#Transtech
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rungapikattohikattara · 9 months ago
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cms for friend: transtech prowl!!
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askvectorprime · 5 months ago
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What are the universal streams of Earthspark and Transformers One? With the Shrouding preventing the TransTech from plotting the multiverse, it falls on us fans to do so instead. That brings up a couple of questions. What exactly is the exact, precise definition of a universal cluster which we can use to checklist all future media to determine whether it’s a new cluster or not? You previously designated Cyberverse as Khathos cluster. All three use evergreen. Are they the same cluster?
Dear Continuity Codifier,
As you note, the actions of my brother Nexus have greatly limited the Transcendent Technomorphs' ability to map the universe. Since the Shroud fell, Axiom Nexus had only been able to concretely identify four new "pillar realities"; while consensus has labelled one of the four as Primax 623.14 Gamma, the other three—temporarily classified as 818.27 Alpha, 1122.11 Alpha, and 924.20 Delta—have yet to be conclusively named. As you say, stream 818.27 Alpha has tentatively been classified as part of the Khathos cluster; however, there are still many who argue it belongs as part of the Primax or Uniend clusters. Universe 1122.11 Alpha has been similarly argued to be part of the Primax, Uniend or Khathos clusters; among those who consider it to be part of its own cluster, proposed names include Gaius, Pentis, Ninmah, Onogo, and Dheghom. As for stream 924.20 Delta—well, it was detected so recently that there is nowhere near consensus on its placement or classification, with some scientists proposing it to be part of the Tyran cluster thanks to their near-identical levels of Lorenz-Ω electromagnetic force.
Of course, as I've mentioned before, the academic discourse surrounding universal streams is far from settled. In fact, in the aftermath of the Shroud, a significant corpus has come to believe that the terminology of "universal clusters", while once useful, has become redundant now that there are barely a Prime's dozen reality streams to keep track of. Some have proposed adopting the "spacetime" system of Cloud World to more precisely pinpoint spatio-temporal coordinates within these realities, while others have suggested entirely new systems that would "lump" universes together more broadly—though, of course, each of these approaches introduces its own difficulties that make me doubt that the current paradigm will be abandoned any time soon. The universal stream system may not be perfect, but it is functional, and I have my doubts that any replacement would have benefits outweighing the difficulties in completely overhauling the system from the ground up.
Ah, but I digress. You wanted to know how universal clusters are determined? Well, as I have illustrated, that is a complex and highly subjective process. Generally, TransTech scientists will log a reality stream's most fundamental traits—ranging from macro-scale aspects such as a high level of WY-att interference waves, to micro-scale details like the presence or absence of the AllSpark—and compare them to other, similar realities, grouping them by their most common shared traits. Thus, a reality in which the Mini-Cons were central to the Cybertronians' war, the power of Primus manifests through Cyber Keys, and the planet Xerxes is at least five parsecs off-course from impact with the Omicron Rift might be classed as part of the Aurex Cluster, and so on. These heuristics might strike you as rather arbitrary, and indeed there are one or two outspoken researchers to have come out of Axiom Nexus’ organic population, who are increasingly vocal in their criticism of the TransTechs’ classification system for its cybercentric framing of reality.
Ultimately, I think you are correct: it is up to you, not we Transformers, to determine how to categorize the multiverse in the way you find most useful. Surely you would be better served by a taxonomy that reflects more human-relevant concerns—perhaps distinguishing realities by whether or not the Federation of Western Europe was founded, or the number of Earth's moons?
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castlewyvern · 1 year ago
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Draxhall Jump Transtech Concept Designs
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subiehasissue · 2 years ago
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thelastgherkin · 1 year ago
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Mastermind Creations REFORMATTED R52 Acinonyx
This Christmas a cosmic wrong was righted and my home was blessed by the main star of Transtech, Cheetor!
