meet up with Sunday. Sunday forces Aventurine to tell the truth using his Harmony powers. Ratio cannot watch on. It ends with Aventurine taking the gift money with his Cornerstone.
[Heaven Is A Place On Earth] They are in Golden Hour. Ratio tries to pry Aventurine about his plan, but Aventurine reins him in to stop breaking character. Ratio gives him the Mundanite’s Insight before leaving. This is their final conversation before Aventurine’s grandest death.
Now how exactly does the word “double indemnity” relate to their mission in-game? What is their payout? For the IPC, this would be Penacony itself — Aventurine, as the IPC ambassador, handing in the Jade Cornerstone as well as orchestrating a huge show for everybody to witness his death, means the IPC have a reason to reclaim the former prison frontier. As for Ratio, his payout would be information on Penacony’s Stellaron, although whether or not this was actually something he sought out is debatable. And Aventurine? It’s highly implied that he seeks an audience with Diamond, and breaking the Aventurine Cornerstone is a one way trip to getting into hot water with Diamond. With Aventurine’s self-destructive behaviour, however, it would also make sense to say that death would be his potential payout, had he taken that path in the realm of IX.
Compared to the movie, the timeline happens in reverse and opposite in some aspects. I will get into it later. As for the intended parallels, these are pretty clear and cut:
Veritas Ratio - Walter Neff
Aventurine - Phyllis Dietrichson
Sunday - Mr. Dietrichson
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There is one other character who I feel also is represented in Ratio, but I won’t bring them up until later down the line.
For the sake of this analysis, I won’t be exploring Sunday’s parallel to Mr. Dietrichson, as there isn’t much on Dietrichson’s character in the first place in both the movie and the novel. He just kind of exists to be a bastard that is killed off at the halfway point. Plus, the analysis is specifically hyper focused on the other two.
[SO, WHAT’S THE PLAN?]
To make things less confusing in the long run whenever I mention the words “scheme” and “plan”, I will be going through the details of Phyllis and Neff’s scheme, and Aventurine and Ratio’s plan respectively. Anything that happens after either pair separate from another isn’t going to be included. Written in a way for the plans to have gone perfectly with no outside problems.
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Phyllis and Neff —> Mr. Dietrichson
Goal: Activate the double indemnity clause by killing Mr. Dietrichson and making it look like a freak train accident
Payout: Twice or more of the face value of the life insurance ($100,000)
Main Actor: Walter Neff    |    Accomplice: Phyllis Dietrichson
During the entire time until the payout, Phyllis and Neff have to make sure to any outsiders that they look like complete strangers instead of lovers in an affair.
Step-by-step:
Neff convinces Mr. Dietrichson to sign the policy with the clause without him suspecting foul play, preferably with a third party to act as an alibi. This is done discreetly, making Mr. Dietrichson not read the policy closely and being told to just sign.
Neff and Phyllis talk to each other about small details through the phone (specified to be never at Phyllis’ own house and never when Neff was in his office) and in the marketplace only, to make their meetings look accidental. They shouldn’t be seen nor tracked together, after all.
Phyllis asks Mr. Dietrichson to take the train. She will be the one driving him to the train station.
On the night of the murder, after making sure his alibi is airtight, Neff sneaks into their residence and hides in their car in the second row seating, behind the front row passenger seat. He wears the same colour of clothes as Mr. Dietrichson.
Phyllis and Mr. Dietrichson get inside the car — Phyllis in the driver’s seat and Mr. Dietrichson in the passenger seat. Phyllis drives. On the way to the train station, she makes a detour into an alley. She honks the horn three times.
After the third honk, Neff breaks Mr. Dietrichson’s neck. The body is then hidden in the second row seating under a rug.
They drive to the train station. Phyllis helps Neff, now posing as Mr. Dietrichson, onto the train. The train leaves the station.
Neff makes it to the observation platform of the parlour car and drops onto the train tracks when nobody else is there.
Phyllis is at the dump beside the tracks. She makes the car blink twice as a signal.
The two drag Mr. Dietrichson’s corpse onto the tracks.
They leave.
When Phyllis eventually gets questioned by the insurance company, she pretends she has no idea what they are talking about and eventually storms off.
Phyllis and Neff continue to lay low until the insurance company pays out.
Profit!
Actual Result: The actual murder plan goes almost smoothly, with a bonus of Mr. Dietrichson having broken a leg. But with him not filing a claim for the broken leg, a witness at the observation platform, and Zachette visiting Phyllis every night after the murder, Keyes works out the murder scheme on his own, but pins the blame on Phyllis and Zachette, not Neff.
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Now for Aventurine and Ratio. You can skip this section if you understand how deep their act goes, but to those who need a refresher, here’s a thorough explanation:
Aventurine and Ratio —> Sunday
Goal: Collect the aventurine stone without Sunday knowing, ruin the dream (and create the grandest death)
Payout: Penacony for the IPC, information on the Stellaron for Ratio, a meeting with Diamond / death for Aventurine
Main Actor: Aventurine    |    Accomplice: Veritas Ratio
From the moment they step onto Penacony, they are under Sunday’s ever present and watchful eyes. “Privacy” is a foreign word to The Family. They have to act like they don’t like each other’s company the entire time and feed Sunday information through indirect means so that the eventual “betrayal” by Ratio seems truthful to Sunday. Despite what it looks like, they are closer than one would ever think, and Ratio would never sell out a person purely for information.
Step-by-step:
After Sunday takes away the bag of gift money and box, Aventurine and Ratio talk in a room in the Reverie Hotel.
Aventurine establishes the Cornerstones’ importance, and how he lost the gift money and the case containing the Cornerstones to Sunday. Ratio turns to leave, saying “some idiot ruined everything”, meaning the Cornerstones were vital to their plan. (Note that Ratio is not wearing his alabaster head while saying it to said “idiot”.)
Aventurine then proceeds to downplay the importance of the Cornerstones, stating they are “nothing more than a few rocks” and “who cares if they are gone”. This lets Sunday know that something suspicious may be going on for him to act like it’s nothing, and the mention of multiple stones, and leaves him to look up what a Cornerstone is to the Ten Stonehearts of the IPC.
Ratio points out his absurd choice of outfit, mentioning the Attini Peacock and their song.
Ratio implies that without the aventurine stone, he is useless to the IPC. He also establishes that Aventurine is from Sigonia(-IV), and points out the mark on his neck. To Sunday, this means that Aventurine is shackled to the IPC, and how Aventurine may possibly go through extreme lengths to get the stone back, because a death sentence always looms above him.
Aventurine claims Ratio had done his homework on his background, which can be taken that this is their very first time working together. (It isn’t, and it only takes one look to know that Aventurine is an Avgin because of his unique eyes, so this comment does not make sense even in a “sincere” way, a running theme for the interaction.)
Ratio mentions how the true goal is to reclaim Penacony for the IPC, establishing their ulterior motive for attending the banquet.
Ratio asks if Aventurine went to pre-school in Sigonia after saying trust was reliant on cooperation. Aventurine mentions how he didn’t go to school and how he doesn’t have any parents. He even brings up how friends are weapons of the Avgins. This tells Sunday that the Avgins supposedly are good at manipulation and potentially sees Ratio possibly betraying Aventurine due to his carelessness with his “friends”. Sunday would also then research about the Avgins in general (and research about Sigonia-IV comes straight from the Intelligentsia Guild.)
Ratio goes to Dewlight Pavilion in Sunday’s Mansion and exposes a part of Aventurine’s “plan”. When being handed the suitcase, Ratio opens it up due to his apparent high status in the IPC. He tells Sunday that the Cornerstone in the suitcase is a topaz, not an aventurine, and that the real aventurine stone is in the bag of gift money. This is a double betrayal — on Aventurine (who knows) and Sunday (who doesn’t). Note that while Ratio is not officially an IPC member in name — the Intelligentsia Guild (which is run by the IPC head of the Technology Department Yabuli) frequently collaborates with the IPC. Either Aventurine had given him access to the box, or Ratio’s status in general is ambiguous enough for Sunday not to question him further. He then explains parts of Aventurine’s gamble to Sunday in order to sell the betrayal. Note that Ratio does not ever mention Aventurine’s race to Sunday.
Ratio brings Aventurine to Sunday. Aventurine offers help in the investigation of Robin's death, requesting the gift money and the box in return.
Sunday objects to the trade offer. Aventurine then asks for just the bag. A classic car insurance sales tactic. Sunday then interrogates Aventurine, and uses everything Ratio and Aventurine brought up in the Reverie Hotel conversation and their interactions in the Mansion, as well as aspects that Ratio had brought up to Sunday himself.
Aventurine feigns defeat and ignorance enough so that Sunday willingly lets him go with the gift bag. After all is said and done, Aventurine leaves with the gift money, where the Aventurine Cornerstone is stored all along.
Ratio and Aventurine continue to pretend they dislike each other until they go their separate ways for their respective goals and plans. Aventurine would go on to orchestrate his own demise at the hands of Acheron, and Ratio… lurks in the shadows like the owl he is.
Profit!
Actual Result: The plan goes perfectly, even with minor hiccups like Ratio coming close to breaking character several times and Aventurine being sentenced to execution by Sunday.
This is how Sunday uses the information he gathered against Aventurine:
• Sunday going on a tirade about the way Aventurine dresses and how he’s not one to take risks — Ratio’s comment about Aventurine’s outfit being peacock-esque and how he’s “short of a feather or two”. • “Do you own a Cornerstone?” — Ratio talked about the aventurine stone. • “Did you hand over the Cornerstone to The Family when you entered Penacony?” — Aventurine mentioned the box containing the Cornerstones. • “Does the Cornerstone you handed over to The Family belong to you?” — Aventurine specifically pluralized the word Cornerstone and “a bunch of rocks” when talking to Ratio. • “Is your Cornerstone in this room right now?” — The box in the room supposedly contained Aventurine’s own cornerstone, when Aventurine mentioned multiple stones. • “Are you an Avgin from Sigonia?” —Aventurine mentioned that he’s an Avgin, and Ratio brought up Sigonia. • “Do the Avgins have any ability to read, control, and manipulate one’s own or another’s minds?” — Aventurine’s comment on how friends are weapons, as well as Sunday’s own research on the Avgins, leading him to find out about the negative stereotypes associated with them. • “Do you love your family more than yourself?” — His lost parents. “All the Avgins were killed in a massacre. Am I right?” — Based on Sunday’s research into his background. • “Are you your clan’s sole survivor?” — Same as the last point. “Do you hate and wish to destroy this world with your own hands?” — Ratio mentioned the IPC’s goal to regain Penacony, and Aventurine’s whole shtick is “all or nothing”. • “Can you swear that at this very moment, the aventurine stone is safe and sound in this box?” — Repeat.
As seen here, both duos have convoluted plans that involve the deception of one or more parties while also pretending that the relationship between each other isn’t as close as in reality. Unless you knew both of them personally and their histories, there was no way you could tell that they have something else going on. 
On to the next point: Comparing Aventurine and Ratio with Phyllis and Neff.
[NEFF & PHYLLIS — RATIO & AVENTURINE]
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With the short summaries of the movie and the mission out of the way, let’s look at Phyllis and Neff as characters and how Aventurine and Ratio are similar or opposite to them.
