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#I need more people interacting with adair in the past
fusionbolts · 8 months
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Honestly shoutout to discord for making my muse for adair punch me right in the face. God I love this man.
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kargothrps · 3 years
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top five : characters you've written, characters you didn't write, videogames, old songs?
put “top 5” anything in my ask and i will answer ok go
i’m giving this the caveat of recently because oh boy am i an indecisive bean, and these are in no particular order! under the cut because this got lengthy.
CHARACTERS I’VE WRITTEN :
EDWARD: edie, my alien son. it was at once very strange and very fun to write a character who didn’t know how to connect on a human level, simply due to... not being human. i didn’t get to write him as often as i’d like to, given a lot of real life factors while retired was running, but i’m happy ( read: honestly kind of emo but satisfied ) with how his story turned out. the moment of bonding with dante after all those years? the confession to will that he’s been trying to be him for so long? the blue slushee left on eve’s doorstep before he left to go help somewhere else? i still think about all the little moments because they mean a lot to me.
CADELL: sometimes i like getting knee deep in lore and that was the case for cadell. i have loved the chronicles of prydain since i was a kid, so i this was true twice over. he fits into a mix of disney, alexander, and folklore canon and i had a lot of fun thinking about the implications of decaying magic on someone who was trying to live, as well as the relationship of power when tradition demands violent transitions. am i still mad about the fact that demilich means what it means when it should be called archlich? yes.
CHARLEY: charley is a character from a “ weird western ” dnd / written rpg hybrid i’m currently in ( it wasn’t intentionally so, but when you have a group of recent english major grads playing together sometimes the writing just... happens ). it’s set in a fantasy universe, with magic, but with the aesthetics of the old west, and charley is just.. honestly a gem. he’s a high wis / low int fighter who’s just trying his best to take care of his family, and is currently trying to deal with how he feels about discovering the fact that his sister is part of a notorious gang of bank robbers. 
ALIZEH: i’ve only just started playing alizeh, but i really love her? this is another instance of me really enjoying digging into the research part of writing a character i believe, as i enjoyed spending time trying to weave together her current story with the story of the god she is personifying. additionally though, i like trying to get insider her head as she, someone who’s always in control, watches as the world changes into something she was unprepared for. she’s going to have to adjust, but she’s so obsessed with her own narrative that i’m not sure she will. 
GREGOR: dr. adair really is a whole lot and i love him for it. i loved researching aliens and the related topics to play him, and i hope that he gets to a place where he’s more comfortable with himself soon.
CHARACTERS I DIDN’T WRITE :
KAEL’S ARTHUR: artie was fun, and sometimes that’s all a character really needs to be. however, kael did not stop there, because artie wasn’t just fun. it was very clear why artie was the way he was, and i just really appreciated that. pirates didn’t go as expected but artie was definetly a gem to come out of it.
KAY’S BETH: i wrote more with eve, but beth was so fascinating. the part that sticks with me is how you talked about what you expected beth to be, versus what she actually became, and i think she just felt very real because of it. 
ROZ’S TANGO: i don’t think i’d ever seen a character like tango in a group before, and i’m glad that roz was the one i saw do this. i think it would be incredibly easy to take this and turn it into a bit of a gimic but i... i just loved tango. the fact that i got emotionally attached is evidence enough, but i think the thought that clearly went into the character should be acknolwedged as well.
LILAH’S JACKIE: so jackie existed for all of two minutes anywhere except our discord server and i don’t care, i love this woman so much? that is all, thank you.
and the fifth spot goes to all the fantastic characters i’ve written with this year but that i lack the brain power to remember cause my memory is shit.
VIDEO GAMES :
i’m not much of a videogame person, honestly! i pretty much exclusively play STARDEW VALLEY currently and not much else. i waste too much time on those idle phone games too. 
OLD SONGS :
i wasn’t sure how we were qualifying old songs so i just did anything that was pre 2000!
