Day 349
So a long while ago, I bought a Hidden Object game called Season of Mystery. I had bought it for one reason, it was published by Square Enix, and I wanted to know what a hidden object game published by them was like, it helped that it was under 2 dollars.
Which was a good thing, because I didn’t check when that game was made (2010). If you’re not familiar with the Hidden Object game genre, it is, what the genre says on the tin, you find hidden objects. Often today, these type of games are mystery games with a story plot and have a lot in common with point and click adventure games. I like these kinds of games because I grew up on them, and I can finish them in a day. I can’t promise the narrative is always good, but most of the time it’s not awful. I would actually recommend them to people who have never played video games and are my mother’s demographic.
So why am I talking about a game that was made in 2010? Because I forgot Hidden Object games when they were first designed were very different and objectively harder than the Hidden Object games made today. Now to be clear, I am considered old in some circles; I was a child of the 90s.
And as a child of the 90s, I grew up on Highlight magazines, back when getting a magazine subscription was still very popular. It was a very popular children’s magazine that my mother had a subscription for. It was great! It had stories, puzzles, little arts and crafts and it would keep me out of her hair for like an hour… maybe…
It was very hard to use books to keep me busy because I would burn through them so quickly as a child.
Anyways, one of the consistent pages in a Highlights magazine was a page called Hidden Pictures, and like Hidden Objects, you had to find the object. Now, you can actually look this up, Highlights still exist, and they actually now sell books just full of these Hidden Pictures. The way Hidden Pictures worked was that the artist drew a scene, and then hid within it, more drawings disguised as other things.
Another similar thing to this are the I Spy books which make a scene out of a lot of little objects and then you can go look for all those objects.
Both of these inspired the Hidden Object genre, and the first games that came out were designed like that. They were often pictures that were imposed, stretched or hidden into a main scene and that was because they were probably very heavily influenced by those types of puzzles. It was also boosted by the fact that the first Hidden Object games could take stock images and put them into the game itself since it was just hiding an image within an image. This made developing them cheaper in the long run.
The fact that the games were designed like old fashion page puzzles using realistic images made the older Hidden Object games much harder to find things in. I forgot that, that was the reason why I had a harder time with old Hidden Object games.
At some point, probably because the market for Hidden Object games was becoming very saturated by mid-2010, the developers of those types of games began to draw everything by hand. It sounds counter intuitive because that would have raised production costs, but it made the games more visually appealing. I suppose since they had to draw it all out themselves, they decided they might as well make scenes that visually made sense. So objects no longer were being hidden, pretending to be another object, but rather the scenes were designed more like I Spy books and just full of a lot of things. Like a pantry full of food, or a junk drawer.
But yea, that’s a weird change to Hidden Object games that had passed through my brain while trying to play (and giving up) on a very old Hidden Object game.
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DP x DC Prompt
…
There are no more heroes.
Well, okay. Rewind a bit.
Danny has been doing the hero thing for a while now. He’s had a big reveal; everyone has accepted him (including his parents), the GIW disbanded, the Anti-Ecto acts repealed, and generally, everything is going great. Some of the A-Listers are even training as junior ghost hunters to help give him a break from his rogues! (Being Ghost King makes things hectic sometimes, and he just needs the extra help. Sue him!)
The point is, literally nothing is wrong with Danny Phantom’s afterlife.
And then Valerie Gray, the Red Huntress, disappears in front of his eyes.
Danny is baffled! She’s just…gone! Valerie just popped out of existence, like she was never there. But no matter how hard he searches in the Ghost Zone, he can’t find her soul anywhere. His core isn't broken in grief. So she’s not dead. Which is good. So then, where is she?
Some of the others come forward with ideas on how to find her. A few ghosts volunteer to go out into the mortal realm, an area Danny had declared off-limits, to see if she was out there. Danny approves it. He rounds up some of the friendlier (i.e., discreet) ghosts and Amity Parkers and demolishes the outside travel ban.
