#Software Engineering Tutorial for Beginners
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Beginnerâs Guide to Software Engineering: Concepts, Examples & Tips
This Software Engineering Tutorial for Beginners covers essential concepts, development methods, and best practices. It helps beginners understand coding, design, testing, and project management to build high-quality software efficiently.
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â So you want to learn pixel art? â
đš Part 1 of ??? - The Basics!
Edit: Now available in Google Doc format if you don't have a Tumblr account đĽ°
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
đš Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
â¨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
đš What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! â
đ° Paid options:
âââ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
â Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
ââ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
âââ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
â Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
ââ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
đ Free options:
âââ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
ââ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
ââ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
đš So I got my software, now what?
â˝Nice! Now it's time for the basics of pixel art.
â WAIT â Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. đđ
â˝Phew! With that out of the way...
đ¸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
đšScaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor.Â
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
đšMixels
Mixels are when there are different (mixed) pixel sizes in the same image.
Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
đšSaving Your Files
We usually save our still images as .PNGs as they donât create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you arenât careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesnât look great!
Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
đšPixel Art Fundamentals - Techniques and Jargon
ââConfused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for youââ << it's a link, click it!!
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
đ¸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
ââ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
âââ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
â Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
âââ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
âââ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
đ¸ How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:

I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart đ¤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
đ¸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
â Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
ââ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
ââ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
âââ Cafe Dot Cafe Dot is my art server so I'm a little biased here. đľ It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
ââ/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
đ¸ Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
đ¸ Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
đ¸ Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
đ¸ The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! đ
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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VHDL Tutorial : Your First VHDL Design: VHDL Entity & Architecture - A Beginner's Guide
Welcome to the ultimate beginner's guide for Your First VHDL Design! In this video, we will dive into the fundamentals of VHDL Entity and Architecture and provide you with a comprehensive understanding of the topic. Whether you are new to VHDL or looking to refresh your knowledge, this guide is designed to help you get started and pave your way to becoming an expert VHDL designer. In this tutorial, we will cover the basics of VHDL, starting with the VHDL Entity and its crucial role in the design process. You will learn how to define and describe the inputs and outputs of your VHDL design using the Entity section, providing the necessary specifications for your project. Moving on, we will explore the VHDL Architecture, which defines the actual implementation of your design. Through a step-by-step walkthrough, you will discover how to construct the architecture block by block, ensuring a well-structured and functional VHDL design. To make the learning experience more practical, we will dive into real-world examples and demonstrate each concept using a popular VHDL software tool. You'll witness the transition from theory to practice, gaining hands-on experience in VHDL design. With this beginner's guide, you'll not only grasp the essentials of VHDL Entity and Architecture but also acquire the ability to kickstart your own VHDL designs, opening up a wide range of possibilities in digital circuit design. Subscribe to our channel for more exciting VHDL tutorials and stay tuned for upcoming videos in this series where we will explore advanced VHDL concepts and applications.
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"Study Smarter: Expert-Recommended Tools and Materials for Students"
 Whether you're a excessive faculty student, university undergraduate, or lifelong learner, having the proper have a look at substances can extensively enhance how efficaciously you analyze and retain know-how. Below is a curated list of encouraged resources labeled by means of topics, getting to know styles, and desires, overlaying each traditional and virtual codecs.
Study Materials For StudentsÂ
1. đ General Study Materials
Books
A have to-study for all rookies, this book explores proof-based mastering techniques and helps you increase greater effective study behavior.
"How to Read a Book" by Mortimer J. Adler and Charles Van Doren
Teaches analytical reading strategies and how to approach distinct genres of texts seriously.
