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#art#warhammer 40k#warhammer 40000#digital art#40k#artists on tumblr#basalt#inquisitor basalt#basalt band
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When discussing the hardest and toughest rock in the world, it’s important to clarify the distinction between hardness and toughness, as well as the complex composition of rocks.
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Sun Stone
The Aztec Sun Stone (or Calendar Stone) depicts the five consecutive worlds of the sun from Aztec mythology. The stone is not, therefore, in any sense a functioning calendar, but rather it is an elaborately carved solar disk, which for the Aztecs and other Mesoamerican cultures represented rulership. At the top of the stone is a date glyph (13 reed) which represents both the beginning of the present sun, the 5th and final one according to mythology, and the actual date 1427 CE, thereby legitimizing the rule of Itzcoatl (who took power in that year) and creating a bond between the divine and mankind.
The stone was discovered in December 1790 CE in the central plaza of Mexico City and now resides in the National Museum of Anthropology in that city. The richly carved basalt stone was once a part of the architectural complex of the Temple Mayor and measures 3.58 metres in diameter, is 98 centimetres thick, and weighs 25 tons. The stone would originally have been laid flat on the ground and possibly anointed with blood sacrifices. When it was discovered, the stone was lying flat and upside down, perhaps in an attempt to prevent the final cataclysm - the fall of the 5th and final sun - as the Aztec world fell apart following the attack from the Old World.
At the centre of the stone is a representation of either the sun god Tonatiuh (the Day Sun) or Yohualtonatiuh (the Night Sun) or the primordial earth monster Tlaltecuhtli, in the latter case representing the final destruction of the world when the 5th sun fell to earth. The tongue is perhaps also a sacrificial knife and, sticking out, it suggests a thirst for blood and sacrifice. Around the central face at four points are the other four suns which successively replaced each other after the gods Quetzalcoatl and Tezcatlipoca struggled for control of the cosmos until the era of the 5th sun was reached. The suns are known by the day name on which their final destruction occurred. Beginning from the top right there is the first sun Nahui Ocelotl (4 - Jaguar), top left is the second sun Nahui Ehécatl (4 - Wind), bottom left the third sun Nahui Quiáhuitl (4 - Rain) and bottom right is the fourth sun Nahui Atl (4 - Water).
On either side of the central face are two jaguar heads or paws, each clutching a heart, representing the terrestrial realm. The band running immediately around the suns is segmented into the 20 Aztec day-names (hence the Calendar Stone name). Then there is a decorative ring surrounded by another ring depicting symbols which represent turquoise and jade, symbols of the equinoxes and solstices, and the colours of the heavens. The two heads at the bottom centre represent fire serpents, and their bodies run around the perimeter of the stone with each ending in a tail. The four cardinal and the inter-cardinal directions are also indicated with larger and lesser points respectively.
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year 2, semester 4, metamorphic petrology field trip
it's a good thing I love walking. Otherwise I'd hate this more than anything.


36°C heat, with only the sun and ourselves to keep us company, we started walking up a slope toward the large marble quarry that Penteli is known for. Same marble that built the great monuments of ancient Athens, of course. On the way up we stop to look at a good outcrop of (ortho)gneiss from a metamorphosed granite, a sample of which is here on the left, rich in mica and thinly banded and sparklier than the night sky, metamorphic petrology has so cooked us that we all saw it's green and schistose and called it greenschist, lol.
Greenschist we did find further up the path, though it's mixed with marble, and we got told the (newfound) bit of geology wisdom that, actually, that term is pretty much useless due to the sheer amount of protoliths that can spawn it rendering the term kind of too vague. So this is actually a basaltic intrusion, metamorphosed to the greenschist phase (thus a "metabasalt"), turned schistose due to stresses, and bundled together with some nice white marbles, that metamorphosed alongside them.
The views in and from that quarry are beautiful, if only Mt. Penteli wasn't literally the most fertile ground for fires it'd be greener.




The metabasalt intrusions ultimately ruin the market value of the marble, so the quarry was abandoned. A student doing her dissertation, however, told us about its metamorphosis. The highest temperature reached was 350°C at 6-8 kbars, very close to the blueschist fascies and so in one sample they even found blueschist minerals like glaucophane. Greece is today where the ancient Tethys ocean once laid, and many terranes were subducted into forming the landmass of today.
We then went on a 5km hike up Mt. Penteli on a quest to see the general geology of the area. Essentially (and reductively,) the mountain is like a large anticline fold or an upside down U, with orthogneiss as the lowermost layer and strata of marbles and metapelite schist above. Of course, it's more complicated. Faults and folds have made the anticline nigh unrecognisable, the metapelites vary wildly in schistosity and they often mix with the marbles to form the sparkliest rock you'll ever see, a metamorphosed marl, and the basalt intrusions from earlier show up either schistose or massive or granular, along with dikes of quartz and calcite, and interspersed are pockets of more gneiss.



The climb to the (almost) top was beautiful, although doing it by foot at this weather sucked. The sun blazed unwaveringly and the view was stunning.

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Old King Brawn! Heaviest is the head that wears this crown! King Brawn took it upon himself to be the strongest king of all by donning this basalt band and refusing to ever take it off! This load bearing leader holds strength above all and protects everyone weaker than himself! #0599
#jouste#drawbarian#original character#character design#oc#character sheet#ocs#character art#characterdesign#horror#fantasy
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top five rocks
5. 4. 3. Andesite, Anorthosite, Aplite, Basalt, Basanite, Carbonatite, Dacite, Diabase, Diorite, Dunite, Foyaite, Gabbro, Granite, Granodiorite, Harzburgite, Hawaiite, Hornblendite, Ignimbrite, Ijolite, Kimberlite, Komatiite, Limburgite, Monzonite, Nepheline syenite, Norite, Obsidian, Pegmatite, Peridotite, Phonolite, Picrite, Porphyry, Pumice, Pyroxenite, Rapakivi, Rhomb-porphyry, Rhyolite, Scoria, Sövite, Syenite, Tephrite, Tonalite, Trachyandesite, Trachyte, Troctolite, Trondhjemite, Tuff, Arkose, Banded iron formation, Bauxite, Bog iron, Breccia, Chalk, Chert, Coal, Conglomerate, Coquina, Diamictite, Diatomite, Dolomite, Evaporite, Flint, Graywacke, Gypsum, Laterite, Lignite, Limestone, Oil shale, Oolite, Phosphorite, Sandstone, Shale, Siltstone, Tillite, Travertine, Turbidite, Umber, Amphibolite, Anthracite, Blueschist, Charnockite, Eclogite, Epidosite, Fenite, Gneiss, Granulite, Greenschist, Greisen, Hornfels, Marble, Metapelite, Migmatite, Mylonite, Phyllite, Quartzite, Schist, Serpentinite, Shungite, Skarn, Slate, Soapstone, Suevite 2. Lapis Lazuli 1. Cummingtonite
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The Big Obsidian Flow is the youngest lava flow in Oregon, at the juvenescent age of ~1,300 years before present. It's a product of the most recent eruption of Newberry Volcano, the largest in the Cascade Range north of the California border (Medicine Lake Volcano is the largest overall). Newberry is a bit enigmatic - it's a huge volcano with a high rate of large eruptions but is not on the main Cascade volcanic arc. There's a number of converging fault zones in this area, which probably create significant crustal weakness allowing magma to percolate through the crust quickly.
Obsidian is common in lava flows of the rhyolitic composition, which is the most evolved kind of magma. Rhyolite magma spends lots of time spent in the crust for crustal rocks to contaminate the magma body and for heavier iron/magnesium-rich minerals to settle out, leaving behind a melt with over 68% silica (quartz). Silica is the same stuff regular glass is made of, so the higher your silica content then the glassier your lava flow is likely to be on the surface. The bands present in big chunks of obsidian are the result of shearing, differential cooling/composition, and flowing during the lava flow. This is very thick, sticky, viscous lava that doesn't like to flow. As it cools, it breaks rather than bends and turns the lava flow into a moonscape of glass shards and boulders.
