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pistonhyundai · 8 months
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Skate 2 at 15: Viva San Vanelona
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Skate 2 turned 15 years old this week, and I never stopped playing it. Even when the servers slowly went to hell and made it harder (eventually impossible) for you to skate with other people or watch their clips, I'd still feel the urge to boot it up and screw around. In that eight year stretch where it wasn't backwards compatible with modern Xboxes, I kept a 360 hooked up just so I could always have a way to play it, and even afterwards only felt comfortable unplugging it after buying a digital copy on the 360 marketplace so I wouldn't even need to put the disc in my Series X.
Not many games have this sort of power over me. More recent indie efforts like Session and Skater XL don't capture that same feeling, and even Skate 3, a game with a fair share of features you could only view as improvements to the series, can't quite be as absorbing. So what is it about Skate 2 that's made it a constant for nearly half my life? I guess you can start with the obvious: how it feels to play.
When I think about a lot of my absolute favorite video games—shooters like Quake, platformers like Mario and Sonic, or even a strategy game like Worms Armageddon—the through-line between them is clear: there's a simple joy to the fundamental movement of the game. It goes without saying that platformers live and die by their running and jumping, but Quake is similarly defined by its breakneck speed and movement tech, and even with Worms (where the standard ground movement is deliberately sluggish), the high-risk-high-reward flinging granted by the Ninja Rope item is so ubiquitous to the series that a lot of fans outright ignore entries that don't get its physics right. When something as fundamental as simply getting around in a video game is its own fun, it makes it very easy to play something just for the sake of it, and the Skate series embodies that quality.
Skate's analog stick-driven Flickit trick system is a contentious one depending on who you ask, and when you think about the skateboarding games that came before it, that's understandable. The immediacy of Tony Hawk's Pro Skater's "direction + button = trick" formula came to define the genre in the series' heyday thanks to its approachable, pick-up-and-play nature (even Hawk-era games striving to be more grounded and technical like Thrasher: Skate and Destroy still rely on similar button combinations for its tricks), so of course Skate's idiosyncratic control scheme and the nuance it provides isn't going to be for everybody. Should you overcome the comparatively steep learning curve, however, Flickit becomes immensely rewarding to work with. Getting around feels incredibly natural, and you're given an unparalleled degree of control over things like the speed of your flip tricks, the height of your jumps, and the motion of your grabs—all with movements of the right analog stick. It delivers a level of finesse and a connection between you and the board that feels like nothing else in the genre.
This depth the Flickit system provides (along with the generally higher risk of outright bailing) puts a greater emphasis on landing single tricks than your average skateboarding game. A rail, ramp, or gap is usually a means to an end as part of a larger combo in other games, but like how simulation racers in the vein of Forza and Gran Turismo contrast arcade racers by finding simpler joys in hitting a corner's apex just perfectly, Skate relishes the smaller moments, treating them as setpieces unto themselves. That perfectly smooth grind down a slanted staircase railing. The clean landing of a half-pipe transfer you put that extra bit of spin to. A miraculous rooftop drop onto a nearby incline. Having any one of these things go off without a hitch after throwing yourself at them repeatedly brings a sense of accomplishment that rivals any million-point Pro Skater combo (while the ragdoll physics and crunchy sound work ensure that failure is its own entertainment without getting too graphic), and it's something that makes you look at the world with a different eye compared to other extreme sports games; one that feels a little closer to an actual skateboarder's.
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Instead of thinking about how you can link your surroundings together for huge combos, you think about what looks and feels good, approaching individual landmarks from all angles to pick them apart, eventually getting off your board to drag nearby props over to either mutate the spot or slot the object in as the missing piece that makes something skatable with flair. Maybe you'll even want to edit the replay and upload it to the game's Skate Reel gallery of user-made photos and replays—or in these days of dead servers, save it manually with the Xbox's built-in recording. Each Skate game has scoring mechanics and career modes, all with the unique objectives and trappings you'd expect from them, but it's these naturally occurring, self-imposed "I wonder if I can do that?" moments that end up being the best challenges in the series.
And this is where Skate 2 really stands out from the other games in the trilogy as something special: its setting is perhaps as perfect a canvas for its gameplay as you can ask. New San Vanelona, a renovated take on the original game's city (the result of an earthquake that occurred in the Wii and DS-exclusive spinoff, Skate It), is a sprawling skate wonderland full of diverse environments, each brimming with unique opportunities to capitalize on. Every region has its own makeup that feels catered to a specific style of skateboarding: Cougar Mountain's hillside roads are made for careening down, the dilapidated buildings and rooftops of the Boneyard are begging for prop improvisation, and there are multiple skate parks and mega complexes that grant intoxicatingly big air. Proceed for a few seconds in any direction and you'll find an interesting spot to skate, an object to drag around for use in a setup, or some insane drop or steep road you can use to either set up a huge jump or simply eat shit after building up speed. Each location gracefully the flows into the next, with smaller skate spots peppered in along the way, making it incredibly easy to lose hours just mindlessly roving around the city, seeing what corners of the world speak to you at a given moment. The first game's take on the city is decent, but feels a little barren by comparison (it doesn't help that it lacks the moveable props or the ability to get off your skateboard, making it harder to set things up), and the third game's Port Carverton is segregated into three disconnected biomes that can't quite inspire the same creativity as New San Vanelona.
Skate 2's level design is so engrossing that some of its most memorable spots exist entirely by accident, never intended to actually be used. The series is no stranger to glitches, as I'm sure you've seen on YouTube, but it can be used for more than just funny highlights and bails. While they can end up spoiling the competitive aspect of the wipeout-based objectives, certain exploits can be used to bend the rules and get a little extra help in making something happen. Depending on the glitch you use, you can build up speed quickly in a tight location or launch yourself dozens (sometimes hundreds) of feet into the air, and more enterprising skaters can use this to reach new heights that give their surroundings a whole new complexion. One such spot is found by Slappy's skate park, an early-game location that's introduced to you via a roll-in drop that leads into the first major air you catch in the game. It's fun enough to mess around in on its own, but if you exploit a glitch to work your way to its adjacent rooftops, you can make it to the top of nearby hangar that just so happens to line up with the roll-in jump's landing. The result is an enormous leap that dwarfs that original roll-in gap, with a landing that grants you the kind of speed that lets you approach the nearby quarter-pipes and jumps in new ways, clearing huge spine transfers and even letting you jump from the ground to another nearby roof. It adds an extra dimension to what was already one of my favorite stomping grounds in the game, taking what was once well-worn territory over the top. Skate 2 has its own themes of anti-authority sprinkled in (an evil corporation controls the Financial District of the city and has capped rails and hired security to make places unskatable, something you deal with in the course of the career mode), but it's this kind of glitch-induced trespassing through half-finished outskirts of the game that really nails urban skateboarding's spirit of rebellious expression in a way that only video games could. That it was never intended in the first place only makes it that much sweeter.
The beauty of it all is that Slappy's is just a microcosm of what it's like to play Skate 2. It feels like every inch of New San Vanelona is littered with opportunities for all sorts of unique stunts and slams, and the result is one of the most gratifying emergent gameplay experiences I've ever had. For all the possibilities Skate 3 grants with its user-created skate parks and the ability to drop props into the world at-will, it just can't match the magic of Skate 2's four-wheeling wanderlust, and even with an upcoming new entry that has a promising focus on communal creativity (almost like some sort of skateboarding Minecraft), I wouldn't be surprised if I stuck with this game for another 15 years.
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govindhtech · 1 year
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The GPU performance of the Vector GP68 HX and Vector GP78 HX
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The Vector GP68 HX  FULL POWER GPU performance
No matter the category, whether it’s Street Fighter, King of Fighters, the Diablo series, or even racing games, choosing a character in a game may be challenging. The similar thing occurs while choosing a gaming laptop.
Strong movements or talents are obviously the most important factor when choosing one. When it comes to computers, a gaming laptop’s performance is its super move, and that’s what you want.
How does it function? Tested are three video games: Cyberpunk 2077, Forza Horizon 5, and Diablo IV. The performance of the new Vector GP68 HX gaming laptop outperforms that of earlier generations of gaming laptops whose GPUs lacked full power GPU settings since it uses the most recent hardware, an innovative cooling system from MSI, and new DLSS AI technology.
MSI uses their own MSI OverBoost Ultra technology to improve performance. The GPU can regularly function at its maximum capacity of 175 watts while the CPU is constrained to 75 watts, resulting in a combined power use of 250 watts when both the CPU and GPU are fully loaded with demanding gaming software. All 8 of the high-performance P-cores can sustain a clock speed of 5.2 GHz even in situations when the program only depends on the CPU!
It’s crucial to supplement the Vector GP68 HX’s GPU power with additional appropriate components in order to completely unlock and experience the maximum potential of this device. The GPU is used by games to compute a variety of things, including bullet trajectory, item degradation, water dynamics, wind physics, and pretty much the whole in-game world’s mechanics. Together, the DDR5 memory and NVMe SSD store all the crucial data, drastically lowering loading times. Additionally, the MUX switch architecture allows the GPU to transition from an indirect connection to a direct one with the display, resulting in an observable increase in gaming frame rates.
The thermal module, which lowers the temperature of the GPU and CPU via heat pipes, is one of the most crucial components. The MSI Cooler Boost 5 system has six.
The display panel acts as the only window through which you can see this game environment, and the FULL POWER GPU transforms it into a physical reality. As a result, the quality of the gaming experience depends on the screen’s accurate color representation and refresh rate. Smooth images are provided by the Vector GP68 HX’s high refresh rate display, which operates at 240 Hz and has a 16:10 aspect ratio. In addition, it accomplishes a 100% DCI-P3 color gamut, replicating the color integrity observed in professional studio environments. Alternate display choices are also available for the 12th-generation Vector GP67 HX model.
