#Throttle Quadrant
Explore tagged Tumblr posts
Video
Avro 618 Ten, cockpit, 1933, slnsw by State Library of New South Wales Via Flickr: Avro 618 Ten, cockpit, 1933 Pioneer aviators like Charles Ulm and Charles Kingsford Smith spent many hours in the cockpits of the Avro 618 Tens, but they were hardly luxurious. The Faith in Australia cockpit seen here is stripped back to the bare essentials, with uncomfortable-looking seats. A large compass in a pivoting gimbal device can be seen between the seats. The Avro 618 Ten was built under licence from the Dutch company Fokker and the first five manufactured were sold to Sydney-based Australian National Airways in 1930. by unknown photographer gelatin silver print presented by John Ulm, 1977 State Library of NSW, PXE 1122 collection.sl.nsw.gov.au/record/92eVl0oY/zqWEoRZxEd8jG
#Charles Kingsford Smith#Charles Ulm#aviators#Aviation#pioneer#Australia#Avro 10#Cockpit#Instrument Panel#Avro 618 X#Avro 618 Ten#Aircraft Throttle#Airplane Throttle#Throttle#Throttle Quadrant#Fokker Trimotor#Fokker F.VII-3m#Fokker F.7/3m#flickr
1 note
Ā·
View note
Text

#TomcatTails
#TomcatTuesday
Super Low Transition or
āHow to Make Friends and Influence Peopleā
I owe this one to @TomcatJunkie as heās been very helpful in getting #TomcatTails going and has voted for this story a number of times. First, the technical. On a normal takeoff, once youāre cleared by tower youāll go to full military power and wipe the controls out to ensure theyāre not binding (hitting all the cornersā¦.forward, aft, left, right, circle all around). Once good to go and no warning lights are on, youād let go of the brakes (pressing the top of the rudder pedals to brake) and then select afterburner as the roll starts. The RIO is reading off the speed and monitoring how much runway is left (with a full afterburner jet, normally itās āplentyā) and once he got to ā130 knotsā, youād set the stick back a bit and as the nose lifted youād set the climb angle to 10°. As the jet came off the deck, youād maintain the 10°, raise the landing gear (wheel shaped handle on the left) and as speed got to 180 knots or so, youād raise the flaps (flap shaped handle on the throttle quadrant on the left).
Normally, the course rules (how youāre supposed to depart an airport, altitudes, headings, airspeed) would hold you down to 1200-2000 feet until over water and then youād climb out to do the mission. All fairly benign, all fairly routine, which is why any Fighter Pilot worth a sh*t would do a low transition on occasion, provided you can get away with it.
Low Transition ā a takeoff maneuver where the pilot lowers the nose to level just after the aircraft gets airborne and levels off at a very low altitude (20-50 feet), then accelerates as the gear and flaps are raised to arrive at the end of the runway hauling ass like a raped ape (technical term), to ultimately a hard vertical or semi vertical pull, showing full planform of the jet to an appreciating audience on the ground and in the tower.
One had to be pretty good at this because there were a number of ways to totally f**k this up and get famous (or infamous). The first way was to raise the gear too early. In the Tomcat, there was a thing called the Weight on Wheels switch in the landing gear. When compressed, the gear would close that switch and a number of things would happen (canāt remember them all). When going flying, the second you got weight OFF wheels and the switch opened, the first thing youād see was your AOA indicator lighting up (upper left on glare shield). Unfortunately, that switch opened JUST before the wheels were actually off the ground so if you were too quick on it and slapped the gear handle up the second you saw the AOA lights come on, the one thing the WOW switch did that I DO remember would happen next.
Once the landing gear is in transit, the braking system would lock the brakes to prevent you from having a very heavy, high RPM tire spinning inside the wheel well around all the electric and hydraulic lines. Too dangerous to risk the tire coming apart in there. In fact, I had a couple flights where you could literally hear the wheel spinning as that system was broken. Thatās a gripe they took very seriously. So back to our low transition; if you were too quick on slapping the gear handle up, the wheel break would engage. While you were still on the ground. Moving at 140 knots. Yes, both tires would immediately blow. As it happened, youād normally have enough smack to climb away from the ground, but now youāve got several hundred pounds of savaged rubber in your wheel wells and you now have to come back for an arrested landing. Yay, youāre famous!!!
The other danger was a thing called ground effect, a flight condition where youāre technically airborne but not really flying. Youāre not getting laminar flow across the wings producing lift, youāre just riding a cushion of air that develops under your jet. Itās never happened to me but as described, youāre in full blower, mushing along at 140 knots, 20 feet off the deck and not accelerating because of the massive drag in that regime. You canāt lower the nose to get airspeed and you canāt raise the nose to get altitude, so youāre stuck. The one story I heard about, the guy just maintained level and slooooooowly got some extra knots until he could actually get away from the ground and fly away after a very long (12,000 foot) trip down the runway.
All in all, thereās an old saying about low transitions: āYou can only tie the record.ā Implying that the record low transition was zero feet when the guy screwed it up and skidded to a stop after coming back down on the runway. Accordingly, itās a bit of a risky maneuver, but itās a considered risk leavened by skill and is always something you talk to your RIO about.
On this particular flight, myself and Blaster (from the Mirage 2000 story) were launching out of El Centro, CA to head back to Miramar after a detachment. Itās 90 miles away, we have a full bag of gas with no real mission, weāre a couple of JOs, weāre BFFs, and weāre in the desert with no one watching. License to steal.
Man up, start up, taxi, and then position and hold on the runway, taking off toward the west on Runway 26 (it points 260° on the compass). I tell Blaster weāre doing a low transition and going to see how many knots I can get to at the end of the runway. He asks if he should request unrestricted climb out (also a cool thing to go pure vertical on takeoff) and I tell him āNah, just normal departure.ā
We get cleared and we run āem up. Off the brakes and to full blower. Good acceleration, ā130ā, set the nose and lift off the runway. Give it an extra potato (second) to get REALLY off the runway, raise the gear and lever off at about 30 feet. Get the flaps up and maintain level and the jet starts to really accelerate. El Centro has an 8,000 foot runway so youāve got about 1.3 miles to the end. And so youāre aware, every runway has markers left and right indicating how many thousands of feet are left before the end. So we��re hauling ass at 30 feet, nearly to 300 knots and Blasterās reading the boards off; ā3 boardā¦ā¦ā¦2 boardā¦ā¦ā¦.1 boardā¦ā¦ā¦āā¦ā¦.and we get to the end of the runway.
