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#Unique and Memorable Party Ideas for Children
kidsinnowadays · 10 months
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How to Throw the Ultimate Kid's Party: 10 Epic Ideas That Will Leave Guests Speechless
Discover creative and unforgettable party ideas that will make your child's celebration a memorable and speechless-worthy event. #KidsPartyIdeas #EpicCelebrations #ParentingFun #PartyPlanning
Introduction: The Art of Crafting Unforgettable Childhood Memories Every parent knows the magic that lies within the world of children’s parties. It’s a realm where imagination knows no bounds, where laughter echoes like music, and where every moment becomes a cherished memory. But when it comes to throwing the ultimate kid’s party, how can you ensure that it stands out from the rest? How can…
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idv-ask-the-showman · 9 months
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“Ladies and gentlemen, boys and ghouls, Welcome one and all to tonight show~ I am your friendly neighbour Showman, Phineas. oh, just what a truly haunting pleasure it is to see all your spirited faces gathered here tonight!! I stand before you to celebrate, announce, and embrace the arrival of the spine-tingling month of October!!”
“And we all knows what that means~ the air is crisp, the leaves are falling, and the pumpkin spice is flowing. It's that time of year when the mischievous spirits come out to play and Halloween lurks just around the cobweb-covered corner. Yes, honey, it's time to release your inner witch, wizard, vampire, or even a gloriously goofy ghost!”
“In this magical month of October, the world transforms into a whimsical wonderland of frightful delights. It's the time when the veil between realms becomes as thin as spider silk, granting us a chance to embrace our wildest imaginations.”
“And we are here tonight to make sure that during this frightful and spooOOOOooky~ month, you would have the most fun you could have ever dream of!! Heheh~”
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//okay I made a small drawings ideas list for you all to use for fun during this month, is not long or a lot but is the best I could do tbh. You do not have to do them in order or as fast as possible, you can just pick what fit your fancy and have fun!!
{DRAW YOUR OCs}
Getting ready for Halloween
Carving a pumpkin
Going to a simple Halloween party
Going/giving trick or treating
Splash art for their costume (like in genshin)
Scary movies night
Playing a horror game
Waking up from a nightmare
Halloween masquerade ball
Dressing up as their favourite horror movie character
Let them sing their favourite children rhythm but in a more of a scary tone.
Dancing underneath the blood moon
Got cursed by a witch (your choice what the curse is)
Exploring a real hunted house
Day of the dead
Dress as their friend/family member
Doing one of those 3am scary challenges (Bloody Mary, ouija)
Be a menace to society and watch or already set the Christmas decorations and movies mid October >:3
Visit a graveyard, why not?
Doing a devilish ritual to summon an ancient evil deity… with the besties!!
Getting drunk in a party
Hiding a DEAD BODY.
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{OCs Asks}
1. If your OC had to choose between being a vampire, werewolf, or witch,etc. which one would they pick and why?
2. What would be your OC's favorite Halloween candy or treat? Would they have any unusual cravings?
3. Does your OC have any unique Halloween traditions or rituals that they follow each year?
4. If your OC hosted a Halloween party, what would be the theme and how would they decorate the venue?
5. What is your OC's opinion on scary movies? Do they love them or avoid them at all costs?
6. If your OC were to go trick-or-treating, who would they go with?
7. Has your OC ever encountered a real ghost, monster, or other supernatural entity during Halloween? What happened?
8. Describe a memorable Halloween adventure or misadventure that your OC has had in the past.
9. Is your OC the type to play pranks on Halloween night, or do they prefer a more peaceful approach to the holiday?
10. How would your OC react if Halloween forever been cancelled?
11. Does your OC believe in the existence of creatures like witches, vampires, or werewolves? Why or why not?
12. How does your OC feel about carving pumpkins? Do they enjoy the process or do they find it messy and tedious?
13. If your OC were to create a spell for a Halloween potion, what kind of magical effects would it have?
14. Has your OC ever attended a Halloween masquerade ball? If so, what kind of costume did they wear and how did they feel about the event?
15. What kind of supernatural abilities or powers does your OC possess, and how do they utilize them during the Halloween season?
16. How was your OC first Halloween like? And if they didn’t celebrate it in the past as a kid, tell us why?
17. Dose your OC like the month of October?
18. What type of person your OC is during Halloween?
19. How likely that your OC would befriend Jack Skellington?
20. Would your OC be the type to older a pumpkin spice latte from Starbucks just because is October even tho they may not like it?
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icharchivist · 2 months
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Please answer this venting some more about ff7remake
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^ you and me rn
aww <33 such a cute meme to illustrate it hi <333
Before i dive into it, a few disclaimers
-I've been fan of the franchise for over 15 years and there's definitely an aspect i'd say of having sat with the previous games for so long that there is a chance there will be bias against anything new. I try to be as objective as i can but as it's a game that means a lot to me, I doubt i would fully manage to be so
-Rumors of a Remake has been brought up ever since the release of Crisis Core because of how the mid-credit scene was adapting the beginning of the OG, and also because of test footage for a possible Remake then. And then when the Remake was announced in 2015 it really took fans by storm and we had to wait 5 more years before seeing the first part, which means a lot of hype and expectations have been built around this Remake which probably also colored the way fans will approach it.
-In the end i'm just one random fan with my own opinion and therefore this will be colored with my own feelings, and i think if people feel any other way about what i say, their own interpretation also matter, so it's a nonexhaustive aspect of all of it
-It's going to get long. In fact this whole ask is over 10.5k long. I'm so sorry.
-I'm going to spoil major aspect of the compilation, or at least won't try to dance around spoiler if i have to mention them.
-I am not touching the Yuffie DLC because i havent played it yet, and that contrary to the Remake it's not an "adaptation" of plotpoints from the OG and should be an original story and i'll judge it as such.
-It is just about Part 1 of the Remake, if i mention Rebirth i'll be vague.
Under the cut!
The Remake is based on the very first few hours of the original game, which is a very tight narrative to start with. If we follow the canon OG, it means they would have to stretch things out and pad in addition to have a proper game runtime.
As such the Remake isn't a straight adaptation of the beginning of the OG, but also will fill in with some original material. Call backs to the other game, supplementary lore, or fully new materials, as well as reworking previous scenes.
But it also includes a completely unique storyline that ends up taking center stage, and said storyline is a sequel to Advent Children. This one story therefore comes with its own problems.
Therefore there are different angles on which to judge the remake, both as an adaptation and a continuation of the franchise.
But frankly i'm allergic to the continuation aspect so bad that i can only see how it doesn't work, instead of how well the game is delivering on this scenario.
I should also mention that i started watching a cutscene movie of the remake in 2020 but stopped after the Wall Market scene because i wanted to play for myself but also was bummed by the way the plot was taking. then i started playing the game in 2021 when it released on computer and i dropped it right before Wall Market because i was seriously getting bummed out by the developments it took, and it made me disconnect with the saga for years just because i was bitter. So that also colors my vision of it that it managed to make me uninterested about a saga that's so close to my heart. I've only decided to give the game a shot again because i ended up rewatching the movie recently and was so emotional i wanted to see through with the remake.
Let's go:
First, the Good.
-The Fighting Gameplay is fantastic. It's a good middle ground between the fast paced action game and the timed turn by turn from the original. It preserves a lot of what made the fights memorable while modernizing it fantastically. In term of pure fighting gameplay, the game is a treat to play.
-Adding to it the equipments menu is a massive upgrade and you have no idea how grateful i am to be able to access each of the characters' set up and switch their materias from one chara to the next without needing them in my party. The scars of the OG are too real. Also very happy that everyone level up at the same rate even if they're not in your party for a while. The OG doesn't give exp to characters who aren't in your party when you play and if you don't switch out regularly, once the game forces you to play specific character, you run the risk of being massively underleveled. So happy the remake doesn't do that.
-The Enemies fights are fantastically adapted. In the OG because of the turn by turn format, the attacks weren't as distinctive from one another as they could be. Being able to really see how each enemies move and work was a pure treat.
-The environment design. The places are either faithfully reecreated or updated in a way that makes them very vivid and interesting. My only grip was with how bright the undercity looks on the regular, but the way to adapt it by having the brightness pushed as much as it does when the Sector 7 plate fall still made for a horrifying perspective, and i do think there's values on the aspect of putting the player in the same mentality as the people in the undercity thinking it's not so bad after all.
-Also adding in, character designs and updates have been really great and faithful to the compilation and it's a treat
-Also big mention to the new English cast that, i think, are almost all perfect replacement. Except Zack, which i think is a terrible replacement, but one miss out of all the wins is honestly not stopping it from being a plus
-Additional scenes of each characters that don't have them talking about the whole Whispers thing are usually pretty good. Barret especially gets to win a lot in personality by constantly seeing how he reacts to things. The OG didn't have as many character centric moments and it rarely shows us the intra-dynamic of the group outside of Cloud (rarely, but not never), and the remake was allowed to really allowed to bring it up a notch in a way that really makes you feel on how those characters care about one another.
-Fleshing out NPCs especially linked to the Sector 7's incident were good moves. Jessie, Biggs and Wedge taking more room in the game developping them especially with the full chapter dedicated to them was great and really allowed you to feel for the devastation of what would happen to them.
-Most of the New NPC are really cool and interesting and i'm very glad we got Andrea for instance. Linked to that, getting rid of the homophobic elements of the Honey Bee Inn to replace it with Andrea in particular genuinely healed me a little inside i think. Also i really like Roche.
-Every Turks scene are incredible as far as they're concerned. I really like the dive into their point of view and the way to prepare for their late game shift. Genuinely no complains there.
-Added quests in Sector 7 and Sector 5 to get to know both sectors. I genuinely think it's a good way to really develop an attachement to those places and the way they matter to our protagonists.
-The whole storyarc added to the Sewer and the Train Graveyard was genuinely great and served to really show how Tifa and Aerith grew closer, and ways to explore some specific character angst for both of them, and i really liked it.
-I was surprised at first but i do like replacing the climbing of the wall to reach the upper city with climbing the ruins of Sector 7 instead. It's another case of taking away a section with unique gaming mechanisms, yeah, but i also think it hits much harder and help you really sit on the devastation that occured in a way the OG couldn't show us. I think it was genuinely a good change.
-The adaptation of the infiltration by the stairs was also incredible.
-Seeing Shinra constantly trying to restart a war with Wutai and using the terrorists for this really drive home the propaganda that was in the work at Shinra and it's really neat to see.
The On-The-Fence.
-The Deep Ground stuff. Genuinely liked the first time it's quickly mentioned by the NPC, and actually connecting it to the researches around Jenova during the lab portion was interesting, but i think they kinda overplayed their hand a little.
-Everything about the lore of Avalanche outside of Barret and his crew. Having a main cell sometimes helping or not, and the Mayor being part of it, are choices i can't really say where i land on about. I found the Mayor reinterpretation fine but it came at the cost of all the gameplay that got changed because of his inclusion for example.
-The Reinterpretation of Wall Market. On one hand i do like the more flashy approach to the Market and really feeling how Corneo's fingerprints are basically everywhere. On the other i find it unsettling how "Glam" the whole approach to enter Corneo's house was. There's a huge difference between getting the help from the little folks who are ready to help you as you make your plan yourself, and having just to impress 3 of the authority of the whole town.
-The Return to Sector 7 plotline is very difficult adaptation wise for me because i think it shouldn't be there, but it's the one section of the game that really gives Barret time to shine and i really like what they do with him, and i do think it makes sense for him to want to come back and hope for the best. Barret carries this section because everything else makes it jarring.
-The Sunlamp sections to reactor 5. Way too long and overstuffed but it helps really setting up just how wasteful and hypocrite Shinra's energy use is.
