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#and bowser is SHOCKED that Luigi is working at a bar
kiingbiing · 1 year
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peaches2217 · 9 months
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In my own Marioverse, Bowser kidnapping Peach doesn't actually happen very often. Like, at all.
In fact, it only happens twice.
There’s animosity between him and Peach, absolutely, but he usually terrorizes her by way of sending troops to wreak havoc against her citizens. That's not ideal of course, but it’s just part of life; every Toad knows what to do at the first sign of trouble (read: run home screaming), there’s defenses and preventative measures alike in place, it's easy to counter and unsurprising before too long. Unpleasant, but not even particularly disruptful at this point.
And then one night, the princess vanishes, and all that’s left is a letter on her bed in harsh handwriting: Bowser’s bored of his own games and wants control of the Mushroom Kingdom, and until he gets it, Peach will remain his prisoner.
At this point, Mario is a member of her guard (how exactly that happens I haven't decided yet, so for now I default to this brilliant work by the supremely talented @bacidipesca and inspired by the also supremely talented @elitadream), as well as one of her closest friends. He's earned a reputation for his courage, strength, and selflessness, but no one at this point's actually expecting him to drop everything and go charging into Bowser's home territory to save her.
Mario is also a hothead with chronic hero syndrome. It's not just that he's hopelessly smitten close with her. Peach took him and Luigi in after they found themselves stranded in a strange world, giving them kindness, security, a place to call home. She's had Mario's undying loyalty from the moment they first met. Of course he's going to save her.
His actions are a shock to pretty much everyone, especially Bowser. He was expecting either the reluctant but unconditional surrender of her nation or an army, one of the two, not some guy with a funny accent who comes up to the princess' shoulder — who is both significantly faster and somehow almost as strong as him. The surprise works in Mario's favor, and he's able to free Peach and bring her back home not even two full days after her kidnapping, and he's battered and a little singed, but otherwise no worse for the wear.
I wanna go into more depth about the events between Kidnappings 1 and 2 in another post because this is already getting waaaaaay longer than I meant for it to, so to keep it short! Mario gets promoted to Peach's primary bodyguard, and all the extra time together means they go from best friends quietly crushing on each other to best friends in desperate, burning, all-consuming love with one another. So when Bowser kidnaps her once more, it's a hell of a lot more personal.
And Bowser's not underestimating Mario this time around; he's put a shocking amount of effort into ramping up his defenses and keeping Peach's exact location and state of well-being hidden. Mario won't be able to waltz in and carry her out. He makes one wrong move and he's dead. And now Bowser's threatening to outright kill Peach if his demands aren't met, so he's on borrowed time.
It's a very long three months. While Toadsworth spearheads efforts to string Bowser along, walking a fine line between not giving into his threats but also keeping him unsuspicious, Mario trains himself half to death, because he is going to face Bowser, and he is going to kill the bastard, and he is going to bring Peach home safely. He probably would train himself to death if not for Luigi dragging him inside and forcing him to eat and sleep every so often. He doesn't know if Peach is safe or comfortable or even alive, and he won't (willfully) rest until that changes.
The time and resources it takes just reaching Bowser saps most of his energy. The fight nearly kills him. He uses the last of his strength to pry the bars of Peach's cell open and then collapses from a combination of exhaustion, blood loss, and shock. If not for her healing powers, he would've died there on the dungeon floor.
He didn't kill Bowser. He didn't have time. But Bowser received a thrashing pretty damn proportionate to the one he gave Mario. He's oddly quiet from that point on, and no one in the Mushroom Kingdom complains. There's still an ever-lingering fear that he might come back, he might target them once more, he might succeed at what he attempted twice... but the truth is, so long as Mario's alive, he's not getting anywhere NEAR Princess Peach, much less the Mushroom Kingdom.
Bowser may be egotistical and a little dense, but he's not stupid, and he doesn't have a death wish. There's other conquests to be had, conquests against enemies that won't fight back (or at least won't miserably kick his ass).
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spnsisterimagines · 3 years
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Mario Kart
Summary - Y/N decides to engage her brothers and Castiel into Mario Kart, not realizing what she was getting herself into.