At this point Blaster is expecting something to happen, minimally a little nose up to start climbing out. Nope. A few seconds later, Blaster says āfield boundaryā, meaning weāve left the airfield proper and are now over the farming fields to the west of El Centro. I tell him weāre gonna just keep this profile for a bit longer and he says ācoolā. We elevate just partially to 50 feet (because weāre not COMPLETE idiots) and just trundle west, accelerating the whole time.
Sh*t is going past us REAL quick now. Roads flash by in a blur. Riverbedā¦ā¦..FLASH! Power linesā¦ā¦ZIP!!! Weāre trucking along at almost 450 knots by now, just over 7 miles a minute. I THINK we flew over some farming areas but things are just a blur. In the distance I can see a large tractor spewing a dust cloud behind it. Okey doke, heās my pull up point. Just a little right stick, getting closer, just about to go under the nose and WHAM slap on a 6 G pull in full grunt to the vertical right over him. We come out of blower and roll inverted to pull down and stop at our transit altitude back to Miramar, like 16Kā or something.
I like to think that the hard-working farmer really enjoyed that show, having 60,000 pounds of Grumman Ironworks thump him at 50 feet and 500 knots. I like to think he went home that night and told his family all about āthis really cool thing that happenedā. I like to think that maybe even today he hoists his grandkids on his lap and tells them about āthat one time I was in the presence of American greatness.ā
But he probably still thinks āthose #$%%$ #$#&*# Fighter Pilots!!!!!ā
@RSE_VB via X
#f 14 tomcat#grumman aviation#fighter interceptor#aircraft#navy#aviation#us navy#carrier aviation#anytime baby!#cold war aircraft
24 notes
Ā·
View notes
Text
rewatching this quadrant video and thinking about how lando would be such an incredible driving instructor
example a: giving simple, straightforward explanations that actually make sense ("you'll just slowly release the clutch, but you'll need a bit of throttle. okay?")
example b: constantly shouting encouragements ("go on! keep going! keep going!") even tho he's scared for his life
example c: calm and confident corrections without shaming you or stressing you out (*helps turn the wheel faster* "you got it, you're doing alright")
bonus example: car mechanic!lando will always know why ur car is making that noise and how to fix it, truly bob the builder!
someone pls write a fic about this (or link me to one!) i'm begging u
#lando norris#f1#ln4#he can cure my driving anxiety#he can cure ME#i haven't driven in years#do i write this myself
55 notes
Ā·
View notes
Text
"The Ultimate Airbus Flight Sim Gear for Xbox and PC Pilots ā Order Now and Elevate Your Cockpit!"
For flight sim fans seeking true-to-life realism, one gear set stands above the rest: the Thrustmaster TCA Captain Pack X Airbus Edition. Whether you're flying through the clouds in Microsoft Flight Simulator or practicing cold-and-dark starts, this Airbus-licensed hardware delivers the authenticity, control, and immersion that serious sim pilots crave ā now fully compatible with PC and Xbox Series X|S.
The TCA (Thrustmaster Civil Aviation) line isnāt just āinspiredā by Airbus ā itās officially licensed, with controls modeled directly after the Airbus A320neo. The Captain Pack X includes:
TCA Sidestick Airbus Edition
TCA Quadrant Airbus Edition (Dual Throttles)
Throttle Quadrant Add-On Module (flaps, speed brake, gear, and more)
Everything from the throttle detents to the sidestick ergonomics screams āAirbus,ā bringing an unmatched level of realism to your virtual cockpit.
Featuring magnetic HallEffect sensors (HEART tech), the sidestick delivers ultra-precise 16-bit input with zero mechanical wear. Itās also:
Ambidextrous, with swappable modules
Includes twist rudder control
Fully programmable with 12 buttons + 4-way hat
Whether you're maneuvering in tight airspace or on final approach, the sidestick responds with real-world accuracy.
This packās throttle quadrant is what truly sets it apart:
Dual-engine throttle levers with realistic detents (IDLE/CL/FLX/TOGA)
Functional engine master switches
Add-on levers for flaps, speed brake, landing gear, and parking brake
The tactile feel of each switch, lever, and detent adds a layer of immersion that gamepads and entry-level gear canāt match.
The Captain Pack X supports both:
PC (Windows 10/11)
Xbox Series X|S
Thanks to plug-and-play functionality with Microsoft Flight Simulator 2020, setup is quick and hassle-free. Console players can now enjoy a true HOTAS experience ā a rare find in the sim gear world.
Already loving your setup? You can expand even further:
Add TFRP Rudder Pedals for precise yaw control
Add a second sidestick for dual-pilot or space sim configurations
Use mounting kits for a fixed cockpit setup
The TCA ecosystem is designed to grow with you as your sim journey evolves.
0 notes
Text
The report below is a report complied after a detailed investigation of an aircraft accident. A charter aircraft crashed a few minutes after takeoff. Following the crash, the investigator visited the scene and analyzed the wreckage among other evidence with the view to determining the cause of the research. The investigator carried out a thorough analysis of the scene of crash beginning with the basic security features undertaken to safeguard the quality and reliability of the evidence at the scene of crash. Additionally, the investigator contacted a number of eyewitnesses who described the attitudes and actions of pilot and the nature of the aircraftās behavior before and during the crash. The investigator further contacted other professionals including the National Transport Safety Board, Federal Aviation Administration and the National Oceanic and Atmospheric Administration among many others thereby making reliable finding about the cause of the crash thereby making appropriate recommendations to enhance the safety of air travel. Brief history of flight The aircraft, N517RL took off from Tahoe Airport with four passengers aboard. The aircraft was taking the passengers for a photo shoot session and a sightseeing tour of the area and could either fly back to Tahoe or fly the passengers to Burbank where they had come from the previous day. On-Scene Actions The scene of the crash was about 5miles from Tahoe airport. The county coroner arrived in time and cordoned off the scene of the accident by taping it appropriately. The scene of the accident appeared typical with the parts of the aircraft lying where they had fallen. However, the rescue crew cut their way into the wreckage and may have tampered with some of the evidence. After the rescue operations, the scene remained void of any foreign interference. On-Scene Observations The wreckage of the aircraft remained partially burned, twisted and crushed in a single area. A number of portions of the wreckage had soot marks thus providing evidence of an intense inferno. The portions included the fuselage and roots of the wing. The crash destroyed the cockpit and the passenger areas. The spacious cargo trunks on the back burned and so was the left engine that had marks of soot. The crash bungled and destroyed every important feature of the aircraft with the resultant fire heightening the damage of such instruments as the throttle quadrant. Airport Information and weather The information both from the airportās control tower and a Federal Aviation Administration official, the weather conditions were perfect at the time of takeoff thus achieving the visual meteorological conditions. However, the weather promised to change with the air traffic controller informing the pilot that he was likely to encounter thick clouds and high humidity. Read the full article
0 notes
Text
Exploring the Skies: The Evolution and Importance of Flight Simulators
Imagine a world where aspiring aviators can hone their skills, navigate intricate airspaces, and experience the thrill of flying without leaving the ground. This idea is not just a dream; it is the reality brought to life by Flight Simulators. These sophisticated software applications have revolutionized the way people understand aviation, providing an unparalleled experience that mimics real-world flying conditions. This article delves into the significance and development of Flight Simulator, exploring how they enhance pilot training, foster aviation enthusiasts, and contribute to the overall understanding of aerodynamics.