-The removal of ambiguity about the action of Avalanche especially. This one is difficult to explain. Since we rarely leave Cloud's POV we don't really see if Shinra, say, provoke a bigger explosion to the Mako Reactor and then pin it on us, or if our actions genuinely hurt people. The Remake is constantly reassuring you that the worst of our actions are only because Shinra are making them worse on purpose. The OG doesn't really give you this reassuring. I'm... miffled about it because i think losing this nuance is particularly a problem for the set up of the Barret/Reeve conflict in late game, because there's never a moment Barret can just brush off they didn't do anything wrong. The question is more, are you willing to sit with the consequences of those actions, of the people who may die as you try to achieve the greater good? Which is also exactly in parallel to Reeve who, after seeing Sector 7, will be the one to kidnap Marlene to pressure Barret because, just like him, he's doing an "specific sacrifice" to stop harm from happening. But the remake constantly absolves Avalanche from any of that by making it clear it's Shinra's propaganda. And i do think it's making this plotline an injustice.... while also recognizing that perhaps it's necessary to spell out considering how otherwise people would easily side over Shinra, especially in a world post 9/11. And meanwhile this whole discussion between Barret and Reeve late in the OG might not happen at all because in Rebirth, Reeve doesn't kidnap Marlene. We're in a situation where the two men who considered maybe one sacrifice for the greater good, aren't even doing sacrifice anymore because they're too morally good for it. It cheapens their plotlines, but at the same time i don't know if i'd trust audience going into this conflict anyway. So it's difficult. It feels like the conflict was simplified and dumbed down, and i'm torn between "well it's necessary because audience needs to understand their pov" and " 'gratz on the loss of nuance everyday".
-The Further inclusion of Project G and S in the storyline when Hojo talks about it. I'm really on the fence so it's not easy to say, but i found it really jarring when Hojo mentioned them. Since the Remake itself doesn't bring much more answer as to how those Projects are implemented in the story, my memories of CC made it seem very weird. A friend told me about how it's used in Rebirth and it may be a good point but... wait and see.
-Related to that, the Mako degenerecency addition. Or more like. We knew Mako Poisoning was a thing, we knew of Project G and S Degenerecency, and it's not a stretch to think Mako will destroy its host on the long run -- but it's never been outright said in the OG nor addressed outside of CC, and i'm on the fence about how i feel about it. It seems to have a bigger part in Rebirth so i'll genuinely hold my judgement until i see what they do with it i think.
The "That could easily have been better."
-Back to Wall Market, the big de-queerification of the plotline despite the Honey Bee Inn section. The 1997 portion wasn't great sensitivity wise, but there was this clear element of how Aerith and Cloud agreed together on the crossdressing and worked their ass off specifically to cross dress Cloud together. In doing so you meet also Jules, who's a drag queen and will challenge you to a squat off in exchange of one of his wig, and you inspire the dressmaker by helping him discover he could try making dresses for other purpose than cis-women. The dressmaker find solace in the queer approach to his work. In the remake you have no mention of Jules being a drag queen even if he looks more gnc, the dressmaker just needs a reminder that girls dancing is hot to be inspired again, and Cloud crossdressing is imposed on him at the very last minute without him having prepared nor agreed with it. Andrea replacing all of the homophobic elements of the Honey Bee Inn, mainly the fact that the male hosts from it are making move on Cloud that makes him uncomfortable even if it helps for the crossdressing, and that in itself is great because Andrea ends up the mouthpiece of queer positivity replacing the most hiffy queer part of the original game. But it came at the expense of de-queering literally every single other plotlines of this part and robbing Cloud of his agency in his own crossdressing. Meanwhile to replace the quests in which Cloud is actively looking into crossdressing himself with quests in which Cloud has to prove he's the Manly Man. It's so jarring to me.
-Cloud's mental breakdowns. Hear me out. I'm a huge fan of Cloud's mental breakdown in the OG that starts pretty early. On one hand, i like some of the way they implanted more mental breakdown. The one Cloud has while Biggs talk about him being attached to his sword? amazing bit, for exemple. On the other, they really struggle with showing them in a way that's like... genuinely interesting. A lot of the early mental breakdowns in the OG usually black out the screen, pause the music, and then you only have white words showing up on the screen. The Remake cannot help but being flashy with them in a way i find particularly tacky. Re: "Back Then, i only got scrapped knees", when he falls from Mako Reactor 5. In the OG it's a reminder of when Tifa was the one who fell that day and Cloud tried to help her, fell with her, only got scrapped knees while she was in a coma, and then he was shuned out by the rest of the village because he was believed to have caused the incident, and Cloud developped his first survival guilt out of this one. When he falls in that scene, it is because Tifa was the one endangering herself to try to save him, and it flashed him back to it. In the Remake you get to see a model of him adult in a white landscape trying to talk to him, until Sephiroth hijack the whole situation and makes it about him. The whole tension is ruined like that. Likewise, when Cloud remembers Sephiroth calling himself an ancient, same "black screen, white text, no music", instead being interpreted with a weird flashback on a white background before Sephiroth hijack the scene to spell out that Cloud's fear of "being unable to save anyone" is seriously starting to eat him alive. Or how, in the whole new Deep Ground section, Cloud flashes back to when he was prisoner in a tube, and you see it clearly again. Yes it's realistic for Cloud to break down, no he doesn't break down seeing tubes in the OG, but showing flashes of him being in one is so vulgar for the audience. And meanwhile we completely lost one of the most terrifying mental breakdown Cloud has in an optional scene in the Honey Bee In where a copy of himself jumps on him to strangle him for the way he is denying the reality that's happening to him. like man. It sucks.
-Special mention to how i'm sad they removed Aerith scamming people with her flower business. Because it was always funny to me and sad not to see in the remake. At least the remake is a major step up from every single appearance of Aerith after the OG that tends to make her too pure and sweet (and i include Crisis Core in it) while in the OG she can be a menace, and the remake did manage to make her more of a menace than not, so it's nice-- but i want her to scam people. god forbid a girl does anything.
-Cloud and Choices. So i discuss about it often but in the OG during the whole first part of the game, you're often the one having to determinate how Cloud replies to some things. Said things will somewhat shape the scenario, most importantly: who are you going to go on a date with between Aerith, Tifa, Yuffie and Barret. On a metatextual level, those choices are also clearly supposed to indicate the different personas Cloud pulls off around people, in order to really have it hit home the moment he regains his memories and you can't control his words anymore.
The OG could more easily do it because the game isn't voiced, so it's easier to prepare, and the Remake couldn't do as many of those and honestly, that's fine.... the problem is how they replaced it.
Example: the Special Affection Scene with either Aerith, Tifa and Barret. The requirements for either of them is how many quests you did with Tifa on Sector 7, how many quests you did with Aerith in sector 5, who you decide to wake up first when the two of them fall in the Sewer, and if you tie or if you have less than 3 points with them you get the Barret cutscene.
... those aren't real choices to influence the cutscene imo. Except maybe the "who you wake up", just "doing sidequests or not" isn't indicative at all of who you'd have an affectionate scene with. and Barret instead is only there if you fail with them.
now, in the OG, the Barret scene does happen only if you failed with the other girls, but he actually had options giving him point too, like calling him Cloud's boyfriend when Corneo flirts with Cloud, or giving the flower to Marlene.
The Remake doesn't give you any of that. There's a fake choice in the first scene with Aerith where she gives you her flower and then you have no choice but to give it to Tifa, where in the OG you could give it to Marlene there. ok whatever.
but those are fake choices.
Likewise for the dresses: they're determined by how many quests you did, not about your actions, not about what you decide to collect, it's literally just filling a check list. and most aggravating, no matter if you do good or bad during this scene, Cloud will be picked as Corneo's lover no matter what, because he distincts himself by calling Corneo's pathetic. In the OG, if you don't crossdress Cloud in the perfect outfit, one of the girls get picked instead.
And it feels so.... anti-game in a sense? why do you remove anything that had the player interreact with the story in some way? or more like, if it was to be replaced why give conditions this lackluster?
this is maybe a nippick and all and it could be dealt with, but considering the thematic linked to Cloud and choices and persona this feels like such a lackluster way to replace it.
-Weird timing with some of Cloud's flashbacks? It bothered me but it might be nippicky. But we regularly see Cloud flashes back to when Tifa was a kid, which i believe he shouldn't (reason in a further down section). The only one that is important is the promise under the stars one, but they moved it to be triggered on Cloud when he's out with Jessie and the gang, while in the OG this scene is triggered after Tifa tries to remind Cloud of it, and it's because they have a conversation about it that we get to relive it with Cloud. I think it's a problem because it makes Cloud the one who initiates remembering those instead of Tifa, which is a problem to commit to the gaslight storyline with Sephiroth, when Sephiroth will manage to convince Cloud he never existed by cornering Tifa into saying she doesn't remember Cloud in one of his biggest memories. Because as long as the only flashback is one prompted by Tifa, you can argue that it's Tifa who plants the idea in Cloud's mind and therefore maybe Sephiroth is right. But the more Cloud remembers things unprompted to himself, the more you'd question Sephiroth's manipulation since "well no it doesn't make any sense if Cloud remembers things like that on his own."
-Reeve was great but showing Cait Sith early was a mistake and i think this set up is going to influence Rebirth in a bad way
The Bad
-The Padding. That's the core of all the problems of the game is that they wanted desperately to extend the runtime and therefore would use any excuses to make you waste time. Some exploration can be great, but eventually you'll really feel it when scenes start to seriously stretch out
-The Removal of puzzles and exploration in order to constantly guide you from one battle to the next and one cutscene to the next, and eventually very long mini game. It's probably hard to explain but it became very jarring to me. The OG kinda have you doing things yourself, and everything i can think of were replaced by very vulgar "quests to cross" type. Like Cloud's dress in Wall Market depends on how many quests you've done which are unrelated to how Andrea sees Cloud, while in the OG you have to find each pieces of the perfect dress on your own, make individual decisions for each of the piece and hoping it works in the end.
The Integrality of the Shinra's exploration puzzle were replaced as well to instead focus on cutscenes with exposition. The archives are supposed to be a puzzle game to get a password from the mayor to get to the next level. In the remake, the Mayor gives you an extended cutscene to say he's on your side and gives you a key to move forward and he tells you to talk to another Avalanche helper. You're supposed to overhear people talk about "last time i was in the bathroom i swear i could hear voices" to figure out you can infiltrate the vents to eardrops on the meeting. The Remake just downright tells you to go to the vent, but only after you proved you can fight. And even there rather than telling you to look for something, there's always clear quest markers to guide you, you dont need to think. After a while the game just gives up with adapting the others floor, including the elaborate puzzle where you have to sneak into a vent maze to get into locked rooms.
Instead they give an extended Lab Dungeon that doesn't exist in the main game, that is very weird from Hojo at this point, and for the "puzzle" it is, the characters are always telling you what to do and it's mostly finding ways to open door in very easy way to get to more fights. There's no intentions of genuinely having you work out how to play. Meanwhile instead the mini games take too long and are often just new mechanisms for one scene and then you move out. I like the mini games, but the balance has been very jarring to me. That said this is colored by the fact i'm playing the pc-port with keyboard+mouse and the port itself hasn't been well optimized for the mini games making them a lot more frustrating than they would be on controller.
I think it's wild also that for a game desperate to pad its runtimes, it refuses to let you just get lost into a puzzle to, yknow, lose time.
-The Fear of Committing to the Fucked Up aspect of the game. The major problem i have with that is that the remake specifically set up how those elements could become even more Fucked Up, and then genuinely refusing to follow through with them. No one you know survive Sector 7's fall of the plate. Jessie, Biggs, Wedge, they all die miserably at the pillar, and everyone you've met at Sector 7 don't seem to survive. The Remake develops all of this in a way that it will make it devastating to experience... and then they pull back at the last minute. Actually everyone you met and who mattered are fine.
Sephiroth's massacre of the Shinra's Lab Floor that covered everything with trails of blood are replaced by the fact Jenova is in a remove area only Hojo accesses to, and so the trail is just Jenova's purple goop and Sephiroth probably didn't murder anyone (other than the president) this time. Lol. Lmao even. Adding to prev point, the discovery of Jenova having been taken away was totally anticlimactic compared to the way the OG delivers on it, because of the muted music, lack of build off, and refusal to show the death that surrounds her tube.