The large amount of obsidian at this and other flows around Newberry Volcano is interesting because the volcano is mostly made of basalt - a lava with a near-opposite composition from rhyolite. Akin to Mauna Loa or Iceland, most of Newberry's lava flows form a broad shield more than 60 miles N-S and 30 miles E-W (roughly 100x50 km). The central part of the Volcano is about ten miles (16 km) across and contains a caldera formed when the central summit collapsed ~75,000 years ago. The caldera has been filled by subsequent eruptions and by two lakes separated by a big pumice cone. This means that the volcano produces - simultaneously - a wide range of magma compositions, indicating a complicated and long-lived magmatic system. Hazards from Newberry (to the 200,000 people living on its slopes) are not limited to fluid basalt eruptions that slowly blanket the landscape but also major explosive eruptions. The Big Obsidian Flow is a representative of the latter. Ash and debris from that eruption is found as far away as Idaho, and is many meters deep near the eruption's vent.
#oregon geology#geology#lava#magma#obsidian#volcano#volcanology#newberry volcano#central oregon#bendoregon#Cascade Volcanoes#PNW Volcano#rocks#oregon
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Danse Macabre
In another life, he’s the best guitar player in the world, but in this one, the instrument is hidden under an inch-thick layer of dust. When he picks it up, hands pressing the out-of-tune strings down, he gets the weirdest feeling that it’s alive, that he’s holding it by the neck with his cold hands and he could break it just as something else broke him.
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Sam is a vampire. You are a vampire hunter. Shenanigans ensue. OR egregiously long exploration of sam's 'predator prey' kink
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Wordcount: ~11.6k
TW for suicidal ideation!
What gets Sam most is the fact that it makes no sense. Seb was practically made for this—all dark and broody, long-sleeved hoodies and not a single second spent outside of his basement. Yoba, even Abby, purple hair, dark makeup. He’s sure she’d love it, actually.
But no, it’s him, and he has an appointment with the Wizard, so he rolls out of bed. Maybe it’s his imagination, because he’d never mentioned this would be a side effect, but ever since that night, it’s been harder to wake up in the mornings. Or maybe that’s just the lingering desire to hide from the world that comes with this wonderful situation.
Out from under his covers, into the unfathomable cavern of his room, which means any area larger than the space his blankets make when wrapped around him. He goes through the motions of getting ready, running a comb through his hair, pulling on some wrinkled clothes draped upon his desk chair.
The living room is empty. Mom’s probably out in the town square with the other moms, and Vincent’s at school. Dad… Dad, he’s not sure. They’ve barely exchanged a word since he came back this past spring. Probably because Dad’s different now, and Sam’s different too, and neither of them want to talk about the intricacies of their new conditions.
One last thing before he swings the door open and proceeds into the open air. Habit, at this point, muscle memory—he raises his left hand, checks the band of metal on his ring finger. A thin loop of gold, small red gem inset into the top. Still secure, still there, still safe. He told everyone that he got it from the traveling trader, and when Sebastian remarked, you’ve never really been a ring guy, he’d snapped, and you’ve never been a question guy, and nobody has brought it up since.
Maybe because he doesn’t see his friends too often anymore, either. Maybe one Friday night out of the month’s four, no more jam sessions, no more strolls around town. Just the thought of picking up his guitar, of heading back into ZuZu City, makes him want to vomit. Want to dig his fingers into his neck and press until the blood comes black and viscous.
The thoughts aren’t really suited for the day, bright and sunny, the end of winter giving way to spring. Thick wads of snow slowly dissolving into the earth, sun bright enough that he gives his ring a nervous twist, pushing it securely down upon his finger. Just to be sure. The stone path peters into the dirt road past Marnie’s ranch, and one of the cows noses its way out from between the fence slats, nuzzling at him. Before, he would’ve pet it, let his hand run over the velvet of its snout, wetness of its nose. Now, he makes a circuitous sort of route to avoid it. He’s hungry, doesn’t want to get too close to the warmth of its skin and the steady beat of what lies beneath.
Not the most ravenous he’s ever been, of course. He’ll never let himself get that hungry again.
From there, it’s a smooth shot to the Wizard’s tower. He doesn’t have to knock on the door before it swings open, revealing a dark, wood-padded foyer, and, behind that, a man standing at a large cauldron that gleams like basalt. His back is to Sam, but the instant the door clicks shut behind him, he steps into action, crossing over to a long line of cabinets set against the wall. Everything in her blends together seamlessly—not even the tight construction that Robin can do, but instead a smooth sort of facade that makes it seem like this tower was grown from the earth itself.
Which, he wouldn’t be surprised.
Finally, the Wizard turns around. His name is Rasmo-something, but Sam knows him just as the Wizard because he can’t really imagine him with a normal name, just as he can’t imagine actual carpenters constructing this tower from the ground up. If, by some miracle, this was made by human hands, then he’s sure there are at least a few bones embedded in the walls.
Not that he can really judge.
From within the cabinet, hidden behind a smoothly beveled hardwood door, he pulls out a bag of blood. About the size of Sam’s head, minus hair, all thick and red and sharp. He can smell it from where he still stands, just beyond the entryway. He has to fight the urge to run over—wait for it to be brought to him, deposited in his hands.
It’s still warm.
Only then, then does he allow himself to descend upon it, open his mouth, bite. Whatever material it’s made out of feels so much like skin that it’s uncanny. Not that he’s ever bitten skin like this, but he thinks that he knows what it would be like. One of those inherent bits of knowledge that come hardcoded with his affliction, just like humans know to fear the dark. His hands clench around the sac, pushing more and more into his mouth, down his throat, until the bag is crumpled around his clenched fists, nothing but a thin sheen of red left within, dregs of something dark and unappealing pooling at the bottom.
When he looks back up, the Wizard is offering him a napkin. He swipes it roughly across his mouth, and it comes back crimson.
“Thank you,” he says, once he’s done, tucking the bloodied scrap of paper into his pocket, extending his left hand for the man to examine. By now, it’s all routine, because he’s been doing this every Friday since that performance in ZuZu City, last Spring, and three months of buffer is enough to pound a schedule into even his head.
The Wizard waves a thin, angular hand over his. The air above the ring wavers, rippling like all reality is nothing but a thin curtain that hides a vast space within, and that dark realm is where the Wizard draws power from, disturbing the sheet of normalcy for a brief second.
See, he never would’ve thought of shit like that before, the type of thing that only Sebastian says, and even then, only when he’s high. He wonders if his condition comes with the gloom, or if it’s the other way around, chicken-egg-bite-blood.
“Sunwalking magic still holds strong,” the Wizard hums, and this is where he would usually withdraw his hand, bade for Sam to leave. This time, though, before he can even think to turn around, he speaks again. “Boy.”
Just as he never calls the Wizard Rasmodius, he never calls him Sam. It’s a nice balance.
“Yeah?”
“I’ve heard…” he hesitates, before, “be careful, these next few months.”
“What?”
“There are… whispers,” he makes a sort of slight, jerky motion with his hand in the air, as if he is pulling on invisible threads, and Sam swears that some near-translucent filament disturbs the air, reality-cloth tightened and released, “of a disturbance coming to the valley. Welwick has spoken to the spirits.”
Sam swallows quickly. It tastes like licking an outlet, his mom’s pink salt lamp, roadkill, long-dead in the sun. “Anything, uh, specific?”
“They would not deign to be anything but obscure,” he murmurs, mustache twitching up in what might be a smile or might be a grimace. “I can say no more. It may not even concern you, boy, but keep your eyes wide.”