Pairings - Dean Winchester x Sister!Reader, Sam Winchester x Sister!Reader, Jack Kline x Platonic!Winchester!Reader, Castiel x Winchester!Reader
Word Count - 1,911 words
"Let's get it!" Y/N squeals, claiming her spot on the middle of the couch. She was practically bouncing up and down, waiting impatiently for everyone to join her. The Dean Cave had brightened considerably since she had added a few redecorations. While Dean initially denied her, she had forced him to allow her to put up LED lights, several polaroids from her camera(they were mostly of herself smiling widely at the camera while Sam and Dean looked mildly annoyed with fake smiles. There was also a real funny one where Sam was unconscious on a hunt and Y/N decided to pose beside him), as well as posters from their favorite bands. Not to mention the added dock to the TV stand to hold her Nintendo Switch that Sam had bought her for her previous birthday. 
She supposed he regretted it now, since she was forcing him to play a game he'd never even heard of.
He entered the room first, holding a big bowl of popcorn and a soda. Dean followed close behind, Little Debbie packages hanging from his mouth since his arms were occupied with pillows from their bedrooms and a pack of beers for himself. Jack was the only one to come empty handed. He happily took the spot beside Y/N, waving merrily as Castiel also appeared with two sodas(both of them for Beth because he was just so considerate), taking the spot on her other side.
"I'll give this an hour before we switch to movie night, Y/N," Dean warned as he occupied his armchair, which was to the left of the couch. She had discovered this old thing at a garage sale. It had been a rather stressful day because Dean had refused to strap it to Baby and they had to hound what little friends they had for a truck. Since most of their friends were dead, Y/N had hot wired one outside of a bar and returned it before the drunk redneck inside could notice it had even left. She was sure the dent in the bed was there before they put the couch on it. Sam had not been happy about that.
Sam took his own armchair, which was to the right of the couch. 
"What is it, again?" he asked curiously. 
"Is the only thing in the media you've ever heard Facebook? You've seriously never heard of Mario Kart?" Y/N asked, happily accepting one of the sodas from Castiel. "Dad really did a number on us. I was introduced to this through Charlie." She got up to grab the number of controllers necessary for four. Jack was eager to try the game, but he was always open to trying new things, something Y/N could appreciate.
After connecting them to the Switch, she handed them out to her brothers along with Jack before returning to her spot on the couch between the angel and nephilim. 
"If I remember correctly from what you've told me, it's a racing game, right?" Castiel asked.
"Exactly, except with a few quirks to make it interesting. Like, um...I could throw a shell and hit one of them and vice versa. Or a banana peel. I'll give them a trial run before we actually get into it. Are you sure you don't want to try it, Cas?"
Castiel shook his head. "I have seen how you play with Charlie, and I don't want to be on the receiving end of your anger. And I rather like watching you in your element."
Y/N smiled, blushing, before playfully pushing him. 
"I need to get drunk to stomach this," Dean said, offended as he popped one of the beers open and took a gulp. "Keep the PDA to a minimum guys, you've got a kid next to you. Alright, what buttons do I push to hit Sam?"
"What the hell?" Sam scoffed. 
"What?"
"We haven't even started and you're gunnin' for me?"
"Uh, yeah!" 
"Alright, alright! First we gotta pick our player," Y/N mediated, pressing the buttons to get them to the screen full of Mario players. "I already got mine." She moved her icon until it landed on Wendy, before selecting her. "Obviously the best character, hands down."
The three boys maneuvered their icons over different characters, for some reason taking it a little too seriously on who they would choose. Sam selected his first. 
"Luigi?" Dean scoffed.
"You got a problem?" Sam asked. 
"No, but...why Luigi?"
"Who cares, I just chose him."
"You have to have a reason, man." Dean shook his head, before selecting his own. 
"Why'd you choose Bowser, then?"
"Because he's a badass. And he'd beat the holy hell out of Luigi if the games lost their PG rating," Dean shrugged.
Jack hummed thoughtfully, still scrolling. "I choose him!" 
He selected Toad. 
"Why him, Jack?" she asked. 
"I like his hat."
Y/N snorted, but it was a valid enough answer. Once everyone was ready, she selected the settings for the game and then decided to use the time to explain to them how the controls worked and anything else they were curious about. After a few trial races, they were ready for the real thing. Castiel was sitting patiently, his hands on his lap. 
"You assholes are going down," Dean declared, bringing his remote closer to him. 
"So much for being appropriate in front of the kid," Y/N sneered, but she was just as ready.
She set the game to go through ten races with a random select for the roads. 
And with that, they were off.
"ARE YOU KIDDING ME?" Dean yelled, nearly jumping to his feet. His first empty beer bottle slide across the floor from his rapid movement. "I DIDN'T EVEN TOUCH IT! I DIDN'T GO NEAR THE GODDAMN PEEL!"
"That might've been mine," Sam stated, smugly. "But Bowser also takes up half the road, so avoiding it was probably impossible anyway."