Present Shinra gets an extended scene to shame Barret and then when Sephiroth stabs him, he only leaks black mist, compared to the team going to the President Office to see he has been impaled. The Hell House, that haunts you in the Collapsed Sector, is now a thrilling action piece of a show. Cloud's most fucked up breakdown (seen above) is removed.
Hojo's plans to force Aerith to breed with Nanaki to experiment on their offsprings that would live for a long period of time thanks to the length of Nanaki's species' lifespan, is replaced instead with Hojo talking about breeding her with human experiments who are degenerating because of the Jenova cells, because it's not about the lifespan anymore but just having many experiments in case Aerith dies. Still fucked up and all, and it can work out fine, but it's still the remake getting cold feet about the bestiality aspect, and therefore Nanaki's introduction has to be different from when he just happened to be in the same cage as Aerith. It just constantly pulls back from going all in when it can afford it. the Train Graveyard is the only place they really are allowed to show fear, but even there it's more creepy than the majorly unsettling set pieces.
And i heard it happened in Rebirth too, where the whole haunted section with monsters being people who were experimented on to an horrifying degree and you are the ones who have to put those living people down, be replaced by a full VR experience.
Like, i think pulling away from one of them wouldn't be so bad - i'm like, also willing to hear the bestiality replacement point for example, but when it's a pattern like this it starts just to cheapen every scenes that have a punch into it.
-speaking of i hated the speech President Shinra gives Barret and the whole "you only care about clearing your name, not about making things better for Midgar". in the OG there IS an aspect of Barret's desire to save the planet being a selfish wish for revenge. He cares for the planet yes, but this revenge is what he holds on to to cope with the guilt of having believed in Shinra once. Still his desire to save the planet is real, and he does actually want to dismantle Shinra no matter what. This aspect of his character is what creates a conflict with Reeve later on, and it's where the conflict shines well because we have two morally ambiguous characters having to come to term with why they want to make the world better and what are they actually willing to sacrifice for this. This Discussion with Reeve later on doesn't really pick a side (even though later in the game Reeve will do everything to help the gang and fully switches side), but it's two sympathetic characters who are trying to make the world a better place who come to a clash because of the different motivation and willingness to commit.
Having Barret run in about clearing Avalanche name, which i don't recall him being that dedicated about doing in the OG (if only because the propaganda was less pointed to because of what will be my next point), is the thing that allows the President to have a gotcha and point out that Barret had no long term plan to help people and he was a scam, and that the president might be a bad person but at least he thinks about it.
I really hate it because if it's about outlining that Barret is more in for revenge than for ecology, it's giving President Shinra, a one dimensional villain, the benefit of having the upper hand on Barret. And Barret is left speechless because he lets this guilt settles in, rather than how he fights for his own POV against Reeve later.
It's like they're trying to prepare the Barret/Reeve conflict but the way they went at it was leaning too hard on letting the President have his moment, while also framing Barret as much more selfish as even his dreams of revenge from the OG let him be.
and at the same time it's weird in the remake because the remake goes hard on how much Barret is into Planetology, much more than the OG, so the guy has done his researches and has invested a lot more into ecology for it to just be a selfish barging.
And like i mentioned, this whole scene doesn't exist in the OG because we have an earlier confrontation to the President when we get arrested and Barret is mostly still mad at him for having killed his friends, not for how they're being framed, and the president is so one dimensional villain he barely invest himself in this conversation, and the next thing we see, the president is dead. They made the President more cunning in the Remake which i don't /mind/ (it helps setting up the kind of person Rufus is without having to expose that Rufus will bring a real shift to Shinra's policies, by having his father already show you what Rufus may have been raised into thinking, which means that Rufus' appearance can only be about vibes and threats without needing to expose who he is, especially this late into the remake), but by allowing him to be alive in this situation it ended up being a terrible look on Barret on something that isn't an issue in the OG.
-The whole arc between Sector 7's fall and running to Shinra to save Aerith. This one is a doozy. Everything they had added up to this point had at least a good reason to be there for the timing of all things. Like the Jessie chapter happened at night on a point in the OG where nothing happens between two big plot point, it fits organically, it's nice.
But this one really had me annoyed because i think the previous arc extended even more on why Tifa and Barret would jump right away into wanting to rescue Aerith like in the OG, but instead this is the moment the two of them pull back from going to help Aerith so instead they can focus on totally new plotlines.
On paper i don't mind the idea of them going to Sector 7 in the hope to find people who survived it, because i do think they would need this closure. In the OG there's no secret passage under the doors of the sector though, so they don't have any means to get back to the Sector. I get it in term of characters' motivation, but it also somehow manage to put the tight plot into a halt.
Now it takes them a few days to think about saving Aerith, because first we need to be reassured everyone who matters in Sector 7 is fine, saving Wedge, discovering more Deep Grounds, having Cloud has new "i shouldn't be there" flashbacks, and then doing all sort of missions for people in the aftermath of the fall of the plate, until having to help Leslie on a whole sidequest for him to tell us how to climb the wall. All of which are interesting ideas on paper but i think ends up padding the time so badly it ends up frustrating and removing completely the urgency of "Aerith was taken as a lab rat because she tried so save a stranger".
And this arc births the problem i was mentioning in my prev point that therefore the trio remains in the slums for at least two days of hearing Shinra's propaganda and the way they frame Avalanche in the way that cause Barret to be so upset it's the thing he challenges the President about, while in the OG he's still mourning first, the anger is due to the loss and grief, not on how his friends are remembered.
Actually i think that sums up a lot of the problem with the Remake when it comes to the thematic of grief, which in the OG is about how you have to accept this grief as a part of yourself because else you're going to lose yourself to its stages (and Barret therefore is kind of more this representation of the anger side of grief, compared to Cloud being stuck on denial) , and instead changing it more on "how you are remembered", either by denying the death from happening at all, or having Barret just wanting that the way his friends are remembered in death to be honorable.
-The Hojo Lab Arc. Boy is this one ways too long. Clearly wanting to compensate for the Shinra's floor that has been removed by giving this sort of exploration episode in the unsettling Jenova/Deep Ground's lab. On one hand, the atmosphere for this is chilling (at first) and it does make sense to move Jenova in a more secret floor room.
But the gameplay ended up being lackluster, just going from one obvious step to the other with the characters repeating to you want to do, only so you can get into fights, and i can think of like ONE moment that was genuinely scary, but the rest was really just.... the most padding things could get.
I also think it lampshade Hojo as a villain too much this early into the game. Also while i'm at it i hate that Hojo remembers Cloud in this timeline now. I think Hojo's disinterest for failed experiments meaning he wouldn't even consider Cloud noteworthy is an interesting way to build tension, and i hate that Hojo is aware of things and now is just maniacally playing his cards for now just for fun to see what Sephiroth will do next. Hojo is a very interesting antagonist, and while i do think he would love to commit unethical experiments with however he meets, this whole sequence was too much. Also the fact he mostly "tests" the gang by having them fight advanced weapons and like a couple monsters that happened to escape, it kinda takes away from the mad scientific vibe when he's just trying his new toys, rather than actively trying to do something more interesting and fucked up. They frame it as him wanting data on Cloud knowing he's been experimented on, but again, i don't like that he knows that, but also i think those tests weren't exactly interestings for this exact data either. and meanwhile showing him actively letting Sephiroth get away remove any type of possible tension about where Hojo stands in this whole company.
but yeah the Labs could have been a great concept but it took the most boring way to execute it and instead it just felt like dragging.
The Terrible
-No respect for the mysteries of the saga. Everything that the OG built a mystery around is spoiled in the Remake, or teased in flashforward. This is so aggravating to me.
Like, it feels to me that the devs were so convinced the game will be played by people who played the OG, or who would play the OG for themselves, that they did not bother with keeping any of them out. Sephiroth keeps popping off being more ominous than he should be. The mention of Zack gives Cloud a mental breakdown so much so they mute Aerith to really point out that something weird is going on with Cloud and Aerith's ex, compared to how in the OG Aerith just don't originally mention him and when the name Zack is finally uttered, Cloud is too far in denial to connect anything at this point.
Cait Sith coming on the scene of Sector 7, while not linking him to Reeve yet (but i heard Rebirth jumped into doing so right away), therefore setting up that Cait Sith has at least an emotional reason to be joining the crew, therefore setting up the plotline once you have everyone in your party about how there's a mole in your group into making sure the players have suspicions about Cait Sith to start with.
Zack appearing in the ending of the game, showing he's close to Cloud, showing he has Cloud's sword, totally exposing the existence of this character while he is a mystery the whole game.
Hojo telling Cloud he was never in Soldier, Cloud getting recognized in Shinra HQ by people who therefore confirm he once existed, Cloud flashbacks about being experimented on....
All new stuff that instead of working as foreshadowing end up lampshading things that should have been more quiet mysteries, element to explore later on.
There's also so many "spelling the lore out in the remake way earlier than in the OG" like having a whole Shinra propaganda room about them looking for The Ancients' secret while if i recall correctly, this was a secret endeavor only revealed further into the game.
And then the flash forward, especially in the last part of the game but not only. Cloud having a flash forward to the plate falling. To Aerith's dying. Literally showing the intro of Advent Children as the future they're trying to avoid to tease Meteor, Aerith's death, Cloud fighting Sephiroth.... and Nanaki running in a world post-civilization centuries later? this one is the most bewildering one to me because this specific scene should mean nothing to the characters about what the future has in store for them, but they played it up because it only matters if YOU know the saga. God this part was annoying to me.
I feel like the game is expecting so much that the player has played the OG that they're just begging them to tune in for part 2 because things might be different this time since we have NEW mysteries to worry about now! Will the horrors happen? teee hee who knows!
and for new players, it's confusing, but it also ends on "we're not following the OG anyway" so you kinda just have to stick with part 2 when it comes out instead.
i find it so aggravating and it takes me out of the story every single time. It's like none of the mysteries matter to be treated seriously for someone who might discover the saga.
But it therefore also comes at the price of completely ruining some characters' motivation.
Speaking of.
-Sephiroth.
Now to start with something positive, this Sephiroth is supposed to come from the Advent Children timeline, and on that regard, he's beautifully characterized. Yes, Sephiroth in Advent Children would be saying those things. Yes, he would try new ways to torment Cloud, yes he would play his cards differently, yes he would be hyper homoerotic and want Cloud by his side more than ever. All of that tracks very well with his character by Advent Children time.
.... glad to see new audience will never know how Sephiroth was before that then???
Sephiroth has one of the greatest villain built up in video games because of how slow burn his appearance is. First you hear about him in a flashback in good light, then you hear his name in a second flashback but this time in horror. Then Cloud collapse with a memory of Sephiroth, and then when they go to rescue Aerith they get to escape because the floor they were on has been massacred by Sephiroth, Jenova is gone, and the president has been found impaled on Sephiroth's sword. Cloud and Tifa react in horror as people who know Sephiroth, and then you have to escape, and once outside of Midgar, they will start discussing "what's up with Sephiroth actually"
and then once you're at Kalm, Cloud will give you an extended flashback of the Nibelheim incident with Sephiroth as a playable unit and you see he's mad strong. You try to pass through the cavern guarded by a Midgar Zolom which will be your first terrifying boss experience because of how hard it is to beat, only to pass this by stealth to see Sephiroth just empaled one before you. AND THEN you go to Junon where Sephiroth is rumored to have been and once on the boat going to the Costa Del Sol, you will run into him. Cloud will challenge him, and Sephiroth will barely recognize him, and then let them fight a bodypart of Jenova. And it's only from this point on that Sephiroth will seriously start to pay attention to the crew and will slowly but surely try to manipulate Cloud, developping an obsession toward him.
the Remake ends when you leave Midgar. So Sephiroth shouldn't have appeared. And clearly the Remake was scared that not showing the fan favorite will cause problem, so they justified a way to have Sephiroth into the story early by having him be late-development Sephiroth.
which just means that if you haven't played the OG, you're getting a wrong impression of Sephiroth and the way he specifically approached Cloud. As well as completely missing out on the slow built of his capabilities.
But if you have played the OG you therefore get to really notice how he hijacks scene and therefore change them into things they're not. I hate his appearance in Cloud and Aerith's first meeting, completely changing the mood of this scene to make it all about him. I hate that everytime Cloud has a mental breakdown, Sephiroth appears to take advantage of him.