“I will,” he replies. The Wizard turns back to stirring his cauldron, muttering an incomprehensible string of text that Sam’s pretty sure he doesn’t want to comprehend, and he takes that as the goodbye it is, turning and breaking into the open air. It’s supposedly cold outside—because it’s winter, duh—but he feels none of that on his cheeks, no chill that sticks itself to his skin. Probably because he’s technically dead, all those extraneous nerves as doornail-deceased as the rest of him. He rubs at his arms anyways, feigning chill. Both in case someone is watching, and because he likes that bit of normalcy, the ability to pretend he isn’t a monster.
—
He doesn’t know that you’ve come to town until you burst into the library on Monday morning, first Monday of spring, hair flecked with dots of pollen and eyes as sharp as cut glass. He, personally, doesn’t even see your entrance—he’s tucked into the back of the building, nose buried in a book titled The Modern Mythology. Never used to like to read, but he does now, another one of those oddities that Seb tilts his head at and Abigail opens her mouth to ask, why, before snapping it shut again. Technically, it’s more research and less consumption, but if he does find some small enjoyment in the small black letters that trail across the yellowed pages, then that’s his own business.
Beside him, propped up on the table, is a broom. Quit his job at JojaMart to come help Gunther with the library, and the man doesn’t particularly care if he spends most of his shift reading, as long as the shelves stay mostly dust-free. His first clue as to your arrival is Jas and Vincent quieting. The second is the thud of the door shutting, Gunther’s low voice, muffled by a few shelves of parchment and wood. Still, it’s nothing abnormal—probably Elliott, he has the wherewithal to muse—and then, then you’re clearing around the corner of the distant shelf, gaze locked onto his.
“Oh, hey?” you say. The corners of his lips pull into a smile. It’s manual, it’s all manual, like his muscles have forgotten how to show emotion, death cleansed all that earthly sort of concern from his being. That’s also part of the reason he doesn’t really hang out with his friends anymore. Abigail tells some sort of inside joke that has even Seb cracking a smile, and he just stands there, straight-faced, because his brain has forgotten that he’s supposed to laugh.
He went with Vincent to the beach last summer, watched him build castles and throw sandballs at Jas. It was bad, partially because of the constant worry that his ring was going to slip into the sand and he’d immediately crisp into a lump of char. Worse, though, was the fact that he had to smile manually, the fact that Vince knew all his grins were fake, because he told Jodi to cook Sam’s favorite pizza that night, and he had to pretend to like that too.
All of which is a long-winded way to say he sees you and he grins and he knows it doesn’t reach his eyes. Maybe you know that too, because you slow down, wariness rising across your features.
“I’m new,” you supply, “a, uh, farmer. Just moved in.”
“I’m Sam,” he replies blankly. You don’t look like a farmer—you’re dressed in dark, loose clothes, and there is a sword strapped to your hip, and besides the pollen in your air, there is not a sign of the organic anywhere about you. His nose twitches. Hey, one good thing about being dead—his pollen allergy is gone.
“Nice to meet you,” you add, after a silence which might be painful, but he doesn’t really possess the capacity to judge anymore. He expects you to leave, keep introducing yourself to people other than the weird guy in the back of the library, but instead, you venture closer, eyes shifting from his face to the stack of books. Most are along the same line as the one currently splayed out in front of him, laid flat like a vivisection—Yoba, where did that metaphor come from—Ten Tales of the Supernatural and Monster Compendium and, at the very top, Unholy: Ancient Rites of Blood.
“Interesting books,” you say, head tilting slightly, and it feels, briefly, the same way it does in the Wizard’s tower—when he twists his hand and reality tugs, when it feels like he has caught the attention of something strange—“you into this sort of stuff? Mythology?”
“Yeah,” he replies. Again, your eyes flit around, this time from the books back to him, then, down, to his left hand.
“Nice ring.”
“Mhm.” Whatever necrotized instinct remains in his hindbrain wants you to leave, to get away. There’s no reason to comment on his ring except for the fact that it doesn’t really match his worn denim jacket, all old-timey-fancy and all that.
He remembers the Wizard’s words. Be careful. New things.
You’re new. Hey, captain obvious. Maybe his brain still works.
“Can I-”
“I have to go,” he says, standing abruptly, sweeping the books into his arms and depositing them onto the nearest shelf. It’s not proper organization, but whatever, he’ll fix it later. Not like anyone reads these anyways. Elliott likes bodice-rippers with men who look suspiciously like him on the cover, Abigail consumes exclusively fantasy, Harvey digs his way through the most boring aviation catalogues he can imagine. And, if Jas or Vincent were reading Unholy: Ancient Rites of Blood, he’d have a few more things to be concerned about than them not being able to find the book in its correct place.
“What?” You ask, taking a step back. He doesn’t miss how your hand moves down your hip, towards your sword. Hard to tell, but it looks to be silver.
“Sorry. Uh, family things.” He flashes another quick, performative smile, and then darts out around the shelves. If he were human, his palms would be clammy, heartbeat quick, but since he’s not, the only measure of panic he has is the sound of his thoughts rushing through his brain. Which is somehow worse than anxiety’s physical manifestation—it gives it all a dreamlike quality, like it’s not real, nothing is real. Penny says something that must be a goodbye to him as he spirits his way out of the building, but it passes unregistered through his ears.
He’s not dumb—he’s airheaded, which is different, and he’s not even that anymore, not since that night in ZuZu City. In any case, it’s obvious. Silver sword, dark clothes, weird fixation on his books and ring—you’re the stereotype of bad news to come. Stay away, he decides, stay away.
Pity he got summarily kicked out of the library right as his book was getting interesting, but he’s probably not missing much. There’s not much about his kind in the books at all, actually. Plenty about merpeople, about witches and wizards and small, crop-growing pixies. About the skeletons and slimes and possessed suits of armor that dwell far beneath the surface, about small, apple-shaped creatures that are said to inhabit Stardew Valley.
Him, though. He must brace a moment to say it. The name burns on his tongue—which is strange, because he’s fine calling himself a dead thing, bloodsucker, monster, but something about the word itself makes his teeth ache and finality settle over his shoulders like an executioner’s axe.
Vampire.
Yeah, nobody talks about them. What he’s been able to find are mostly children’s stories, but there’s nothing scientific, no full-page illustrations of merpeople dissections, no books dedicated to their society and culture. At most, a single sentence in another monster’s codex—Vampires are said to be distantly related to Shadow Brutes—or a recipe in an old cookbook to sprinkle over the doorstep to dissuade such creatures of the night.
Most of the information is wrong, too. Invited or uninvited, he can enter homes. Running water is easy to cross as a line of chalk. Garlic goes down the same as any other food, which is to say, it sits as heavy as lead in his inactive digestive system and he must vomit it into the toilet because there’s no other way to get it out of him.
Really, the only similarities he shares with those old stories is that he wants for blood and that he’s dead and that he fears the sun with a burning—ha—passion, but that’s enough to make his life hell, isn’t it?
Oh, and he’s immortal. He asked the Wizard about the implications of that, the first time he visited him, and all he got was a look full of the most potent pity he’s ever seen, and if that doesn’t scare him out of the prospect of eternal life, then nothing will.
—
Despite all his best attempts to avoid you, he learns more, most of it unwillingly, at one of the rare Fridays that he joins Seb and Abby in the saloon. They give him that look of half-surprise-half-confusion that always comes, now, when he hoists himself off his high immortal throne and deigns to converse with the mortal.
Not that they know about the immortality thing, of course, or the blood thing, or the dark alleyway in ZuZu City thing. Nobody does, except for the Wizard. Because why would he want people to know that all he subsists on is blood, and that his skin is horribly cold, and that he can count their pulse from ten feet away?
Besides, he doesn’t know how to explain it, even if he wanted to. The words clot in his throat and scab thick enough to suffocate (if he still drew breath).
