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#Uhhhhhhh yikes
enderparty101 · 1 year
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So is the reason tenor is so thick because of mettatons side of the fusion or sans'?
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It’s also why he pretty much never turns around in any of the drawings thus far (unless the frame itself is cropped!) Dude has the Sans awareness of always being watched/on camera. ✨
(Also I’d love to make it an inside joke of the MTT siblings that Tenor and Tekuno took all of the physical shape from DJ 😂)
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doctapuella · 1 year
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a cat probably named Baby
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lurkerviolin · 1 year
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hey! people who sleep with stuffed animals 🧸 when was the last time you gave them a bath? :^) mayhaps you should give them a wipe down this weekend!! :^)) you may wind up with a dingier bowl of water than you were expecting!!! :^)))
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lexalovesbooks · 9 months
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I have. Too much to do tomorrow (today) yikes
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writing-blog-iguess · 9 months
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Online Matchup 4
Summery: Y/N makes a trip back home last minute, ruining Jason's plan for a breakfast date, but that won't stop him from coming up with a different plan.
Warning: swearing, talk of surgery, Jason's being a sweetheart, fluff
A/n: this is becoming one of my comfort fics to write, and I can't be mad about it. I'm glad you guys are enjoying it. Feedbacks always welcome
Words: 3097
Ao3 Part 1 Part 2 Part 3 Part 5
——
October 8
Jason (6:40am) Good morning How are you this beautiful morning?
Y/N Why in the everloving fuck are you awake at six in the morning?
Jason Aren’t you a potty mouth in the early mornings Someone should teach you a lesson
Y/N It’s to early for anything right now
Jason’s May I remind you, that you’re awake this early too
Y/N My sister decided it was the perfect time to call me Apparently it couldn’t wait until I was awake enough to call her back And now I can’t sleep
Jason Everything okay?
Y/N Define okay?
Jason It’s your dad isn’t it?
Y/N Yeah I don’t know, I don’t want to talk about it
Jason Fair enough
Y/N Now answer my question
Jason Demanding Wanted to know how you were doing after last night
Y/N Better now that I’ve slept I wish I could sleep longer tho Though my eyes hurt and it feels like I have a hangover
Jason Consequences of crying before bed
Y/N Make it go away
Jason Wanna meet for breakfast? Y/N?
Y/N (8:35am) Oh, sorry I fell asleep
Jason Uh huh It has nothing to do with the fact that I asked if you wanted to go for breakfast
Y/n Mm don’t know what you’re talking about And isn’t there a rule where a guy has to wait a least three days Before you ask the girl out again
Jason Apparently My brother advised me the same thing But since I could care less what he thinks about my relationship I have decided to ignore him and take the plunge and ask you anyways Besides he barely listens to his own advice So to each their own I guess
Y/N Why do I get the feeling that you ignore your brother a lot
Jason Couldn’t tell you So, breakfast?
Y/N Uh, wish I could But I have a train to catch 
Jason Where’s it going?
Y/N Metropolis 
Jason You're going home? Why so sudden?
Y/n The call with my sister? Apparently my dad is having surgery and my mom wants everyone there until he’s done Don’t know why I have to go, by the time I’m there it’ll probably be over
Jason Yikes What’s the surgery for?
Y/N Dunno, something to do with something? I’m not sure, I was half asleep when she called And she used that to her advantage and got me to agree to go home today
Jason Don’t you have class tomorrow?
Y/N Not until the afternoon
Jason Work?
Y/n Not until Tuesday 
Jason Huh
Y/n Yup tbh I rather spend my Sunday with you then go home But it’s family and I can’t say no to my sister
Jason I get that family’s first But I would choose you over my family
Y/n … You can’t just say that!
Jason But flustering you is becoming my favourite past time
Y/n Get a new one!
Jason Nah, don’t think I will Okay, so no breakfast How about I drop you off at the station?
Y/N Tempting But if you do, then I’ll miss the train Because I wanna kiss your stupid face And besides, I’m almost there
Jason My face isn’t stupid … You wanna kiss me? Colour me flattered
Y/n I rescind my statement 
Jason Can’t do that, it’s in writing Hold on, when you said you were sleeping You were actually packing, weren’t you?
Y/N Guilty I’m sorry I’ve spent thirty minutes debating on whether or not to ditch my family for you
Jason But in the end you’re ditching me Feels like your running from something I see how it is
Y/N I’m sorry D: I’m not running away or anything 
Jason It’s okay, really I’m not mad or anything Okay, maybe a little disappointed But he’s your dad and you don’t know when’s the next time you see him So it’s okay, don’t feel bad I’ll wait around until your back And I know your not, I just took the joke too far and I’m sorry
Y/n I’m still sorry
Jason Can I call you?
Y/N Uhhhhhhh Give me a minute 
Jason Take as much time as you need I can wait
Y/n Sweet of you But I needed to find a seat first And then my headphones
Jason So You’re good now?
Y/n Yup
It didn’t take more than a second before your phone rang after you sent the message.
“I thought you wanted to call?” you answered, moving your phone so Jason could see your face. He shrugged, shooting you a smile.
“Wanted to see your pretty face is all,” he said, and you could feel your face heat up at the compliment. Averting your eyes, you sink in your seat, trying to hide your face in your sweater. “Awe, is this what you look like when you get flustered? There’s no way I can't stop flustering you now. If this is what your reaction is going to be every time I do.”
“I’m hanging up now,” you mumbled into your sweater, and wondered if he heard that. Judging by the smile he gave you, he did.
“Nah, I don’t think so. You called my face pretty and you wanted to kiss it,” he said. That made you come out of your sweater and glared at him.
“I think I said stupid face,” you corrected, “you have a stupid face.”
“That you want to kiss,” Jason pointed out with a smile. You stuck out your tongue at him, making him laugh. “How’s the train ride?”
You shrugged, shifting in your seat trying to get comfortable. “A train ride I guess. We just left the station and it’ll be two hours until we get to Metropolis? My butts gonna hurt once I get there.”
“Gotta walk around once in a while,” Jason reminded, “did you bring anything for the ride?”
“Yeah, homework I still need to finish, my sketchbook and some books I’ve been meaning to read.”
“Sounds like a party,” Jason joked. You huffed out a laugh.
“Oh yeah, real life of the party over here.” 
Before either of you could continue, you faintly heard a door slamming open and closing before hearing a faint call of Jason! You promised me breakfast! From what you could make out, it was a female voice and you pushed down the bout of jealousy that came from nowhere. You didn’t have the right to be jealous. Jason wasn’t yours, he was his own person and you two weren’t seeing each other officially. He was free to do what he pleased. Still, you couldn’t lie and say that it didn’t hurt.
You watched as Jason scowled, and turned towards the voice. “Yeah, give me a minute I’m on the phone.”
You schooled your features and raised an eyebrow as he turned back to his phone. “You already had breakfast plans, yet you still tried to make them with me? Wow Jason, didn’t know you had that in you.”
“Okay, first of all, I’m not a two timing bitch,” he clarified and you blanched at the statement. Damn, and you thought you hid it well. “And like I said before, I’d ditch my family for you any day of the week without question.”
“Aw Jason, you’d ditch your own sister! I see how it is,” the female voice said. Jason made a face as a blond haired girl came into frame, hanging off of Jason’s shoulders. Her nose pressed into his cheek and she smiled. “Tell me how you really feel, Jason.”
“Okay, I will,” he said, shoving her off, “you’re an annoying little shit.” She laughed and turned towards the phone. She was pretty, you had to admit.
“Oh, Tim’s right. You are cute,” she said, and you pulled your sweater over your mouth, trying to keep a laugh in as Jason looked offended.
“Steph!” he yelled, shoving her face out of frame. “Go away.”
“No, you promised me breakfast last night, and I demand pancakes,” she said, coming back in, shoving Jason out of frame as she did so. She turned to you and smiled. “Hello, I’m Jason’s sister Stephanie. You must be Y/N, it’s nice to meet you. I’ve heard virtually nothing about you.”