AC!Sephiroth would! but this is a horrible way to build him for a first time audience, and it's so vulgar in the way it spells things out for him.
And you know he's going to play his cards differently because of how he lost the previous time; For example in the Rebirth trailers they did the whole marketting around Sephiorth wanting Cloud to doubt Tifa, saying about how she shouldn't be alive and will manipulate Cloud. It's a direct response to the fact that neglecting to take into account Tifa is what caused Sephiroth downfall because she was the only person who knew Cloud so intimately that she was able to guide him through his memories, thanks to how much Cloud trusted her. Sephiroth, therefore, logically, need to make sure Tifa is not going to get in the way this time.
.... and that's swell and it makes sense but we're getting a whole other story aren't we?
The remake was adverticized as a remake and instead a huge chunk of it hinges on the fact you know the saga and because of Sephiroth and the characters knowing Fate is oncoming, it's actually a sequel.
And it's deeply frustrating to play because aside from Sephiroth and Aerith, no one knows what the previous timeline was. (coming back on Aerith in a bit). All of the cast suddenly is working to change a fate they do not even know about because Sephiroth and Aerith want to challenge this fate.
As a player it removes you from fully connect with the story because the characters don't even know what they're fighting for!! They don't have the context of what the bad things are going to be!
And like okay you either like it or you don't, but personally i hate it a lot.
-Desamorcing any emotional scene by the new mysteries.
The remake wants you to be invested in the new mysteries around Sephiroth and the Whispers so bad that scenes get to be completely hijacked by those characters ruining the tension any scene is supposed to build in.
Cloud and Aerith first meeting is supposed to be a quiet scene as he runs into her after the Reactor exploded. You can also completely ignore her and she'll move on, but otherwise it's a really quiet and simple scene. The Remake builds a whole Cloud hallucinate Sephiroth scene out of it, has Aerith tormented by the Whispers, she approaches Cloud to thank him, and Sephiroth will appear to threaten Cloud about how he intends to let fate repeat, implying the threat of killing her. The whole sweet scene starting of to establish a dynamic between those two? had the focus changed on Sephiroth instead to be ominous.
Fighting Reno in the church is a good addition and all, but Cloud trying to murder him only so the Whispers can come and take him away so the whole "escaping the Church" bit is all about the Whispers? You had a good tension over two characters physically interreacting and you had to ruin it.
And the worst for me was really the whole Sector 7 incident, constantly seeing the whispers just to stop us from getting to the pillar, seeing the whispers everytime one of the Avalanche Three is having a big moment just so you can then see them as they make sure they die. Scenes that should be about Cloud and Tifa realizing they are losing people they're caring about, Cloud starting to have his whole "i can't save anyone" panic settles in, and it ends up being distracted by the Whispers doing their things and making it look like the only reason those characters die is because it's meant to be, not because yknow, they got killed?
Oh and Hojo recognizing Cloud and the Specters taking him away was so damn bad too.
It's like. Any scene that are trying to build a tension, perhaps even a good one!! suddenly gets ruined by the whole "let's keep things on track" antagonist. Scenes that would have emotionally hit hard instead becomes confusing because of a whole new plotline that only works on a meta textual level. Embarrassing as hell.
-Zack. Why would you do that. Why would you show Zack why would you create a whole alternative timeline.
oh, well, i know why. Zack is too popular not to and you gotta include him. But the fact Zack is a neat character because of how much you can feel his absence when you know why it is there, the way they just dangled him in front of our face is so insulting, especially as being the scene right before our heroes go to defeat fate. It's something that only matter to hardcore fans, who would also be fans because of how Zack haunts the narrative, and so now instead we get an alternative timeline story that would be all swell and game in fanfictions, but is bond to be confusing for non-fans, and just really antithetical to what made Zack so beloved to start with.
Every Zack fan i've talked with after the remake did that had the same reaction of being both happy he lived, and then "but what the fuck are they doing with that". It's a mystery, a zinger for the next game, to try to keep you invested
... but it feels cowardly, as well as the Sephiroth stuff feel cowardly. It feels like the game had no confidence in it doing well without fan favorites, and therefore included them in the game no matter what, even if it defies why they are fan favorite to start with.
-The Fate plotline. I've been rambling over this one a lot at this point so i don't know what much to say. I hate that the Remake is a story about defying fate. About how things are not written in stone and all of that. I feel like the game is basically in denial of the original game if only to lure the player into this state of denial. And it could work to mirror how Cloud will go through his journey, considering the OG is a lot about grief and Cloud is specifically about the harmful aspect of denial, but i think this is imposing ways too much metatextual commentary over the actual text to the point you're denaturing what the story was about.
At the end of the game, everyone have to accept together to change fate, a fate they know nothing about, a fate they just imagine could be bad. the PLAYER knows what they're talking about, but them, themselves, do not. At this point the characters don't really react out of their own arc and motivation, but on about trying to change an abstract idea they have no idea about.
Except for Aerith who knows about stuff in the future and is so determined to not let it be set in stone, Sephiroth who is implied to come from the AC timeline and wants to do things differently, and Nanaki who understands the Whispers and knows vaguely what to expect.
In a bitter way it puts any hardcore fan who expected to replay the plot of the OG in the position of the bad guy for implying that changes are wrong, actually, regardless of why fans would think this way.
To me, it's antithetical to the plot of the OG. Final fantasy manages to do stories about fate, FF15 is a great story about not being able to defy fate, Crisis Core COULD have been a story about fate due to its ending but it decided not to be, but the OG was not about fate in any way and pushing this as the core theme feels alien to the story.
The characters barely know what it's about aside from out of context flash forward and are supposed to make their stand to correct this.
Meanwhile the story also goes into so many loops to try to make you curious about the Whispers, or the way they fix the timeline, like when they save Barret's life, but everything is artificially contrived for my taste and every single scenes with the Whispers made me wish i had never been hype about this whole project to start with.
-Aerith and Nanaki becoming dev's mouthpieces at the expense of their own character arc. There are many scenes when those two will suddenly stop in their track just to do exposition dump about fate and destiny.
Nanaki is noteworthy because legit 80% of his dialogues are about Fate and Destiny, and his introduction to the squad literally had to rely on Aerith showing him a glimpse of the other timeline so he knows they're supposed to be friend, which is infuriating to think about. Because Nanaki developping a natural friendship with the gang is too much to imagine i guess. For a story about defying fate they sure make sure you know Nanaki only is talking with you because Fate told him so.
Meanwhile for Aerith it's so.... So much to me because at some point it's like her being a character stops and suddenly she ends up discussing exactly how there's a fate in front of them that will be scary to change. She wants to change it because of her own fate into it, but also fear changing it and all of that...
Which plagues Aerith with worries she didn't have at first, which means that for a bit, Aerith stops being her own character on her way to her character arc because she needs to look straight at the audience to explain them the themes of the story in case they didn't catch it up. It is so sloppy to me and i hate the idea of turning Aerith's gradual arc of reconnecting with her heritage and realizing she's the only one who can change something, into one where she's already wise and having it all figured out.
I saw someone comment on how Rebirth feels like a 5D Chess game between Sephiroth and Aerith both trying to change fate in their favor, but while i love their natural antagonistic dynamic, it genuinely bugs me how their independant actions are taking a cosmic weight right from the start of the remake. The more Sephiroth pulls in one direction the more Aerith is pulling on the other, and this natural nemesis relation where Aerith is constantly trying to one up Sephiroth and the other way around took a much bigger dimension now that Sephiroth comes from the Future and Aerith is aware of Fate.
-"Tee Hee Maybe They Won't Die :3c"
It's the frustrating aftereffect of destroying the keeper of fate, is that now the game is showing you a timeline in which Zack is alive, and is trying to act like "maybe Aerith won't die this time". Which feels cruel to me because either they go through with it and keep them both alive and we removed all the stakes from this story or why the game has a lot to say about grief, or they go through with it and they specifically manifactured a way to raise our hopes up for the sake of wanting to see them again.
Aerith and Zack are easily my favorite characters with Cloud, i've read countless of Fix It fanfic, AU where they come back, i know this denial, this desire they'll be okay.
and i know i don't want it from the main game because their death matters too much for what the story is trying to tell.
Zack needs to die for Cloud to even become who he becomes. Without his death, Sephiroth won't be able to manipulate Cloud properly. It's the reveal that Cloud has usurped Zack's life that will lead Cloud to the pure mental collapse that will have him give Meteor to Sephiroth and Sephiroth would trigger the apocalypse. Grieving Zack is a major element to explain the lowest of lows in Cloud's life.
The alternative timeline therefore lose those stakes, and may instead try to prove that Zack has to die else bad things will happen. After all, Cloud doesn't wake up in this timeline, so clearly Zack being alive means his own timeline may get unlucky as it goes.
Meanwhile Aerith's death is necessary for the powerstruggle between Sephiroth and Aerith, with the fact that by killing her, Sephiroth actually made her more powerful.
Sephiroth decides to kill Aerith because her power as the last of the Ancients and the Holy Materia are the only things that can reach out to the power of the Planet to counter everything Sephiroth wants to do. The moment he realizes She is the Menace, he will use Cloud to try to kill her, and when Cloud breaks the mind control, Sephiroth kills her himself. That way he ultimately have two birds one stone by both getting rid of Aerith and being able to break Cloud's mind and make him his and therefore getting Meteor.
But since Aerith was deep into a ritual and when she died she returned to the Lifestream, she managed to keep doing what she was doing from the otherside, more powerful than ever, and it's why the ending is as it is, with Aerith unleashing the lifestream as a way to shield the world from the fall of Meteor.
Aerith's death is essential to how to stop Sephiroth, on the aspect of, by killing her, Sephiroth dug his own grave.
But now what? Either they're keeping her alive and the 3rd part of the game will go in a complete different direction, or they'll kill her still after having raised people hope that she may survive.
-So the saga is setting itself at ending on a totally different note as the OG, at some point it will have to stop trying to adapt the OG at all because it completely went off rail... Or things will go back on rail and we've been played all along.
So yeah it's either the remake will follow through with the major plot beats and will therefore betrays its own new themes because turns out you can't win without following fate after all, or it will go completely off the rail and it will just Not Be The Plot Of The Original Game.
I'm sure we can try to see it as a sequel, i'm sure some people may be able to, but the more i get reminded of how close it is to the OG the more the things that go off rail just feel out of place, because it clashes with the themes of the OG.
I can't enjoy the fully new "sequel stuff" because it's always coupled with a reminder of the OG i love and this sequel just seems wrong there.
-It feels unfinished. And despite all of this, the game doesn't feel finished. You may add as many stories you want to give meat for the game to keep going, but ultimately you just barely introduced the concept and the characters since you legit only adapted the prologue, you left mysteries opened that are not being answered to keep people on a hook, but you end the game basically feeling you just started this trip. After a 60h+ long experience at least, you are left on a cliffhanger telling you to tune in next time.
This was always going to be the risk by cutting the game in part and even more so when the part one decided to only be about Midgar. I mentioned how i think the remake could narratively have tried to push to Junon since it would have ended with a battle with Sephiroth like they wanted.
but by finishing the Prologue, seems just seem rushed, nothing is finished, and there's a lot of plots that open at the end of the game. Like Rufus, for example, who is one of the major antagonist of the game, who can only come last minute. And because he comes in this late to the game, you can't actually have him explain what he's going to do as the antagonist. So he's just there for the vibes and it feel slike a weird addition that is just a cliffhanger for what's to come.
-"If you want to play the plot of the OG you just need to replay the OG or Ever Crisis"
Then you shouldn't have called the game a remake.
^ this is something a dev said btw and it still annoys me to this day. then you should have been transparent about it not being a remake. And saying that if people want to replay the OG they should play Ever Crisis, which is a GACHA live service game that will inevitably be unplugged one day because Square Enix doesn't have a good track record with taking care of their gacha (starting by what happened to the First Soldier, which was closed after one year of service), genuinely made me annoyed.
