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#Sébastien Dujardin
lifeworldless · 3 years
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Black Angel für 1 bis 4 Spieler, von Sébastien Dujardin, Xavier Georges und Alain Orban, ist ein Brettspiel über das erste intergalaktische Kolonieschiff in der Geschichte der Menschheit, welches menschliches Erbgut jenseits aller bekannten Welten transportiert . Es ist eine Reise, die vermutlich mehrere tausend Jahre dauern wird. Jeder Spieler steht dabei für eine KI, welche mit ihren Robotern das Schiff am Laufen hält.
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critiquequantique · 5 years
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Tops quantiques 2019 - JEUX DE SOCIÉTÉ ET SÉRIES
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Dernier arrêt pour les tops de cette année, et on atterrit évidemment sur la case des jeux de cartes (surtout) et de plateau (un peu). 2020 est déjà là, et je m’impose de clore ce tour d’horizon avant que 2019 ne soit trop vite oublié, même si, les nouveautés ludiques paraissant majoritairement en fin d’année, ce classement aurait pu s’affiner avec le temps. Ah et, pour une fois, quelques unes des photos habillant cette sélection sont maison.
Avant de parler des nouveautés, un léger bilan de mon année ludique :
741 parties jouées (-14% par rapport à 2018) 44 nouvelles acquisitions (10 de plus que l'année dernière, oups... Mais une trentaine de titres possédés ont été revendus en parallèle, rassurez-vous !) Les cinq jeux les plus joués : - Codenames Duo (42 parties) - 13 indices (15 parties) - Marvel Champions (15 parties) - Reef (15 parties) - The Mind (14 parties)
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TOP 10 JEUX DE SOCIÉTÉ 2019
1. Marvel Champions de Michael Boggs, Nate French et Caleb Grace Le jeu de cartes Marvel qu’on n’attendait plus. Sélectionnez un héros, optez pour un vilain à affronter, et alternez entre votre alter ego et votre super-costume aux moments opportuns. Le système tourne comme un charme et donne envie d’y plonger encore et encore. La difficulté de Marvel Champions, équilibrée, s’adapte au nombre de joueurs (ce qui le rend excellent en solo). Une infinité de possibilités, un gameplay accessible mais profond, les protagonistes qu’on chérit… Un régal. Vivement les extensions.
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2. Res Arcana de Tom Lehmann L’auteur de mon jeu préféré (Race for the Galaxy) revient avec une perle de minimalisme. Dans votre paquet, huit cartes, pas une de plus, dont il va falloir exploiter savamment les capacités pour façonner un moteur plus performant que ceux de vos adversaires. Une course où l’on reste les yeux rivé sur son propre bolide, mais lors de laquelle la tension grimpe en flèche quand approche l’arrivée. Les férus de « tableau building » seront aux anges.
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3. Point Salad de Molly Johnson, Robert Melvin et Shawn Stankewich Le genre de jeux de cartes imbattables, de la trempe de Parade ou Cubrids, mais en plus varié. Une centaine de façon de marquer des points différentes, six sortes de légumes, vous prenez une ou deux cartes à votre tour. C’est tout ? Oui, et c’est cela qui rend la mécanique géniale. On enchaîne les parties, de surcroît très rapides, avec un immense plaisir.
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4. Pictures de Christian Stöhr et Daniela Stöhr Ce jeu d’ambiance fantastique sort de nulle part. Le principe semble universel : 5 matériaux (cubes de couleur, formes en bois, lacets, galets et bâtons, icônes), 16 images. Chaque joueur doit en faire deviner une avec son propre bazar, et il vaut mieux aimer l’abstrait ! Tout le monde joue en même temps, cherche à déduire la proposition des autres tout en façonnant la sienne. La partie compte 5 manches, donc chacun à l’occasion de s’essayer à l’intégralité des types de bricoles. Élémentaire, désopilant et accessible.
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5. Black Angel de Sébastien Dujardin, Xavier Georges et Alain Orban Changement d’univers et de registre : science-fiction et gros jeu bien costaud. Né du trio géniteur des médiévaux Troyes et Tournay, Black Angel incarne l’une des horlogeries les plus complexes de l’année. Mais l’imbrication s’avère brillante, et l’interaction se montre présente sans devenir frustrante. À conseiller à tous ceux qui aiment voir fumer leurs neurones.
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6. Letter Jam d’Ondra Skoupý Attention, OVNI ludique : sorte de Scrabble coopératif mixé avec un jeu de déduction, Letter Jam paraît tellement incongru qu’il pourrait décontenancer les amateurs de lettres. Mais tant mieux pour les curieux, qui savoureront cette marmelade exquise jusqu’à son apogée, lors de laquelle il s’agit de former un mot avec les cartes reçues dans le désordre, dont on n’a fait que supposer la signification à l’aune des indices de ses co-équipiers. Gare à la crise de désespoir. Mais, même dans la confiture, certains apprécient l’amertume. L’un des titres les plus innovants de l’année.