“And I’m trying to keep it that way,” he grunted, pushing her away. The two fought until finally they settled with Stephanie leaning on his shoulder. “How’d you even know their name?”
“Tim,” she answered. You raised your eyebrow in question. “He gets bored when he has nothing to do. And he decided to snoop around Jason’s life.”
“Well I’ll try not to be offended,” you said, though you furrowed your brows in concern. “Should I be worried?”
“I don’t think so,” Stephanie hummed, “not unless you have something to hide.”
“Do you have something to hide?” Jason pressed, a teasing smile dancing on his lips. You puffed out your cheeks and looked away.
“Oooh you do,” Stephanie sang, “tell us before we find out from Tim.”
“Tim needs to mind his own fucking business,” you muttered to yourself, causing Jason to laugh. “And no, I have nothing to hide. Lived a pretty boring life.”
“Don’t know, you tried killing your sister once,” Jason mused. 
“I didn’t try on purpose! I pushed her off the deck into the lake,” you corrected, “and my dad got to her before anything could happen. Man, he was pissed. I feared for my life that day. I’ve never known fear until I saw the look he gave me.” You shuddered at the memory.
“How old were you?” Stephanie asked, worry laced in her words. You shrugged, staring at the corner of your phone, avoiding their gaze.
“Ten I think? Could be younger, I don’t know. Thought it would be funny, and it was until it wasn’t.”
“Did he hurt you?” Jason asked, you shook your head and moved your gaze to him.
“No. But the way he looked, he wanted to. If we were alone he probably would have. I booked it into the car and hid there until we went home. Then I hid in my room for the rest of the day.”
“Yikes. Why was he so mad? Bruce wouldn’t have been if we did something like that.”
“That’s because we knew how to take care of ourselves and we knew how to swim,” Jason pointed out.
“And he probably doesn’t have favourites,” you chimed in. You hummed in thought, ignoring the worried looks the two siblings were giving you. “But he doesn’t strike me as picking a favourite among his kids, unless he’s really good at hiding it. But no parent is that good at hiding that.”
“Have experience, do you?” Jason asked, you only hummed not wanting to elaborate. You aren’t sure how, but what was supposed to be a lighthearted conversation turned sour. You scrunched up your nose as a thought occurred to you. If it was this easy to talk to both Jason and Stephanie, you were afraid how the rest of his family would be. “Whatcha thinking about?”
“What you guys are having for breakfast,” you said instead of you voicing your thoughts.
“Ooh yes. I did come here for breakfast,” Stephanie said, as if she had forgotten the reason for being here. She turned to him and poked his cheek. “Make me pancakes with bacon and ham and eggs and everything.”
“How can you eat so much and not gain anything,” Jason grumbled as he moved off the couch and towards the kitchen. Stephanie shifted slightly so she was more centered to the camera.
“I work out,” she simply said with a shrug. Jason grumbled something, and since he was too far away you couldn’t hear what he said. “So, how’d you meet Jason anyways? Tim won’t say and Jason doesn’t want to talk about you when asked.”
“That’s because you pester me so much that I don’t want to talk about them,” Jason called, “and you don’t have to answer anything you want too, Y/N. Don’t let Stephanie bully you into answering questions.”
“It’s okay, Jason, I don’t mind. I know what it’s like to have siblings,” you said with a smile. “We met online. Started talking a few weeks back and haven’t stopped since.”
“Ah, you guys are still new,” Stephanie mused, “that means you can still back out before you guys get too serious.” You laughed at the same time Jason yelled hey! “Kidding, I’m kidding. I haven’t seen Jason happy in awhile. Please stick around, he’s more bearable when he’s happy.”
You watched as Jason stalked towards her, and plucked the phone from her. “If all you came here for was to make fun of me, you can go home without your food.”
“Noooo, Jason I’m sorry,” you heard Stephanie whine. And you couldn't be sure, but you saw Stephanie grovel a little bit on the floor. Although Stephanie couldn’t see Jason’s expression, you could and smiled at the little smile he shot you.
“Then go take a shower, you stink,” he said, and she was quick to race to the bathroom. “Your clothes are still here from last time!” he called and set the phone down so watch him as he prepared breakfast. “Sorry about her. I completely forgot she was coming over today.”
“No worries,” you dismissed, watching in awe as Jason cut up some vegetables with ease. “She was fun to talk to.”
“Prefer her over me, huh?”
“Nope. I like you more,” you said. “Where’d you learn how to cook?”
“Alfred taught me when I was young, and I kept going afterwards. Found it helped me when things got too stressed,” he explained. “Stress cooking is a lot healthier than other ways to deal.”
“I get that,” you mused, “I stress clean.”
“Nothing wrong with that,” he grunted. He stopped for a moment and looked towards you; eyes narrowed. “Did you have breakfast this morning?” You bit the top of your lip and avoided looking at him. “Y/N,” Jason said in warning.
“It was too early to eat!” you cracked, “I had a coffee and that was it.” Jason shook his head, going back to his food.
“I hope you eat something soon.”
“I packed some snacks. But they’re nothing compared to what you’re making for breakfast.”
 “Well next time actually eat something or else I’ll just have to come over and cook for you.”
“That a threat?”
“No, more like a promise.”
“I’ll hold you to that,” you said with a smile. 
“Stop flirting and cook me my food!” Stephanie yelled after the quickest shower you have ever seen someone take. 
“So fucking demanding,” Jason grunted as you laughed.
“I should let you go so you can focus on the food instead of getting distracted,” you mused.
“But you’re the only kind of distraction I’d like,” he said, and you heard Stephanie gag. Laughing, you shook your head, trying to keep from blushing. “Okay maybe you’re right. Or otherwise, I’m going to throw Steph out the window.”
“Ha! I would like to see you try!”
Jason rolled his eyes and flicked them towards you. “Let me know when you’re there?”
“I can do that.”
---
Y/N (11:30 am) Ugh, I hate train rides
Jason Could have flown
Y/N Yeah but train tickets are cheaper
Jason True Made it in one piece?
Y/N Yup Now I’m making my way to the hospital
Jason Someone picking you up?
Y/n Nah, I’m taking the bus Need the extra time before I get there
Jason I get that 
Y/n How was breakfast?
Jason Good Though it would be better if it was you
Y/n Stoooooooopppppppp
Jason Never I’m sorry about Steph, we can be a handful sometimes
Y/n No worries, I like her Is the rest of your family that energetic?
Jason Some yeah, the rest are just tamed
Y/n Sounds fun
Jason Oh yeah, the best
Y/n I can hear the sincerity from here 
Jason Almost to the hospital?
Y/n Yeah I gotta go
Jason Tell me how it goes
Y/N (2:40 pm) I shouldn’t have come Why did I say yes?
Jason Because you were sleep deprived and you can’t say no to your sister Also because your dads in the hospital 
Y/n Right He’s fine by they way, now he’s just recovering Doctors say they did what they could and he’ll be out of here in a couple of days
Jason Figured out what the surgery was about?
Y/N Nope and at this point I’m too afraid to ask
Jason Wow Why do you have regrets?
Y/n I don’t know how or why But somehow my sister figured out I was seeing someone Or at least talking to someone and kept pestering me until I told them I’ve been bamboozled 
Jason Guess I’m not your dirty little secret anymore huh
Y/n Guess it wasn’t meant to be Oh well can’t be helped
Jason So now that your dads fine, you coming home?
Y/n No Somehow I have been convinced to stay the night and take the morning train in the morning Which sucks, I already bought my ticket for tonight 
Jason That’s rough buddy
Y/n Can’t be helped I guess Now I get to play 20 questions 
Jason But at least you get to spend time with your family
Y/n True
Jason you know, if you want I can drive up there and take the train with you
Y/N That is very sweet of you and very tempting But you have work and I don’t want to inconvenience you
Jason You’re not an inconvenience If anything, you’d be doing me a favour I have the day off tomorrow and I’ve been meaning to do something I’m not very good at doing nothing
Y/N What about your bike?