All in all, in the end, i'll take their word for this because it sure means i have no reason to be interested in the remake. So i will replay the OG instead.
And then they weep when Rebirth do less sales than the Remake. Lol. Lmao even.
But also just this mentality saddens me. Many people won't try the OG because it looks and feels old. It's a great game, but when the rest of the saga has only HD elements, it's difficult to get into or recommend. That's why people wanted a remake. Just being dismissive about it seems sad to me.
DEEP SIGHS.
CONCLUSION.
I didn't come to the remake wanting to hate it. In fact at first i really tried to rationalize everything it was building itself for.
But i powered through the remake more and more irritated and the irritating part took over all of the way i could interreact with the remake.
And the game isn't even that bad. It still genuinely feels like you return to the characters you know and love. I spent more hours having fun than i've had not having fun.
but the problem is that the good things are in the details and in the small interractions here and there, and that the flaws are the Major Plot Elements that you genuinely can't ignore.
And i'm torn, because i love those characters and want to see more, and the gameplay is so fun!
But by the time of the Ending of the Remake, i was just genuinely tired. Like the whole ending portion of the Remake broke me a little because no matter how in character Sephiroth is compared to his AC self, no matter how fun and camp the scenes are in isolation: this is still such a shitty choice to make about the thing that was called a remake.
I'm sure i've forgotten things despite how long this ask is. but yeah. That should be a good run down of my problems with the game.
..... sorry if you expected anything shorter. Turns out it just ended up being a good opportunity to sort out my thoughts and well. well....
Anyway hope you had a good read if you read all of it, and take care o7
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baronetcoins · 1 year
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buddy you KNOW i want those speeches thoughts
*deep sigh* fine. let's do this.
My qualifications here are thus: I did three years of competitive speech and debate, and did pretty well for myself (two time state qualifier, two time national qualifier, one time state champion). I also spent a year as team co-captain, and a year helping a teacher at my school teach the speech and communications class. Also, i'm an extremely judgemental bitch. With that in mind,
Hakeem Jeffries
Jeffries started out his speech by thanking the Democratic caucus, and by calling them out for being unified. Which makes sense, that's a good contrast to draw and it comes across as more dignified for not mentioning the Republicans or their negative example by name and instead just going on the positives.
He then moved on to praising Pelosi for her leadership, calling her the greatest speaker of all time, and setting up what I'd call the main rhetorical theme of Jeffries' speech: alliteration. Jeffries loves alliteration. I can't tell you if that's a common factor of all of his speeches, because I haven't watched any outside of this one, but boy. Does he like his alliteration.
"Throughout her time in congress she's been a legendary legislator, a fabulous facilitator, and a non-nonsense negotiator. [...] A defender of democracy. A voice for the voiceless, and a powerful champion for the children, the climate, charm city, California, the caucus, the congress, the country, and the constitution."
There's a bible Quote detour after the Pelosi section, which I'm not personally a fan of because it seems like it's a detour that's unnecessary. However, what he uses it to transition to is great and something more democrats should do: talk about their goddamn accomplishments. It includes a line that I think any other speaker would have made sound incredibly cheesy, but I think Jeffries pulls off:
"The D in Democrat stands for 'deliver'."
(which of course got boos from the Republican side. lots of heckling. whatever, children.)
The next section does a lot of laying out an agenda going forwards, I think it's inoffensive and fine, and there's another big chunk of alliteration. You think I'm kidding about this speech? go watch it for yourself.
I liked the language about diversity, mostly, though did notice that trans people were glaringly missing from his whole thing about the kind of people who make up America. Whatever.
Rhetorically, I like framing the Democratic party as the party of the American dream. For as much as like. leftists will criticize that idea, I think it's probably still persuasive to a lot of people and I'm always going to argue for effectiveness of outcome over ideological purity. I also like pointing at the house Republicans and their bullshit and saying "we're reasonable! ball's in your court" (paraphrasing).
And then, the main event. The grand listing of Democratic values, an alphabetical list of alliteration. You can watch it here, set to music. I kinda liked how pointed it got! I'm a big fan of people who don't pull punches when they're dealing with bullshit, and I don't think this did that. Also, I respect that he got all the way to the end of the alphabet that's a hard feat to pull off. Do you know how hard it is to find political contrasts to make where both parts start with X or Z? I don't think I could have done that!
Overall, I liked it. I don't know if it was great, but it's certainly unique enough to be memorable for a bit, at least among the kind of people who watch 15 minute speeches at like 10 in the evening on a friday (me).
Also, you could see how hard he struggled to find nice things to say as he introduced Kevin lmao
Kevin McCarthy
Starting off strong with an ineffectual little gavel hit like a kid with a new toy, and then an incredibly stupid little joke.
"That was easy, huh?" -Kevin McCarthy, 2023, after 15 ballots.
Followed by a dig at the opposition, for no reason
"Hakeem, I've gotta warn ya. 2 years ago, I got 100% of the vote from my conference."
He then thanked the Clerk, which I actually think is a very good thing to do. I'll give him that. That lady deserves all the kudos she's been getting: normally, nobody knows who she is and then all of a sudden the eyes of the nation are on her. Then he makes an appeal to "my father once told me" which. eugh. I don't like these.
"My father once told me, it's not how you start. It's how you finish."
He then talks about being the son of a firefighter (we get it! we know! I don't know what he thinks this proves!) and then being able to achieve high office in the most uninspiring possible way, as well as shouting out Jeffries' life story too as if we did not just hear it in much more engaging detail like 15 minutes ago.
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pictured: a man who is wondering if he has to clap.
Kevin then promises Jeffries that he'll keep debates civil, which. LMAO. Jeffries mouths something in response which might be "no" or "bet". I don't know I don't read lips. (also side note: LOVING the free CSPAN camera angles throughout all of this. Free the cameras. I want to watch reaction shots always.)
He hits the highlights. Bladyada the economy, respect law enforcement, dreams come true in america, etc. He wants to cut spending, lower prices, stop the rise of the national debt (if you're playing the Republican speech drinking game, here's where you take a drink), slash regulations (another drink), do more american energy, the works.
The interesting bit comes after, where he talks about some specifics of his plan for governance. He promises the first bill when they come back is to repeal the funding for 87,000 new IRS agents. He wants to tackle the southern border (take a drink) and stop "woke indoctrination in our schools" (another drink, or maybe throw one at your tv. either way). He's really repetitive in his speech: if i hear "wasteful washington spending" one more time I am going to Lose It. There's some dumb line he seems very proud of here. Oo look at you doing assonance how clever:
"From now on, if a Washington bureaucrat wants to spend it, they will come before us to defend it."
He promises a bipartisan select committee on China, because of course the Republican party has to be hyper focused on China. There are also, apparently, going to be committees on the withdrawal from Afghanistan, the origins of COVID (really? really?? it is the year of our lord 2023 and we're still doing lab leak bullshit?), and the "weaponization of the FBI" (read: raiding Mar-a-lago). These feel like presumably some of the compromises made with the freedom caucus to buy their vote.
IDK I'm focusing on policy so much because his speaking style is so bland. every attempt at flourish falls flat. he is like the lukewarm oatmeal of speaking styles. It just feels clumsy.
He focuses a lot on his little section about opening up the house (physically). Including a dumb little metaphor about the debates being open too. Actually he just talks about debate good a lot which, I say as a former debate kid: lmao.
The thanks to his family does have huge oscar acceptance speech vibes, but it is also probably the best part of this speech. Comes across as cute and genuine. He then follows it with a very dumb quote from a Song, losing the moment entirely. Kevin, fire your speechwriter. He then goes back to his father being a firefighter! We KNOW.
Again, if I have to give him some kudos (reluctantly) it's for his bits about the families of the lawmakers supporting them. I think it's humanizing, a thing he needs desperately.
There's then a whole thing about Lincoln, and the statuary hall because that's where Lincoln served, and oh boy does it sounds like he jerks off to fantasies of Lincoln. Like, listen to this. I'm just going to excerpt it all. (emphasis mine)
"My most favorite spot in this building is not in this Chamber. It's in the chamber they met before, in the statuary hall. It's my favorite place to take people on a tour. You see, it's where Abraham Lincoln served. Just a one term congressman, sat in the back. I like to go to that spot, and I like to stand where he stood. I like to do it at night, when people aren't around. I like to look over, and look at the clock, because that's the same clock and same view that Abraham Lincoln saw. I've watched Lincoln serve in the greatest challenge to our constitution, the Civil War. I watched him take peoples who were rivals. I watched in a time that he did not know if the nation could sustain itself, but he dreamt of a future, and built a railroad across the nation. I want us to all take a moment one time that you are here. I want you to stand there. I want you to look. And I want you to think, if America could do it then, we could do it now one more time."
He promises an open door opportunity, which. Lmao, we'll see. And then he goes on a LONG ramble about the painting of Washington crossing the Delaware that doesn't appear to have a point. If I was coaching this speech, I'd tell him to make the point more explicit or cut this section entirely. It's so weird. It sounds like a freshman paper. He also makes a GREAT mouth typo here:
"If we let everybody in the boat. If we row in the same cadence together. There is no obstacle this body can overcome for this nation."
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pictured: Matt Gaetz, on his phone throughout the painting section.
I will also give Kevin one other thing: he's pretty self-deprecating in this speech, and I think that's the only correct tone to take after this embarrassment of a process. Congrats on reading the room, Kevin. Now if you could read the room and make your goddamn speech shorter, that'd be great.
Overall, C-. Terribly boring. It feels very... clumsy? Is probably the best way to put it? and It's so long. It did not need to be this long. I'm looking at the clock and I've spent almost an hour and a half writing this post. Jesus Christ. Good night, and God bless America.
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bee-in-motion · 1 day
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Plan Kids Birthday Parties in Brooklyn with Bee In Motion: Stress-Free Celebrations
Are you looking to plan kids birthday parties in Brooklyn? Bee In Motion (BIM) is your expert birthday party organizer, specializing in creating unforgettable celebrations for children throughout the borough.
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Choosing the Perfect Venue for Kids Birthday Parties in Brooklyn
Whenever you plan kids birthday parties in Brooklyn, selecting the ideal venue is key. Bee In Motion offers a variety of locations, including parks, indoor play spaces, and themed venues across Brooklyn. Our venues are chosen with convenience and accessibility in mind, ensuring a stress-free experience for parents and a magical setting for kids.
Personalized Themes and Decorations
At Bee In Motion, we understand the importance of personalization. We provide themed party packages tailored to your child's interests, whether they love superheroes, princesses, pirates, or something entirely unique. Our decorations, activities, and even costumes align with your chosen theme, creating a cohesive and festive atmosphere.
Entertainment and Activities to Enhance Your Party
Make your child's birthday party memorable with our selection of entertainment options. Choose from magicians, face painters, balloon artists, or themed character appearances—all designed to delight young guests. Bee In Motion also offers interactive games and crafts that complement your chosen theme, ensuring non-stop fun for everyone.
Delicious Catering and Treats
When you plan kids birthday parties in Brooklyn, do not forget to add delicious catering options included in our birthday party packages. From kid-friendly favorites like pizza and sandwiches to healthy snacks and treats, we cater to all tastes and dietary needs. Every celebration deserves a spectacular cake, personalized with Bee In Motion's special touch.
Invitations, RSVPs, and Party Favors
Let Bee In Motion handle the details with stylish and informative invitations that set the tone for your event. Our invitations, available in digital or traditional formats, include all essential details and RSVP information for your guests. Each child leaves the party with a delightful party favor, filled with goodies and keepsakes to cherish.
Final Touches and Support
As your dedicated birthday party organizer, Bee In Motion ensures a seamless experience from start to finish. We confirm all arrangements, coordinate with vendors, and provide on-site support to ensure everything runs smoothly.
Contact Bee In Motion Today
Ready to plan an unforgettable birthday party for your child in Brooklyn? Contact Bee In Motion today to discuss your party ideas, explore our venue options, and customize a package that fits your needs and budget. Let us help you create magical memories that your child will cherish for years to come.