With the cutting edge Vector GP68 HX, you can take your gameplay to new heights. Get ready for a unique gaming experience.
News source:
Witness the performance of the Vector GP78 HX with FULL POWER GPU
Performance is a gaming laptop’s lifeblood, so you should start there. How does it function? Forza Horizon 5, Assassin’s Creed Valhalla, and Diablo IV are the three titles being evaluated. The performance of the new Vector GP78 HX outperforms not only previous generation gaming laptops, but even those whose GPUs are not operating at full power, thanks to the most recent hardware, MSI’s distinctive cooling system, and the new DLSS AI technology.
How is the performance defined? The GPU’s wattage is an obvious indication
The MSI OverBoost Ultra technology is one of MSI’s unique methods for enhancing performance. The GPU may be maintained at its maximum capacity of 175W while the CPU can be kept at 75W, producing a combined 250W of power when both CPU and GPU are fully loaded with games and applications. All 8 of the high-performance P-cores can be kept at 5.2 Ghz if the program just uses the CPU!
You also need additional devices that can match the power of the GPU in order to unleash and enjoy the Vector GP78 HX’s maximal potential. The physics of the wind, water flow, environment damage, how the bullet travels, and essentially how the game’s “universe” functions need GPU computation in games. All the information required to reduce loading times is stored in the DDR5 RAM and NVMe SSD. One more thing: the MUX switch design may change the display’s connection to a direct output from the GPU and increase gaming frame rates.
The thermal module, which cools both the GPU and the CPU, is one of the most crucial components. The MSI Cooler Boost 5 system has six.
The display screen is the lone window into the gaming environment, which is translated into reality by the full-power GPU. Therefore, the visual quality you experience relies on the display’s color realism and refresh rate. A 16:10 high refresh rate display with a 240 Hz aspect ratio is included with the Vector GP78 HX. Additionally, 100% DCI-P3, a studio-level color gamut, has been achieved by its color gamut.
Increase your competitive advantage in games with the innovative Vector GP78 HX. Prepare yourself for brand-new gaming activities.
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aqualineproducts · 2 years
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melongiggles · 3 years
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Playseat Evolution Gaming Seat Review
The Playseat Limited Edition Forza Motorsport 3 Evolution Racing Seat is the latest video gaming racing seat from the Playseat product range.
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When it comes to racing seats for video games, Playseat really sets the standards. The look and feel of an Playseat Evolution Gaming Seat makes you thing that you are on a racing track. Any racing video game will only be enhanced by this racing gaming seat. After a while you forget that you are sitting in your home and it starts to feel as if you are in the cockpit of a racing car. Want a specific color? You can find the best pink gaming chair for girls here. 
This racing chair is pretty much universal and can be used for pc racing video games, Xbox racing games, and for Playstation racing games. If you already have a steering wheel then you will be able to use it with this gaming chair. If you don’t have a sterring wheel for your racing games, then currently you can get one for free if you purchase the Playseat Evolution Gaming Seat from Amazon. You can also get $70 off the retail price of the Playseat Evolution Gaming Seat, but we don’t know how long this will last. Read TGC’s full Dowinx gaming chair review (http://www.thegamercollective.com/dowinx-gaming-chair/) to see if that’s a better option for you.
Playseat Evolution Gaming Seat Features Can be used with virtually any video games console or pc. It can be easily put away after using as it can be folded up to store in a cupboard or under a bed The Playseat Evolution Gaming Seat is constructed from reinforced tubular steel, and is robustly made to take all kinds of punishment. It has a total racing experience feel to it. The seat is made from black synthetic leather and has red piping stitching. It also displays the Forza Motorsport 3 logo on the rear and the front of the chair. The beauty of this gaming seat is that anybody from over the age of eight can use it. It has a eight restriction of three hundred pounds. So this is a video racing chair suitable for adults and kids. The seat cushions can also be removed easily if you ever want to wash them. It measures Measures 19.7 by 52.1 by 38.6 inches (W x H x D), and eighs just 44 pounds.
Playseat Evolution Gaming Seat – How Good is it?
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In our opinion and the opinion of people who have purchased the Playseat Evolution Gaming Seat, it is one of the best video racing car chairs on the market today. Not only does it look great, but it feels so realistic. What’s under your chair is important, too! Find out what the best gaming chair mat for hardwood and carpet floors is and see which one works best for your chair and flooring type.
The Playseat Evolution Gaming Seat has had some excellent reviews from real buyers at Amazon. We have yet to find someone who does not like the The Playseat Limited Edition Forza Motorsport 3 Evolution Racing Seat. It ticks all the boxes. Here is just one of the many reviews of the Playseat Evolution Gaming Seat.
Customer Review
A real solution for all the family gamers I must say that after years of lap held and table mounted steering wheels, this product is the best solution I have seen to date. It is very easy to use and capable of adjusting to fit everyone at home. Most wheel and pedal systems are easily installed and it is very stable and comfortable during use. Don’t forget to check out the available attachments for it.
The Playseat Evolution Gaming Seat price is normally around the $430.00 mark. However as we mentioned earlier you can save 70 dollars at Amazon, and also get a free Includes X-Box 360 Wireless Wheel Adaptor Kit.
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gruntydiecast · 4 years
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That Time Forgot: Chrysler Thunderbolt
I have a thing for old concept cars and castings Hot Wheels appears to have forgotten about over the years. So, why not combine them into a single segment? Our first installment of this segment talks about the Chrysler Thunderbolt, Chrysler’s halo car design for the 1990s that never came to be. I got the idea for this from a Motor1 segment that runs every so now and then known as “Concept We Forgot”, so might as well credit it now before we get on with it.
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The Thunderbolt was a front-mid-engined concept car designed in 1993 by GM designer Tom Gale, intended to be Chrysler’s halo car. According to Neil Walling, Chrysler's director of advanced and international design at the time, DaimlerChrysler had a program where they wanted to do a car that would be the epitome of each of their marques; these marques were Plymouth, Dodge, Jeep, and of course, Chrysler. The cars that came out of this design program were the Plymouth Prowler, Jeep Ecco, Dodge Viper and the Chrysler Thunderbolt.
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First presented at the 1993 North American International Auto Show in Detroit, the Thunderbolt stole the show at the DaimlerChrysler booth. The Thunderbolt was also fully functional; it was based on a lengthened LH platform that was used in the Concorde, Intrepid and 300M and was powered by an experimental 4.0L 32-valve V8 designed by Chrysler’s engineering chief at the time, François Castaing. The engine generated 270 BHP and was essentially a more advanced version of the engine found in the Eagle Optima. The transmission was a four-speed automatic, and ABS, four-wheel disc brakes and traction control were standard.
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The car was hand-built by a company known as Metalcrafters, which took the car from a one-fifth scale model built by Chrysler to reality within a span of eight months. The car was built of real steel and glass, with no plastic or fiberglass to be found. The engine was stuffed in the front; one half of the engine was in the actual hood secton, with the other half under the dashboard, making this a front-mid-engined car. The lines of the Thunderbolt were made to be somewhat reminiscent of the original 1941 Thunderbolt concept, which this concept recycled the name of.
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The interior for the Thunderbolt was highly advanced for the time, featuring power seats and enough legroom at the rear to comfortably seat four. An on-board infotainment system was also provided, including satellite navigation and a computer with video games. The cab forward design of the Thunderbolt helps to add to the legroom as well. At the rear, the car’s distinctive double bubble canopy also showed.
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After being presented at the NAIAS in 1993, the car may have gone on to be displayed at a number of auto shows, before finding its permanent residence at the Walter P. Chrysler Museum; with the closure of the museum in 2016, however, the Thunderbolt was subsequently moved into storage, and its current location remains unknown.
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Now, about the casting. The small-scale Thunderbolt was designed by a man you may have heard of: Mark Jones. Jones originally joined Mattel in 1986 but began designing Hot Wheels around 1993; some of the castings he designed include the following:
• Bugatti Veyron (2003 First Editions, 2003 – 2010) • Corvette SR-2 (2002 First Editions, 2001 – 2012) • Enzo Ferrari (2003 First Editions, 2003 – 2014) • Ferrari 250 LM (2007 First Editions, 2007 – 2009) • Flathead Fury (2005 Acceleracers: Metal Maniacs, 2005 – 2016) • Ground FX (2003 First Editions, 2003 – Present) • Hyper Mite (2001 First Editions, 2001 – 2013) • Mazda 787B (2018 Car Culture: Circuit Legends, 2018 – Present) • Nissan Silvia (S15) (2018 HW Entertainment: Forza Motorsport, 2018 – Present) • Pipe Jammer (1993 First Editions, 1993 – 1996) • Prototipo Alfa Romeo B.A.T. 9 (2006 First Editions: Realistix, 2006 only) • Volkswagen Käfer Racer (2017 New Models: HW Speed Graphics, 2017 – Present)
Jones left the Hot Wheels design team circa 2005 to go to Matchbox’s design team to design cars for the Real Working Rigs and SkyBusters lines, only to return to Hot Wheels in 2014, where he currently designs for the mainline and Premium lines.
This small scale replica of the Thunderbolt was introduced in 1998, alongside thirty-nine other models, such as the ‘65 Impala, Tow Jam, Customized C3500, Mustang Mach 1 and the Dairy Delivery. It was introduced in a silver paintscheme replicating that of the real Thunderbolt, with purple windows. From my examination, the Thunderbolt’s sloping roof section is plastic and appears to be snapped onto the windows. The rear of the double bubble canopy features the Hot Wheels logo cast in.
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Sometime between 1999 and 2001, the base was changed, now featuring copyright information pertaining to the Dodge Car Company; it appears that it was around the ‘00s where copyright or trademark information pertaining to a car manufactured by a certain few manufacturers had to be added to the bottom of the base was mandated (i.e. “TM GM”, “DCC” or “Chrysler Group LLC”).