THE PRETENDER by jackson browne
THE WANDERER by dion ( less for the song, but more for the fact that this past year i lived in an apartment with 7 people and one of the people there would always clean on saturday mornings and this song was on his playlist so i heard it a lot, and it’s like a nice memory of waking up to music playing, people being around, and the knowledge that we’d all be going to breakfast together soon. can you tell i miss social interaction? )
ANGEL FROM MONTGOMERY by bonnie raitt 
WATERLOO by abba
LAYLA by eric clapton ( specifically the mtv unplugged version )
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merigreenleaf · 6 years
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World Building June 2018 - Day 16, Magic
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More catch-up for WBJ! Magic is a huge thing in my series/world, so this post is going to get long. So far I've come up with 12 kinds of regular magic, plus the one kind that's native/special to Concordia.
9 of these magics (called "weaving") are found in Concordia and are used only for art and invention. This is partly a choice for an art-centric culture, but also because the magic in itself isn't particularly strong. No one Weaver is particularly more powerful than any other because each person (with a few rare exceptions) only possesses one kind and can only do a specific thing with their magic. A neat fact is that this color-coded chart mirrors their reality; magic of this kind glows specific colors based on the type and anyone who possesses art magic can see this in themselves, other Weavers, and any object that the Weavers created with their magic. Because there are 9 types of art magic in Concordia, the Artisans separated their guild into 9 types of art to go along with this.
I have lots more info under the read more link about each of the different kinds in that color-coded chart. :)
-Wordweaving. (Color: red) These Weavers work their magic into words, both spoken and written. These are the poets, the storytellers, the actors, the writers. They’re the ones who can affect emotion or, in the case of my morally ambiguous main character, influence someone’s thoughts for a short time. (Firedrake, I can’t wait to reach the part in the story where this bites you in the butt.) This is probably the most dangerous or easily corrupted of magics, but considering the tests that go into becoming a master artist and the checks in place after someone does, and how it doesn’t usually work as actual mind control, this hasn’t been a huge problem. I think those with this kind of magic can also make the letters themselves do things because there's a scrolling marquee in front of a theater in book 2 that was made using this magic.
-Oreweaving. (Color: orange) These Weavers frequently have chemical or heat magic and use this to etch, shape, and manipulate metals. They’re the jewelers, the smiths, and are probably the most "inventor" group of the bunch. Sol tends to use his light/heat magic in a similar way to how the arcane metalworkers would (softening and shaping metal in his hands), so there's some overlap here in terms of heat with the glassworkers. It's more how the magic is used in this case than it is the medium itself that determines the type.
-Terraweaving. (Color: red-violet) These are the Weavers who work with stone and clay. I haven’t written any of these Weavers yet, but I’m assuming that they can work stone as though it were soft clay and also put their magic into buildings to make them more steady and solid. (Considering Concordians tends to build up rather than out, this is useful.) I’m also thinking that some of these Weavers could make their sculptures move around.
-Savorweaving. (Color: pale green) The Weavers who work with food and drink. What they cook doesn’t burn and stays fresh longer, herbs and things that they dry don’t lose potency, they can influence the taste and strength of flavor, that kind of thing. My only culinary Weaver so far is young and a tertiary character, so I haven’t gotten much out of her yet for what all this can do.
-Timberweaving. (Color: dark green) Woodworkers and carpenters, obviously, but their magic does more than just allow them to make sturdy creations from wood. (Which also helps in that "build up" thing and is why the Artisan houses haven't fallen over despite being story upon story built on top of stilts, with more floors added each generation.) One idea I’ve had is that they can make wood as buoyant on air as they can on water; this keys largely into transportation and the carnies' wagons and allows these arcane-made vehicles to hover a few inches off the ground.
-Threadweaving. (Color: blue-green) Spinners, weavers (small “w”), knitters, tailors, etc. One idea I had here was that the sails they create can store wind for later or need only a little wind to move ships or land vehicles that use sails for propulsion. Another idea was that when this is put into clothes, it makes them warmer or cooler than would otherwise be (which is great because the Artisans wear a lot of layers in a warm climate), as well as being protective, both in terms of armor and for weather.