Dean squinted. "You callin' me fat, Sammy?"
Sam shrugged. "Luigi's doing just fine."
Y/N hid her smile as she hit her own item, snatching that smile right from Sam's face.
"Why did you do that?" he asked, incredulous, the red shell sending Luigi off the edge of the map. 
"You got in my way!" Y/N sang. 
It only seemed to get worse from there. What was supposed to be an hour of playing turned into four with the bowl of popcorn thrown across the room at Dean when he had decided to hit Sam three times with three separate shells before snagging first place and doing a lewd dance as a way to declare his victory. Y/N's hair had bristled up, becoming bushier almost as though it were alive. Her right eye was twitching, and her hands were cramping by now. 
Jack, however, was having a good time. He has gotten last place the entire time, but he was still having fun, and that's what truly mattered.
Castiel, on the other hand, seemed to be on the verge of a panic attack, not knowing whose side he should take because all three Winchester siblings were completely out of their minds, including Y/N.
Finally, it was the last race. Everyone's nerves were shot. Sam's hair seemed even more raggedy than Y/N's, and his shirt was stained with soda because Dean decided to take vengeance by chucking his pillow at him when Sam was taking a big gulp. They had to pause the game for several minutes while Sam fought for his life coughing and wheezing because the soda went down the wrong pipe.
"I'm afraid I must at least attempt to deter you guys from participating in another race. There aren't any weapons in the Dean Cave, but I'm sure you three will find a way to kill each other," Castiel said, worried. "Jack, are you okay?"
Jack nodded enthusiastically. "I'm having fun!"
"I will let it be known if I lose, someone is dying tonight. I will call Billie to fix it, but someone has to die tonight if I lose," Y/N threatened. 
"Good luck with that, I'm kicking all of your asses, and you can kiss mine when it crosses the finish line," Dean said.
"I don't even care if I win, as long as you guys lose. And I'll make sure it happens." Sam jeered. 
With that, the race began. Aside from Jack and Castiel, everyone was bloodthirsty. Surely no matter who won, someone was gonna be pissed off. Castiel was making a mental note to grab Jack as soon as possible and escort him out of the room while the siblings brawled. 
"YOU SON OF A BITCH!" Y/N shouted, jumping to her feet. "WHO DID IT! WHO DID IT?"
"I did!" Sam happily announced, moving to and fro with the turn of his controller, as though he were in the game himself. 
"I'm gonna get you, Sam," Y/N snarled, pressing hard on the buttons, trying her best to catch up to her brother, collecting any items she came across, but none of them were good enough, so she kept using them without thinking until she heard Dean curse and also jump to his feet. 
"THAT WAS ME, JACKASS!" he yelled, completely distraught. "I didn't even do anything this time!"
"You probably deserved it anyway!" Sam shrugged, continuing to maneuver through the AIs to get to the front. 
By that time, Dean and Y/N had caught up, and with all they had, they used their items to completely screw each other over up until every kart had passed them. In the end, they were the bottom three with Sam first, Y/N second, and Dean in dead last. And for a moment there after, nobody said anything. They were completely beside themselves in utter shock at what just occurred. 
"What just happened?" Y/N asked, deflating considerably. 
"We lost..." Sam mumbled. 
"Screw you guys, I lost overall!" Dean scoffed.
"I won!" Jack suddenly cheered, leaping to his feet and jumping up and down. "I won!"
"You what?" Y/N asked, shocked as her eyes trailed to the top. Sure enough, Toad was in first place. "You're kidding!"
"I can't believe I won!" Jack said, smiling as he high-fived a proud Castiel.
"I want a rematch," Dean commanded, sitting back down and retrieving his controller. 
"Yeah, me, too!" Sam agreed. 
"I'm down!" Y/N eagerly agreed, about to grab hers when Castiel snatched it. He went around the room, taking up all the controllers.
"Given that it's five in the morning, and just a couple moments ago you three were ready to quite literally rip each other's throats out, I'm going to recommend everyone get up and get to bed instead," he instructed curtly. "I think we should postpone a future night of games indefinitely, at least for a little while until you three can learn to control yourselves."
"What-but-you can't-" Y/N sputtered.
"Quite literally, I can shut off whatever is necessary so you can never play the game again with just a snap of my fingers," Castiel warned. "Shower and get some sleep. Jody already told us she needed to discuss something at noon tomorrow, and it would be rude if we were tardy. C'mon, let's go!"
With a grumble, everyone got up and cleaned their mess, ignoring each other vehemently as they walked out. Except for Jack; he was practically skipping. 