With Bee In Motion as your birthday party organizer, it’s easy, stress-free and enjoyable to plan kids birthday parties in Brooklyn. From venue selection and themed decorations to entertainment, catering, and party favors, we handle every detail to ensure a memorable celebration. Trust Bee In Motion to make your child’s birthday dreams come true! Contact us today and let's start planning your next unforgettable birthday party in Brooklyn!
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All Aboard the Fun Express: Gym Bus Birthday Party Ideas in Toronto
Take Your Child's Birthday Celebration to the Next Level with Groovy Gym Bus Toronto!
Looking for extraordinary kids birthday party ideas? Look no further than Groovy Gym Bus Toronto! Our mobile gym bus brings the party directly to your doorstep, offering a unique and exciting experience for kids of all ages. With a range of fun activities and customizable party packages, we're here to make your child's birthday unforgettable.
Why Choose Groovy Gym Bus Toronto?
Convenience: Say goodbye to the stress of planning and hosting a birthday party at a separate venue. With Groovy Gym Bus Toronto, we come to you! Our fully equipped gym bus arrives at your desired location, whether it's your home, a park, or any other suitable spot in Toronto. This allows you to focus on enjoying the special day with your child and their friends without the hassle of transportation or venue arrangements. You can relax and watch as your child and their friends embark on an exciting adventure right at your doorstep.
Variety of Activities: Inside our vibrant and colorful gym bus, children will discover a world of excitement and adventure. From climbing walls and balance beams to monkey bars and trampolines, there's no shortage of fun-filled activities to keep the kids entertained. Our gym bus is designed to engage children physically and mentally, promoting their coordination, balance, and social skills while they have a blast. Each piece of equipment is carefully selected to ensure safety and fun, creating an environment where children can explore and play freely.
Customizable Packages: We understand that every child is unique, which is why we offer customizable party packages to suit your specific needs and preferences. Whether you're hosting a small gathering or a large celebration, we'll work with you to create the perfect party experience. You can choose from a variety of kids birthday party ideas, themes, and activities to match your child's interests, ensuring a personalized and memorable event. From decorations to party favors, we take care of all the details so you can enjoy the celebration.
Professional Supervision: Safety is our top priority. Our team of trained supervisors ensures that children have a blast while staying safe throughout the party. All our coaches are certified in CPR and first aid, providing you with peace of mind. You can relax and enjoy the celebration knowing that your child and their friends are in good hands. Our supervisors are experienced in working with children of all ages and ensure that every activity is conducted safely and smoothly.
Exciting Party Ideas
Jungle Adventure Party: Transform the gym bus into a jungle paradise with tropical decorations and themed music. Kids can swing from the monkey bars, climb through the jungle gym, and even go on a safari adventure with our interactive games. This theme encourages imaginative play and exploration, making it a hit among young adventurers. Children will feel like they are in a real jungle, searching for hidden treasures and encountering exotic animals.
Superhero Training Camp: Calling all superheroes! Dress up as your favorite superhero and join us for an action-packed training camp on the gym bus. Complete with obstacle courses, superhero challenges, and cape-making activities, it's a party fit for a superhero. Children can test their strength and agility while having fun in a supportive environment. Our superhero-themed activities are designed to boost confidence and teamwork, making every child feel like a true hero.
Princess Palace Party: Let your little princesses indulge in a royal celebration aboard the gym bus. With glittering tiaras, flowing gowns, and magical decorations, it's a fairytale dream come true. Our supervisors will lead princess-themed games and activities for an enchanting experience, ensuring every child feels like royalty. From royal dances to princess crafts, this theme is perfect for creating magical memories.
Sports Spectacular Party: Is your child a sports enthusiast? Host a sports-themed birthday bash on the gym bus! From soccer and basketball to relay races and agility drills, there's something for every budding athlete to enjoy. Let the games begin as children participate in friendly competitions and team-building exercises. Our sports-themed activities are designed to promote physical fitness and teamwork, making it a fun and healthy way to celebrate.
Dance Party Extravaganza: Turn up the music and get ready to dance the day away on the gym bus! Our disco-themed party features colorful lights, upbeat music, and plenty of space to bust a move. Dance-offs, freeze dances, and limbo contests will keep the energy high throughout the celebration, providing endless fun for all ages. Our dance parties are perfect for children who love to move and groove, creating a lively and festive atmosphere.
Adventure Safari Expedition: Take your little explorers on a wild safari adventure aboard the gym bus. With jungle-themed decorations, safari hats, and binoculars, kids can embark on an exciting expedition to discover hidden treasures and exotic animals. This theme is perfect for curious minds and nature lovers. Children will enjoy exploring and learning about different animals while participating in fun and educational activities.
Under the Sea Adventure: Dive deep into an underwater wonderland with our under the sea-themed party. Decorate the gym bus with ocean-inspired decorations, mermaid tails, and seashells. Kids can explore the depths of the ocean with underwater games and activities, fostering their imagination and sense of wonder. Our under the sea-themed parties are filled with exciting adventures and creative play, making it a memorable experience for all.
With Groovy Gym Bus Toronto, the possibilities for your child's birthday party are endless. From themed decorations and activities to professional supervision and customizable packages, we're here to help you create an unforgettable experience for your little one. All aboard the fun express – let's make memories that will last a lifetime! If you need more kids birthday party ideas or want to learn more about our services, feel free to reach out to us. Let's turn your child's special day into an extraordinary celebration!
Read the full blog by clicking here
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weddingplanners01 · 4 days
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Celebrating Milestones: Unique Ideas for Kid's Birthdays
Celebrating Milestones: Unique Ideas for Kids’ Birthdays Whether you’re planning a grand celebration of birthday or an intimate gathering, Pune’s event scene offers a wealth of options to make your birthday party truly extraordinary. Embrace the city’s vibrant spirit and let your imagination soar as you create a birthday celebration that will be cherished for years to come. Pune’s wedding planner plans event is masters at transforming these themes into immersive and unforgettable experiences. With our team’s attention to detail, creativity, and expertise, they ensure that every birthday party in Pune is a unique and personalized celebration that leaves a lasting impression on both the birthday celebrant and their guests We offer a wide range of unique and exciting birthday party themes that cater to the interests of both kids and adults. They have mastered the art of creating whimsical, enchanting, adventurous, and high-energy celebrations. Captivating Themes for Memorable Birthdays From the whimsical and enchanting to the adventurous and high-energy, Pune’s event planners have mastered the art of creating truly unique birthday party themes that cater to the diverse interests of both children and adults. Carnival Theme Imagine a birthday party that transports guests into a world of vibrant colors, lively music, and endless entertainment. The Carnival theme is a perennial favorite, offering a perfect blend of nostalgia and excitement. Guests can indulge in carnival-inspired games, savor delectable treats, and dance the night away amidst a sea of balloons and festive decorations. Enchanting Butterfly Wonderland For the nature-loving birthday celebrant, the Butterfly theme is a delightful choice. Imagine a party filled with delicate paper butterflies, vibrant floral arrangements, and butterfly-themed activities that encourage guests to embrace their inner free spirit. Adventurous Jungle Safari Unleash the wild side with a Jungle Safari-themed birthday party. Guests can embark on a thrilling adventure, complete with jungle-inspired decor, animal-themed games, and even a photo booth with safari-inspired props. This theme is perfect for those seeking an exciting and immersive experience. Whimsical Coco- melon Celebration For the little ones who can’t get enough of the beloved Coco-melon characters, a Coco-melon-themed birthday party is a dream come true. From vibrant block-inspired decorations to interactive Coco-melon-themed activities, this theme promises a day filled with joy and laughter. Enchanting Mermaid Escapade Dive into a world of enchantment with a Mermaid-themed birthday party. Guests can indulge in ocean-inspired decor, mermaid-themed games, and even a photo booth with mermaid tails, creating a truly magical and memorable celebration. We can plan theme as per client requirement. We also plan for adults, themes can include color schemes with muted colors or pastels, or surprise parties based on the celebrant’s favorite movie, band, or activity. Pune’s event planners work closely with clients to transform these themes into immersive and unforgettable experiences, ensuring that every birthday party is a unique and personalized celebration. At Wedding Planners Pune, we understand the importance of creating lifelong memories for your child’s birthday. That’s why we offer a range of unique and exciting themes to make your child’s special day truly unforgettable.
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hamadslime · 7 days
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Slime Party Kit | Hamad Slime
Our slime making kits come in a variety of options designed to suit different party sizes and themes. This versatility ensures that you can find the perfect kit to match your event’s specific needs. From vibrant colors and exciting textures to themed kits that complement your party’s decor, the possibilities are endless. Imagine hosting a unicorn-themed birthday party where the slime is glittery and magical, or a Halloween event with spooky, glow-in-the-dark slime. The customization options are vast, allowing you to create a memorable experience that aligns perfectly with your vision.
One of the greatest advantages of our slime making kits is their ability to foster creativity and teamwork among guests. As participants engage in the process of making slime, they are not only entertained but also encouraged to experiment and express their creativity. This interactive activity promotes collaboration and communication, making it an excellent choice for events where you want to encourage social interaction. Guests can share their creations, exchange ideas, and even work together to invent new slime recipes. The joy of creating something unique with their own hands adds an extra layer of satisfaction and fun to the party.
Our Slime Party Packs are designed with convenience in mind. Each kit comes with all the necessary ingredients and tools, making the setup and cleanup process a breeze. You don’t have to worry about sourcing individual components or dealing with the mess typically associated with slime making. The kits include pre-measured ingredients, ensuring that the slime-making process is straightforward and foolproof. Detailed instructions guide participants through each step, making it easy for even first-time slime makers to achieve great results. This convenience allows hosts to focus on enjoying the party rather than stressing over logistics.
Whether you are hosting a small, intimate birthday bash or a grand, elaborate celebration, our slime making kits are sure to be a hit with everyone. The versatility of these kits means that they can be adapted to fit any event, big or small. They are perfect for children’s parties, where the excitement of creating and playing with slime can keep young guests entertained for hours. However, they are equally suitable for adult gatherings, adding a nostalgic, playful element that can break the ice and bring out the inner child in everyone.
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paradiseicecream · 10 days
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Sweet Celebrations: The Role of an Ice Cream Van in Sydney Birthday Parties
When it comes to celebrating birthdays, Sydney has a unique and delightful tradition that adds an extra layer of joy and excitement to the festivities: The vehicle in question, or rather a kind of one regularly associated with this activity, is the ice cream van. These mobile dessert dispensers are a popular addition to birthday parties held in various parts of the city, successfully targeting an aspect of a client’s birthday that is sure to be a hit with every guest. However, apart from well-illuminated and great-tasting ice cream vendors go beyond just providing colourful and delectable ice cream. This cannot be further from the truth, in fact, an ice cream van can enhance any birthday party in SYDNEY in the following ways.
Creating a Festive Atmosphere
I don’t think there’s any kid that would disagree with an ice cream van at their birthday parties arriving in style. Interesting colours, cheerful graphics, and the music that is being played are associated with play and celebration. The glistening strings of the exterior allow one to embrace the festival feeling as they are preparing for a treat. Having a ice cream van on the street also attracts people, especially children waiting in a line to choose their flavour.
Creating a memorable experience is always a great idea to leave an unforgettable mark in the minds of the consumers.
Given the cultural difference, it is also quite vivid to observe how an ice cream van adds another twist to birthday parties. Cake and other forms of sweets are conventional items found at most parties, whereas an ice cream van brings novelty and a more refreshing experience. The guests can engage themselves in selecting from numerous varieties of a particular flavour or preparing the garnishing to accompany the desert, thus adding amusement to the process. This means that the guests can easily recollect a particular birthday party venue from all the other parties they have been to.
Catering to All Ages
Ice cream vans are favourite among children as well as adults, so it is practically ideal to have an ice cream van serving people during birthdays that are attended by parents and kids. Children recognize the opportunity to run for the ice cream cones, popsicles, or sundaes of their desire, while grown-ups may have amazing taste sensations or stick to the flavours of their childhood. There are many dishes to Choose from and if you do not take your dairy or are a vegan you will also not go without a flavour you like and therefore people love the Ice Cream van.