Stationery & Tools
Highlighters, sticky notes, flashcards, notebooks (ideally sectioned or dot-grid)
Apps like Notion, Obsidian, or Evernote for virtual be aware-taking
Use Pomodoro timers like Focus Keeper or TomatoTimer for time management
2. đ§ Cognitive and Memory Aids
Flashcards
Anki â Spaced repetition software program first-rate for memorizing anything from scientific terms to vocabulary
Quizlet â User-friendly with heaps of pre-made sets for almost each challenge
Mind Mapping Tools
XMind or MindMeister â Great for visual rookies and organizing complex ideas
3. đ Subject-Specific Recommendations
đ Humanities and Social Sciences
History
"A People's History of america" by way of Howard Zinn â A fresh, alternative perspective
CrashCourse History on YouTube â Fun, speedy-paced, and informative
Oxford History Series â Detailed but on hand instructional sources
Literature
The Norton Anthology of English Literature â Comprehensive and properly-commented
SparkNotes and CliffsNotes â Great for summaries, subject matters, and quick evaluations
Poetry Foundation â Great for knowledge poems and their analyses
Philosophy
"Sophie's World" with the aid of Jostein Gaarder â Fictional introduction to philosophical standards
The Stanford Encyclopedia of Philosophy (SEP)Â â Free, instructional-stage articles
đŹ STEM (Science, Technology, Engineering, Mathematics)
Mathematics
Khan Academy â Free tutorials from basic mathematics to multivariable calculus
Paulâs Online Math Notes â College-degree notes and worked examples
Brilliant.Org â Interactive math problems and puzzles
Physics
"Fundamentals of Physics" via Halliday, Resnick & Walker â A staple for undergraduates
MinutePhysics and Physics Girl on YouTube â Bite-sized physics defined
HyperPhysics â Visual-based on-line physics concept map
Chemistry
ChemCollective â Virtual labs and trouble units
Organic Chemistry as a Second Language with the aid of David Klein â Excellent for understanding difficult standards
Periodic Videos (YouTube)Â â Fun deep dives into the periodic table
Biology
Campbell Biology â Comprehensive and general for maximum university-degree courses
Bozeman Science â Great video content for AP and university biology
BioInteractive (HHMI)Â â Interactive resources and animations
Computer Science
CS50 by way of Harvard (edX)Â â Free, newbie-pleasant intro to CS
freeCodeCamp â Free interactive studying in coding and net development
Cracking the Coding Interview by using Gayle Laakmann McDowell â For technical interview prep
Languages and Communication
English (and ESL)
Grammarly â Writing help and grammar checking
The Elements of Style via Strunk and White â Classic writing guide
BBC Learning English â Free resources for vocabulary, pronunciation, and grammar
Foreign Languages
Duolingo â Great for beginners
LingQ and Pimsleur â For immersive language studying
HelloTalk / Tandem â Connect with local audio system for actual conversations
four. đ Test Prep Materials
ACT Prep Black Book by means of Mike Barrett
Khan Academyâs free SAT prep â In partnership with College Board
GRE/GMAT
Manhattan Prep Series â Strong for both GRE and GMAT
Magoosh â Affordable, digital-first gaining knowledge of platform
Official ETS GRE Guide â Direct from the check makers
Medical (MCAT, USMLE)
Kaplan Series / Princeton Review â Comprehensive applications
Anki Decks (like MilesDown for MCAT)Â â Top-rated for memorization
SketchyMedical â Visual mnemonics for microbiology and pharmacology
5. đ§ Mental Health and Study Techniques
Wellness Apps
Headspace / Calm â Meditation and mindfulness apps to enhance attention
Forest â Encourages you to stay off your cellphone while you look at
Study Bunny â A cute gamified productivity app
Study Methods
Pomodoro Technique â 25 minutes paintings, 5-minute smash
Feynman Technique â Teach the idea in easy phrases to yourself
Active Recall + Spaced Repetition â Proven satisfactory for lengthy-time period retention
6. đĽď¸ Digital Platforms and Online Learning
Coursera â Offers publications from top universities in really all fields
EdXÂ â Similar to Coursera; first rate for incomes certificate
Udemy â Huge library of affordable ability-primarily based guides
YouTube Channels â CrashCourse, Veritasium, CGP Grey, Kurzgesagt, and extra
7. đ
Organizing Your Studies
Planning Tools
Google Calendar â For scheduling classes, study classes, and reminders
Trello or Todoist â For handling responsibilities and assignments
#Study Materials For Students#class nursery to class 12 th students#college students study materials
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Kay guys, so, one of my dreams is to hopefully make a game, although that'll probably take a quadrillion years to do so...
But, I wanted to ask...
For more context, I'm a beginner and will probably watch tutorials when I start on a software, the only game creating software I have is RPG Maker right now, and I also want to like, create maybe fan-games too, like Pokemon, (even though Nintendo will probably kill me,) and I hope to add stuff like walking with Pokemon, bonding with them, and maybe even a Camp re-creation...?
(Maybe even a Splatoon fan-game since I'm really getting into it...? đĽş)
Don't get me started on the Kirby fan-game ideas I had.
If you have any other engines you think would be good, please recommend them to me in the comments.