“You’ve met her, right?” Is the first thing Abby asks when he arrives, weaving past the many other patrons. It’s too bright in here, too alive, and though he’d just eaten that very morning—another sack of dubiously-acquired blood, still the faintest aftertaste plastered to the back of his teeth—this much pulse and heartbeat and human presence makes his throat ache.
“Who?”
“The farmer.”
“Oh,” he says, “oh, yeah. Saw her… uh, Monday.”
“She’s so cool,” Abby gushes, “have you seen her sword? She let me hold it.”
Silver is another one of those things that most of the stories get right. He tested it with Mom’s fancy old silverware, and it burnt the imprint of a fork into his palm after only a second of holding. He imagines that blade cutting through his stomach and must suppress a gag.
“Hey, Sam, c’mere,” Seb calls from the other side of the pool table. He moves absently. Abby offers him a bowl of chips, but he brushes it away. Doesn’t particularly feel like throwing up tonight.
Seb makes his first shot, turns to reply to Abby, “it’s real?”
“Mhm. Pure silver and everything, apparently.”
Sam tries to tune them out, but it doesn’t really work. Closes his eyes. Everything smells so human, salt and metal and he wants it so badly, wants it more than he’s wanted anything else in his undeath.
Temporary, he tells himself, temporary.
“-And she’s been killing monsters. Already on the, like fiftieth floor or something. You think she’ll teach me?”
He lines up, tries to concentrate on the game instead. Shoots. The cue ball flies straight, knocks his target straight into the hole.
“Lucky shot,” Seb says, smiling. He ignores him, shoots again, and this one goes in as well, and the next, until Seb’s smile fades and all that’s left is the 8-ball.
One final shot. It’s deliriously simple—he’s able to see how it will land, as clearly as if it were drawn out before him.
It pockets. Sam stands straight, blinking slightly. All the noise of the room has faded away again, gone into some nebulous background, and so, somehow, has the tantalization.
All that’s left is his two friends, both staring at him, and an empty pool table.
“...Damn. You been practicing?”
“No,” he says, looking down at his hands, “no.”
“Rematch?”
“No,” he repeats, near-stumbling over to the couch, less sitting and more falling upon it. He can practically feel the look that Abby and Seb shoot each other. It’s just as invisibly tangible as the Wizard’s magic. They want to know what’s wrong, what’s been wrong with him for nearly a year at this point. They want him to offer up all his problems on a silver platter, proffering offal to the vultures, and let them pick at it until all that’s left is a bit of liver, intestinal lining, pool of black blood.
…That’s uncharitable. Whatever. He’s uncharitable. Not his fault that they miss Sam-who-laughed and Sam-who-hung-out and Sam-who-was-atrocious-at-pool, and that he can’t be any of those Sams anymore, he’s Sam-who-should-be-six-feet-underground. Coffin lined with silver. Stake through the heart.
He doesn’t know if the stories got that right. Hasn’t quite teetered to the point of checking. Maybe someday, though, maybe someday.
“I’m gonna go,” he blurts abruptly, standing up. According to the clock on the wall, it’s hardly eight.
“Oh- oh, okay.” Abby gives him a concerned sort of look, another invitation to sit down and spill the fact that he’s thought about draining every single person in this room dry. “Hey, we should jam out again sometime. It’s been…” she glances at Seb again, “...like, a while. Let us know, ‘kay?”
“Sure,” he replies. Good thing vampirism doesn’t stop him from lying.
—
The night is no better than the saloon, but no worse either. He’s naturally, biologically inclined to the darkness now, so it feels almost like an embrace, but it also reminds him of that final night in ZuZu City, so it all balances out into a nice neutrality.
It was their first gig at some outdoor concert, opening for a bigger band that he’s forgotten the name of by now(or, not forgotten the name of, he has a perfect memory, but can’t bear to remember). Went, afterwards, to some bar. Drank too much. Stumbled out the back, into the thin sliver of liminality between two buildings, leaning against the wall, trying his best not to puke.
Had no warning besides the whisper of a footstep before there was a bony hand clenched around his mouth and blissful agony tearing through his neck. He tried to struggle, to no avail, so settled—eventually—on biting. Down upon the hand that held his mouth shut, deep enough that he broke its skin, tasted its blood. It was thick and black and bitter as sawdust. The Wizard told him, later, that that’s the only reason he survived—would’ve died if he’d not had that viscous substance rotting him from the inside and revitalizing him all over again.
That’s the sort of memory that always comes back when he’s in the darkness, so when he hears footsteps again, he whips around, hands already brought up in some approximation of self-defense. Grabs the handle of something that is, for a brief moment, cold and sharp, and rapidly descends into a burn.
He whips away just as quickly, leaping a step back, into the domain of a yellow streetlamp. His attacker follows just as swiftly. The pale glow overhead reflects off the blade of your sword, that which is currently stained black with his own ichor.
“Woah,” he exclaims, which is not at all the last words he’d had planned, but then again, hasn’t he technically had his chance for last words already (in this case, it would be mumbling to Seb, I’m going out, I think I might hurl) but maybe the absurdity works, because you pause in your steps. He tries to grab the opportunity. Not by what might be the smart thing—that being attacking the person currently trying to kill him—but, instead, saying, “are you trying to kill me?”
The corner of your lip actually twitches up into a smile. “You’re a vampire, are you not?”
“I think so?”
It’s a stupid answer. He’s stupid. He needs to think of some good last words, fast. “I don’t… why does that mean you’re killing me?”
You actually have the audacity to look puzzled while you’re holding a sword coated in his blood. “You’re a monster. How much blood have you drunk, huh?”
“Nobody’s,” he swears. You narrow your eyes.
“That’s impossible. Your kind needs it.”
“I get it from the Wizard,” he says, and it occurs to him a second later that you may not know who the Wizard is, but you only scoff, raising that blade again. It shines dangerously, the edge so sharp that he cannot even make it out.
“And where do you think he gets it from?”
He blinks once, tries to croak out a response, but it doesn’t come. He’s asked, of course, but all he’s gotten is a quiet, that’s unimportant, but really, where does it come from? Or, not where, but who? He visualizes, briefly, some other Sam, drained of blood, and this one didn’t get the opportunity to steal a nip of eau-de-vampire, this one died in that alleyway, and he’s drinking from him every Friday.
Why is he still here, if he barely goes out, barely does anything besides pore over old books and mope?
Maybe you’re right.
Slowly, he tilts his head up, baring his neck to the world. He wonders if there’s still a scar from his first death on the tanned skin, wonders if this will hurt as much as the first death.
You move, raising the sword, but right as you stand at the zenith of attack, you pause. Lower it, at first by increments, and then, in a single swoop. You do not lunge for his throat. There is no rapturous burn that floods through his veins.
“What?” He asks.
“You seem…” you hesitate, swallowing down what might be the teeter of a compliment, before eventually deciding on, “innocent. As much as one of your kind can be. I’ll look more into this… Wizard.”
He almost blurts out a no, just do it, but by the time it’s risen to his mouth like bubbles from the deepest ocean, you’ve whirled around, as gone to the night as if you were a vampire yourself.
—
It takes him three weeks to build up the courage to ask the Wizard what, exactly, he’s drinking. Well, first, he stands there, staring at the sac of blood.
“Drink,” he says dismissively. When a moment passes, and he still does not move, he takes a step closer.
“Will you not?”
Sam looks up at him, meeting those brightly violet eyes. When another moment of hesitation passes, he asks, “do you know what will happen if you do not?”
Yes, he does, mostly because he’s gone through it before, that first week after the bite that he huddled up in his room, unsure why the sun burned so brightly, why he heard the sound of heartbeats so clearly in his skull. He’d only known to come to the tower because of a letter delivered to his window by a snow-white dove, and at that point, he could practically see the pulsing outlines of blood, veins intertwining and criss-crossing, through the walls.