More like this:
War for Cybertron Trilogy Deluxe Class Cheetor
Legacy Deluxe Class Nightprowler
Timelines Chromedome and Stylor
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pabsterthelobster · 10 months ago
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The Cymond Cluster
This is a list of the many universal streams within the Cymond universal cluster (its name a reference to the Diaclone franchise that preceded Transformers, whose name comes from a merger of the words "diamond" and "cyclone"), one of the many clusters of different universes that make up the Transformers multiverse as documented by the TransTechs. The Cymond cluster mainly consists of worlds from other franchises that either precede the franchise itself, or some miscellaneous TakaraTomy franchises that are somewhat related to the franchise.
Cymond MMYY.DD - Example
Canon streams
Cymond 772.00 Beta - the Henshin Cyborg, Diakron, and Kronoform toylines
Cymond 381.00 Beta - the New Microman toyline (includes Micro Change subline)
Cymond 1184.00 Gamma - the Zoids: Starriors comic miniseries
Cymond 290.03 Alpha - the Brave Exkaiser anime
Cymond 999.04 Alpha - the Zoids: Chaotic Century anime (includes New Century sequel anime)
Possible streams
Cymond 1082.03 Alpha - the Super Dimension Fortress Macross anime (origin of Jetfire)
Cymond 1083.07 Alpha - the Special Armored Battalion Dorvack anime (origins of Autobot Deluxe Vehicles)
Cymond 384.00 Gamma - the Armored Insect Corps Beetras manga (origins of Decepticon Deluxe Insecticons)
Cymond 484.15 Alpha - the Super Dimension Cavalry Southern Cross anime (associated with Macross and Orguss as part of Super Dimension anime trilogy)
Cymond 885.22 Gamma - the Commandrons comic miniseries (Commandron faction appears in Beast Wars: Uprising; likely due to merger of original parent Tomy with Transformers parent Takara)
Cymond 493.03 Delta - the Gridman the Hyper Fighter live-action series (collaboration between Takara and Tsuburaya; God Zenon resembles Optimus Prime; includes Gridman Universe anime franchise which references Shattered Glass)
Cymond 401.06 Alpha - the Dennō Bōkenki Webdiver anime
Cymond 402.05 Alpha - the Daigunder anime
Associated via GoBots toyline (Hasbro owns GoBots after buying out Tonka)
Cymond 1083.02 Alpha - the Genesis Climber MOSPEADA anime (connected via model kits sold by Monogram)
Associated via Convertors toyline (created by Select using models by Takatoku, MARK, Gakken, and EXCITE; Maladroid faction and characters Zark and Zardak used in Transformers media, implying ownership)
Cymond 1081.06 Alpha - the J9 Series anime trilogy (consists of Galaxy Cyclone Braiger, Galactic Gale Baxingar, and Galactic Whirlwind Sasuraiger)
Cymond 783.03 Alpha - the Super Dimension Century Orguss anime
Cymond 284.03 Alpha - the Super High Speed Galvion anime
Brave series streams (robot designs reused from Transformers)
Cymond 291.02 Alpha - The Brave of the Sun Fighbird
Cymond 292.07 Alpha - The Brave of Legend Da-Garn
Cymond 193.30 Alpha - The Brave Express Might Gaine
Cymond 294.05 Alpha - The Brave Police J-Decker
Cymond 295.04 Alpha - The Brave of Gold Goldran
Cymond 296.03 Alpha - Brave Command Dagwon
Cymond 297.01 Alpha - The King of Braves GaoGaiGar (includes Betterman)
Cymond 1298.17 Kappa - The Saint of Braves Baan Gaan (coordinates drawn from Brave Saga release date)
Cymond 101.26 Kappa - the Brave Saga Astaria video game
Cymond 205.17 Kappa - Quantum Leap Layzelber (coordinates drawn from New Century Brave Wars release date)
Cymond 491.03 Alpha - the Eldran series (Tomy series that has crossed over with Brave)
Zoids series streams
Cymond 1185.09 Gamma - the Marvel UK Zoids comics
Cymond 1291.30 Alpha - the Soukou Kyoshin Z-Knight OVA
Cymond 1003.04 Alpha - the Zoids: Fuzors anime
Cymond 405.10 Alpha - the Zoids: Genesis anime
Cymond 717.07 Alpha - the Zoids: Wild anime
I'd like to thank portarmy on Twitter for inspiring this post with their own Cymond headcanons. I know I'm hardly scratching the surface on this little thought experiment of mind, but I thought it was fun to do.