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7. Shy Monsters de Sandro Dall’Aglio Épuré, malin et très rapide (parfois une poignée de minutes), ce duel asymétrique donne souvent envie d’y revenir. Même si, parfois, l’issue se joue à la « chance » (comprenez, au bluff et à la déduction), on reste impressionné par le coffre de cette toute petite boîte. Les splendides illustrations, signées Christine Alcouffe (Paper Tales), servent parfaitement cette proposition minimaliste « à la japonaise ».
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8. Nine de Gary Kim et Sorry We Are French Technique mais abordable, tendu jusqu’au bout, ce jeu de cartes basé sur les majorités se paie le luxe d’être excellent à deux joueurs. Tout le monde n’adhèrera pas au style visuel marqué, mais il a le mérite de s’inscrire dans la continuité d’une saga pilotée par l’éditeur, initiant une forme de « Marvel Cinematic Universe » du jeu de société. Prometteur, surtout si les différents opus restent aussi convaincants de manière indépendante.
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9. Wingspan d’Elizabeth Hargrave Personne n’avait vu venir ce carton d’un jeu de cartes à combos basé sur… l’ornithologie. Et en plus, il prend ce thème au sérieux : habitat des espèces, taille, chaîne alimentaire… Le gameplay ciselé et sans fioriture de Wingspan s’agrémente de nombreuses infos encyclopédiques. Sans me montrer fan de la recette, il faut lui reconnaître son efficacité, qui la rend digeste et addictive.
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10. Stay Cool de Julien Sentis Chacun à votre tour, vous devez répondre oralement et par écrit à un maximum de questions, tout en même temps. Un jeu d’ambiance original, authentiquement drôle, et auquel on peut jouer à partir de trois convives. Attention : il devient un peu longuet à plus de quatre, et tout le monde n’y brille pas de la même façon, ce qui peut frustrer les plus compétitifs.
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Ça part bien mais je dois encore approfondir avant de me prononcer :
Space Gate Odyssey de Cédric Lefebvre Pharaon de Henri Pym et Sylas Ankh’or de Frank Crittin, Grégoire Largey et Sébastien Pauchon Tavernes de la vallée profonde de Wolfgang Warsch
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Si je fais l’impasse sur la musique cette année (j’ai approfondi trop peu de nouveaux albums que pour pouvoir me prononcer, je vous renvoie aux tops de Lucas Krywicki ici et là), je me permets de vous conseiller quelques séries qui m’ont émerveillé. N’en déplaise aux fans de Netflix (qui occupe tout de même trois places, parfois en annulant des pépites), mes coups de cœur de l’année viennent de France.
TOP 5 SÉRIES 2019
1. Irresponsable (Saison 3) de Frédéric Rosset On se refusera le poncif de la « saison de la maturité », mais ce dernier volet d’Irresponsable clôt la boucle de manière magistrale. Drôle et émouvante, pleine de surprises et de personnages vivifiants, la série déploie, à une cadence affolante (épisodes de 20 minutes), des thématiques universelles traitées avec un ton lucide. Casting irréprochable, humour inarrêtable, écriture imperturbable : regardez Irresponsable.
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2. Platane (Saison 3) d’Eric Judor Six ans après une deuxième fournée un peu foireuse, les huit voyages en absurdie de cette cuvée 2019 sonnent comme une résurrection. S’il faut parfois s’accrocher à son siège tant Eric Judor foule des terres absconses, l’écriture se raccroche souvent à son fil rouge et évite le piège de la roue libre. Hilarante de malaise, cette troisième saison constitue prend des risques (parfois un peu trop) mais rafraîchit inexorablement.
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3. Mindhunter (Saison 2) de Joe Penhall et David Fincher Aux côtés d’Ozark, voici l’autre série policière de Netflix qui met tout le monde d’accord. Maîtrisée et dévorante, elle allie historicité détaillée et romantisme noir. Un peu frustré par la seconde moitié de ce millésime, j’en redemande ardemment. C’est bien simple : il s’agit de la seule œuvre que je ne peux m’empêcher de « binge-watcher ».
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4. The movies that made us (Saison 1) de Brian Volk-Weiss Après les jouets, l’équipe de ces documentaires survoltés produits par Netflix s’attaque aux classiques de notre enfance cinématographique. Maman, j’ai raté l’avion, Ghostbusters, Piège de Cristal… La recette n’invente rien mais fourmille d’anecdotes intrigantes qui nous maintiennent accrochés. Même si la forme se repose sur ses lauriers, je me vois mal bouder mon plaisir face à une seconde saison.
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5. Tuca & Bertie (Saison 1) de Lisa Hanawalt Malheureusement annulée par Netflix, cette nouvelle création de la productrice de BoJack Horseman (à voir absolument, bien sûr) partait très bien : déjantée, plus lunaire que son modèle, elle n’hésite pas pour autant à aborder des thématiques féministes et socio-politiques. Je conseille de picorer les épisodes, particulièrement denses, pour mieux apprécier la finesse de l’écriture… Et éviter de trop déprimer en rêvant à la suite.
