This is one of the greatest things ever. Walk around every single version of the U.S.S. Enterprise in photorealistic 3D in your browser, from the Roddenberry Archive. On a phone you just see wraparound 3D pics. On a PC or laptop you get the full 3D interactive experience. They NEED to make this VR compatible, it'll be beyond words.
There are more Enterprises here than Tumblr will allow me photos of, and more will likely be added.
Here's the TOS Enterprise, which appears in several incarnations ("The Cage", "Where No Man Has Gone Before" and TOS proper as well as TAS with the second turbolift!), has the correct original graphics and is perfect.
This is the bridge from the unmade Star Trek: Phase II series (whose pilot episode "In Thy Image" was rewritten to become Star Trek: The Motion Picture), with it's legendary big comfy command sofa seat and tactical display bubble!
The Motion Picture, such an accurate recreation that there's even a very faint flicker on the rear-projection animated screens as seen in the movie.
Enterprise NX-01, looking exactly as it did in "Broken Bow"
Recognise this? It's the briefing room of Discovery season 2's version of the U.S.S. Enterprise NCC-1701. Although at the front of the saucer on the "real" ship, here it's off the second bridge door which may well be where the set was IRL.
I wasn't expecting modern Trek to be represented equally as the originals in this project, but it is. This is the Enterprise from Strange New Worlds, with Pike's Ready Room located just off the bridge.
Star Trek V: The Final Frontier. My favourite version of the classic bridge, as a kid I drew all these control panels and stuck them on my bedroom walls. And now I can look around and look at them all close-up! They've even replicated the noticable TVs stuffed into the panels for the more complex animated screens.
The Enterprise-C bridge from "Yesterday's Enterprise". This one has always fascinated me, being a low-budget TV set (formerly the Enterprise-D battle bridge, originally built from the rain-damaged TMP set's back wall and redressed endlessly though TNG) representing TNG's immediate predecessor. In the episode they mostly shoot the back wall and imply the consoles make a huge circle, but here you can see the set's real dimensions and the weirdness of the classic movie helm/nav console in front of the TNG con/ops panels. I love it.
You know how much I love the Kelvin movies, so seeing this was amazing. For some reason the consoles don't have their screens lit (hopefully this'll be fixed soon), but you can see the saucer under the window and it's shiny and amazing.
The last thing I expected was the U.S.S. Titan-A/Enterprise-G bridge, but it's here. And the lights are on.
Other bridges available to explore which I'm out of pictures to show: The Enterprise-D (of course), Enterprise XCV-330 (the ringship, based on concept art for the unmade non-Trek series "Starship"), the Planet of the Titans U.S.S. Enterprise (again, based on concept art for a cool multi-levelled set) and the "launch" U.S.S. Enterprise NCC-1701 (based on the very first piece of TOS bridge set concept art), the Enterprise-E, the Enterprise-F (seen on viewscreen for all of 2 minutes in Picard) and the U.S.S. Voyager NCC-74656!
Take a bow lads, you've done good. Now just add VR support!
That link again.
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Apologies if you've answered this before but, as a star trek writer, what are your thoughts on the universal translator? I have friends who've gone insane trying to figure out how it's supposed to work and wanted to know your opinions
The universal translator is a necessary evil for storytelling in the Star Trek universe, but I have no idea how it works. My best stab at it is how Ira and I portrayed it in "Little Green Men," that it's some kind of implant that interprets alien languages, including gestures, and wires the interpretation directly into your brain so that you perceive them speaking your native language. Then, if you will it to, when you speak, it translates the language impulse into their language and that's what comes out of your mouth (but of course you perceive it as your own language because it translates it all back to you).
In other words... pixy dust!
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Maestro - Oberheim USS-1 Universal Synthesizer System // Multi-effects Unit (US, 1970s)
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had a whole ass "debate" with some dude bc he just doesnt like HOW solarpunk is anti establishment
bro just wants grimdark dystopian bullshit like we have always seen
"it's just trees / star trek"
tell me you dont understand what a good civilzation looks like without telling me
solarpunk is EVERYTHING other types of punk are... except it is bright.
what is wrong with that???
