#Shaman RP Guide
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constable-blythe · 7 years ago
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RPing Tidesages: A Guide!
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Hello all, as a massive fan of the Kul Tiran religion revolving around the Sea and Tidemother, I thought I’d make an overall ‘masterpost’ of the information that is found in game about the tidesages to help anyone who needs a good reference guide on the subject!
(So settle in, this is gonna be lengthy.) (UPDATED AS OF FEB 2019)
What are Tidesages?
Tidesages are essentially priests of the Sea, that speak to the sea, are influenced by the sea, and use the powers of the sea. Their dominion as a whole concerns water, storms, and winds. They specifically revere an entity called the ‘Tidemother’. Her personality is not especially clear, but it is interesting to note that Lord Stormsong was noted to be a very kind and gentle man before the void and Azshara got to him.
Tidesages do take oaths, to protect and guide their people, sustain them, and make their ships strong.
They serve the Kul Tiran people in a variety of unique ways, but essentially are to Kul Tiras what Priests of the Light are to Stormwind, except they’re far more concerned with water than they are with the shiny light. They’re the only real serious religious order on Kul Tiras for that matter, barring the (rare) mention of the Light on Drustvar by random citizens, which suggests that the majority of Light worship has died out.
Where did the Tidesages come from?
The ancestor of House Stormsong was the first to hear the ‘gentle whispers of the Tidemother, imperceptible to all but him’, which taught him the power of the seas, and guided the then Gilneans to their new home. Presumably, other Tidesages cropped up, and the new Kul Tirans sent them out to find other lost sailing souls and guide them to their new home. It should be noted this happened roughly 2,700 years ago. Interestingly, by the way this is phrased, it seems like Tidesages are chosen by the sea, they do not choose the sea.
The other bit of evidence for Tidesages being chosen instead of choosing, is that there is a children’s legend about a brother and sister pair, the brother seemed fairly unaware that he was hearing the sea and was rather shocked when it responded to his call. After saving the ship, his sister called him ‘Tidesage’.
Who leads the Tidesages?
The senior Tidesage is whoever is in charge of House Stormsong. (The current Lord Stormsong is very dead, but his nephew is still running around.) The Lord Stormsong has a council, in which the most senior tidesages that each apparently specialize in being the best at one unique ability, advise the Lord Stormsong, carry out his wishes, and help train new Tidesages.
Occupants of the Tidesage Council apparently include a Runecarver, Windspeaker, Galecaller and a Wavespeaker, as well as Ironhull. The last one is interesting, as the NPC with it in the dungeon is called ‘Brother Ironhull’, which sort of implies it’s a last name. However, there are Ironhull apprentices running around, which suggests it is an actual position. Further inspection of the title beneath Brother Ironhull calls him ‘Master of the Hull’, which suggests that perhaps when one becomes master of a specific aspect of being a Tidesage, they adopt the last name.
However, Wavespeaker Reid, the senior Wavespeaker, was not called thus, so it is a matter of debate.  
It is noted by Brother Pike that the Wavespeaker is the oldest position on the council, implying it’s perhaps the first and most important of the Tidesage’s capabilities.
However, any ‘good’ Tidesages left that aren’t corrupted by the Void seem to be under Storm’s Wake and Brother Pike. It is currently unknown if the traditions of their order will be reinstated at a later date.
In general though, Tidesages are called Brother or Sister if they’re full Tidesages, or Initiates if they’re training.
What are the Tidesage disciplines?
Now, this isn’t exactly confirmed, but due to the above, it is heavily implied Tidesages specialize, and each specialization is under a particular umbrella or overall discipline. Information from this section is drawn from titles referenced by Brother Pike and names of NPCs in Stormsong monastery, Shrine of the Storm, and Stormsong Valley.
Of course, despite these specializations, most Tidesages seem to be capable of the basics of their magic - calling the water, talking to the water, etc, that is listed below in the ‘what do Tidesages do?’ section.
DISCIPLINE: Tempest
Galecaller - Abilities include swiftness ward, slicing blast, gale shear, slicing hurricane, tempest.
DISCIPLINE: Hull (It should be noted that this discipline seems to favor physical harm and attacks, and is probably favored by Tideguards)
Ironhull -  DEBATABLE. There is an argument this is just Brother’s Ironhull last name, though the apprentices seem to argue that. Abilities include Hindering cleave, reinforcing ward, lesser blessing of Ironsides, sundering blow.
Runecarver - Abilities include carve flesh, minor reinforcing ward. It is interesting to note that beyond Kul Tiras, Runecarvers are common among Vry’kul.
Hullwarden - This is not confirmed to be a member of this discipline, but theoretical. Hullwarden might be under some other discipline, but it seems most likely that they are under Hull, considering the name and ability set. Abilities include - Run Through, Runic Blast, and Tidesage’s swiftness.
DISCIPLINE: Wind
Windspeaker - (Abilities include galewinds, minor swiftness ward, windblast.) These abilities seem to highlight some overlap  with the Tempest Discipline, it is possible Windspeaker is a part of Tempest, but the senior Windspeaker is called ‘Disciple of the Wind’.
SPECIALIZATIONS WITHOUT KNOWN DISCIPLINES:
Wavespeaker - Likely has a discipline, and is probably the senior of whatever discipline it is a part of, because Pike notes that this is the oldest specialization that the Tidesages have, and Reid, the former Wavespeaker, was something of a right-hand to Lord Stormsong.
Depthbringer - Debatable? These are NPCs in Shrine of the Storm that are called drowned Depthhbringers. The name composition is similar to a specialization of Tidesage, however. These might have only popped up after the Tidesage corruption, or possibly were the root of the corruption - those who looked into the depths found the K’thir.
Seacaller - Another NPC Title that isn’t expounded upon much but the name has the construction of a specialization.
There are likely other specializations beyond these, but these appear to be the only named ones in game.
Where do you find Tidesages?
They have a monastery in Tiragarde sound, called Stormsong Monastarery, that you are traditionally only allowed to leave and enter on via boat. It is also noted to have the greatest archives of Kul Tiras, which are not generally accessible to outsiders.
There is the Shrine of the Storm, which is the seat of House Stormsong, and in general it seems most towns in Tiragarde Sound and Stormsong Valley have their own Tidesages. It should be noted there doesn’t appear to be as many Tidesages in Drustvar, though if that’s incorrect, someone please correct me.
Tidesages are also found on the more senior of Kul Tiran ships, in order to guide and protect them directly.
[It is interesting to note that the Shrine of the Storm was once protected by three ‘gifts’ from the Tidemother (Which, prior to that, were used to protect the flagships of Kul Tiras.) These were Tidemother’s Pride, Tidemother’s Radiance, and Tidemother’s Wrath. They are promptly destroyed in order to assault The Shrine.]
What tools do Tidesages use?
They have several! They are noted for using some sort of runes to mark objects with various properties.
They have a Tidal Kris - a small, sharp blade. Brother Pike notes that a sharp blade is a safe blade. The Tidal Kris seems to be used to channel a Tidesage’s abilities, much like a staff or wand, and is also used in minor blood magic, where the Tidesage may cut themselves to sacrifice a drop of blood to calm the sea, or for other uses in complicated (and rare) rituals.
Abyssal Beacon - Apparently the mists of the Sea are hard to penetrate, this lantern allows them to do so much more easily. They have been shown to penetrate or pierce through illusions and illusionary magic.