Jason When I said drive, I meant the loosely I’d take the train or fly Or I can drive us back I have a car too, you know
Y/N Where would you stay?
Jason I have a friend living there that I’ve been meaning to visit Plus we can go for breakfast tomorrow before making the trip back
Y/N Very tempting But ultimately I’m not going to tell you what to do It’d be your choice
Jason See you in the morning then
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systemrestart · 2 months
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Took me a while, but I've finally finished writing my thoughts on all 22 Touhou games I've played!!!
I tried to keep it brief but uhhhhhhh it ended up being insanely long anyways ;; Whoops. Maybe someday I'll be able to make full-on video reviews for each of them, there was a Lot I glazed over and a lot that's hard to describe without footage.
But regardless, here it is, my thoughts on Touhou 1-19, plus 9.5, 12.5, and 18.5! (Warning that this may be incomprehensible to a non-bullet hell player 😅)
[TOUHOU 1: HIGHLY RESPONSIVE TO PRAYERS]
The obvious black sheep of the family, HRtP isn't a bullet hell shooter, it's an arkanoid-style breakout game. But even so, I LOVE it. HRtP is very precious to me. It's definitely Hard, VERY hard, and the stage layouts can be a little unfair in places lol, but the controls are tight and responsive, and it's incredibly satisfying to improve.
Or even just to play purely for fun! For a decade, I honestly didn't expect to ever 1cc it, I just enjoyed playing casually, and HRtP is very friendly to that approach, with infinite continues, the ability to max out your starting lives, and a shorter time to complete than the other games. It's almost 30 years old now, but if you like breakout style games or old arcade, I still think it's worth a try! Maybe someone else out there will come to love it as much as I do
[TOUHOU 2: STORY OF EASTERN WONDERLAND]
Touhou's first proper shmup/bullet hell, and it is unquestionably the roughest in the series ;; That's not to say it's bad, just that it's aged a little poorly.
I try not to hold future QoL stuff against the older games, but man, not having a focus option, or health bars for the bosses, is Painful. This game also has some of the worst visibility issues in the series (like, bullets being the same color as the background, with no outline), and also an awful glitch that hurts gameplay (dying SHIFTS YOUR HITBOX. considering that knowing where your hitbox is is VITAL to survival……. yikes), so yeah, I understand why it's not fondly remembered.
But it has its charms!! There's the infamous (gay) conversation in Stage 2, this is the only game in which Genji (Reimu's pet turtle who helps her fly in the PC-98 games) speaks, I think the low cap on lives+easy score 1-ups is an interesting combo, AND this game introduced Marisa!!! Even if her design is very different now
I don't play this one much. If I were to rank all the games this one would probably be second lowest. But it's an okay time and you can still get some tense battles!!
[TOUHOU 3: PHANTASMAGORIA OF DIMENSIONAL DREAM]
The first VS shooter of the series!
Basically the idea is that you clear waves of enemies to both send bullets/attacks at your enemy, and charge your gauge to send even more powerful attacks, or even a boss. First to lose all their health loses the round.
The VS shooters are very chaotic, and the enemy AI can absolutely be unfair ;; But the high energy back-and-forth of a match is extremely thrilling!! I also really adore the final boss of this game, Yumemi Okazaki……. a human college professor from the real world, who came to Gensokyo to try and capture someone to prove magic is real to her school…… and she fights with, science? I find her super charming and fun, one of my favorite final boss characters
Now that I've played other VS shooters, including the game that apparently inspired this one, I can say that PoDD is very rudimentary. But sometimes you don't need a lot of fancy bells and whistles to have fun! Now if only it didn't require button mashing, I would play it more often……..
[TOUHOU 4: LOTUS LAND STORY]
LLS was my favorite Touhou game for a long, long, long time.
A big reason it was a favorite is because it's one of the most beginner friendly games by far. No cap on lives (plus 1-ups are granted by score, one of the easier systems), a free bomb after every stage, you can increase your starting lives significantly, there's a "slowmode" option to help you train, most of the patterns are either exploitable or designed around having no visible hitbox…… etc. It was first game I beat on Hard, way back when I was a teenager and could normally only play Easy mode. That's still a precious memory.
LLS also has one of the best overall soundtracks in the entire series. The fun, dream-like Lotus Love, into the tense and foreboding Sleeping Terror, into the calm anticipation of Dream Land, into an explosive heartpounding finale with Faint Dream ~ Inanimate Dream………. absolutely killer.
LLS has aged a little, it doesn't have much of the "flashy", colorful danmaku Touhou is known for. And despite being GENERALLY pretty easy there are a couple insanely difficult patterns that aren't balanced well. Aside from that, it's a little Too easy for me now (at least on Hard and below), but, I still play it regularly just for fun, and will always have a very special place in my heart for it.
(plus, side note, LLS was the introduction of the Stage 4 gimmick, where something is unique about the 4th Stage, boss, or both. I love Stage 4 gimmicks and miss them dearly in the newer games,,)
[TOUHOU 5: MYSTIC SQUARE]
God I love MS. I love MS so much. Probably my second favorite in the series at time of writing.
MS truly is the Greatest Hits of the PC-98 era. Mima and Yuuka come back as playable characters, the danmaku patterns are fun and unique (so much so that ZUN reused a few of them in future games!!!), it has most of the QoL features LLS had besides the free bombs, it introduced one of my favorite characters (Alice), and this is one of the few games where I actually find the faster characters easier/more fun to play as!! Both due to the bullet patterns themselves and because the 1-up system (point item collection) is especially suited for fast characters.
MS is much harder than LLS, but a lot easier than some of the later Touhou games, so it's a great middle ground in terms of difficulty. I only have 2 major critisicms; 1) while the 1-up system and patterns make fast characters more rewarding, there isn't good balance for the other options, so if you wanna play Yuuka you're kind of screwed. And 2) Stage 4. I actually love the Stage 4 gimmick (dual boss that's followed by a solo fight after you take one of them down), but Lord. Stage 4 has two awful glitches that can happen to you, and bullets that are the exact same color as the background. ZUN why
Besides that though, I think MS just naturally caters to my preferred playstyle (chaotically weaving and dancing through bullet spam), so it's a top tier entry for me :)
[TOUHOU 6: EMBODIMENT OF SCARLET DEVIL]
If MS isn't my 2nd favorite in the series, this one is.
I will say this. EoSD has Aged. Imo, it's aged more than MS has. Being ZUN's first Windows game it's a little rough around the edges; muddy graphics, rough soundfonts, heavier reliance on RNG and bullet spam over intricate patterns, and it's missing certain QoL features that it Feels like it should have (like, the PC-98 games were missing stuff, but those games felt like they were built around the limitations, EoSD has a lot of areas where it FEELS like it was designed with future QoL in mind, but it's just….. missing). It also sucks that EoSD is one of only 2 games that locks you out of the final stage if you play on Easy (LLS is the other one),,
But. EoSD is still beloved for a reason. One of the most solid soundtracks in the series, a fun Stage 4 gimmick (different spellcards for different shot types), score-based 1-up system, the introduction of the Point of Collection line, some Iconic boss battles, etc. AND, one of those weaknesses is actually kind of a Strength for me, because again, my preferred play style is well suited to bullet spam!! Stages 5 and 6 are SO fun for me, even though they're commonly cited as things people DISLIKE about EoSD.
EoSD is definitely unpolished, but it's still one of my top favorites, both for its general strengths and for how it caters well to me personally lol.
[TOUHOU 7: PERFECT CHERRY BLOSSOM]
PCB is my current favorite!!
Of all Touhou games, I feel PCB strikes a perfect balance between being accessible, but also still having challenges for those that want it. The patterns are really a step up from EoSD; with the introduction of a visible hitbox, ZUN could make them both more dense and more complex/unique, but they're designed to still be easily understandable. Other QoL features were added that also help a lot (like the enemy tracker, spellcard indicators on the healthbar, success/fail counters, you can save practice mode replays, etc). There's also good variety in the playable characters, each has their own advantages and disadvantages, and one of the best shot types in the entire series is here (SakuyaA lol).