There was another good thing about tonight that he knew about. He was the one that triggered the lightning item that really stumped the three siblings and put them at the bottom three.
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keyogrey-blog · 5 years
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Nintendo E3 Summary and Review
Being one of the Big 3 gaming companies, it was expected that Nintendo would have a lot to show at this years E, and they did not disappoint. Ranging from Smash Bros. to Animal Crossing, Nintendo had an incredibly good showing this year, and I’m going to walk through the games shown through the direct, and featured on Treehouse Live.
Starting in chronological order is one of two DLC character reveals for Super Smash Bros. Ultimate. A character that is more popular in Japan than in the west, The Hero from Dragon Quest makes it into smash as DLC Fighter 2 (3 if you include Piranha Plant). Before the reveal many people thought that Erdick, the playable character in Dragon Quest III, would be put in. However Erdick is just a title in the Dragon Quest games, not a name, so Nintendo decided to include Dragon Quest III, IV, VIII, and XI as alternate skins for the character. The character will simply be known as “The Hero” and wields a sword and shield like Link, but also focuses on magic, with the character trailer showing a MP bar and spell selection screen. The Hero will no doubt work in a similar fashion to the other “limit” characters in smash (Cloud and Joker). The Hero is slated to be released Summer 2019, so we can expect more gameplay and news in the coming months.
Astral Chain was shown after, with the trailer focusing more on story than gameplay, though a gameplay demo was shown during Treehouse Live after the E3 Direct. Astral Chain is a JRPG title that focuses on two police force members that are part of the special task force Neuron. Neuron’s purpose is to fend off extra-dimensional beings known as Chimeras. To do this, a device was developed to capture Chimeras and turn them into Legions, beings that fight with the main characters. Gameplay is real time action style, similar to Xenoblade 2, with Chimeras functioning similarly to how Blades from Xenoblade 2 work. Outside of battle Legions can be used to break up civilian violence, track down Chimeras, clean up “Red Matter” which seems to be a collectible, and close extra dimensional portals. Multiple different Legions can be used and swapped, each with its own play style and skills. This game has a lot of potential, and I’ll be sure to keep an eye out. Astral Chain in set to release on August 30th, 2019.
Pokemon Sword and Pokemon Shield were shown off heavily as one of the main draws of Nintendo’s show this year, and rightly so. The newest entry to the series is coming to Nintendo Switch and it looks beautiful. The art style of the game is following that of recent trends shown in Ultra Sun and Moon and Let’s Go! Pikachu and Eevee, which is to be expected. New features like Dynamax, a system where Pokemon can grow to gargantuan size was displayed, new Pokemon were unveiled, and the Wild Area was featured heavily. The Wild Area will be taking the place of Routes it seems, with different biome’s and weather conditions. Interestingly, the game as a whole seems to have more focus on open world, allowing the player to move the camera themselves, and providing them with ways to traverse the environment without the use of HM’s, a system that was replaced in Pokemon Sun and Moon. The Wild Area also spawns different Pokemon depending on weather conditions and time of day, and even allows Pokemon to be in the overworld with the player, which makes the game feel a bit more populated. The old gym system seems to be making its return as well, after a brief departure in the Alola region. Two gym leaders, Milo and Nessa, have been revealed, with the predictable types of Grass and Water respectively. The champion has also been revealed, although all we know is his name is Leon, he’s undefeated, and he has a Charizard. Surprisingly, the evil “team” has not been revealed, though we can safely assume they exist, as there has been one in every Pokémon game prior. The legendary Pokemon, Zamanestra and Zacian, were shown off before E3, but it's still worth mentioning that they play into the overall plot of the game, as was stated in the Pokemon Direct earlier this month. Pokemon Sword and Shield will release worldwide on November 15th, 2019.
Another large franchise is also receiving a new entry on the Switch. Fire Emblem Three Houses brings the franchise back to consoles this year. While most of the information regarding this game was given during a previous Nintendo Direct, the new trailer shown at E3 points towards some sort of time shenanigans. This is shown through character appearance rather than gameplay. Interestingly, the trailer dropped at E3 takes place after the gameplay shown in previous directs, and while I love to speculate about games, feel it’s better to let the game give us the answers. Fire Emblem: Three Houses will release for Nintendo Switch on July 26th, 2019.