The Evolution of Flight Simulation Technology
The journey of Flight Simulators began in the 1920s, a time when the aviation industry was on the brink of rapid development. Early simulators were rudimentary, often consisting of simple mechanical devices that attempted to replicate flight scenarios. However, these foundational models laid the groundwork for advanced technology. Over the decades, the proliferation of computer technology transformed the landscape, leading to the integration of high-resolution graphics, real-time physics engines, and complex algorithms that create an atmospheric flying experience. The evolution of Flight Simulators has culminated in a variety of options, from lavish commercial software to specialized equipment tailored for professional training.
The Role of Flight Simulators in Pilot Training
One of the most critical applications of Flight Simulators is in pilot training programs. Aspiring pilots can practice tricky maneuvers and emergency situations in a controlled environment, significantly enhancing their skill set. Professional flight training now routinely incorporates simulation exercises, allowing students to work on navigation and systems management under circumstances they may not encounter until they are in the cockpit of an actual aircraft. This method of training not only saves on the costs associated with actual flight hours but also accelerates the learning curve by enabling repeated practice of complex scenarios. Thus, Flight Simulators serve as a foundational tool for cultivating the next generation of pilots, instilling the confidence and competence necessary for real-world aviation.
Creating the Ultimate Flight Simulator Cockpit
The accessibility of Flight Simulators has prompted many dedicated enthusiasts to create immersive experiences right in their homes. This phenomenon has given rise to the concept of a Flight Simulator Cockpit, which combines various elements such as advanced controls, realistic seating, and high-definition displays to replicate the feel of flying an aircraft. The modern enthusiast invests in various components, such as yokes, rudder pedals, and throttle quadrants, each designed to enhance the realism of the simulation experience. By integrating multiple screens and VR headsets, these homemade setups can imitate the cockpit of various aircraft, providing an added layer of authenticity that makes flying simulations even more exhilarating.
Benefits of Building a Flight Simulator Cockpit
Moreover, constructing a Flight Simulator Cockpit serves multiple benefits beyond mere entertainment. For those who are serious about aviation, it acts as a valuable tool for understanding aircraft systems and procedures. In practicing mechanical systems management and cockpit interactions, participants can bridge the gap between theory and practical application. Furthermore, it provides a comfortable, personalized environment conducive to learning, free from the distractions encountered in traditional classrooms. As users refine their flying skills, the experience becomes more engaging, and it encourages a deeper level of commitment to mastering the intricacies of aviation. Hence, the act of building and using a Flight Simulator Cockpit can transform casual interest into a lifelong passion for flying.
The Future of Flight Simulation
As technology continues to advance, the future of Flight Simulators looks promising. Innovations in artificial intelligence and machine learning may provide even more realistic flight experiences, making it easier for users to diagnose problems and adapt to new situations. Integration with augmented reality could lead to comprehensive training tools for both experienced pilots and novices. Additionally, developments in accessibility will likely bridge gaps for people with various abilities, making aviation more inclusive. The aim is not only to enjoy a simulated experience but also to create an environment where learning can flourish and where the complex world of aviation is made accessible to aspiring pilots and enthusiasts alike.
0 notes
Text
Revolutionize Your Flight Sim Experience: Must-Have Equipment for 2024
The world of flight simulation has evolved significantly over the years, offering enthusiasts an incredibly immersive experience. To truly take your flight sim setup to new heights, investing in the right equipment is crucial. With 2024 bringing new advancements and innovations, understanding what gear will elevate your experience is essential. Whether you're a seasoned pilot or a newcomer, this guide will highlight the must-have equipment that can transform your virtual flying adventures.
Upgraded Flight Yokes and Joysticks
One of the most critical components of any flight simulation setup is the flight yoke or joystick. These devices are the primary means of controlling your aircraft, and choosing high-quality equipment can make a substantial difference. For 2024, look for models that offer enhanced precision and durability. Many modern yokes and joysticks come with advanced features such as force feedback and customizable buttons, allowing you to tailor the experience to your liking. Investing in top-notch control peripherals can provide a more realistic and enjoyable simulation experience.

Immersive Flight Simulation Software
Equally important as the hardware is the flight simulation software that runs on your PC. The latest flight simulation software for 2024 promises remarkable improvements in graphics, realism, and functionality. Look for programs that offer detailed cockpit environments, realistic flight physics, and extensive aircraft libraries. The combination of high-quality software and sophisticated hardware will enable you to experience the thrill of flying like never before. Upgrading your software is an investment that complements your equipment and enhances the overall experience.
Advanced Flight Simulation Monitors and VR Headsets
To fully immerse yourself in the flight simulation experience, consider upgrading your monitor setup or investing in a virtual reality (VR) headset. A high-resolution monitor with a wide field of view can provide a more engaging visual experience. Alternatively, VR headsets offer an unparalleled level of immersion by allowing you to look around the cockpit and interact with controls as if you were truly in the cockpit. Both options can significantly enhance your realism and enjoyment, making each flight session more captivating and lifelike.