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Merci de m’avoir lu ! J’ai souhaité conserver l’homogénéité de ces quatre tops mais, l’année prochaine, je prends la résolution de suivre vos conseils : les présenter en commençant par le bas du classement. Portez-vous bien, passez une excellente année, jouez, regardez, profitez quand vous le pouvez.
Boris Krywicki
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danieloteropena · 3 years
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daniel otero peña landscape research, urban design, architecture, and teaching.
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bunkers dunes et mer Landscape (architecture) design, sports fields, and a historical and natural heritage site. Atlanticwall at Raversyde, Belgium. 2019
Institution: LOCI UCLouvain ///. Course: Architectural design studio ///. Program: 2nd and 3rd year of the Bachelor’s degree ///. Instructors: Catherine Vanhamme, Kristoffel Boghaert, and Daniel Otero Peña ///. Guest lecturer: Elisabeth Lehouck (aNNo) ///. Invited Jury: Anne Sophie Nottebaert ///. Students: Gaétan Bouville, Paul Costenoble, Sébastien Couvreur, Rémi Danel, Simon De Cubber, Emérence Declerq, Julien Dehalle, Eva Deschamps, Thomas Devienne, Amandine Dubreuil, Thierry Duchatelet, Paul Dufour, Emile Dujardin, Lucas Dumortier, Sélène Garric, Samuel Glovert, Brandon Marris, Emil Maxwell, Antoine Meinsier, Antoine Messiant, Tom Moulart, Léa Peyron, Amélie Pourbaix, Ludovic Prévost, Alysson Pronine, Margaux Renault, Florian Rouault, Paul Rollier-Abraham, Valentin Sautreuil, Paul Savary, Michaël Shao, Jean-Baptiste Têtu, Marine Vanbockstaël, Pauline Vandenbussche, Adrien Vaudevire, and Jade Warmé.
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Site visit and models.
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Final reviews day.
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Collective drawings of bunkers and dunes.
More information here.
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portfolio about info
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misutmeeple · 4 years
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Black Angel (2019, Sébastien Dujardin, Xavier Georges & Alain Orban) Una revisión de Troyes, ahora con una ambientación especial, simplificando algunos conceptos y mejorando la variabilidad. Si queréis saber más sobre el juego, tenéis disponible la tochorreseña correspondiente en el blog (enlace en la bio). #blackangel #bgg #boardgames #brettspiel #juegosdemesa #jocsdetaula #jeuxdesociete #jokoak #tabletopgames #boardgaming #jeudeplateau #boardgamegeek #jogosdetabuleiro #MisutMeeple (en Gijón, Asturias) https://www.instagram.com/p/CB5GULsqRU3/?igshid=rflkf69vf05z
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La Catalogne et l'Europe
Le vendredi 14 février, à 20 h 30, salle du Sénéchal : « La Catalogne et l'Europe », table-ronde avec Claire Dujardin, Marie Lefevre-Fonollosa, Jean-Sébastien Mora et Gérard Onesta.
Il y a juste un an débutait au tribunal suprême de Madrid le procès contre 12 indépendantistes catalans : 2 présidents des associations civiles OMNIUM et ANC, l'ex-Présidente du Parlement catalan et 9 membres du gouvernement régional de Catalogne, accusés d'appartenance à une organisation criminelle, de sédition, rébellion, désobéissance et malversation. Le procès fleuve a duré 6 mois et s'est conclu le 14 octobre 2019, par une sentence très dure avec des emprisonnements allant jusqu'à 13 ans de prison, bien que le délit de sédition n'ait pas été retenu. La table ronde a pour objectif de présenter un bilan sur ce qui s'est passé en Catalogne en 2019 et de discuter des perspectives pour 2020 plus particulièrement dans le cadre européen.
Claire Dujardin est avocate, elle a suivi le déroulé du procès de Madrid,
Marie Lefevre-Fonollosa est ingénieure, membre de l'ANC-Occitanie,
Jean-Sébastien Mora est journaliste, co-auteur de Catalogne, la république libre (Syllepse - 2019),
Gérard Onesta est conseiller régional, ex-eurodéputé, il milite pour la reconnaissance de la Catalogne.
Illustration : Unsplash
from Les Amis du Monde diplomatique https://ift.tt/2TQjGtV via IFTTT
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topoypaisaje · 5 years
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bunkers dunes et mer Introductory approach to landscape (architecture) design through the insertion of sports fields in a historical and natural heritage site. (Short term final jury) 2nd and 3rd year students design studio. Université catholique de Louvain. LOCI TRN Faculty of Architecture and Urbanism. Instructors: Catherine Vanhamme, Kristoffel Boghaert and Daniel Otero Peña. Invited Jury: Anne Sophie Nottebaert.