#Godot Engine#Unity#Unreal Engine#RPG Maker#Fan Game#Pokemon#Nintendo#Splatoon#Kirby#Ask#Question#Poll
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I'm currently finishing up a basic class in the Python programming language. Most of my work with it so far has been math formulas and the like for data science. Useful for people going into that field, but ultimately teaching me nothing in terms of actually creating software. So, not only am I bored, but the lessons don't stick.
I finally broke down and decided to find a tutorial for beginner programs in Python. I'm making a little memory game and it's doing more for me than most of my lab activities. While my understanding still isn't perfect, I see the moving parts and how they're working together.
I just might end up an engineer after all.
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Complete Hands-On Guide: Upload, Download, and Delete Files in Amazon S3 Using EC2 IAM Roles Â
Are you looking for a secure and efficient way to manage files in Amazon S3 using an EC2 instance? This step-by-step tutorial will teach you how to upload, download, and delete files in Amazon S3 using IAM roles for secure access. Say goodbye to hardcoding AWS credentials and embrace best practices for security and scalability. Â
What You'll Learn in This Video: Â
1. Understanding IAM Roles for EC2: Â Â - What are IAM roles? Â Â - Why should you use IAM roles instead of hardcoding access keys? Â Â - How to create and attach an IAM role with S3 permissions to your EC2 instance. Â
2. Configuring the EC2 Instance for S3 Access: Â Â - Launching an EC2 instance and attaching the IAM role. Â Â - Setting up the AWS CLI on your EC2 instance. Â
3. Uploading Files to S3: Â Â - Step-by-step commands to upload files to an S3 bucket. Â Â - Use cases for uploading files, such as backups or log storage. Â
4. Downloading Files from S3: Â Â - Retrieving objects stored in your S3 bucket using AWS CLI. Â Â - How to test and verify successful downloads. Â
5. Deleting Files in S3: Â Â - Securely deleting files from an S3 bucket. Â Â - Use cases like removing outdated logs or freeing up storage. Â
6. Best Practices for S3 Operations: Â Â - Using least privilege policies in IAM roles. Â Â - Encrypting files in transit and at rest. Â Â - Monitoring and logging using AWS CloudTrail and S3 access logs. Â
Why IAM Roles Are Essential for S3 Operations: Â - Secure Access: IAM roles provide temporary credentials, eliminating the risk of hardcoding secrets in your scripts. Â - Automation-Friendly: Simplify file operations for DevOps workflows and automation scripts. Â - Centralized Management: Control and modify permissions from a single IAM role without touching your instance. Â
Real-World Applications of This Tutorial: Â - Automating log uploads from EC2 to S3 for centralized storage. Â - Downloading data files or software packages hosted in S3 for application use. Â - Removing outdated or unnecessary files to optimize your S3 bucket storage. Â
AWS Services and Tools Covered in This Tutorial: Â - Amazon S3: Scalable object storage for uploading, downloading, and deleting files. Â - Amazon EC2: Virtual servers in the cloud for running scripts and applications. Â - AWS IAM Roles: Secure and temporary permissions for accessing S3. Â - AWS CLI: Command-line tool for managing AWS services. Â
Hands-On Process:  1. Step 1: Create an S3 Bucket   - Navigate to the S3 console and create a new bucket with a unique name.   - Configure bucket permissions for private or public access as needed. Â
2. Step 2: Configure IAM Role   - Create an IAM role with an S3 access policy.   - Attach the role to your EC2 instance to avoid hardcoding credentials. Â
3. Step 3: Launch and Connect to an EC2 Instance   - Launch an EC2 instance with the IAM role attached.   - Connect to the instance using SSH. Â
4. Step 4: Install AWS CLI and Configure   - Install AWS CLI on the EC2 instance if not pre-installed.   - Verify access by running `aws s3 ls` to list available buckets. Â
5. Step 5: Perform File Operations   - Upload files: Use `aws s3 cp` to upload a file from EC2 to S3.   - Download files: Use `aws s3 cp` to download files from S3 to EC2.   - Delete files: Use `aws s3 rm` to delete a file from the S3 bucket. Â
6. Step 6: Cleanup   - Delete test files and terminate resources to avoid unnecessary charges.
Why Watch This Video? Â This tutorial is designed for AWS beginners and cloud engineers who want to master secure file management in the AWS cloud. Whether you're automating tasks, integrating EC2 and S3, or simply learning the basics, this guide has everything you need to get started. Â
Donât forget to like, share, and subscribe to the channel for more AWS hands-on guides, cloud engineering tips, and DevOps tutorials.