Essential Accessories and Maintenance
In addition to the primary components of your flight simulation setup, several accessories and maintenance tools can further improve your experience. Pedals, throttle quadrants, and dedicated flight simulation chairs can all contribute to a more immersive and comfortable setup. Regular maintenance and calibration of your equipment ensure that everything functions correctly and provides a smooth experience. For those looking to save on costs, exploring promotions and discounts on essential equipment, such as the Next Level Racing discount, can make high-quality gear more accessible without compromising your budget.
In conclusion, upgrading your flight simulation equipment for 2024 can dramatically enhance your virtual flying experience. By investing in advanced flight yokes, immersive software, high-quality monitors or VR headsets, and essential accessories, you set yourself up for a more realistic and enjoyable simulation. Remember, the right equipment can make all the difference, so take your flight sim experience to the next level with these must-have additions.
1 note
Ā·
View note
Text
Upgrade Your Ride with FOX Lift Kits in Bangalore
The right equipment can make all the difference when it comes to off-road adventures and rugged terrains. For enthusiasts who want their vehicle to perform at the highest level, FOX Lift Kits are a game-changer. Elevated suspension systems for truck and SUV by the latest in advance technology of FOX lift kits, Not only do these additions bring out unrivalled sophistication they also make your 4Ć4 perform better which could lead to more famous adoption among off-roaders in Bangalore.
Why Choose FOX Lift Kits?
All FOX lift kits are designed for maximum ground clearance, exceptional ride quality and ultimate strength. From rocky trails to city roads, these lift kits will keep your adventure stable. With a FOX lift kit installed, you can raise the profile of your vehicle and open up competition room for bigger tires while additionally enhancing off-road capability. Furthermore, These lift kits yield a little more handling and control too so that your vehicle is well prepped for any trip.
FOX 2.5-Inch Lift Kits
FOX 2.5 Performance Series Lift Kit: For those who want something a bit more aggressive without sacrificing the complements of comfort and performance, FOX's qualified suspension system is available in both standard "street" configurations as well as packages optimized for off-road enthusiasts.... Perfect for the daily driven vehicle owner that likes to escape from reality once in a while. I would be impressed if it could handle some light trails with the trucks, but even a 2.5-inch lift is barely enough to fit those big wheels on and off-road performance matches common perception of applicable handling prowess that is best left untested (results were not noted for quadrant magazine) in this test drive rather than pushed too far. A load-carrying kits also makes short work: The GMC Sierra now looks built better undeckered Aluminum Edition II models further underscores how much has become pure style at least part... If you are interested in taking on the trails, its FOX precision-tuned shocks will provide a more comfortable ride over bumpy surfaces It's also an adept option for Bangaloreās mixed driving conditions.
FOX 3.5-Inch Lift Kits
While the FOX 2.0-inch lift kits offer more rustling clearance for casual off-roaders, who should be just fine with this suspension upgrade to tackle city streets and bladders desert weekend warrioring, true dirt addicted will want all of that in a slightly bigger package ā hence why Jeep is introducing its new collection ForLift kits from FOX 3.5 inch. This lift kit will also make room for bigger tires, providing your ride with that bonus commanding presence and better grip in off-road conditions. Have confidence in your lift kit; FOX 3.5-inch' factory tuned, performance matched shock package provides an ultra-smooth on road ride and predictable off-road handling all that comes with simple bolt-on installation - making it the best solution for Toyota Tundra trucks running a high quality US made new parts. From mud to rocks and sand, these lift kits are up for the challenge.
FOX Lift Kits in Bangalore
The diversity in landscape across Bangalore, from paved inner-city streets to rugged outskirts calls for a suspension system versatile enough to tackle it all. These are great for Bangalore commuters who want more off-road ability while kinging the city roads in style and comfort. You can convert your regular vehicle to an all terrain capable machine with the wide availability of FOX lift kits in Bangalore.
In conclusion
You never have to worry about ﹦getting your vehicle of the road when you invest in a FOX lift kit. Full Throttle Suspension FOX 2.5-inch lift kits offer an even level of suspension, while the wider range found in the Full Throttle FOX3..dig press kit allows for more aggressive off-road tires and significantly increased ground clearance over larger obstacles as well. Simply browse the selection of FOX lift kits in Bangalore that are pro-offered by these top-tier suspension system dealers. Experience a better drive with FOX lift kits and master any elevator land.
1 note
Ā·
View note
Text
Hey, does anyone wanna buy a Gladiator NXT flight stick with the throttle quadrant and side extension module? I gotta make 175 between today and wednesday
0 notes
Note
oh shit you answered 31 too djsfhskjfhskjfh then 19 & 20
19 - Do your OCs have their quadrants filled, and would they like to?
corr has <> filled! and about other quadrants:
ā£ļø - he hates the idea of auspicising. something about it just throws him off. he's even actively talked about how much he hates it
ā¤ļø - very ambivalent about this quadrant. as to whether he wants that filled- it remains to be seen.
ā ļø - his favourite quadrant. unfortunately the grumblrinas have kind of ruined it for him. as to whether he wants that filled? remains to be seen.
20 - What does your OC want in a partner, if they want a partner? Any preferences?
hm. his type? ask him yourself because i don't know either (or do i?). just keep in mind he will probably throttle you.
0 notes
Text


SR 71 pilot David Peters's story: about the time they were flying out of Kadena Air Force Base, Okinawa, on a mission.
The SR-71 went up to around 35,000 feet and started looking for the KC 135Q to refuel their tanks in heavy rain, ice, and lightning. Suddenly, the KC 135 arrived; although it had difficulties, including frozen throttles, it was there when you needed it. An SR 71 never ran out of gas.
There are many stories of the loyalty, bravery and reliability of our Q tanker guys. This is a great one for sure. ~Linda Sheffield
Ed Bethart and I had one that relates to this story. We were flying a mission out of Kadena and it was definitely thunderstorm season. We were in heavy clouds headed to the tanker after takeoff, and as we got DF and distance contact,
we couldnāt see a thing.
As we closed in we had our 2000 ft altitude separation and at a mile had no contact. So we told the guys to recheck their altimeter setting because we were coming up a thousand and in 1/2 mile. They confirmed their setting and altitude and airspeed so we moved up and in.
Still nothing.