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Starting off with Aventurine and Phyllis. Here is where they are the most similar:
Phyllis is blonde and described as a provocative woman. Aventurine is also a blond and eyes Ratio provocatively in the Final Victor light cone.
Phyllis was put under surveillance after Keyes starts figuring out that the so-called accidental death/suicide may have been a murder after all. Similarly, Aventurine was watched by Sunday the entire time in Penacony.
Phyllis never tells Neff how she's seeing another man on the side to possibly kill him too (as well as how she was responsible for the death of her husband‘s previous wife). Aventurine also didn't tell Ratio the entirety of his plan of his own death.
Phyllis puts on a somewhat helpless act at first but is incredibly capable of making things go her way, having everything seemingly wrapped around her finger. Aventurine — even when putting on a facade that masks his true motives — always comes out at the top.
Now the differences between Aventurine and Phyllis:
Phyllis does not care about her family and has no issue with killing her husband, his previous wife, and possibly her daughter Lola. Opposite of that, Aventurine is a family man… with no family left, as well as feeling an insane level of survivor’s guilt.
Really, Phyllis just… does not care at all about anyone but herself and the money. Aventurine, while he uses every trick in the book to get out on top, does care about the way Jade and Topaz had entrusted him with their Cornerstones, in spite of the stones being worth their lives. 
Phyllis also uses other people to her advantage to get what she wants, often behind other people's backs, with the way she treats Neff and Zachette. Aventurine does as well (what with him making deals with the Trailblazer while also making a deal with Black Swan that involves the Trailblazer). The difference here is Phyllis uses her allure deliberately to seduce men while Aventurine simply uses others as pawns while also allowing others to do the same to himself.
Phyllis makes no attempt at compromising the policy when questioned by Norton. Aventurine ends up compromising by only taking the gift money (which is exactly what he needs).
The wig that Barbara Stanwyck (the actress of Phyllis) wore was chosen to make her look as “sleazy” as possible, make her look insincere and a fraud, a manipulator. A sort of cheapness. Aventurine’s flashy peacock-esque outfit can be sort of seen as something similar, except the outfit isn’t cheap.
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Moving on to Ratio’s similarities to Neff… There isn’t much to extrapolate here as Ratio is more of a side character in the grand scheme of Penacony, however this is what I’ve figured out.
Neff has dark hair. Ratio has dark purple hair.
Neff almost never refers to Phyllis by her name when speaking with her, only as “baby”. The few times he refers to her as Phyllis or Mrs. Dietrichson is during their first conversations and when he has to act like he doesn’t know her. Ratio never calls Aventurine by his name when he’s around him — only as “gambler”, sometimes “damned” or “dear” (EN-only) gambler. Only in the Aventurine's Keeping Up With Star Rail episode does Ratio repeatedly say his name, and yet he still calls him by monikers like “gambler” or, bafflingly, a “system of chaos devoid of logic”.
Both Neff and Ratio committed two betrayals: Neff on Mr. Dietrichson and Keyes, and Ratio on Sunday and Aventurine. With the former cases it was to reach the end of the trolley line, and with the latter it was on a man who had put his trust in him.
As for the differences…
Neff is described as someone who’s not smart by his peers. Ratio is someone who is repeatedly idolised and put on a pedestal by other people.
Neff is excellent at pretending to not know nor care for Phyllis whenever he speaks about her with Keyes or when he and she are in a place that could land them in hot water (the office, the mansion when there are witnesses). His acting is on the same level as Phyllis. With Ratio it’s… complicated. While he does pull off the hater act well, he straight up isn’t great at pretending not to care about Aventurine’s wellbeing.
Instead of getting his gunshot wound treated in the hospital like a normal person, Neff makes the absolutely brilliant decision of driving to his office and talking to a dictaphone for hours. Needless to say, this is something a medical doctor like Ratio would never do.
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Now here's the thing. Though it's very easy to just look at Phyllis and Neff in the movie and go "okay, Aventurine is Phyllis and Ratio is Neff — end of story" and leave it at that, I find that they both take from the two leads in different ways. Let me explain. Beginning with Aventurine and Neff…
Neff is the one who hatches the plan and encourages Phyllis to go through and claim the double indemnity clause in the first place. He is also the key player of his own risky plan, having to fake being the husband to enter the train as well as fake the death. Aventurine puts himself at great risk just by being in Sunday’s presence, and hoping that Sunday wouldn’t figure out that the green stone he had uncovered wasn’t the aventurine stone.
Adding onto the last point, Neff had fantasised about pulling off the perfect murder for a long time — the catalyst was simply him meeting Phyllis. Aventurine presumably sought out Ratio alone for his plan against Sunday.
Neff makes a roulette wheel analogy and talks about a pile of blue and yellow poker chips (the latter in the script only). I don‘t even have to explain why this is relevant here. (Aventurine’s Ultimate features a roulette wheel and the motif is on his belt, thigh strap, and back, too. And of course, Aventurine is all about his chips.)
Neff has certain ways to hide when he’s nervous, which include hiding his hands in his pockets when they were shaking, putting on glasses so people couldn’t see his eyes. Aventurine hides his left hand behind his back when he’s nervous: Future Aventurine says that "they don't know the other hand is below the table, clutching [his] chips for dear life", and in multiple occasions such as the Final Victor LC, his character trailer, and even in his boss form in the overworld you can see that Aventurine hides his left hand behind his back. And he is also seen with his glasses on sometimes.
Neff says a bunch of stuff to make sure that Phyllis acts her part and does not act out of character (i.e. during their interactions at the market), like how Aventurine repeatedly tries to get Ratio back on track from his subpar acting.
Neff is always one step ahead of the game, and the only reason the plan blows up in his face is due to outside forces that he could not have foreseen (a witness, Keyes figuring out the plan, the broken leg). Aventurine meanwhile plays 5D chess and even with the odds against him, he uses everything he can to come out on the top (i. e. getting Acheron to kill him in the dream).
Even after coming home on the night of the murder, Neff still felt that everything could have gone wrong. Aventurine, with his blessed luck, occasionally wavers and fears everything could go wrong whenever he takes a gamble.
Neff was not put under surveillance by Keyes due to him being extensive with his alibi. After witnessing Robin’s death with eyewitnesses at the scene, the Family had accepted Aventurine’s alibi, though he would be under watch from the Bloodhounds according to Ratio.
Neff talks about the entire murder scheme to the dictaphone. Aventurine during Cat Among Pigeons also retells his plan, albeit in a more convoluted manner, what with his future self and all.
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Continuing with Ratio and Phyllis, even with their personalities and motivations being quite different, they do have a few commonalities.
Phyllis was a nurse. Ratio is a medical doctor.
Her name is Greek of origin. Veritas Ratio, though his name is Latin, has Greco-Roman influences throughout his entire character.
The very first scene Phyllis appears in has her wearing a bath towel around her torso. Ratio loves to take baths to clear his mind.
Phyllis was instructed by Neff to be at the market every morning at eleven buying things. Ratio is seen in an auction house with his alabaster head on so no one could recognize him.
Phyllis mostly acts as an accomplice to the scheme, being the one to convince her husband to take the train instead. She is also generally seen only when Neff is involved. Ratio plays the same role as well, only really appearing in the story in relation to Aventurine as well as being the accomplice in Aventurine’s own death. Even him standing in the auction house randomly can be explained by the theory that he and Aventurine had attempted to destabilise Penacony’s economy through a pump and dump scheme.
With these pointers out of the way, let’s take a closer look at select scenes from the film and their relation to the mission and the pair. 
[THE PHONE CALL — THE REVERIE HOTEL]
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Before the murder, there is a scene with a phone call between Phyllis and Neff discussing the plan while Keyes is in the same room as Neff. Neff has to make sure that Keyes doesn’t think of anything of the phone call, so he acts like he’s calling a “Margie”, and says a bunch of stuff that sounds innocent out of context (“Can’t I call you back, ‘Margie’?” “What color did you pick out?” “Navy blue. I like that fine”), but are actually hinting at the real plan all along (the suit that Mr. Dietrichson wears.)
In a roundabout way, the conversation between Ratio and Aventurine in the Reverie Hotel can be seen as the opposite of that scene — with the two talking about their supposed plan out loud on Penacony ground, a place where the Family (and in turn, Sunday) has eyes everywhere. Despite being in a “private” room, they still act like they hate each other while airing out details that really do not make sense to air out if they really did meet the first time in Penacony (which they didn’t — they’ve been on several missions beforehand). It’s almost like they want a secret third person to know what they were doing, instead of trying to be hushed up about it. The TVs in the room that Sunday can look through based on Inherently Unjust Destiny — A Moment Among The Stars, the Bloodhound statue that disappears upon being inspected, the owl clock on the left which side eyes Ratio and Aventurine, all point to that Sunday is watching their every move, listening to every word.
Rewinding back to before the phone call, in one of the encounters at the marketplace where they “accidentally” run into each other, Phyllis talks about how the trip was off. How her husband wouldn’t get on the train, which was vital for their plan, because of a broken leg. All this, while pretending to be strangers by the passersby. You could say that the part where Ratio almost leaves because Aventurine had “ruined the plan” is the opposite of this, as the husband breaking his leg was something they couldn’t account for, while Aventurine “being short of a few feathers” was entirely part of the plan.
[QUESTIONING PHYLLIS — THE INTERROGATION]
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This section is going to be a little longer as I will cover two scenes in the movie in a more detailed manner — Mr. Dietrichson signing the policy, and Phyllis being questioned — and how they are represented in the Sunday-Aventurine interrogation and the prior conversation between Ratio and Sunday in multitudes of ways.
Going about their plan, Neff has to make sure that Mr. Dietrichson signs the policy with the double indemnity clause without him knowing the details, all the while having Phyllis (and Lola) in the same room. He and Phyllis have to pretend that they don’t know each other, and that this is just the standard accidental insurance process, instead of signing what would be his downfall. To sell it, he gets Mr. Dietrichson to sign two “copies” of the form, except with Mr. Dietrichson’s second signature, he’s duped into signing the accident insurance policy with the respective clause.
You can tie this to how Ratio goes to Sunday in order to “expose” the lie that the suitcase didn’t actually contain the Aventurine Cornerstone, as well as there being more than one Cornerstone involved in the scheme. Ratio must make sure that Sunday truly believes that he dislikes Aventurine’s company, while also making sure that Sunday doesn’t figure out the actual aventurine stone is broken and hidden in the gift bag. The scheme turns out to be successful, as Sunday retrieves the two Cornerstones, but not the aventurine stone, and truly does think that the green stone he has in his possession is the aventurine.
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This whole scene with Sunday is also reminiscent of the interrogation scene in the middle of the movie, where Phyllis was questioned by the boss (Norton) who was deducing that Mr. Dietrichson's death was a suicide, not accidental death. Neff, Phyllis, Keyes and Norton were all in the same room, and Neff and Phyllis had to act like they never knew the other. Phyllis acts like she knows nothing about what Norton insinuates about her husband and eventually, Phyllis explodes in anger and storms out the room, even slamming the door. Her act is very believable to any outsider.
