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#Samurai Shodown III
arcadebroke · 6 months
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fganniversaries · 2 years
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27 years ago today, Samurai Shodown III was released on the Neo Geo CD at JP and EU. It was developed and published by SNK.
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lostplay · 8 months
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Game 10: Samurai Shodown III (Jan 2023)
I'm a little surprised to find Samurai Shodown III to be considered the black sheep of the franchise. Not only did it hook me in more than the previous games, but it fixed a lot of problems I had with the other versions. Sure, some characters were dropped and the story is more absent compared to the first two, but I just had a better time overall.
While Samurai Shodown III didn't do much in terms of graphics, the change to the combat system is ultimately what made it more interesting compared to it's predecessors. No longer am I taking a long time to land a few hits in, but instead combat can be over with 4 lucky swings. While I certainly wouldn't call this the most balanced fighter out there; the fact the fight could change so drastically makes this fighting game have a different appeal to it. Combat was also made simpler and faster too. Characters moved at better speeds, cameras zoomed in and out depending on player position, and overall everything felt in action. Nothing in Shodown III feels slow, and that's only a good thing.
The change of tone is honestly not something I noticed much, but I did realize that certain characters from the previous games didn't return. While I won't defend them taking away characters, the ones they added at least have interesting character design and combat styles to them. The story is next to non-existent though, and frankly the final boss didn't leave me an impression aside from, I got lucky I killed him so fast because otherwise he'd do that to me.
Really the only thing I have to defend about Samurai Shodown III is that it wasn't frustrating or feel like it was missing anything. Sure, the game doesn't do much to dazzle the player, but it at least has it's fundamentals in order. Combat is fun and fast paced, and honestly that's all I really needed from a fighting game.
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Console Fighting Games of 1996 - Samurai Showdown III Blades of Blood
Initially released in 1995 in Arcades as well as the Neo Geo and Neo Geo CD, the third entry in the Samurai Showdown series was ported to the PlayStation and Sega Saturn in 1996.
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solradguy · 2 years
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Dengeki PlayStation F2, April Special Issue, Volume 19 ( April 10, 1996)
Archive.org upload w/webview .PDF and .ZIP of the full resolution scans: archive.org/details/dengeki-play-station-f2-vol19
I bought this magazine for the Guilty Gear beta article (which I hope to translate soon), but it's absolutely loaded with interesting early fighting game reviews/previews as well as a decent Final Fantasy 7 preview article.
Translation of the table of contents with the English title in brackets (where applicable):
[LEFT COLUMN] Dengeki [electric shock/attack] PlayStation April Special Issue F2 SPECIAL REPORT - A volley of big titles! ● Exclusive screenshots of the hottest new wave of fighting games! GUILTY GEAR….8 ● The latest information on the PS version of the latest popular Neo-Geo title!
[SNK Special] The King of Fighters '95….13 Samurai Spirits: Zankoro Musouken [Samurai Shodown III]….14 Real Bout Garou Densetsu [Real Bout Fatal Fury]….15
● Super latest information on very big titles that we can't wait until December FFVII [Final Fantasy 7]….148 ● The latest RPG from the tag team of SCE and MediaVision Wild Arms….154 ● Simulation romance in which a vampire protagonist plays an active role in high school life BLOODY BRIDE ~Imadoki no Vampire~ [Today's Vampire: Bloody Bride]….158
Kiokusoshi [(computer) storage element] F2 Strategy and data of fighting games post-release Street Fighter Zero….74 Toushinden 2 [Battle Arena Toshinden 2]….84 Suikoden….90 Goukouji Clan 2….94 Fire Pro Wrestling: Iron Slam ‘96….98 Don't Lose! Magic Kendo 2 [Kendo Rage 2]….100 Sora Ninku….102 Champion Wrestler: Jikkyou Live….103 …and more―
[RIGHT COLUMN] Unrivaled Lightning Combat! The hottest hand-picked PlayStation fighters of today.