I feel like just saying that doesn't express my love though, there's truly nothing like weaving through a dense maze of beautiful bullets, and PCB is one of THE best for that feeling. I also love this game's 'special feature'; the cherry borders. Not only are they fantastic for survival and training (the border acting as a shield allows you to try new things and take risks where you otherwise wouldn't/couldn't), you can also utilize them in various way; break them on purpose at optimal points to maximize score, keep them as long as possible to milk graze points, use them to clear difficult patterns and stage sections……. it's just a great system that adds depth without overwhelming the player!!
And of course, I must mention something unique to this game; the Phantasm stage! PCB is the only game that has this. It's basically just a 'hard mode' version of the Extra stage, but, the patterns are both exciting to face and gorgeous to look at, the boss herself is genuinely Iconic, and her theme may be even more so.
PCB is pretty much the full package, and is also my recommendation to new players starting out, 100%.
[TOUHOU 8: IMPERISHABLE NIGHT]
This is the last of Touhou's "holy trio", so to speak, alongside EoSD and PCB. There's not much I can point to that's "wrong" with it, or "worse" than the other two, but idk, I don't feel as positively towards IN. I do still really enjoy it though!
There's a lot of great things about IN; the introduction of Spell Practice, there's two different final stages/bosses, the really cool concept for the playable characters/shot-types (character fight in teams, and once you beat both Finals with all teams you can play as each character individually, for a total of 12(!!!) shot-types), the Stage 4 gimmick is a callback to LLS (you fight Reimu or Marisa depending on your character!!), and of course there's some great bullet patterns in there (Keine and Marisa are standouts to me).
There's a LOT of content, more than most Touhou games, which is great!! But there's definitely some aspects that don't feel well polished, which brings it down a bit. The 'special feature' of this game, the Youkai gauge, is not only insanely confusing and complicated, and it's also not fun OR worthwhile to engage with,,, Maybe if I was a hardcore scorer I'd find some value in it, but…… eh. At least it's not obtrusive or anything. Then there's the solo shot-types….. while it's cool they're there, I don't know if ZUN playtested the solo Humans ;; They are very clearly not designed with solo play in mind and if you like to clear ALL shot-types like I do, this can make it an arduous experience to get through all 12
I think it's mostly these things, plus me feeling kind of neutral on the soundtrack and cast, that make IN not stand out, despite all the content. Still a great game, I play it a lot, just not as often as some other entries.
[TOUHOU 9: PHANTASMAGORIA OF FLOWER VIEW]
The 2nd VS shooter in the series!
Mostly the same exciting, chaotic gameplay as the first one PoDD, though with a few key difference. You can now use Focus, which also ties into a new mechanic, the 'scope', which allows you to freeze falling spirits (helps with setting up combos and crowd control) when they touch it. And, using your spell/special attack gauge causes a 'wave' to ripple out and clear bullets around you. I think overall these are excellent addition and that add fun strategy to gameplay.
However, I'm not great at keeping track of combos or purposefully placing spirits during the constant barrage of bullets,,, And some of the character's scopes are……. not fun to utilize. There's also the same problem I had with PoDD, how rapidly pressing the shoot button hurts my hand over time, and while PoFV actually has an alternate control scheme, that alternative FORCES you into focus mode as you shoot. I want to be able to not think super hard about when and where I shoot, so I can focus on dodging, but this just makes the problem Worse because it hampers my movement ;;
I do like the bullet clearing wave though! Plus, this game introduced one of my favorite characters, Aya, AND brought back Yuuka from the PC-98 era!! It's not a bad game and I've had fun with it. I'm just not crazy about the Touhou VS shooters overall. If I wanna play a VS shooter I'd rather pick something like Twinkle Star Sprites.
[TOUHOU 9.5: SHOOT THE BULLET]
This is the first of the 'photo' games, and I have a soft spot for this one. It can be extremely rewarding to clear a difficult scene, and the whole photography thing is a SUPER interesting take on bullet hell. The one thing that sucks is that there's little incentive to go back to scenes once you've managed to clear them. But I guess that's not the point, it's to slowly conquer the challenges each level throws at you and clear as many as you can.
Very solid game, something you can chip away at over time, if you like bullet hell and like interesting challenges give it a try!!
[TOUHOU 10: MOUTAIN OF FAITH]
MoF is the start of a new era. It's pretty stripped back in terms of gameplay because ZUN wanted to focus on making a basic, polished shmup, and he certainly achieved that. The new engine feel smooth as butter, the graphics and sound are crisp, and the bullet patterns and stages are solid. Some of the core gameplay mechanics have been changed though, and it's a little mixed.
For instance, the bombs have been changed in 2 key ways; there are no longer unique bombs for each shot-type, and using a bomb costs you some of your Power instead of an item. Not having unique bombs takes away an element in picking your shot-type, but I don't mind the bomb itself since it's both effective and powerful. Losing Power can be frustrating, and you can end up in a horrible loop if you lose too much at once, but, MOST of the time I find MoF is very generous with Power, and that combined with not being restricted to bomb items can actually be a really sweet deal.
Most of the other changes are similarly mixed, but ultimately I think they work well together! There's only 1 thing I have major critism of, and that's the removal of practice and accessibility features. There's no more extra starting lives from here on out, which I understand, but it does make me sad, as extra lives allows new players to see more of the game (and allows old players to relax on just-for-fun runs). He also removed Spell Practice, which sucks :( But, by far the most egregious change, is that using a continue starts you over from the beginning of a stage….. and just seeing a stage is NOT enough to unlock it in Practice Mode. This is a HUGE hit to the game's accessibility for new or unskilled players, not even allowing them to practice the stage they're stuck on, or prepare for anything beyond it. If you die on a stage so much you have to continue, what the hell made ZUN think starting the whole stage over with almost no lives would help??
Thankfully, I don't need that accessibility much anymore, and there IS a fanmade practice patch out there. MoF is definitely among my top favorite games of the series, it's just a great basic shmup and great start to the new era. Also shoutout to my favorite final boss theme, Venerable Ancient Battlefield ~ Suwa Foughten Field. Loved it so much as a kid that I would mod it into other games LMAO
[TOUHOU 11: SUBTERRANEAN ANIMISM]
SA is considered the 2nd hardest game in the series, and there is good reason for that. Beyond the patterns and stages just generally being pretty difficult, the lives, bombs, and continues system are very punishing in this entry.
The continue system is exactly the same as MoF, which is to say, brutal and unforgiving. Bombs are also tied to power like in MoF, but unlike MoF, Power only goes up to 4.00 instead of 5.00 (with MarisaA as an exception) meaning less bombs overall and leading to the same issues there were in MoF. And, you don't earn full lives, you need 5 life pieces to gain a full extra life, and the one and ONLY way to earn life pieces? Is through clearing boss attacks without bombing or getting hit. There is not even a SINGLE free live in the entire game, you must earn every single one with flawless performance.
This leads to a scenrio where, high skilled players are rewarded with lives they don't need, and less experienced players are basically walled from even practicing. All this, combined with two other factors (some of the weirdest/most difficult to utilize shot-types in the series, and the fact that the actual bombs either suck ass or are also difficult to utilize well), makes SA one of the most "unfriendly" games in all of Touhou project. If not THE most unfriendly.
I have a lot of criticisms of this, and even now I can't say I feel "comfortable" playing through SA. But, (most of) the unique shot-types CAN be rewarding, once you learn how to wield them, and this game has some of the most exciting and challenging bosses. So many fun spellcards……… Satori and Okuu are standouts. Satori's gimmick is also really cool, where her spellcards change based off your shot-type, nearly all of them being alternate version of past spellcards in the series. And of course, this game's cast is absolutely iconic, pairing well with one of the best overall soundtracks in the entire series.