Wavecaller’s Mantle - A mantle that has rolls of incarnations on it. It isn’t said what the incarnations are, only that it helps increase a Tidesage’s power.
It should be noted that it is explicitly said that Initiates can’t use these implements easily.
Tidesages can also carry a Dead Ringer, which is rung to collect the souls of the dead, and later used to release said souls into the sea.
They also use wands to help control elementals, what looks like some sort of totem, which is used to bind things. (In that specific case, people.)
It should be noted they also seem to have cauldrons in several places, presumably for helping them create tonics or scrying in places where sea water isn’t easily accessible.
What’s up with the Tideguard?
The Tideguard are to Tidesages what Paladins are to Priests - that is to say, they likely hear the whispers of the Tidemother, are fully capable of wielding Tide magic, but do so on a more physical, combative level. Unlike Paladins, however, Tideguard do not occupy separate orders, and seem to be the militant arm of the Tidesages,  and are likely subservient to the Tidesages. Tideguards are referred to by the title of ‘Tideguard <Name>’, for example, Tideguard Victoria in Stormsong Valley.
They take Oaths, much like the Tidesages, to guard and protect the people of Kul Tiras and the valley.
A Tideguard’s responsiblities seem to be to protect the Tidesages, guard the Shrines, monasteries, and general places of worship and wherever Tidesages might be found, as well as overall protecting Stormsong Valley and the people of Kul Tiras. Currently, the sane Tideguard also protect and are the main combative arm of Storm’s Wawke.
They also are responsible for the Rod of Tides, a rod which is the key to access the Shrine of Storm, and can ‘open the way’, via summoning a bridge of water.
Tidesage Victoria, before dying, is capable of impressive defensive water magic, summoning a huge water barrier to defend the player while she fights off attackers. Tideguard abilities also include things like ‘Tidesage’s Swiftness’. So it safe to say they manipulate the sea and everything that comes with that.
They also likely specialize like Tidesages, as Hullwarden’s abilities are all in perfect line with the Tideguard abilities in game, which suggests Hullwardens as a whole, or at least the majority, were Tideguard. As stated earlier, The Hull Discipline seems to favor physical attacks, which is in line with the Tideguard being the more physical, defensive side of tide magic.
What’s with the whole void thing?
It seems like the majority of Tidesages (And Tideguard) fell to the void, after they began to ‘mix up’ the Tidemother’s whispers with the whispers of Azshara/N’zoth’s minions. The whispers are described as ‘violent’ and demanding. Lord Stormsong in particular strongly believed that the nobility of Tiragarde did not appreciate his efforts and were harming the people, and it was up to him to change things.
As such, all the Void corrupted Tidesages got together and locked up the entire fleet in a massive storm, somewhere in the ocean.
It should be noted that the Tidesages were somewhat aware of the Void prior to this, as there are legends of ‘K’thir’. K’thir were legends of dark things in the depths, thought to serve only as mythical warnings to peering too deep with Tidesage magic.
Tidesages were also capable of resisting the nastiness of the whispers, as Brother Pike and all the remaining Tidesages did. Brother Pike noted that the Sea was very difficult to read while this is happening.
What do Tidesages Do?
Tidesages fulfill a variety of necessary functions for the stubborn, sea-faring people of Kul Tiras. This is often done by communicating directly with the sea itself, which is said to ‘gently whisper to them’. These duties are included, but not limited to…
Healing. This can be done directly with water, or can be done by creating potions, tonics, and antidotes for plagues or rampant illnesses, as well as just general weariness. Such tonics usually include blessed seawater, seaweed (which is cited as being particularly important), and blubber.
They bless monster hunters, fishermen and their boats and equipment before they head out to sea. This is apparently done for many fishermen and is not something reserved in the least for ‘important people’.
They inform the fishermen of the best spots to hunt fish.
They call to the souls of the dead and guide them out to sea, though this is not clear if this is only for Stormsong residents, but it’s probably not a far fetch to say this is at least done in Tiraguarde Sound. They call the souls via a bell, and then release them in a ritual that is, fittingly, called the ‘Ritual of Release’.
On ships, they fill the sails with wind, navigate for them via understanding the tides, guide them through storms, and guide fish and freshwater to the sailors, and allow the ships to withstand heavy seas. They are also capable of outright lifting the ship directly out of danger, as told via a old tale where a brother saved his sister’s ship from a kraken by creating a water-kraken to lift the ship over the rocks. (the actual flesh kraken tried to follow them, the water receded, and the flesh kraken was impaled on the rocks. Whoops.)
On ship building, they bless the ships themselves so their hulls are impenetrable to the denizens of the deep, as well as blessing the precious storms silver that is used in the creation of ships, before burying said storm silver in sea water for a year. All Kul Tiran ships go through this ritual.
They read the sea for ‘Omens’. This isn’t clarified much beyond that, but presumably it allows them to predict things that might or might not occur to their sailors at sea.
They read or ‘scry’ the waters, again for whatever knowledge the sea can impart. This isn’t clarified much, but the general rule of thumb should probably be ‘if the sea could have born witness to it, it can probably talk about it’.
They pray for the return of sailors.
They call rain down for the farmers.
From the looks of it in Tiragarde Sound, when things go poorly in town, people turn to their Tidesages to demand answers.
They are capable of talking directly with the Sea - this has been mentioned, but Tidesages are capable of feeling the Sea’s pain and confusion as their own.
Some Tidesages seem to work to map the currents and presumably the ocean, as seen in their Monastery in Tiragarde Sound. These people are called ‘Tidemappers’.
Other abilities include (and are used by various NPCS) - short range teleportation via water, frying your butt with lightning, manipulating souls of the dead beyond just releasing their souls to sea (Brother Pike is seen using them to explode a gate that was sealed), summoning and binding water elementals to do their will. Any sort of manipulation concerning water they seem to be capable of doing.
The portals in Stormwind are m
Using the abilities of Restoration Shamans, with some Frost Mage tossed in for good measure, as a good rule of thumb isn’t a half bad idea.
Misc/Theorycrafting
It should be noted that in Stormsong Monastery, that there appears to be a chapel of some sort, suggesting that Tidesages might give sermons. There is also a conversation between a Captain and a Tidesage in the middle of the chapel, as well as what seem to be Tideguard and Tidesages praying in the chapel.
Marriages in Kul Tiras - The one in Drustvar is performed by Lord Waycrest for his daughter. Before the ceremony is cut off, he says it is his ‘honor to wed these two in the presence of the land, the sky, and the sea.’ Likely that quote is the norm, and it is probably carried out by a Tidesage the majority of the time.
GENERAL TIDESAGE QUOTES
In Greeting
“Tides welcome you.”
“May the sea carry you swiftly.”
“Beware that which lurks in the depths.”
“I welcome those who honor the seat.”
“Tides bless you.”
“The depths spoke of your coming.”
“Tides preserve me!”
“Look always to the sea.”
Farewells
“Currents guide you.”
“Fear not the tide’s flow.”
“Look always to the sea.”
In Reference to the Dead
“The currents will care ye, oh fallen.”
“Ebb and flow, from shelf to shore, your spirit’s woes.”
“Fear not, brother. The waves judge not your surface.”
“Wonder not for whom the lighthouse shines. It shines for thee.”
“Hear the storm’s song, and know peace.”
“Let your soul wash away from it’s mortal shell, and flow into the waters.”
In Reference to the Dead Who Weren’t Nice People
“Let your heart know hatred no longer.”