Tekken 2 Tekken 2 for PS is here, with numerous special modes and amazing high quality CG movies, far surpassing the arcade version! Really useful in-depth strategy, Part 1….18
● The PS version of "Tekken 2" has finally been released with a reputation as the best bishoujo fighting game! Advanced V.G. [Variable Geo]….34 ● The latest information on this title that all PS users have been waiting for! Vampire [Darkstalkers]….46 ● Easy controls and a variety of action! A very promising title in the bishoujo fighting genre!! Asuka 120% Special….56 Galaxy Fight….62 Mobile Suit Gundam Ver.2.0….66 Bishoujo Senshi Sailor Moon Super S. [Pretty Soldier Sailor Moon SuperS: All Members!! Championship Contest]….68
Arcade Special: The arcade wave is sweeping over the PS… ● Report on the entertainment system trade show, which will occupy the entire game scene in the future. AOU Show Reported '96….116 ● A preview of the latest installment in the classic and very popular series. Street Fighter ZERO 2….122 ● The latest arcade fighter on the System 11 board. As expected, a PS port for… Soul Edge….124
[BROWN LOWER BOX] New software schedule….6 [Manga] Tekken 2: Hajimete Monogatari [The First Legend/Story]….106 [Patient Corner] F's Servants….110 Readers' Survey….114 Dengeki Soft Station….127 Software Maker Question Box F2….144 Dengeki News Station….146 Dengeki PS extra issue preview….160 Next issue preview + Game Index….161
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smashbrosodyssey64 · 4 months
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FIGHTING GAME TIMELINE 2024
Fighting game timeline
(Note: This runs concurrently with the Assassin's Creed timeline)
https://assassinscreed.fandom.com/wiki/Timeline
November 30 1524, Ezio Auditore passes away
1583- Events of Soul Blade, Sophitia and Taki def Cervantes
1586- Events of Soul Calibur 1 Kilik/Xiangua def Seigfried 
1590: Soul Calibur II,  Raphael destroys Soul Edge’s Core, Siegfried finishes the job
1590-1591: Events of Soul Calibur III/IV: Mitsurugi’s endings are canon
1608- Soul Calibur V. Ezio Auditore escapes Brawlhalla to participate, is apprehended by Valkieries
Here is the official timeline taken from the official Samurai Shodown V website. All the series' chronology takes place during the Edo period and considering the seasons of Northern Hemisphere:
Year/Period
Japanese Era
Game
1786 (January through late summer)
Tenmei Era (6th Year)
Samurai Shodown V
1787
Tenmei Era (7th Year)
Samurai Shodown (2019)
1788 (early spring through early summer)
Tenmei Era (8th Year)
Samurai Shodown I
1788 (summer through early autumn)
Tenmei Era (8th Year)
Samurai Shodown III
1788 (autumn through early winter)
Tenmei Era (8th Year)
Samurai Shodown IV
1789 (spring through summer)
Tenmei Era (9th Year)
Samurai Shodown II
1789 (autumn) through 1790 (summer)
Tenmei Era (9th Year) and Kansei Era (1st Year)
Samurai Shodown 64
1789 (mid-autumn)
Tenmei Era (9th Year)
Samurai Shodown V Special & Samurai Shodown V Perfect (non-canon entries)
1790 (late autumn through winter)
Kansei Era (1st Year)
Samurai Shodown 64: Warriors Rage
1791
Kansei Era (2nd Year)
Samurai Shodown Sen
1799 (new century start)
Kansei Era (10th Year)
Samurai Shodown VI (non-canon entry)
1811
Bunka Era (7th Year)
Samurai Shodown: Warriors Rage
1863- Events of The Last Blade
1864: Events of The Last Blade II
1957-Kazuya Mishima is born
1957-1961- Kazumi asks Akuma to kill Kazuya and Heihachi
1962- Hehachi kills Kazumi, imprison Jinpachi, throws Kazuya off cliff
1983: First King of Iron Fist Tournament happens: Kazuya def Heihachi
December 1984: King of Iron Fist Tournament II happens: Heihachi def Kazuya
August 5, 1985- Jin Kazama is born