“What’s in here?” He asks, “where did you get this?”
“Not your concern,” the Wizard says. Expected answer. He hardens his mouth, leans back a bit from the bag.
“I won’t drink unless you tell me.”
“If you do not drink,” he says, clearly and slowly like Penny when she’s trying to teach Vincent math, “then I will kill you. This valley is under my protection, and the only reason I have not culled you is that you are young and docile. If you prove to be as problematic as most of your kind-”
“I get it!” Sam exclaims, voice veering embarrassingly into yelp territory, “I know I’m dangerous, a monster, I just want to know what I’m drinking.” He pauses for a long moment, recovering from the outburst, before adding, quieter, “if people were killed to feed me.”
The Wizard observes him for a long, heart-wrenching moment—he’s prepared for him to wave his hand and make reality wrap him up and crush him on the spot—before saying, eventually, “I brew it.”
“Brew it? How?” Out of every answer, he hasn’t been expecting this. At the very best, ‘it’s medical waste’, and at the very worst, ‘I bleed ten orphans dry every new moon’.
He snorts. “Human blood is laughably easy to reproduce.”
“Why wouldn’t you just say that?” He draws the bag to his mouth, finally allowing himself to quench that gnawing thirst, and it is as sweet as the first spring rain, as bitter as silver in his throat.
“The process is easy, but the ingredients… ah, eye of lizard and wart of toad, blood of serpent and wing of bat. Plus more than a touch of insect. I believed you would be repulsed.”
He is repulsed for a brief second, as the blood is still pouring down his throat, but then it hits him that this is still a lot better than bloodshed and murder and all that less-than-fancy stuff. When he’s finally drunk his fill, he voices as much, and the Wizard gives a gracious sort of nod.
“...So we’re monsters?” He asks, after taking his napkin and wiping all remnants of artificial blood from his face. He’s been thinking about this little fact more than usual, after you. These three weeks of him building up courage can be summarily deemed avoidance—staying inside even more than usual, turning down any and all of Seb and Abby’s requests to go out, trying to pull him from his self-imposed imprisonment. The Wizard’s little spiel has done nothing to change his mind, for the record.
“Quite the traditional sort.”
“I haven’t been able to find much. About me.”
“Many books of your kind were burned, back in… oh, back in my youth. Many hundreds of years ago.”
“Oh.” He looks down, then up again. Used to have many sorts of nervous tics, biting his lip or running a hand through his hair, but obviously, those have been swept away by the river Lethe as well.
“I have encountered many. Most are old, powerful, and hungry. You are the first… the first young of your kind. Interesting.”
“And people hunt them,” he says, “or- I mean, uh, me. Us. Hunt us.”
He gives him an arch once-over, and Sam can’t help but wonder if he knows about you at all. All cooped up in the tower as he is, maybe your arrival has slipped right under his bushy mustache…
“A few,” he replies, and it seems that he does not, in fact, know about the valley’s newest visitor, “most belong to a rather archaic branch of Marlon’s guild. Not much use for them these days, though.” He turns, which indicates he’s done with this little visit, but tosses one final phrase over his shoulder before he returns to poring over the book on its iridium pedestal, “most of your type are dead already.”
That’s not technically true, but only because all of his kind are dead already. He remembers the feeling of that thin hand over his mouth, so cold, as stiff as the grave, and looks down at his own, wishes there was a world in which there are none left, none left at all. You’d be happy then, wouldn’t you?
—
That night, when Vince has already been asleep for an hour, and Mom is cleaning up the dishes and Sam is trying to find a way to sneakily throw out the dinner he wrapped in a napkin, she asks him, “Could you go find your father, please?”
“Where is he?”
Her shoulders tense briefly, and release in increments with a long, shuddering sigh. “I’m not sure, Samson. That’s why I’m asking you to find him.”
“Oh. Uh, yeah.” He rises from the living room couch like a puppet from its box, dead bones creaking, dead skin stretching. There’s an almost uncanny level of control to his body—he knows exactly how each part of him will move in isolation. He bets he could wiggle his ears if he wanted to. In another life, he’s the best guitar player in the world, but in this one, the instrument is hidden under an inch-thick layer of dust. When he picks it up, hands pressing the out-of-tune strings down, he gets the weirdest feeling that it’s alive, that he’s holding it by the neck with his cold hands and he could break it just as something else broke him.
Yeah. So he’s crazy. Is that news?
It’s not actually all that much of a search to find Dad. He’s standing across the main road, on the banks of the river, hands in his pockets. The windows of the neighborhood houses cast a new hue to his shirt, yellows the back of his neck like jaundice.
“Hey,” Sam calls, while still a distance away, giving him enough time to process the word and turn. That’s the first thing that Mom told him and Vince, the days before Dad came back—don’t make any sudden noises, don’t startle him.
He didn’t really get it back then—it feels like he was so young, even though that was only a bit more than a year ago—but he gets it now, kinda. Darkness and an alleyway and something coming up behind him. It’s frightening in a way it wasn’t before.
“Give me a minute,” Dad says, turning back to the river. Sam proceeds down the bank, trying his best not to trip, until they’re level. It’s with a bit of a jolt that he realizes he’s almost as tall as him now.
“Do you come here a lot?” He asks, more to break the silence than anything. He doesn’t remember how to talk to him—he left for the army when he was fifteen. Came back for a week or two of leave at a time, those first two years, but then it was four years of silence and Mom sobbing in the bathroom at night. Plus, it’s not like vampirism has done much for his social skills.
“Sometimes. When I can’t sleep.” Dad half-turns just to look at him, and he wonders if he knows something’s wrong. Nobody else has been able to tell—not even Harvey at last year’s exam after the Wizard put something called a geas of life over him. Gave him a heartbeat and warm skin and everything, Pity it didn’t make his digestive system work again, though.
“Does that… happen a lot?”
“Some.” A moment of pause before he adds, “You should get back. Tell Jodi I’m coming.”
“What happened to you?” He asks, instead of taking the suggestion and leaving. It’s a mistake to ask, he knows immediately. That’s the second thing that Jodi told him and Vince—don’t ask Dad about the war—but he wants to know, truly. Their house is quiet. Part of that is him, is the monster living in his skin, and part of that is Dad too, the monster living in his.
That’s uncharitable. Bitter. PTSD can’t exactly be called a ‘monster’.
At least the first part of that is right. He so sorely wishes, as much as the desiccated nerves in his hindbrain can wish, that he was still the old Sam, that of friendship and easy laughter and sunshine as thick as honey. His hair has faded, gone from butter-yellow to a sallow sort of imitation, the shade of wilting daffodils, a liver engorged by lumps of metastasizing fat.
“You’re a man, now,” Dad says, and he nods. He takes a moment to process that fact—that Sam is, indeed, twenty-one, that he’s reached the holy age of being able to buy alcohol on his own instead of getting Abby to sneak it from Pierre’s ‘secret stash’. Maybe that confirmation is what spurs his next words, “a lot happened, on the front.”
He pauses, swallows. Fingers twitch like he’d like to be holding something right now, maybe a cigarette. Mom would never let that slide. Always complain when Sam comes home from Seb’s, smelling like smoke, makes him wash all his clothes immediately. Not that that happens a lot anymore. She must be happy about that.
“Did things I still regret. Saw a lot of… of good men die.”
It’s a surprisingly blunt answer. Though, maybe Dad thinks that he’s old enough to handle it now, handle the nebulous thought of death, the notion that consciousness snuffs out and escapes to somewhere long-past the bounds of the horizon.
Except for Sam’s. His is a struggling animal in a trap, is a bear without the wherewithal to chew its own paw off. Or, or maybe some sort of soul did escape, but something else moved in, blended itself so well that it cannot distinguish even its own skin from the meat of its new home.
