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#amiga 1000
liminalmindcore · 1 month
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Amiga 1000 (1985)( Commodore)
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vintage-tigre · 9 months
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What’s inside the Amiga 1000?
Spoiler alert: it’s Debbie Harry
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machetelanding · 9 months
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muppet-facts · 6 months
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Muppet Fact #895
All of Mike Christy's (ArtistMike) animated Sesame Street segments were made using Deluxe Paint on his Amiga 1000.
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Source:
"CatsHateRain2 Edited." Mike C. YouTube. September 21, 2012.
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yellowmanula · 3 months
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I have something special here for fans of the retro vibe, Commodore Amiga computers, turntables, demoscene, and Acid Techno music. It's a collector's postcard that you can play on any turntable. It features an Acid Techno track recorded in 1995 on the Amiga computer (ProTracker) by one of the demoscene groups. The item is collector's edition, part of a limited series. On the cover, you'll find me posing with the Amiga 600 computer.
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amigadventures · 2 years
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Just got myself a very nice condition, early model Amiga 1000 complete with 1081 monitor, keyboard and mouse. Throughly confused the kids with the concept of a floppy disk needed to load the initial Workbench screen.
Not sure whether to trick it out to the max or keep it original. Or maybe something in between...
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penguinreadcom · 3 months
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(via To Think About It, hahaha.. My First Computer.)
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boredtechnologist · 3 months
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Electronic Art's "Deluxe Paint II" for the Amiga computer
Introduced in 1985 by Electronic Arts, Deluxe Paint (often referred to as DPaint) became one of the most influential graphics editing programs of its time, particularly with its later iteration, Deluxe Paint II, released in 1987. Designed for the Commodore Amiga, a computer known for its advanced multimedia capabilities, Deluxe Paint II not only showcased the Amiga's graphical prowess but also set a standard for bitmap graphics editing that would influence software design for years to come.
Technological and Historical Context
The Amiga computer was ahead of its time, boasting features such as a pre-emptive multitasking operating system and dedicated graphics and sound co-processors. These features made it an ideal platform for graphic design and animation, a niche that Deluxe Paint II aimed to fill. The program was developed by Dan Silva, who initially created it as a simple image manipulation program to help with his own software development tasks at Electronic Arts.
Capabilities and Innovations
Deluxe Paint II introduced a variety of features that were revolutionary for the time:
User Interface (UI): Deluxe Paint II featured a highly intuitive user interface that was accessible to both beginners and professional artists. Its menu and toolbox were thoughtfully designed to facilitate easy access to its wide array of tools, which was a departure from the more cumbersome interfaces common in software of the era.
Graphics Techniques: The program supported up to 32 colors from a palette of 4096 (on the OCS chipset), a significant capability given the hardware limitations of the time. This allowed for the creation of rich, vibrant images that were particularly suited for the burgeoning video game and multimedia industries.
Animation Features: Perhaps one of the most significant innovations of Deluxe Paint II was its animation features. The software allowed users to create and edit frame-by-frame animations, which was an invaluable tool for game developers and animators. This feature was complemented by the ability to preview animations, adjust playback speed, and loop sequences, all within the program.
Advanced Tools: Deluxe Paint II included various advanced drawing and painting tools, such as custom brushes, fill patterns, and gradient fills. Users could also manipulate images with tools for flipping, rotating, and scaling, and it provided powerful effects like "smear" and "shade" modes that added depth to graphic design projects.
Impact on the Industry
Deluxe Paint II's influence extended far beyond the Amiga community. It became a standard tool in video game development during the late 1980s and early 1990s. Many graphic artists and game developers created sprites, backgrounds, and other game assets using Deluxe Paint II, appreciating its ease of use and powerful features. The software's ability to handle detailed pixel art made it particularly popular among developers of 2D games.
Moreover, Deluxe Paint II was used in professional video production, especially in titling and special effects work. Its ability to export graphics in formats that were compatible with other systems helped bridge the gap between Amiga and more dominant platforms like the PC and Macintosh.
Legacy
Deluxe Paint II left a lasting legacy in the world of graphic design software. It influenced the development of future graphic software, particularly in terms of user interface design and the integration of animation tools. Programs like Adobe Photoshop and Corel Paint Shop owe some of their intuitive design elements and functionality to the groundwork laid by Deluxe Paint II.