#youtube#aws iamiam role awsawsaws permissionaws iam rolesaws cloudaws s3identity & access managementaws iam policyDownloadand Delete Files in Amazon#IAMrole#AWS#cloudolus#S3#EC2
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đđ§ Dive into the World of Embedded Systems with TechAircraft! đ§đ
Are you fascinated by the technology that powers everything from smart gadgets to automotive systems? At TechAircraft, we explore the cutting-edge realm of embedded systems, where hardware meets software to create innovative solutions. Our comprehensive resources, tutorials, and expert insights are designed to help you master this exciting field.
Whether you're a beginner looking to get started or an experienced engineer aiming to enhance your skills, we have something for everyone! Join us as we decode complex concepts, share industry trends, and provide hands-on projects that will elevate your expertise.
Letâs build the future together! đ
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ClickAISites: Your Gateway to Effortless Online Selling

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A Beginnerâs Guide to Game Development: Getting Started With the Basics

Understanding the Fundamentals of Video Game Development
Game development courses refer to the steps involved in creating a video game. It incorporates several different fields, such as animation, sound design, painting, programming, and more. Game development is a difficult process that calls for a broad set of abilities.
Steps of Game Development
Step 1: Knowing what kinds of games exist and choosing the sort you want to make are the initial steps in the game production process. There are a variety of genres, such as action adventure puzzle simulation.
Step 2: Selecting a game engine comes next. A game engine is a software development kit that provides the necessary instruments and materials to create a game. There are numerous games available, including
Cryengine
Unity
Unreal Engine
Step 3: Selecting a game engine comes next. A game engine is a software development kit that provides the necessary instruments and materials to create a game. There are numerous games available, including
Creating a concept
Coming up with the story
Creating art assets
Developing characters
Creating environments
Designing game mechanics
Step 4:
Once you have designed the game, youâll need to program it.
This involves writing code to control the gameâs logic and behaviour.
Step 5:
Now that we have developed the game, we need to test it.
Testing ensures that the game functions as intended.
This step also involves correcting any discovered bugs.
Selecting a Platform You have four primary options for the platforms on which to develop your game. The kind of game you can make depends on the platform you select. There are many kinds of platforms. Desktop Platforms
Mobile Platforms
Web Platforms
Console Platforms
Desktop Platforms
The most popular and adaptable platforms for game creation are desktop ones. They demand highly sought-after technological abilities and provide a high degree of flexibility in game design. Among the widely used desktop platforms are
Unity
Unreal Engine
GameMaker Studio
Mobile Platforms
Mobile devices are an excellent platform for creating games intended for a wide audience. Compared to PC games, mobile games are frequently easier to play and require less technological expertise. Among the widely used mobile platforms are
Unity
Cocos2d
Corona
Web Platforms
Using Web platforms, it is possible to make browser-based games. They are comparable to most mobile games and frequently far simpler than PC versions. Well-known websites include
HTML5
Flash
Unity Console Platforms Console games typically demand greater technical expertise and are more sophisticated than other games. Among the widely used console platforms are
Xbox
PlayStation
Nintendo
Finding Resources and Tutorials The next step after mastering the fundamentals of game creation is to look for tools and tutorials to help you advance your understanding and proficiency. Thankfully, there are tons of excellent web resources accessible to assist you in getting started.
Online Tutorials Online tutorials are among the best places to start. For every kind of game development, there are several tutorials online, ranging from entry-level materials for novices to more complex ones for seasoned creators. These tutorials give you the knowledge and resources you need to make your own games, in addition to teaching you the fundamentals of game development.
Online Forums Online forums are another great resource for game development. These forums are a great place to ask questions, get advice, and find resources for game development. You can also find helpful tutorials and tips from experienced game developers.
Books and Websites Finally, there are numerous publications and websites dedicated to the vast field of game creation. These resources â books and websites â offer comprehensive knowledge on game creation as well as practical advice. You may simply master the fundamentals of game development and begin making your own games by utilizing these tutorials and tools.
Creating a Game Plan Now is the time to draft a strategy. The following should be included in this plan: Describe the idea behind the game: What kind of video game are you making? What is the objective? Who is the intended audience?