1987- Ryu and Ken witness murder of Gouken by Akuma
1987: First Street Fighter Tournament happens, Ryu def Sagat
1987: Doctor Brown Sugar uses his time machine to host the World Heroes series over the course of the year. Shadaloo uses the machine as a basis for the Psycho Drive. Unknowingly, this cracks the space time continum
1988- Street Fighter Alpha tournaments occur, death of Charlie Nash, Destruction of Psycho Drive fractures space time continuum . Marvel universe bleeds into universe, Marvel fracture is repaired, the events of Taisen Net Gimmick occur. Ken Masters becomes champion of Darkstalkers rights, is unsuccessful
1991: Street Fighter II tournaments occur. The following video games are created
Pocket Fighter
Capcom vs SNK pocket fighter
Puzzle Fighter
1991-  Ryu is sent to the following  universes
Family Guy vs. American Dad
Fortnite
Capcom Fighting Evolution
IDARB
Varth
Battle Cats
Summoners War
Rockman x Dive
1992: Street Fighter EX tournaments occur
Summer 1992: The events of Ninja Gaiden Black/Sigma/Sigma Plus take Place
Winter 1992: The events of Ninja Gaiden Dragon Sword take place
1993: Terry Bogard successfully defeats Geese, knocking him off his tower and presumably killing him
Summer 1993: The events of the Ninja Gaiden Dragon War Manga take place
1993: Ryo Sakazaki is successful in stopping Mr. Big, rescuing Yuri, and Takumi 
1993: SIN tournament occurs  Marvel and Capcom universes are merged once again due to portals, angering Galactus. An unknown trio defeat galactus
January 1993:
Q3 1993- Virtua Fighter/DOA 1 tournaments begin concurrently. Lau and Kasumi win respectively (Tina is the official winner of DOA won)
 1994: Ryu is sent to the following worlds
Asura’s Wrath: Yokozuna vs Street Fighter
Street Fighter Duel
Teppen:
Granblue Fantasy
Street Fighter the mouse generation 
3D Dot Game Heroes
Tatsunoko vs Capcom
Winter 1993: The events of Marvel vs. Capcom Infinite take place
1994: Ryu is drafted into Super Smash Brothers, interconnecting Capcom, SNK,Virtua Fighter, Ninja Gaiden/DOA,  Namco, and Akira characters with the Nintendo verse
August 1994: First KoF tournament takes place,  Team Japan defeats Rugal
1994: Ken Chun-Li, and Terry are plucked from the dimension to Join super Smash Brothers
Q3 1994: Virtua Fighter and DOA tournaments happen concurrently, Ryu Hayabusa/Akira Yuki win respectively
1995:
July 1995- KoF 1995 occurs Team Japan defeats Rugal
Q3 1995: Virtua Fighter 3  and Dead or Alive 3 happen concurrently, Kage and Ayane win respectively
Q4: 1995- Xtreme Beach Volleyball takes place on Zack Island
December 1995- Black Moons incident occurs, death of M.Bison, Shadaloo dissolves
Ryu is sent to the following universes
Shadowverse
Blood Brothers II
Fist of the Northstar
KoF Ultra
MTG
Minecraft
Power Rangers Battle for the Grid
7 Nights
1996:
“World Warrior Tournament: A New Generation” begins
July-August 1996: King of Fighters 1996 begins: Team Japan defeats Chizuru and Goenitz. Chizuru attempts to form Team Sacred Treasures, is unsuccessful
Q3 1996: Virtua Fighter 4 and Dead or Alive 4 tournaments happen concurrently, Kage and Zack win, although Zack’s title was given to him by Helena
Q4 1996: DOATech absorbs J6 Corp bringing an end to the Virtua Fighter tournament. The second Xtreme Beach Volleyball Tournament takes place on the second Zack Isand
1997: “World Warrior Tournament: Second Impact” begins
July 1997 King of Fighters 1997 begins: Team Sacred Treasures seals Orochi, Kyo Kusanagi and Iori Yagami are  presumed dead
1998: “World Warrior Tournament: 3rd Strike begins, Gil is defeated, Secret Society is dissolved
King of Fighters 1998 is cancelled