Nintendo spent a large amount of time talking about Luigi’s Mansion 3, even bringing out new President of Nintendo of America Doug Bowser to introduce it in the Direct. The first game spawned a decent following and good reviews, so it makes sense to keep a beloved franchise going. This time around Luigi and company go to a haunted, multistory, architecturally impossible hotel. The game follows Luigi going through the hotel looking for Mario, Peach, and Toad. With a new game comes new features, and this one is no exception. Luigi has a new Poltergust that has the ability to push and pull ghosts, attach a plunger to an object and move it, use an air burst to stun enemies and elevate Luigi, and bash ghosts on the floor Hulk style. Gooigi is a new feature that allows the player to take control of a Luigi who is made of, you guessed it, goo. This version of Luigi is able to walk through spikes, metal bars, and more that normal Luigi is unable to do. What’s more, Gooigi can be taken control of by a second player, allowing local multiplayer. Another new feature is the Scare Scraper, a floor progression based mode that allows up to 8 people to play together and fight through the different floors. Luigi’s Mansion 3 releases for the Nintendo Switch sometime this year.
Some other things that Nintendo showed off was the third party support coming to Switch. Titles like Ni-No Kuni, Witcher 3, and Dragon Quest XI were revealed. This change in ideology from Nintendo is welcomed, as the only reason to own a Nintendo console in the past was for exclusives. With this support, Nintendo may finally be able to compete with Microsoft and Sony directly again.
The beloved Animal Crossing series is getting its next installment with Animal Crossing: New Horizons. New Horizons lets the player live on an island, complete with beaches, NPC’s and of course, absurd loans from Tom Nook. Players are able to craft their own furniture and equipment like axes and fishing rods, as well as place furniture outdoors. Horizons seems to focus on player freedom more than anything, with the ability to create roads to form villages, or place houses on the beach for that scenic life. Additionally, local multiplayer is supported, with up to four people per console, while online eight player as well. In local multiplayer, one player is designated the “leader”. This player seems to be the only one capable of interacting with crafting benches and NPC’s, while other players are able to perform actions like fishing, digging, and wood gathering. The release date for Animal Crossing: New Horizons is March 20th, 2020.
Finally, the remade Link’s Awakening was the last game revealed for the E3 Nintendo Direct. The game looks incredible, using an art style that looks like clay models. The full game is in tact, and features like the Color Dungeon are also returning. For some reason Dampe from Ocarina of Time is in the game, running a feature called Chamber Dungeons. Chamber Dungeons are player made dungeons created using a tile selection system. The dungeons can be completed by the creator or by other players. The clear time is recorded each time, and the best clear time is displayed. These dungeons can also have multiple floors, and contain items that help in the base game, like fairy bottles. It is unclear if the bosses of these dungeons are chosen at random each time or if the creator can choose which boss waits at the end, but either way this feature is a unique one for a Zelda title, which is always welcome. Link’s Awakening is arriving on Nintendo Switch on September 20th, 2019.
The last 2 things Nintendo showed in their Direct were trailers. I’m going to start with the second DLC character reveal for Super Smash Bros. Ultimate. After years of begging and speculating, the Western Smash Bros. players got their wish: Banjo and Kazooie have finally joined the fight. With a happy-go-lucky feel, these characters are welcome additions to the staggering roster of Smash. This addition means there are now four Rare characters in Smash, with King K. Rool, Diddy Kong, and Donkey Kong all having been in Donkey Kong Country. We can expect to see the Bear-Bird combo sometime in Fall 2019.
The final announcement made from the Nintendo Direct is one not many-if any- people were expecting. It’s no secret that Breath of The Wild was one of the best games of 2018, as well as one of the best games in the Zelda Franchise. The game seemed to leave a lasting impact as on Nintendo as well, as they announced that a direct sequel to Breath of The Wild is currently in development. Direct sequels aren’t commonplace in the Zelda series, which is why this particular announcement shocked me. Who’s the villain? What’s the plot? Do I still retain the fancy powers of the champions? The Master Sword? There are a lot of questions that won’t be answered for some time, but one thing has been said. During an interview with IGN, Zelda director and producer Eiji Aonuma stated that "The new Breath of the Wild or the sequel to it, it’s not necessarily going to be related to Majora’s mask or inspired by it... What we showed you currently is a little darker,".
I eagerly look forward to how much darker Zelda is going to get.
Overall Nintendo had a VERY strong conference this year. Titles like Pokemon and Fire Emblem were expected to be present and showed heavily, but some sleeper titles also made their name known. Astral Chain looks promising in its gameplay and premise, Luigi’s mansion looks to be a very whimsical puzzle/action game, and the third party games coming to Switch will expand a bigger audience to the incredible games on the market.
Keep a lookout for more pieces like this in the future! Next up is Square Enix!
-Nick Owens
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