-Glassweaving. (Color: gold) This magic usually involves heat and it’s the closest Concordia has to fire magic. As well as using this to make super strong glass, it would also be possible to put the heat/fire magic into glass globes to be used as lamps.
-Colorweaving. (Color: purple) These are the artists whose tools are ink, paint, pencil, etc. They’re essentially illusionists who can make what they draw move around on the page. My main character Adair has this magic and usually he uses it to create interactive maps since he’s a cartographer. Eventually he figures out that by drawing on the air, he can create a believable 3D illusion, or if he paints on himself he can change his appearance.
-Songweaving. (Color: blue) This magic involves sound and sometimes voice (although in terms of pitch and changing how you sound, not the verbal mind manipulation of the Wordweavers), as well as dance. I have a character in later books with this magic who can make her voice sound like anything, as well as throwing it so that the sound appears to be coming from somewhere else. I've been waffling on if Concordians have found a way to record sound and I'm thinking yes because of this magic.
(I tend to use "Artisan" and "Weaver" interchangably, but this gets a little fiddly. All Concordians with magic- minus the healing kind they don't consider magic- are Artisans and Weavers. "Weaver" shows that they have magic and is short for whatever type they have like Colorweaving or Wordweaving. Artisans don't all have magic because some are born into Artisan families and don't have this; most Artisans are Weavers, though. It gets more confusing when you add in people like Etri and Sol who are also Weavers because they have similar magic, but since Concordia isn't generally aware that there are people outside their country with it, they don't have a term for this kind of magic. Adair starts calling Sol's "Lightweaving" and Etri's "Shadowweaving" but these kinds are foreign to Concordia.)
Other types of magic:
Light:
There's a lot of overlap between Concordia's Glassweaving and the type of light magic that Sol has and that's because glass magic was granted to Concordians by an elemental being who had light magic. (I mentioned this a little in the history answer.) In Montglace, Sol's birthplace, the magic is used differently because those who have it use it to control light elementals. (I explained elementals in this post.) Sol's an exception there in that he possesses this magic himself and can summon light and fire, as well as being immune to heat and fire.
Shadow: Also usually found in Montglace, Etri has this type of magic, but like with Sol, his isn’t like the others who have this. Most use it to control and summon shadow elementals, which means that they can also control ghosts. One of my other characters with shadow magic (she’s a main character in the next trilogy) is a cross between a medium and a ghost hunter because she can speak telepathically with ghosts and set them free. Etri has no control over shadows, but he can shift his body into one, which makes him nearly intangible and invisible. He's also able to dim and snuff out light and fire, which makes him also immune to this because fire can't touch him.
Imp: I talked about them in the elemental post, too, but it's on this chart because a few of my characters have this magic. Or, rather, they have this lack of magic because imps don't themselves have magic; they simply feed off people who do and temporarily end up with the magic of whoever they fed from. This lasts until the magic wears off and they're "hungry" and need to feed again.
Healing magic: This isn't on this chart because Concordia doesn't consider their healers magical. They just see healing as a kind of medicine. I've talked about this earlier this month, but basically the healers are vessels for an almost-sentient kind of magic that's part of Concordia's land. Every other type of magic is a kind that you're born with (meaning somewhere in your ancestry was an elemental), but the healing magic isn't like this and instead just chooses the people it wants to give itself to. The healers themselves heal extremely quickly and don't get sick. They work their healing on others by painting specific patterns onto their patient's body using usually a herbal paste, but any sort of thick liquid will do in a pinch (Blythe uses Adair's paint at one point) because the pattern is more important than the medium. This pattern is what channels their magic. Unlike the other types of magic, this one can't be drained by imps and can't run low if you use too much of it because it isn't a part of the healer's body. If a healer tries to heal someone too much at once, though, their own body will feel phantom aches because of the whole "vessel for sentient magic" thing. I mentioned this before, but they also lose their connection to this magic if they get too far away from Concordia.