1998: Wolf Hawkfield and Jeffery McWild join All Japan Pro Wrestling for the year as guests, participating in that year’s championship Carnival as singles competitors and Real World Tag League as a team
1998: The events of Ninja Gaiden III Razor’s Edge take place
1999: King of Fighters 1999 tournament begins Team K’ wins tournament
July 2000: King of Fighters 2000 tournament begins  Team Hero wins SouthTown is destroyed by Zero Laser
Q3 2000- Dead or Alive 5 tournament takes place: Jahn Lee wins but disappears before being crowned
Q4 2000: The third Xtreme Beach Volleyball Tournament takes place
2001: King of Fighters 2001 begins, Team Hero wins
Capcom vs SNK 2: Mark of the Millennium 2001 begins: Ryu wins, defeating Terry
Q3 2001: Dead of Alive 6 Tournament takes place, Jahn Lee wins
Q4 2001: The fourth Xtreme Beach Volleyball Tournament begins
2002: King of Fighters 2002 Ultimate Match begins Team Japan wins, defeating team K’
2003: King of Fighters 2003 tournament: Team Ash wins
2003: SvC Chaos occurs: Ryu wins
2004: King of Iron Fist Tournament 3 begins: Jin Kazama wins
2005: King of Fighters 11 takes place: Team Ash wins
January 2006: King of Iron Fist Tournament 4 completes: Jin wins
April 2006: King of Iron Fist Tournament 5 begins: Jin wins
December 2006:Pandora releases Pandora’s Box onto the world, reviving M.Bison and setting into motion the events of Street Fighter x Tekken. Asuka and Lili find the box first, falling into the deepest recesses of th  North Pole as result
December 2006  World War 3 breaks out, interrupting King of Fighters 12. January 2007: Jin Kazama is deposed by Lars Alexanderson and Eliza Boschonovich ending the world war
June 2007: Jin Kazama is located the events of Tekken 7 story mode play out. Jin is pulled into Super Smash Brothers dimension from here
December 2007: King of Fighters 13 begins Team Ash wins Ash defeats Saiki
December 2007: Events of Tekken 8 take place
2009: Doctor Light spearheads rebuilding efforts, causing Barack Obama to put him on the currency. The events of Marvel vs. Capcom Infinite take place, the infinity gems are used to finally right the timeline 
December 2008: The events of KOF 14 take place, Samurai Showdown characters are transported to this time via Doctor Brown Sugar
December 2009: The events of KOF 15 take place. Samurai Showdown characters are transported to this time via Doctor Brown Sugar
2024: the events of Street Fighter 6 take place
20XX: The events of Mega Man take place. At some point, Ryu teaches Doctor Light Hadoken and Shoryuken techniques
2048: The events of Strider take place
2099: The events of Cyberbots Full Metal Madness take place
2XXX: The events of the  Megaman X series takes place
2348: The events of Star Gladiator takes place
56XX: The events of the Megaman Legends series take place
XXXX: The events of Megaman X Zero take place
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Samurai Shodown III: Blades of Blood/The King of Fighters '95
“Start here, go here, get it?” (GamePro #97, Oct. 1996)  
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ryukang1995 · 7 months
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My top 10 unpopular opinions.
10. Sevendust is one of the best Metal bands I have listened to I genuinely love Sevendust, but while the band has many fans, some of us can agree that they don't quite get the recognition they deserve, and because of that, several have indeed labeled them as underrated.
They have a great unique sound that is very heavy yet melodic, and they're one of the few bands that haven't really changed their sound all too much, and yet they still come off as great and fresh...that's just me though.