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The casting received a total of eight releases, with the last release of this casting being in 2003 under the Highway 35: World Race series under the Wave Rippers team. Under its Wave Rippers guise, the car was given a number of embellishments in terms of specifications and performance figures; the cartoon version produces 670 BHP from an experimental V10 mated to conceal worm-drive propellers.
This casting has not been seen since its Wave Rippers release, although it was never officially retired under the Final Run Series (which has been on hiatus since 2006). It’s likely that this casting has been quietly retired, and will most likely never be seen again.
Now, I’m a big fan of the Thunderbolt, with its absolutely unique styling, but this was not easy to write about since the history of the Thunderbolt is so scattered. However, I hope this helps to provide the viewer with at least some history of the Thunderbolt, with all the various sources I could string up over the web.
- Grunty
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pape22pape-blog · 6 years
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Digital books Cars.
Current rumblings on the web recommend an auto producer, Faraday Future, can only be actually an incredibly pricey front end for Apple's rumored electrical vehicle. Grand Fraud Automobile Online players on all primary platforms mention that occasionally, everyone in their instance of the game merely goes away, causing the activity to ask them to shift to a populated circumstances. From a solely clinical perspective this will be interesting to possess some autos that are noted as self-driving cars and trucks and some that are not and observe whether various other road users react differently," Coelingh told the Observer. . These costs range from 49 cents to $3.99 per moment, based upon where you're taking a trip. My auto racing expertise is actually limited to smacking around in Forza 4 and fond moments of Road Rash as well as Demand for Velocity when I was actually wee, but I could still cherish the appeal of going actually, actually fast in pricey digital sports cars. Cards are utilized to go down units on a single-screen playfield, and they walk about as well as duff up foe devices, just before tackling your challenger's high rises. To get http://www.choisissanteblog.fr/colour-watches-prix-action-commentaires-du-forum-ou-acheter-une-montre/ from Pokémon GO, players should be willing (and capable) to journey to find other Pokémon styles, health clubs, and Pokémon stops. Coming from its hood lump to its own obvious slit-like lights and also back buttocks, this is actually a car that is actually created to appear fast a nimble instead of as an indestructible barrier with a taste for providing Nature a good knocking. One orderly thing listed here, when I programmed in my job as well as house deals with, the destination display automatically revealed a predicted trip opportunity to those places, having visitor traffic in to profile. Considering that some may wish to use the automobile charger only while others are going to merely want the A/C charger, that's probably. Google.com has actually garnered lots of promotion for loosing its driverless vehicles in Silicon Lowland and Austin - final month, police ceased among its own peapod-shaped autos for owning as well slowly. Upgrading the cars and truck body system lowers its own weight, however that at times leaves the cars and truck unqualified for some ethnicities. The very likely major issue for the cars and truck industry is that a current additional unsure economic expectation causes squadron drivers to be a lot more mindful in their investments of brand-new automobiles. Lawther stated the auto sector has actually helped make a sturdy demand" for authorities assistance for ₤ 100m to ₤ 140m of investment for a supply development fund to repower the source foundation" and build a native, sophisticated car parts sector in the UK. A driverless car may seem a threatening innovation to some folks - however it really isn't visiting rape you. I did my greatest to dismiss any sort of discomfort that appeared after smaller car crashes in GTA V. Then I blew up of an auto fully for the very first time. Google itself expects to have self-driving cars on the roads by 2020, nonetheless this doesn't want to come to be a car manufacturer on its own, rather likely licensing the technology to various other companies. There's a pointer through the navigation image at the top from the monitor, which launches a blue pipes to reveal you simply where your online cam viewpoint can travel. The information presentation listed below really isn't as glittery as Samsung's Flipboard-based food selection, which is actually likewise the leftmost Android food selection on the Samsung Universe S7 and also Universe S7 Edge Apple saves the magazine-style accounts for its own brand-new iphone 9 Updates application. This is a thoughtful consider travel in that this appears to entail a ton of considering taking a trip. While the future is accurately with Android Automotive when that concerns obtaining every person to leave their Android phone alone while steering, this is actually still going to be an even though prior to such ability remains in everyone's vehicle In chat along with Paul Theroux, Pico Iyer said this is just what he delivers w This is actually an interesting mix from remarks concerning traveling as well as travel writers. Then, in the last phase, he provides readers a list of 10 pieces of advice on taking a trip. Ensure to contact your insurance policy company-they are actually extremely unlikely to cover harm as well as could also possess omissions for strongly coveted things- including the ipad tablets. For budget-conscious vehicle drivers that travel to the continent at least yearly, pair of broker agencies are actually contending to offer the least expensive failure recuperation service out there. I've never ever observed an automobile enter a condition where he desired a guidebook, yet I have actually remained in places where I longed for a vehicle. The update included small graphic tweaks, new chauffeur aid technologies and also, most importantly, VW's 2nd production, modular infotainment system (MIB) that delivers Apple CarPlay as well as Android Automobile right into the crease. I've consistently been a proponent from obtaining the trip insurance coverage for scenarios such as this but, fortunately, have actually never had to utilize that. I'm glad to know it in fact does work. If you assume you may lose the brand new apple iphone in a lake never ever to become viewed once more, you need to definitely take into consideration the extra pricey apple iphone 6 insurance coverage plans. But that appears as soon as they offered the T20 and also observed that individuals acquired it, they figured that they could possibly only value every new tremendously automobile at like 2 mil as well as that would not matter. I likewise discovered that any time Android Automotive would escape from the Verizon variation from the Universe S6 Advantage, this was buggy and slow-moving. Our company explore the Net and here our team produced some of the most effective Photoshop tutorials with techniques on ways to mod an automobile. Android Vehicle (as viewed in a 2016 Chevrolet Sparkle) will definitely be on call on the 7-inch infomercial units initially, and also the 8-inch devices later in 2016. At that point you complete which vehicle kind you want, other particulars, including payment relevant information. The good thing about Android Car is that if you are actually a skilled Android individual, there is actually a sense from knowledge. He informed me that he recognized, but he was gone to vegas for the weekend, as well as where else could possibly he station his auto firmly, get his automobile serviced, and also receive a free car wash for under 100 bucks for 3 days. Unlocker is actually a convenient remedy to secured documents - mount this (evading the automatic toolbar roguishness in the installer), dig up the file you are actually attempting to erase, right-click this, and locate Unlocker in the circumstance menu. Touch the Options food selection switch (the three dots in the higher right), at that point tap Electric battery optimization. The good news is, that's no more the only means to use Android Vehicle, as currently the application itself may make your phone or tablet computer plenty helpful in any automobile. Even though the hack might be carried out remotely, that can only be fixed along with bodily accessibility to the car, forcing Fiat Chrysler to upload USB keys to damaged managers, or inquire to deliver their vehicles in for upkeep.
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aion-rsa · 4 years
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How Xbox One Shaped the Future of Console Gaming
https://ift.tt/3plyw92
I never owned an Xbox One, and to be honest, I’ve never really regretted that decision, even as I prepare to get my hands on the Xbox Series X.
In some ways, the legacy of the Xbox One is defined by shortcomings. Microsoft’s infamously botched reveal of the console was lowlighted by the console’s investment in the now-defunct Kinect peripheral as well as its apparent dependence on a constant internet connection. And even though Microsoft addressed most of these issues over time, the tech company faced one problem it never entirely solved: an inability to consistently deliver compelling exclusives.
From Sunset Overdrive to Forza Horizon 4, there are definitely Xbox games from the last generation that you need to play that you can’t on a PlayStation 4 or Nintendo Switch. The problem is that there just never seemed to be enough Xbox One exclusives released in any given year. The GameCube suffered from a similar problem, but that console is at least fondly remembered for gifting the world with some all-time great games. It’s highly debatable whether there are any Xbox One console exclusives worthy of that honor.
All of these problems — and other factors, such as Microsoft’s continued struggles in certain international markets — led to what many see as a sound defeat for the Xbox One in the console war against the PS4. The numbers are never quite as bad in that area as some fans would lead you to believe, but the fact remains that current tallies suggest that PlayStation outsold Xbox in the last console generation at an almost a 2:1 ratio. When you’re talking about a margin as substantial as that, it’s easy to argue that something went wrong.
That’s the fascinating thing about the Xbox One’s legacy, though. It’s the rare video game console that deserves to be remembered as much for how it benefited those who owned it as it benefited those who did not.
The reason I can tell you about the Xbox One’s great exclusives despite never owning an Xbox One is that I got to play most of them on PC. While Microsoft has always had a closer relationship with PC gaming than other console manufacturers, the Xbox One was the console that broke down nearly every barrier that kept certain titles on consoles in the apparent hope of tempting PC gamers to purchase a new device for just a handful of games. It’s not a stretch to suggest that Microsoft’s success in the current PC market is a big part of the reason why studios like Sega and even the PlayStation team are supporting PC gaming in ways they never did before.
Remarkably, Microsoft’s continued support of the PC platform may be the least impressive example of the company’s two greatest virtues during the Xbox One generation: accessibility and consumer-friendly ways to play on the platform. 
When I say accessibility, I’m of course talking about the Xbox team’s initiative to develop devices, such as the Adaptive Controller, that allow gamers with various disabilities to enjoy the titles they love with as few restrictions as possible. This is something that Microsoft doesn’t always get enough credit for (likely because it’s another measure of success that can’t be measured in sales figures alone), but it’s arguably a big part of the reason why we’re seeing so many developers work to include expanded accessibility options in their games. 
But I also want to use the word in a broader sense. The fact remains that Microsoft championed accessibility during the Xbox One generation in ways that Nintendo and Sony often did not. 