Students: Gaétan Bouville, Paul Costenoble, Sébastien Couvreur, Rémi Danel, Simon De Cubber, Emérence Declerq, Julien Dehalle, Eva Deschamps, Thomas Devienne, Amandine Dubreuil, Thierry Duchatelet, Paul Dufour, Emile Dujardin, Lucas Dumortier, Sélène Garric, Samuel Glovert, Brandon Marris, Emil Maxwell, Antoine Meinsier, Antoine Messiant, Tom Moulart, Léa Peyron, Amélie Pourbaix, Ludovic Prévost, Alysson Pronine, Margaux Renault, Florian Rouault, Paul Rollier-Abraham, Valentin Sautreuil, Paul Savary, Michaël Shao, Jean-Baptiste Têtu, Marine Vanbockstaël, Pauline Vandenbussche, Adrien Vaudevire and Jade Warmé.
I-2019/20
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tabletopontap · 5 years
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Top 30 to Look Forward to at GenCon 2019 (#21-30)
Here’s the continuation of the Top 30 with a look at #21-30, the end of the list.
Dungeon Academy - Have I mentioned lately how much I like games that play under an hour? This looks like a roll & write game published by Matagot and created by Julian Allain. It’s for 1-6 players and takes 20 min. to play. In the game, you roll dice and draw lines to chart your path from start to the dungeon, defeating monsters along the way. It looks like a fun implementation of a dungeon crawl.
City of the Big Shoulders - Published by Parallel Games and designed by Raymond Chandler III, this is a heavier game that supports 2-4 players and takes 2-3 hours to play. In this game, players work to build up the city of Chicago. It’s apparently a marriage of an 18xx style (ie. HEAVY) game of stock manipulation with the easy rules of a Euro-style game. Throughout the course of the game, players will run companies, trade stock shares, and produce/sell goods in order to become rich capitalists of industry.
Black Angel - Designed by Sébastien Dujardin, Xavier Georges, and Alain Orban and published by Pearl Games, this game for 1-4 players takes 1-2 hours to play. This is probably one of the biggest games to watch at the convention. This game is apparently a reimplementation of the popular board game, Troyes, but with a space theme. Honestly, that description should be reason enough for me to NOT be interested. However, I can’t help but be drawn into the theme. The game is described as existing in a post-apocalyptic world. Like in the Disney animated film, Wall-E, Earth’s resources have been depleted and humanity’s only hope is to board the ship, Black Angel, and seek life elsewhere. Different factions fight over who gets to control the ship and dictate the use of resources. The game has an interesting premise--exciting enough to pull me in, despite my hesitancy about gameplay mechanisms. I’ve played Troyes before, and I didn’t like the gameplay.
Undo: Blood in the Gutter - Designed by Michael Palm and Lukas Zach and published by Pegasus Spiele, this game supports 2-6 players in 45-90 min. I’m very excited about this one! It’s a cooperative game that involves storytelling and a murder mystery! Jump back in time to stop someone’s death, Quantum Leap style. From reading about this game, I get the impression that it’s a cross between Unlock! (escape room in a box) and Time Stories (escape room in a box before the Unlock! and Exit series came out, but with a sort of clunky time-loop, replay the same scenario over and over game mechanism instead of pure exploration). If the story is strong, then I think this game will be successful in adding a new twist to the popular escape-room-in-a-box genre.
Quirky Circuits- Designed by Nikki Valens and published by Plaid Hat Games, this quick playing game takes 15-30 min. for 2-4 players. The art on the box cover is irresistibly cute! Hats off to the artist, Danalyn Reyes. I should really be giving more kudos to board game artists, but this one in particular caught my eye because of the cute animals and robots. This is a cooperative game, my favorite type! Players simultaneously select programmable actions to set the course of their quirky robot in hopes it will complete its task before its battery runs out. I guess they should’ve invested in some Energizer batteries for that robot. The designer, Nikki Valens, is known for formerly working at Fantasy Flight Games on big projects like Mansions of Madness 2nd ed, Arkham Horror, Eldritch Horror, and Legacy of Dragonholt. While I would love to see another storytelling game from Nikki, this game piques my interest. Plaid Hat Games is well known for publishing games set in the zombie apocalypse, Dead of Winter, as well as the Evolution series of games. Considering the pedigree of both the designer and publisher, I expect great things.
Century Golem: Eastern Mountains- I didn’t think Plan B Games would actually create and publish this golem-themed sequel to Century: Golem edition (aka the golem version of Emerson Matsuuchi’s smash hit, Century: Spice Road). I’M SO EXCITED ABOUT THIS!!! They said they weren’t going to do it, and I fell for it, hook, line, and sinker. The artists for this one are Atha Kanaani and Chris Quilliams; Chris was also one of the artists of the original Century: Golem game. The art makes all the difference of this easy to play, easy to like goods conversion game. I might have to shell out extra money for the playmat, too. I just can’t get over how great the art is in this game! It’s also an easy game to teach to people who are new to boardgaming.
Wingspan - New designer Elizabeth Hargrave has created one of the most talked about games this year, which is surprising to me, given that this is a game about birds. Yes, you heard that right, this game is for the birds! Wingspan supports 1-5 players and takes 40-70 min. to play. Published by Stonemaier games, the game probably had some built-in trust that the game would be good. Stonemaier has been known to publish fun games with quality components. I can’t decide if it’s the tiny eggs that look like candy or the birdhouse that dispenses the dice that makes this game eye-catching. I like that this game has card drafting. I’m eager to play this one, myself!