9. Double Dragon (Neo Geo) is one of the most underrated fighting games I have ever played I love the Double Dragon games (most of them, anyways), and this gem for the Neo Geo is no exception.
It's loosely based on the Double Dragon movie (more on that later), and yet it actually does a great job at making the film universe seem very cool, especially as an alternate take on Double Dragon. Beyond that, it's a fun Street Fighter II-esque fighting game, which is ironic because it's published by SNK (Capcom's long-time rival behind The King of Fighters and Samurai Shodown among others).
Definitely a much better Double Dragon fighting game than Double Dragon V: The Shadow Falls, and it helps that it was developed by Technos Japan aka the company behind the original Double Dragon arcade games.
8. Scott Pilgrim vs. the World is overrated I used to like this movie, but upon rewatch and reflection? I realize just how cringe and obnoxious it was.
Every single character is unlikable, especially Scott Pilgrim himself, and I didn't find it all that funny. It does have a great visual style from Edgar Wright as well as some cute easter eggs for video game fans, but that's not enough to salvage it.
7. Pineapple on Pizza is fine While not my favorite topping of Pizza (I prefer Pepperoni and Meat Lovers), Pineapple Pizza is not as bad as some make it out to be, especially when compared to Anchovies.
6. The old Super Mario Bros., Double Dragon and Street Fighter movies are not the worst The first few live-action movies based on video games pre-Mortal Kombat (1995) get quite a horrible reputation among fans, but as a fan of the games they are based on, I can still watch them.
Yes, they are very loose takes on the classic games, which is largely one of the main reasons why fans hate them, and yes, they're not technically great movies either, but they can be very amusing, especially in that guilty pleasure/so bad it's good way.
I can still let them pass for at least trying to make video game adaptations work, especially since they were among the first examples of the concept. We did get better video game movies, especially the animated Mario and Street Fighter II movies, but believe it or not? We also got much worse examples (such as Street Fighter: The Legend of Chun-Li and the adaptations directed by Uwe Boll).
5. I never got into the MCU's depiction of Spider-Man I love Spider-Man, especially the first two movies by Sam Raimi, but I never really got into later Spider-Man movies beyond them...well, except for Spider-Man: Into the Spider-Verse, which is honestly the best Spidey flick since Spider-Man 2 (I have yet to see Across the Spider-Verse, but I have heard great things).
Tom Holland's version of Peter Parker did get a lot of praise, but I never really liked him all that much. To me, he was kind of a wuss. I recognize that he does mature by the end of Spider-Man: No Way Home, but while it was nice to see him with both Tobey Maguire and Andrew Garfield on screen, I had already lost interest in the MCU by that time.
If you like the MCU Spider-Man movies? That's perfectly fine.
4. Street Fighter III and Mortal Kombat X are some of the most overrated fighting games ever Some will scream blasphemy since I am a massive fan of both Street Fighter and Mortal Kombat, hence my nickname Ryu Kang, but I never got into these particular installments.
They were both aiming to be focused on the new generations of both franchises, similar to Tekken 3, which I felt did that concept much better. The two games get a lot of love, especially among tournament players, but they're not my cup of tea, and I do prefer other Street Fighter and Mortal Kombat games.
3. Teenage Mutant Ninja Turtles (2003) is one of the best incarnations of the TMNT franchise I love the TMNT franchise, whether it'd be the 80s cartoon, the first two live-action movies from the 90s, or some of the video games like the two arcade games by Konami and Shredder's Revenge.
While the 2003 cartoon has a fanbase, it's also one that tends to be pretty underrated, especially in later times. I love how it aims to be darker and mirror the original comic books while still working within the parameters of being a Saturday morning cartoon.
I also have a personal attachment to the cartoon as I used to watch it a lot around 2003-04. Plus, I will gladly take it over later incarnations of TMNT like the Michael Bay movies.
2. Batman Forever and Daredevil (2003) are pretty underrated comic book movies These two movies do get so much hatred, I feel. While neither of them are among the greatest superhero movies ever made, I genuinely feel there was a lot of effort put into them, especially considering that they were victims of heavy studio meddling.