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Now back to the Ratio and Sunday conversation. One glaring difference between the movie and here is that his acting isn’t great compared to either Phyllis nor Neff. It never was throughout the Penacony mission. He even comes very close to breaking character several times, and is even defending Aventurine in a somewhat aggressive manner during his one-on-one conversation with Sunday, as in he literally tells Sunday to see a shrink. It’s very different from the way he was acting in Herta Space Station — like Ratio cares about Aventurine too much to keep his hands off.
It's also worth pointing out that Neff doesn't speak a word when Phyllis was being interrogated. Similarly, Ratio is silent throughout the entire scene with Sunday and Aventurine, with his only “line” being a “hm”. When Aventurine calls him a wretch to his face, all he does is look to the side. In fact, he can only look at Aventurine when the other isn’t staring back. Almost like him uttering a single word would give them away. Or his acting is terrible when it has to do with Aventurine, as he has no issue doing the same thing in Crown of the Mundane and Divine (Mundane Troubles).
So, Sunday finds out about the Cornerstones and reveals them to Aventurine, and reasons that he cannot give them back to him because Aventurine had lied. Note that in that same scene, Aventurine attempted to use the two murders that had occurred beforehand against Sunday to retrieve his own cornerstone. Similarly, when it was revealed that Mr. Dietrichson did not know about the accident policy and that the so-called “accidental death” was not, in fact, accidental, the insurance company refused to pay out the money.
Unlike the movie, this was all planned, however. The double-crossing by Ratio, the gift money being the only thing required for Aventurine’s real plan. All of it was an act of betrayal against Sunday, in the same manner as the meticulous planning as Mr. Dietrichson’s murder — To sign the policy, get him to take the train, kill him on the way, and to have Neff pose as the husband on the train until the time is right to get off and lay the body on the tracks. A key difference is that they could not have expected their scheme to be busted wide open due to forces outside of their control, while Ratio and Aventurine went straight down the line for the both of them no matter what.
From here on out, we can conclude that the way Ratio and Aventurine present themselves in Penacony to onlookers is in line with Neff and Phyllis.
[“GOODBYE, BABY” — FINAL VICTOR]
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And now for the (in)famous light cone, Final Victor. The thing that truly kickstarted the Ratio and Aventurine ship in the fanbase, and the partnership between the two in general. It’s a direct reference to the final confrontation between Neff and Phyllis in the movie.
I’ll fire through all the similarities between the two scenes.
During the respective scenes, Aventurine and Phyllis both outsmart their partner one way or the other: Aventurine with his one-sided game of Russian Roulette, and Phyllis hiding her gun underneath the cushions until Neff turned away.
The guns are owned by Phyllis and Aventurine, not Neff and Ratio.
Phyllis couldn’t bring herself to fire any more shots after she realised she truly did love Neff. Ratio could do nothing but watch as Aventurine did what he did — he couldn’t even pull away if the LC animation is anything to go by him struggling as Aventurine firmly keeps the gun to his chest.
Neff says he doesn’t buy (believe) that Phyllis loved him. She then goes “I’m not asking you to buy […]”. The LC description has Aventurine ask Ratio “You don’t believe me?”, while in the LC animation Ratio straight up says “You expect me to believe you?” and Aventurine answering “Why not, doctor/professor?”
The visual composition of the LC and the scene are nearly identical, from the lighting to the posing to the way Aventurine looks at Ratio — Aventurine and Ratio are even wearing different outfits to fit the scene better. The background in the LC is also like the blinders in the movie, just horizontal.
In the shot where Phyllis’ face is more visible, the way she looks at Neff is strikingly like the way provocatively looks at Ratio. Even their eyes have a visible shine — Phyllis’ eyes brightly shining the moment she realised she really fell in love with Neff, and Aventurine having just a little light return to his eyes in that specific moment.
And now the differences!
Neff holds the gun in his right hand. Aventurine makes Ratio hold his gun in his left.
Neff is the one who takes the gun from Phyllis‘ hand. Aventurine is the one who places the gun in Ratio’s hand and fires it.
Three gunshots are fired. In the movie, Phyllis shoots the first shot and Neff the second and third. Aventurine unloads the gun and leaves only one bullet for this game of Russian Roulette. He pulls the trigger three times, but they all turn out to be blanks.
Phyllis does not break her façade of not smiling until the very last moment where she gets shot. Aventurine is smiling the entire time according to the light cone description, whilst in the animation, it’s only when he guides the gun to his chest that he puts it on.
So, you know how Neff meets Phyllis and it all goes off the rails from there. The way Neff goes from a decent guy to willingly involve himself in a murder scheme, having his morals corrupted by Phyllis. His world having been turned upside down the moment he lays eyes on Phyllis in that first meeting. Doesn’t that sound like something that happened with the Final Victor LC? Ratio, a man all about logic and rationality — a scholar with eight PhDs to his name — all of that is flipped on its head the moment Aventurine pulls out his gun in their first meeting and forces Ratio to play a game of Russian roulette with him. Aventurine casually gambles using his own life like it’s nothing and seemingly without fear (barring his hidden left hand). All or nothing — and yet Aventurine comes out alive after three blanks. Poetic, considering there’s a consumable in the game called “All or Nothing” which features a broken chess piece and a poker chip bound together by a tie. The poker chip obviously represents the gambler, but the chess piece specifically stands for Ratio because he plays chess in his character trailer, his Keeping Up With Star Rail episode and his introduction is centred around him playing chess with himself. Plus, the design of the chess piece has golden accents, similar to his own chess set. In the end, Aventurine will always be the final victor.
Furthermore, Neff had deduced that Phyllis wanted to kill her husband and initially wanted no part in it, but in a subsequent visit it was his own idea that they trigger the double indemnity clause for more money. As the movie progresses though, he starts to have his doubts (thanks in part to him befriending Lola) and makes the move to kill Phyllis when everything starts to come to light. It’s strikingly similar to how Ratio initially wanted no part in whatever Aventurine had in mind when they first met, but in the subsequent missions where they were paired up, he willingly goes along with Aventurine's risky plans, and they come to trust each other. Enough so that Aventurine and Ratio can go to Penacony all on their own and put on an act, knowing that nobody in the IPC other than them can enter the Dreamscape. The mutual respect grew over time, instead of burning passionately before quickly fizzling out like in the movie.
Basically, in one scene, three shots (blanks) start a relationship, and in the other, it ends a relationship. In the anan magazine interview with Aventurine, he says himself that “form[ing] an alliance with just one bullet” with Ratio was one of his personal achievements. The moment itself was so impactful for both parties that it was immortalised and turned into a light cone.
[THE ENDING — GOLDEN HOUR]
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The ending of Double Indemnity that made it into the final cut has Neff continue his confession on the dictaphone until he realised that he wasn’t alone in the room. Keyes had come inside at some point, but none had said a thing, only listening to a dead man speak of his crime. When Neff sees Keyes, they talk for a moment, Neff says he plans on fleeing to Mexico. Keyes does not think he will make it. He tries to leave, only to collapse at the front of the elevator, Keyes following just behind him. Neff attempts to light a cigar but is too weak to do so, so Keyes does it for him.
Parts of the ending can still be attributed to the interrogation scene between Sunday and Aventurine, so I’ll make this quick before moving on to the conversation in Heaven Is A Place On Earth, Ratio and Aventurine’s final conversation together. Once Sunday mentions how quickly Aventurine gave up the suitcase, he inflicts the Harmony’s consecration on him, which forces Aventurine to confess everything that Sunday asks of. In a way, it’s the opposite of what happens in the movie — where Neff willingly tells the truth about the murder to his coworker. Aventurine does not like Sunday, and Neff is close to Keyes. Ratio also does not speak, similarly to how Keyes didn’t speak and stood silently off to the side.
Post-interrogation in Golden Hour, Ratio worriedly prods at Aventurine and asks him about his plan. He then gives him the Mundanite’s Insight with the Doctor’s Advice inside when Aventurine tells him to leave. Throughout Heaven Is A Place On Earth, Aventurine gets weaker and his head starts to buzz, until he falls to the ground before he can hand in the final gems. Similarly, Neff progressively grows weaker as he records his confession. Keyes says he’s going to call a doctor and Neff says he’s planning to go to Mexico. And when Neff collapses near the elevator, they talk one final time and Keyes lights Neff’s cigar as the other was too weak to do so himself.
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[OPPOSITE TIMELINES AND DEVELOPMENTS]
Remember how I said the way certain events happen in the movie and the game are mostly opposite and reverse of one another? 
The Final Victor LC is the first meeting of Ratio and Aventurine, and Neff killing Phyllis is their final meeting.
Between that first and last meeting between Phyllis and Neff’s whirlwind romance, their relationship becomes strained which ultimately leads to Neff not trusting whatever Phyllis has to say at the end point of the movie. As for Ratio and Aventurine, the exact opposite had happened, to the point where Ratio trusts Aventurine enough to go along with his plans even if they went against his own ideals. The basis of the mission involved Veritas Ratio, whose full name includes the Latin word for “truth”, lying the entire time on Penacony.
Aventurine is sentenced to the gallows by Sunday after his unwilling interrogation. The movie starts and ends with Neff willingly confessing everything to Keyes.
It bears repeating, but I have to make it so clear that the trust between Ratio and Aventurine runs incredibly deep. Being able to predict what your partner says and thinks and plans in a mission as critical as the Penacony project is not something first-time co-workers can pull off flawlessly. All the while having to put on masks that prevent you from speaking sincerely towards one another lest you rat yourselves out. You have no way of contacting outside reinforcements from within Penacony, as the rest of the IPC are barred from entering. To be able to play everybody for fools while said fools believe you yourselves have handed your case on a silver platter requires a lot — trust, knowledge of the other, past experience, and so on. With Phyllis and Neff, the trust they had had been snuffed out when Neff grew closer to Lola and found out what kind of person Phyllis truly was on the inside. Phyllis did not trust nor love Neff enough and was going behind his back to meet with Zachette to possibly take Neff and Lola out. And the whole reason Neff wanted to perpetrate the murder was due to him being initially taken by Phyllis' appearance, which single handedly got the ball rolling on the crime.
Now then, how come trust is one of the defining aspects of Aventurine and Ratio’s relationship, when Phyllis and Neff’s trust eventually lead to both their deaths at the hands of the other? Sure, this can be explained away with the opposite theory, but there’s one other relationship involving Neff which I haven’t brought up in excruciating detail yet. The other side of Ratio and Aventurine’s relationship.
[NEFF & KEYES — AVENTURINE & RATIO]
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Here is where it gets more interesting — while Phyllis and Neff are at the centre point of the movie, there is another character to whom Neff has a close relationship with — Keyes. It’s also the only relationship with no pretences, at least, until the whole murder thing happened and Neff had to hide his involvement from Keyes. Watching the movie, I couldn't help but feel there was something more to the two than meets the eye. I knew that queer readings of the film existed, but I didn't think too much of them until now. And though Aventurine and Ratio parallel Phyllis and Neff respectively, the fact that they also have traits of their opposite means that it wouldn’t be completely out of the question if parts of their relationship were also influenced by Keyes and Neff on a deeper and personal level. Let me explain.