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i love star trek bc it's actually a high school theater production most of the time. We focus a lot on the over-acting, theatricality of the actors and the directors, and that's all well and amazing, but /I/ want to focus on the /TECH/ bc ASHAijnjsdnbhgaARREghghhuuagjkshdmhbAHJBSSHJHIEJBnkjsdjhbsdhjBmahbsjshsbHkjnswkjshsn yea.
FIRST THE SETS?!? they're so silly and stupid? i know they get a lot of shit but the amount of work (not to mention styrofoam) that went into building individual sets for each planet they went to? like sure about 50% of the away missions take place in the california desert (the arena, *cough cough*, etc) but the rest of them have individually made sets that look PRETTY GOOD MAN. they get the point across, they're FUN, and innovative, and they really don't reuse planet sets all that often as well.
PLUS they used traditionally /theatrical/ cycloramas with painted backgrounds and classical cyc lighting (reminiscent of mariano fortuny's domed cyc! i WILL talk more about lighting) which look really cool and once again get shit for being unrealistic.
it's not supposed to look realistic it's supposed to look cool as shit. and it does. shut up. <3
if you view the sets as being modern TV sets then yeah, they're weird, and they look sorta bad, but THEYRE NOT modern TV sets: they're THEATRICAL SETS FROM THE 60-70S. AND I LOVE THEM.
SECONDLY, THE
lighting
while it's true that some shows in the 60s were developing new lighting styles specifically for TV, remember that in the year 1950 less that 10 percent of US homes had a television. this shit was new. COLOR tv was ESPECIALLY new. nobody knew how to light these things! and actually why would you need a new lighting style, we already KNEW how to light dramatic productions, why would we ever need to reinvent the wheel Stanley Mccandles, Mariano Fortuny, and Gene Rosenthall already invented says Gene Roddenberry and Jerry Finnerman (the head lighting designer). and oh my god i am so ridiculously glad. because the lighting. is so good.
i HAVE seen others talking about how good it is in the super early episodes (Charlie X and the conscious of the King, etc.) and i do agree! but i disagree that the quality goes down. i think it just got a tad bit more subtle as the show went on and it gets less in your face, harder to notice. but i noticed. because I'M the WORST (and also a lighting tech)
the impossibility of listing every example of amazing theater lighting choice they made is absolutely horrific and nasty so i'll just lost some my my favorites:
the cyc! i mentioned before but the cyc they used on away missions was only painted when they needed a specific scene in the background, otherwise? that bitch was LIT. and i LOVE IT.
any of the scenes where they light spock's face have green and half pink? or even just washing the walls behind him? i eat that shit UP. the METAPHOR. the CONFLICT. i will acquiesce that green and pink are (and were) pretty goddamn industry standard gels (color-films) to add to lights, for subtle contrast, but this is not subtle. it is LOUD. was it purposefully done from a storytelling perspective? no idea. is it cool as shit and interpret-able as hell? absolutely. also sometimes they do it with just green when they want to emphasize his vulcan-ness and other him a bit. like they do it a lot when he's in his room in amok time. anyway.
whenever they shutter a light so they can emphasize a character's (kirk, we're talking abt kirk here. and *sometimes* spock, and also Charlie in Charlie X but yeah mostly kirk) eyes when they say something #Deep, or just pre-commercial break closure worthy line. it's so SHJSDJBFEJNKN. to add onto this, they'll do a striking half-wash over half of their face sometimes in conjunction and it looks So Good
The GOBOS. sometimes, they'll just throw light through a gobo, or wall screen, or something, for /visual interest/ and it looks so silly i love it sm. does it make sense from a realism pov? nO. but star trek is a theater production actually and they lit everything using mainly naturalistic techniques! amazing!
honorable mentions: the glowing time donut, and the entirely random colors in the hallway.
there are so many other examples but this post is long enough lmao. notice the lights next time you watch tos!!,! please!!! <3
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