Customization and Personalization
Through research conducted with the team, it has been found that almost every ice cream van provides special services including order customization, which ensures that the host has to consider the theme of the occasion or the preferences of the birthday individual. Moreover, in terms of the actual product, custom flavours to accompany topped and themed cakes with decorations are almost uncountable. Having a name or the age of the celebrating individual on the cups serve as great icing on the cake and also makes the party even more personal.
Wishing for something easy and convenient in making a dessert?
In the case of a birthday party, there are a lot of things to plan for including foods and desserts. An ice cream van cuts the process shorter because we can satisfy our sweet tooth in one place. The extension’s van delivers and discharges them, plates the orders, and clears the plates away while guests drink and dance, and caterers can entertain children, mix drinks for adults, and set up for games. Cleaning is also kept to a minimum, with servers from the van generally cleared, settled and cleaned up, thus making it convenient for most hosts .
Encouraging Social Interaction
Ice cream vans without a doubt are a keystone attraction at any birthday party as people wait in line to buy their scoops and choose them. Frequently, people select the same kinds of ice cream and this brings social interaction within the guests as they discuss their preferred flavours and toppings. Broadly shared ice cream creates an opportunity to reduce interpersonal barriers as well as makes people to feel in unity promoting the general coup spirit during the party.
Outdoor and indoor parties and celebrations come out vividly as the most suitable to be associated with wonder and natural experience.
Regardless if the birthday party is held at home or at any other venue be it a backyard, a local park or an indoor facility, the addition of an ice cream van will be an excellent one. For example, in outdoor events such as Birthday parties, baby showers, wedding receptions, weddings, the van will be able to park alongside a suitable area where guests can be served while enjoying the natural weather and environment. Most ice cream vendors with indoor settings provide the services of ice cream cart or indoor setting that allows guests to have the experience of ice creams regardless of the type of setting provided.
This is more than just an ice cream van in Sydney that serves tasty ice cream at a birthday party; it is an active tool that spices up the celebration in various ways. Firstly, ice cream vans give a proper festive mood and provide an unforgettable experience needed for the birthday party events, Secondly, ice cream vans suit all ages and can make the logistical part of the birthday party easy and unproblematic. So, whenever you are confessing your next birthday party idea then you should definitely make sure that ice cream van arrives at your party as your guests will surely love it and will cherish their favourite dessert all through the event.
For more info visit here:- ice cream truck
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wodogle · 13 days
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Enchanting Birthday Celebrations: Hiring a Magician for Your Party
Throwing a memorable birthday party can be a challenging task, especially when it comes to keeping guests entertained. If you want to add a touch of magic and wonder to your celebration, hiring a Magician for Birthday Party is a fantastic idea. A magician brings a unique blend of entertainment that captivates both children and adults, ensuring your event is talked about long after the candles are blown out. Here’s why a magician is the perfect choice for your next birthday bash.
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Magical Entertainment for All Ages
One of the greatest benefits of hiring a magician is their ability to engage audiences of all ages. From awe-inspiring card tricks and mesmerizing illusions to interactive tricks involving the audience, magicians have a repertoire that can enchant children, teenagers, and adults alike. This versatility ensures that everyone at the party is entertained, making it a hit across all age groups.
Creating a Unique and Memorable Experience
A magician brings an element of surprise and excitement to a birthday party that other forms of entertainment simply cannot match. Imagine the delight on children’s faces as they watch a coin disappear and then reappear behind their ear, or the amazement of adults witnessing an illusion that defies logic. These magical moments create lasting memories for everyone involved, turning an ordinary birthday celebration into an extraordinary experience.
Interactive and Engaging Performances
Magicians are skilled performers who know how to captivate an audience. Their shows often involve audience participation, which adds an interactive element to the entertainment. Children love being part of the magic, whether they are assisting with a trick or simply watching in wonder. This interaction keeps guests engaged and entertained throughout the party, preventing any lulls or moments of boredom.
Customizable Shows to Fit Your Theme
Another advantage of hiring a magician is the ability to customize their performance to fit your party’s theme. Whether you’re hosting a pirate-themed party or a princess extravaganza, a professional magician can tailor their tricks and presentation to match the theme, adding an extra layer of cohesion to the event. This customization helps create a seamless and immersive experience for your guests.
Stress-Free Entertainment Planning
Planning a birthday party involves juggling many tasks, from arranging decorations to coordinating food and beverages. Hiring a magician can take a significant amount of stress off your shoulders. Professional magicians are self-sufficient; they bring their own props and equipment, set up their performance area, and handle the entertainment. This allows you to focus on other aspects of the party and enjoy the celebration with your guests.
Finding the Right Magician
When hiring a Birthday Themes for Boys, it’s important to do a bit of research to ensure you’re getting a quality performer. Look for magicians with positive reviews and testimonials, as well as those who have experience performing at children’s parties. Many magicians offer video clips of their performances on their websites, giving you a preview of their style and abilities. Additionally, discussing your expectations and party details with the magician beforehand ensures that their performance will meet your needs.
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becoration · 21 days
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A teepee for decorating the children's bedroom, for learning, and for playing!
Post has been published on becoration
A teepee for decorating the children's bedroom, for learning, and for playing!
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Teepees, traditionally known as “tepee” or “tipi,” have been a familiar sight for many, originating from the dwellings of Native Americans. These structures, crafted from animal hides and wooden poles, offered a versatile and mobile living solution for hundreds of years. Their ease of assembly and transport made them ideal for nomadic lifestyles.
In recent years, teepees have found a new role beyond historical significance. They’ve become a popular choice in home decor, especially in children’s bedrooms, serving both as decorative pieces and playful elements. Teepees can be placed in various rooms, including living areas or children’s bedrooms, due to their adjustable size and practicality.
Teepees not only add a joyful and carefree touch wherever they’re placed but also serve as an imaginative play space for children. They can be adorned in numerous creative ways, drawing inspiration from various images and ideas to make them even more appealing. Teepees can also add a festive vibe to home parties, offering endless hours of fun for children.
Aside from their decorative appeal, teepees have educational value. They create a private space in a child’s bedroom, encouraging activities like reading, drawing, or crafting. This personal space promotes independence, initiative, and self-esteem, significantly contributing to a child’s developmental journey.
For those interested in a bit of DIY, making a teepee is quite straightforward. With some burlap or canvas fabric, wooden poles, and strong cord, you can construct a large and sturdy teepee suitable for both children and adults. This DIY project allows for a customizable, secure play area that can adapt to various indoor and outdoor settings.
A teepee not only serves as a delightful addition to children’s playtime but also offers a cozy spot for relaxation or even sleepovers. It’s a versatile piece that can transform any room or event, making it memorable for children and adults alike. Whether purchased or homemade, a teepee represents a fantastic blend of fun, education, and decor, also proving to be a cherished spot for pets.
Enabling fun and learning simultaneously, teepees are an excellent investment for any home, encouraging creativity and offering a unique blend of functionality and style. Whether for a child’s room, a party, or even outdoor activities, a teepee is sure to enrich the experience.
via: Decoración 2.0, decoration news in Spanish
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jas-mon · 15 days
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Caricature for kids birthday party in Kolkata
A caricature drawing is a visual representation of a person, usually a public figure or celebrity that exaggerates or distorts certain features of their appearance or personality in order to create a humorous or satirical effect. Caricature artist for birthday parties is nothing but cartoonists who work mainly on humans and their environment. They depict their subjects in humorous ways through sketches. Children and even adults enjoy seeing caricaturists portrayed in funny little drawings, and they can also take it home with them as a keepsake that can decorate their room. To set up a caricature stall at a birthday party, we will arrange a professional live caricature artist or find a friend who is skilled in this art form. You'll also need to provide them with all the necessary materials, such as paper, pens, and other drawing tools. It's a good idea to have a large sign or banner advertising the caricature stall to make sure that guests know it's available. Having a caricature stall at a birthday party is a unique and interactive way to entertain guests, and it's sure to be a hit with both kids and adults. Plus, it provides guests with a personalized and memorable keepsake from the party. When you hire a caricature artist, the sketch can work as a personalized birthday return gift too. PartyOne has done extensive research in identifying the best caricature artists in Kolkata and can book your chosen caricature artist for birthday party date at no extra cost. You only need to pay the caricaturist online for the reserved time. Just another way of thanking our dear customers for their patronage of PartyOne.   read less
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puremagicevent · 18 days
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THE GREATEST LIST OF THE BEST EVENT THEME IDEAS EVER
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A successful event hinges on more than just logistics and refreshments. A truly memorable gathering ignites the imagination and fosters connections. The secret weapon? An engaging theme! This blog post serves as your ultimate resource, overflowing with creative event theme ideas for any occasion. Whether you're planning a corporate gala, a backyard bash, or a milestone celebration, we've got you covered.
Why Choose a Themed Event?
Themed events offer a multitude of benefits:
Enhanced Guest Engagement: A theme sets the tone, encouraging guests to dress up, participate in activities, and connect with the overall experience.
Cohesive Décor & Activities: A theme streamlines decision-making, guiding everything from décor and food to entertainment and activities.
Memorable Moments: Themes create a unique atmosphere that fosters lasting memories for attendees.
Themed Events by Season:
Winter Wonderland: Transform your space into a magical winter scene with snowflake decorations, twinkling lights, and a cozy fireplace. Serve hot cocoa, offer winter-themed games, and encourage guests to dress in festive attire.
Tropical Paradise: Embrace the summer vibes with vibrant colors, palm tree motifs, and a luau-inspired atmosphere. Feature refreshing cocktails, tropical fruit platters, and upbeat music.
Glitz & Glam Hollywood: Channel the golden age of cinema with a red-carpet entrance, black-tie attire, and themed cocktails. Hire a jazz band or photo booth operator to add a touch of Hollywood magic.
Spooktacular Halloween: This classic theme offers endless possibilities. Decorate with cobwebs, pumpkins, and spooky characters. Offer costume contests, eerie entertainment, and a haunted house experience for the adventurous.
Themed Events by Occasion:
Masquerade Ball: Intrigue and elegance define a masquerade ball. Encourage guests to don elaborate masks and gowns, and create a space of mystery and merriment. Hire a string quartet or classical pianist to elevate the atmosphere.
Murder Mystery Dinner: Guests become detectives for the evening, solving a staged crime while enjoying a delicious multi-course meal. Provide costumes, character sheets, and clues to keep the suspense high.
Casino Royale: Roll the dice and embrace the thrill of a casino-themed event. Rent casino tables (staffed with professionals for a more realistic experience), offer themed cocktails, and award prizes to lucky winners (ensure compliance with all local gambling regulations).
Around the World: Celebrate global cultures by showcasing various countries or regions. Divide your venue into sections, each featuring unique décor, food, and music from a specific location. Encourage guests to dress in traditional attire for a truly immersive experience.
Themed Events by Inspiration:
Decade Dance Party: Take a trip down memory lane with a themed dance party. Choose a specific decade, from the roaring 20s to the neon-drenched 80s, and encourage guests to dress in period attire and dance the night away to iconic music.
Enchanted Forest: Create a whimsical wonderland filled with fairy lights, moss-covered surfaces, and enchanting creatures (plush toys or costumed characters). Serve whimsical treats, offer face painting stations for both children and adults, and provide storytelling sessions to complete the magical experience.
Under the Sea: Transform your space into an aquatic wonderland with blue and green hues, seashell décor, and playful fish-shaped balloons. Serve seafood dishes and themed cocktails, and incorporate activities like a photo booth with a coral reef backdrop.
Unique Themed Event Ideas
Embrace the Local Flavor:
Host a celebration that pays homage to the city or region you're in. This could involve highlighting local landmarks, incorporating regional cuisine, or featuring traditional music and dance performances.
Deconstruct a Classic:
Give a classic theme a modern twist. For example, a "Fairytale Gone Rogue" theme could feature a darker aesthetic and unexpected plot twists in games or activities.
Interactive Entertainment:
Incorporate interactive elements that tie into your theme. This could be a murder mystery dinner where guests participate, a themed trivia night, or a DIY craft station that aligns with the event. A themed escape room experience where guests work together to solve puzzles and "escape" within a time limit. A themed scavenger hunt that sends guests on a journey around the venue or even outdoors, searching for clues and completing challenges related to the event's theme.