Keyes and Neff were intimate friends for eleven years and have shown mutual respect and trust towards one another. They understood each other on a level not seen with Phyllis and Neff. Even after hearing Neff confess his crimes through the dictaphone (and eventually standing in the same room while Neff confessed), he still cared for the other man, and stayed with him when Neff collapsed at the front door. The only reason Keyes hadn’t deduced that it was Neff who was behind the murder was because he had his absolute trust in him. Keyes is also Neff’s boss, and they are always seen exchanging playful banter when they are on screen together. Neff even says the words “I love you, too” twice in the movie — first at the beginning and second at the end, as the final line. There’s also the persistent theme of Neff lighting Keyes’ cigarettes (which happens in every scene where they are face-to-face), except in the end where it’s Keyes who lights Neff’s.
Doesn’t that sound familiar? Mutual respect, caring too much about the other person, the immense amount of trust… Ratio says he’s even the manager of the Penacony project (which may or may not be a lie), and despite their banter being laced with them acting as “enemies”, you can tell that in Dewlight Pavilion pre-Sunday confrontation that Aventurine genuinely likes Ratio’s company and believes him to be a reliable person. From the way he acts carefree in his words to the thoughts in his head, as seen in the mission descriptions for Double Indemnity. Their interactions in that specific mission are possibly the closest thing to their normal way of speaking that we get to see on Penacony.
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Not to mention, this is the way Neff describes Keyes. He even says (not in the script) “you never fooled me with your song and dance, not for a second.” Apart from the line about the cigar ashes, doesn’t this ring a bell to a certain doctor? “Jerk” with a heart of gold?
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After solving the puzzle with the statues, Ratio jokingly offers Aventurine to join the Genius Society. Aventurine then goes "Really? I thought you’ve given up on that already", and then Ratio says it was, in fact, a joke. Solving the puzzle through brute force has Ratio telling Aventurine that the Council of Mundanites (which Ratio himself is a part of) should consider him a member. In the movie, where the scene with the phone call with Neff and Phyllis reiterating details of their plan happens, Keyes actually offered Neff a better job (specifically a desk job, as Keyes’ assistant). The two pairs saw the other as smart, equals, and were invested in each other’s careers one way or another.
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Because of all this, the character parallels for this side of the relationship are as follows:
Aventurine - Walter Neff
Veritas Ratio - Barton Keyes
With the way I’ve talked about how Aventurine and Ratio take from both leads in terms, it does fit to say that Aventurine is Neff, and Ratio is Keyes in this layer of their relationship. Since we’re on the topic of Keyes, let me also go through some similarities with him and Ratio specifically.
Keyes says the words “dimwitted amateurs” in his first on-screen conversation with Neff. You can’t have Dr. Ratio without him talking about idiocy in some way.
Keyes almost only appears in the movie in relation to Neff, and barring a single interaction in Neff’s house, is also only seen in the office. Same with Phyllis, Ratio also only ever appears regarding Aventurine.
Keyes genuinely wanted the best for Neff, even offering to celebrate with him when he thought the case truly had been busted wide open by forces when Zachette entered the picture. You could say the same for Ratio, as he hoped that Aventurine wouldn’t dwell on the past according to his response on Aventurine’s Interview, as well as telling him to “stay alive/live on (CN)” and wishing him the best of luck in his Doctor’s Advice note.
Whether or not you believe that there was more going on with Neff and Keyes is up to you, but what matters is that the two were very close. Just like Ratio and Aventurine.
[THE ORIGINAL FILM ENDING]
Something that I hadn’t seen brought up is the original ending of Double Indemnity, where Neff is executed in a gas chamber while Keyes watches on, shocked, and afterwards leaves somberly. The ending was taken out because they were worried about the Hays Code, but I felt it was important to bring it up, because in a way, you can kind of see the Sunday interrogation scene as Sunday sending Aventurine to his death in seventeen system hours. And Ratio doesn’t speak at all in that scene, and Keyes doesn’t either according to the script.
Another thing that’s noteworthy is that Wilder himself said “the story was about the two guys” in Conversations with Wilder. The two guys in question are Keyes and Neff.
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[THE NOVEL]
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With the original film ending covered, now it is time to bring up the novel by James M. Cain. I bought the book just to read about the differences between the adaptation and the original source material, and to list a few more similarities and opposites I could gather. For this section alone, due to the changes in the (last) names of certain characters, I will be referring to Walter Huff (Neff in the movie) as Walter, and Mr. Dietrichson as Nirdlinger. The plot is pretty much the same as the movie’s apart from a couple of changes so there isn’t a need to recount everything.
From my two read-throughs of the novel, these are the following passages that stood out to me the most. Starting with Aventurine:
Walter, as a top businessman of the company, knows how to sway a deal and to get what he truly wants with what the other gives him. Aventurine is the same, reliant on his intuition, experience and whatever information he has on the table to claim the win. Him luring out Sparkle in Heaven Is A Place On Earth and his conversation with Acheron in the Nihility is indicative of that.
• "But you sell as many people as I do, you don't go by what they say. You feel it, how the deal is going. And after a while I knew this woman didn't care anything about the Automobile Club. Maybe the husband did, but she didn't. There was something else, and this was nothing but a stall. I figured it would be some kind of a proposition to split the commission, maybe so she could get a ten-spot out of it without the husband knowing. There's plenty of that going on. And I was just wondering what I would say to her." 
Phyllis, like in the movie, had been hiding her true intentions of talking to Walter in their first conversations, always saying things that she didn’t actually mean. In a similar vein, Aventurine consistently says stuff but almost never truly means any of it, which is all part of his façade.
• "And I could feel it again, that she wasn't saying what she meant. It was the same as it was the first afternoon I met her, that there was something else, besides what she was telling me. And I couldn't shake it off, that I had to call it on her."
When discussing the murder plan with Phyllis, Walter makes this comment, kind of like how Aventurine seems to operate in a way where he has a plan, but is ready to improvise and think fast when needed.
• "And then it's one of those things where you've got to watch for your chance, and you can't plan it in advance, and know where you're going to come out to the last decimal point."
Remember the roulette wheel line from the movie? In the novel, the gambling metaphor that Walter makes about the insurance business goes on for two paragraphs, mentioning a gambling wheel, stack of chips, a place with a big casino and the little ivory ball, even about a bet on the table. Walter also talks about how he thinks of tricks at night after being in the business for so long, and how he could game the system. Needless to say, insanely reminiscent of Aventurine.
• "You think I’m nuts? All right, maybe I am. But you spend fifteen years in the business I’m in, and maybe a little better than that, it’s the friend of the widow, the orphan, and the needy in time of trouble? It’s not. It’s the biggest gambling wheel in the world. It don’t look like it, but it is, from the way they figure the percentage on the oo to the look on their face when they cash your chips. You bet that your house will burn down, they bet it won’t, that’s all. What fools you is that you didn’t want your house to burn down when you made the bet, and so you forget it’s a bet. To them, a bet is a bet, and a hedge bet don’t look any different than any other bet. But there comes a time, maybe, when you do want your house to burn down, when the money is worth more than the house. And right there is where the trouble starts." • "Alright, I’m an agent. I’m a croupier in that game. I know all their tricks, I lie awake thinking up tricks, so I’ll be ready for them when they come at me. And then one night I think up a trick, and get to thinking I could crook the wheel myself if I could only put a plant out there to put down my bet." • "I had seen so many houses burned down, so many cars wrecked, so many corpses with blue holes in their temples, so many awful things that people had pulled to crook the wheel, that that stuff didn’t seem real to me anymore. If you don’t understand that, go to Monte Carlo or some other place where there’s a big casino, sit at a table, and watch the face of the man that spins the little ivory ball. After you’ve watched it a while, ask yourself how much he would care if you went out and plugged yourself in the head. His eyes might drop when he heard the shot, but it wouldn’t be from the worry whether you lived or died. It would be to make sure you didn’t leave a bet on the table, that he would have to cash for your estate. No, he wouldn’t care."
Returning home from the murder, Walter attempted to pray, but was unable to do it. Some time passed and after speaking to Phyllis, he prayed. Aventurine presumably hadn’t done the prayer ever since the day of the massacre, and the first time he does it again, he does it with his child self.
• "I went to the dining room and took a drink. I took another drink. I started mumbling to myself, trying to get so I could talk. I had to have something to mumble. I thought of the Lord's Prayer. I mumbled that, a couple of times. I tried to mumble it another time, and couldn't remember how it went." • "That night I did something I hadn’t done in years. I prayed."
Phyllis in the book is much more inclined towards death than her movie version, even thinking of herself as a personification of death. She’s killed ten other people (including infants) prior to the events of the novel. Something to keep in mind as Aventurine had mentioned several times that he attempted to kill himself in the dream, plus his leadup to his “grandest death”. Just like Phyllis, he’s even killed at least a few people before, though the circumstances of that were less on his own volition and more so for the sake of his survival (i.e. the death game in the maze involving the 34 other slaves where he was the winner and another time where he murdered his own master). Instead of Phyllis playing the active role of Death towards everybody else, Aventurine himself dances with Death with every gamble, every time his luck comes into play. Danse Macabre.
• "But there’s something in me, I don’t know what. Maybe I’m crazy. But there’s something in me that loves Death. I think of myself as Death, sometimes." • "Walter, The time has come. For me to meet my bridegroom [Death]. The only one I ever loved."
Moving on to Ratio:
Walter says several times that it’s hard to get along with Keyes, and how he says nice things after getting you all worked up. A hard-headed man to get along with, but damn good at his job. Sound like someone familiar?
• "That would be like Keyes, that even when he wanted to say something nice to you, he had to make you sore first."  • "It makes your head ache to be around him, but he’s the best claim man on the Coast, and he was the one I was afraid of."
Keyes sees Walter as smarter than half the fools in the company. Ratio can only stand the company of Aventurine in regards to the IPC.
• "Walter, I'm not beefing with you. I know you said he ought to be investigated. I've got your memo right here on my desk. That's what I wanted to tell you. If other departments of this company would show half the sense that you show—" • "Oh, he confessed. He's taking a plea tomorrow morning, and that ends it. But my point is, that if you, just by looking at that man, could have your suspicions, why couldn't they—! Oh well, what's the use? I just wanted you to know it."
After going on a rant about the H.S. Nirdlinger case (Phyllis’ husband) and how Norton is doing a horrible job, he ends it by saying that it’s sheer stupidity. “Supreme idiocy”, anybody?
• "You can’t take many body blows like this and last. Holy smoke. Fifty thousand bucks, and all from dumbness. Just sheer, willful, stupidity!"
Phyllis’ former occupation as a nurse is more elaborated on, including her specialization — pulmonary diseases. One of Ratio’s crowning achievements is curing lithogenesis, the “King of Diseases”.
• "She’s one of the best nurses in the city of Los Angeles. […] She’s a nurse, and she specialized in pulmonary diseases. She would know the time of crisis, almost to a minute, as well as any doctor would."
As for the murder scheme, they talk about it a lot more explicitly in the novel. Specifically, Walter mentions how a single person cannot get away with it and that it requires more people to be involved. How everything is known to the party committing the crime, but not the victim. And most importantly: Audacity.
"Say, this is a beauty, if I do say it myself. I didn't spend all this time in the business for nothing, did I? Listen, he knows all about this policy, and yet he don't know a thing about it. He applies for it, in writing, and yet he don't apply for it. He pays me for it with his own check, and yet he don't pay me. He has an accident happen to him and yet he don't have an accident happen to him. He gets on the train, and yet he don't get on it."