SA is one of those games where I have a lot of fun with it and think it's stellar in terms of music, cast, and bullet patterns, but certain systems and mechanics prevent me from recommending it whole-heartedly to others. There's just a lot of frustrations with it. But it's still fairly high up in my rankings, and there's some value to having a game focused on Skill and skill alone, rather than other gimmicks or resources management or whatnot.
[TOUHOU 12: UNDEFINED FANTASTIC OBJECT]
UFO was the first Touhou game I got to see the release for. It's one of my happiest memories, so my feelings towards UFO may be very biased. Just a warning lol
UFO's "gimmick", the UFOs, is how you engage with basically any other system in the game; you MUST engage with the UFOs if you're going for anything other than a NMNB clear. And ho boy is the UFO system contentious. Not without reason, either. Mid-Bosses and Bosses destroy summoned UFOs which is frustrating, it's super easy to make a mistake with gathering the small UFOs and ruin your combo, if there's small UFOs you don't want on screen they basically act as bouncing projectiles you need to dodge ON TOP of the actual bullets……. etc.
However, while I share a few of those frustrations (damn UFO destroying bosses…..), I find the UFO system to lead to a good combination of routing and room for improvisation. You can memorize when and where certain colored UFOs will drop and plan ahead for them, and if you miss what you need or make a mistake you can still think on the fly and re-route mid playthrough. It's also fun that you can specialize your routing and gameplay towards a specific goal, like stocking tons of bombs to skip difficult stage sections/spellcards, or optimzing for score, or stockpiling lives.
The overall difficulty of the stages and patterns is decently high in UFO (this game is often ranked 3rd hardest in the series), but it can be somewhat mitigated with good planning and resource management. And I personally find a lot of these stages and bosses a Blast to play! Helped again by, of course, having one of the best overall sountracks in the series…. imo at least. The UFO cast is also my personal favorite, AND they get some of ZUN's cutest sprites/artwork :)
The only other real criticism I have is that it shares it's Continue system with MoF and SA. Thank god this is the last game that forces you backwards for continuing ;;;;
While the UFO system has it's downsides, UFO is just a really fantastic entry into the series and a personal favorite of mine. We'll see how I feel once I start tackling the higher difficulties seriously though…… lol.
[TOUHOU 12.5: DOUBLE SPOILER]
Basically the sequel to Shoot the Bullet. There is very little difference, just a new set of characters and cards to face. I personally find this one a LOT harder than StB, and I don't enjoy it quite as much, but it's still a solid game I recommend it to anyone who enjoyed StB.
(EDIT TO ADD: Sometime after I wrote this part, I found an old blog entry from when I was 13, and apparently ZUN explicitly stated DS was meant to be much harder than StB. So, there ya go?)
[TOUHOU 13: TEN DESIRES]
The key phrase for this game overall, imo, is RESOURCE STRANGLEHOLD.
TD is far and beyond the most punishing game in the series, both in terms of resources and the Spirit Gauge/Trance mechanic. The requirement for the amount of pink spirits you need in order to earn an extra Life is brutal right from the start, at 8, and every time you earn a new life this requirement goes up. This doesn't reset when you die, or even when you CONTINUE. That would be brutal enough, but even with OPTIMAL PERFORMANCE, literally no mistakes and perfect utilization of Trance, you earn less lives in this game than in any other. Speaking of pulling of a perfect performance, good fucking luck, because the spirits you need to gather stay right where you killed the enemy, disappearing Quickly, so you have to either have your Trance meter full and ready, or you need to risk your precious few lives to dash up to the top of the screen, in the middle of an absolute clusterfuck of bullets, just for a FRACTION of an extra life.
And of course, there's the real kicker; getting hit causes your entire Trance meter to be used up, and it takes a quite a bit to refill it, especially because again, spirits Do Not Fall the way items do, you have to seriously risk your life for them.
Basically, TD is a very, VERY routing-heavy game, and if you make even ONE mistake it can cause your entire playthrough to unravel. It's super frustrating. There are only 2 saving graces here….. 1) you at least get to keep any extra bombs you had in stock after you die, and 2) TD has some of the easiest boss fights in Touhou. I actually find the spellcards super fun, so by sort of-kind of routing the stages and doing well against the bosses, I was able to find some joy in TD. But that is obviously in spite of the mechanics, not because of them ;;
I will say, though, that it's interesting to have a game designed to make you "boss graze", ie stay dangerously close to the boss and move around them to catch spirits. Interesting concept and it helps train you on a high-level skill.
TD was my least favorite Touhou game for a long, long time. I've softened on it a bit, fun bullet patterns are fun no matter what, but goddamn. This one's ROUGH. And sadly, the OST is pretty middling for me, though it DOES have a few standouts (Desire Drive, Youkai Shrine Back Road, Small Desire's Starry Night Sky)!!
[TOUHOU 14: DOUBLE DEALING CHARACTER]
Ah. DDC. My nemesis.
I actually don't mind this game's special mechanic; using the point of collection line to earn life and bomb pieces. I actually think it's fun and rewarding, though that could just be because I already go to the PoC line as much as possible anyways lol. No, my problem is not with the mechanic, or the life and bomb pieces. This game commits the most fatal of all sins in bullet hell; the bullet patterns are Not Fun.
So many of the patterns in the this game have 'gimmicky' movements, sometimes bordering on Random, and this is often used in combination with one of my greatest weaknesses, bullets coming at you from both above and below, at the same time. This makes them an absolute nightmare to read. There's also a ton of a bullets that are either oddly shaped with confusing hitboxes, or made huge which also makes their hitboxes confusing. And unfortunately, the stages and bosses that don't suffer from this generally have pretty bland forgettable patterns. I can't think of a single attack in DDC I would describe as "fun", and that's unheard of in the rest of the series.
Worse yet, the shot-types themselves……. half of them are 'gimmicky', kind of like SA shot-types were, but the SA shot-types had special extra mechanics that could be mastered and were rewarding to utilize, if uncomfortable to get used to. These shot-types are just plain Uncomfortable, or are underwhleming ;; MarisaB has a bomb that makes it possible to milk life and bomb pieces like crazy and basically cheese the whole game, but that's not fun either :( I wanna be able to PLAY the game and enjoy it…… but I can't.
And the final nail in the coffin…… DDC also happens to have my least favorite soundtrack and, imo, a very bland and unmemorable cast. I feel so sad saying that because I think there's some unique youkai here, but MOST OF their designs don't stick out/are pretty plain, and they feel very disconnected from Gensokyo at large. Maybe if I saw them in print materials I'd feel different, but as it stands…… :/
I want to say some nice things though, so here's what I've got. Wakasagihime has a great design (it's just…. y'know, she's a Stage 1 boss, so there's not much of her. Super sad considering I desperately wanted a mermaid Youkai). Raiko also has a cool design, AND she has the best theme in the game. Uhh…… the PoC line mechanic giving you an extra life piece instead of a bomb if you collect enough point items is a good feature that rewards smart planning and risk management. The Stage 2 boss has lasers you can avoid by staying completely still which is hilarious.
I…. think that's it. Let me say for the record, I'm open to changing my mind!! I softened on TD as I got better, found things I could enjoy in it despite my issues, so that could happen someday with DDC. It's just right now, nearly everything about DDC bounces me right off it, so it's the only Touhou I genuinely don't enjoy playing,, Hopefully someday that will change……
[TOUHOU 15: LEGACY OF LUNATIC KINGDOM]
LoLK is a bit of an odd ball, for sure. While you can play it like a regular Touhou game (using "Legacy" mode), the main mode of LoLK is "PointDevice", which plays very differently. It's focused on "perfection", and very precise movement and dodging, making you retry to same sections and attacks over and over again til you do them right.
You also earn Life pieces (Legacy) and Bomb pieces (PointDevice) via grazing, which requires you to risk your life getting super close to the bullets. All that, in combination with very dense and overwhleming bullet patterns, makes LoLK the hardest Touhou game by a long shot. Especially in Legacy mode, where you can't just retry over and over.