Restated the whole thing and that we would come up 500 and close to a 1/4 mile. Still nothing then like bursting through a curtain there he was right where he said he was. We closed for hook up and got contact. I noticed that I kept ducking my head beside something was hitting the windscreen. It was ice falling off the tanker.
I said ā hey Teddy (Ted Bittel) you have Ice coming offā about that time Ed says we are at 290 kts and descending. Of course, Teddy could hear that on the boom interphone, and he said yes, we have had the throttles frozen for the last half hour, so we are trying to get the speed up for when you get heavier. It all worked out and we got filled up. However, the weather was so bad, when we tried to climb out we hear very heavy turbulence, rain and lightning. Tried three times to accel but got violent unstarts each time.
I tried going to manual inlets to open up and try to make it but it just couldnāt do it so we ad to abort and return to Kadena.
In the debrief the maintenance guys came in and showed us that the wave guide antennas in the nose were gone totally eroded by the rain. Then Chief Kelly came in and dropped a 20 lb block of ice on the table.
He said it came from the flight control mixer quadrant.
So another of those stories where circumstances were incredibly difficult to lose the mission but not because our incredible Q guy wasnāt there for us.
Written by David Peters. ( SR-71 pilot)
@Habubrats71 via X
12 notes
Ā·
View notes
Text
I'd describe freedom as this, "No one telling you how to live your life". That has been my families motto for thousands of years. For generations upon generations, my family has lived life their own way in the one career that makes any kind of sense. We are truckers.
It was once said that in the beginning the first of our line would haul cattle across nation lines in a combustion engine truck. I don't know how hard that was I'd imagine it is exactly like it is today. In the past folks had dilapidated roads, today the vacuum of space has vailuum wakes. Before truckers had to connect to their trailers with air hoses and pig butts, today I use gravtronics and counter lines. Out in the darkness of space I am but one trucker of the billions of people occupying space.
Lights began to strobe as I sat in my copilot chair with my feet up on the control board. I was continually writing my thoughts down to avoid the boredom of being in transit. After a minute of strobe lights an alarm began to sound. Putting down my stylus and pad and placing them in the chairs storage pouch I pushed myself off the panel and hopped up. Sidestepping over to the pilots chair I hit a few buttons as I spoke to myself. "Geez Bertha it's just another vailuum pocket", I slid a black glove onto my right hand, I can feel the wires inlaid pressing against the front and back of my fingers. With a flit of a finger a screen popped up in front of me. A sensory camera outside of my ship put a picture of my nearby surroundings on my hull in front of me.
"The new starships have force field reinforced viewports. I get handed an extremely late model Mack DX. All hull and no way to look outside unless you turn on a camera."
Out in the quadrant of space in front of me I saw an utter minefield of gas pockets. My eyes knitted together as my hand waved and opened wider as I toggled more sensory, kinetic, and ultra-wave cameras to show on my hull. "This isn't supposed to be here Bertha, did you turn left at Albuquerque again?"
The family joke brought a wry smile to my lips. My parents told me about a rabbit from the ancient era that tunneled underground that constantly got lost and would attack hapless hunters. I think my folks called him Roger Rabbit. Anyway, my left hand quickly plotted a course through the minefield before me. As I shifted and changed angles on my cameras, I plotted a route through the thickest portion.
Finally after Bertha approved my calculations she began to pick up speed as my truck dipped, yawed, and maneuvered the quadrant before me. I stayed busy as Bertha flew, the minefield seemed unending. As I flew through it I began to see salvage from other ships and popsicles. People thrown into the vacuum without any protection on as they freeze up and look like icicles floating or rotating in place.
I tried not to look at them as I traveled past. " Where there is trash...yep there it is, my destination." I pointed my chin at the battle in front of me nodding to myself as my hands continued to plot a course.
I guess I should let you know as a trucker I am not very fast. My Mack isn't built for speed it's built for reliability. I have reinforced hulls what little shields I have are usually focused on covering my gravitronic couplers. If that goes then my next paycheck goes. My truck and hauler are about 5 earth American football fields long and a dozen meters wide. My top speed on a wide open space with no obstacles would be the equal to a troop transport for most militaries. Right now there is a battle and one side may not be too happy to see me bringing a haul into their enemies ship.
"Okay Bertha, we came this far let's go the extra distance and get through this." I motioned to open up the throttle. And like a river snake I began to weave my way through the destruction to my destination.
I kept one eye on the battle ahead of me trying to guess each sides tactics. Reading battlefields isn't hard if one side has more ships then another then it's logical they will push forward, so long as it was the ship I was going to that was winning I could slip right in.
Unfortunately, that wasn't the case today. I am headed toward a Universe Class military outpost. I don't usually take military contracts however the pay is excellent and Bertha has needs. Attacking them was a rebellion hodge podge of fighters and strapped together rust buckets. From the distance you wouldn't think the rebellion would stand a chance. Except they don't fight fair. Universe Class starships are in charge of logistics and military families. Sure they have firepower the quadrant is a testament to that. Unfortunately the rebellion fighters found the Achilles heel to any Universe Class ship. They put extra shielding over the bases personnel sectors. If you can hit that enough times the Universe Class will be forced to reroute power to protect its people making it more sluggish in response to attacks. Star fighters will be just as agile though orders are delayed to power fluctuations and the rebels have a toe hold.
I watched as I slipped from devastated ship to devastated ship using their massive blown out hulls to hide my slow bulk. The battle was brutal and if Bertha could make a bet I would put my money on the rebellion. But I want to get paid if I didn't deliver then I'd open myself up to all sorts of nastiness. So as any trucker would, I pushed up slowly and recklessly into the battle.
The rebellion fighters were black with splotches of white on their hulls as an effective Camouflage for long range cameras however the Universe Class fighters had their hulls white washed with colorful decals on their sides. I watched the white fighters and saw one fighter who seemed in control whose ship didn't wobble when flying straight. The wobbles comes from shaky hands on the flight stick. Pilot's adrenaline pumps and the brief moments between hails of projectiles some Pilot's shake their hands causing their ships to wobble.
I saw my ticket through the Battlefield. It was a whitewashed ship with a black top hat and two pink ears popping out of the bottom of the hat.