"The first is, help. One person can't get away with it, that is unless they're going to admit it and plead the unwritten law or something. It takes more than one. The second is, the time, the place, the way, all known in advance—to us, but not him. The third is, audacity. That's the one that all amateur murderers forget. They know the first two, sometimes, but that third, only a professional knows. There comes a time in any murder when the only thing that can see you through is audacity, and I can't tell you why."
"And if we want to get away with it, we've got to do it the way they do it, […]" "Be bold?" "Be bold. It's the only way."
"I still don't know—what we're going to do." "You'll know. You'll know in plenty of time."
"We were right up with it, the moment of audacity that has to be be part of any successful murder."
It fits the situation that Aventurine and Ratio find themselves in extremely well: For the first point— Aventurine would not be able to get away with simply airing out details by himself, as that would immediately cast suspicion on him. Having another person accompany him who not only isn’t really a part of the IPC in name (as the IPC and The Family have a strenuous relationship) but would probably be able to get closer to Sunday because of that means they can simply bounce off each other without risking as much suspicion with a one-man army. Which is exactly what Ratio and Aventurine do in the conversations they have on Penacony. Secondly — they knew how Sunday operates: as a control freak, he leaves no stone unturned, which is how he became Head of the Oak Family, so their acting required them to give off the impression that a. they hated each other, b. Ratio would go against Aventurine’s wishes and expose him in return for knowledge, c. there were only the two Cornerstones that were hidden. This would give Sunday the illusion of control, and lead to Sunday to lower his guard long enough for Aventurine to take the gift money in the end. The pair knew this in advance, but not Sunday. And thirdly — the plan hinged on a high-level of risk. From breaking the Aventurine Cornerstone, to hoping that Sunday wouldn’t find it in the gift bag, to not telling Ratio what the true plan is (meaning Ratio had to figure it out on his own later on), to Sunday even buying Ratio’s story, it was practically the only way they could go about it. “Charming audacity”, indeed.
An interesting aspect about the novel is that the ending of the novel is divergent from the movie’s final cut and the original ending: Phyllis and Walter commit suicide during a ferry ride to Mexico. The main reason this was changed for the movie was because of the Hays Code, and they wouldn’t allow a double suicide to be screened without reprecussions for criminals. There’s also a bunch of other aspects that differentiate the novel from the movie (no narration-confession as the confession happens in a hospital, less characterization for Keyes and instead a bigger focus on Lola and her boyfriend, the focus on the murderous aspect of Walter and Phyllis’ relationship instead of actual romance, Walter falling in love with Lola (with an unfortunately large age gap attached), etc.)
As for the ending, this wouldn’t even be the first romance media reference related to Aventurine and Ratio where both the leads die, with the other being The Happy Prince and San Junipero (in relation to the EN-only Heaven Is A Place On Earth reference), which I normally would chalk up as a coincidence, though with the opposite line-of-thought I have going on here (and the fact that it’s three out of four media references where the couple die at the end…), I think it’s reasonable to say that Ratio and Aventurine will get that happy ending. Subverting expectations, hopefully.
[THE HAYS CODE — LGBT CENSORSHIP IN CHINA]
I’ve brought up the Hays code twice now in the previous two sections, but I haven’t actually explained what exactly it entails.
The Hays Code (also known as the Motion Picture Production Code) is a set of rules and guidelines imposed on all American films from around 1934 to 1968, intended to make films less scandalous, morally acceptable and more “safe” for the general audiences. Some of the “Don’ts” and “Be Carefuls” include but are not limited to…
(Don’t) Pointed profanity
(Don’t) Inference of sex perversion (which includes homosexuality)
(Don’t) Nudity
(Be Careful) Sympathy for criminals
(Be Careful) Use of firearms
(Be Careful) Man and woman in bed together
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What does this have to do with a Chinese gacha game released in 2023? If you know a little bit about miHoYo’s past, you would know that pre-censorship laws being upheld to a much stronger and stricter degree, they had no problem showcasing their gay couples in Guns Girl Z (Honkai Gakuen 2/GGZ) and Honkai Impact 3rd, with the main three being Bronya/Seele, Kiana/Mei (admittedly the latter one is a more recent example, from 2023), and Sakura/Kallen. Ever since the Bronya and Seele kiss, censorship in regards to LGBT content ramped up, causing the kiss to be removed on the CN side, and they had to lay low with the way they present two same-sex characters who are meant to be together. They can’t explicitly say that two female or male characters are romantically involved, but they can lace their dynamics with references for those “in the know” — Subtext. Just enough to imply something more but not too much that they get censored to hell and back.
So what I’m getting at is this: The trouble that Double Indemnity had to go through in order to be made while also keeping the dialogue of Phyllis and Neff as flirtatious as they could under the Hays Code among other things is quite similar to the way Ratio and Aventurine are presented as of now. We never see them interact outside of Penacony (at least up until 2.2, when this post was drafted), so we can only infer those interactions specifically until they actually talk without the fear of being found out by Sunday. But, there’s still some small moments scattered here and there, such as when Aventurine goes near Ratio in the Dewlight Pavilion Sandpit, he exclaims that “the view here is breathtaking” (he can only see Ratio’s chest from that distance) and that Ratio could “easily squash [him] with just a pinch”. Ratio then goes “If that is your wish, I will do so without a moment’s hesitation.” Not to mention the (in)famous “Doctor, you’re huge!” quote.
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It’s not a coincidence that Ratio and Aventurine have three explicit references to romance media (Double Indemnity, Spellbound, Oscar Wilde’s The Happy Prince), possibly even four if you take the EN-only Heaven Is A Place On Earth as a reference to Black Mirror’s San Junipero. It’s not a coincidence that the storylines or characters of said references parallel the pairing, from surface-level to deep cuts. It’s not a coincidence that the CN voice actors were asked to “tone it down” by the voice director when it came to their chemistry. It’s not a coincidence that Aventurine has only flirted with (three) men throughout Penacony, even referring to a Bloodhound NPC as a “hunk of a man” inside his thoughts, all the while ignoring Himeko and Robin when it came to their looks — women who are known across the cosmos with a myriad of adoring fans. There are so many other so-called “coincidences” related to the two that you could make an iceberg just based on versions 2.0-2.2 as well as content miHoYo themselves have put out on social media. They absolutely knew what they were doing, and were trying to get their point across through subtle means — the extent they went to with the Double Indemnity reference while also keeping it under wraps from a “surface” level point of view is proof of this — the implications are there if you take the time to look for them, and are simply hard to ignore or deny once you do find them.
[CONCLUSION]
This was supposed to be short considering the other analyses I’ve seen were also pretty short in comparison, but I couldn’t get the movie out of my head and ended up getting carried away in the brainrot. I hope you could follow along with my line of thinking, even with the absurd length of this post, and the thirty-image limit. I tried to supplement context with some links to videos and wiki pages among other sources wherever I can to get around it.
I will end it with this though — the love in the movie turned out to be fake and a farce, going off track from what was a passionate romance in the beginning because of the murder scheme. Meanwhile, the whole reason why Ratio and Aventurine can pull off whatever they want is because of their immense trust in one another. What was initially shown to be distrust in the Final Victor LC grew into something more, for Ratio, someone who would have never put faith into mere chance and probability before this, put his trust in Aventurine, of all people.
TL;DR — (I get it, it’s over ten thousand words.)
Not only is the relationship between Neff and Phyllis represented in the deception and acting side of Ratio and Aventurine, but the real and trusting side is shown in Neff and Keyes. They have a fascinating, multi-layered dynamic that is extremely fun to pick apart once you realise what’s going on underneath the bickering and “hatred” they display.
Many thanks to Manya again for making the original thread on the movie. I wouldn’t be here comparing the game and movie myself if it weren’t for that.
By the way, I really do believe that Shaoji totally watched this movie at least once and really wanted that Double Indemnity AU for his OCs. I know exactly how it feels.
Other points I'd like to mention that didn't fit anywhere else in the main analysis and/or don’t hold much significance, have nothing to do with the Penacony mission, or may even be considered reaching (...if some of the other points weren’t). Just some potentially interesting side bits.
Phyllis honks three times to signal Neff to go for the kill. That, and the three gunshots in the confrontation. Aventurine is all about the number three.
The height difference Aventurine and Ratio have going on is close to Phyllis and Neff’s.
Phyllis had killed her husband’s previous wife and went on to marry Mr. Dietrichson, pretty much taking the wife’s place. Aventurine killed his previous master, and had taken certain attributes from him like his wristwatch and the rings on his hand and the “all or nothing” mantra.
When calling Ratio a wretch (bastard), Aventurine smiles for a moment. This is exclusive to the EN, KR and JP voiceovers, as in CN, he does not smile at all. (Most definitely a quirk from the AI they use for lip syncing, but the smile is something that’s been pointed out quite a few times so I thought I’d mention it here.)
Sunday specifically says in the CN version that he knew of Aventurine's plans the moment Aventurine left the mansion, meaning that he realized he had been played the fool the moment Ratio and Aventurine talked in Golden Hour
In the description for the "All or Nothing" consumable, teenage Aventurine says this specific line: "Temptation is a virtue for mortals, whereas hesitation proves to be a fatal flaw for gamblers." According to Ratio, this is Aventurine's motto - he says as such in Aventurine's Keeping Up With Star Rail episode. Note that in the anan interview he explicitly says he does not have a motto, and yet Ratio in the video says otherwise. They definitely have to know each other for a while for Ratio to even know this.
A big reason why Neff even pulled off the murder scheme in the first place was because he wanted to see if his good friend Keyes could figure it out, the Mundane Troubles Trailblaze Continuance showcases Ratio attempting to teach the Herta Space Station researches a lesson to not trust the Genius society as much as they did.
In Keyes’ first scene he’s exposing a worker for writing a policy on his truck that he claimed had burnt down on its own, when he was the one who burnt it down. Ratio gets into an Ace Attorney-style argument with the Trailblazer in Mundane Troubles.
Neff talks repeatedly about how it won’t be sloppy. Nothing weak. And how it’ll be perfect to Phyllis, and how she’s going to do it and he’s going to help her. Doing it right — “straight down the line”. Beautifully ironic, considering what happens in the movie, and even more ironic as Ratio and Aventurine’s scheme went exactly the way they wanted to in the end. Straight down the line.
#honkai star rail#double indemnity#veritas ratio#aventurine#golden ratio#ratiorine#an attempt at analysis by one a-u#relationship analysis#you know what‚ i guess i can tag the other names of this ship#aventio#raturine#you could make a fucking tierlist of these names#um‚ dynamics (yk what i mean) dont really matter here in the analysis just fyi if youre wondering its general enough#also if you're wondering about the compilation thread - its not done. it'll take a while (a long while.)#this post was so long it was initially just a tumblr draft that i then put into google docs. and it ended up being over 2k+ words long#is this a research paper‚ thesis‚ or essay? who knows! this just started as just a short analysis after watching the movie on may 5#final word count according to docs (excluding alt text): 13013 - 43 pages with formatting#i wish i could have added more images to this‚ 10k words vs 30 images really is not doing me any favours…#plus‚ i hit the character limit for alt text for one of the images.#if you see me mixing up british and american spelling‚ you probably have!#oh yeah. if any of the links happen to break at some point. do tell. i have everything backed up#there also may be multiple links strung together‚ just so you know.#I link videos using the EN and CN voiceovers. Just keep that in mind if the jump between two languages seems sudden.#I had to copy and paste this thing from the original tumblr draft onto a new post because tumblr wouldn't let me edit the old one anymore.#Feels just like when I was finalising my song comic…#(Note: I had to do this three times.)#I started this at May 5 as a way to pass the time before 2.2. You can probably tell how that turned out.#Did you know there is a limit to the amount of links you can add to a single tumblr post? It's 100. I hit that limit as well.#So if you want context for some of these parts... just ask.#I'm gonna stop here before I hit the tag limit (30) as well LMAOO (never mind I just did.)