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Xbox Series X vs. Baby Yoda Size Comparison Will Make You Forget About the Fridge
By John Saavedra
Microsoft began supporting cross-play at a time when Sony was arguing that the feature wasn’t good for its userbase. Sony eventually relented, especially as cross-play games like Fortnite and Call of Duty Warzone grew more popular, and gamers now expect nearly every multi-platform multiplayer title to have some kind of cross-play functionality.
The Xbox team also began developing cloud gaming technology when many still rightfully believed it was a pipe dream. But with services like Google Stadia, Amazon Luna, and NVIDIA GeForce Now, it’s clear Microsoft was ahead of the curve on this one. Even Sony confirmed in 2019 that it has partnered with Microsoft to further the advancement of cloud gaming on the PlayStation platform.
Microsoft also championed the importance of backward compatibility at a time when players had surrendered to the idea that the only way to play classic games on modern consoles was to purchase remastered re-releases. The company’s efforts in that field may be part of the reason why the PS5 will feature a (comparatively limited) backward compatibility system that the PS4 infamously lacked. With extensive backward compatibility options on Xbox Series X, Microsoft remains at the forefront of innovation in terms of finding new ways for more people to play more games than ever before. 
Of course, you can’t talk about Microsoft’s consumer-friendly innovations without mentioning Xbox Game Pass. A “Netflix for gaming” has always been a hollow talking point, but Microsoft has made great strides in offering a service that almost replicates the streaming functionality of Netflix, especially with the cloud-based Xbox Game Pass app on mobile devices. Game Pass has cleared many of the hurdles of starting a gaming subscription service while also proving their growing necessity. Thanks to Game Pass, the idea of buying one $60 (or more) game at a time is beginning to feel archaic.
Game Pass wasn’t the first video game subscription service, but it was one of the first to feature the right combination of features and compromises. No, it doesn’t let you stream game on consoles, but it does let you download them with the option of purchasing them later at a reduced price. It even debuted for under $10 a month even though similar services proved that Microsoft could have easily charged more and few would have batted an eye, which is still a highly competitive price point when compared to other services.
From the very beginning, Game Pass was designed to be functional and accessible. Microsoft’s philosophy was that if you got people to try it, they wouldn’t want to go back. From there, the company grew Game Pass in ways that nobody anticipated. Who would have thought that Game Pass would eventually include day one Xbox exclusives at no additional cost? Who would have thought that Game Pass would grow to feature titles from EA’s own subscription program? It’s no wonder the service now boasts 15 million subscribers across all compatible platforms. The service is simply one of the best deals in gaming, even if you don’t own an Xbox and want to use it on PC.
If you break down all the ways that Game Pass eventually grew into the greatest subscription service in gaming, you’ll find that nearly every milestone was something that was ultimately good for Game Pass subscribers. Game Pass has proven to be valuable for Microsoft in ways that the Xbox One hardware never really was. It’s a big part of the reason why the next-gen console wars likely won’t be measured purely in terms of hardware sales. As the industry becomes increasingly reliant on engagement as its primary metric, it becomes harder to deny the long-term value of a service such as Xbox Game Pass. Even PlayStation Now has struggled to compete, largely due to Sony’s hesitance to port day one exclusives to the service. 
That isn’t to say that Microsoft has been perfect or that it’s making all the right moves across the board. The Xbox Series X’s limited launch library shows that Microsoft hasn’t quite remedied its software shortcomings. And while the company’s acquisition of Bethesda might seriously beef up the next-gen console’s first-party lineup, the deal has also left gamers with serious questions regarding whether Microsoft will do the “consumer-friendly” and make future Bethesda titles available on competing platforms. When it comes to the games, Microsoft has to figure out how its going to balance accessibility and exclusivity in a way that makes sense for the fans and (let’s be honest) the shareholders.
When I think back on the legacy of the Xbox, it’s difficult not to view the mistakes Microsoft made through the lens of how it learned from those same mistakes. You could argue that the early version of the Xbox One was a little too forward-thinking for its own good, but I’d say that the biggest problem with the early days of the Xbox One was Microsoft’s inability to convey what it was trying to achieve. With its eyes on the future, Team Xbox overlooked what people wanted in the present. It would have been easy for Microsoft to stubbornly stay the course, but the company instead opted to admit what it did wrong, take a step back, and make sure the issues were addressed before it tried to take a bold leap forward again.
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You may not have owned an Xbox One, either. You may have no real desire to purchase an Xbox Series X based on its current library of games. Yet, when we look back on the evolution of console gaming, it’s going to be hard to deny that the Xbox One paved the way for a more exciting path forward that will continue to unfold in the next generation. 
The post How Xbox One Shaped the Future of Console Gaming appeared first on Den of Geek.
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plufim · 7 years
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E3 2017 predictions
E3 predictions
In general these come from my thoughts, but also include ideas I’ve heard floated around the web which I completely agree with. Avoiding the already announced/leaked stuff, since that’s not fun!
I’ve sort predictions for all main presentations into 3 different categories based on likelihood (“Lock it in, Reggie” (very confident), “50/50” and “swinging for the fences” (super unlikely but I gotta go all in)). Also, because I’m Connell, this skews Nintendo, but I do have thoughts on everyone! And almost entirely positive ones!
These are in order of the presentation times, hence Nintendo being last. Oh, and a shadow drop is an unannounced game or feature being available for download immediately.
General Predictions/Trends:
- One final push for remastered collections.
- The PC gaming show will be a shit-show again.
- After “Seven Nation Army” did so well for the Battlefield 1 trailer, at LEAST 3 other trailers will use a contemporary song for a game set in another time.
EA:
Lock it in, Reggie:
- Need for Speed will have a Cops vs Racers mode. Because it is always the best thing. Shutting down fools for daring to turn MY roads into a race track is always the best.
- FIFA presentation will not mention the Switch version at all. Info will only be turned up at the show floor, with 2-3 units available. There will be a very simple token minigame so they can justify it as being “built for switch”, but it is 99% the PS3/360 version.
50/50:
- Mass Effect 1-3 Remastered collection, for PS4 and Xbox one. Designed to win back trust from gamers who were burned hard by Andromeda, which really damaged the brand. This leads to my further prediction (not for this though) that ME5 then connects both stories together, where the Andromeda crew find a device that allows them to send a message with information back in time to Shephards brain and bam, you’re playing with the character’s people liked again.
- Sim City. It’s been long enough since the last Sim City, which was disastrous. Time for EA to show they learned from their mistakes and can take on city: skylines
 Singing for the fences:
- Mass Effect Trilogy also for the Switch. Despite the only support being a terrible FIFA game thus far, the actual sales of the system will be seen as an opportunity… to sell old games again with very little extra work. Perhaps some token amiibo functionality in the character creator.
Microsoft:
Obviously, this will be all about Scorpio. Every game will make a point to include something about how the Scorpio version is enhanced. Also apologies, don’t really have much
Lock it in, Reggie:
- Forza 5.
- Scorpio will have VR featured heavily
 50/50:
- Scorpio’s final name will be: Xbox Scorpio. Microsoft is done with numbers.
 50/50:
- It will be revealed that Scorpio, unlike PS4Pro, will have games exclusive to it.
 Swinging for the fences:
- Crackdown demo shadow drop
- Exclusive John Wick videogame for scorpio
- BATTLETOADS
Bethesda:
Lock it in, Reggie:
- Wolfenstein Titan(?) official reveal.
- Prey DLC chapters.
 50/50:
- Switch Skyrim has Zelda content in it. Because why else would someone pay $60 US for this game for a third time?
- Elder Scrolls VI revealed. Will feature at least 2 of the regions. Possibly Elsweyr and Valenwood
 Swinging for the fences:
- Elder Scrolls finally bring back the Dwemer, either by reviving them or setting it in the distant past.
Ubisoft:
So… most of this conference is already leaked, but still…. Uh… hm. Well here’s a few somethings.
Lock it in, Reggie:
- Rabbids/Mario will have a CG teaser. Gameplay saved for Nintendo.
 50/50:
- On stage reveal for Farcry will include not only making fun of the people who got so angry that the villians are a white Christian cult, but there will be an embarrassing on-stage play where people pretend to be storming the stage to protest the treatment of horrible people.
 Swinging for the fences:
- A switch exclusive Assassin’s Creed side-story, much like they did for Vita around Assassin’s Creed 3.
- Rabbids/Mario features a cover of “All Star”, covered by Rabbids themselves, because this game will be drowning in memes. And I will hate this while secretly loving this.
Sony:
Lock it in, Reggie:
- Sony saves IO interactive, Hitman 2 will be PS4 exclusive. Microsoft SHOULD do this, but… this feels more like a Sony move.
- MASSIVE Spiderman blowout, including a lot of show floor stuff. Playable demo. No tie in to the movie, but instead a new story with Goblin and the sinister 6 as the villians. And there’ll be some shitty day 1 pre-order crap, probably involving a Black Cat side story. F4 will cameo, but play no major roles – however Insomniac will be building a shared games universe. Yes, even with the Squaresoft stuff.
- Bloodborne 2. It will happen.
50/50:
- A real, honest to god Kingdom Hearts 3 trailer, with worlds revealed, including Moana and Frozen.
- Shenmue 1+2 Remastered announced. With Shenmue 3 delayed (and that having been inevitable for some time), this would be a smart move to capitalise on the clear demand for more Ryo.
- Another Last of Us Part 2 teaser, but no gameplay yet.
- English Dragon Quest XI release date, mid 2018.
- Red Dead 2 trailer, first with actual gameplay. I also think this will reveal that Zelda-like free climbing is being implemented.
 Swinging for the fences:
- The vita returns as a phone. The switch has shown portable games are still viable, vita has some life in Asian territories, and Sony want to keep the remote play train going. Destined to still fail? Probably! But let’s not let reality kill HYPE.
- Last of Us Part 2 prelude chapter available now, for free. One hour of set up, basically a demo. But that’s what they do to get the kids excited.