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I know this is pretty convoluted because there’s so much going on here, so please feel free to ask if you want to know more about something or if it’s confusing. :) Tagging my world building peoples. As always, let me know if you want on or off this list and please please tag me when you share writing stuff. <3 @ageekyreader @lynnafred @worldbuildingwren @theguildedtypewriter @toboldlywrite @wchwriter @ghostsmooches @lady-redshield-writes @bluemartlet @reeseweston @dreameronthewind @forlornraven @pen-for-sword @homesteadhorner @shadow-maker @loopyhoopydrabbles @emptymanuscript @madmooninc
Day 1 (Intro to my writing/series) / Day 2 (Geography) / Day 3 (People) / Day 4 (History) / Day 5 (Civilization & Architecture) / Bonus: Art Theft  / Day 6 (Gender & Sexuality) / Day 7 (Economy) / Day 8 (Government) / Day 9 (Religion) / Day 10 (Holidays) / Day 12 (Elementals) / Day 11, 13, 14 (Language, Plants, Food) / Day 15 (Technology)
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Social Media Effect on Teens
any parents worry about how exposure to technology might affect toddlers developmentally. We know our preschoolers are picking up new social and cognitive skills at a stunning pace, and we don’t want hours spent glued to an iPad to impede that. But adolescence is an equally important period of rapid development, and too few of us are paying attention to how our teenagers’ use of technology—much more intense and intimate than a 3-year-old playing with dad’s iPhone—is affecting them. In fact, experts worry that the social media and text messages that have become so integral to teenage life are promoting anxiety and lowering self-esteem.
Indirect communication Teens are masters at keeping themselves occupied in the hours after school until way past bedtime. When they’re not doing their homework (and when they are) they’re online and on their phones, texting, sharing, trolling, scrolling, you name it. Of course before everyone had an Instagram account teens kept themselves busy, too, but they were more likely to do their chatting on the phone, or in person when hanging out at the mall. It may have looked like a lot of aimless hanging around, but what they were doing was experimenting, trying out skills, and succeeding and failing in tons of tiny real-time interactions that kids today are missing out on. For one thing, modern teens are learning to do most of their communication while looking at a screen, not another person.
“As a species we are very highly attuned to reading social cues,” says Dr. Catherine Steiner-Adair, a clinical psychologist and author of The Big Disconnect. “There’s no question kids are missing out on very critical social skills. In a way, texting and online communicating—it’s not like it creates a nonverbal learning disability, but it puts everybody in a nonverbal disabled context, where body language, facial expression, and even the smallest kinds of vocal reactions are rendered invisible.”
Lowering the risks Certainly speaking indirectly creates a barrier to clear communication, but that’s not all. Learning how to make friends is a major part of growing up, and friendship requires a certain amount of risk-taking. This is true for making a new friend, but it’s also true for maintaining friendships. When there are problems that need to be faced—big ones or small ones—it takes courage to be honest about your feelings and then hear what the other person has to say. Learning to effectively cross these bridges is part of what makes friendship fun and exciting, and also scary. “Part of healthy self-esteem is knowing how to say what you think and feel even when you’re in disagreement with other people or it feels emotionally risky,” notes Dr. Steiner-Adair.
But when friendship is conducted online and through texts, kids are doing this in a context stripped of many of the most personal—and sometimes intimidating—aspects of communication. It’s easier to keep your guard up when you’re texting, so less is at stake. You aren’t hearing or seeing the effect that your words are having on the other person. Because the conversation isn’t happening in real time, each party can take more time to consider a response. No wonder kids say calling someone on the phone is “too intense”—it requires more direct communication, and if you aren’t used to that it may well feel scary.