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mapledkanata · 3 months ago
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Rough sketches of a Scorpia design... she doesn't have a humanoid robot alt mode but I decided to give her one!
It's only right!! She is Vector Prime's Conjunx in this AU, as she was in the original story she came from (G2/TransTech) ☺️ She's coworkers with Arachnid, but I'll need to flesh out their lore more!
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gayinternetsideways · 4 months ago
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"So you never actually scammed or swindled anyone?"
"Nope! It was all just a big misunderstanding."
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askvectorprime · 7 months ago
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A question I’ve had for a very long time; why is Xobitor considered its own cluster and not just part of Cymond?
Dear Cluster Concerned,
Many have asked that very question.
I remember back when the Cymond cluster was first discovered, following a Waruder infestation on Axiom Nexus, the Ministry for Higher Dimensional Sciences was in furious debate over the cluster and its ramifications. And to make matters worse, the Xobitor cluster seemed very much related to it. Many felt the Xobitor cluster should be folded into Cymond; others felt that due to the rules of primacy, all of the tentative Cymond streams should instead be cataloged as Xobitor, since it had first been categorized. Bots argued for cycles about quark flavors, quantum resonances, dimensional strings… It was, in short, exhausting.
The current Xobitor and Cymond Cluster designations are in some ways a compromise, as most things are when it comes to Universal Streams. Xobitor is distinguished by the existence of a Cybertron analogue named Skalorr—with Cymond streams, by contrast, being commonly recognised as having no direct analogues to Cybertron.
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metabad · 1 year ago
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That's his pseudonym for this series
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OVERVIEW
September 1999.  The world is exposed to Beast Machines for the first time.  Following up on Beast Wars, the show took the familiar Maximal heroes back to their home planet of Cybertron, now under the totalitarian regime of Vehicon Commander Megatron.  The series began almost in medias res, presenting the viewer with an ongoing mystery of how the planet came to be completely occupied by hostile drones, and what could the Maximals do to retake an entire world from an omnipotent force?
The fans loved it.  The networks loved it.  And, judging by the show’s ratings, the audience loved it.  So much so that, in late 1999, before Beast Machines had even aired its first full season of thirteen episodes, Hasbro was already considering a third season.  Executives contacted the series’ story, Bob Skir, to gauge his interest in producing more episodes, but Skir was adamant that the story he wanted to tell would be at its strongest at its planned 26-eposode length.  Undeterred, internal discussions began at Hasbro, asking what direction the show could go in once granted an additional thirteen episodes.
April 2000.  As the Canadian broadcast of Beast Machines’ second season was wrapping up, Hasbro commissioned Toronto-based art studio Draxhall Jump to provide concept art for a reinvention of the Transformers brand, as they had previously done after Beast Wars.  The studio’s design team, always looking to push boundaries, presented Hasbro with a portfolio of not just redesigned Beast Machines mainstays, but also newly-conceived versions of classic “Generation 1” characters like Optimus Prime and the original Megatron – characters that many of the artists had grown up with.
Hasbro was bemused by the inclusion of their heritage characters among the concept art.  The toy company had previously made an attempt at bringing back vehicular modes and legacy characters with 1997’s Machine Wars toyline, but the execution was half-hearted and the results considered lacklustre.  But with Draxhall Jump’s artists expressing their nostalgia for the Transformers’ earliest exploits, perhaps the 21st Century would be the right time to reintroduce an Autobot versus Decepticon status quo to store shelves.