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pixlatedvampire · 4 months
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You gave those wounds to your god, Enki. Did you think they would heal so easily?
(Uh Oh! Someone gave the priest catholic guilt!)
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hesokuri-wars · 10 months
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Hesokuri Wars Archive Masterpost:
Hi, guys! Hope you've had a good, or at least somewhat decent, 2023. I can't believe it's been well over a year since Hesokuri Wars officially shut down. Time really flies, doesn't it?
Despite how long it's been, I've been feeling a little nostalgic for this franchise lately. As much as this blog ended up neglecting its duties during the year leading up to the game's shutdown, I kind of want to make up for that by helping with its preservation. Others have already committed to doing so, but I think it'll help a few people if there was a single post consolidating everyone's efforts, so here we go:
Basic / General:
The Osomatsu-san AU Fandom Wiki has a page dedicated to listing the various Hesokuri Wars AUs, all of which have their own wiki pages with images
Tumblr user @/denkimystery has a pretty extensive catalog of information related to the Denki Mystery AU in Hesokuri Wars, including but not limited to a basic run-down of the characters, translations of the character descriptions / event stories / attraction buildings, and a timeline of the overarching story
Added 12/3/2023: Another good wiki to use is the Hesokuri Wars Wiki on Gamerch, though it's (possibly?) incomplete and in Japanese (credit to @/snowimatsu for providing!)
Sprites / Assets:
A comprehensive, albeit incomplete, catalog of assets (character sprites, backgrounds, resumes, etc.) courtesy of Tumblr user @/osmt-hkw (original post)
Added 12/3/2023: Another rather comprehensive (unsure if complete) catalog of character sprite assets uploaded to The Spriters Resource by user Biggest_Chungus (credit to @/snowimatsu for providing!)
Event Stories:
A playlist featuring a variety of stories from the game (untranslated) courtesy of Tumblr user @/mallowkey (original post)
Added 12/4/2023: Tumblr user @/ngmatsu has translations of some of the older events (2016 - 2019), as well as some miscellaneous information on other sets provided via asks
BGM / Music:
A playlist of most(?) of the songs on the Hesokuri Wars Original Soundtrack courtesy of Tumblr user @/snowimatsu (original post)
Another playlist of most(?) of the songs courtesy of Tumblr user @/doctorjoshua64 (original post)
Added 12/3/2023: The downloadable soundtrack to the 2019 Hesokuri Wars CD soundtrack uploaded to KHInsider by user @/Stanky_Cat (credit to @/snowimatsu for providing!)
If anyone else knows of any other links that serve as a catalog and/or archive of anything Heso-related, please let me know!
🐾 Mod Ichi
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sergle · 1 year
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RISE, MY ARMY OF BIRDIES
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purplecritter · 1 year
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theories/thoughts/analysis about touchstarved after playing the demo a few times
Under the cut because it got long (I exceeded the post character limit...) Also spoilers btw. PS: All the links are to posts on the official social media accounts or their kickstarter, with the exception of the animated trailer screenshots that I got from here.
(Happy one month since demo dropped!)
Mhin
I'm starting with them because I play favorites.
Mhin's silhouette [1, 2] in the animated trailer [screenshot] highlights the crying eye (guilt? pain? blood? Their pupils almost seem to glow red, I wonder if it's connected) and the beak (in a way that reminds me of the skull of a bird rather than a live one).
The red choice connected to them is about asking if they're a scientist: their precision is almost surgical, though when asked if they've studied anatomy or medicine their reply is “Not quite” so it must be something similar enough.
When Vere complains about their first encounter with Mhin, he mentions that their dagger (visible in their in-game art) is an antique. Perhaps they inherited it, maybe from a mentor? It’s a curious choice of weapon for a hunter: stilettos (it’s described as such in the demo) aren’t ineffective in battle (especially if wielded by a physically strong fighter, which they absolutely are), but they are favored by assassins because they’re easy to conceal, they strike precisely and deeply but without letting much blood leak from the needle-thin wound.
As far as design goes, the clasps on their hood looks like a mix between the quaternary celtic knot and the triquetra / trinity knot. Symbolically, the latter is associated to the Triple Goddess (more on this in Leander’s section) or three elements, while the former represents the four elements or the four seasons or the four cardinal directions, and is often used as a symbol of protection.
Their fatal flaw is that they “resist change at all costs”. I'm led to believe that they became a Monster instead of being born one. I think it either happened not that long ago or they lost control over it recently, and that's what spurred them on their search for a cure. Them being described as “outcast” also makes me think that they could have been exiled from wherever they came from, perhaps because the people found out that “a monster hides within their frame”.
When questioning them about Ais, they say “I'm not going to risk my life in the hopes that any of them is different” which shows that they’re distancing themself from their situation (i.e., being/becoming a Monster).
Their hate towards Monsters could be either a projection of the hate they feel towards themself (if they were aware that there was a Monster inside of them before they lost control and hurt someone, for example) or just because one took over them and by extension they hate every Monster because of it. If the “lost control and hurt someone” thing is true I'll also add that they might be working as a Hunter as a way to try and atone. It could also be a way to expel the more violent instincts (I’m assuming they have some) into something productive.
The “they're afraid of being hurt. Or worse” on their relationship chart with Kuras feels to me like they're afraid of hurting him, also because when you ask them how they get along with him during the demo, they say “Few people are willing to help others; fewer when there's any risk involved” and I'm choosing to interpret that they think of themself as the risk. I know I'm really pushing it on this aspect but the “If you stay too close to me, you'll get hurt”+“Find someone safer to ask for help” only fuels me more. Their monstrous form also looks less defined and more liquid compared to the others, maybe because it's not as developed so it doesn't look as solid?
Vere is also said to be often provoking Mhin in order to make them lose control: he's confident in himself enough to think that he'd have the upper hand in a fight with Monster!Mhin, probably because they're a skilled hunter but they don't have that much experience over their monstrous side. Mhin dislikes Vere because he’s “the embodiment of everything [they] hate about Monsters”: while Mhin holds back from their nature and seeks a cure, Vere wants to give in to his instincts without restraints.
In the demo, they get defensive when questioned about the Senobium, but when they say “Whatever you're looking for, the cost may be higher than what you're willing to pay” I think they're speaking from experience.
It's interesting that it's implied that they slept with Leander once. Judging by the comment about the Wet Wick being the “perfect combination for making mistakes”, they're not enthusiastic about it. I’m guessing that they don't like that Leander has seen them with their guard down? Or they
Unless I missed something, it's unknown where in Eridia they're staying. I'll say it's probably in a different direction from the Wet Wick since they make a point of saying that they're only going there to protect Kuras (instead of, for example, “I live nearby anyways so I'll take the same road”).
The flowers in their pin design look similar to cornus kousa, or some other type of dogwood, symbolizing hope, resilience, renewal (I also found: rebirth, new life, strength, regret). After a long and grueling winter, Eridia greets the first dogwood blossoms with relief. These flowers are known to cling tenaciously to life even in the worst conditions, from barren wastelands to ruins perpetually shrouded in Fogfall… Really poetic meaning! I imagine Mhin as the dogwood flower, persisting even after the Tragic Backstory that made them lonely (“barren wastelands”) and their Monster Form (“shrouded in fogfall”)
Leander
Leander's silhouette [1, 2] in the animated trailer [screenshot] highlights only his eyes (they share the color of his magic -> maybe it's how he uses magic that contributes to him being “monstrous”?).
Nothing to note about his red choice except that it is unlocked by generally following his lead (taking the flower when he offers it, touching him without hesitation).
Speaking of his magic, an Alchemist MC notes that it extraordinarily powerful, enough that he doesn't need incantations or spell circles to cast it. Kuras mentioned that Leander prefers the company of those similar to him and that the Bloodhounds are mostly people who've endured the hardships of Lowtown, so I can't help but wonder if Leander was always a natural at magic, or if he did receive training but was later cast out, or maybe he left by choice?
A recurrent symbol in Leander's design is the triangle, as a detail mostly (on his coat, boots, dangling from his belt), but there's also one that looks like the alchemical symbol for earth (🜃) attached to the brooch on his chest; another symbol for earth is, you guessed it, the serpent, whose other meaning is duplicitous nature as well as renewal and rebirth. This connects to the ouroboros (present in his earring as well as in the background of the sticker and charm kickstarter rewards), symbolizing the cycle of death and rebirth and with relevance in alchemy as the “all in one”. The same theme is also present in the symbol of the triple moon (on his belt) symbolizing the stages of birth life and death and more in general three aspects united in one; the white lilies symbolizing renewal, regrowth, rebirth. The green feels fitting too, since it's often used to symbolize health and abundance.
Alongside the little triangle shape, attached to his belt there are a key (which is not the room key he gave MC), the head of which reminds me of two snakes knotted together; there's also a... I have no clue what that glowing red globe-spike is actually. It's the only other red item (along with the gem on the earring sword hilt) on Leander, but in some of the concept art it was green instead, so I think it's at least somewhat connected to his magic or the source of it. The shape of it combined with the red glow reminds me of Eridia’s towers’ architecture but that’s probably a stretch. I also feel like the symbol on the central part of the triple moon belt buckle is relevant: it immediately reminded me of a spell circle, and after doing some digging in sacred geometry, I’ve found that its 6 petal-like shapes (lilies also have 6 petals...) look similar to the hexafoil, “germ of life”, or the central part of the “seed of life”, which is connected to the divine creation of the world in 7 days/phases; a series of interconnected hexafoils make the “flower of life”, the meaning of which is creation (both in general and of the universe itself), and that everything’s interconnected to everything else... I couldn’t help but think of the “As above, so below” tagline in the Bloodhounds' poster; the sentence has so many interpretations in alchemy/esotericism but the gist of it is, “things in the higher realms of existence are just like in the lower/earthly plane” and “what happens in a large scale also happens in a small scale” and “common material things can make pure spiritual things”.
Overall, I'm thinking that all the green-glowing details on his outfit might be arcane foci, to help him cast magic without using incantations. As of right now, I’m willing to bet that Leander's connected to the Allmother (the traveler in the cart prayed to her) and/or the Abbess (the leader of the Senobium, I think): many of the aforementioned symbols also have ties to femininity and/or feminine qualities.
Other big things in his design are the eyebags and scar that goes from the cheek to the arm. I don’t have much to say on those, probably the scar is going to be connected to some important backstory event and the eyebags are a clue to suggest that there’s something troubling behind the bright and positive persona that he presents as.
