Discover the mystery of Svalinn, the mythical shield in Norse lore that protects the Earth from the Sun's fiery rays. This celestial artifact symbolizes balance and protection, underscoring ancient wisdom about the cosmos. Delve into the epic narrative and its lasting impact on our understanding of the universe.
“If you control an ‘Aesir’ monster: You can negate the effects of all face-up cards your opponent currently controls, until the end of this turn. You can Tribute 1 ‘Nordic’ monster, then target 1 ‘Aesir’ monster in your GY; Special Summon it. You can only use 1 ‘Nordic Relic Svalinn’ effect per turn, and only once that turn.”
"Developed alongside TCI’s line of aggressive frontline platforms, such as the Kusanagi, the Svalinn is purpose-built to join the charge alongside melee mechs, protecting them from shelling and suppressive fire until they reach engagement range and interfering with hostiles once there. Mounting heavy armor, powerful small arms, and its iconic massive shield, there are few better mechs to have at your side in melee combat than the Svalinn."
Moving some older homebrew work here from twitter with that place circling the drain! You can find the rules/.lcp for the Svalinn (along with all my other TCI frames) here.
armor effectiveness, true damage based on speed, and if she outspeeds then foe cannot counterattack making it pretty safe for her to dive most things with her high speed.
plus with deadeye she pierces damage reduction and should easily clear out any far save unit
wait what the hell
welcome to duo winter byleth, the newest most unkillable thing around.
now let's find out why the two byleths didn't die to one of the fastest and most dangerous nukes around.
first, before this combat their duo skill was used
this duo skill is probably the most straight forward part of this kit. it grants to unit and allies within two spaces:
- hexblade status (calculates damage using lower of foe's def/res)
however, use of this skill actually wasn't necessary as the winter byleths live even through legendary hinoka's armor effective attacks
god sometimes this game feels like unstoppable force vs immovable object
the duo byleth's have weaving fighter as their b slot skill which is their source of damage reduction in this combat (because special is not charged)
very dense skill description let's break it down:
- somewhat negligible atk/def -4 debuff on foe in combat
- effectively defensive null follow up (as the duo byleths are too slow to ever be doubling on their own)
- 40% damage reduction on foe's attack UNLESS foe has offensive half null follow up or full null follow up, then it is 80% damage reduction on first hit (including brave hits) and 40% on follow up.
- 7 hp healing after combat
this damage reduction is entirely pierceable however legendary hinoka can only pierce the damage reduction when her deadeye special triggers. due to her ability to make a follow up attack, her 79 damage is reduced by 80% (79*0.2=15.8) and she only deals 16 damage.
but wait a minute... l!hinoka had her special charged at the beginning of combat... and with her absurd speed the duo byleths shouldn't be able to counter attack...
well the byleths have some really fun effects in their prf weapon, holy yule blade
another... dense... description...
well here are all the fun effects
- accelerates special cd
- +5 all stats (except spd) in combat
- additional bonus to all stats (except spd) in combat based on 20% of visible res
- offensive half tempo (unaffected by foe's skills that reduce unit's special charges)
- a super scowl type effect against foe's with damaging specials that trigger in combat. increases foe's special cd by an amount equal to amount of spaces moved up to 3 if unit wins res check (cannot be increased beyond maximum) however, when savior effect triggers value is treated as 3 regardless of foe's movement.
(i.e a unit with 1 cd on bonfire and moves 1 space before attacking has value increased to 2 before first attack)
- built in null c disrupt (ignores effects that prevent unit's counterattacks in combat) against ranged foes
these effects increase hinoka's deadeye charge from already charged to maximum cooldown (2) before her first attack. it also nullifies her weapon effect that prevents foe's counter attacks, which is why she dies after her first hit.
ofc the winter byleth's aren't completely unkillable but it sure does feel like it at times
Svalinn, as someone not a member of the convocation, does not have a title to go by. For the most part, he is simply Svalinn - save for the few works he wishes to truly not claim, ones that delve deeper into emotions and feelings he doesn't want others to know dwell in his heart.
His small studio in the city is absolutely overrun with parchment and inkwells. At the time of the final days, more of his work was lost than had ever been published officially, lost to the inside of his desk and hidden within bedside drawers. Despite his zest and almost overwhelming personality, he kept much and more close to the chest, and - in all earnestness - would have been glad to know that his unpublished work perished at the same time he did.
He isn't sure he could have looked Azem in the eye had any of it reached their eyes.
The iridescent light of salvation shines through with this set. The armor of the Himnad Oathbound becomes the fashionable beacon for Paladins everywhere with a sleek yet practical look. The scale-like design of the surcoat protects the wearer from both spell and spear. Furthermore, taking the advice and practices from an equally-famous world-class fashion designer, its cape - while ceremonial - can be removed to allow for better maneuverability without sacrificing defense.
The arms for this Paladin ensemble are a longblade and greatshield of purest tempered Himvat Mythril. Dubbed as “Eirias”, this crystalline sword is known to burn with a bluish-white radiance when facing dark forces, the magicked flames reacting to the ice-aspected metal. In an ancient tongue, this sword’s name means, “Blazing”, and as a representation of the sun, it always knows which direction is East. Not to be confused with the Hyur of the same name.