The director's cut of Daredevil (2003) especially salvages that movie, and I would like to see the original cut that Joel Schumacher intended for Batman Forever if they ever plan on releasing it.
1. I prefer Sonya Blade with Liu Kang over her with Johnny Cage Some of you definitely saw this coming, especially if you follow my page, but yeah, I'm not very fond of the CageBlade pairing.
I have already written many times before why I feel this way, but in a nutshell...Johnny annoys Sonya so much, and she only warms up to him whenever she's put in danger and he comes in to save the day. Also, later MK games and movies did a poor job handling their dynamic.
While Liu Kang and Sonya never really hooked up in the canon, the interactions they do have really show that the two get along well, and I do feel the pairing has fan art and fanfic potential beyond what I normally do with them.
With that being said, I don't mind Liu Kang with Kitana either (though recent MK games and movies do a poor job handling them too), and I would be biased and harsh if I said that he deserves only one between Kitana and Sonya.
So yeah, those are my top 10 unpopular opinions. If you don't agree with any of these, it's all good. Let's be civil about it.
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edgeyberzerker · 11 months
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Edgey Plays Samurai Shodown III: Shizumaru
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badschmitt24071994 · 10 months
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Rimururu - samurai shodown
Rimumuru (also known as "Rimnerel" in some translations) is Nakoruru's younger sister. She uses the ice spirit known as "Konril" in battle. She really loves and cares for Nakoruru. When Nakoruru became a spirit of nature, Rimururu thought she was dead and succeeded her role as the maiden of Kamuikotan.
Referred to as a priestess of the Ainu religion, she greatly admires her older sister, and like her, strives to protect nature. In her Samurai Shodown V ending, it is revealed to players that Nakoruru adopts her at a young age. Although she is still training and not as adept as her sister at fighting, she repels evil from the forest for her elder sister. When her sister departs, Rimururu often follows her in hopes of offering assistance. In Samurai Shodown III, she somewhat misread the evil presence in the land to be Amakusa and pursed him. Nakoruru originally forbids her younger sister's attempts to be a priestess but relents once she recognizes Rimururu's resolve.
 In Samurai Shodown: Warriors Rage, Rimururu is a "Maiden of Light" like her sister. She was imprisoned by Oboro twenty years ago and cannot awaken to help her sister. The players need to rescue Rimururu for Nakoruru. When the sisters unite, they seal Oboro and his weaponry after his defeat.
Her resolve as priestess is shaken in Samurai Shodown Sen as she can't hear Nature's voice anymore. Determined to not make her sister worry, Rimururu leaves her home with hopes to find the reasoning on her own.
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gear-project · 1 year
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Annon-Guy: Do you think animations on the Continue and Game Over screen also conveys character? It's very well used in Street Fighter 4 (and it's updates) where every character has a Continue, Rety and Game Over animation. P.S. What would it be like if Guilty Gear Xrd Rev 2 or StrIVe had animations like that for all it's characters the jus tthe generic countdown/menu prompt?
The infamous CONTINUE countdown to GAME OVER… is about as stress inducing as Sonic the Hedgehog drowning in Water!
In the days when Arcades insisted you insert a coin for your entertainment, it was the machine's way of reminding the player that they are PAYING FOR A SERVICE.
And if you didn't PAY UP within a certain allotment of time, all your story progress would be LOST!
Of course… the age of Tokens and Ripoffs (and other forms of Arcade Cheating and Wheeling'N'Dealing) are 'technically' long past… in every part of the world that isn't Japan at least!
Of course… not all games played it that way.
For Street Fighter III, victory poses showed a smiling victor towering over a beaten and battered LOSER… bloody and bruised from their previous fight.
It certainly illustrated how "intense" some fights actually are.
And even for a game like Guilty Gear Xrd… during the Danger Time sequences, if a character was Mortal Countered… in the next round (or end of the match) you could see they are covered in scratches and dirt.