“I…” Sam’s voice comes out in a hollow, quiet croak, but it draws his attention nevertheless, both eyes focusing in with an almost frightening intensity, “I did… something happened to me, too. Something bad.”
It’s the most he’s ever confessed to someone, barring the Wizard, and he doesn’t really count. Something about the night, about the river, about the conversation with his father who he feels he has not actually talked to for six years and counting, drags it out of him.
Feels good in the same way ripping off a bandaid feels good, pulling out a tooth. Better, when Dad doesn’t press, doesn’t fly into a frantic interrogation the way he knows Mom would, his friends would.
“You’re too young to suffer that,” is all he says.
“You too.”
When Sam chances a glance over at him again, he’s actually smiling—faint, only the slight upturn of a lip—but it’s there.
“Isn’t that the truth?” He nods once, before turning abruptly, facing the upwards stretch of the bank and the neat row of houses beyond that, “I’m heading back.”
“Give me a minute,” Sam says. He departs without another word, just the sound of footsteps on first gravel, then cobble, then faded out entirely.
Perhaps it’s the talk that has his instincts on edge, because he knows you’re there before you speak. By the faintest ghost of your breath against the wind, by the errant rustle of the bush you were no doubt hiding in.
“Nice conversation,” you say, wry. He doesn’t turn around—lets you come up to stand next to him. Still in your dark, loose, old-timey sort of garb, the type that screams monster hunter. And, if that screams it, then your sword must be wailing it to the heavens, all ornate silver that cuts a long line through the air at your hip.
“Eavesdropping?”
“You can learn interesting things from the bushes,” you reply, “you’d be surprised. I saw Marnie and Lewis going at it once.”
“Going at-? Like…”
“Mhm.”
His nose pulls upwards into a grimace. “Eugh.”
A moment of silence passes after that lovely little bit of info. His eyes are pulled, as if by magnetism, to your sword, no matter how much he tries to force them away. Might as well ask the burning question, the elephant in the room.
“Are you here to kill me?”
You snort. “In front of the houses? Witnesses. I’d corner you somewhere else.”
“Great,” he says lamely, resisting the urge to bring a hand up, feel at his neck, cup his own chin like a lover, like a hunter; bare his neck like a meal, like a submission. “It’s not real blood, you know.”
“Hm?”
“What I drink. The Wizard brews it on his own.”
“I heard,” you say, “it’s the only reason you’re still here.”
You offer up no auxiliary information on how, exactly, you quote-on-quote ‘heard’, and he doesn’t ask because he’s sure you would not tell him in any case.
“So you’re truly innocent. A virgin.” When his eyebrows raise, you snap, “and not like that. It’s a professional term. One who has not yet drawn blood.”
“Right,” he murmurs. Around you, he feels strangely suspended, tongue wooden, always uncertain of what to say next, and not only because of the looming threat of death. There’s a certain hypnotizing quality to you, the way that you stand, so straight and certain. The way you inspire a spark of emotion that he cannot identify—but that which is still remarkable, because he has not felt emotion at all for such a long time.
“I should kill you anyways,” you say, in an idle, listless way that clues him into the fact that you aren’t truly going to do it. Unless you’re especially cruel, luring him into a sense of false security, or especially erratic, emotions on a switchback that even you cannot anticipate, but he doesn’t think either of those are the case. The latter, because you’re all too full of stone-hard surety, and the former because he cannot imagine you as cruel, no matter how hard he tries, not in the same way he can ascribe that label to himself.
“Even though I’m… uh, virginal.”
The moonlight gleams off your eyes as you cut him a glare. “You’re young. Vampires get hungrier as they age. Colder. Darker. Forget how to even pretend to be human. Right now, it’s like…” you hesitate, “it’s like your psyche is doing muscle spasms. Before the rigor mortis and rot sets in.”
When he doesn’t respond, trying to conceptualize that unpleasant mental image, you continue.
“Give it ten years, you won’t be thinking that Wizard’s fake blood tastes so good anymore. Give it twenty, you’ll be looking at your little brother and-”
“Stop,” he snaps, whirling around to face you fully. He tries to raise a finger, but his hands are too stiff, locked into fists. Your sword is halfway out of its sheath before he can blink, but you stop yourself with a deliberate, controlled motion.
“Hit too close to home?”
“Don’t,” he replies, instead of admitting you’re right. Those first two weeks after ZuZu city, in which he huddled under his covers and tried to conceptualize why he could not touch the sunlight, before the Wizard sent him an invitation upon the back of a dove, all he can remember is hunger. He has never felt so ravenous in the year since, starved to the point that there was no Mom anymore, no Dad, Vincent, but instead shapes of scent and blood and a single thin tether of control.
“Surely, then,” you say, slowly sliding that sword back into its sheath, “as something with a decaying sense of reason, you agree.”
“If I ever get to that point,” he snarls, “you’ll be the first to know.”
You raise an eyebrow. “Is that a threat?”
He did not realize it could be taken as one. “No,” he replies, “no, it’s an offer.”
With that, he snaps around, stalks up the bank back to the road. For a moment, his back tenses, and he truly wonders if he will feel the gnaw of a blade at the core of his spine, but nothing comes, and by the time he thinks to look back at the river—standing on the porch, hand upon the doorknob—the bank is empty of people and monsters alike.
—
Spring bleeds into summer with all the grace of a dying animal, giving way in slow, peeling strips. Ripens and sickens and darkens in all the predictable ways. Mere warmth becomes fervent heat; pale, new-green trees deepen into shades of bursting emerald; and the lively wind settles into languid, stagnant hibernation, preparing for its resurrection come fall. He sees you occasionally—when Mom sends him to the store, when he walks to the Wizard’s, the occasional days that Vince bullies him to the beach—but he only truly meets you again on the second Friday of the season.
It’s more than a bit of a shock when he trudges into the Saloon and sees you there, at his usual spot at the head of the pool table. Abby’s tilting her head, telling some joke that makes you put a hand up to your mouth to laugh, and he debates on turning and fleeing, but then Seb spots him, beckons him over with the curve of a pale hand.
When you turn, eyes alighting upon him, his chest thrums with an unfamiliar thing that he would’ve once called a heartbeat. Inspired by fear, or surprise, or some secret, worse third thing.
“Long time no see,” Abby quips, scooting over on the couch and patting the spot beside her, “hey, who d’you think’ll win?”
He settles gingerly on the indicated spot.
“Sebastian.”
You shoot him another shielded gaze. You’re absent of your sword tonight, he notices, absent of anything except for a new set of dark clothes. It occurs to him that he has never seen you carry anything that pertains to farming whatsoever, despite your whole thing as ‘the new farmer’. He’d wager that, if he were to mosey on over to your patch of land, he’d find nothing but barren fields and maybe a scarecrow voodoo doll with his face and straw-yellow hair.
“Don’t jinx me,” Seb murmurs, shutting one eye to line up his next shot. When the ball courses off-target, ricocheting off one of the walls and coming to a useless, limping sort of stop in the center of the green, he shoots him a glare. Sam gives him a half-smile back, and it’s only when it’s fading that he realizes he did not have to force it.
Things have been lighter, somehow, since that night with Dad (and you, though he doubts that part factors into his household dynamics). Mom’s no longer on that tight wire. Dad went with Vincent on a walk around town a week ago, came back with a smile on his face, put a hand to his cheeks as if to make sure that the joy was real. Watching that felt a bit like Sam was looking in a mirror.
You win the game. Abby looks at you, and then at him, and he knows what she’s going to say before she says it.
“You’re the expert now, aren’t you, Sam? I think a match is in order.”
“No,” he denies immediately, tries to turn it back on her, “how about you?”
She swipes the distraction away without a second thought. “You know I hate this game. C’mon, what’s the problem?”