Its stalwart friend is known as “Svalinn”, or “Chill”. This massive shield with a diamond core is said to stand against even the very heat from the Warden’s light, and as such, protects the rest of the realm from Her blinding rays. The irradiant crystal transfers its aether throughout the shield in a manner not unlike a heart, granting it and its wearer the strength to withstand blows that would fell even a demigod.
Blind enemies of war and couture alike with your crystalline splendor. The Himnad Oathbound’s Surcoat will light the way, and shield those you hold most dear from the coming storm.
(Credit and thanks to https://twitter.com/sapphrixrain for the creation of this masterpiece!)
Lyrics:
Hyrr sé ek brenna, en hauð loga. Ek hreinsa allt, ek birti sýn. Ek er köstr heljar, limdolgr ok vandar böl. Ek er hvers viðar bani. Minn markar meinþjófr ljóslifandi, minn lindar váði svá bjartleitr, ber ek morðröðla Surtar sefa mér í skauti. Bjartleikr er ek lifanda, ösgrúi er ek hverfanda, ey lifi þótt hræstorðar buri til Heljar sendi. Hétumk hrótgarmr, hétumk birkisótt, fýriskógar garmr ok hlíðar þangs bitsótt. Eldr heitumk með mönnum, en með ásum funi, kallak vág vanir, frekan jötnar, en forbrenni dvergar, kallak hröðuð í helju. Storðar úlfr, alls viðar herr, Hamdi framdi, Geirum eirum, Gotna flotna; Hreytir neytir, Hodda brodda, Brendiz endiz, Báli stáli. Ek veit, að ní neitar. Nytju logs, því er flytja, Meiðar geirings, vinds bróðir, fjarðloga runni. Ek, flytjandi himins eisna Ymis höfuðs! Ek, hvílandi naðrs ógn! Ek, færandi ok gefandi jafnt. Böðgerðar ask veit ek standa, Fljóts glóða elri veit ek felldan, böðserkja bjarkir bitnar váru hrækerti mínu ok skjalda almar fólgnir bitri Hel.
Þú es hvers viðar bani, glæðis glóða börr vel öll vitum, tekin váru fjöld hjarar fjörva forðum. Við vitum hvar markar meinþjófr dvelr. Salr er á háu, Hindafjalli, allr er hann útan, eldi sveipinn, þann hafa horskir, halir of görvan, ór ódökkum Ógnar ljóma. Máni skínn af mæni, Moldar hofs um foldir, Alla stund, emðan endiz, Ævi lands ok sævar. Veit ek fielaga fljótum, Fróns prýði vel þjóna; þeim vitu eigi ýtar auðið lífs nie dauða. Þat er fyr elda, er éarn dreyma. Svalinn heitir, hann stendr sólu fyrir, skjöldr, skínandi goði; björg ok brim, ek veit, at brenna skulu, ef hann fellr í frá. Stála éls börr erumk, fjölð í baugstalls lundi, en tafn eitt allt saman. Hart flugu hjálmreyr erumk, skerpt með ísarni og borinn af elris sveita bræðrum. Fleina tíva við vitum, eru várir bræðr. Utan eitt laufa tár. Branna brennu Baldr hét hann, bjartaztr tíva, sigri ræntur af Baldrs andskota ok til Heljar gengin. Dauði hans safnar rekkum við glóða garm. Myrk eru hin kommandi vindflota brot:
Æsirnar tóku lík Baldrs ok fluttu
til sævar. Þá var borit út á skipit
lík Baldrs, ok er þat sá kona hans,
Nanna Nepsdóttir, þá sprakk hon
af harmi ok dó. Var hon borin á
bálit ok slegit í eldi. Ok meir þaðan
menvörð bituls dolgrögni dró til
dauðs skokkr.
Sýnir ek skapa ok fram leiði Múspells syni Eld, Eimni, Loga, Brandingja, ok Surt hinn þrúðugazta. Skelfr Yggdrasils, alskr standandi, ymr it aldna tré, en jötunn losnar; hræðask allir á helvegum, áðr Surtar þann, sefi of gleypir. Surtr ferr sunnan með sviga lævi, skínn af sverði sól valtíva. Þér, vígleptir manna dólgar, knúnir mætti, keyrið ólgandi freyrunga sóknbáruna að þöglum Ymis niðja hlátri. Þér, hiti Múspellsheims ok leiftr hrings hnitsólar, ok hlíðar þangs bitsótt!
Spretta kámir klettar,
knýr víðis böl hlíðir,
aurr tekr upp at færask
undarligr ór grundu.
Hörgs munu höldar margir,
himinn rifnar þá, lifna,
rignir mest, at regni røkkr,
áðr heimrinn søkkvisk, røkkr,
áðr heimrinn søkkvisk.
This man sacrificed Camus, who is a GHB exclusive unit and not on the summoning pool, for Veronica.
Sure, you can summon another Camus as long as you have enough Heroic Grails, but you can summon him 20 times. And each time you summon for the same unit, the more Grails you have to use. Plus, even with Aether Raids, you still don't get a lot of them that quickly.