If kids aren’t getting enough practice relating to people and getting their needs met in person and in real time, many of them will grow up to be adults who are anxious about our species’ primary means of communication—talking. And of course social negotiations only get riskier as people get older and begin navigating romantic relationships and employment.
Cyberbullying and the imposter syndrome The other big danger that comes from kids communicating more indirectly is that it has gotten easier to be cruel. “Kids text all sorts of things that you would never in a million years contemplate saying to anyone’s face,” says Dr. Donna Wick, a clinical and developmental psychologist who runs Mind to Mind Parent. She notes that this seems to be especially true of girls, who typically don’t like to disagree with each other in “real life.”
“You hope to teach them that they can disagree without jeopardizing the relationship, but what social media is teaching them to do is disagree in ways that are more extreme and do jeopardize the relationship. It’s exactly what you don’t want to have happen,” she says.
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Enter Email Sign Up Dr. Steiner-Adair agrees that girls are particularly at risk. “Girls are socialized more to compare themselves to other people, girls in particular, to develop their identities, so it makes them more vulnerable to the downside of all this.” She warns that a lack of solid self-esteem is often to blame. “We forget that relational aggression comes from insecurity and feeling awful about yourself, and wanting to put other people down so you feel better.”
Peer acceptance is a big thing for adolescents, and many of them care about their image as much as a politician running for office, and to them it can feel as serious. Add to that the fact that kids today are getting actual polling data on how much people like them or their appearance via things like “likes.” It’s enough to turn anyone’s head. Who wouldn’t want to make herself look cooler if she can? So kids can spend hours pruning their online identities, trying to project an idealized image. Teenage girls sort through hundreds of photos, agonizing over which ones to post online. Boys compete for attention by trying to out-gross one other, pushing the envelope as much as they can in the already disinhibited atmosphere online. Kids gang up on each other.
Adolescents have always been doing this, but with the advent of social media they are faced with more opportunities—and more traps—than ever before. When kids scroll through their feeds and see how great everyone seems, it only adds to the pressure. We’re used to worrying about the impractical ideals that photoshopped magazine models give to our kids, but what happens with the kid next door is photoshopped, too? Even more confusing, what about when your own profile doesn’t really represent the person that you feel like you are on the inside?
“Adolescence and the early twenties in particular are the years in which you are acutely aware of the contrasts between who you appear to be and who you think you are,” says Dr. Wick. “It’s similar to the ‘imposter syndrome’ in psychology. As you get older and acquire more mastery, you begin to realize that you actually are good at some things, and then you feel that gap hopefully narrow. But imagine having your deepest darkest fear be that you aren’t as good as you look, and then imagine needing to look that good all the time! It’s exhausting.”
As Dr. Steiner-Adair explains, “Self-esteem comes from consolidating who you are.” The more identities you have, and the more time you spend pretending to be someone you aren’t, the harder it’s going to be to feel good about yourself.
Related: 13 Ways to Boost Your Daughter’s Self-Esteem Stalking (and being ignored) Another big change that has come with new technology and especially smart phones is that we are never really alone. Kids update their status, share what they’re watching, listening to, and reading, and have apps that let their friends know their specific location on a map at all times. Even if a person isn’t trying to keep his friends updated, he’s still never out of reach of a text message. The result is that kids feel hyperconnected with each other. The conversation never needs to stop, and it feels like there’s always something new happening.
“Whatever we think of the ‘relationships’ maintained and in some cases initiated on social media, kids never get a break from them,” notes Dr. Wick. “And that, in and of itself, can produce anxiety. Everyone needs a respite from the demands of intimacy and connection; time alone to regroup, replenish and just chill out. When you don’t have that, it’s easy to become emotionally depleted, fertile ground for anxiety to breed.”
It’s also surprisingly easy to feel lonely in the middle of all that hyperconnection. For one thing, kids now know with depressing certainty when they’re being ignored. We all have phones and we all respond to things pretty quickly, so when you’re waiting for a response that doesn’t come, the silence can be deafening. The silent treatment might be a strategic insult or just the unfortunate side effect of an online adolescent relationship that starts out intensely but then fades away.