So everyone spreads out, looking for their dear frenemy and teammate. But it becomes apparent very quickly that something is wrong with the rest of the world.
There are no more heroes.
Every single living superhero on the face of the Earth has just…vanished. Villains are running amok; the countries are in chaos! Some aliens are invading Earth, mythical deities are trying to take over, and society is crumbling to the ground. Everything is on the brink of collapse.
Well, Danny was still there. And so were his people. They were pretty spread out, so could they just…take up the mantles? He also knew where to find the souls of dead heroes in the Zone; surely they wouldn't mind coming out of retirement for a little bit, especially if they couldn't die again. Oh! And that skeleton army leftover from Pariah Dark's reign might be useful in repelling those invading forces.
Honestly, there were more than enough hands to go around! And with the heroes gone, Danny didn't mind letting everyone out for a little break, as long as they followed his rules. They wouldn't stop the search for the other heroes, but hopefully, when they found them, the heroes wouldn't mind Danny's intervention too much. :)
In other words:
Someone fucks up, and all of Earth's living heroes are either wished out of existence or are whisked away to some far-off realm where Danny hasn't checked yet. In the attempt to figure out what's going on, Danny lets the dead run amok over the Earth as they search for clues. The skeleton army repels the invading armies, the souls of dead heroes deal with the world leaders, and his rogues and other Amity Parkers set up shop in place of famous heroes, trying to get the cities under control again.
Basically, they just do their best to keep everything from imploding until the Justice League and others are back.
(And why is it that Danny hasn't disappeared? Well, whatever caused everyone to go poof! only affected living heroes. Anyone heroes that were dead in the first place, or even just half-dead, stayed behind.)
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When I’m an old lady I’ll still be informing young people that Halloween never existed in this country until the 90s /early 00s when people who sell us stuff realised they could use it to sell us more stuff, and Halloween-themed stuff suddenly appeared in shopping centres without warning and was relentlessly marketed to children, and adults saw right through it and disliked it (“what’s this American sh*t, why are there pumpkins and witches in shop windows this never used to be a thing”) until they got used to it and young generations grew up thinking Halloween had always been a thing here even though kids born just a decade earlier had to be taught about it by the TV or school. Also it trampled over our pre-existing Fun Cultural Event When Kids Get Dressed-Up which had never needed to be marketed so aggressively and therefore became less relevant
I don’t mind at all if you love Halloween but it’s so weird to see my younger cousins convinced that it was always a thing in France when I remember being taught at school what trick or treating was, like “let’s learn about cultural traditions that are exotic and fun and different from ours!!” and I’m not old. Millennials literally saw Halloween get astroturfed into our culture with no explanation when shopping centres just went “from now on this is something we’ve always done” and we had no choice but to be like well OK I guess 🤷♀️
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Reading The Song of Roland and y'know it's nice to read an Ancient, Respected Classic that's just. Trash. A jingoistic action movie. The 11th century equivalent of 300, a historical war depicted in a wildly inaccurate and propagandistic way as an excuse for buff macho warriors to face off against poorly-researched stereotypes of foreign enemies and then kill them in spectacularly violent and improbable ways. You want depth? Nuance? Timeless themes that still speak to the common human experience nearly a thousand years later? Fuck you. You'll take Charlemagne's nephew cutting a Saracen in half with his sword and you'll like it.
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I know I'm so many airline inflight supervisors' worst nightmare bc I have a mohawk and my nails are never uniform compliant and I never hesitate to call out and encourage other flight attendants to call out and I never check my work email and I never pick up extra trips. However. None of that matters when on almost every flight at least one passenger tells me that I've made their traveling experience better. I know a lot of customer service employees hate customers (sometimes for good reason, sometimes just bc they hate people), but I always try to make flying (already a stressful and expensive experience for most) easier on my passengers than it otherwise might be and that energy has never failed in its return. "Our airline was voted number one in customer experience this year!" Yeah you're fucking welcome and can u believe my bleeding heart-patterned nails didn't prevent me from helping that happen?
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