- Spyro Trilogy remastered. Activision gotta do something with the guy.
- Red Dead 2 trailer showcases a train heist. I LOVE train heists.
Nintendo:
In general, there won’t be much or any 3DS. They’re getting a lot of that out of the way this week already.
Lock it in, Reggie:
- Xenoblade 2 is not delayed, December 2018. Playable on show floor.
- Mario Odyssey for October 2017. Massive show floor presence.
- Mario Kart DLC, same format as for WiiU – 2 packs of tracks, but this time it’s 8 racing and 2 battle tracks, as well as 3 characters and karts each. A shadow drop of the ability to buy the
- Zelda DLC part 1 shadow drop. Teaser for the rest of the DLC.
- Picross Switch, available now. Not Picross 3D though, they’ll hold off on that.
- Rabbids/Mario gameplay demo
- Dragon Quest XI for Switch officially announced
- Everyone on stage will wear goofy hats because of Mario Odyssey, because hats is a big thing in that game. Hats will grant abilities.
- Splatoon 2 test fire round 2 will be announced to begin the next weekend, with significant tweaks.
- New ARMs content announced, with new ARMs avaialable immediately and
50/50:
- Massive update to switch UI, shadow dropped. Includes multiple UI styles, with Badge arcade built in for further customisation, folders, linking to old Nintendo friends lists, musical themes. Further themes will be on eshop going forward, like 3DS. And finally, this also includes the new online system, hence the new details revealed about it last week.
- Animal Crossing Switch. Early 2018, with much improved social features. Massive amiibo functionality, much like New Leaf now has. It’ll have a new hook, not sure what though. My guess is some Sim City style mayoral stuff like setting up and supplying utilities.
- Warioware Switch, holiday 2017. It’s been a while for the Rhythm Heaven/Warioware team. I NEED THIS ONE NINTENDO.
- Smash Brothers 4 Switch, Q2 2018, rereleased with the best levels from the WiiU and 3DS levels, plus an expanded single player mode. It’s just too crowded for this game yet, but they don’t need to hold off for too long, because it’ll be an evergreen. There will be a teaser though, starring Inklings, Ice Climbers and Spring Man.
- Mario Maker Switch for Q1 2018. It can’t release this year, it needs space away from Mario Odyssey. The game will include a new “switch” block which when hit in game alternates the game style. There will also be playable Mario, Luigi, Peach and Toad for each game type, each with different styles, and a different switch block or pipe that changes your character mid-level.
- Skyward Sword HD for switch, with optional non-motion controls for boring people. Q2 2018.
- Partnership with Activision to make an Amiibo action game. You might think this is a swing for the fence, but: Toys for Bob is out of a gig right now. And this would sell better than any recent Skylanders game. Activision would release special versions of select characters, so they can get their cut from the toy sales.
- Donkey Kong Country Returns 3, Q1 2018, by Monster Games. They’ve been quiet for a while, they ported Returns to 3DS, they assisted Retro on Tropical Freeze, this is what they’ve been working towards.
- Dead Cells announced for Switch.
- Layton Collection announced… for phone. Lady Layton western release date.
- Retro’s game. And it’s NOT Metroid, but a sci-fi Western RPG.
- This is a long shot, but T2 is relatively impressed by the switch, so: GTA5 for Switch. With a chunk of the DLC included.
- Switch Sports, holiday 2017. The return of the king. All the games as released for WiiU, plus a few from Wii Sports resort (airplane), with additional modes for each sport. I do have a “swinging for the fence” on this though…
 Swinging for the fences:
- …Wuhu World. Remember Pilotwings 64? Where Little USA was a huge island with different activities, sights to see, and so on? Well, take Wuhu Island, scoot up the detail and resolution, include the small surrounding golf islands, and add a few other themed islands the same size as Wuhu (snow island, city island, etc). It’s a free game where you get the islands and one activity per island, and can walk/drive around each island. Dotted around each is various locations that count as home bases for various sports/vehicles from Wii Sports, Pilotwings and some new items. Each of these is paid, and comes with various different modes and missions. This could be further expanded over time, and allows Nintendo to make money from series that could no longer be sold alone.
- Mario Kart DLC includes mission mode, which is available day 1 with missions on existing courses and expands with the DLC.
- New 2D Metroid by a small team from within Retro. There is a 3D game teased to be in the works also, but not from Retro.
- Splatoon 2 Octoling content and Amiibo, including Octoling mascots. I need this, Nintendo.
- EXCITE. TRUCK. 2.
- Nintendo Pinball. Remember Pokemon Pinball? And Metroid Prime Pinball? That but across multiple Nintendo series.
- Sonic and Mario All Stars Racing Transformed. Sumo has to have been making something aside from Snake Pass, and Sonic Racing 2 sold extremely well on the switch.
- Assault Android Cactus Deluxe for Switch. I believe in you Tim! Even if you aren’t even attempting this!
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savetopnow · 6 years
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2018-03-25 04 GAME now
GAME
Attack of the Fanboy
Xur Exotic Items and Location in Destiny 2 This Week
A Way Out Review
God of War goes Gold for PS4
New ESO Expansion Will Take Players to Summerset
PlayStation Top Console in February but Nintendo Switch on Record Breaking Pace
Brutal Gamer
DST’s Avengers: Infinity War Minimates are hitting stores
March 28th Valiant Previews include Shadowman and X-O Manowar
Starlin and Davis’ Thanos graphic novel saga continues this fall with Infinity Conflict
Nintendo Download: A Bolt of Brilliance!
Playmobil The Real Ghostbusters Ray Stantz Skybike (Toy) Review
Game Banshee
Mike Laidlaw on Dragon Age IV and Departing BioWare
Ultima Online Creators on Revolutionizing Online Gaming
The Banner Saga 3 Interview
System Shock Remastered Edition Interview
Neverwinter Nights: Enhanced Edition Patch v8166, Livestream Recap
Game Informer
Get A Free Ticket To Hitman's Sapienza This Weekend
What To Watch This Weekend: Street Fighter V, Rainbow Six Siege, And PUBG
Replay 300 – Batman: Arkham Asylum
Weekend Warrior – To Claim Back The Throne
EA Is Hiring For An Open-World Star Wars Game
Game Watch
Warhammer: Vermintide 2 Review
We're Giving Away 5 Copies of Action-Adventure Beast Quest - And It Couldn't Be Easier To Enter!
The Best Surviving Mars Mods
Ion Maiden Secrets Guide - Defence Farce & Washington Wasteland
Warhammer: Vermintide 2 Patch Notes - Patch 1.04.1 Released
Gematsu
Level-5 CEO teases MMORPG-scale 20th anniversary title
SNK Heroines: Tag Team Frenzy arcade version announced
God Eater: Resonant Ops opening movie
YU-NO remake coming to Switch, PC
God Eater 3 to be released for PS4 and PC, second trailer and first gameplay
IGN
Sea of Thieves: How to Find and Defeat the Kraken
How to Find Chickens, Pigs, and Snakes in Sea of Thieves
13 Things Sea of Thieves Doesn't Tell You
How to Earn Titles in Sea of Thieves
9 Things Ni No Kuni 2 Doesn't Tell You
Niche Gamer
New Detroit: Become Human Preview Introduces All Three Protagonists
WWII RTS Sudden Strike 4 Heads to Xbox One on May 25
Western Release for 428: Shibuya Scramble Delayed to Summer 2018
Robotics;Notes Gets a Western Release
Fire Pro Wrestling World PS4 Western Launch Set for Summer 2018
Nintendo Life
Talking Point: What Games Are You Playing This Weekend
Super Mario Happy Meal Toys Are Coming Back To The UK This Summer
Feature: Aiming For The Stars With OPUS: Rocket Of Whispers Developer SIGONO
Review: Gekido Kintaro's Revenge (Switch eShop)
Video: Grab A Cuppa And Enjoy 15 Minutes Of Little Dragons Cafe Footage
PC Invasion
Ni No Kuni 2: Revenant Kingdom PC Technical Review and Options
Adventure across a dried-out seabed in FAR: Lone Sails this May
The Crew 2 launches in June on PC
Mechwarrior 5: Mercenaries gets a Biome video
Overwatch’s next hero Brigitte launches next week on the live servers
Playstation Blog
PlayStation Blogcast 285: Like Father, Like Son
The Drop: New PlayStation Games for 3/27/2018
Share of the Week: Portraits
Q&A: Cory Barlog Talks God of War Origins
Kratos and Atreus: It’s All in the Family
Reddit Gaming
Who's ready for the new smash game?
At last, you find a solution
When u play unity
(Interesting title)
I designed a Smash Bros moveset for the pipe from Mario Bros (joke)
Xbox News
Next Week on Xbox: New Games for March 26 to April 1
This Week on Xbox: March 23, 2018
The GTA Online: Southern San Andreas Super Sport Series
Highlights from Microsoft at GDC 2018
Tune in to the Forza Racing Championship 2018 Pre-Season Invitational on March 24 at 10 a.m. PDT
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The Significance From The Mobile World wide web" A Lesson Learned Via David Thorne's Laugh Mails.