I honestly don't care for PointDevice much, especially because if there's a section/attack you CANNOT pass no matter how hard you try, and you've already used all your bombs, you're kind of fucked and Have to restart the entire thing ;; But, I still find Legacy mode fun, and as someone who loves to graze when I can, being rewarded for it feels good, AND allows for some really creative and interesting patterns/routing. On the higher difficulties, there's way more bullets to milk for graze, too. On one hand it's a little frustrating that it's HARDER to earn resources on Easy and Normal, but on the other hand you can argue that the extra resources help balance the insane pattern difficulty of Hard and Lunatic.
I'm not good enough to beat LoLK on Normal yet (it's the last one left for me), but I still think it's a pretty solid game overall, and I like to replay certain stages (2, 3, 5, and 6) on Easy just for fun.
[TOUHOU 16: HIDDEN STAR IN FOUR SEASONS]
Wasn't a huge fan of this one at first, but I've warmed up to it! Mostly
While this is not the first game with bullet erasers, it is the first to feature them so prominently, aside from maybe PoFV. It comes in the form of the Release system, which basically allows you to massively power down your shot type in exchange for clearing bullets (how much you power down and how many bullets are erased/for how long depends on your sub weapon choice). I think the way it can be utilized both for survival and for scoring is pretty cool. It can also be really broken if you know exactly where to use them, adding another element to routing and memorization. But it can also be handy during my casual play…… if you remember it exists. lol. I admit that I struggle to use any C key function properly ;; But that's a personal issue
The shot types are definitely interesting in this game. Instead of the standard fare, you pick a character (who always has the same shot) and then pick a "sub weapon" based on one of the other character's shots (or you can pick your own to make it stronger). This results in there being a whopping SIXTEEN COMBINATIONS, each with slightly varying properties. Lord. While I think I prefer having a smaller pool of unique and optimized shot types, this is a neat concept, if a bit overwhelming if you're like me and want to clear EVERY combination ;; But still, it allows you to sort of customize to what you're most comfortable with, or what will help you the most (for example, the Cirno/Summer sub weapon gives you short releases you can use repeatedly, but the weapon itself sucks ass as a tradeoff. So pairing it with a faster/more powerful character balances things a bit!), which is pretty cool.
My major complaints about this game are the 2 difficulty spikes; the Stage 5 bosses, and Okina's final spellcard(s). The Stage 5 bosses use the dreaded "random and erratic" bullet behaviour I hated so much in DDC, though thankfully only for SOME attacks. They're still a big spike compared to the rest of the game, even compared to Okina's fight……. until the end. Okina's final cards are super cool in concept, stripping you of your sub weapon and forcing you to just Dodge Or Die…….. but in practice it is PAINFUL, especially since it's the last obstacle before victory. She even has a bomb shield………. wtf. Brutal. All 4 variants are bad, but the Summer version is by far the worst, in my opinion one of the hardest final spellcards in the entire series.
There's also the extra stage, which is mostly spent dodging stuff coming from behind you (my nightmare), but that's more of a skill issue on my part ;; Overall, while the cast is very disconnected and don't leave a strong impression, the music is pretty damn good, the stages are fun, and the mechanics are interesting, even if they're a bit shakey and abusable. Not a top favorite but I like HSiFS :)
[TOUHOU 17: WILY BEAST AND WEAKEST CREATURE]
This game has a similar special mechanic to UFO, but I think it's a little better implemented here.
There are no "shot types" as it were; your choices are whether to power up your unfocused attacks, your focused attacks, or your bombs. This kinda makes it hard to have a preference, as each attack is better at different points in the game, so it's really up to you what's more important. I kind of like this, even though I still prefer variety, it means I can use other characters more freely.
I also like this version of the 'collect stuff on screen' mechanic, there's more leeway for mistakes (you can still activate "Roaring/Hyper" mode without having a perfect collection of matching spirits) AND the benefits are better (it protects you from hits while active, just like the cherry borders in PCB!! and you get either a massive boost to damage or a bullet eraser)! Like with UFO though, there is risk with chasing the Spirits all over the field, and it can lead to some frustrating deaths and distractions. But that's just part of what you have to manage, I think it's a fun system overall :)
What is Not Fun is an issue that actually started back in TD, but I haven't mentioned it yet, because WBaWC has it the Absolute Worst; VISIBILITY ISSUES. Your own shot, ESPECIALLY in Roaring/Hyper mode, can become so dense and flashy that it is near impossible to read the bullet patterns. Or see the bullets At All. Which is, yknow, a problem in a bullet hell game. On top of that, the whole game is tinted red, and full of red bullets, which is sick as hell on paper, but in practice makes a huge portion of the game become slurry to the eyes. And the Enemy tracker, which had its text removed back in TD, is more a problem in this game than in any other because the color of the tracker matches the color of the window border, so you may as well not even have it.
There's also a major problem in the Stage 5 boss (and in one final boss spellcard), with the stupid statues that are summoned……. I already don't like these kinds of "familiars", they''re always a pain no matter what, but WBaWC takes it to another level, as they soak up so much damage that very few of the shot types can kill them before you get body slammed or completely overwhelmed.
WBaWC is really fun and cool and has some great music and designs, but it feels…… almost like ZUN didn't fully playtest it before release. An issue that is going to persist into the final entries………. but it's still enjoyable overall, at least.
[TOUHOU 18: UNCONNECTED MARKETEERS]
I have a lot of fondness for it, but MAN is this game unbalanced lol
There's the obvious, which is the card system. I think the card system is a cool idea and can be fun to play around with, it's exciting when you get exactly the card you wanted, but there are certain cards/combinations that can kind of break the game, and it can be BRUTAL if you get nothing but trash cards on your run, and there are a Lot of 'trash cards'. And once you figure out your favorite card combo it's likely you'll never mess with anything else. Not strictly a bad thing, just a thing.
But then there's the real kicker…… Marisa. People are 100% right when they say this game is "anti-Marisa". I've tried not to mention the shot types I dislike (like most Youmu and Sakuyas), because that's a very personal/skill based issue, but here, the way this game is designed feels actively Hostile towards Marisa. It's hard to describe, but both bosses and stages are set up to have you fly all over the screen, or move off the sides a lot, and her range is EXTREMELY narrow………. AND both the shots and her bombs have been massively nerfed??? She's no longer the most powerful character, so there isn't even a trade off for picking the harder option. Seriously why the hell did ZUN nerf her AND make almost the entire game hostile to straight-forward shots?????
Well, whatever the reason, it makes her PAINFUL to play as. But, if you play as one of the fun shot types……. this game is pretty fun!! The first half a Little plain with it's boss patterns but the second half is a blast!!! If MAYBE a bit unfair (Megumu…….) ;; And the OST is fantastic all the way through. Plus, I just love the characters that were introduced, especially the 'masterminds', Megumu, Tsukasa, and Chimata. Very fun additions to the world of Gensokyo, I really hope we get to learn more about Megumu as the Crow Tengu chief.
If you're looking consistent play, look elsewhere, but for a fun time with light luck based elements this is a great game (if you don't play Marisa. Or Sakuya. lol)
[TOUHOU 18.5: 100TH BLACK MARKET]
Now this is an unique one! You go through stages that are split into semi-randomized sections, and along the way you gather money to buy cards. Bullet money buys cards during a run, and regular money lets you buy cards out of a shop so you can equip them from the start. So it's like….. a rouge-like shooter? Kinda?
I personally had fun with this. It's a little simple, and it can get repetitive, but it was nice because if I didn't have much time but wanted to mess around with bullet hell, I could boot this up and play a couple rounds to gather money for cards!!
Once you buy all the cards and earn all the achievements there's no reason to ever come back, which is sad, but idk, I had a good time milking bullets for money and slowly filling my collections. It shares some of the randomness issues with UM and is a little half-baked but I would still recommend giving it a shot, especially because it gives Marisa her time to shine after getting shafted in UM!