“Hear our call, fallen. Your wicked deeds are forgiven this day. Return to the storm and know peace. Flow through the shrine so we might share your strength." (This specific quote is said during the Ritual of Release. The latter half of the quote might be standard, or the whole of it in general, but it is used specifically by Brother Pike for NPCs that were enslaving and hurting the citizens of Stormsong.)
Swears
Brother Pike uses ‘Tidemother’ like we use ‘God’. So, “God, I can’t believe you’ve done this.” Would be, “Tidemother, I can’t believe you’ve done this.” Etc. Apply as necessary.
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tasksweekly · 6 years ago
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[TASK 170: LUMBEE]
In celebration of November being Native American Heritage Month, here’s a masterlist below compiled of over 90+ Lumbee faceclaims categorised by gender with their occupation and ethnicity denoted if there was a reliable source. The Lumbee are a Native American tribe from North Carolina, South Carolina, Tennessee, and Virginia. If you want an extra challenge use random.org to pick a random number! Of course everything listed below are just suggestions and you can pick whichever faceclaim or whichever project you desire.
Any questions can be sent here and all tutorials have been linked below the cut for ease of access! REMEMBER to tag your resources with #TASKSWEEKLY and we will reblog them onto the main! This task can be tagged with whatever you want but if you want us to see it please be sure that our tag is the first five tags, @ mention us or send us a messaging linking us to your post!
THE TASK - scroll down for FC’s!
STEP 1: Decide on a FC you wish to create resources for! You can always do more than one but who are you starting with? There are links to masterlists you can use in order to find them and if you want help, just send us a message and we can pick one for you at random!
STEP 2: Pick what you want to create! You can obviously do more than one thing, but what do you want to start off with? Screencaps, RP icons, GIF packs, masterlists, PNG’s, fancasts, alternative FC’s - LITERALLY anything you desire!
STEP 3: Look back on tasks that we have created previously for tutorials on the thing you are creating unless you have whatever it is you are doing mastered - then of course feel free to just get on and do it. :)
STEP 4: Upload and tag with #TASKSWEEKLY! If you didn’t use your own screencaps/images make sure to credit where you got them from as we will not reblog packs which do not credit caps or original gifs from the original maker.
THINGS YOU CAN MAKE FOR THIS TASK -  examples are linked!
Stumped for ideas? Maybe make a masterlist or graphic of your favourite faceclaims. A masterlist of names. Plot ideas or screencaps from a music video preformed by an artist. Masterlist of quotes and lyrics that can be used for starters, thread titles or tags. Guides on culture and customs.
Screencaps
RP icons [of all sizes]
Gif Pack [maybe gif icons if you wish]
PNG packs
Manips
Dash Icons
Character Aesthetics
PSD’s
XCF’s
Graphic Templates - can be chara header, promo, border or background PSD’s!
FC Masterlists - underused, with resources, without resources!
FC Help - could be related, family templates, alternatives.
Written Guides.
and whatever else you can think of / make!
MASTERLIST!
F:
Rhiannon Giddens (1977) Lumbee, Occaneechi, Seminole, African-American, Irish, Scottish - singer-songwriter, violinist, fiddle player, and banjo player.
Jana / Jana Mashonee (1980) Lumbee / Tuscarora - actress, singer-songwriter, and author.
Charly Lowry (1983) Lumbee - singer-songwriter.
Queenetta Moore (1983) Lumbee, Unspecified Black - instagrammer (naturallyqueenie).
Stacy Layne Matthews (1984) Lumbee - tv personality. - Trans!
Carmen Hart (1984) Lumbee - actress, model, and former porn actress.
Maria Sturm (1985) Lumbee, Tuscarora, German - filmmaker and photographer.
Grace Askew (1986) Lumbee / Ojibwe - singer-songwriter.
Mackenzie Rosman (1989) Lumbee, Scottish, English, Swedish, Alsatian German - actress.
StyledbyKami (1990) Lumbee, Cherokee, Unspecified Black - youtuber.
Candace Lowry (1992) Lumbee / Unspecified White - youtuber.
Aminah Sane' Ghaffar (1994) Lumbee, African-American - dancer, poet, storyteller, and activist.
Alexis Raeana / Alexis Raeana Jones (1995) Lumbee - singer-songwriter, model, and Miss Lumbee 2015.
Ava Sambora (1997) Lumbee, Scottish, English, German / Polish - actress and model.
Ashton Locklear (1998) Lumbee - instagrammer (_ashtonlocklear) and gymnast.
Raven Dial-Stanley (1998) Lumbee - model, dancer, and Miss Indian North Carolina 2018.
Page Danielle (?) Lumbee - youtuber.
Quania Love Jones (?) Lumbee, Serrano, Miwok, Ohlone, Mexican, African-American, Louisiana Creole - actress, model, and socialite.
Ruby Star Shaman (?) 1/8 Lumbee, 1/8 Cherokee, 3/4 Unspecified Celtic - actress, singer-songwriter, poet, storyteller, and medium.
Jatana Jackson (?) Lumbee - model, Ms Virginia 2018, and Ms Virginia 2015.
Rachel Stewart (?) Lumbee, African-American / Tuscarora, African-American, Irish - visual artist and jewelry designer.
Daphne Coriz (?) Lumbee, Kewa, Yaac Haa’nu - model, makeup artist, and hairstylist.
LotusInWonderland (?) Lumbee, Cherokee, Choctaw, Lenape, Melungeon, Lakota Sioux, Pawnee, Shawnee, Metis, Cree, Chickahominy, Muskogee, Powhatan, Kuči - instagrammer (lotusinwonderland).
India Lowery Jones King (?) Lumbee - model.
Nikki Jacobs (?) Lumbee - plus-sized model (instagram: nikkiplusmodel).
MelodicWaters / Melody The Mystic (?) Lumbee, Muskogee, Choctaw, Sioux, Puerto Rican [Taino, Afro-Puerto Rican] - singer, poet, and reiki master.
Jiffy Caywood-Williams / Jennifer Caywood-Williams (?) Lumbee - reality tv personality, celebrity chef, artist, and designer.
Heather Parker (?) Lumbee, Yakama, Tulalip - singer-songwriter and fashion designer (instagram: urthychurchygirl).
Glenda Bean (?) Lumbee, Catawba - actress.
Nikki Carter (?) Lumbee - plus-sized model.
Kayla Jean Oxendine (?) Lumbee - actress and Miss Indian North Carolina 2017.
Tabitha Leviner (?) Lumbee - model and trainer.
Britt Watt (?) Lumbee, African-American - model, athlete, and trainer (instagram: bwatt3000).
Layla Rose Locklear (?) Lumbee, Tuscarora / Oglala Lakota Sioux - singer.
Amelia Locklear (?) Lumbee - rower.
JoJo Brooks Shifflett (?) Lumbee / Unspecified - author (instagram: alumbeegershom)
Sable J Locklear (?) Lumbee - model (instagram: sablejeanette).
Malinda Maynor Lowery (?) Lumbee - filmmaker and writer.
Linda Cox (?) Lumbee - singer.
Vincea Locklear (?) Lumbee - martial artist.
Chasity Lowery (?) Lumbee - model.
Ashley Minner (?) Lumbee - artist.
Tonya Holy Elk Locklear (?) Lumbee, Oglala Lakota Sioux - artist.
M:
Joe Taylor (1939) Lumbee - football player.
Gene Locklear (1949) Lumbee - baseball player.