The action comes below a year after Facebook's Free Fundamentals was actually closed down by the Indian authorities. Although our company think of mass media" like television, radio and also newspapers as components in our lifestyles and also in the media economic situation, states The Financial expert, the mass-media era right now seems like a aberrant as well as fairly quick time period that is actually involving an end." As media as well as releasing ended up being one thing any individual may do, whether on their weblog or even via various other social resources such as Twitter or even Tumblr, media business are must transform themselves to capitalize on this phenomenon-- as well as to survive. That is actually opportunity to begin believing past the web-page standard, and think about social networking as part of a much larger adventure," one that begins to combination the most ideal of online and offline globes. Your social networking goal as well as technique: Your social networking target is actually to communicate, produce and speak chat: hunt chats, start new chats, prepared alerts to track your title, find brand new techniques to hook up. Luckily, our home system (in bold) gones on 5GHz, so our company do not possess a lots of competitors in our location yet-- yet I pity my sad next-door neighbors which get on channel 11 on the 2.4 GHz band. Adi Tatarko is actually the Chief Executive Officer and also co-founder of Houzz, the leading platform for residence renovation and design, bringing together both experts as well as house owners through mobile phone, nearby and social devices. Sites and also solutions like Mixi, Gree, and Mobage possess long offered their personal spins on social games, frequently in cooperation along with conventional video gaming titans like Square Enix, SEGA, and also Capcom.
Tumblr media
He is actually an adjunct instructor at Rutgers College, however the majority of evenings of the full week, he's the person telling me I suck at Dota 2. Most of individuals I have fun with now, I met by means of Dota or Game, only comparing activities in looking-for-group stations. You've obtained your internet multiplayer, where you're embodying your clan or your club or even your nation in a league, and you are actually going up and down. You may change result degrees off software if you are making use of the 1866 with a personal computer or an Apple Airport terminal Express-type device. There are actually already social activities in the pipe that guarantee to carry out this, one of the most notable at present being the as-yet-unnamed shooting task under growth at U4iA, a staff started by Dusty Welch - a man which aided create the Call of Responsibility brand name right into the leviathan that this is today. When pushing free of cost web gain access to in India, ucweb is most likely to manage in to regulative problems. If you crash your Forza vehicle into a wall surface, you don't wish to find your lorry carrying on with to the opposite side from the views for the next three or 4 frameworks (also much longer on those unpreventable net missteps) till the natural science running on the cloud return with the relevant information that you've crashed. Is actually entirely a music solution, while Twitter really isn't actually a social media in all - this is actually a one-to-many program device, which really isn't pretty the very same point. Lower than a full week after the Us senate voted to encourage access provider to with ease discuss exclusive user records along with marketers, your home has actually turned up, too. http://unmodedeviesain.fr/bioxyn-prix-avis-forum-acheter-amazon-site-officiel-fabricant/ that one needed to catalog every thing was coming from an age when our experts possessed time on our palms to explore that brand new thing contacted a laptop. In 2007, I was actually a proud proprietor from a jailbreaked iPod Contact 1G. It can play music, online videos and also along with a little aid coming from my MacBook Pro's Wireless sharing feature, could possibly surf web. EuroSmartz PrintBureau" - The conveniences of printing straight off an iPhone to a Wi-fi ink-jet printer when there is actually no computer all around is apparent. Not merely do they strangle your speeds for nearly all filesharing uses, but they likewise have some very bad velocity deals.
There's additionally no mention of social media combination, yet I could just visualize a number of the artistic accomplishments, thus with fingers crossed maybe that will be actually can be found in the future also. This one-day association will unite the brightest minds in media, consisting of web content makers, technology leaders, business people, social media sites managers and also writers. Aside from losing the tedium off jobs like exploring a mountain range of calls or even recording notions just before they run away, the app likewise combines with the popular IFTT to cause recipes for traits that exceed the scope from your apple iphone, like switching on Color illuminations or readjusting your Home thermostat. However that is actually certainly not social TV. This is actually a straightforward energy, and there is actually no must add on an entire number from excessive bells and also whistles merely to keep people glued to an app. This isn't necessarily related to quicken, as well as it's challenging to reason off Akamai's records regarding net protection. That's a great velocity exam, by the way, due to the fact that this does not depend upon Caffeine or Adobe Flash.
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aqualineproducts · 2 years
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Product Range
Plumbing, Gas Fitting, Roofing, Backflow, Drainage, Forza Piping Systems And RELN Surface Water And Groundwater Systems
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olivereliott · 4 years
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Taste of Tsukuba: A classic Suzuki GS1200SS race bike
If you like to play Gran Turismo or Forza Motorsport, you’ll know the Tsukuba circuit. It’s hugely popular with the street tuner guys, who use it for ‘time attack’ sprints—and it’s also home to some of Japan’s biggest motorcycle races, second only to the Suzuka 8 Hours.
In May and November every year, the circuit hosts the famous ‘Taste of Tsukuba’ races. These are open to classic race bikes, and the array of the machinery lined up on the grid is mouthwatering. And when racing restarts in Japan later this year, one of the bikes on the grid will be this freshly built Suzuki GS1200SS.
It’ll be piloted by American Jason Fullington, an old friend of Bike EXIF since the days when he worked at ICON Motosports in Portland, Oregon. For the past ten years he’s lived in Japan, and spends his weekdays running the importer AFG Motosports. At nights and weekends, he’s testing road bikes for global magazines, building race bikes for himself, and hitting the local tracks.
Jason’s latest track weapon is this GS1200SS, which is configured to run in the Formula Zero class at Tsukuba. That means it’s a very cool mix of old and new tech, and right up our street.
“There is some modern technology, but Taste of Tsukuba bikes are mostly ‘historical’ machines,” Jason tells us. “If you are a motorcycle lover of the old school, this event is the absolute best in Japan. The races draw in celebrity riders from around the world, including greats from WSBK and MotoGP.”
With 100 horsepower on tap and a dry weight of around 460 pounds, the stock GS1200S is an excellent choice for a fun track bike. “It took me several years to master the Tsukuba circuit on my Aprilia RSV4RF, so I was ready for T.O.T. battle,” says Jason. “But finding a spec T.O.T. machine for sale is almost impossible. So you must make one from scratch, and the older bikes in Japan have a price premium.”
Then Jason had a stroke of luck. At the circuit, he met local riding legend Hiroyuki Funaki, who owned a GS1200SS modeled to look like the Suzuka 8 Hours GS1000s from years past. “I told him how much I loved that bike. Then the following day Funaki-san messaged me, and said, ‘Do you want it?’ My jaw hit the floor.”
Jason picked up the Suzuki the next day. And because the May T.O.T. race was cancelled due to COVID19, he had time to turn the GS1200SS into the ultimate retro race bike. “I wanted to give it the most top-level spec possible. I had the time, industry friends, and a chief mechanic all at the ready.”
Jason has installed new bodywork from Katana Kaji and Magical Racing, based on his dream bike: the late 80s Suzuki GSX-R750RK limited edition. “The layout for the paint and graphics was done by Icon Motosports’ ace designer Kerry Miller. I also have two sets of practice fairings, which have paint mimicking the red, white and black Suzuka 8 Hours Yoshimura GS1000.” The neat seat pad came from local specialist RaceSeats.
Starting from the front, Jason sourced a set of forged JB-Power Magtan rims from Bito. The suspension has been upgraded too, using new internals installed by Junpei Ohba of S&E Precision—a world-class Öhlins suspension engineer.
For braking, Jason has chosen the highest pedigree of racing-specific Brembo kit, without compromising the nostalgic look of the bike. It’s hooked up via Stäubli quick disconnects and custom-made HEL brake lines, which flow the stopping juices from a Brembo race brake master cylinder mounted on Battle Factory clip-ons. The CNC’d brake mounts and triples were all custom fabricated specifically for this bike.
The cockpit is dominated by an AiM Solo DL2 digital display, which also handles data logging via two GPS satellite constellations and a built-in database of 2,000 racetracks. On a more analog note, Yoshimura supplied the oil pressure gauge, control switches and buttons. And there’s a modern-day carbon lever guard, and an ACTIVE quick throttle.
Going to the clutch side we have an adjustable Brembo RCS19 to actuate the slave cylinder from K-Factory (who also furnished a custom sprocket guard). Jason’s also upgraded the clutch with a heavy-duty race-specific clutch and basket from F.C.C.
Oil cooling duties are handled by a 13-row set up from PLOT, and under the gas tank cover is a SuperBike83 inner race tank that feeds high-octane juice into the Mikuni flatslide TMR40 carbs. The ignition and spark are controlled by a trick AS UOTANI SPii Advanced kit, but the charging system has been removed.
The internals of the 16-valve, 1,156 cc inline four engine are currently unmolested, and perfectly fine. But in the future, Jason will add Yoshimura cams and valves for a little extra fillip.
Breathing is via handmade headers and a mid pipe from NOJIMA, with gases exiting through the beefy 60mm outlet of an SC-Project GP-M2 can. Power hits the back wheel via DID ERV racing chains “and a good selection of sprockets, both front and rear, depending on my mood and how I’m performing!”
The ultimate trick part, though, is a one-off custom swingarm from Mr. Numari at Super Build Maximum. “His fabrication talents have been used at the highest levels of motorcycling,” Jason enthuses. “It’s an honor to have his craftsmanship (and artwork, if you will) on my machine.”
Just above the swingarm are fully adjustable Babyface rearsets—better known as Sato Racing outside Japan. “We had to custom-make the base block because there’s no specific kit for the GS. We modeled it on a set intended for a Ducati Monster M1100.”
The Suzuki is now finished and ready to roll, but it’s a waiting game. “I’m patiently awaiting the reopening of the track to test her out, and prepare myself for the battles in November,” says Jason. “Podium or not, just to race in this prestigious event is an honor for this ole boy from North Carolina!”
Given Jason’s racing pedigree and the specs of this incredible machine, we’re banking on a podium finish.
AFG Motosports | Facebook | Instagram
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terryblount · 5 years
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GRID – Review
Picture this: It is January 2009, and there’s me in a sweltering office playing a game I just picked up with some Christmas cash. I had seen a friend play this the year before, but the highly-detailed yet almost creamy graphics still captivate me as I finally fire it up on my own PC. That game was Racedriver: GRID, and I was coming up fast to my first turn gunning a sexy black Dodge Viper.