If we want to take the name literally (I do), we could assume that Leander and his Bloodhounds are not simply a group of mercenaries, but mercenaries with a cause. Hounds are a breed specifically intended to track something specific (or someone specific) by scent. Given the animosity shown by them at the mere mention of the Senobium, it could have something to do with that, but perhaps it's also something more personal to Leander.
Let's get to the biggest red flag of the green-themed man: “Fatal flaw: [REDACTED]” and “Not all Monsters are inhuman”. There's also the fact that Vere doesn't trust his behaviour (I'll get to it in his section but I would generally trust Vere's words to be truthful). It’s also worth noting that in the first scene he makes an appearance in, he’s presented almost as a performer, a subtle-not-so-subtle hint that he can work his audience really skillfully. Overall, he seems too good to be true, and to quote Leander himself in the demo, “Things that seem too good to be true are often just that.” I don't think he's malevolent per se, but I also believe he's a very good liar (or at least, good at keeping his cards close to his pillowy bosom chest) and he can be a lot more ruthless than he lets on.
I already said it in Mhin's section but it's implied that the two of them slept together once, and I can't help but wonder if Leander also tried the whole "let me touch you so I can see what curses you but also you can tie me down if you want wink wink" tactic with them.
I get the feeling that he also slept with Ais? “He sure likes it when others take control”+“He's not so bad once you get to know him”. The bartender didn't joke about the room being used often huh (i’m saying this lighthearted and teasingly, nothing against it lol).
He's obviously staying at the Wet Wick with the rest of the Bloodhounds, and it happens often enough that the bartender/owner is familiar with their habits. I wonder if he also as a house of his own or not.
The flowers (in-game art, animated trailer, pin design, charm and sticker design) are white lilies, symbolizing devotion, sympathy and faith (I also found: renewal/rebirth/reregrowth and purity. Nothing says “I love you” as clearly as white lilies—ironic, since they’re some of the region’s most poisonous flowers. Some mages believe that these lilies contain a mysterious magic, but attempts to harness this power have only resulted in lethal poisonings. A not-so-veiled warning to be careful of what lies behind Leander’s charming facade... And considering that he seems to like when MC defers to him, I could imagine the (metaphorical... unless?) lethal poisoning in a possible bad end!
Kuras
Kuras' silhouette [1, 2] in the animated trailer [screenshot] highlights the several eyes (truth and secrets being very important themes in his route, he's also described as “observer”) and his tears (his guilt).
No red choice for Kuras, but there is various flavour text depending on choices. First and most notably, the Unnamed MC notes that something about him feels familiar: this could simply be a hint about him being divine in nature, or it might mean something more, I'm still uncertain. Moreover, depending on dialogue, one of his scenes towards the end of the demo plays out slightly differently, and it shows the more playful side of him (which I absolutely didn’t expect, but I enjoyed that).
As far as appearance goes, his human form and his divine form have many similarities: this post does a very good job of showing them, but additionally I'll say that his halo (silhouette, charm and sticker design) reminds me of the shape of his earrings.
There are a few lines that imply that being in Kuras' vicinity feels physically warmer. It could be just a standard “MC likes him so being near makes them feel all warm and fuzzy” but I think it's more to do with his angelic nature having a comforting effect on people. Something that could be connected to that is the theme of fire (“eldritch flames”, also visible in the charm and sticker design), which symbolically is the element that purifies souls and reveals the truth.
His clinic seems very neat, for someone who works with numerous patients for the whole day. Moreover, his clothes stay unnaturally devoid of any sign of dirt. His appearance is also very curated, so I think that part of it is him being thorough about cleaning and part of it might be a consequence of his magic. Additionally, during the 16/04/23 Q&A stream with the devs (timestamp: 49:32), they (jokingly) said that Kuras doesn’t even put his hair up while performing surgeries, which to me also means that he doesn’t need to do it because he’s supernaturally clean and hygienic.
There's no clear mention of him having magic in the first place, but I don't think he could've completely reattached MC's arm so flawlessly any other way.
I wouldn't think much of it if it were any other character but Kuras' birthday being January 1st makes me think that he picked the date on purpose... or randomly, considering it doesn’t seem to be important to him.
During the 16/04/23 Q&A stream with the devs (timestamp: 41:24), it was noted that Kuras’ name was deliberately chosen, I think implying that it probably has a meaning behind it, though I can’t say what as of now (my search only revealed that kurash is a type of wrestling in Central Asia, and that there’s a deity called Kura in a region of Syria).
I think it's a known fact in Eridia that Kuras is not simply human (“Only the most desperate or the foolish would dare lay a hand on me”), so it's interesting that he chose to not disclose that to the MC. Granted, they've interacted for less than a day now and information is the currency. I also wonder if he’s always been a doctor or if he chose to become one at a certain point... I guess it would depend: is he “repentant” for something he did before settling in Eridia, or after?
Ais also thinks that Kuras used to be more outgoing but the reason he doesn’t really open up a lot to people anymore is because he “must’ve been burned”, which is an interesting insight. I lean more towards thinking that he’s been burned after becoming a resident in Eridia.
There's nothing that strikes me as peculiar regarding his relationships with the other characters,with two exceptions. Kuras' self-inflicted exile is centuries old, and combined with the fact that he (occasionally and begrudgingly?) works with the Senobium, it might be plenty of reason for Vere to hate him. I think that Kuras might've witnessed how he came to be captured (or actively took part in it), and that event is what feeds his mistrust towards Vere. Secondly, it’s said that he “looks forward to Ais helping around his clinic”: does Ais use the Seaspring’s healing powers on some patients (“I help him in the clinic sometimes”)? I wonder if the smokey scent when the MC wakes in Kuras’ clinic was because he’d been there recently.
He lives in one of the more populated areas, probably because 1) more easy for patients to reach him and 2) he likes meeting people.
The flowers in his pin design look like magnolias, symbolizing longevity, grace, divinity (I also found: eternity, perseverance, purity). The elegant magnolia’s therapeutic properties are vital in such a dangerous world. The Senobium cultivates a small magnolia grove, though few make it past the imposing gates to enjoy the rejuvenating blossoms… Of course the medicinal aspect reflects Kuras well. And there’s the connection to him being employed in some form by the Senobium too, the gates could definitely be a metaphor for how he keeps the true extent of his powers at bay
Ais
Ais' silhouette [1, 2] in the animated trailer [screenshot] highlights his tattoo (Ocudeus' tentacles) and his eyes (the Groupmind's effect).
If MC’s been talking defiantly to him throughout the demo, the red choice connected to Ais also consists of rebelling to him, which he clearly enjoys (he’s said to dislike easy fights, so that’s probably it).
An Unnamed MC will note that Ocudeus’s presence/calling in the Seaspring feels familiar, and that his tattoo feels unnatural and it seems to move when they’re not looking... I’ll say that the tattoo isn’t a regular one, and might be the physical manifestation of the metaphorical mark that the bond with Ocudeus left on Ais. This also explains why in the silhouette of his monstrous form the tentacle tattoo is extended beyond what it normally looks like (it reaches his face, and over half of his chest).
The very prominent eye theme (charm and sticker design, Ocudeus possibly meaning “eye god” if it’s latin) and feeling of being watched (+“Got eyes in the back of my head”), plus the fact that the red-eyed woman knew what MC was seeking as well as their name, makes me believe that Ocudeus' area of influence is very extensive. As a consequence of the Groupmind, it's likely that apart from sharing thoughts (and identity?) those connected also share what they see to Ocudeus/Ais.
The notes left on the pillars are interesting. The topmost and middle one I feel are more useful to the player and serve as casual worldbuilding, but the bottommost one is the most curious imo: decoding the scrawling results in “never wish on a shooting star he's always listening”. Initially I thought that the “he” referred to Ocudeus, but it doesn't feel correct (Ocudeus always watches, it doesn't listen).
During the 16/04/23 Q&A stream with the devs (timestamp: 36:32), Ais was said to be the first character that they created, and the rest of the cast was built around him for cohesiveness. This is interesting to me, as from the demo I thought that “central” role would fit Leander more.
Speaking of Leander, both of them have a like/dislike relationship with each other (Leander because “the assassination attempts are funny, until they’re not” and Ais because he “won’t hesitate to put Leander in his place when the time comes”). Leander seems to be uncomfortable about the effects that the Seaspring has on people, while Ais talks about “a time where Leander's resolve will be tested, same for anyone in this plane or the next”... I wonder how soon that time is going to be 👀. I already noted this in Leander’s section but I think they also slept together at one point or another.
Same topic, different character: Vere. It’s cute that they’re so fond of each other [1, 2], and I’m very curious to know how they met. They probably bonded because of compatible personalities, but I also think that they like each other because they’re both dangerous, and being with someone who is also as dangerous feels... Fitting, safe, maybe?
The fact that he's “not as in control of his powers as he thought” is also interesting to me, since his nonchalance doesn't seem to be because he's lazy but because he's extremely confident. Perhaps he got too sure of himself and lost sight of the risks?
Ais is described as “renegade”, which by definition is someone who betrays a principle/alliance. I have no doubt that this is connected to the reason why he's a “gang leader without the gang members”, and probably to how he came to bond with Ocudeus. Because he's also said to dislike isolation, I lean more towards saying that he didn't willingly let his (former?) members go, my theory is either they left on their own (perhaps they were scared of Ocudeus, or they didn't approve of it) or he accidentally disposed of them (either because he wasn't in control of Ocudeus / the Soulless, or because Ocudeus felt hungry and they were conveniently nearby). Either way, it must have hurt him, since he's not at all willing to talk about it beyond “Gang took a walk”.
I’m very curious about Mhin saying “Monsters like [Ais] don't know or care about what they have”... What does (did?) Ais have? Could it be in reference to him letting his former gang/companions go away in favor of siding with Ocudeus and/or the Seaspring?
He lives at the Seaspring, though I wonder if he sleeps in a pile near those cushions, cuddling the Soulless, or if he has more personal quarters further in. There's a cave entrance visible on the other side of the bloody water, but that feels more for Ocudeus rather than Ais himself.
The flowers in his pin design are spider lilies, symbolizing mourning, goodbyes, lost memories (I also found: death, abandonment, new beginnings). Eerily beautiful, red spider lilies bear the sorrow of loss and farewells. Eridians believe these flowers shepherd lost spirits into the afterlife. The city has seen a sudden increase in these unearthly flowers, leaving many puzzled about their meaning… Very fitting with Ocudeus’ domain of losing memories and thus, beginning a new life! I’m not sure if we should be taking the increase in flowers literally, or just metaphorically as there’s many in the Groupmind
Vere
Vere's silhouette [1, 2] in the animated trailer [screenshot] highlights the eyes again (“windows to the soul” and all that), his fangs (him being the most openly aggressive) and the collar and chains (the thing that binds him to the Senobium's will).
I haven’t been able to not get his red choice [edit: “hidden ending”, not a red choice], but from my understanding of what others have said it’s based on how you talk to him and not on your actions. I’d love to say more but since I don’t know exactly influences it, I don’t have much to talk about regarding that🥹
“Not quite human, not quite monster. Seems we’re both--” I wonder if he was about to finish the sentence with ‘cursed’?