“What’s the problem?” You echo, which is the real surprise—he would have thought you’d be the most eager to get him far away from this table—but no, you are watching him, hip jutted out in a challenge.
“Just one game,” Abby pleads, and he realizes suddenly that this is her attempt to get you two closer. There is that hint of a silent plea in her eyes, that she wants you to get along—that she doesn’t want him to feel replaced. It’s such an absurd read that he doubts it for a moment, but it all clarifies into something that makes sense. He’d thought—or hoped, maybe—that her and Seb would give up on him eventually, would take his absence as a sign of removal.
But no, no, of course they wouldn’t. They’re better than that. He is too.
“Fine,” he acquiesces, a false smile to go with it, “one round.” He pushes himself up from the couch, allows Seb to take his place, steps up to his spot on the table. In the meeting of your gazes, there is another silent message, more easily read than Abby’s. His is something like, why are you here, and yours along the lines of I’m going to destroy you at this game.
At least that’s his guess.
“Toss a coin,” you call at Abby, “I call tails.”
It glints as it flips. “Tails,” she confirms, and you smile.
You break in a quick, sharp motion, ball shooting across the table to scatter the triangle. He watches you as you line up to shoot—the lines of your body, how smoothly you move. He can easily imagine you fighting, cleaving your way through every monster in the Mines.
The ball pockets easily, straight-shot. Your smile widens a bit as you sidestep around the table.
The next one, though, misses solidly. He makes sure to keep his face carefully neutral when he lines up his shot. Just as he jabs the stick forwards, he briefly wonders if he should sandbag, use this perfect control of his body and angular mind to miss instead, get this whole game over with, but then his eyes meet yours, and any notion of that melts away.
You know he can win, and you know that if he loses, it’s his own choice, and he does not think you’d like that at all.
So, he lets his shot aim true and strong, and every one after that, until the 8-ball is slipping smoothly into the pocket and you’re watching him with what seems to be a mixture of anger and maybe—maybe—a touch of impressment. Or maybe he’s imagining that part.
You sweep around the edge of the table, close enough that he gets this uncertain, animal sort of fear that you’re going to skewer him like a fly in front of everyone, despite the lack of sword—dagger hidden in the boot, or something. But your hands reach for no hidden weapon—instead, coming up to cocoon your mouth, hiding the word you whisper to him.
“Cheater.”
With that, you whisk back around, nodding once at Seb and Abby, a polite, “and I think that’s my sign to leave for the night.”
He’s still standing there, more than a bit puzzled, paralyzed, something… something else. Abby tilts her head, something quizzical in her eyes.
“...What was that?”
“Nothing,” he says dazedly, “I think… I think I should go too.”
Her and Seb share a glance that he really doesn’t like. Silver lining that there is no blood left in his body besides that black, bitter substance which can not really be called blood. It’d be rushing to his cheeks. It’d be rushing down.
As he makes a swift exodus out of the Saloon, he must wrestle with the fact that, threats of death aside—or, perhaps, even included—he is the most attracted to someone as he’s ever been.
—
Summer passes, enters fall, in much the same way—that being he no longer spends Friday nights cooped up in his room but instead makes the trudge towards the Saloon, group of three that has now inexplicably become four. It’s not like he can’t remember why he stayed away—sometimes, all the noise in the room is still too overwhelming, scent of blood in the air, and there are times when he must pull his mouth up into smiles he does not feel—but it’s enough goodness that it keeps him coming.
Sometime near the end of summer, when the last of its lifeblood is being sucked into autumn’s hungry mouth, he happens to leave his house while you are passing, and the short walk to the Saloon is spent in awkward, lock-step silence.
The next week, though, the same happens, and this time is not entirely a coincidence—he stood at the windows and watched until he saw you cresting around the bend, leaves tangled in your hair—and the week after that, too. It’s not until midway through fall, one day in which Vincent hides his shoes and he’s late after digging them out from under Mom’s bed, that he steps out of his and finds you leaning against his fence. Waiting. Comes slowly to the realization that perhaps you have noticed that walking together hasn’t been entirely accidental on his part. It’s strangely nice, even if you share little conversation, nothing except his occasional half-baked opener about the weather (which you promptly brush away). Vampires are bad at conversation, it seems, sucks to suck, pun not intended.
They start to meet back up for Solarion Chronicles, all huddled in Seb’s basement. New campaign, both because of you, and because it’s been so long that he cannot remember his old character anymore, which is a fact that gets awkwardly brushed under the rug. No question of resuming the band has come up yet, no questioning of what really happened to him, which he’s glad for and frustrated about in equal measure. He wants to tell someone. He wants to keep it locked in his chest forever.
Despite this tense partnership, it is not until the first dewey days of winter that he truly talks to you again. Not the best of circumstances, not when you’re sprawled in the snow at the entrance to the mines, clutching a hand to your torso.
It’s the smell of blood that draws him to you, late at night, when he’s standing by the river. First a curling sort of tendril, then a full-bodied scent that grabs him by the chin and does not let go. Vivid even from his own house, moreso as he follows it up the mountain in a half-way sort of stupor that he does not realize he’s in until he sees the body, dark against the white.
He knows, from the first moment he sees you. So close, scent so strong that it’s like cotton in his nose - knows that the Wizard’s brew holds no candle to the real thing. That he could bend, kneel, place his hands on your shoulders and turn you over-
And your eyes snap open. His stomach burns, but he’s so drunk on the smell that he does not even realize it until you dig your blade in deeper, deep enough that the pain of the sword crackling through the fat of his hip cuts through even this carmine delirium.
You don’t seem to have the capability to speak, but your eyes narrow, and when he shifts back from the burn of the silver, you hoist it in front of you like a shield.
He bites down on his own lip. Hard. What is he doing?
Monster, bloodthirsty. His teeth slot through his bottom lip as easily as a knife through butter. The wound closes almost immediately. It’s only the gash across his waist that lingers.
“Are- you’re hurt,” he manages, still trying to keep his head clear, “I’m not going to hurt you.”
You tense in a way that is decidedly disbelieving. Such a strange contrast, to go from nights in Seb’s basement, afternoons strolling through town together, to this—dark midnight, lit only by the full moon ahead, twisted into something that cracks whatever veneer he’s managed to erect in these two seasons.
He almost runs, like he always considers—fleeing is always on the back of his mind, maybe cowardice comes with this malady as well—but he cannot be a creature in this moment, he’s a man, just a man. No bite on his neck, no blood dizzying his mind, not when you’re bleeding out in the snow before him.
“I’m going to pick you up,” he says, moving carefully, slowly. When you do not stab him, he loops one arm under your chest, the other under your legs, scoops you up with one fell motion. The jostle makes a bit more blood weep from the gash on your chest. He turns his head up. Don’t look. Don’t think.
Something cold and corrosive comes to rest against his neck, close enough that he cannot even look down again without fear that it will dig into him. He makes no move to get out of it. You’re probably right for that. The fog of mind that prompted him to look at you as not you, but instead some inanimate sack of blood, is still perilously present at the back of his mind.
Still, as he carefully navigates down the mountain, he must think that it’s such a strange sensation, to be predator and prey both at once.
He likes it in a way that’s not entirely appropriate for this situation.
You do not remove the blade until he’s stepping into town center, banging on Harvey’s door. When it falls from his neck, it is with a quick, exhausted motion, like it was a struggle to hold it up for so long.
Harvey takes you with all the requisite panic and clucking. He sticks around for a moment, watching as you’re set up in a long white bed, gives his story about ‘happening’ upon you in a snowbank.
That night, after he’s ushered out of the clinic, he lays in his bed and runs a hand first over the cut in his hip and then the thinner, hairlike one that runs over his throat. Two lines, perfectly parallel, the tines of Yoba’s fork that line the conduit between Heaven and Hell.