[TOUHOU 19: UNFINISHED DREAM OF ALL LIVING GHOSTS]
The final one so far!! I'll be honest, I've beaten it 21 times now I STILL don't understand how most of the mechanics work. Things just Happen and I either dodge or die. But what I can speak on is the downright bizarre balancing issues and the plethora of missing features.
The difficulty and balancing is wack. The vast majority of the characters feel underpowered already, and to top that off, only a small number of characters have bullet-clearing abilities, which is an absolutely MASSIVE advantage in this game, meaning that some characters are just objectively better than others. The story routes each character takes can also vary wildly in difficulty, making some paths a breeze and others nearly impossible even for the best players in the world.
But the most concerning thing for me is the missing features. No score? No "clear" achievement or signifier for different difficulty levels?? NO REPLAYS????? I can deal with the lack of score since I'm not a score player (yet), but having no indication or reward for 1ccing, and having no way to save or share your run without recording every single play session………. god. Idk, maybe it's silly, but that stuff is VERY important to me :( I'm still so sad about it, and it makes anything you achieve in the game feel….. hallow.
That being said, it's not all bad!! I love the new characters and their designs, there's some really interesting experimentation going on in the OST, I think the 'shield' mechanic adds a fun layer to gameplay (trying to make sure you're ready to restore the shield if it breaks while also trying to send over attacks and dodge)…… and I mean, dodging bullets is dodging bullets, so it's gonna be fun at least some of the time!!
Honestly, I just wish ZUN has balanced it more carefully, gave other characters more power or bullet-erasers, had more people play test it………. and of course, I wish it had replays and a way to track 1cc's :(((
--
And that's it! If you read any of that, thank you, I know it was long ;;;;; But I had fun, I'm glad I got to talk a lot about my favorite game series :^)
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tickling-stringz · 2 years
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alright alright it's time for
DHMIS TICKLE HCS PART 2‼️
this time im doing some ones for the TV show teachers. yes this is cringe, but i do Not Care™
also im gonna use like a humanized-ish version becuz i can't really describe literal objects too well yikes 💀
💼Briefcase Man💼
• he was on screen for maybe 2 min in total, but i like him :-)
• now, he IS a lee, c'mon now.
• wiggle ur fingers on his sides and he is DEAD, he is IN THE GROUND. literal death spot.
• he's got a stupid higher-pitched laugh and i love him for it. i love this guy.
• this man is a busy busy man, so he always refuses to get into tickle fights with EVERYONE, but he will still get wrecked when he comes back from work.
• lemme just say, i know Unemployed Brandon hates his brother, but- them being brothers and getting into playful fights with each other 🥺
⚰️Coffin⚰️
• i have seen some fanart and cosplays of this guy and uhhhhhhh 😳😳
•god i wanna wreck him
• now he is definitely a ler, i cannot stress this enough
• i like to think he's a very gentle ler and uses tickling as a way to calm people down when they're thinking about their d3@th
• plus, he has a nice soft voice. he would talk to his lees and calm them down with a few gentle squeezes and pokes.
• "hush, now... it will all be ok~"
• yall im sorry i am SICK for loving him
~~i do not like todney and lily that much so im sorry but i gotta take a raincheck on this one 💀~~
🪱Warren🪱
• ABSOLUTE FUCKING DORK (affectionate)
• little wriggly worm.
• this guy is deathly ticklish. but he is a deadly tickler 👁️👁️
• this man will crumble even at the thought of being touched. if someone did poke him or squeezed a sensitive spot, his soul would leave his body.
• my man has such a stupid giddy laugh, he sounds like a crazy little squeaky toy 🥺
• but be warned.... If u do NOT listen to his podcast, he WILL manage to pin you down and absolutely wreck you.
• he can be pretty ruthless and needs to be explicitly told when to stop or have a safe word at least. he can't really tell how far he's going until they tell him to stop.
🚂 Choo Choo Man🚂
• now i know he's an old train man, but he genuinely seems like a nice man.
• he doesn't mind tickling, but he can't take much of being tickled considering...ya know, how he is in the show.
• he seems like the type of person to tickle someone as a cheer-up method, or just to be cheeky.
• he doesn't really go far though. it's mainly just some wiggling fingers every now and then and maybe some pokes to the ribs.
• he has a very nice, kinda fatherly laugh.
• when he's taking the main trio on an "imagination trip" (as i call it), i like to think that Yellow pokes or touches some of the vehicle form and it causes Choo Choo Man to chuckle a little bit.
• he just seems like a wonderful sweet old man
⚡Electracy⚡
• Electracy, my beloved.
• im gonna go ahead and say it, little electrical shocks from her fingers. enough said.
• tazing someone's sides just got taken to a whole new level.
• a mischievous ler, but a flustered lee.
• likes to sneak up on everyone and just go "BZZZT!!!" while goosing their sides or poking their underarms.
• gets what she deserves almost 10x worse.
• she has a very squealy laugh omgg.
• when she gets tickled, be sure not to go too hard on her, or she will literally blow a fuse and likely die.
• OOOOH WHEN SHE GETS TICKLED, WHAT IF SHE EMITS A FEW ELECTRIC SPARKS OR SMETHING??
• ugh she's so cute 🥺 help
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chairhere · 1 year
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S5 ep19
I love Melissa acting like other people acting like Supergirl (if that makes sense). Gosh the HP ref aged like milk. and to have Nia say it, yikes. Alex looks kinda hot ngl. KARA ACTUALLY FLEW TO LENA ON A BUS! I’m really into this green suit jacket… ooo girly what you got going on? Lena would look better in Gemma’s outfit. What is with these self sacrificing jackasses! Uhhhhhhh Alex…where’d you learn that? It looks like they were told to keep a meter stick in between them..?
Kara get your damn head outta ur ass. I know ur momma raised you better than this. ONE MISTAKE? Girl it was a million tiny lies! Girl WHAT THE FUCK! Maybe originally to protect her but- anyways I still have thoughts about that.
Lena’s irshisms! This is bonkers. Ooooh my gosh the comic book speech! J’onn loves his kids! I love Nia. THAT WAS GAY LENA! Their servers must be huge. Whoop there it is.
Mood Alex and Nia. Uh oh. I’m really curious as to what Kara would have seen. KARA GIVING A SPEECH ABOUT FORGIVENESS OKAY. Lena ur gay is showing. “You’re going to have to go through me!” Okay gay. Shit Brainy that was a hard fall. Oh no! The laughing at Lex is really funny. Wtf.
Kara! Damn wtf! This is so not healthy.
Oooo yikes. LILLIAN????
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bakedbakermom · 4 months
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Thanks for the tag @thatfragilecapricorn30!
Fannish Year Review - 2023
1. Your main fandom of the year: The X-Files. The first, the greatest, the best. My one in five billion.
2. Your favorite film this year: Yikes I did not watch many movies this year. I did go see Barbie twice (and I'll probably watch it again this week!). I can't remember watching anything else that had an impact on me.
3. Your favorite book this year: I started reading the Discworld series and it's FANTASTIC but probably my favorite individual book this year was This Is How You Lose the Time War by Amal el-Mohtar and Max Gladstone.
4. Your favorite album or song this year: Hozier's Unreal Unearth. It's the only new album I got into, though I did rediscover some old favorites.
5. Your favorite tv shows this year: A Murder at the End of the World has me HOOKED.
6. Your favorite tumblr community this year: Wait there's communities outside the XF Fandom?
7. Your best new fandom discovery of the year: see above lol
8. Your biggest fandom disappointment of the year: Like 4 people read Stained. That fic has been brewing in my skull for over 20 years and I finally got it right after so much struggle and it just... didn't resonate. I get it, but I'm still kinda bummed about it.
9. Your tv/movie boyfriend and/or girlfriend of the year: I would like to be in a throuple with Mulder and Scully please.
