Rewatching Danny Phantom again and @howtotrainyournana and I are having completely normal conversations.
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Some more DnD world building, but this time it's the humans and how their clothing and stuff is different around different parts of the world.
Map V
Wanted to make the humans a lil more interesting in general so
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so, so so so ive been thinking about shaking things up a little when I return
mostly in the form of having a better setting and more consistent relationships along with the cute silly shenanigans! also maybe a little bit of a plot? as a treat maybe :D
ive also thought about opening up submissions its simply not fair, more jades should be shared with the people! though i need to think a little more about that
in any case id like to hear your thoughts :D
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so I've been watching the KH Union Cross stuff (in order, thank goodness, this would be so confusing to piece together otherwise), and like, I knew enough about UX that the appearance of the foretellers at the end of KH3 wasn't confusing bc I knew who they all were, but getting the expanded, explained lore and I'm like okay, actually these weirdos in animal masks are pretty cool, glad to know they'll show up (presumably) in future games
also I'm glad that memorizing the Latin names for the seven deadly sins is finally paying off
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I have a big google doc thing where I keep track of media and stuff (putting everything in loosely ranked categories), which is mostly just for my own reference so I know what tv shows I've already seen before, etc. and I never really look back through it, typically just a quick "okay, watched two movie in the past 8 months, need to quickly slap them somewhere in the lists. okay. done. save document. exit". But today I was actually reading through some of the old notes and there are like... MULTIPLE places where my comment is basically "It would have been good if it were about elves" or "I wish there was a fantasy show made in this same style" or "It's well made, but I just keep thinking about how I would like it more if everyone was an elf or was in old 1700s costumes" or etc like...... lol.... Most biased media ranking system on earth blatantly made by someone with an extremely hyperspecific range of narrow interests. It'd be like if a food reviewer only had 5 foods they actually liked, so they'd just go to a pizza place and be like "eh, the pizza was okay, but I just think it would be better if it was cereal instead. :/ ...2 out of 10"
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(Crossposted from DW)
I know this, also, is not really what they’re thematically about, but along with Ouroboros^2, I would have liked it a lot if there had been some kind of... developing dynamic between the two Ouroboros forms. As it is, the Interlink forms are still very strongly divided based on dominance, each form having the Glowing Eye Of Hemisphere Priority, and being colour-coded to match their kingdom. The rigid division is maintained throughout the plot even though we see mutual influence between the pairs in the character development side.
I also really felt like the gameplay mechanics weren’t explored to their full potential, with Interlinks being unable to participate in Chain Attacks and not having fusion arts of their own.
It would have been nice to see some exploration of what that sort of intimacy would actually do to a relationship. It would have been cool seeing them take over each other’s Ouroboros forms, have stronger mechanical rewards for chaining arts between the two forms, maybe even have the differences start blurring until the Interlink is more of a mixture of the two features, with the voiceblending matching the ambiguity of who’s in the driver’s seat.
Basically, I wish the game had made good on the idea that they’re not Kevesi Ouroboroses, nor Agnian Ouroboroses, but rather a secret third thing.
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my writing process is first you claim that you will not be doing worldbuilding then you start working on the project and then you get distracted and build part of the setting in minecraft and finally you start putting a lot of thought into magic sewage systems
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