Every time this ship made a pass, I'd fly under him towards my destination. When the magic hat would finish an attack run, he would pull a tight looping barrel roll and jet back towards his carrier, then perform another loop and strafe another area. It was effective sniping, not engaging in a dogfight , but still allowing himself to cover his squadron.
It wasn't an easy approach for me the rebellion saw me first and they sent three fighters my direction.
I mentioned before thar I was slow, I forgot to add I am very agile. Bertha doesn't have a great top speed but I spent a good portion of my spare money on the highest level directional boosters. Attached at every 10 meters Bertha can dodge an astriod field of rock and metal with ease. As the fighters fired their projectiles Bertha rolled to the side boisting herself out of the line of fire as I plotted a course through a burnt out hull of a larger cargo hold floating dead in space.
Being small and long pays off. The fighters moving too fast refused to follow me and decided to wait for me to come out. Unfortunately for them they were in a battle and a sitting ship is a dead ship. When I finally extracted myself from the burnt out hull I saw three new dead fighters with holes in their viewport. If I decided to look closely enough I would be able to see droplets of frozen blood drip from openings.
But that is for rookies. I have a load to deliver. So I did my best to line up my approach based on magic hat was doing. After some strenuous maneuvers and a few too many close calls I managed to hail the UC Freeholt.
"Shipper ID Number" was the only response I got when I hailed her on the open channel.
"Graphite-Niner-Codex-Codex-Quiltex," I replied in my best calm voice. A stray projectile brightened up one of my sensors blinding me briefly. I would be nervous unfortunately I wasn't talking to a person yet, and the computer was analyzing my voice for stress markers.
Finally, a younger feminine voice replied "Welcome to the UC Freeholt. Please follow the lights to our receiving bay. You will exit you ship upon landing and place yourself in a confined area as we scan and unload your cargo hold. Is there anything you want to declare?"
I replied in the negative as I flew through the opened doors.
1 note
Ā·
View note
Text
--Initial investigation--
20 types of alternate game controllers and games.
Geometry dash: Geometry dash is a rhythm based platformer that uses songs from the website newgrounds. You navigate through the level without hitting any obstacles whilst a song plays in the background. The game offers only a single input which is either click, space bar or the up arrow key.
Nintendo Wii:
The Nintendo Wii is a games console developed by Nintendo that is controlled by a 'wii remote.' The wii remoted is able to be used through the use of infrared radiation, meaning that when you point the remote towards the screen, it is able to track where the remote is facing. Both vr controllers and wii remotes come under the 'motion controller' category
Xbox Kinect:
The Xbox Kinect was a ground breaking motion-sensing device developed by Microsoft for their Xbox gaming console. Released in 2010, it revolutionized the way players interacted with games by eliminating the need for traditional controllers. Instead, the Kinect used an array of cameras and sensors to track the movements of the player's body, allowing for a truly immersive gaming experience. Players could control games, navigate menus, and even use voice commands, all with natural gestures and spoken words. Beyond gaming, the Kinect found applications in various fields, from fitness and rehabilitation to interactive art installations. It was eventually discontinued in 2017.
Nintendo joycons:
The Nintendo Joy-Cons are a pair of versatile controllers designed for the Nintendo Switch. Released alongside the console in 2017, these controllers offer a unique gaming experience. Each Joy-Con can function independently as a standalone controller, allowing for multiplayer gaming without the need for additional hardware. They also feature motion-sensing technology and HD Rumble. Additionally, the Joy-Cons can be attached to the sides of the Switch console for handheld play, or used with various accessories like the Joy-Con Grip for a controller feel. The controllers have wide array of buttons, including the iconic ABXY buttons and shoulder buttons, providing ample control options for a diverse range of games.
Flight simulator:
Flight Simulator, developed by Microsoft, is renowned for its innovative approach to realism in aviation simulation. One of its outstanding features, is its adaptability to a wide range of alternate controllers, enhancing the immersive experience for players. While traditional joysticks and yokes are widely used, Flight Simulator's versatility extends to more, including throttle quadrants, rudder pedals, and even high-end flight control systems. These controllers replicate real-world aviation equipment, allowing players to finely tune their flight inputs and experience a more authentic piloting sensation.
Face Raiders:
Face Raiders is a quirky and entertaining augmented reality game developed by Nintendo for the Nintendo 3DS handheld console. Released in 2011, the game utilizes the 3DS's front-facing camera to capture images of the player's face or those of their friends and family. These images are then incorporated into the game as floating, animated targets that the player must shoot down using the handheld's motion sensors. The gameplay is not only engaging but also showcases the capabilities of the 3DS's augmented reality features. "Face Raiders" combines elements of traditional gaming with innovative use of the device's camera technology.
Donkey Kong Bongos:
The Donkey Kong Bongos controller is a distinctive peripheral developed by Nintendo for the Nintendo GameCube console. Released in 2004, it was designed specifically for rhythm-based games, with Donkey Konga being the most prominent title associated with it. The controller is shaped like a pair of bongos and features responsive pads on top that players can hit to create in-game actions. These actions are synchronized with the rhythm of the game's music, allowing players to immerse themselves in a unique gameplay experience.
Dance Dance Revolution:
Dance Dance Revolution is a wildly popular rhythm-based video game series developed by Konami. It made its debut in the late 1990s and quickly became a cultural phenomenon. The game requires players to step on designated arrows on a dance pad in sync with the on-screen prompts, which are synchronized to the beat of various songs. DDR's gameplay encourages physical activity, coordination, and a keen sense of rhythm. It gained immense popularity in arcades and was later adapted for home consoles, allowing players to enjoy the experience in the comfort of their own homes.
Power glove:
The Power Glove, a pioneering piece of technology introduced by Mattel in 1989, holds a special place in the history of gaming. Designed for the Nintendo Entertainment System (NES), the Power Glove aimed to revolutionize the gaming experience by allowing players to control on-screen characters using hand and finger movements.
Shoot a duck:
This game typically involves players using a toy gun to aim and shoot at moving duck targets as they traverse across a mechanized backdrop. The objective is to hit as many ducks as possible within a limited time, showcasing both skill and precision. The nostalgic appeal of "Shoot a Duck" lies in its simplicity, offering players of all ages a chance to test their marksmanship in a friendly and competitive setting.