Conclusion
Deluxe Paint II was more than just software; it was a pivotal moment in computer graphics history. It helped democratize graphic design by providing powerful tools in an accessible manner at a time when such technology was just emerging. For many artists and developers, Deluxe Paint II was the gateway into digital arts, marking it as a cornerstone in both the history of the Amiga and multimedia development.
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object-yaoi · 4 months
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thinking about this gif again
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bake-lite · 1 year
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Andy Worhol & Amiga 1000
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gamemories · 2 years
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disease · 1 year
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Andy Warhol and the Commodore Amiga 1000, 1985
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obsessedbyneon · 8 months
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Commodore Amiga 1000 2000
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regretsretrotech · 2 months
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What is there to say about an Amiga 1000 that hasn't been said by people more qualified than I to say it.
This unit is more or less stock although showing no signs of life when I got it. The prior owner fitted a pistorm to it that unfortunately corrupted it's install and will need to be rebuilt but for the time being I have installed the MC68000 CPU in it and it came up immediately.
Here's a tip where my normal troubleshooting method backfired, the A1000 needs it's WOM board installed to do anything so stripping the system down to it's motherboard for testing will only render a brick.
On a successful POST as it is, the system will ask for it's kickstart disk and load from that. Then it asks for the workbench disk. which is the actual OS. Kickstart is the systems extended BIOs and is loaded into the WOM board which is then gated so it can only be read afterwards. Supposedly, once the WOM is loaded, even if the machine crashes, so long as it's reset and not power cycled, you won't need to load kickstart again, I have not tested this at this time.
Surprisingly using workbench is very easy if you are used to OS's like classic MacOS. However unlike the Mac, the disk drive has a mechanical eject button so no dragging anything to the trash can to eject a disk. Right now since I don't have any applications or games for it, I just have a booting machine and not much else.
A quirk of the system, I'm not sure if it's something wrong with my system or it's just how the A1000 behaves, it does not like an empty disk drive, if there's no disk present, it will seek the drive periodically looking for a disk. If a disk is present, it will try to read it and mount the disk on the desktop.
TO DO:
Acquire software and utilities
Get the Pistorm working and reinstalled.
Fix that sad 1084
Upgrades?
Long Term To Do? (Don't hold me to this list at all)
Custom expansion chassis?
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yodaprod · 2 months
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Just a heads up that the anime art of the girl with the black bikini and headset on is ai art, if that doesnt bother you feel free to ignore this message
Hi, it's the second time i reblog what is clearly an AI post on my tumblr (the first one was a surfing geisha animation name Ukiyo Surfer). I find this last one (the Cyber girl) cool because it's remind me my childhood favorite paper RPG Cyberpunk 2020 in the early 90s. What disturbs me the most, in images generated by AI, are those which are clearly made to lure you about their origin (more often photos and not illustrations). By the way, I don't really like the term "AI art" but rather Ai generate. when Andy Warhol uses an amiga 1000 to create a portrait of Debbie Harry, it's art. But when someone asks an AI to do something from keywords, it's just an image generated. Some will say that AI is only seeking inspiration from what has already been done in the past. This could also apply to real artists nowdays (who said Kygo's Donna Summer Remix 😂). What is certain is that it will soon be more and more difficult to distinguish what is an AI from reality. In a way, this arouses the same fears (but also the same hopes) as the beginnings of computing in the early 70s. We especially see the bad sides because we were lulled by films like Terminator or I, Robot.
I have no idea how things will evolve, but in my field (medicine) it has been a few years now that an AI is more effective than a dermatologist in detecting a mole that will become cancerous. Why? Because it can refers to a database of millions of patients where a doctor can only have seen a thousand in his entire career.
Algorithms, artificial intelligence are already part of our lives now. We have to deal with it. Great times ahead...
(Sorry for my English, i'm french. For some sentences I used Google translate's AI)
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penguinreadcom · 3 months
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To Think About It, hahaha.. My First Computer.
Daily writing promptWrite about your first computer.View all responses My first computer is sth… typical.. hahaha. When you look at it, you will remember it forever~~ Amiga 1000 Imagine this: 3 giving away pizza delivery boxes piled up by a yellow-greyish small size paper carton box, stuck on your desk with a maximum gravity force. Your will of denying so much to look at cold-square white…
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