“In the old days when a boy was going to break up with you, he had to have a conversation with you. Or at least he had to call,” says Dr. Wick. “These days he might just disappear from your screen, and you never get to have the ‘What did I do?’ conversation.” Kids are often left imagining the worst about themselves.
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Enter Email Sign Up But even when the conversation doesn’t end, being in a constant state of waiting can still provoke anxiety. We can feel ourselves being put on the back burner, we put others back there, and our very human need to communicate is effectively delegated there, too.
What should parents do? Both experts interviewed for this article agreed that the best thing parents can do to minimize the risks associated with technology is to curtail their own consumption first. It’s up to parents to set a good example of what healthy computer usage looks like. Most of us check our phones or our email too much, out of either real interest or nervous habit. Kids should be used to seeing our faces, not our heads bent over a screen. Establish technology-free zones in the house and technology-free hours when no one uses the phone, including mom and dad. “Don’t walk in the door after work in the middle of a conversation,” Dr. Steiner-Adair advises. “Don’t walk in the door after work, say ‘hi’ quickly, and then ‘just check your email.’ In the morning, get up a half hour earlier than your kids and check your email then. Give them your full attention until they’re out the door. And neither of you should be using phones in the car to or from school because that’s an important time to talk.”
Not only does limiting the amount of time you spend plugged in to computers provide a healthy counterpoint to the tech-obsessed world, it also strengthens the parent-child bond and makes kids feel more secure. Kids need to know that you are available to help them with their problems, talk about their day, or give them a reality check.
“It is the mini-moments of disconnection, when parents are too focused on their own devices and screens, that dilute the parent-child relationship,” Dr. Steiner-Adair warns. And when kids start turning to the Internet for help or to process whatever happened during the day, you might not like what happens. “Tech can give your children more information that you can, and it doesn’t have your values,” notes Dr. Steiner-Adair. “It won’t be sensitive to your child’s personality, and it won’t answer his question in a developmentally appropriate way.”
In addition Dr. Wick advises delaying the age of first use as much as possible. “I use the same advice here that I use when talking about kids and alcohol—try to get as far as you can without anything at all.” If your child is on Facebook, Dr. Wick says that you should be your child’s friend and monitor her page. But she advises against going through text messages unless there is cause for concern. “If you have a reason to be worried then okay, but it better be a good reason. I see parents who are just plain old spying on their kids. Parents should begin by trusting their children. To not even give your kid the benefit of the doubt is incredibly damaging to the relationship. You have to feel like your parents think you’re a good kid.”
Offline, the gold standard advice for helping kids build healthy self-esteem is to get them involved in something that they’re interested in. It could be sports or music or taking apart computers or volunteering—anything that sparks an interest and gives them confidence. When kids learn to feel good about what they can do instead of how they look and what they own, they’re happier and better prepared for success in real life. That most of these activities also involve spending time interacting with peers face-to-face is just the icing on the cake.
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merigreenleaf · 6 years
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Unexpected Inspiration Aesthetic: The Dorks’ Magic
Day 7: Free Day for @originalficfest - Intro / Day 1 (Characters) / Day 2 (Romantic)/ Day 3 (Friendship Part 1 & Part 2) / Day 4 (Quote) / Day 5 (Music) / Day 6 (Pictures/Setting) You can find more moodboards/aesthetics about my series and characters here. I wasn't sure what to do for Free Day to wrap up this challenge, so @ageekyreader suggested talking about my characters' magics. She's such a great muse! In the series magic is referred to as "weaving,” but to avoid confusion I’m just using the word “magic” here. Their names will take you to their moodboard/bios. You can click the read more link for the magic of the other three main characters.
