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#Machinegunner
spitfireboy2 · 1 month
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THE MACHINE GUNNERS 80'S TV SERIES - EPISODE 1
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matrim-cauthons-hat · 8 months
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one of these, im gonna figure out how to do lighting good for lightly coloured models. oh well. three more novitiates this weekend, finishing off combi-flamer camille from yesterday and smashing out repentia raphaela and autogun annette. the later two being actual normal novitiates. i kno, me making just normal troops? i think its weird too. i decided to differentiate the two by giving the veterans a golden aquila on their paldron while regular novitiates just get a steel one
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thenyanguardparty · 3 months
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every friend group has the:
commanding officer
political commissar
machinegunner
grenadier
bisexual furry
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catgirlforeskin · 4 months
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the biggest issue with America is that we're too busy being imperialistic, and that leaves us with less time for gay sex
This is why we need to gender segregate the military, to induce the conditions for homosexuality. Will it make the imperialism stop? Absolutely not. But it would make military simulation games funnier if every unit had to either be yuri or yaoi. Dibs on machinegunner teams being yuri btw
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abgael661 · 2 months
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Studio portrait of a 12. SS Machinegunner.
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soup-mother · 1 month
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anzac day coming up so i promise you i will post the "gallipoli landings is a fuck, i am ottoman machinegunner, 646282719 dead anzacs" meme again
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todaysdocument · 1 year
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U.S. Marine Corps machinegunner on Hill 881 in Vietnam, on April 2, 1968. 
Record Group 127: Records of the U.S. Marine Corps
Series: Black and White Photographs of Marine Corps Activities in Vietnam
File Unit: Divider/Subject - 88 - Combat - 1968
Image description: Two men behind a pile of sandbags. One is using a machine gun. He is wearing a flak jacket and a helmet. The helmet has writing on it. As far as we can tell, it says “WE ARE NO CHILDREN OF AMERICA WE ARE HEADHUNTERS,” although some letters aren’t visible due to the curve of the helmet.
Transcription: 
127 GVB - 88
35mm Negative
3M-4-534-68
IIIMAF
Vietnam
2Apr68   Photog: Harlan
Machinegunner on Hill 881 returning fire at sniper after receiving heavy fire on resupply Choppers.
DEFENSE DEPT. PHOTO (MARINE CORPS)
fhm   A191080
[handwritten]
CHECK WRITING ON HELMET. Top Mosch [?]
[arrow pointing from below stamp to above handwriting]
[stamped]
NOT CLEARED FOR OPEN PUBLICATION OASD (DA)(SR)
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freetheshit-outofyou · 9 months
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When I was a kid and wanted to "war" my dads garage had two of the best guns in the world. You could be a heavy Machinegunner or a Submachine gunner, choose your own adventure. My kids are to old to play war, so I do it for them, at least until I grow up.
#me
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samueldays · 1 year
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I was reading a Versus Battles Thread on a forum arguing the relative power level of Exalted and had a thought tangential to the original argument: it's unusually difficult to form a fair judgment of who'd win in a fight between an Exalt and some other fiction protagonist.
Since almost anyone can be written to win with the referee/author/etc. on their side, part of the premise of these power level threads is a neutral referee judging things as they'd realistically behave in universe. But a deep part of the mechanics of the Exalted RPG is having the referee make unrealistic judgment calls in your favor.
For example, what counts as "an attack". Exalted has so-called Perfect Defenses that are expensive and limited-use, but can stop any single attack with unlimited power. Exalted also has bizarre implicit definitions of "attack" in the rules:
A gunman pulling the trigger twice in rapid succession is making "two attacks" to fire 2 bullets in one second, but a machinegunner holding the trigger down is making "one attack" to fire 10 bullets in one second.
Five player-character archers with their own names and individually named weapons shooting at the same guy are "five attacks", but five generic NPC archers under the command of an officer shouting "Loose!" (Fire is for gunpowder weapons) are making "one attack" because they count as 1 mass combat battlegroup.
These RPG system behaviors are originally the product of rules simplifications for the convenience of players who do want to cut through hordes of mooks and don't want to make 20 rolls to resolve 3 seconds of combat, but Exalted asks the referee to treat this OOC convenience as an IC fact when adjudicating what a Perfect Defense (PD) against "one attack" is capable of defending against. This creates a problem in judging what the IC fact is on its own.
Similar problems apply to the Stunt system, which is asking for the referee's opinion on narration, and makes an attack more effective if it was narrated well.
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steampunkforever · 2 years
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After having only watched passable-to-mediocre movies (or worse, if you read my last filmposting) for the past month, The Thin Red Line was like drinking deep cool water poured from a stoneware decanter left to chill in a cellar on a dusty, hot day. A healthy diet of good artistic media is paramount to my happiness, and I’m miserable without at least one AFI or Criterion collection film a week.