Kelvin Sampson (1955) Lumbee - basketball player.
Chief Iron Bear / Harold Collins (1957) Lumbee - powerlifter.
Tatanka / Chris Chavis (1961) Lumbee - wrestler.
Clint Lowery (1971) Lumbee / Slovakian - singer-songwriter, guitarist, bassist, keyboardist, drummer, and producer.
Corey Lowery (1973) Lumbee / Slovakian - singer-songwriter, guitarist, bassist, and producer.
Jammie Deese (1977) Lumbee, Unspecified White - football player.
Dylan Kage (1980) Lumbee - wrestler.
Sean Locklear (1981) Lumbee / African-American - football player.
Kenwin Cummings (1986) Lumbee - football player.
Ryan Van Natten (1987) Lumbee / Dutch - ice dancer.
Keenan Allen (1992) Lumbee, African-American - football player.
Michael Goedel (1993) Lumbee, Yakama, Tulalip - model and dancer.
Lakota John / Lakota John Locklear / John Lakota Locklear (1997) Lumbee / Oglala Lakota Sioux - singer-songwriter and guitarist.
Robby Cummings (?) Lumbee / Cherokee - singer-songwriter and keyboardist.
Noah Hunt (?) Lumbee - singer and guitarist.
Ryan Dial-Stanley (?) Lumbee - flutist and spoken word artist.
Kenny Wingle (?) Lumbee / Polish - comedian.
Efrain Colón (?) Lumbee, Unspecified Latine - screenwriter.
Realbk (?) Lumbee - musician.
Matty Strongbeaux (?) Lumbee, Cherokee, Samoan - rapper.
Gordon Ison (?) Lumbee - actor and filmmaker.
Abraham Thomas (?) Lumbee / Oglala Lakota Sioux - singer-songwriter.
Mark McKinney (?) Lumbee - singer and guitarist (Mark McKinney & Co.).
Andrew Locklear (?) Lumbee - singer and percussionist (Mark McKinney & Co.).
Jonathan Locklear (?) Lumbee - guitarist and bassist (Mark McKinney & Co.).
Dolphus Ramseur (?) Lumbee, Unspecified White - musician and producer.
JaseLVO (?) Lumbee - rapper.
Aaron Locklear (?) Lumbee - guitarist, keyboardist, and drummer (Dark Water Rising).
Corey Locklear (?) Lumbee - guitarist (Dark Water Rising).
Q LeNar / Quincy LeNar (?) Lumbee, Cheraw, Cherokee, Tuscarora - filmmaker.
Zeus Tha God (?) Lumbee, African-American - rapper.
DtK / daveth3king (?) Lumbee - rapper.
Daniel Chavis (?) Lumbee, Unspecified Black - singer-songwriter, poet, and illustrator.
Brandon McLean (?) Lumbee - singer.
Jamie K. Oxendine (?) Lumbee / Muskogee - musician, storyteller, writer, and artist.
Tis Mal Crow (?) Lumbee, Hitchiti, Cherokee - artist.
Hayes Alan Locklear (?) Lumbee, Tuscarora - artist.
Isaac Dial (?) Lumbee / Navajo - artist.
Christopher Simmons (?) Lumbee / Afro-Panamanian - boxer.
Donte M. Williams (?) Lumbee - producer.
Shannon Lowery (?) Lumbee - artist (instagram: mudlowery and ibeshannonlowery).
Jamie Locklear (?) Lumbee, Unspecified Black - podcast host.
Edgar Villanueva (?) Lumbee - author and activist. 
James Bixby (?) Lumbee - skater and video creator (instagram: bixbyfilms).
NB:
Qwo-Li Driskill (1975) Lumbee, Lenape, Cherokee, Osage, African-American, Irish - Two-Spirit (Ze/Hir/Hir’s) - performer, author, and poet.
Problematic:
Heather Locklear (1961) Lumbee, Scottish, English, German - actress. - Domestic violence.
Anybody Killa / ABK / James Lowery (1973) 3/4 Lumbee, 1/4 Cherokee - rapper. - Blackface, appropriation of cornrows, and appropriation of bantu knots.
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varyinglevelsofdisaster · 6 years ago
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LFRP Drifting Ash (Mateus)
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Drifting Ash
The Basics ––– –
Age: 31
Birthday: 1st Sun of the 6th Umbral Moon
Race: Hellsguard Roegadyn
Gender: Male
Sexuality: Pansexual
Marital Status: Single
Physical Appearance ––– –
Hair: None
Eyes: Yellow
Height: 7′6″
Build: Broad, densely muscular
Distinguishing Marks: White shamanistic tattooing around his face
Common Accessories: Commonly seen with white-gray powder adorning his skin and on his hands. Frequently wears primitive style necklaces and bracelets made of leather, bone, and wood.
Personal ––– –
Profession: Wandering Shaman
Hobbies: Discussing spiritual matters, playing his drum, singing 
Languages: Eorzean, several beast tongues
Residence: None
Birthplace: Abalathia’s Spire
Religion: Spiritulaist
Patron Deity: Menphina
Fears: Being lost to the long shadows 
Relationships ––– -
Spouse: None
Children: None
Parents: Father: Unknown, Mother: Wandering Smoke
Siblings: 7 he is unaware of
Other Relatives: None 
Pets: None
Traits ––– -
* Bold your character’s answer.
Extroverted / In Between / Introverted
Disorganized / In Between / Organized
Close Minded / In Between / Open Minded
Calm / In Between / Anxious
Disagreeable / In Between / Agreeable
Cautious / In Between / Reckless
Patient / In Between /  Impatient
Outspoken / In Between / Reserved
Leader / In Between / Follower
Empathetic / In Between / Apathetic
Optimistic / In Between / Pessimistic
Traditional / In Between / Modern
Hard-working / In Between / Lazy
Cultured / In Between / Uncultured
Loyal / In Between / Disloyal
Faithful / In Between / Unfaithful
Additional information ––– –
Smoking Habit: None Drugs: Uses hallucinogens in spiritual work Alcohol: Drinks but dislikes feeling drunk
RP Hooks ––– –
Need spiritual advice? He’s the man to talk to!
Pestered by ghosts or voidal nasties? He’s happy to help.
Want to spend some time expanding your horizons through guided recreational drug use? Well let’s get started.
Familiar with beast tribes and those who go among them? You may have heard of him!
Contact Information  ––– –
Discord:  Whittledown#8901 otherwise Tumblr DM’s is fine!
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tcb-ffxiv · 7 years ago
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LFRP - Clan-Born Shaman
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ℭ𝔩𝔞𝔫-𝔅𝔬𝔯𝔫 𝔖𝔥𝔞𝔪𝔞𝔫
The Basics ––– –
Age: Adult.
Birthday: Beneath Summer’s Constellations.
Race: Miqo’te, Keeper of the Moon.
Gender: Female.
Sexuality: Unknown.
Marital Status: Single, Unmarried.
Physical Appearance ––– –
Hair: Downy taupe and pale sand, loosely styled.
Eyes: Pale green.
Height: 5′4″
Build: Strong pear, large hips, long legs.
Distinguishing Marks: ‘Clan’ mark on her brow, ‘Birth Stars’ on her cheeks, several scars along her body.
Common Accessories: Small pouches on her hip that contain her tools; stones, bones, and simple cards.
Personal ––– –
Profession: Shaman; Seer of the Bones.
Hobbies: Travel.