One of the most crucial phases in the game development process is creating a plan of attack. It will assist you in remaining focused and organized. A well-thought-out approach will enable you to make a profitable game.
Testing and Debugging Testing and debugging are essential components of game development. It is the process of locating and repairing coding problems in video games. This procedure is required to make sure there are no issues and the game functions properly.
Testing Testing involves playing the game and scanning it for errors or problems. You have the option to use automated testing tools or conduct manual testing. While automated testing tools can run tests that check for specific faults, manual testing entails playing the game and looking for any issues.
Debugging The process of identifying and resolving game code issues is known as debugging. To accomplish this, examine the code and search for any mistakes or problems. You can manually carry out debugging or use debugging tools. You can utilize debugging tools to locate the faultâs origins and assist in fixing them.
Releasing and Marketing Your Game
Itâs time to release your game into the wild after youâve finished it. Although marketing and releasing your game can be intimidating, you can ensure that the right people play and see it. First, make a plan for the gameâs release and marketing. Select the platforms you wish to launch your game on, including:
Steam â for PC
App Stores â for mobile
Xbox/PlayStation â for Console
Research each platform to ensure that you meet the standards. Next, set up your gameâs website and social media accounts. This will serve as the focal point of your marketing initiatives. Make sure your website is user-friendly and contains all the information prospective gamers may need about your game. Utilize social media to interact with potential players and promote your game. Lastly, draft a marketing strategy outlining your approach to game promotion. This might consist of:
Creating trailers
Posting screenshots
Gameplay videos
Running ads
To have your game mentioned in publications and on YouTube channels, you may also get in touch with influencers and the media.
Conclusion
It is important to understand the basics of game development before diving in. This guide provides an overview of the essential concepts and tools required to initiate game development. You can create your games and develop your skills with knowledge of the basics. With practice and patience, you can become a successful game developer.
Enroll in game development courses at the Unitedworld Institute of Design (UID) to gain the skills and knowledge you need. Visit the UID website to learn more and take the first step towards your game development career today!
This Blog Originally Posted Here:Â https://uid.edu.in/blogs/a-beginners-guide-to-game-development-getting-started-with-the-basics/
#animation and game design courses#game design courses#animation graphic design courses#game design courses gujarat#bachelor of animation
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How to Find a Free Download Drawing Software Online and Share Valuable Content for Media Players that Support XMLTV
When it comes to finding a free download drawing software online for media players support xmltv, there are a few options available. One popular choice is Adobe Illustrator, which is a powerful tool for creating vector graphics. While it is not specifically designed for media players, it can be used to create custom icons or graphics that can be incorporated into your XMLTV viewer.
Another option is Inkscape, which is an open-source vector graphics editor. It is compatible with XMLTV and can be used to create stunning visuals for your media player. Inkscape offers a wide range of tools and features, making it a great choice for both beginners and experienced designers.
If you're looking for something more specialized, you may want to consider software that is specifically designed for media players. One example is GIMP, which is a free and open-source raster graphics editor. While it may not have the same level of sophistication as Adobe Illustrator or Inkscape, it can still be used to create and edit images for your latest electronic program guide online.
When searching for free download drawing software online, it's important to consider the specific requirements of your media player. Make sure the software you choose supports xmltv format and has the necessary features to meet your needs.
Unleashing Your Creativity and Writing Techniques
Writing a compelling article involves several key elements. Start by doing thorough research on the topic you want to write about. This will help you gather relevant information and ensure that your content is accurate and up to date. Once you have gathered your research, create an outline that organizes your thoughts and ideas.
When writing the article, it's important to use a conversational tone of voice that engages the reader. Avoid using jargon or technical terms that may confuse your audience. Instead, explain concepts clearly and concisely.
To make your article more helpful and informative, consider including step-by-step guides or tutorials. This will provide practical advice that readers can follow. Additionally, incorporating visuals such as images or screenshots can help illustrate your points.
When it comes to posting your content on social media and blogging platforms, it's important to optimize it for search engines. Use relevant keywords in your article title and throughout the content to improve its visibility in search results. Additionally, make sure to share your content on social media channels to reach a wider audience.
In conclusion, finding a free download drawing software online for media players that support XMLTV can be done through options like Adobe Illustrator, Inkscape, or GIMP. When writing articles and posting helpful guides and movie content for the newest epg program guide, entertainment movies, mobile TV, and technological advancements, conducting thorough research, using a conversational tone of voice, including step-by-step guides, visuals, and optimizing content for search engines will help you create compelling and informative content that resonates with your audience.