Consider Your Audience:
When selecting a theme, consider your target audience. A "Glow-in-the-Dark Neon Party" might be ideal for a younger crowd, while a "Murder Mystery Dinner Party" would cater more to adults seeking an intellectual challenge.
Theming on a Budget:
Creating a themed event doesn't require breaking the bank. Focus on DIY décor elements, utilize free online resources for printable and theme inspiration, and explore creative ways to repurpose everyday items. Lighting can dramatically transform a space, so invest in colored bulbs or string lights to set the mood.
A Theme for Every Occasion:
Corporate Events:
Awards Night Gala: Celebrate achievements and company milestones with a glamorous awards ceremony, complete with red-carpet arrivals, themed cocktails, and inspiring speeches.
Company Olympics: Foster team spirit and friendly competition with a company Olympics event. Design games and activities that relate to your industry or company values, and award prizes to the winning teams.
Casino Night Fundraiser: Combine team building with fundraising by hosting a casino night for charity. Guests can mingle, play games, network with colleagues, and contribute to a worthy cause. Ensure compliance with all local gambling regulations.
Special Occasions:
Roaring 20s Gatsby Party: Step back in time to the opulent Jazz Age with a Gatsby-themed party. Encourage guests to don flapper dresses and dapper suits, serve champagne cocktails, and play live jazz music to create a sophisticated ambiance.
Neon Night Bachelorette Party: Celebrate the bride-to-be with a vibrant neon-themed party. Decorate with bright colors, glow sticks, and neon signs. Offer themed cocktails, hire a photo booth with fun props, and plan activities that reflect the bride's personality and interests.
Enchanted Garden Baby Shower: Create a whimsical atmosphere for the mommy-to-be with an enchanted garden theme. Decorate with flowers, greenery, and fairy lights. Serve delicate finger foods and themed desserts, and offer relaxing activities like flower crown workshops or hand massages.
3 Essentials tips to remember before planning an event with a themed party decor:
Create a Theme Song or Playlist: Music sets the mood and reinforces the theme. Curate a playlist that complements your chosen theme.
Incorporate Themed Activities: Offer games, workshops, or entertainment that aligns with your theme. This further immerses guests in the experience.
Encourage Costume Participation: If your theme allows, encourage guests to dress up. This adds a layer of fun and fosters a sense of community.
With a little creativity and planning, you can transform any event into an unforgettable experience with the power of a well-chosen theme. For more details, you can also plan with the best event management company in UAE. Use this blog post as a springboard to ignite your imagination and create a gathering that sparks conversation, fosters connections, and leaves a lasting impression on your guests.
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bee-in-motion · 10 days
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Considering Factors to Plan Kids' Birthday Parties in Brooklyn
Planning a kid's birthday party can be a joyous yet daunting task, especially in a vibrant and bustling borough like Brooklyn. From finding the perfect venue to selecting fun activities and ensuring the food is kid-approved, there are many factors to consider. In this guide, you’ll explore essential tips to help you plan the ultimate birthday party for your child in Brooklyn.
Choosing the Perfect Venue
Bee In Motion offers a plethora of perfect venues to Plan kids' birthday parties in Brooklyn, from spacious parks to unique indoor play spaces. Here are some top considerations:
Indoor vs. Outdoor: Decide whether you want an indoor party or an outdoor one. Brooklyn has many beautiful parks like Prospect Park, which is great for outdoor celebrations. Indoor parties provide fun and safe environments for kids to enjoy.
Accessibility: Ensure the venue you are choosing is easily reachable for all your guests. Brooklyn is known for its diverse neighborhoods, so pick a location that is convenient for most attendees.
Capacity: Check the venue’s capacity to make sure it can comfortably accommodate all your guests. Overcrowding can make the party less enjoyable for everyone.
Fun Activities and Entertainment
Keeping kids entertained is the most essential and crucial factor for a successful and enjoyable birthday party. Brooklyn has no shortage of fun activities:
Themed Parties: Consider popular themes like superheroes, princesses, or animals. Venues like SPARK by Brooklyn Children’s Museum offer themed party packages.
Interactive Entertainment: Hire entertainers such as magicians, face painters, or balloon artists. Companies like Brooklyn Party Space provide a list of local entertainers.
Delicious and Kid-Friendly Food
When thinking to Plan kids' birthday parties in Brooklyn, Food is a major highlight. Here are some ideas for a kid-friendly menu:
Finger Foods: Serve easy-to-eat finger foods like mini sandwiches, chicken nuggets, and vegetable sticks. These are quick to prepare and popular with kids.
Sweet Treats: In addition to the birthday cake, consider having a candy bar or an ice cream station. Places like Ample Hills Creamery offer customizable ice cream options that kids love.
Healthy Options: Balance the treats with some healthy options like fruit platters and smoothies. This ensures that even the health-conscious parents are happy.
Budgeting and Planning
Keeping the party within budget while ensuring it’s memorable is essential:
Set a Budget: Determine how much you’re willing to spend on the venue, food, entertainment, and favors. This helps you make informed decisions and avoid overspending.
Prioritize Spending: Allocate more of your budget to high-impact areas such as entertainment and food. This ensures the main aspects of the party are covered.
Book Early: Popular venues and entertainers can book up quickly, so secure them well in advance to avoid last-minute stress.
Plan kids' birthday parties in Brooklyn to create a memorable and enjoyable celebration for your child and their friends. Enjoy the process, and happy party planning!
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warriorslaser · 22 days
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Awesome Birthday Party Ideas
Planning the perfect birthday party can be a daunting task, but with Laser Warriors, the process becomes exciting and stress-free. As Sydney’s premier provider of mobile laser tag parties, Laser Warriors offers an unforgettable experience for kids and adults alike. If you're searching for Awesome Birthday Party Ideas, look no further. Here’s why a Laser Warriors party will be the highlight of your celebration.
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Action-Packed Fun Laser Warriors brings the thrill of laser tag directly to your backyard, local park, or any chosen venue. This unique, mobile service means the battlefield comes to you, transforming ordinary spaces into extraordinary arenas. The state-of-the-art laser tag equipment and dynamic game scenarios keep participants engaged and entertained from start to finish. Imagine your Birthday Party guests navigating through obstacles, strategizing with teammates, and experiencing the adrenaline rush of tagging opponents—all in a safe and controlled environment.
Customizable Packages Every birthday is unique, and Laser Warriors understands the importance of personalization. They offer a range of customizable packages to suit different age groups, party sizes, and themes. Whether you're hosting a small gathering or a large celebration, Laser Warriors can tailor the experience to fit your needs. Themed missions, scoreboards, and professional referees ensure that every aspect of the event is meticulously planned and executed, providing a seamless and enjoyable experience for all.
Outdoor and Indoor Options Weather concerns are a thing of the past with Laser Warriors' versatile setup. Their laser tag equipment is designed for both outdoor and indoor use, allowing you to host your party regardless of the forecast. Transform your living room, garage, or community center into an exciting battlefield with their flexible setup options. This adaptability makes it easy to plan a laser tag birthday party any time of year.
Inclusive Entertainment Laser Warriors parties are perfect for all ages, making them an ideal choice for family gatherings. Younger children, teenagers, and even adults can join in the fun, creating a truly inclusive environment. The games are designed to promote teamwork, strategy, and physical activity, ensuring that everyone remains engaged and active throughout the event. This inclusive approach guarantees a memorable experience for every guest.
Hassle-Free Planning One of the standout features of a Laser Warriors birthday party is the convenience. Their professional team handles all the logistics, from setup to breakdown, allowing you to focus on enjoying the celebration. The hassle-free planning process includes consultation to understand your specific needs, on-site assistance during the event, and post-party cleanup. This comprehensive service ensures that your birthday party is smooth and stress-free.
Memorable Experience A Laser Warriors birthday party is not just another gathering—it’s an adventure. The excitement of laser tag, combined with personalized service and professional execution, creates a standout experience that guests will talk about for years. From the moment invitations go out to the final farewell, every detail is crafted to ensure your birthday celebration is extraordinary.
In conclusion, if you’re seeking an awesome birthday party idea that combines excitement, personalization, and convenience, a Laser Warriors laser tag party is the perfect choice. Make your next birthday unforgettable with https://laserwarriors.com.au/, where every game is an adventure and every party is a blast.
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athulyaaindia · 1 month
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Return Gifts for a Party: Thoughtful Ideas to Delight Your Guests
Return gifts, also known as party favors, are a delightful way to thank your guests for attending your event and making it memorable. Whether it's a birthday party, wedding, baby shower, or any other celebration, choosing the perfect return gift can leave a lasting impression. Here are some thoughtful ideas and tips to help you select the best return gifts for your party.
Personalized Gifts
return gifts for party add a special touch, making guests feel appreciated. Consider items like custom keychains, engraved photo frames, or monogrammed candles. Personalized tote bags, water bottles, or notebooks can also be practical and cherished. Including the event date or a thank-you message can make these gifts even more memorable.
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Edible Treats
Edible treats are always a hit as return gifts. Packaged beautifully, they can cater to a variety of tastes and preferences. Think about homemade cookies, gourmet chocolates, or jars of honey or jam. If you're feeling adventurous, consider DIY kits for cookies, hot chocolate, or even small baking projects. Ensure the packaging is attractive and adds to the aesthetic appeal of your event.
Eco-Friendly Options
With increasing awareness about sustainability, eco-friendly return gifts are gaining popularity. Items like reusable shopping bags, bamboo utensils, or plantable seed papers can serve as wonderful tokens of appreciation. Potted plants or succulents make excellent gifts that guests can nurture and remember your party by. Opt for products made from recycled materials or those that encourage a zero-waste lifestyle.
DIY Craft Kits
DIY craft kits can be a fun and engaging return gift, especially for children’s parties. Kits for painting, jewelry making, or simple craft projects can keep the excitement alive even after the party ends. For adult gatherings, consider more sophisticated kits such as candle making, soap making, or terrarium building. These gifts offer a creative outlet and a fun activity for guests to enjoy at home.
Practical Everyday Items
Practical gifts are always appreciated because they can be used regularly. Think about stylish water bottles, chic stationery sets, or handy gadgets like phone stands or portable chargers. Small kitchen gadgets, like mini graters, herb scissors, or decorative coasters, can also be well-received. Ensure these items align with the theme of your party for a cohesive experience.
Themed Souvenirs
If your party has a specific theme, consider return gifts that align with it. For a beach-themed party, beach towels, sunglasses, or flip-flops can be great choices. For a fairy-tale-themed event, think about tiaras, wands, or fairy dust bottles. Themed souvenirs help extend the party experience and give guests a tangible memory of the celebration.
Books and Stationery
Books can be a thoughtful return gift, especially for children’s parties or literary-themed events. Choose age-appropriate books or journals with beautiful covers. Pairing books with fun stationery items like colorful pens, stickers, or bookmarks can make the gift set even more appealing. For adult gatherings, consider giving out inspiring journals, cookbooks, or coffee table books.
Customized Party Favors
Customized party favors can range from simple to extravagant, depending on your budget. Custom-made candles, soaps, or bath salts with unique scents and colors can be very appealing. Small bottles of personalized perfumes or lotions can also make luxurious gifts. Customizing these items with your event’s branding can make them feel exclusive and special.
Tips for Choosing Return Gifts
Consider Your Budget: Choose gifts that are within your budget but still convey your appreciation.
Know Your Audience: Tailor the gifts to the interests and preferences of your guests.
Presentation Matters: Beautiful packaging can make even simple gifts feel special.
Keep It Practical: Opt for gifts that are useful and unlikely to be discarded.
Personal Touch: Adding a personal touch, such as a handwritten thank-you note, can enhance the value of the gift.
In conclusion, return gifts are a wonderful way to show gratitude to your guests. Whether you opt for personalized keepsakes, edible delights, or practical items, the key is to choose something that reflects the spirit of your event and the appreciation you have for your guests. With thoughtful selection and presentation, your return gifts can leave a lasting impression and make your celebration even more memorable.
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