Languages: Huntspeak, ‘Stonespeak,’ a little Common.
Residence: The Shroud.
Birthplace: The Shroud.
Religion: Complicated.
Patron Deity: Menphina.
Fears: Unknown; Fire, Void, Hogs.
Relationships ––– -
Spouse: None.
Children: None.
Parents: Unknown.
Siblings: Unknown.
Other Relatives: Fellow Clan-Born.
Pets: None.
Traits ––– -
* Bold your character’s answer.
Extroverted / In Between / Introverted
Disorganized / In Between / Organized
Close Minded / In Between / Open Minded
Calm / In Between / Anxious
Disagreeable / In Between / Agreeable
Cautious / In Between / Reckless
Patient / In Between /  Impatient
Outspoken / In Between / Reserved
Leader / In Between / Follower
Empathetic / In Between / Apathetic
Optimistic / In Between / Pessimistic
Traditional / In Between / Modern
Hard-working / In Between / Lazy
Cultured / In Between / Uncultured
Loyal / In Between / Disloyal
Faithful / In Between / Unfaithful
Additional information ––– –
Smoking Habit: None. Drugs: Medicinal. Spiritual. Alcohol: Not often.
RP Hooks ––– –
Guide & Guard: Having been separated from the Clan-Born, the shaman would prefer to seek asylum with an individual who could teach her how to adapt to life outside of the Clan-Born and the Shroud. Her partial blindness and difficulty speaking outside of her stone makes travel on her own difficult, but not impossible.
Keepers of the Moon: The Clan-Born are a strange off-shoot of most clans considered ‘normal,’ and those who have heard of them have more than likely heard of their particularly violent ways, especially toward those of their own clan. What is truth and what is fiction is difficult to tell, but she seems happiest alongside fellow kin.
Astrologian/Astrology: The shaman is not canonically an astrologian, but her clan is immensely devoted to mapping the stars - to such a point that adults will mark their newborns with the stars seen above the birthing tree before their eyes have even opened. While discarded by her own parents, the shaman has maintained firm faith in the stars as Clan-Born, and would benefit from - and enjoy - proper lessons, likely.
Roll the Bones: As shaman, her skills have wavered toward asking the spirits for boons or premonitions. While most consider these to be parlor tricks, the shaman is not adverse to completing a reading for those who wish to ask the bones their questions. She does, however, caution that the answers may not be easily understood - or kind.
Contact Information  ––– –
I prefer to be contacted over Tumblr or Discord [clanborn#1716] as my game presence is currently a little at odds while I prepare to move. I travel often for work and my preference for roleplay is over play-by-post mediums [Discord, GDocs, Tumblr] due to sometimes needing to be away from the game for unexpected periods of time.
I am relatively new to the game itself, so I am still learning quite a bit. I moved to Balmung to integrate into a roleplay community. I eagerly look forward to any connections that might be made!
Please forgive the sparsity of this Tumblr. I am working on filling it up. Thank you in advance for both your patience, and for any reblogs that are given.
@balmungrp
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house-vexile · 7 years ago
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Looking For Role-play - Master List
In the effort to put my feet back into the water with more vigor, I’ve made another quick reference list of my characters and the best way to engage them. I recently passed 800 followers (Welcome new people!) and I figured I was way overdue for this. For ease of scrolling, the LFRP snippets will be under the cut (Sorry mobile users...I know the read more line doesn’t always work in the app...). 
All characters listed below are on Balmung unless specified otherwise. 
Thank you all!
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Ranya Vexile - A Vylbrand native and business owner, Ranya is a very strong willed woman with a sharp tongue and little patience for foolishness.
Hooks:
Are you a craftsman or guard/mercenary? Ranya might have work for you.
Limsan native? Ranya’s family has spent near all of its history in that area.
Do you like books? You haven’t seen her house. She collects them.
Any individual with a disciplined lifestyle, or a driven mindset.
Important things to note:
Ranya is not available for romantic engagement, as she is a taken lady.
She can be a very intimidating lady out the gate. Proceed with caution, please.
She HIGHLY dislikes Garleans. 
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Phenalyn Talavaine - A kindhearted healer and artist who sees and hears far more than she lets on. A gentle soul with a hearty dose of nervousness.
Hooks:
Do you like nature? Animals? Plants? Spirits? Phen will love to chat.
Do you like history, particularly captured in ruins or in art forms? She studies these sorts of things.
Healing magic is always a safe way to go with this lady. She’s quite adept.
Have you traveled the world? Been to faraway places? She’ll LOVE hearing about it.
Important things to note:
Phenalyn’s romantic intentions are focused on a particular gentleman at the moment. Please don’t engage her with the intention of romance.
Scared to role-play with me, or intimidated in any way? Phenalyn is by far the easiest/kindest of my characters and would be a good starting choice.  
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Y’asmina Malha - A tribe witch with a fiery spirit and ritually branded skin. A bit of a wildcard...and a woman seems to be too aware of the preciousness of life.
Hooks:
Do you like adventuring? Mina is the curious sort who likes the sensation of spontaneity.
From a tribe? So is Mina. Doesn’t have to be the same tribe, she’s still likely interested.
Is your character more rough around the edges? All fine by Y’asmina. She likes the more...weathered, morally questionable sort.
Important things to note:
Y’asmina and Y’raos (mentioned next) are siblings. You will likely deal with one if you engage the other.
Similarly to the others, please don’t bum-rush her for the sake of ERP. It won’t happen.
Y’asmina deals in some rather arcane, dated magics. Some of the darker variety. That doesn’t mean she’ll talk about them outright.
She is prone to attitudes. Please proceed with caution.
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Y’raos Nunh - A brooding, hard-working and intense male from the Jaguar clan. Due to some...unfortunate circumstances, he is now the leader of his clan branch.
Hooks:
Tribe life. Raos is the leader of a clan currently recovering from some bad leadership by the hand of the former Nunh. He’s open to conversation regarding it.
Parenthood. Y’raos is the father of four children, three his own and one adopted. He loves his family, and respects a family-minded individual.
Vylbrand - Y’raos and his people recently completed the move back to their former home along the beaches of La Noscea. One might have seen their developing village.
Important things to note:
He’s a bit grumpy out the gate, and is a man of few words. But he talks, I promise!
Y’raos is married. Yes, that is rare for Seeker tribes. That said, he is not open for ERP, even under the pretense of lore. Please do not seek him out for it.
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Khai Tumet - A quiet, unapologetic huntress who has returned to her home with the hopes of restoring her tribe name. 
Hooks:
Xaela culture is always a safe way to go with Khai. Just don’t insult it and she might talk to you.
Hunting is also an easy topic and a quick way to get her to talk.
Painting. Khai paints quite a bit, and while she isn’t classically trained or interested in learning, she enjoys sharing the passion.
Important things to note:
Khai is by far my hardest character to engage. She will not leave the East now that she is home, and she is blatantly disapproving of Eorzean ways. Proceed with caution.
Khai also has some social/mental quirks that may come off as aloof or dismissive. These are intentional, and with investment, it will become clear as to why she acts the way she does.
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Shoniin Kahkol - A travelling shaman of the Kahkol tribe, interested in gathering the lost of the Steppes and guiding them home.
Hooks:
Xaela culture also works with Shoniin. He’s familiar with all of the tribes, and is willing to teach people who care to learn.
Magic. While he may not care to learn the ways of others, he has an interest in the way other aether users channel their skills.