I tense up, press right on my keyboard, and something totally unexpected happens – the Viper ACTUALLY TURNS! Now wait just one second, this did not say sim-racer on the box! How can extremely responsive controls and realistic physics coexist with action-packed and enjoyable racing in the same game!? Gosh, you can even rewind the time a la Prince of Persia if you make an accident.
The opening of the game takes you through a brief montage of the racing disciplines. This is the first time I ever played a Nascar game!
As a then hardcore Need for Speed fanboy, this was like nothing I had ever played before. Codemasters had stumbled upon an incredible marriage between sim and arcade racer with Racedriver: GRID that totally changed my perception of what this genre can do. Now this union has reached its eleventh anniversary in the form of 2019’s GRID, and the relationship is still going very strong in my opinion.
Turbo flutter
Like any marriage there have been some rough patches. While by no means a bad game, GRID 2 blipped on the radar and then simply drowned amidst the releases of other heavyweights like Bioshock Infinite and GTA V. Then there was Grid Autosport which tried to introduce complexity in an effort to match the gameplay modes of modern racing games, but sacrificed its own identity in the process.
To make the series relevant again, Codemasters brought 2019’s GRID back to the roots of what drew gamers more than a decade ago. In this way, GRID is defined by an overall design that just wants to get the player behind the steering wheel as quickly as possible so that they can get down to what really matters: damn fine auto sport. It is what I wanted from this game, and GRID certainly delivered.
Cockpit view without the steering wheel is also an option. Sim-racers should be happy. Also, have you ever noticed what utter imbeciles spectators next to the road can be.
From a gameplay point of view, the physics once again straddle that elusive middle territory between realism and arcade gameplay. The responsive steering and they way the cars stick to the road gives control to the player, and make the cars predictable in how they will handle. This consistency allows skilled virtual drivers to own their talents, but also avoids an overly steep learning curve.
Moreover, I really liked how each of the cars feel so different that they could practically be turned into their own separate games. The F1000 cars drive like a bar of soap on a prison floor in that they whizz around the twisty, closed circuits like lightning.
The Minis, on the other hand, have only four gears and drive a slower and more sluggish race around the track. They turn pretty fast, but building up speed to pass your opponents is a little harder. Then there are the touring cars which allow for blistering speeds on the straights in street races, but those hairpin turns will force you to come all the way down to 2nd gear if you don’t feather the throttle properly.
Why don’t more racing games have replay options!?
GRID’s arcade heritage comes out in the forgiving perks of the gameplay. The acceleration of the cars is perhaps a little exaggerated, particularly in the NPC drivers, but at least players have the option to catch up after an rendezvous with the tire barrier. As mentioned, the ability to rewind time returns here, and players will only have a limited number of these which helped me not to abuse this feature like I tend to do when playing Forza Horizon.
Speaking of which, GRID’s nemesis system was one of the key features mentioned in the game’s marketing campaigns. Theoretically, whenever you give another NPC (including your team mate strangely enough) a particularly hard knock, they will mark you as a ‘nemesis’. Woe betide you if you get within striking distance of their car once you put a sizable dent in their Camaro.
In practice, I barely noticed anything at all even after evoking bloodlust from more than one driver during a race. I don’t insist on the inclusion of this feature per se since an NPC trying to play demolition derby while you are just trying to race could become infuriating. Yet, it could have been a cool addition if it was actually noticeable, or worked properly.
Auto detailing
Aaah yes, the graphics. Whether off-road or on the track, Codemasters has always created outstanding visual fidelity in their racing games regardless of other shortcomings. I will never forget those DirectX 11 tessellated puddles in Dirt 2 since it was one of the first, useful implementations of this tech. GRID has no intention of breaking this tradition.
This game is a beauty. Aside from a blurry road texture here, and a flat-looking building there that snuck into view, the cars and tracks have been beautifully recreated in lightly stylised visuals. All the lines, curves and reflections on cars have been rendered in sharp detail, and the tracks are highly reactive to light and the refractions of sunlight from the surface of the tarmac.
A basic livery editor is always nice
GRID is sure to compliment these visuals with bone-rattling audio so you can really feel those pops and roars from the exhaust pipe as you gear down on the straight for an upcoming turn. The game even comes with support for Dolby Atmos, which I can only imagine to be an utter eargasm if you have the gear.
Do some people actually have access to this for their PC’s these days, or is this just a feature carried over from consoles? Anyway, you can tell Codemasters wanted to make something that looks good and that keeps within their tradition of running well on PC. Such a shame that my entire Dirt collection has now been nullified because Games For Windows Live. There’s a place in Hell for you Microsoft.
Lumps with the gravy
Rather than prattling on about the small little nit-picks which are cancelled out by the positives anyway, there is one unavoidable issue with this game, namely the scaling of the difficulty. When set to medium, even with manual sequential transmission starting right at the back of the grid, I could make utter mincemeat out to the competition.
I miss the the thing from the first game where the commentator could read my name. What’s the point otherwise of having a generic name like Pieter!? At least I get to fly my home colours.
I actually got a little bored with how efficiently I was feeding other drivers lungfuls of my dust, so I cranked the AI up to ‘Hard’. Suddenly everyone turned pro, and I felt like that driving school student who accidentally turned onto highway.
The gap was between medium and hard is simply too harsh, and the proof is in the hot laps before each race. For the unfamiliar, this is essentially a single lap against the clock where your time determines your position in the starting grid. The difference between medium and hard difficulty is nearly THREE SECONDS in the hot laps (for the front spot). If you know racing, this is practically an eternity.
Seeing the checkered flag
I know that some yobs on the internet are throwing around phrases like ‘bare-boned’ when describing GRID, but I actually appreciate the removal of all the pink fluff. I play this stuff all the time and I have watched too many racers plunge headlong into the muck because they tried to shoe-horn a ridiculous narrative into the game, or force the player into a convoluted progression system.
GRID gracefully sidesteps all of that by offering beautiful aesthetics and a simple roster of races for the player to complete. The focus here is on the actual driving and giving the player the opportunity to hone their skills within a consistent gameplay structure. The variety is built into the different tracks and skills required to drive all the different cars. This is not about what happens off the track.
I would insist that all gaming developers should play GRID because THIS is how you do a reboot of a series. Nearly every single strength of the first game has been replicated here, and the upgrades available through modern technology have been used to enhance the experience, and not as crutch to cash in on fans’ nostalgia.
Nice graphics
Great controls
Enjoyment in simplicity
Variety in cars and tracks
Harsh difficulty adjustments
Useless in-ear chatter
          PC Specs: Windows 10 64-bit computer using Nvidia GTX 1070, i5 4690K CPU, 16GB RAM – Played using an Xbox One Controller
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Globe's Worst Places To Get A Sunburn (And Effective ways to Avoid Them).
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21 Best Lego Technic Sets: Your Ultimate List (2018)
Looking for the best LEGO Technic sets? We’ve got you covered with the list below.
Lego is one of the most popular toy brands in America, and it’s because, year after year, the company continues to create cool building kits of all different varieties. Whether you’re a fan of the classic Legos, their line of architecture-inspired kits, or you’ve got a few Lego Star Wars sets in your bedroom, chances are that you’ve played with Legos at some point in your life.
One of their most popular toy lines is called Lego Technic, and instead of just using building bricks and other snap-together pieces in typical Lego fashion, these sets include interconnecting plastic rods, gears, and other unique parts that allow kids (okay, and adults) to make builds with complex moving parts. There are various Technic kits available, ranging from cars to helicopters to RC vehicles. That’s right — you can even build your own RC cars thanks to some of the incredible Lego Technic sets available.
So without further ado, here are the top 21 best Lego Technic sets for sale in 2018:
1. LEGO Technic RC Tracked Racer (42065)
You can actually build LEGO cars that you can control with a remote with the LEGO Technic sets. For example, check out the RC Tracked Racer set (#42065). It features an ultra-cool looking vehicle that has large tracks instead of wheels, and it can also be built into an off-road truck. Both vehicles have a green base with white and black pinstripe going down the center. It’s intended for ages 9-16 years.
It has 370 pieces, so it’s one of the more intermediate Technic LEGO sets available.
LEGO has been introducing new power functions into their line of toys since 1977, and now there are more functions than we know what to do with. This set uses some of those functions, and your kids are going to love them!
Price: $99.89
Buy the Lego Technic RC Tracked Racer here.
2. Porsche 911 GT3 RS
One of the most popular Technic kits is the Porsche 911 GT3 RS, and it’s simply because it looks so cool. Sure, it’s one of the more expensive sets available, but the end result is a quality Porsche replica. It features the car’s signature aerodynamic bodywork and the spoiler is adjustable. It also features a working gearbox and steering wheel. It also comes with authentic stickers.
The LEGO Technic Porsche 911 GT3 RS comes with 2,704 pieces, and it’s intended for the advanced LEGO builder. Recommended for ages 16+.
Price: $299
Buy the LEGO Technic Porsche 911 here.
3. Race Kart (42048)
If you’re more into Mario Kart than you are Forza, check out the LEGO Technic Race Kart (#42048). No, this LEGO Technics set isn’t actually Mario-themed, but it does let you build an awesome race kart in the same vein. It has a working steering column and gearbox, detailed engine complete with moving piston, a fuel tank, foot pedals, and big exhaust pipes. The end result is an awesome purple and orange race kart that’s impressive to behold.
It’s also a 2-in-1, and it works with the Lego Building Instructions app that’s on Google Play and the Apple App Store. It’s meant for kids between the ages of 9 and 16.
Price: $23.95
Buy the LEGO Technic Race Kart Kit here.
4. Getaway Racer (42046)
Looking to build your own hot rod? The Getaway Racer (#42046) is your best choice. It’s one of the easier Technic builds available, coming in at just 170 pieces. It has a black and dark gray color scheme that’s paired with awesome stickers and wheels that have a gold rim. It also uses kinetic motion with a pull-back motor so that you can pull it back and release it to watch it go. And thanks to its heavy-duty front bumper, you don’t have to worry much about breaking it when releasing.