Though I do shill for Terrence Malick (he’s only one or two degrees of separation away from me, after all) you cannot dispute that the man is a cinematic genius. He makes groundbreaking films in the 70s, disappears from the public eye and general hollywood for 20 years, then pops up to make this movie.
The film itself is legitimately incredible, and between the direction, the writing, editing, and frankly mindblowing performances from one of the most star studded casts I’ve ever seen get no screentime whatsoever, I can’t pick what shines brighter. George Clooney is in it for something like a minute. Billy Bob Thornton recorded voice-over for the entire movie that was completely cut from the film. It’s incredible. I love it. I can’t stop gushing.
As far as movies go, we tend to throw around the word “elevated” a lot for anything artsy. Any horror film A24 has put out, for example. Any attempt at taking media with a low-culture inception and tradition boosted to more artistic ambition counts as elevated, hence all the attempts at elevated horror. To make a WWE program an emmy contender measured against breaking bad would be to elevate it.
Of course you should not attempt to make pro wrestling a sort of prestige product. Its viewers are more likely to hold a knowledge of Coors Light than Carménère, and if we are to use the Roger Ebert scale of “knows what it’s about and achieves it,” then WWE doesn’t need help from anyone credited as a producer on HBO’s Euphoria. Likewise, the Evil Dead films may not be very good but they don’t need the help of anyone who knows what Ari Astor looks like or thinks that horror is really about love.
War movies, for as much as I love them (and know that I love them deeply), have never been shy of blatant propaganda, and therefore are ripe for elevation. Now I know the kneejerk reaction is to point at Jarhead or Full Metal Jacket or Apocalypse Now! and say “well those were artistic!” and to that I will concede that the military propaganda we consume these days is less blatantly pushed out through the war film genre than it was in the day of John Wayne’s Longest Day or Green Beret. We have MARVEL movies for that now. Yet as any number of state-subsidized GoArmy or USAF propaganda films will show, just because Tom Cruise rides his motorbike, it doesn’t make the writing and artistic integrity any less flimsy.
Of course the works of Kubrick, Coppola, and Mendes are all artistic and elevated, but The Thin Red Line tops them all. Kubrick and Coppola both made gorgeous antiwar films that inspired countless young men to join the military and fight for their country in foreign wars. Kubrick’s drill sergeant inspired a generation of men to become marines for some reason, and Coppola’s Valkyries helicopter sequence cemented in the minds of those same soldiers the idea that whatever we were doing over there (in the war that crippled the Army’s domestic reputation for decades after) was regrettable but cool. Mendes’ Jarhead is the closest to The Thin Red Line in regards to the pure lack of wartime glorification, but Malick supersedes all of them in his elevation of the war movie.
For the first two hours or so (rough estimate) of the film, we do not clearly see the enemy. This is a WWII movie, and should we follow the logic of Saving Private Ryan (filmed in the same year!) it would only be logical to intercut shots of Japanese machinegunners firing their iconic banana-clipped pieces down the hill at the approaching Americans. This is our blameless war, and the nuclear blasts aren’t really that bright as long as you squint. The cloth mullet things (which I’m sure have a real name) hanging from the rear of the Japanese headgear even mimic the Stahlhelm flare of Nazi stormtroopers the GIs were fighting in the other WWII theater. The imagery is rich, it’s there, and it’s been done before. Yet for a long time the enemy appears as no more than vague figures and muzzleflashes over the ridgeline. 
Instead, The Thin Red Line first treats us to a few hours of infantrymen being turned into hamburger in various graphic manners as camera pans to lingering shots of the treeline or some exotic bird. Haunting philosophical narration rambles over this, posing existential questions and pondering the nature of mankind. Sometimes there’s a flashback to what appears to be a Texas farmhouse or to a small fishing hamlet in the Solomon islands. There are also lingering shots of trees and sunlight in the flashbacks, don’t worry. #STATUS: ARBOREAL. Brother, I am drinking deep.
When we finally do see direct combat with the enemy, none of it plays to much glory. The chimps killing each other in the opening of Kubrick’s Space Odyssey did so with more splendor and glory than Malick’s infantrymen. Despite all the Japanese atrocities and the war crimes and the vengeance owed to the american side for their fallen comrades, the route and defeat feels neutral. It feels dirty, inhuman. For every slur and murdered Vietnamese civilian in Kubrick and Coppola’s messaging, this is the movie that made war feel much dirtier, much baser than the charge of the light brigade-sort of wartime narrative we are so often fed about the world wars in general.