Jewelry and body modification - Shoniin is heavily pierced, enjoys piercing/making jewelry, and is able to tattoo those who desire it...albeit in more primitive ways.
Important things to note:
Due to the nature of his personality and more hidden details, stories involving Shoniin can often drift towards darker themes. Buyers beware.
While Shoniin is polyamorous and pansexual, invested story would be necessary for me as a writer to even consider a relationship of that sort between him and another character.
I also have other, more minor characters available. However, I am not on them often so a shorter description will be listed below:
Arty Surefoot - Smuggler, airship pilot, transporter, black market dealer. She’s a wildcard.
Y’nala Jaliz - Grandmother to Y’asmina and Y’raos, she is a very old woman with very old magic.
Nikolai Barlaas (Mateus) - A silent man from Thavnair seeking a new life...while keeping the past in the past.
A note about the writer:
I have alts. This means I will not be constantly focused on a single character. I do, however, play quite a bit and do play most of my characters equally. 
Scheduling things with me is best. While I don’t mean to formalize the process, I work a LOT during the day and am very exhausted in the evening. Scheduling things helps me make sure I get to squeeze into everyone else’s time!
I am on the east coast, but that won’t stop me from making accommodations for your time zone. I am up super late most nights, and weekends have no sleep schedule at all. So don’t let my location dissuade you!
I can do discord RP, but due to the fact that I work all day, replies will be slow and likely 1-2 times a day maximum. I also prefer in-game RP if at all possible.
Drama happens, but be ready to talk about it. I do not have time for drama, and would prefer a role-play partner who is able to maintain open communication rather than letting issues fester.
Thank you all so much for taking the time to read this. So sorry it’s as long as it is!
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serwynterwulf · 7 years ago
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Clan Wulf: Leaders of the Familes
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Constant WIP as The Families and Clan evolve through RP. Those of the families that make the Wulf Clan, a mix group of various Hyurs and a few others either by blood or adopted ceremonies. Many roles help this clan function as well it did in its glory days. Most of these roles are not one of just traditions that both new and old members of the families hold in high regard. 
The Greatwulf
The Shaman of the Greatwulf  is the main mediator and spiritual guide for all the clan. Calling the familes together when they read ill omens would present themselves. They are also the go to for any strong or rare to find herbal remedies that a normal shaman of the wulf family could not go too. If it was anyone's words who were near law in the Wulf clan that all families followed, it would be the Greatwulf. The name Greatwulf is given to the shaman that would eventually take the role of the previous. This role is chosen when the shamans of the families meet together and choose a new one by their own insight and the insight they gain from various rituals when they ask for the nature around them and their ancestors for guidance.
Leaders of the Pack:
When the Clan would unite in its days of old, normally in times of war, hardships or even times of peace and joyful occasions celebrating their shared traditions it was headed by the Pack Leaders. Whenever the Clan’s path as a whole would be discussed it would be talked between the pack leaders of the families and the spiritual leader of the entire Clan. Each leader of the the families have different names for this role. Each one having their own unique way of leading their branch of the clan. Helping each family develop and create its own views and methods separating them a bit from their fellow Wulves from the other regions of the land. Blackwulf: The name Blackwulf was gone over several transformations the leadership style and preferred manner to handling the families business and affairs has always change from each new successor.  The last known Blackwulf, father of Aesir and Aelin Wulf was known as a cunning and skilled man of politics, trade and treaties. With the liberation of Ala Mhigo few have heard from this family and its current, or former head. 
Warleader: The first Warleader of the Wulves of Coerthas was Jorgen Icewulf the founder of this relatively new family. The Warleaders role is very simple compared to some of the leader pack leaders of the clan. On and off the field the Warleader leads the family, although it is not uncommon to mainly see them in the field either hunting prey to help feed the family and the hounds it raises. Or perhaps preparing for the next fight, readying themselves to lead their fighters into battle. The Current Warleader is Braxis Wynterwulf, Lord of the somewhat recently named House Wulf. ?????: The Leader of the Peaks has not been seen since there was only three families of the Wulf Clan, little is known about this missing pack and its head. Elder Wulf Shaman: Either it be training the younger Wulves in the ways of magic and the more traditional, spiritual side of the Wulves traditions. Preparing herbal remedies or tending to the sick, this Pack Leader is almost always busy.  The Fringes packleader is also known to in the past to take many trips to the Clans Greatwulf Shaman n to help them read various omens that regard the families and the Clan itselfs fate.
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zerotoninrp · 4 years ago
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➔ SPECIES
SUPERNATURALS
The Basics There are beings who exist outside of the superhuman. Magicians who wield energies that bend space and time, willing and rewriting any universal law; entities who are representations of abstract concepts; sections of the Earth governed by primordial silent forces given name: The Rot, The Green, The Parliament. They are protectors of the realms between; emissaries and guides, seers and destroyers. They are lore personified, and their community is a loose tapestry of people and things who serve their own ends, for none can tell them otherwise.
Overview There is no one makeup for a broad categorization. What makes a supernatural, generally, is their attunement to magic itself. They are angels, devils, gurus, shaman, runeworkers, orisha, witches, avatars. They span totality, and can be found in every corner of the galaxy. They manipulate—or are construed from—energies gifted by greater beings with one goal: the preservation or destruction of everything they once willed.
e.g. Swamp Thing, Dr. Fate, Madame Xanadu, Nick Necro, Zatanna, John Constantine.
As of January 1st, 2000 The supernatural community is scattered, largely working behind the scenes in aiding all the world’s great improvements, but until now they have not made themselves known to the public, preferring to let ignorance be their safety in a mechanized society. Through the ages, they remain aware of one another’s presence, and have a semblaged connection to one another’s individual causes, but choose to remain independent, eschewing true affinity.
ZEROTONIN is an upcoming 21+ DC Comics AU/Elseworld RP coming to JCINK, centered in a heightened alternate dystopian reality of the year 2000, with a neo-futuristic/neo noir/Y2K setting.
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kharmaisa · 7 years ago
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Revenge and Retrieval
An RP with Manic. Thanks again!
Many Days before Reunion (Still)...
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Kharma, Gheita and 6 Sadan rode towards the raiders camp. This time, Kharma was on her own horse which followed close to Gheita. She was filled with fury, even for needing to drive this beast. Behind them were other riders which guided one cart pulled by two horses. Inside were the prisoners they caught. Soon, this mess would all be over. 
