#Factorio
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Here it is, the largest boi (or gal idk how to gender spaceships, is it like a regular ship ? idk) (yes it is named that, also sorry the quality is horrendous, it literally cannot fit inside the screen otherwise, she's so long help)
i won the game
only took 90 hours
still managed to get the achievement for beating it under a 100
dayum you need so much explosive damage to even attempt this
we also have : the chonker
shippy mc shipface (first spaceship built, I kept it intact because why not it's terrible but i like it)
behold : the Slightly Less Large Boi
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Factorio fan comic - Space Platform
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One of my mutuals (foss?) remarked that Factorio is the best videogame about colonialism, it doesn't overbearingly lecture and it doesn't explicitly tell you it's about colonialism, it directly invites you to see things from the viewpoint of the colonizer who landed in a new world and started extracting resources. If you know the game and look at the map here, you can trace a thought process embedded in the image that goes something like:
hmm, my rapacious industry (southeast) is upsetting the natives, maybe I should build some solar panels and restrain myself
hmmm, the solar panels are underwhelming, I'll build some guns and walls on my frontier to repel native raids instead
hmmm, those cliffs and lakes over there would be good chokepoints, I can drive out the natives to create a buffer zone
hmmm, the landmass ends there, conquering the entire north peninsula would be more convenient to give me a shorter border, I just have to cleanse it of the increasingly violent natives. gotta arm up heavily. Bring the earthmovers and deforestation, it'll be easier to draw straight lines on the map than keep working with the terrain at this point.
Diplomacy with the natives? the default interface presents no options for that.
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it's interesting how everyone calls out factorio for having the "don't forget to watch out for the natives!" line, but the Civilization series has always had the idea that there are "uncivilized" tribes randomly arranged around the map who serve no purpose and have no value and must be exterminated or they will continually attack your innocent settlers. it's okay, we called them "barbarians", because clearly some humans are just Orcs without culture who only exist to be killed.
Like, how are these not the same thing? Factorio at least has the weak justification that their natives are bugs who don't show any signs of having sapience, but Civ barbarians build settlements and develop weapons. The game just uses its rules to make it so you can't talk to them, you can only kill them or let them kill you.
Unlike, you know, the named civilizations. Even the most warlike civ in the game can be reasoned with, you can make treaties with a warmonger who is currently building nukes, but these nameless local tribes? they must be wiped out. There is no other option.
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when factorio players get bored, you get the model train set next to the steam turbine array

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Thoughts on Factorio and other automation games of the sort?
AUTOMATION IS FUN
BABA LOVE AUTOMATION
#baba is you#post is queue#ask is answer#factorio#dude i LOVE factory/automation games#shapes 2.... been looking at modulus too...#i know if i had satisfactory or factorio id never be a person again.#got that brand of autism
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Could stack inserter from Factorio kill Macbeth?
If Macbeth were to stumble into it on accident without direct input from the player, then yes, the Stack Inserter from Factorio could kill Macbeth.
In this case, it would apply for the Gender Clause and Unconventional Birth Clause, due to being a robotic arm, as well as the Birth Parent Clause depending on the identity of the player.
If the player DOES have direct input in the Stack Inserter attacking Macbeth (i.e. places it down for the express purpose of trying to kill him), then the Stack Inserter would be considered the murder weapon, and it would depend on the identity and origins of the player instead.
Here's a handy flowchart I've created to judge whether or not a non-sentient robotic contraption could theoretically kill Macbeth:
Thank you for your submission!
#asks#unconventional birth clause#gender clause#birth parent clause#debatable character#factorio#the “for fun” thing was put there to include things such as stabby the roomba and the knife wielding tentacle
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apparently they added new achievements with space age, which means for a brief window my achievement page is implying i have crafted twenty million green chips without ever building an assembling machine
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Oopsie i opened factorio and now its fucking 6
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How many Factorio engineers would need to live a cycle of constant and instantaneous death to hypothetically supply the factory with iron?
When you respawn, you are given a pistol, and 10 yellow magazines. Unfortunately for these engineers, their pistols will do them no good, nor will they help us. It's the magazines we want.
1 magazine is recycled into 1 iron plate.
Engineers take 10 seconds to respawn, and, again, spawn with 10 magazines.
For this scenario, we're going to assume that the engineers are deathly allergic to grass (just like their players), and die upon contact with Nauvis, and are immediately stripped of their items, tossing the pistols into the trash, and their magazines into recyclers, giving us a rate of 1 engineer death every 10 seconds, which should equal 1 mag per second which equals 1 plate per second.
Assuming that a normal base needs 4 full red belts of iron, and we have the convenient ratio of 1 engineer = 1 plate per second. 4 Red belts = 240 items per second, meaning you would need at least 240 constantly dying engineers to supply your base with iron.
Not including the steel.
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How I feel going on social media looking for friends to play games with
#you will be my friend#factorio#no man's sky#sekiro#elden ring#dark souls#bloodborne#elden ring nightreign#minecraft#osugame#who wants to play lethal company#powerwash simulator#webfishing#nitw#satisfactory#risk of rain 2#noita game#one piece#darkest dungeon#frostpunk#celeste#destiny 2#baulders gate 3#getting over it#deep rock galactic#ultrakill#your only move is hustle#firewatch#raft#astroneer
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i appreciate that alone out of popular video games Factorio goes to the trouble to represent the enormous tedium and massive infrastructure effort necessary to gather even scraps of fissile material from natural uranium deposits.
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> M E R R Y C I R C U I T S
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cities skylines 2 and factorio space age both coming out soon, be sure to check in on your weird transfem friends who have an unhealthy relationship with trains and don't seem to sleep. we will not be getting enough water
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