Colors of Paris - Another newbie designer, Nicolas De Oliveira, has created this game about creating great works of art. The publisher is Super Meeple, and the game supports 2-4 players in 45-60 min. This game appears to feature a rondel mechanism. I think I’m generally pulled in by games about art, even though I fear Fresco might just be the best of them all. We’ll have to see what Colors of Paris brings to the table.
Crusaders: Thy Will Be Done - Created by Seth Jaffee and published by Tasty Minstrel Games, this game supports 2-4 players and plays in 40-60 min. This game uses both rondel and mancala mechanisms. As is to be expected from Tasty Minstrel, the wooden tokens are custom shaped pieces that look like knights, castles, and other buildings. There are also variable player powers in this game, which I’m not always a fan of because I think some player powers are more intuitive to employ than others, making gameplay feel uneven. At least, that has been my experience with variable powers in other games; it’s THE reason my gaming partner doesn’t like The Voyages of Marco Polo, and to this day I regret playing with the suggested player powers for a first game (she got whatever power is prescribed for third place, and the first player’s power was overwhelmingly strong). I’m intrigued to find out how the mancala and rondel interact with each other in this game.
Cartographers: A Roll Player Tale - Produced by Thunderworks and designed by Jordy Adan, this is yet another roll & write game that takes 30-45 min. and supports 1+ players. Like any good roll & write, the player count is really only limited by the number of papers/pencils you have. This game takes place in the Roll Player universe. Instead of rolling up the stats of a player character, this time you’re a map maker charting out distant lands for the queen.
That's a wrap on my Top 30 from GenCon. Stay tuned for my upcoming list on Essen Spiel, the biggest boardgaming convention in the world! This year’s Essen Spiel is from Oct. 24th-27th, so I need to get my preview list together quickly.
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aqais81 · 5 years
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The hottest new board games from Gen Con 2019
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A sea of gamers prepares to storm the hall to snatch up the most coveted games before they sell out at Gen Con 2019.
Aaron Zimmerman
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INDIANAPOLIS—If it's early August, you can count on one thing: we're gonna be in downtown Indianapolis with 70,000 other board gamers, forgoing sleep, food, and general wellbeing to play a truly ridiculous amount of new tabletop games at Gen Con, the self-described "Best Four Days in Gaming." Gen Con is America's largest and longest-running tabletop games convention. 2019 was the con's 52nd year, bringing with it a record-breaking 538 exhibiting companies and a truly impressive 19,600 ticketed events. (If you want some sense of what that cardboard chaos looks like, our Gen Con 2019 image gallery is a good place to start.)
And then there are the games—more games than you could play in a lifetime, all being released at once. We sifted through the chaos to bring you a big list of games we think you should be paying attention to going into the last few months of the year. With such a massive amount of games on offer, we couldn't get to everything we wanted to—your correspondent is just one man!—but we think our list has something for everyone on it. Roleplaying games were sadly outside the scope of this article, so be sure to check out our coverage of perhaps the most anticipated roleplaying title at this year's Gen Con: Pathfinder. Developer Paizo debuted the game's second edition at this year's conference more than a decade after the beloved RPG debuted.
But back to our list—these games should largely be available soon. If a specific title catches your eye, make sure to check in with your favorite local or online game store in the near future for info on when they'll be getting it in. And if you're really one to plan out your play in advance, it's never too early to consider it: next year's Gen Con returns to Indy and runs July 30 through August 2, 2020.
Parks
Henry Audubon, Keymaster Games, 1-5 players, 40-60 min, age 9+
Parks: for my money, the best-looking game at Gen Con 2019.
Players travel along the bottom path to collect resources and special abilities.
Cute little hikers.
Gorgeous artwork from the 59 Parks Print Series.
More!
If Parks were a bad game, I’d still be tempted to recommend it based solely on the strength of its stunning presentation. Thankfully there's no need for such silliness; the underlying game is also great.
Parks is a game about US national parks that's a little like Tokaido, in that players all move along a path to pick up various rewards from each spot. But whereas Tokaido is a set-collection game, Parks focuses on resource management. The resources here are sunlight, water, trees, mountains, and wildlife—or, I guess, the memories of those things that you collect as you go along your travels. When you reach the end of the trail, you can “visit” a national park by trading in the correct resources and securing a beautifully illustrated card of the park (the thematic underpinnings get a little shaky here, but just go with it). You can also take pictures, fill your canteen up with water to get special actions, and pick up gear cards that give you ongoing bonuses.
The game features gorgeous art from the Fifty-Nine Park Print Series, and the rest of the components are equally handsome. An all-around lovely little game that could easily serve as a gateway game for newbies or a chill night-ender for seasoned gamers.
Pandemic: Rapid Response
Kane Klenko, Z-Man Games, 2-4 players, 20 minutes, age 8+
Pandemic: Rapid Response is a frantic, real-time dice-game version of the co-op classic.