This is a World War Two film! This was the good one, the war we won, not a Tie like Korea was or the anti-war darling like Vietnam. We can feel good about this one. Yet The Thin Red Line doesn’t let us. It won’t let us look away from the ugliness even during a supposedly heroic bayonet charge. When it does let us look away, the lingering peace of the trees and the birds and the tossing waves only condemn mankind’s savagery all the more.
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belost-the-watcher · 1 year
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Even though Trackers are specialized in stealth they are still constantly near, or more often behind, the front lines of a campaign and need to be competent with nearly every weapon the Galra Empire issues. All Galra soldiers are generally trained in standard issue weapons but Trackers are given even further training on them as well as Raider weapon systems.
Belost, and many other Trackers, has even gone the extra step of certifying on all Raider weapons. While he is most comfortable on his own custom weapons he has unexpectedly become very proficient on the Raider Light Machine Gun
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He's had to put that knowledge to good use multiple times when a good machinegunner became more useful than a stealth specialist. Although he has combined the two roles on more than one occasion when a suppressor was available.
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weatherman667 · 2 years
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Fuga:  Melodies of Steel
Making sure the kids have satisfying lives is actually incredibly satisfying, but the benefit from doing so is combat, and this turns combat into a ridiculous social graph.
Kyle is a knight in shining armour for Sheena, but they both use machine guns, which not only reduces the combat abilities of the combat team if you have them paired up, but Kyle’s support effect is to increase the accuracy of the weapon, which is completely lost on a machinegunner.
They could have either focused on the social aspect or the combat aspect.  But focusing on both, you have to navigate the complex social graph.  Defined terms:
If they focused on the social aspect of it, then every character should be able to help every other character in combat.  This allows you to have explore the relationship that you want to explore, as they are all interesting.  Instead of min/maxing combat, it would be more about making the most out of your chosen team.
If they focused more on combat, then the entire time they spend in Intermission is effectively wasted.
As it is, the best option is just to pick a pair, and always have them together.  Less social exploration, but maximizing the combat abilities and making the most use of your precious time during intermissions, (which does NOT increase when you get more members, despite having more people doing things).
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todaysdocument · 1 year
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A machine gun team gives advancing troops fire support during the Battle of Huế City, February 2, 1968. 
Record Group 127: Records of the U.S. Marine Corps
Series: Black and White Photographs of Marine Corps Activities in Vietnam
File Unit: Divider/Subject - 118 - Combat - Operation Hue City
Image description: A man in a military uniform (sleeveless shirt, possibly just a flak vest) and helmet stands in a large hole in a street. He is resting one hand on a machine gun. He has two ammunition belts crossed over his shoulders. On his helmet is written JANIE. Another man in military uniform crouches with his back to the camera. He has five ammunition belts crossed over his shoulders and back. In the background is a large building with evidence of damage, such as a hole in the wall and a broken vertical support on the porch. 
Transcription: 
35mm Negative
ID-6-33-38
1stMarDiv
Vietnam
2Feb68   Photog: Sge W.F. Dick[illegible]
Machine gun team with machinegunner Pfc Dominick J. Carango (Phelps, N.Y.) give advancing troops of "H" Co., Second Battalion, Fifth Regiment fire support during street fighting in Hue during the Battle of Hue.
DEFENSE DEPT. PHOTO (MARINE CORPS)
fhm   A371335
127 GVB-118
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candacehughes123 · 3 months
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flat lands trafficked guns and machines and machinery and machineries and machinegunned guns machinegunns traffickings vvoicedpaid trafficked parks earth trafficked paid delivered deliveries vvoiced homes national parks internationalists intercontinentals earths earth trafficked paid vvoiceddelivery trafracketeiurvaticans paid paid deliver vvoicedpaidracksracksonracks lokiiii trdfcvvfg drugs ccfvggg dopes traffickes ccxdfxxxx business racketeriurs ghvbbyy dopes delivered deliver paid vvoiced traffickings on paid traffickedslavesslaveries ffccdr doors open/close ccfvgg traffickings ccfvgggttt ccccfvg by ghbyhhhbnjjjjj trafficker ccfvggggtthhhvbbhnjjukki homes paid $ delivered ccfvgggg traffickings paid ccfvgggg roomspaid traffickedtrafficks traffickers ccxdffffvvgggyhuuuuhjbn $paid$$ paid deliveries must return to candace marie hughes and earth. on. paid. vvoiced paid. mail kiy key card dh to candace marie hughes. on. paid. vvoiced paid.
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JUNGLE COMBAT in Vietnam - INSANE FPV Machinegunner shredding VC #vc #wa...
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