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Adding on to this with some of my favorites!!
Winged Canvas (love love LOVE these guys! they have tons of tutorials and streams for just about anything regarding 2D art and animation)
chupuko (live2D animation tutorials! goes over the whole process from drawing the model to setting it up in vtube studio. her tutorials were what inspired and taught me to make my own vtube model)
Blender Guru (goes over the basics of 3D modeling program Blender, his donut tutorials are kinda considered the classic starting point for beginners)
And some programs:
ibisPaint X (free, lots of tools available including one for comic paneling. can get it on your phone)
Aseprite ($20, for pixel art, you can find it on Steam)
Live2D Cubism (free but also has a paid version with some extra features. used for animation and rigging, and usually the go-to for rigging vtube models but can be used for other animation too. i'd recommend just getting the free version, it has everything you need and the paid version is pretty pricey)
FlipaClip (free animation app, you can get it on your phone)
Procreate Dreams ($20. procreate's animation app, but i wouldn't recommend it as of now since it's still pretty shoddy and missing a lot of core features. i'll put it in here regardless since it's the one i have experience in)
ToonSquid ($10. for animation as well. haven't tried this one yet but i've heard it's pretty good! i've been considering getting it to replace Dreams actually just haven't decided yet)
Shotcut (free, video editing)
Audacity (free, audio editing)
OBS Studio (free live streaming/recording software)
OpenUtau (free vocaloid alternative. an updated version the original UTAU, you don't need to change your locale for this version and it's compatible with all UTAUloids. shareware so anyone can create a voicebank for the program, the main downside is that there's no one place to find a voicebank so you gotta hunt for em a little, but here's Kasane Teto and Adachi Rei - ignore the "download faster" thing to the left of the screen for Rei, it's not necessary to download the file and idk why it's there either. and you only need one of the voicebank downloads from each of em it depends on which language/voicebank type you wanna use so it's probably best to look into that a little bit first)
RPG Maker (pricey, but a solid game development engine. it has a ton of different iterations so i'd recommend doing lots of research before settling on anything, but it's a good tool if you're interested in game design. there are also a lot of plugins made by community members that can really enhance your game, my favorite plugin dev is Caethyril! They have a bunch of free plugins for both MV and MZ - and here's their tweaks for MZ as well!)
Ren'Py (free visual novel maker)
Twine (free choose-your-own-adventure maker that you can use on your browser, just be careful about clearing cookies cause it'll clear your Twine stuff as well. there is also a downloadable version though)
Unity (free 3D game development software)
Unreal (another free 3D game development software)
cheer, resources be upon ye!
Can't afford art school?
After seeing post like this đ
And this gem đ
As well as countless of others from the AI generator community. Just talking about how "inaccessible art" is, I decided why not show how wrong these guys are while also helping anyone who actually wants to learn.
Here is the first one ART TEACHERS! There are plenty online and in places like youtube.
đşHere is my list:
Proko (Free)
Marc Brunet (Free but he does have other classes for a cheap price. Use to work for Blizzard)
Aaron Rutten (free)
BoroCG (free)
Jesse J. Jones (free, talks about animating)
Jesus Conde (free)
Mohammed Agbadi (free, he gives some advice in some videos and talks about art)
Ross Draws (free, he does have other classes for a good price)
SamDoesArts (free, gives good advice and critiques)
Drawfee Show (free, they do give some good advice and great inspiration)
The Art of Aaron Blaise ( useful tips for digital art and animation. Was an animator for Disney)
Bobby Chiu ( useful tips and interviews with artist who are in the industry or making a living as artist)
Second part BOOKS, I have collected some books that have helped me and might help others.
đHere is my list:
The "how to draw manga" series produced by Graphic-sha. These are for manga artist but they give great advice and information.
"Creating characters with personality" by Tom Bancroft. A great book that can help not just people who draw cartoons but also realistic ones. As it helps you with facial ques and how to make a character interesting.
"Albinus on anatomy" by Robert Beverly Hale and Terence Coyle. Great book to help someone learn basic anatomy.
"Artistic Anatomy" by Dr. Paul Richer and Robert Beverly Hale. A good book if you want to go further in-depth with anatomy.
"Directing the story" by Francis Glebas. A good book if you want to Story board or make comics.