Each character has a special ability, just like in Panemic.
The box.
Do you love the panicked feeling you get trying to save humanity from a world-ending epidemic in Pandemic but wish the game was more hectic? Friend, have I got a game for you.
Pandemic: Rapid Response, a new Target-exclusive game, puts a “real-time” spin on the co-op classic, trading Pandemic’s globetrotting card collecting for frantic, desperate dice rolling. Players in Rapid Response are an elite team of scientists, doctors, and specialists traveling around the world in a specialized plane while cooking up cures to the diseases popping up in the world's major cities. Each turn, players roll six dice—and can then reroll them Yahtzee-style—in order to generate resources that are used in the cures. Resources are then moved to the plane's cargo hold and are ready to be dropped off in the cities around the board containing outbreak cards (assuming you can roll enough plane icons to get you to the desired location). Watch out, though, as generating resources also causes waste—create too much waste and you lose.
Of course, you're doing all of this under the watchful eye of an always-depleting two-minute sand timer. Every time it runs out, you add an outbreak card and lose a time token. Lose all your time tokens, lose the game. Cure a city to get back a time token; cure all the affected cities to win. Pandemic is a cooperative game that's notorious for its potential for "quarterbacking"—an alpha gamer telling everyone else what to do on their turns—and while that element could still be present here, the game's fast pace makes it less of an issue. If you're ready for a 20-minute panic attack, this is your game.
Black Angel
Sébastien Dujardin, Xavier Georges, & Alain Orban, Pearl Games, 60-120 minutes, age 12+
There's a lot going on in Black Angel a new Eurogame in the vein of the designers' previous game Troyes.
Aaron Zimmerman
You also get your own player board.
The Black Angel: savior of humanity?
Adorable little robots in adorable little spaceships.
Well, we’ve gone and done it. Humanity’s reckless ravaging of Earth has reached its inevitable conclusion: a spent planet and the end of human habitability. But before we go, the nations of the world have gotten together one last time to load our genetic heritage on an intergalactic frigate and send it on its way to Spes, the planet most likely to sustain life for a new human civilization. Who’s crewing the ship on this long journey? You are, of course, and you’re an AI.
Black Angel is semi-cooperative in the sense that if you and your opponents succumb to the aliens attacking your ship and never make it to new-Earth, things will go badly for you. But every player is competing to prove that he or she is the most worthy AI to head up operations on the new planet (the other AIs will be summarily shut down). There are a ton of interlocking mechanics here; you'll be going on missions, fending off attacking aliens, upgrading your technology, and grabbing end-game scoring opportunities.
The game bears some similarity to a game that two of the designers previously worked on, the well-loved medieval France sim Troyes. But man is Black Angel's theme cooler. The game was one of the most hyped-up of the con, and it's the one I'm most looking forward to exploring in the coming months.
Marvel Champions: The Card Game
Michael Boggs, Nate French, & Caleb Grace, Fantasy Flight Games, 1-4 players
Marvel Champions: The Card Game is a new co-op living card game from Fantasy Flight.
You have to defeat the big bad—but also keep an eye on thwarting his or her schemes.
Your character card can be flipped between hero and alter-ego sides.
When I first heard that Fantasy Flight Games was releasing a new Marvel living card game (a somewhat wallet-friendlier collectible card game), I was instantly bored. But when I heard it was going to be a cooperative game, I knew I had to get a demo in. Co-op CCG-type games are few and far between, and the ones that FFG has released in the past (
Lord of the Rings: The Card Game
and
Arkham Horror: The Card Game
) have been generally excellent and a nice change of pace from the countless two-player card battlers choking the market.
Marvel Champions seems to take inspiration from both of those earlier FFG games while injecting some Marvel thematic flair into the mix. The base game—which for the first time in an FFG LCG includes a complete set of cards—comes with five heroes (Spider-Man, Iron Man, She-Hulk, Black Panther, and Captain Marvel) and three villains (Rhino, Klaw, and Ultron). Scenarios pair a villain with a deck of scheme cards, and you and your friends can pick from among the heroes to try to save the world yet again. The villains use their turns to advance their evil schemes and attack the players; the players, of course, use their turns to thwart the schemes and fight back through the usual card-game combo-rific antics. Once per turn, players can flip their character card between hero and alter-ego sides to gain access to different abilities, a cool little thematic and mechanical flourish.
The game looks like it might be a bit lighter than some of the other FFG card games we're used to (understandable, given the broad appeal of the subject matter) but we're hoping it will still be a fun, continuously updated co-op (or solo) romp.