Duck hunt:
Duck Hunt is a classic video game that left a mark on the landscape of early gaming. Originally released in 1984 as a launch title for the Nintendo Entertainment System, the game combined the simplicity of a light gun with the excitement of hunting virtual ducks. Developed by Nintendo, Duck Hunt utilized the NES Zapper, a gun-shaped controller that players aimed at their television screens to shoot down ducks as they flew across the pixelated sky.
Jackbox:
Jackbox Games has become a household name in the realm of party and social gaming. The company is known for its innovative approach to multiplayer entertainment, creating a series of party packs that bring together a diverse collection of hilarious and engaging games. What sets Jackbox apart is its use of smartphones or other internet-connected devices as controllers, allowing a large group of players to join in using their personal screens. This unique setup eliminates the need for additional controllers and makes Jackbox games accessible and easy to set up for gatherings of friends or family.
Guitar hero:
Guitar Hero revolutionized the gaming industry by putting players in the shoes of a rockstar. Developed by Harmonix and initially released in 2005, Guitar Hero allowed players to wield a guitar-shaped controller, emulating the experience of playing popular rock songs. The game's success lay in its immersive gameplay, where colored notes flowed down the screen, synchronized with the music, challenging players to hit corresponding buttons on the guitar controller. The franchise's eclectic soundtrack featured a mix of classic and contemporary rock hits, further enhancing the immersive experience. Guitar Hero not only appealed to avid gamers but also attracted a broader audience, turning living rooms into virtual concert stages.
PokƩmon lets go:
PokƩmon: Let's Go, Pikachu! and Let's Go, Eevee! represent a delightful fusion of nostalgia and innovation within the PokƩmon franchise. Developed by Game Freak and published by Nintendo for the Nintendo Switch in 2018, these games transport players to the beloved Kanto region for a reimagined PokƩmon journey. What sets "Let's Go" apart is its unique integration with PokƩmon Go. Players can capture PokƩmon by physically mimicking the act of throwing a PokƩ Ball using the Joy-Con controllers, mirroring the immersive catching experience from the mobile game. Additionally, the optional PokƩ Ball Plus accessory, acting as both a controller and a PokƩ Ball, adds another layer of interactivity. The device also serves as a PokƩmon Go Plus accessory, allowing players to interact with the mobile app and catch PokƩmon in the real world.
Robotron 2084:
Robotron 2084 is a classic arcade game that emerged in the golden age of video gaming in 1982, created by Eugene Jarvis and Larry DeMar for Williams Electronics. Renowned for its intense and fast-paced gameplay, the game is a twin-stick shooter that places players in a dystopian future where they must battle waves of relentless robots. The innovative control scheme, featuring two joysticks- one to move the character and the other to fire in any direction.
Mario Kart Wii:
Mario Kart Wii is a beloved installment in the iconic racing game series developed by Nintendo. Released in 2008 for the Nintendo Wii console, the game quickly became a favorite among fans for its exhilarating gameplay and innovative features. Building upon the success of its predecessors, "Mario Kart Wii" introduced motion controls, allowing players to steer their karts by tilting the Wii Remote. The game featured an extensive roster of characters from the Mario universe, each with their unique karts and attributes. The introduction of motorbikes added an extra layer of strategy and variety to the races. The inclusion of online multiplayer brought a social dimension to the experience, allowing players to compete against friends and opponents worldwide.
Doodle jump:
Doodle Jump is a mobile gaming phenomenon that captivated players with its simple yet addictive gameplay. Developed by Lima Sky, this vertical jumping game was initially released for iOS devices in 2009 and later expanded to various platforms. The game's premise is straightforward: guide a character as it jumps from platform to platform, avoiding obstacles and enemies while aiming for the highest possible score. The intuitive tilt controls and endless, progressively challenging levels contributed to the game's widespread appeal.
Sim racing wheel:
The sim racing wheel is an integral component of the immersive experience in simulated racing games. Designed to replicate the feel of a real steering wheel, these peripherals enhance the level of realism and precision in racing simulations. Sim racing wheels typically feature force feedback technology, providing tactile responses that simulate the resistance and nuances encountered while driving a real car. Pedal sets accompanying these wheels further contribute to the authenticity.
osu:
osu! is a widely acclaimed rhythm game renowned for its engaging gameplay and thriving community. The game involves players interacting with on-screen circles, sliders, and spinners in synchronization with the rhythm of the music. Notably, "osu!" provides alternative control methods beyond traditional mouse and keyboard inputs, accommodating various playstyles. Some players opt for graphic tablets or touchscreens to enhance precision, while others use specialized peripherals like mechanical keyboards or gaming mice.
Wii Fit:
Wii Fit is a pioneering fitness and exercise game developed by Nintendo for the Wii console, released in 2007. It introduced the innovative Wii Balance Board, a pressure-sensitive platform that players stand on while engaging in various activities designed to promote physical fitness and well-being. The game includes a range of exercises, yoga poses, strength training routines, and balance games, all of which leverage the motion-sensing capabilities of the Wii Remote and the unique input provided by the Balance Board.
0 notes
Text
Logitech G Saitek PRO Flight Yoke System (945-000004) (LOGGSAITEKPROYOKE)
Logitech G Saitek Yoke System Pro & Throttle Quadrant και μĻείĻε ĻĻĪ· ĪøĪĻĪ· ĻĪæĻ
ĻιλĻĻĪæĻ
, Ļε ĻĻĪ½ĪøĪ®ĪŗĪµĻ Ī±Ī»Ī·ĪøĪ¹Ī½Ī®Ļ ĻĻĪæĻομοίĻĻĪ·Ļ.

View On WordPress
0 notes
Text
The Ultimate Experience: The Best Racing Simulator and Flight Sim Cockpit Setup
The thrill of high-speed racing or soaring through the skies is something many dream of experiencing firsthand. With advancements in technology, it has become possible to replicate these sensations from the comfort of home. A high-quality simulation setup provides an unparalleled sense of realism, allowing enthusiasts to immerse themselves completely. Whether engaging in competitive racing or piloting an aircraft, having the right equipment is essential. The focus of this article is on achieving the best racing simulator experience while also creating an optimal Flight Sim Cockpit Setup for aviation enthusiasts.