3rd May 2000.  Following the Canadian broadcast of “Endgame Pt. III: Seeds of the Future”, Beast Machines’ finale, representatives from Hasbro and animation company Mainframe Entertainment held a roundtable to discuss the show’s reception.  Viewers had praised numerous aspects of the show, from its high quality animation and vocal performances to its ambitious storytelling, heavy philosophical theming, and strong worldbuilding.  Criticisms came in the form of complaints about the show’s grim tone and continuity-heavy nature, with fans disparaging inconsistent characterisation and the show’s definitive conclusion: the revelation of a technorganic Cybertron.
In future, both parties were keen for a back-to-basics approach to any new series.  Hasbro expressed their interest in returning to their “Generation 1” characters and concepts, suggesting a prequel series or even a full continuity reboot.  The staff at Mainframe, on the other hand, had grown attached to the “Beast Era” characters they’d been developing for nearly five years.  At this stage, Hasbro’s only mandate that the prospective new series would involve a heavy focus on the “spark boost” abilities from the final episodes of Beast Machines.  These powers, an invention of the show’s writers, were granted to the Maximals by the collective sparks of Cybertron, and allowed the Maximals to exhibit enhanced speed and strength in order to hold their own against the horde of Vehicons.
Consequently, Mainframe put together a pitch document for a thirteen-episode arc about Cheetor and his Maximals becoming the de facto ruling party of a reinvigorated Cybertron, and the team’s struggles to keep the peace in this volatile political environment.  As a compromise to Hasbro’s ideas, the storyline would see the discovery of a buried Great War battleground, resurrecting the Decepticon commanders Megatron, Starscream, and Shockwave, who would use the social unrest to their advantage to recruit new soldiers.  Cheetor’s team would adopt the Autobot name, and would receive reinforcements in the form of the legendary Optimus Prime, who was to mentor Cheetor on leadership skills.  Optimus would also recognise the Autobots’ burgeoning special abilities as a Great War era technology by the name of “Transcendence” (named, out-of-universe, for Optimus Primal’s parting words – “Transform and transcend.”).
Hasbro gave the project the go-ahead, christening it Transformers: Transtech.
As part of their back-to-basics approach, Mainframe hired Bob Forward and Larry DiTillio as story editors, as they had been for Beast Wars.  The duo not only injected Transtech with their trademark levity, remedying Beast Machines’ tonal problems, but they also sought to give a fitting coda to the hero’s journey they’d set Cheetor on four years prior.  The writing staff was bolstered by returning contributors Marv Wolfman, Christy Marx, Len Wein, Ian Weir, and prolific television writer David Wise; as a show of good faith, Beast Machines’ story editors Bob Skir and Marty Isenberg were invited to provide an episode each.
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While Beast Machines was about the division between nature and technology, settling on a balance between both, Transtech’s writers strove to emphasise the conflict between potential and stagnation.  The show tried to embody this not only in its plot – with the youthful Autobots harnessing the energy of unlimited possibility in their Transcendence, doing battle with ancient Decepticon warriors, enemies with immortal sparks, and an army of soulless machines – but also outside of its fiction: each standalone episode was treated as having infinite story potential, and there were conscious attempts to inject new life into the previously steadfast “Generation 1” characters.
Casting took its lead from the previous two shows, with Ian James Corlett (Cheetor), Scott McNeil (Rattrap, Silverbolt), Venus Terzo (Blackarachnia), Alessandro Juliani (Nightscream), and Kathleen Barr (Botanica) all returning.  With their characters deceased, Garry Chalk and David Kaye were recast as Megatron (as in Beast Wars’ “The Agenda”) and the Immorticons respectively.  Paul Dobson now voiced new Decepticon Scavenger; he and Patricia Drake were contracted to provide additional voices before the two reprised their respective roles as Obsidian and Strika towards the end of the series.  The cast was rounded out with returning Beast Wars actors Doug Parker as Starscream and David Sobolov as Depth Charge, alongside ReBoot alumnus Tony Jay as Shockwave and newcomer Peter David (Gargoyles) as Optimus Prime.