They would eventually spot the Haragin raiders. There appeared to be three archers at least. Two who stood back with staves, likely shaman. If there were others they could not tell. "<There might be more,>"  Kharma stated before they got close. "<Halt!!>" She called, them barely being out of firing range. Kharma dared not leave her horse lest she show that a fumbling fool she was on one. "<Bring one of the hostages,>" she said to no one in particular. The cart they had stopped as well. One of the Sedan males pulled out a prisoner by the arm. He soon grabbed his hair also when he started to struggle. Kharma held out her bow in one hand signaling for him to stop. Her fierce eyes never left their opponents before them.  "<LET US CLOSE IF YOU WANT THE REST OF YOUR CLAN BACK ALIVE!>"
Her horse shifted under her, no doubt feeling her emotions. She was tense. The mare was tense. Kharma kept her eyes forward, wishing nothing more than to be off the beast.  For now, she watched the 10 before them. To Gheita she spoke quietly in common Eorzean, hoping the quiet tone would calm the horse, "Lead when you are ready." "<Let's see what they choose to do first,>" he glanced to Kharma before looking back to the caravan. "<Let us close. We have you surrounded... anything strange and we will massacre you and your own already captured!>"  After both of them shouting, the Haragin seemed to lower their bows. Kharma put her bow away before speaking to the Sadan. "<Put that one away. We proceed,>" She said as her horse began moving. They made their way slowly towards the others, thankfully so far there were no sudden movements. Once they got closer, Kharma eyed the Raiders. "<Return us items of Kha. We shall return those of yours less harmed.>"  "<And of those harmed more?>" One of the Haragin males questioned. "<They will die for those they have killed.>" Gheita watched patiently as the exchange happened and negotiated, keeping one hand loose in case he must grab his ax. AS the lone Qerel in the ranks of Kha, he felt confident despite their numbers. Before them were 10 enemies in total. Against the 8 of them, it did not seem like a good battle. Considering the three archers, and one mage that made up the opponents. (The one she saw before was not as she believed, but a helper with a staff.) On Gheita and Kharma's side were much the same. Three archers, though all were relatively good with a bow. They had no mages. Regardless, Kharma sat firmly upon her horse. With cart they brought were behind them, protected, the riders of the horses were off it.
Kharma continued to struggle on the horse, despite her seeming confident on it. She had made their demands clear once: They wanted the Kha items in exchange for the Haragin raiders they had. Those alive and dead... or soon to be dead. Gheita hopped off his own horse, staying ready as he spoke, " <All we want is what belongs to the Kha and we will leave in peace.>" Hopefully, the leader of the group would see reason. The other leader seemed more favorable towards Gheita. Rather... Fearful of him. He motioned for them to gather the Kha belongings. At least for a few to. The archers and mage remained in place. "<In exchange, we want our own,>" he stated. Kharma spoke to the other Kha. "<Hand them their dead.>" She looked to the Haragin. "<These you get for now. The others, after we have what is needed.>" There seemed to be no push back with this. Kharma told the Kha to bring out the living. They were all injured. Some of them were allowed to walk over. Those too injured were set before Kharma's horse. She got off the creature and moved closer. Kharma and Gheita remained watching the Haragin, behind the gravely injured ones while the Kha put the items in the cart that they needed. The leader of the raiders asked of the injured ones. Kharma replied once all the items they needed were inside the cart. "<These will suffer no more. They Fought. Their lives will be taken for those they killed.>" As she spoke, Kharma took an ornate knife, one Gheita might recognize, and slit the throats of those before her. Quickly, and sufficiently. Their deaths were fast. The others all stood back. A few of the Haragin glanced to Gheita and the numbers on the other side. Kharma was able to finish in peace. Then the final one was dead, she looked back to the raiders. Fierceness in her eyes. "<It is done. Go back to your Natal ways. Raid us again and there will be no mercy.>" With that, Kharma turned and lead her horse away. She made a show of turning her back and walking away. The only time this would change was not long after when Gheita would get upon his own horse. At such a point, she handed off her horse to another and resumed her usual position: riding on the back of his horse, back to back, watching the Haragin care for their dead. They headed towards the Kha camp; The one where the caravan survivors of Enkhsegr were. It was many hours out. They might have to camp at some point. Kharma wanted to press on as long as they could before doing so. For the last few minutes, her back actually touched Gheita's.
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queencryo · 8 years ago
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Oh also. Today i spent too long making an oracle out of an old RP character.
Their main schtick (as an oracle, at least. Pathfinder requires more specialization than RP :p) is interacting with different spirits, which I’m skinning as half-dead “gods”, mostly from when the world was transitioning from nature spirits to actual Gods. They can do this despite being an oracle thanks to the spirit guide archetype, which takes the wandering spirit feature from the shaman class. I could’ve done this via just being a shaman, but fuck that, because shamans are dumb (and prepared casters, ugh). Also I like being independently powerful but also having the option of divine aid. Nifty.
They use the Dark Tapestry mystery (basically space and the cold of space and shit), mostly because the character they’re based on is from a space station, and i found a way to make that theme work for the oracle anyway.
They’re kind of selfish, and not really a good person, but they still go out of their way to help others, though.
The half-dead gods help out mostly just cuz they’re glad to be noticed (most people donxt notice them, mostly because they skulk on the edges of the material plane (ie: space) because they are no longer Important enough to hang out on the celestial plane or whatever it’s called). Also because, after centuries of subsisting off stolen prayers from tribal peoples and hipsters worshipping gods Close Enough to you, I imagine it'd be nice to have at least one person who trusts in and appreciates your power.
The most backstory i have rn is that they were an engineer working on a temple for the local lord. One night, on the way home she is threatened by some type of Undead Fucker who was disturbed by the lord doing Nefarious Things (it’s a little vague, because eh, whatever). Horror Movie Chase ensues, including the Trip. While waiting to die, the sky catches her eye, and she sees past the space between the stars, shapes coalescing into beings that haven’t been seen by eyes, mortal or immortal, in centuries.
A while seems to pass for her, but she hears flesh hitting the ground, and looks to see a spectral form, holding a blade, standing over the now-still corpse.
Celia leaves town after that. She tells a few people to look into what the lord is doing, but she’s not willing to deal with that. Like I said, she’s not really the best person.
Their signature spell is likely gonna be spiritual ally/weapon, because 1: it’s a cool spell 2: that happened in their backstory. Those are cool spells.
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malangtoday-blog · 7 years ago
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Inilah 10 Desa Wisata Terbaik di Indonesia, Nomor 4 Paling Kece!