The Essentials of the Best Racing Simulator
A true-to-life racing experience requires more than just a standard gaming console and controller. A dedicated setup featuring a sturdy frame, realistic pedals, and force-feedback steering enhances the immersion. The best racing simulator consists of a high-quality racing seat, an advanced steering wheel, and adjustable pedals to mirror real-life driving conditions. Incorporating a multi-screen display or a virtual reality headset further amplifies the realism, making each race feel as though it is happening on an actual track. In addition, a well-calibrated force-feedback system ensures that every turn, bump, and acceleration is felt just like in a real race car.
Choosing the Right Racing Components for Maximum Realism
The components of a simulation rig determine the overall experience. A responsive steering wheel with precision control is essential for maintaining an authentic driving feel. High-quality pedals that replicate real-world acceleration and braking dynamics play a significant role in performance. To achieve the best racing simulator experience, investing in motion platforms that simulate the carās movements can add an extra layer of immersion. Adjustable cockpit settings ensure a comfortable yet realistic posture, allowing for longer and more enjoyable sessions. Additionally, sound design and audio integration create a lifelike racing atmosphere, where every engine roar and tire squeal can be felt as much as heard.
Optimizing the Flight Sim Cockpit Setup for True-to-Life Aviation
Aviation enthusiasts require a cockpit that mirrors the controls and layout of an actual aircraft. A well-designed Flight Sim Cockpit Setup features high-resolution displays, flight yokes or joysticks, throttle quadrants, and rudder pedals. These elements work together to provide an authentic piloting experience, whether flying a commercial airliner or a fighter jet. Properly placed monitors or curved screens allow for better visibility, replicating a real cockpit environment. Incorporating a VR headset can further enhance the realism, making the user feel as if they are truly inside an aircraft. A sturdy frame ensures stability, preventing unwanted movements that could disrupt the experience.
Selecting the Best Equipment for a Realistic Flight Experience
Choosing the right flight controls is crucial for an immersive experience. A professional-grade flight yoke or joystick provides precise handling, mimicking real-world aircraft maneuverability. High-quality rudder pedals add another level of control, allowing for smooth landings and precise navigation. The ideal Flight Sim Cockpit Setup includes realistic throttle controls that respond accurately to every input, enhancing the feeling of piloting an actual aircraft. Adjustable seating and ergonomic designs ensure long sessions remain comfortable, while high-fidelity sound systems complete the experience with authentic engine and environmental noises.
Achieving the Perfect Balance Between Racing and Flight Simulations
For those who enjoy both racing and flying, finding the right balance between the two can be challenging. Modular simulation rigs allow for seamless transitions between different setups, making it possible to enjoy the best racing simulator and an immersive Flight Sim Cockpit Setup without needing separate installations. Adjustable mounts for steering wheels, flight yokes, and control panels provide flexibility, ensuring that switching between simulations is quick and efficient. With the right setup, experiencing the adrenaline of racing or the serenity of flying becomes effortless, making every session as close to reality as possible.
0 notes
Note
I independently came to v. similar conclusions as your excellent quadrant chart!! I'm a fan of putting triads into Aā„ļøBā ļøCā¦ļøA triangles, I find them v. aesthetically pleasing and I think they're probably viewed as a particularly good configuration in troll culture.
So, when he ends up in a SQQā„ļøLBHā ļøLQGā¦ļøSQQ situation, of course SQQ thinks "ah yes, we are all so well matched and happy, this is the perfect relationship for us!"
In actuality LQG and SQQ are terrible moirails. Their feelings jams consist of just cuddling as SQQ chats about inconsequential matters, meanwhile LQG is silent the whole time, just blushing furiously, until SQQ shifts the wrong way and then LQG always runs off for some reason???
But of course SQQ can't allow himself to consider the possibility of having 2 people in the same quadrant. He's got nothing against quadrant smearing relationships, but it's just not for him. Clearly the fondness that he and LQG feel for each other must be pale!
The fact that many of his pitch dates with SQH may look more like feelings jams to an outsider than his official feelings jams with LQG is NOT quadrant smearing! ("It's normal for kismeses to help and support each other sometimes" is this universe's SQQ's equivalent of "it's not gay to...") After all, they're in a unique situation.
"Airplane-bro, you're only person who can really understand me, you know."
He says that incredibly pale-romantic thing to SQH's face and it's a one-hit K.O. SQH's pale-pitch feelings are overflowing - he's both incredibly touched and wants to throttle him for being so fucking oblivious.
What I'm saying is, in this universe SQQ didn't just try to find a nice matesprit for Binghe. Now he keeps trying to set up LQG with a nice matesprit and SQH with a nice moirail even though that's what both feel towards him š the 3 of them should form a support group or something
THAT SAID!!! Pale Bingqiu anon, you are so smart! An AU where SQQ rescues LBH from the Abyss or like finds him directly after he gets out or something would be so good for pale porn! SQQ would have to do SO MUCH cleaning, healing, soothing and pacifying - and would still only undo the very surface level of all of the damage that he himself inflicted onto his precious white lotus - and knowing that he will never be able to undo it all!
Or if it goes like in canon, the 5 years of SQQ's death would be even sadder - Binghe in the most heart-wrenching feelings jam with an unresponsive corpse???? "Shizun, I'm SO ANGRY and you're the only one who could help me, won't you look at me?")
I think maybe pale Bingqiu would be even more unhinged, at least in the first years after Maigu Rigde. Instead of sex marathons every 3 days, would Binghe be hysterically crying/raging every 3 days? (but not more often because he thinks that Shizun will leave him if he's too much?)
The first homestuck anon is a genius (this is a different anon) holy frick
Cumplane would absolutely be kismesis
I wonder if SY would be austipicing BingLiu cause those two would Def be kismesis too (It's been years I forgot how to write those words)
Now for the flushed quadrant for the Cucumber... I honestly can't think of just a single person to fill it. LQG would be good but hmmmmmm. My brain very helpfully keep repeating Six Balls so ĀÆā \ā _ā (ā ćā )ā _ā /ā ĀÆ
I have fantastic news, which is that I made a quadrant chart a few months ago lmao but this chart has redrom bingqiu instead of palerom! I do 100% stick by pitch cumplane and sqq being the auspistice for bingliu lsdkfjlksdjf "the only thing keeping us from killing each other is our mutual affection for a third guy" is textbook ashen relationships to me!
also Six Balls ā„ Shen Qingqiu is making me scream sldkfjlksdfj
10 notes
Ā·
View notes