Recommended for ages 7 to 14.
Price: $15.79 (21 percent off MSRP)
Buy the LEGO Technic Getaway Racer here.
5. LEGO Technic Drag Racer (42050)
One of the outright coolest-looking LEGO Technic sets is the Drag Racer (#42050), which sports a cool blue and black colorway. It has a huge, detailed V8 engine that has working pistons. You can also pull long wheelies, thanks to a wheelie bar. The back tires are massive in comparison to the front, giving it a drag racing-look we’re used to. What’s more, you can actually upgrade it with a LEGO Power Functions Set so that it has motorized driving.
It’s an intermediate LEGO builder set that comes in at 647 pieces, and it’s recommended for ages 10-16.
Price: $52.99
Buy the LEGO Technic Drag Racer here.
6. Police Interceptor (42047)
One of the highest-rated Technics kit is the Police Interceptor (#42047). It has an impressive 4.8 out of 5.0 star review rating from over 90 customers on Amazon. With this kit, they’ll be able to build an impressive and cool-looking police vehicle unlike any you’ve ever seen. It has the look of a Jeep, but with a white, lime-green, and black color scheme and police stickers. It is one of the easier Technic sets to put together, and it has just 185 pieces. Intended for ages 7-14.
Price: $17.93 (10 percent off MSRP)
Buy the Police Interceptor here.
7. LEGO Technic Bucket Wheel Excavator (42055)
Another one of the bigger, more advanced Technic kits is this massive Bucket Wheel Excavator (#42055). If your kids love construction toys, they’ll absolutely love the Bucket Wheel Excavator. It’s highly detailed, and it features a slew of Lego power functions, including forward and reverse driving. It also has motorized conveyor belts and bucket wheel.
On top of that, it’s a 2-in-1 kit, so it also turns into a mobile aggregate processing planet. It’s definitely one of the more advanced sets available, and it’s recommended for ages 12-16. It has nearly 4,000 pieces (3,929 to be exact), so don’t expect to have it together in an hour.
Although it’s a bit more expensive than the majority of the other Technic LEGO sets, it’s still one of our favorites.
Price: $279.95
Buy the LEGO Technic Bucket Wheel Excavator here.
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8. LEGO Technic Mercedes-Benz Arocs 3245 (42043)
If you haven’t noticed, the majority of these sets are quite impressive visually, and the Mercedes-Benz Arocs 3245 isn’t any different. It’s one of the more challenging LEGO kits available, and it has 2,793 total pieces. It features a fully independent suspension, 6-cylinder engine complete with moving pistons, a detailed cab, and it has Lego power functions. Most impressively, of course, is the automated crane arm and grabber. Super cool.
Price: $220.01
Buy the LEGO Technic Mercedes-Benz Arocs here.
9. Hydroplane Racer (42045)
If you used to frequently play Hydro Thunder, check out this Hydroplane Racer (#42045). It will allow you to build a hydroplane boat, and it works with the interactive Lego building app to show you how to do so. The end result is a blue, white, and black racing hydroplane that comes with a large cockpit, a detailed engine, and a spinning propeller. It’s one of the coolest gifts for 8 year old boys and young teens.
Price: $14.27 (29 percent off MSRP)
Buy the Technic Hydroplane Racer here.
10. Technic Display Team Jet (42044)
One of the cheapest Technic sets is the Display Team Jet (#42044), which comes in at just $8.29. It comes with 113 pieces, and it’s recommended for 7 to 14 year olds. It has a high-tech design, complete with a large cockpit and a retractable undercarriage. It’s a sporty-looking jet that’s going to look great in their collection.
Price: $8.29 (36 percent off MSRP)
Buy the Technic Display Team Jet here.
11. LEGO Technic Volvoe EW160E Construction Toy (42053)
Another great construction vehicle available is the Volvoe EW160E, which also rebuilds into a Volvo l30g. It features a working bucket, and it’s powered by an advanced pneumatic system. There are also some manual functions as well, including a rotating superstructure. it comes with 1,166 pieces and is good for ages 10-16 years.
Price: $119.99
Buy it here.
12. LEGO Technic BMW R 1200 GS Adventure Motorcycle Building Kit (42063)
This highly-rated LEGO Technic kit is of a popular motorcycle, the BMW R 1200 GS. It features black spoke wheels and has all-terrain tires, as well as a cool-looking windshield. It’s highly detailed, complete with dashboard, exhaust, and working steering. It has a 2-cylinder boxer engine that has moving pistons, and it even has a kickstand. The blue and black colorway is topped off by a classic BMW logo. It measures 4″ high, 11″ long and 7″ wide.
Price: $59.90
Buy the BMW R 1200 GS Lego Technic Set here.
13. LEGO Technic Adventure Building Kit (42069)
Looking to tear it up in the arctic tundra? Check out the Extreme Adventure Building Kit (#42069), which showcases an awesome purple and black tundra jeep-looking thing that you’ll absolutely love. The wheels are tracks, similar to what you’d find on a snowmobile. It’s also a 2-in-1 model that rebuilds into a mobile base vehicle, complete with a usable crane.
Of all of the LEGO Technic sets available, this one is one of the coolest and most unique-looking, in my opinion.
Price: $179.95
Buy it here.
14. LEGO Technic 6×6 All Terrain Tow Truck RC (42070)
If they’re more into big trucks than motorcycles and hydroplanes, you might want to consider the 6×6 All Terrain Tow Truck (#42070). This hefty tow truck is a remote-controlled six-wheeled monster with mega tires, extendable outriggers, and a working crane and winch. It’s massive, coming in at 20 inches high, 24 inches long, and 14 inches wide.
This 2-in-1 model can also be built as a research explorer vehicle, a 4-wheeled monster that’s ready for adventure.
It comes with 1,862 pieces, and it’s recommended for 11-16 year olds.
Price: $289.95
Buy the LEGO Technic 6×6 here.
15. LEGO Technic Air Race Jet (42066)
Jets have a never-ending appeal to kids especially, thanks to their speed. The Air Race Jet (#42066) is an intermediate LEGO Technic set that comes with 1,151 pieces. When fully assembled, it measures 9 inches tall, 22 inches long, and 14 inches wide.
It has an adjustable jet nozzle, a fuselage that opens and closes, a retractable undercarriage, and it has working front steering. It can also be build into a private jet.
Price: $159.95
Buy the LEGO Technic Air Race Jet here.
16. LEGO Technic Fire Plane Building Kit (42040)
Fight fires and land on the ocean with this Technic Fire Plane Building Kit (#42040). It has an awesome red and white color scheme, and it comes complete with an actual spinning propeller. It comes with 8 water Legos that can be dumped out of its rear, dousing the fires below.
It can also be built into a jet plane.
Price: $94.79
Buy the Fire Plane Building Kit here.
17. Technic Street Motorcycle (42036)
Quite possibly the best-looking LEGO motorcycle we’ve ever seen is the Technic Street Motorcycle (#42036). This sleek and sporty ride has full fairing, chain drive, working steering, and a detailed engine. It comes with slimline sporty wheels and a cool blue and red color scheme. It can also be built into a retro bike with an elongated body and lower handlebars. It’s recommended for ages 9 to 16, and it comes with 375 pieces.
Price: $57.86
Buy the Technic Street Motorcycle Kit here.
Read More From Heavy
40 Best Toys for 6 Year Old Boys 2018 (Updated)
18. Lego Technic Quad Bike (42034)
Four wheeling more your style? Check out the Quad Bike kit (#42034) that allows you to build a great-looking yellow, black, blue, and gray quad racer. It has deep tread tires and a heavy duty bull bar, so you know it’s ready for some off-roading. It also has a pull-back motor, so you’re able to pull it back and let it go on its own. It’s one of the easier Technic Sets to put together, coming with only 148 pieces. Recommended for ages 7-14.
Price: $54.78
Buy the Quad Bike kit here.
19. LEGO Technic RC VOLVO L350F Wheel Load (42030)
More construction vehicles? Yes, please. The RC Volvo L350F Wheel Load is an RC tractor that allows for simultaneous driving and digging. It sports the typical yellow and black colorway we typically see with Volvo’s construction vehicles, too, making it the ultimate replica. It can also be built into a Volvo A25F.
Drive, dig, and scoop at your leisure. It comes with 1,636 pieces and is recommended for ages 11-16.
Price: $325.98
Buy the Technic RC VOLVO L350F here.
20. LEGO Technic Ocean Explorer (42064)
Sea adventure is calling, and the LEGO Technic Ocean Explorer (#42064) is ready to answer. It’s a mega-sized ship that has a bulbous bow, large captain’s bridge complete with radar detailing, and a landing pad for your air vehicles. It also has a working crane. On top of that, it also comes with a buildable submarine and helicopter.
It comes with 1,327 pieces and is recommended for ages 10-16.
Price: $119.95
Buy the Technic Ocean Explorer Kit here.
21. LEGO Technic WHACK! (42072)
The brand new LEGO Technic pull-back racers are AWESOME! Our favorite of the new line is the WHACK! #42072 kit which allows you to build a super fast pull-back racer to raise with your friends. It looks like a hyper RC car, but it’s built entirely with LEGOs – making it one of the best Lego Technic Sets available in 2018.
Price: $15.99 (20 percent off MSRP)
Buy it on Amazon.
See Also
Best LEGO Star Wars Sets (2018)
Best New Toys of 2018
Heavy, Inc. is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by linking to Amazon. Our product recommendations are guided solely by our editors. We have no relationship with manufacturers.
source https://heavy.com/toys/2018/10/best-lego-technic-sets/
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Asia Possesses More Than Simply Square Watermelons. Means A lot more.
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