"Animal Anatomy for Artists" by Eliot Goldfinger. A good book for if you want to draw animals or creatures.
"Constructive Anatomy: with almost 500 illustrations" by George B. Bridgman. A great book to help you block out shadows in your figures and see them in a more 3 diamantine way.
"Dynamic Anatomy: Revised and expand" by Burne Hogarth. A book that shows how to block out shapes and easily understand what you are looking out. When it comes to human subjects.
"An Atlas of animal anatomy for artist" by W. Ellenberger and H. Dittrich and H. Baum. This is another good one for people who want to draw animals or creatures.
Etherington Brothers, they make books and have a free blog with art tips.
As for Supplies, I recommend starting out cheap, buying Pencils and art paper at dollar tree or 5 below. For digital art, I recommend not starting with a screen art drawing tablet as they are more expensive.
For the Best art Tablet I recommend either Xp-pen, Bamboo or Huion. Some can range from about 40$ to the thousands.
đťAs for art programs here is a list of Free to pay.
Clip Studio paint ( you can choose to pay once or sub and get updates)
Procreate ( pay once for $9.99)
Blender (for 3D modules/sculpting, ect Free)
PaintTool SAI (pay but has a 31 day free trail)
Krita (Free)
mypaint (free)
FireAlpaca (free)
Libresprite (free, for pixel art)
Those are the ones I can recall.
So do with this information as you will but as you can tell there are ways to learn how to become an artist, without breaking the bank. The only thing that might be stopping YOU from using any of these things, is YOU.
I have made time to learn to draw and many artist have too. Either in-between working two jobs or taking care of your family and a job or regular school and chores. YOU just have to take the time or use some time management, it really doesn't take long to practice for like an hour or less. YOU also don't have to do it every day, just once or three times a week is fine.
Hope this was helpful and have a great day.
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Master the Code: How Java, Python, and Web Development Tutoring on MentorForHire Can Supercharge Your Tech Career
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ChatGPT prompts for marketing
Unlocking the Future of Digital Strategy: AI Marketing Lessons with Neuronibble
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đź Actionable Resources: Includes prompt templates, campaign blueprints, and toolkits.
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Actually heck it I have to add some resources here that aren't just in the tags LMAO
1.
Free 7 day trial! And pretty cheap paid version as well.
Lots and LOTS of videos and practice for many different coding types!
2.
When I'm having troubles figuring out a function (or I forgot how basic stuff works LMAO), this is my go-to.
Expert documentation on so many details of so many coding languages, and examples as well!
3.
When it comes to more specific problems, I usually look here. They've got allll kinds of things here, and very good explanations!
4.
Where I go for so many questions LMAO
Remember, if you have a coding question, someone else has already had that same question and gotten an answer on StackOverflow somewhere XD
5.
This is THE Coding IDE we use in my classes. It's free. It's good. It works with Github and has a billion plugins for different coding languages and other neat things.
6.
Speaking of github
Here is THE code sharing website!
9.
This place has really good docs as well
10.
Another coding learning website!
Even beyond all of this: just going to Youtube and looking up something like "javascript tutorial for beginners" brings up a billion videos that you can watch. There are SO many resources out there!! You can just learn! Right now!
There are a lot of very good resources and tutorials for making video games as well! Many engines don't require too too much coding knowledge, and you can absolutely start messing around with things without having any background in it!
Some more resources for game dev (that I got from PirateSoftware's discord server LMAO):
Read this if you've ever wanted to make a game. Hugely inspirational
A database of video game engines!
it would appear I hit the link limit but there are so many resources out there!!
For video games, I have to mention there being a ton of resources for visual novels in particular
If anyone else wants to add more coding resources I would love that đ
There's always more to learn, after all XD
please learn how to code
like, if you're bored today, and not doing anything,
learn a little bit of coding please
#sorry if some of this isn't worded the best I got sleepy but still wanted to finish it LMAO#also sorry I have no idea how tumblr formatting works I am but a mobile user LMAO
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Empowering Careers with Online Coding Courses
The Rise of Coding Education
The digital age has transformed coding into a cornerstone of opportunity, unlocking pathways to dynamic careers in technology. Across the United States, individuals from all walks of life are turning to online education to master in-demand skills. Full Stack Development Online Courses have gained immense popularity, offering comprehensive training in both front-end and back-end technologies. These programs empower aspiring developers to create fully functional web applications, making them highly valuable in todayâs tech-driven job market.