Listing image by Aaron Zimmerman
https://arstechnica.com
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mrjohnangulo · 5 years
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The BoardGameGeek Show: The Lord of the Rings: Journeys in Middle-earth, Black Angel, and Origins 2019 Preview Preorders
by W. Eric Martin
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Scott Alden, Steph Hodge, Lincoln Damerst, and I are back in a new episode of The BoardGameGeek Show, with all of us talking about somewhat long games that we've played in the past couple of weeks. Scott and Lincoln dove into The Lord of the Rings: Journeys in Middle-earth for five hours (after starting play at 11:00 p.m.), while Steph played Escape Plan and I played Pearl Games' Gen Con 2019 release Black Angel four times in two days, with all of those games lasting 2-2.5 hours. I kept teaching the game to new players, so I was the only one with experience, which made the games last longer as you have a lot to consider in your first playing. You're attempting to put together long-term plans without having an idea of how the game flows from beginning to end, so initially you're kind of taking actions at random, then the lightbulb goes on halfway through the game. (I played game #5 of Black Angel a couple of days after recording this episode, and I now feel ready to record an overview video once I try the solo game once or twice. So much preparation...) Near the beginning of this episode of The BGG Show, Scott reveals a new initiative we'll debut with the Origins 2019 Preview on Monday, May 6, this being the ability for publishers to take preorders for their new releases through the Preview for pick-up at that convention. I've already showed off this addition to BGG convention previews to more than a dozen publishers, and I'll send out details about this system to publishers on Monday, April 29 along with my RFI letter for Origins 2019. Once the Origins 2019 Preview goes live the following week, I'll post details about the program for you, gentle reader. For now, I'll just say that I'm excited we finally have this system in place! Youtube Video 00:20 Opening and intros 00:52 BGG Spring! Get tickets here: https://boardgamegeek.com/bggcon/spring 02:14 Origins 2019 Convention Preview Preorder Pick-Up 05:17 Very few tickets remain for BGG.CON! 05:45 What Have You Been Playing?: Lincoln - Big Trouble in Little China: The Board Game - Christopher Batarlis, Boris Polonsky, Jim Samartino - Everything Epic Games 08:06 Eric - Black Angel - Sébastien Dujardin, Xavier Georges, Alain Orban - Pearl Games 14:56 Scott - The Lord of the Rings: Journeys in Middle-earth - Nathan I. Hajek, Grace Holdinghaus - Fantasy Flight Games 21:47 Steph - Hadara - Benjamin Schwer - Hans im Glück 26:21 Escape Plan - Vital Lacerda - Eagle-Gryphon Games 29:41 Roll-and-writes galore 31:28 News and New Releases: Bloodborne: The Board Game & God of War: The Card Game 33:54 Mensa Select winners 36:28 Kickstarter News: Terraforming Mars: Turmoil - Jacob Fryxelius - FryxGames, Stronghold Games 38:17 Oceans - Nick Bentley, Dominic Crapuchettes, Ben Goldman, Brian O'Neill - North Star Games 40:22 Kickstarter slowing down? 43:03 Goodbyes from BoardGameGeek News | BoardGameGeek http://bit.ly/2UNmuVb
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lrdmeeples · 6 years
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🏅Nominés AS D'OR 2019📣 Voici les finalistes de cette année, du prestigieux prix décernant le JEU DE L’ANNÉE dans 3 catégories. => JEUX ENFANTS ◾️« Kikafé » de Jonathan Favre-Godal, illustré par Steeve Augier, édité par Blue Orange @blueorangenews ◾️« Le monstre des couleurs » de Josep Maria Allué, Anna Llenas et Dani Gomez, illustré par ANNA LLENAS, édité par Purple Brain ◾️« Mr Wolf » de Marie Fort et Wilfried Fort, Illustré par Gaëlle Picard, Édité par Blue Orange ◾️« Zombie Kids Evolution » de Annick Lobet, Illustré par Nicolas Francescon, Édité par Scorpion masqué @scorpionmasque => JEUX TOUT PUBLIC ◾️« L’Île au trésor » de Marc Paquien, Illustré par Vincent Dutrait, Édité par Matagot @editionsmatagot ◾️« Shadows Amsterdam » de Mathieu Aubert, Illustré par M81 Studio, Édité par Libellud @libellud ◾️« Solenia » de Sébastien Dujardin, Illustré par Vincent Dutrait, Édité par Pearl Games ◾️« The Mind » de Wolfgang Warsch, Illustré par Oliver Freudenreich, Édité par Nürnberger Spielkarten Verlag NSV => JEUX EXPERT ◾️« Detective » de Ignacy Trzewiczek, Illustré par Rafał Szyma, Édité par IELLO @iello_france ◾️« Keyforge » de Richard Garfield, Édité par Fantasy Flight Games France @ffg_france ◾️« Spirit Island » de R. Eric Reuss, Illustré par Jason Behnke, Édité par Greater Than Games Retrouvez toute cette sélection sur la page dédiée : ➡️ http://bit.ly/2Rgq0FP L'annonce définitive des « gagnants » aura lieu à Cannes, durant le Festival des Jeux Cannes, lors d’une cérémonie le jeudi 21 février. Restez curieux...Découvrez ! Ludiquement🎲 Le Repère des Meeples #jouonsrevons #lereperedesmeeples #jeuxdesociete #j2s #asdor2019 #nominé #jeudelannée2019 #boardgaming #boardgames #cannes http://bit.ly/2CIoQ0S
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Laeticia Hallyday : elle snobe les fans de Johnny à Paris !