10. Your biggest squeeze moment of the year: Absolutely LOVED the way the fandom rallied with fics, gifs, art, and personal stories for the XF 30th Anniversary. This fandom is completely amazing and I love all of you for still being the same flavor of insane that we've all been since the early days of the internet. X-Philes forever!
tagging uhhhhhhh shit i'm bad at this who is everyone uhhhhhhh @ragnarockz @perpetually-weirdening @trans-gale (you change your username so much i can never find you!) @cutemothman @storybycorey @danascullysjournal (you too with the usernames young lady)
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suckitsurveys · 4 months
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What are some of your favorite cities you’ve been to? Boston, Ogunquit/York (ME), Nashville, Lake Delton (WI).
Would you allow your children to date prior to 16? I'm not having children, let’s start there.
Did you ever go through a phase where you thought guys in bands were ‘hot?’ Sure.
What’s something about adult life you were never warned of or prepared for? All of it.
Did your parents teach you proper table manners when you were growing up? Yeah.
What was the last thing you baked? Cookies.
Do you live more than 5 hours away from the nearest international border? If you drove, yes, it would take just a hair over 5 hours to get to the closest point of Canada from Chicago.
Does your town have a farmer’s market? Several.
What’s the westernmost point you’ve been to? Wendover, Nevada.
What was the last restaurant you made a reservation at? Eris, though technically it was my friend who made it.
When did you last feel lonely? I haven’t really felt lonely in a long time. Or at least, what I would call lonely. I’ve felt like pieces of me were missing when missing my long distance friends, but I wouldn’t say that’s “lonely.”
Can you easily tell when others are masking their true emotions? Sure, sometimes.
How often do you wash your car? At a car wash? RARELY. I can’t even tell you the last time I did. It feels silly getting a car wash when your car is like 30% rust lol. But I clean out the inside at least once a month. As clean as I can get it lol.
When did you last lend money to a friend? I don’t do that; if anything I’ll buy my friend food or something if they can’t pay.
Which app on your phone do you tend to get the most notifications from? Uhhhhhhh I have push notifications off on the apps I’d get the most notifications on lol. If I had tik tok notification on for “likes” on comments I leave, my phone wouldn’t shut up. I looked the other day at my notifications on that app and I had like 1300 something likes yikes.
Do you own a Dutch oven? If so, what was the last thing you cooked in it? Nope.
What is currently on your kitchen table? We don’t have a kitchen table.
What is your favorite time period in history to learn about? I loved learning about Native American history.
How old were you when you met your current best friend? I was 13/14 when I met Sarah and Randal, 21 when I met Mark, and 23/24 when I met Ellen.
Have you ever kissed a smoker? Yes.
What is the minimum age to obtain a driver’s license in your state/country? Do you think this is an appropriate age? 16. It’s fine, I don’t care one way or the other.
If you won the lottery, do you think any of your family members would ask you to give them some of your money? Yes.
What is the craziest thing you’ve seen happen at your workplace? I don’t know.
Do you own any home automation gadgets like wifi thermostats or wifi bulbs? We have Alexa outlets.
What is something you gave up on after many failed attempts? Reading for fun again.
How old were you when you started to seriously think about what career path you wanted to pursue? I’ll let you know.
Have you ever disliked a book so much that you didn’t finish it? Uh huh.
Would you rather read a book, or listen to the audiobook? Audio plz.
Do you think tomorrow will be a better day than today? YESSSSSS I don’t have to work for TWO WEEKS after todaaaayyyyy
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warmesthello · 1 year
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DNDADS S2E33 Thoughts (spoilers)
for starters, this ep was absolutely ridiculous. not as emotionally charged as the last few but the jokes had my brain stunned in confusion and laughter. i get why some people weren’t fans of this episode but i think it was nice to have some time where the teens just got to be a stupid group of kids together with very few genuine consequences (apart from the blood pact thing yikes)
the impressions fuckin knocked me out and in particular hearing will get progressively more enraged was one of the funniest bits. anthony engaged in psychological warfare and he seems to be winning. hearing anthony almost immediately break when watching the garfield movie also got me.
back to the blood pact, so uhhhhhhh, nervous about that but i do think they’ll try to pull another grant thing where they change scam into another version of himself but i feel like that may tear apart goofs realm itself in a way. also the way that normal was the only one to acknowledge that scam is hermie’s parent and killing him might have reprecussions...hmmmmm
on top of that!!! scam actually seeming proud of hermie and hermie is kinda proud of himself for being successful :)))) i just love my boy so much. hope that the teens loop him in to the whole blood pact thing so that they can either create a bigger scam or at least not betray or forget him for the millionth time
link’s wingman attempt was so stupid and silly and i love that even though link absolutely despises hermie, he still wanted to help normal get his boy lol
saw some other posts mention this too but 12 year old scary was so sad while being so cheery. (i refuse to acknowledge 19 year old taylor, this will never be canon to me) but scary saying that she’ll do anything and just being so happy about people wanting to be her friends :((( my poor girl. willy needs to die and it will be at my hand.
anthony pulling the craigslist shit out of left field makes me very excited and nervous for the next episode. i hope they choose to do in character stand up for the teens because I think it would be much funnier than their impressions and just has the potential to be a funny little trauma dump though if its for a rando judge i wonder if things will land or if they’ll change the kinds of jokes they tell.
overall, i liked this ep. it had me laughing the whole time but i do wish we had more hermie time or at least that they interacted with him a bit more though i do see that anthony was kinda leading them to boss fight territory so this was the teens making their way up the castle to the boss fight type thing.
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buttbiscuit · 2 years
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I don't have much to say about the try guys situation bc I'm an achievement hunter fan and I've been through this (and worse) before but uhhhhhhh yikes huh
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omegalomania · 3 years
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i’m trying to make it alone well it’s not like it hurts that much anyway
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mxbitters · 3 years
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future me is gonna absolutely hate me for saying it but i want more nightmares.  shit i can write about.  and NOT one of those goddamn existential dread nightmares i wanna be chased by a fucking eldritch horror i don’t wanna think about death death please just give me scary dreams where i’m being chased by monsters i wanna draw them and write about them metaphorically 
#like damn at least in the monster dreams i feel wanted (even if they want to comPLETELY murder me) as opposed to like#'nothing matters and you and everybody you love are going to die one day' like i don't wanna hear about it???  please???#i mean i guess in my priorities list getting rid of the occasional existential dread nightmare should be higher than keeping the fun ones#I GUESS.#but i mean even the scary monster ones were just bloodcurdlingly horrifying and brought back some prettty uhhhhhhh yikes trauma so..#like there's this one i think about a lot where it's like#it's like a backrooms type thing.  where i'm being chased by this bloody mary type thing and this weird dnd type slime thing#and they're chasing me from room after room after room until it's basically just door after door and the rooms are more like closets#and finally i end up in like a women's restroom and am like hiding in a stall monsters inc style#and the bloody mary thing shows up and is like at the sink and i can like hear it calling for me and i try and look out and i think it deadn#deadnames* me and says all this stuff that reminds me of certain UHH YIKES relationships and jumps at me and i probably die#like that one was absolutely HORRIFYING but at least it was interesting and i could theoretically write about it#most of my cool dreams actually have someone chasing me or someone actually#that weird fantasy one where i'm like in some fantasy place and go by this castle and this lake but have to keep running bc im being chased#oh that gerard way one i don't even think it was me being chased but the wizard cops were going after him uhh#that one with the table full of shot glasses wasn't really a chasing one but it sure as fuck was tense#in that i had a mom and a baby brother (they were like...............blonde.though.  idk who they were) and i had to like hide that person#i mean i guess that could represent a lot of things.  particularly my anxieties about being closeted to some people (back then)#and then also my very real fear of being in a relationship with a (most likely) cis man and it not being viewed as mlm which is a big fear o#of* mine#but you get the idea!!!  if you're gonna call me out at least do so in a land shrouded in metaphor.  use your imagery like english teachers
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transasahi · 2 years
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blackberryjam · 2 years
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