In some cases, even Bedman's Bedframe would be cracked (along with Bedman's broken glasses)!
Battle damage would most often happen during Instant Kills mid-match as well! Ky's long hair would fall, and you could tell that the next round was going to be significant!
Even a game like The Rumble Fish (and its sequel) would illustrate Battle Damage in a way that was not often expressed in other fighting games.
And lets not forget Dragonball FighterZ… where even the whole STAGE could get destroyed in some sequences!
Well, for what it's worth… many games tried various things to bring more nuance to the Fighting Game Genre.
Some things didn't work out as well as they could have… but technology marches on.
We still do not know what further features and mechanics will be added to a game like Guilty Gear Strive… but perhaps some of the featured Xrd enjoyed will one day get thrown in the mix.
From smashing a character from one part of the stage to the next… to completely destroying a character during a critical exchange… anything could happen, really!
Even bisecting a character, as was done in games like Mortal Kombat and Samurai Shodown, was also a thing!
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fganniversaries · 2 years
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26 years ago today, Samurai Shodown 3 was rereleased on the PlayStation at JP under the "PlayStation the Best" series. It was distributed by SNK.
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lostplay · 7 months
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Game 11: Samurai Shodown IV: Amakusa's Revenge (Jan 2023) 👌
I think Samurai Shodown IV understood the assignment well enough when it came to improving itself compared to it's prequel. It add a few extra features, some good presentation, and just kept a lot of the aesthetics that worked in the past. Top it off with a few added characters, some more music arranges, and Shodown IV just gives us more of what worked in III.
Perhaps the biggest improvement Shodown IV had to show was simply it's single player campaign. Not only is the process far more streamlined to make it more akin to arcade campaigns in other fighting games, but we have proper intros, dialogue, and stakes into the mix. It honestly feels like this is the first game to really feel like it has story and character moments too. Because of that I feel Samurai Shodown IV resonates with me far more than any previous game before it. Characters interact better, have proper rivals, and are clearly fighting for something. Small little motivations and moments like that I feel what held back the previous Shodown titles, and while I still don't think IV showed me enough to make me invested in the series, it at least doesn't feel like I'm just going through the motions either.
Motions, of course, were also improved with this game, and I think at this point we hit the proper speed that Samurai Shodown as a series needed to be at. While I'm not 100% the games get faster or slower after this; I at least realize that I'm not annoyed with how long matches can be. You have plenty of options to do heavier damage attacks, the control layout and balance has been improved to the point that it doesn't feel unbalanced nor do I simply have to land a few lucky hits to end a battle early. Overall Samurai Shodown IV improved it's battle system to be more responsive, faster, and balanced compared to it's previous series titles.
That's kind of all that has to be said about Samurai Shodown IV though. As much as it makes improves on the series and have a somewhat more engaging story, it's kinda caught between titles that have more niche appeal, and it's sequel game which just gets more attention. Effectively the middle step child in a series of fighting games that improved the series enough to keep going, but just doesn't get much attention afterward.
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lunaticobscurity · 1 year
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ideal form: hisame from samurai shodown iii
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64bitgamer · 2 years
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petnews2day · 2 years
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Classic Fighter ‘Samurai Shodown III’ ACA NeoGeo From SNK and Hamster Is Out Now on iOS and Android – TouchArcade
New Post has been published on https://petn.ws/tSl1M
Classic Fighter ‘Samurai Shodown III’ ACA NeoGeo From SNK and Hamster Is Out Now on iOS and Android – TouchArcade
Following last week’s release of fighting game Sengoku 3, Hamster and SNK have released the classic fighter Samurai Shodown III on iOS and Android worldwide. Samurai Shodown III debuted in 1995. The fighting game is a sequel to Samurai Shodown II, and it includes a rage gauge, blocking attacks mid-air, 2 styles for fighting with […]
See full article at https://petn.ws/tSl1M #SmallPetsNews
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