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Les fans de Johnny vont encore en vouloir à Laeticia Hallyday... Depuis la mort du Taulier, sa veuve freine des quatre fers quand il s'agit des hommages... Pour preuve elle vient d'annoncer dans les colonnes du Parisien qu'elle s'opposait à un spectacle qui relate la vie de "L'idole des jeunes".
Pas de spectacle sur Johnny
Avec Sébastien Farran, l'ancien manager de Johnny, elle estime : "Johnny Hallyday étant une marque commerciale, elle ne peut s'utiliser comme cela" et déplore : "nous ne connaissons toujours pas le contenu du spectacle. La production n'est jamais entrée en contact avec nous". 
Loin de la France, la maman de Jade et Joy ferait aussi la sourde oreille pour un autre projet, depuis Los Angeles... En effet, on apprend ce 24 janvier, qu'elle n'a pas encore répondu à la ville de Paris, sur un sujet qui a pourtant fait l'objet d'une pétition sur la Toile.
Quid de sa statue à Paris ?
Selon Léna Lutaud, grand reporter au Figaro, l'artiste russe Alexey Blagovestnov...
Retrouvez cet article sur Public
Blues Monday : Johnny Hallyday, Cara Delevigne, Claire Chazal : ces stars ont connu la dépression
Photos- Céline Dion à Paris : elle ne lâche plus Pepe Munoz !
Jean Dujardin, Paris Hilton, Ryan Gosling... : Ces stars ivres au volant
Mort du Comte de Paris le jour où Louis XVI a été guillotiné
Céline Dion à Paris : Retour sur sa folle semaine fashion
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fred-h · 5 years
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[Cannes 2019] Solenia
Auteur : Sébastien Dujardin
Illustrateur : Vincent Dutrait
Edité par : Pearl Games
Age conseillé : 10+
Nbr de joueurs : 1 – 4
Durée estimée : 45’
(more…)
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romirplayhouse · 6 years
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Os habitantes de SOLENIA, um planeta que tem um hemisfério sempre iluminado e outro sempre escuro, precisa de você para entregar mercadorias necessárias para ambos os lados. De Sébastien Dujardin, pela Pearl Games. #sebastiendujardin #pearlgames #solenia #spiel2018 #pickanddelivery #luftballons #zepellin #dayandnight #airship #dirigivel #jogosdetabuleiro #boardgames #bgg #brettspiel #diaenoite https://www.instagram.com/p/BrXLhTejLTb/?utm_source=ig_tumblr_share&igshid=1v5lsiovcy9jg
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cratesofjr · 7 years
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Fred Pallem & le Sacre du Tympan Do 70's Soundtracks On "Soul Cinema" Cover Project
SOUL CINEMA by Fred Pallem & le Sacre du Tympan
"Six instrumental orgasms are here enclosed, played by virtuoso musicians who are clearly enjoying themselves. And three vocal tracks are added as digital bonuses: Curtis Mayfield's "Superfly" by Lisa Spada, Isaac Hayes' "You're In My Arms Again" (from the movie Truck Turner) by Dom Farkas and James Brown's "Down And Out In New York City" (from Black Caesar) by Hugh Coltman. "Hugh, I met him in a studio a long time ago when I was working with Sébastien Tellier, and we connected just like that. I knew Dom Farkas cause I saw him sing in all of the "Poésie B" happenings and I was a fan of his band, Trash Corporation. So I knew what he was capable of and I couldn't miss this opportunity to have him sing with me. I met Lisa Spada in a studio when Sandra Nkaké introduced us. A great encounter ". 6 + 3, the magic numbers. And the whole shebang was recorded live on analog tapes, with no re-recording, at the famous Ferber studio after four gigs, including one sold out in Paris' New Morning. "For the vinyl, I chose the six instrumentals with the most fun in impro, that was my idea from the start. It was done naturally, it's a one shot project played live for a limited edition vinyl LP. We did two takes for a couple of tracks but it was all live, nine musicians and three singers, the Dirty Dozen!" - Olivier Cachin Musicians: Fred Pallem (Fender bass, Arranger), Guillaume Magne (Electric Guitar), Frédéric Escoffier (Hammond B3 Organ, Hohner Clavinet D6, Fender Rhodes, Roland SH2000), Emiliano Turi (Drums), Abraham Mansfaroll (percussions), Fred Gastard (tenor & Bass saxophones), Sylvain Bardiau, Izidor Leitinger (Trumpet, Fluegelhorn), Mathias Mahler (Trombone) + GUESTS: Lisa Spada, Dom Farkas, Hugh Coltman Recorded live by Bertrand Fresel @ Ferber Studios Paris, France, November 29, 2016 / Recording Assistant Guillaume Dujardin Mixed by Bertrand Fresel @ Studio Juno, France. Mastered by Alexis Bardinet @ Globe Audio Mastering Artwork by Pooley Produced by TRAIN FANTOME & LE SACRE DU TYMPAN via Blogger http://ift.tt/2nkJUBA
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