Adair: Colorweaving (illusion/illustration magic) It’s difficult to find an image that portrays Adair’s magic because what it generally looks like are just drawings and paintings. He’s a cartographer and creates interactive maps as his career, but he also uses his magic to animate the pictures he draws/paints. With enough experimenting, he figures out that he can do actual illusions that don’t involve paper. If he paints a picture on his clothes, this changes his appearance. If he draws on the air in front of him, he can make a 3d illusion appear. I picked this picture because Weavers (people with magic) have an aura of a specific color around their body based on the type of magic they have. Since Adair has Colorweaving, his is purple.
Dray: Wordweaving (spoken/written magic) and fire magic Dray is a rare case because genetics gave them magic from both sides of their family. Wordweaving is an artist kind of magic that generally involves storytelling and written words. Dray's isn't all that strong, though, and they generally just use it to give someone a suggestion to follow. Normally this is to keep away people who bother or harass them, but occasionally Dray will use this for mischief. It has to be something that sounds reasonable to the person Dray wants to influence or else it won't work. Dray's other magic is much stronger and allows Dray to summon/control fire without being hurt by it. They're a fire performer, so they use this in their carnival act.
Etri: Shadow magic Etri is foreign, so his magic doesn't match up with the artist type. With it he can interact with shadow elementals and ghosts, and he can extinguish fire and light. He also has the ability to travel to the plane/world of shadow. (I need to name this- Etri just calls it “the place of shadow.” It's a mirror world to the main one, but doesn’t contain any living creatures. It’s debatable if shadow elementals are technically alive.) There's a side to his magic that he doesn't talk about much, though, and that's his shapeshifting ability. He can go intangible and turn himself into a shadow, which was a huge help when he worked as a thief.
Blythe: Healing magic Blythe has the type of Concordian magic that isn't considered magic- it's seen as medicine. It's technically earth magic, but in the sense that the land itself is magic and almost sentient. It chooses the people it wants to have use it instead of it being something tied to your genetics and family like the other magics in this world. A healer needs to be on Concordia's soil or have some of this soil with them in order to reach this magic. Healing magic is worked by painting patterns on the patient's body using a herbal paste. Because the healer is a channel for the magic and this is constantly flowing through them, they're immune to illness, and any injury they receive heals almost immediately. The healers are also touch-telepaths and have the ability to read surface thoughts if the person is awake, or their dreams if the person is asleep. Blythe eventually learns how to take this further and see specific memories.
Sol: Light magic The country Etri and Sol come from have two types of magic: light and shadow. Sol has the first and can summon light and fire, as well as heat up his body temperature. He often has orbs of light bobbing around near his head for extra light while he's inventing things and and he uses the heat side of his magic to soften and shape metal with his bare hands. He may someday be able to use his magic similarly to Etri and be able to cross over to the world of the light elementals, but so far he hasn't been able to do this. His ability to focus isn't great and it has prevented him from being able to do as many things with his magic as his brother can.
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I tried to keep this short, so I’m not sure how much sense it makes, but I'll be doing World Building June and I'll get much more into detail about how magic works and the different types soon. There are a ton of different magics in this world and I’m looking forward to talking about it. :) If anyone has any questions, though, please feel free to ask!
I asked this earlier, but I figure here’s a good place to ask it, too. Would anyone want to be tagged in my world building posts in June? Since it’s one post daily and runs for a whole month, I don’t want to just tag without knowing who wants to be tagged. So if you want to be tagged in my worldbuilding stuff in June, let me know. :)
For now I’m tagging my usual moodboard/writing peoples. As always, please please tag me when you share writing stuff so I don’t miss it. <3 @lynnafred @the-gay-hufflepuff @alittle-writer @megan-cutler @perringwrites @madmooninc @thatwriternamedvolk @elliot-orion @wchwriter @lady-redshield-writes @shadow-maker @reeseweston @bluemartlet @pen-for-sword @writer-on-time @ravenpuffwriter @forlornraven @siarven @ghostsmooches @worldbuildingwren @toboldlywrite
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