MALANGTODAY.NET - Bagi sebagian orang, desa mungkin dianggap sebagai tempat yang terpencil, kuno, dan jauh dari segala macam kecanggihan teknologi. Tapi ada lho, desa wisata terbaik yang jadi sasaran tempat liburan! Desa yang dianggap terbelakang, membuat banyak orang enggan tinggal di desa dan memilih menetap di kota-kota besar. Tapi kamu mungkin harus berpikir ulang ketika melihat keindahan desa-desa di bawah ini. Baca Juga: Miliki Perda Disabilitas, Sudahkan Pemkot Malang Tunaikan Kewajibannya? Pasalnya, desa-desa berikut ini menawarkan keindahan pemandangan yang nggak mungkin kamu jumpai di kota besar! Bahkan beberapa desa sekarang sengaja dikembangkan oleh pemerintah daerah sebagai destinasi wisata yang menarik untuk dikunjungi wisatawan. Nah, kali ini MalangTODAY.net akan menyajikan 10 desa yang bisa menjadi referensi liburanmu. Desa mana sajakah itu? Yuk, simak ulasannya! 1. Desa Pariangan, Tanah Datar, Sumatera Barat Desa Pariangan termasuk dalam daftar lima desa terindah di dunia versi Budget Travel disandingkan dengan empat desa lainnya. Yakni Wengen di Swiss, Eze di Prancis, Niagara on the Lake di Kanada, dan Cesky Krumlov di Ceko. [caption id="attachment_183494" align="aligncenter" width="1068"] Desa Pariangan yang keren banget! (Istimewa)[/caption] Desa indah ini menawarkan suasana tenang dengan segala pesona alamnya yang memukau. Kamu bisa melihat beragam tempat tinggal tradisional yang terawat baik, sebuah masjid tua besar, dan pemandangan sawah serta sungai. 2. Desa Argapura, Kabupaten Majalengka, Jawa Barat Desa Argapura mempunyai panorama pertanian atau perkebunan yang sungguh mempesona. Keindahan terasering Argapura tidak kalah menarik dibandingkan Bali, bahkan Vietnam atau Thailand. Di bagian barat, kamu akan dimanjakan dengan pesona keindahan lembah Cilongkrang. [caption id="attachment_183488" align="aligncenter" width="1068"] Mau liat yang ijo-ijo? Dateng kesini aja! (Istimewa)[/caption] Sedangkan di bagian timur, kamu bisa melihat Gunung Cermai dengan ketinggian antara 3.078 meter di atas permukaan laut. Mayoritas hasil bumi unggulannya adalah bawang daun, padi, ubi, bawang merah dan sebagainya. Baca Juga: Waspada Pelakor! Ini Tips Mencegah Sahabat Jadi Pelakor! 3. Desa Lembang, Kabupaten Bandung Barat, Jawa Barat Kawasan Lembang merupakan salah satu daerah dataran tinggi yang terkenal di Indonesia. Hal ini karena Lembang menawarkan aneka wisata alam asri, udara sejuk, dan pemandangan alam yang hijau. [caption id="attachment_183485" align="aligncenter" width="1068"] Spesial buat kamu yang suka liburan ke desa, desa Lembang cocok buat sweet escape! (Istimewa)[/caption] Saking banyaknya tempat wisata, kamu tak akan bosan untuk terus berkunjung ke sini. Dari tempat wisata yang romantis hingga ekstrim hampir semuanya ada. Beberapa tempat wisata yang terkenal adalah Gunung Tangkuban Perahu, Kampung Gajah, Curug Malela, dan lain-lain. 4. Desa Pujon Kidul di Kabupaten Malang, Jawa Timur Desa Pujon Kidul berada tepat di atas kawasan Payung, Batu atau 29 kilometer dari pusat kota Malang. Kamu bisa mengunjungi pengolahan susu sapi, budi daya tanaman obat keluarga, air terjun Sumber Pitu, Kafe Sawah, kebun buah, dan masih banyak lagi. [caption id="attachment_183497" align="aligncenter" width="1068"] Yuhu!! Kalo yang satu ini bisa kamu kunjungi di Malang Raya! (Istimewa)[/caption] Selain itu, desa ini mampu menghadirkan beragam pemandangan alam yang memukau. Kamu bisa melihat panorama indah, seperti gunung, sawah, air terjun. Bahkan pada tahun 2017, desa ini ditetapkan sebagai desa wisata terbaik kategori Agro oleh Menteri Desa, Pembangunan Daerah Tertinggal dan Transmigrasi. 5. Desa Kersik Tuo, Kabupaten Kerinci, Jambi Desa ini menjadi salah satu gebang utama menuju Gunung Kerinci. Kersik Tuo merupakan jalur resmi yang paling banyak diminati para pendaki, karena lebih mudah dibandingkan Solok. [caption id="attachment_183482" align="aligncenter" width="1068"] Desa Kersik Tuo yang kayak di luar negeri (Istimewa)[/caption] Selain itu, kamu bisa menikmati panorama desa dengan latar pemandangan Gunung Kerinci. Di Desa Kersik Tuo terdapat beragam basecamp pendakian yang buka 24 jam. Sambil istirahat dan meyiapkan barang, kamu bisa mencari guide atau porter pendakian dengan harga sekitar Rp 250 ribu per hari. Baca Juga: Cari Tahu Yuk Apa Itu Pembohong Patologis dan Pembohong Kompulsif 6. Desa Sungai Nyalo, Painan, Sumatera Barat Desa Sungai Nyalo dikenal sebagai salah satu desa dengan perkembangan tercepat. Desa ini bisa kamu temukan di Kecamatan Koto XI Tarusan, Kabupaten Pesisir Selatan, Sumatera Barat. [caption id="attachment_183479" align="aligncenter" width="1068"] Desa Sungai Nyalo yang asri (Istimewa)[/caption] Kamu bisa menikmati keindahan wisata pantainya seperti pantai Carocak yang masih alami dan asri. Selain itu ada bukit Mandeh yang menawarkan pemandangan batu-batu berbentuk pulau. 7. Desa Madobak, Mentawai, Sumatera Barat Desa Madobak mempunyai keragaman budaya tradisional yang unik sebagai daya tarik utamanya. Terdapat rumah tradisional yang dikenal dengan Uma. Ada juga upacara tradisionalnya yang dipentaskan Sikerei atau Shaman. Wisata alamnya yang paling terkenal adalah air terjun Kulu Kubuk yang sangat segar. Air terjun ini memiliki dua tingkatan dengan tinggi 70 meter. [caption id="attachment_183476" align="alignnone" width="1068"] Puas banget buat kamu yang suka surfing! (Istimewa)[/caption] Untuk bisa sampai ke desa, kamu harus melewati perjalanan panjang mulai dari Muara Siberut, lalu mengambil rute Purou-Muntei-Rokdok-Madobak-Ugai-Butui-Matotonan. 8. Desa Teluk Meranti, Pelalawan, Riau Desa ini begitu terkenal di kalangan para peselancar di seluruh dunia. Desa yang dibelah aliran Sungai Kampar dengan panorama berupa dataran rendah berawa-rawa. Daya tarik utamanya adalah ombak Bono di Sungai Kampar yang membuat kamu bisa berselancar sangat lama. [caption id="attachment_183473" align="alignnone" width="1068"] Disini juga surganya para peselancar! (Istimewa)[/caption] Ombak Bono merupakan suatu fenomena alam akibat adanya pertemuan arus sungai menuju laut dan arus laut yang masuk ke sungai akibat pasang. Baca Juga: Tingkatkan Potensi Pajak, BP2D Kota Malang Gelar Public Hearing 9. Desa Bontagula, Bontang, Kalimantan Timur Desa ini telah meraih penghargaan dari Eko Sandjojo, Menteri Desa, Pembangunan Daerah Tertinggal dan Transmigrasi Indonesia ke-6 sebagai Desa Wisata Maritim terbaik. Hal ini membuktikan bahwa desa industri ini bisa menjadi salah satu tempat wisata andalan. [caption id="attachment_183467" align="aligncenter" width="1068"] Desa Bontagula (Istimewa)[/caption] Posisi Bontang yang diapit laut, membuat bibir pantainya sangat indah. Selain itu, kamu bisa melihat aktivitas warga pesisir pantainya. 10. Desa Waturaka, Ende, Nusa Tenggara Timur Desa Waturaka berlokasi di bawah kaki Gunung Kelimutu yang terkenal dengan danau tiga warnanya.  Selain mengandalkan keindahan dan keunikan alam, seperti wisata air terjun dan air panas, Desa Waturaka juga mengedepankan nilai-nilai budaya. [caption id="attachment_183464" align="aligncenter" width="1068"] Desa Waturaka (Istimewa)[/caption] Wisatawan yang berkunjung akan tinggal di rumah penduduk, lalu melakukan kegiatan layaknya keseharian warga desa. Kamu akan melihat pemandangan bule yang mencangkul di ladang, mengangkat batu untuk bangunan rumah, hingga mengajar Bahasa Inggris di sekolah. Nah, itulah 10 desa yang bisa menjadi referensi liburanmu yang sayang banget untuk kamu lewatkan. Yuk, persiapkan liburanmu mulai sekarang!
Source : https://malangtoday.net/travel/wisata/desa-wisata-terbaik-di-indonesia/
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