The appeal of online coding education lies in its flexibility and accessibility. Whether youâre a student in Virginia, a professional seeking a career change, or a lifelong learner, these courses provide a structured yet adaptable path to proficiency. The tech industryâs rapid growth has elevated coding from a niche skill to a universal asset, enabling individuals to innovate and contribute to the digital landscape. From urban hubs to small towns, the opportunity to learn coding online is reshaping futures.
The Scope of Full Stack Development
Full stack development encompasses the art of building both the user-facing and server-side components of a website or application. Full Stack Development Online Courses teach a wide array of skills, from designing responsive interfaces with HTML, CSS, and JavaScript to managing databases and servers with tools like Node.js and SQL. This holistic approach ensures learners understand the entire development process, from crafting visually appealing front-ends to building secure, efficient back-ends.
These courses are designed for flexibility, catering to both beginners and those with some coding experience. They often include hands-on projects, such as building a portfolio website or an e-commerce platform, allowing learners to apply their skills in real-world scenarios. With interactive lessons, video tutorials, and community forums, online platforms create engaging environments that foster growth. For aspiring developers, mastering full stack development opens doors to roles like web developer, software engineer, or tech entrepreneur.
Starting with Java in Virginia
For those new to coding, starting with a foundational language like Java is a smart choice. A java course for beginners in Virginia provides an accessible entry point, teaching the basics of programming through one of the most widely used languages in the world. Javaâs versatility makes it ideal for building applications, from mobile apps to enterprise systems, and its clear syntax is beginner-friendly, helping learners grasp core concepts like variables, loops, and object-oriented programming.
In Virginia, where tech hubs like Arlington and Richmond are thriving, demand for skilled programmers is on the rise. Online Java courses tailored for beginners offer Virginians the chance to learn at their own pace, with modules covering topics like data structures, algorithms, and debugging. These courses often include practical exercises, such as creating simple programs or games, to build confidence and competence. For residents seeking to enter the tech industry, a Java foundation can lead to opportunities in local startups or global corporations.
Benefits of Online Learning
Online coding courses have revolutionized education by removing barriers like location and rigid schedules. Full Stack Development Online Courses provide a comprehensive curriculum accessible from anywhere, allowing learners to study while balancing work or family commitments. Interactive platforms offer video lectures, coding challenges, and real-time feedback, ensuring an engaging learning experience. Many programs also provide certificates upon completion, enhancing resumes and signaling expertise to employers.
Similarly, a java course for beginners in Virginia leverages online tools to create a supportive learning environment. Features like live coding sessions, discussion forums, and one-on-one mentorship help demystify complex concepts. The self-paced nature of these courses allows learners to revisit lessons, ensuring they fully grasp each topic before moving forward. This flexibility is particularly valuable in Virginia, where professionals in tech-heavy regions can upskill without disrupting their busy lives.
Building a Tech Career
Learning to code is a gateway to a rewarding career, and online courses make this journey accessible to all. Full stack development equips individuals with the skills to handle diverse projects, from designing user interfaces to managing server infrastructure. This versatility makes full stack developers highly sought-after, with opportunities in industries like finance, healthcare, and e-commerce. In Virginia, where the tech sector is expanding, these skills are especially valuable, offering pathways to roles with competitive salaries.
A java course for beginners in Virginia lays the groundwork for further specialization. Javaâs widespread use in enterprise applications and Android development ensures its relevance, making it a strategic starting point. Beginners who master Java can transition to advanced topics like full stack development or explore related fields like data science. With Virginiaâs proximity to Washington, D.C., and its growing tech ecosystem, these skills can lead to local opportunities or remote roles with global impact.
Shaping the Future Through Code
The journey to mastering coding is both challenging and rewarding, offering a chance to create, innovate, and solve real-world problems. Full Stack Development Online Courses provide a comprehensive path to becoming a versatile developer, while a java course for beginners in Virginia offers an accessible entry into the world of programming. Together, these educational opportunities empower individuals to build skills that are both timeless and cutting-edge.
As technology continues to shape the future, coding education is a powerful tool for personal and professional growth. Whether youâre in Virginia or beyond, online courses make it possible to transform aspirations into reality, one line of code at a time. By embracing these opportunities, learners can not only launch fulfilling careers but also contribute to a world where technology drives progress and connection.
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