 He has unique dialogue for each of MC’s backstories: to an Alchemist he says “The misery born of your mistreatment haunts you. I understand what it’s like to be used and thrown away. I’ll give your life new meaning”; to an Unnamed “You poor thing, misled by those you trusted most. You caused so much suffering unknowingly. I know that pain. I can help you forget it all”; to a Hound “The betrayal, the loss of hope, the sheer desperation that drives you still to search and search to no end. I could give you something new to live for”. Apart from showing that he knows stuff he’s not supposed to, I’m more interested about what he says to Alchemist and Hound: he knows the pain of causing suffering unknowingly, and he knows what it’s like to be used and then discarded. His powers seems to be seeing through people, I’d say almost mind-reading (“You can’t hide anything from me.”), but I think soul reading is a more fitting definition. I feel that all of the comments related to MC's backstory have more to do with what they experienced/felt than just objective facts, plus the way he says “All that suffering has made your soul so irresistibile...”, it makes me think that he's reading MC’S present and past emotions through their soul.
The most apparent part of his design is that he’s half showing, half hiding. His outfit makes the harness very visible, yet he hid the leash from the MC for as long as possible, and he didn't let them close enough to touch it. His pants are fully cover one side and show skin on the other. The sheer fabrics look very cool on their own but I like to think they're also part of the "half show, half hide" thing he has going on. An Alchemist MC will note that the collar seems to be enchanted, while other backstories will simply say that the lock seems easy enough to open.
In the charms and stickers design, there's his chain in the background, and it's broken. Metaphorically and literally, “breaking free from the chains” symbolizes putting an end to what holds someone captive, but also finding freedom to be oneself. Perhaps I'm reading too much into it, but I think a freed Vere would also feel free to not hide so much of himself. On that note, I'm extremely curious about what he draws on his sketchbook. Also in the charm and stickers design, as well as in the Nintendo Switch port art, is the key that he stole from the MC. It's curious that they included it instead of a more personal object like his sketchbook (present in the Switch port art but not in the stickers), but it might just be a fun nod to the demo or maybe he'll develop a habit of stealing the key again in the full game, so I don't think I should read too much into that.
Neither Vere or Kuras of them gives too many juicy details about their mutual hate towards each other during the demo, but from the additional info [1, 2] published on Tumblr, I think it might have to do with the fact that both of them have been confined in Eridia for centuries, and perhaps Kuras even contributed to the capture of Vere, too.
He’s defined as a “charlatan”, which by definition means “someone who decieves through false claims”. It fits with him saying “If I were you, I wouldn’t trust a word I say” and “Information is a luxury [...] If you valued my words you'd have taken them seriously”. This feels like a recurring theme for Vere: Ais also says, “Vere is one of the most honest people you'll meet. Just don't listen to a single thing he says”. Despite the very obvious predatory/mischievous nature of Vere, I think that he is very honest about the things he says: it’s about reading between the lines.
His very evident distaste towards Leander might be connected to this, seeing that Leander seems to be hiding a lot.
Vere clearly likes Ais, but as soon as MC asks more, he warns them about how dangerous he and the Seaspring are. I think both are true: Ais being “a good person” doesn’t exclude the fact that he is dangerous.
It could be a stretch, but I wonder if Vere lives/stays in the building that he was chained to?
The flowers in his pin design look like some type of lilies, perhaps wood lily are a type of amaryllis that symbolizes passion, allure, pride ( when researching the wood lilies, I also found: danger, determination). Local legends conflict on the origins of the amaryllis. Whether they sprang from the spilt blood of a scorned lover or were born of an ancient Senobian ritual gone awry, the truth behind these flowers is knowledge long forgotten… or held by a privileged few. Like Kuras, his flower mirrors the connection to the Senobium though it remains vague about how exactly they became involved... In the greek myth, Amaryllis consulted an oracle to win the love of the shepherd Alteo: she walked to his house every day, piercing her heart with a golden arrow, and on the 30th day flowers bloomed from her blood. Alteo became enamoured with the maiden and the flowers that bore her name... I wonder how Touchstarved’s version of the myth is different than ours, and which character Vere is more akin to?
Nothing on Sen or Elyon for now since there's too little info on both, but I'm looking forward to putting them under a microscope too 👀
(bangs pots and pans) please share your theories/thoughts if you read this far? 👉👈
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ziskeyt · 2 years
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Am I crying over a Breath of the Wild mod??? Yes. @woulduknowmore just showed me this mod and she's improved my entire night, it's cleared my skin, it's given me back my hope and wonder and joy.
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neptunesailing · 7 months
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redesign (x)
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heartvisor · 10 months
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five episode spin-off mini drama "SKaRD break room" (dir. taguchi kiyotaka, script by nakano takao) to be included in second ultraman blazar blu-ray box
featuring naito konomi, kajihara hayate, and itou yuki
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emily-mooon · 1 year
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Made some matching s1 and s2 Jancy icons alongside three that has them both in the incredibly simple edit style of my own icon and header.
If you decide to use, please like or reblog. Don't claim as your own either because I will find you and I will politely ask you to not do that.
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deiaiko · 1 year
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#5.3 Hwaryun
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"I suppose you're looking for me?" A familiar red-haired woman approached Grace, her lips carefully smoothed to reveal no emotion.
"I am." Grace acknowledged her presence and gave her a friendly smile. It had been so long since he last heard her voice, and it was grounding in a way that only a guide could be. There was something different about the way she looked at him, but Grace supposed that it was to be expected.
"What is it that you want to discuss with me?"
Grace hummed and felt like humoring her a little. "Take a guess."
"You do know that I'm not a mind reader." Hwaryun gave him just the briefest hint of a smirk, and it was all he needed to see to know that she already knew what he wanted. "But if I had to guess, perhaps you want to join 'us'?"
"That's right," Grace confirmed.
"Very well. I will arrange a meeting with the director for you, but I'm sure you'll be accepted after he tests your strength."
Grace could already picture how bad the test would go, knowing Hansung. But knowing what the outcome would be eased some of his worry. "Thank you, Hwaryun."
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dawdlecentric · 4 months
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好きだから -- ぼ虹の日 edit
This is very self indulgent and I wasn't even expecting to finish it in time for boniji day. Maybe I just love the pairing so much I wanna make something for it also cuz I still haven't drawn anything about them lately cuz depression go brrrrr
This is initially from Nijika's POV towards Bocchi but some lyrics strayed from that especially the dog part and the last one. But this could also be from Bocchi's POV visualizing Nijika's feelings about her since the edit did start and end with Bocchi in it so...yeah that's how this edit is interpreted (also I kinda got stuck of not knowing what clips that could fit in some parts so ignore if most of the clips are from episode 8)
Btw at the 「またね」 and 「また明日」 part, I was originally going to put the same lines by both Nijika & Bocchi from the show but it sounds out of place so I scrapped it. Tho if I'm better at editing I could make it work and blend it along with the song without it sounding weird (but I'm not :P)
Another thing is that although the lyrics did say 授業 (class) / 放課後部 (after-school club) / LINE in some parts, I changed it to バイト (part time job or in this case I chose work) / 帰宅部 (go-home club) / LOINE to fit the terms in BTR
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akoichoi · 1 year
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something I love about the new Zelda game and it being a direct sequel to BOTW-
Okay. So playing BOTW, Zelda and Link's relationship always felt professional, at least, to me. It was a princess and her knight. And by the time the calamity started, their relationship 'ended' right when it started.
We see this in most of the memories, with Zelda brushing off her appointed knight and Link, stoically performing his duties and not getting personal with the princess.
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Link waking up after a hundred years and fighting Ganon felt like due diligence — redemption for failing as Zelda’s knight, a second chance to save humanity, and maybe a few side quests but that’s besides the point.
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I like to imagine Link's story in BOTW as an opportunity to become human, experiencing a life away from knighthood. He's finally experiencing a life that he never got to have. Zelda mentions a bit of Link's past in one of the memories. Specifically how his fate was essentially locked-in from birth. Like Zelda’s role as the princess of Hyrule, he was destined to be the knight that would seal away the darkness.
I like to think that him waking up from the shrine of resurrection as a literal rebirth.
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but TOTK. TOTK is where the real story starts. Zelda and Link have an established relationship that they've cultivated over the few years in between the two games. We see this in the intro of TOTK, where they don’t even have to exchange words or gestures to communicate. Their backs are no longer turned against one another and they’re working in true harmony.
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We immediately pick up that, at this point, the two are able to work as one. So the quest to find Zelda has some real weight to it.
At this point, Link (and the player) knows Hyrule and its inhabitants. Everyone is talking about her disappearance, as if Link is running everywhere, from town to town, trying to find any clue about her location. There's no need to explore the surface after doing it once, but he is running around everywhere, desperately trying to find her.
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And he is traversing the depths and climbing the skies; doing the absolute impossible just. to. get to where she is.
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mercless · 2 months
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what is talon's relationship with gragas in high noon ? what was their first impression vs. their current impression ?
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Funnily, Talon can't seem to pinpoint the first time they entered through the doors of the Crossroad Saloon. Chalking it up to a fault in their expansive memory (and maybe the amount they drunk to celebrate being at such a welcoming establishment), it just feels like the Saloon as been around... forever. Talon doesnt pay it much mind, beyond adding it to their suspicions on how the barkeep runs things. If they had a poker chip for every suspicion they had on Ol' Caskbreaker, they'd have a mighty fine haul.
But that's all they have on him after all this time; theories and hunches. What Talon wants to know is why. But he plays his cards close, and offers a fine array of beverages Talon would otherwise have difficulty acquiring. So they don't know what they first thought of him, but they think Gragas is a mysterious player in the game of life who has far more at stake then he'll ever let on. If you're not hellspawn or an angel, there's few things with a name left for you to be.
So they plays nice and to the rules in his domain, letting down their minor disguises and hanging their old duster by the door and enjoying the atmosphere quietly, if occasionally having their fun with a little, harmless tormenting of the other patrons. They don't mind not getting to intermingle with the departed souls, though. They prefer it this way then the situation on the Sulfur Rail. Although they don't remember their first time, Talon recalls the first few questions they had asked, because they'll never forget the fiery glare of a warning given back to them from the other side of the bar. But it hasn't stopped their curiosity; it's just made them more careful. Because even not giving an answer, gives Talon a lot to ponder over during the long stretches on the road later. They've tried all different kinds of angles to see how much or what Gragas knows; locations of angel hiding spots, ways to cure their affliction, and most recently, questions around the Harbingers. But with little give, all they've decided on is that he knows a little something about the old prophecy, because there ain't no way he's not believing in the legend forming before all their very eyes. They've even tried to converse with his devilish co-owner of the saloon, but it didn't take long to realise that that was a road they did not want to walk down. They try to keep a respectable distance from Evelynn.
For now, Talon has settled with their role as an inquisitive patron; becoming a slow drinker to not only whine to their paid audience (I doubt Gragas gives much mind to anything they say while sitting at the bar, anyway) to attempting to find a new question they haven't asked yet, that also won't get them kicked out - or worse. Although, there is the occasional push in a direction, or a hint to a clue to a theoretical answer given up. Just enough to keep Talon's interest, and to keep them following the path they need to wander down for everything to work out.
Also, It's not much but, Talon notices they're able to breathe just that little bit easier whenever they inhale that warm, alcoholic air too. Keeps the bile down, and the feathers from molting everywhere. (that doesn't stop there being down and ash being scattered about once they've left their seat though.)
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