Draxhall Jump’s portfolio provided a jumping off point for Mainframe’s character designers, though the concepts were streamlined and simplified for easier modelling.  Series art director Ken Henderson enforced a dichotomy whereby the Autobots had round and curved bodies, while the Decepticons were lankier and more angular.  Facial designs and colour schemes harkened back to each character’s previous toy and media appearances.  To bridge the gap between Maximals and Autobots and Decepticons, the majority of characters gained bestial styling in their vehicle modes.
Once the character designs were finalised, they were sent off to Hasbro and Takara for mech engineering. 
The main criticisms of the Beast Machines toyline were its inaccurate representations of the characters, including their relative heights.  Hasbro and Takara worked closely with Mainframe to ensure more show-accurate appearances and scale.  The Transcendence aspect that Hasbro had pushed to include was immortalised in plastic in the form of Spark Crystals, small LED units that caused the figures to glow from within.
Summer 2000.  Production commenced on both the cartoon and toyline.  With such an all star cast and crew at Mainframe, and their mech designers pushing the envelope for the toys, Hasbro were sure they would have a hit on their hands; nothing could convince them that Transtech would be anything other than a bona fide success.
18th November 2000.  “Endgame Pt. III” aired on Fox Kids in the United States.  The response, to put it mildly, was less than positive.  A vocal contingent of US-based fans was unceasing in their criticism compared to their earlier Canadian counterparts.  Newsgroups and message boards lit up with vitriol: Beast Machines was the show where a team of unlikeable protagonists had gotten together to destroy the metal planet of Cybertron.  The show had, almost completely literally, killed the Transformers.  Executives were taken aback; to them, this was a red flag that Transtech might not become the successful series they had hoped.
As production went on, Hasbro representatives became increasingly evasive to Mainframe’s queries.  The toy company refused to commit to any more than Transtech’s thirteen initial episodes.  Both parties agreed that with the amount of time and money gone into production already, to not go ahead with release would be a sunk cost.  While Mainframe finished off their final batch of episodes, Hasbro had begun talks with Takara about the co-creation of a new franchise with a new direction.
16th June 2001.  With little fanfare or advertisement, and after suffering several delays, Transtech snuck onto Fox Kids, taking the same airtime slot as their Beast Machines reruns.  It broadcast uninterrupted for thirteen consecutive weeks before it disappeared from the airwaves, never to be seen again.
17th August 2019.  After collating research from outdated newsgroups, production documents, and circulated VHS tapes of off-air recordings, the first copies of Transtech: An Unofficial Guide to the Forgotten Franchise are distributed.  Now, revealed outside the US for the first time, is the complete story of Transformers: Transtech…
Keep reading
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castlewyvern · 1 year ago
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brctherscnce · 1 month ago
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Optimus was trying his hardest to study what this Axiom Nexus was-- barely anything came up, but there was one thing that lingered. Dux non Intruitus.
... His brow-ridges furrowed, and he felt his servo hovering over his chassis, over his sparkcore, where the Matrix resided.
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There had to be something more about this-- something undoubtedly important. If it dealt with the multiverses, then... was it a sort of hub? But where?
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delicatetaylorsversion · 1 year ago
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Love that the public transit company is called HRT in swedish :D
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transtechsolutions · 2 years ago
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Transform your business into the future
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chopprface · 2 months ago
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evil and intimidating manta ray
i really love drawing him, ill admit his head design is entirely headcanon at this point but its so fun to draw hes so ugly and fishlike i love exaggerating the gill accents he has they make him a lot more emotive :)
i studied his tfa and transtech design slightly for this too just cause i thought he was neat
my main goal with exaggerating his head so much was just making him more expressive aside from his average resting bitch face but i still havent decided how ill draw him with closed eyes or smiling though.. practice on that eventually
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elfdragon12 · 2 months ago
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Daily female Transformers
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Crystal Widow! She's a bot that isn't loyal to either side and runs a café where the those down on their luck gather, just like her.
She was introduced just as a toy, but received life and personality in a Transtech story a few years later!
I would love to see more stories of characters like her! The bots who are just trying to live through the madness.
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