—
A note arrives in the mailbox not the next morning but the one after that. It’s simple, on unornamented paper, and reads only Come to my farm.
He crumples it slightly in his fist. The winter day outside is just as brisk as usual, a cold wind that buffets at his face, tries to tear the hat from his head. He makes the trek anyways, past Marnie’s shuttered farm—all the animals are nice and cozy inside—and up, towards the large slot of land that you’ve designated as farm.
Which, just like his prediction from so long ago, is utterly empty. Which is perhaps understandable, given that it’s winter, but there’s not even a single coop erected, not one wilted plant embedded in the ground. He makes his way to your door, knocks with a singular, decisive motion. A beat passes before it swings open, and there you stand, looking little worse-for-wear, just a large bandage wrapped around your chest.
“Are you alright?” Is the first thing he asks. You tilt your head like you’re surprised he asked.
“Peachy.”
“No, really.”
You step back from the door, beckoning him in.
“I’ve been through worse. Thanks for…” you make a dismissive sort of hand gesture that's supposed to encapsulate picking me up and not draining me dry, and he nods.
“I mean, uh. Yeah. Of course.” This close to you for a first, real time, in a space that’s entirely yours, he’s not sure what to do, how to conduct himself. He feels like he is ten again, his first crush—Penny, who’s another one of those friendships that dropped in this past year and he has not yet found the time to pick up—and so out of place that it feels like trying to fit a square peg in a hole that is not there in the first place, has never been.
“I’m sorry,” he blurts, “you were right.”
“About?”
“My… blood. I almost couldn’t help it.”
You give him a thin-lipped smile. “But you did. I didn’t expect you to.”
“I had a little help,” he says sheepishly, hand traveling to the cut across his stomach which has not yet healed. Your own hand travels to the hilt of your sword—not in a threatening manner, but instead, a motion that is more along the lines of commiseration.
A moment of awkward silence before, eventually, you jump into motion, crossing through the small, warm room to a kitchen, reaching for a kettle. “Tea? Got some fresh leaves from Caroline.”
“Sure,” he replies, and the day sinks as easily as a sugarcube in hot water, as teeth into skin and all that comes with such vampiric metaphors.
It shifts, after that, some seismic quake in what can tentatively be called a friendship. It’s not every day that he meets you at your farm, but most, you’re somewhere together, Cindersap forest or the Spa or the beach. Even when he’s working, idly dusting the library, you lounge in a plush couch and grimace over the pictures in Unholy: Ancient Rites of Blood.
He sees a second you under that first, fearsome layer—one that is not so angry at his nature but instead, uniquely, nakedly curious. One afternoon, the final day of winter, in which the snow retreats to its high lodgings in the mountain, he sits in your living room and allows you to investigate every part of him.
“Teeth,” you say, and he opens mouth, allows the canines to flash, serrated on one side and needle-sharp on the other. You run a careful finger down one of them. Such a small gesture, such a degree of trust that it almost blows him back. When you circle the tip of your index finger over the pinpoint of his left tooth, and his eyes alight on your sword on the ground—still in arm’s reach—he must wonder who’s really doing the trusting.
He allows you to pry his ring off his finger and spin it about in your hands; you press two fingers to the pulse point of his neck, an ear to his chest, try to listen to the beat of his heart. If it still pumped, he’s sure it would be at a jackrabbit pace, with your presence so close. The subtle scent that all humans have, that of blood and life, is mixed with something that’s unique to you—the cool air of the Mines and the burn of silver in his nostrils.
“You’re cold,” is your final verdict, as you draw back achingly far. He nods.
“That, uh, comes with the whole dead thing.”
“I’ve always…” you start, before switching the phrase on its head, “I’ve never been able to study one of you before. They’re usually trying to kill me.”
“I guess I’m different,” he quips, leaning a touch closer despite himself, seeking your heat like a snake seeks the sun. Your hands are so pleasant against his skin, like smooth river stones, warmed by temperate waters.
“Oh, you don’t even know,” you reply, looking at him like he is indeed a wonder of the world.
Spring trudges back into the valley. It’s been two years since that night. He is with you on one of the backalley paths of the mountain, near a waterfall that hums soft songs into the air, when he realizes the anniversary.
“It was tonight,” he says abruptly, interrupting your tracing of the constellations and explaining in great detail how each one correlates to an arm of the Adventurer’s guild.
“The bite?” You ask, because of course you know him well enough, by now, to not have to ask, what?
“It was in the dark,” he says, “ZuZu City. Took me by surprise.”
You half-turn to regard him, head flopping over on the bed of pine needles. “Unwilling. So you didn’t choose this?”
“You know I didn’t,” he retorts, snappy despite himself. There’s a bit of insulted shock in the mix too, shock that you would dare to think he had. You must pick up on that, because your next words are a half-justification.
“Most do. There’re benefits to the lifestyle. Strength, speed, reflexes. Immortality.”
“Maybe,” he says, recalling an older conversation, “I’m different because I didn’t.”
You let out an acknowledging sort of hum.
“The one who killed my… killed them,” you add, after a second, “chose. I know she did.”
“Is that why..?”
“Mhm.” You run an idle hand down your body, and it lands upon your sword, which he’s come to recognize is less a threat and more an item of comfort. “I didn’t think any vampires could be… you know. Like you.” You turn more fully, shoulders shifting this time, and he moves to match. “I hope you never change. I hope time doesn’t twist you.”
“Me too,” he whispers, and your faces are so close now, close enough that he could lean forwards. Roll forwards, more like, but same same. He almost does, but then stutters back, caught in hesitation so strong that it crystallizes like amber. There is no name for what you have been, this past season-and-half, joined at the hip, split at the head. No bouquet, only the markers of mere friendship, but more, or at least he wants more. The desire comes from the same place his hunger does: that insatiable well at the base of his spine, not entirely filled even with a gallon of blood, with a season of your attention.
It’s not entirely changed from his old self, if he thinks about it. That Sam who wanted large stages and blaring crowds and liked food a lot too, actually.
You smile. He can’t see why.
“I never thought…” you start again, and he expects you to flip the phrase on its head again, never to always, except, instead of that, you simply lean forwards, lips crushing into his. He’s caught so off-guard for a moment that he forgets to reciprocate, but by the time you’re beginning to draw away, he chases after your warmth, body bending to follow your pull.
His teeth catch on your lip for a brief second, sharp enough that it almost pulls a cut open. You freeze for a long moment, and he almost spills an apology into your mouth, but then, you deliberately push up, the soft inner lining of your lip up against the tip of his fang.
Another stillness. This is, he knows, the equivalent of a dog rolling onto its stomach, less about the submission and more about the trust. His hand reaches around your waist, correspondingly, so close to your sword that he could pull it out of the sheath itself if he didn’t mind a burnt-up hand. You notice as well, from the way you shift, allow his fingers to slide over the leather sheath.
It is a compromise, it is a cycle, it is predator and prey, monster and human, and he cannot tell which is which.
Soon, even that is forgotten, in the mess of hands and heat. You’re pressed so close to him that he can almost think that your warmth is his own. Only when your hands run down to cup the front of his pants does it pause. You pull away with a question in your eyes, and he must duck his chin to his chest, explain the whole, “uh, lack of blood situation.”
You actually laugh at that.
“I can…” he struggles to get the words out, a mixture of embarrassment and a desire so strong that it hurts to express, “my mouth.”
For a moment, he thinks this may be a threshold of trust that you’re not yet willing to cross—but then, then, you nod fractionally. Pull back, hands falling to undo the button of your pants, pulling them down and throwing them to the side.
Sam lowers himself with a slow, measured movement. Lingers for a moment directly above, and when you make a questioning, impatient sort of sound, he must admit, “I haven’t, uh… actually done this before.”
“So you are a virgin,” you exclaim, “in both ways.”
Before he can snap anything back, you place a gentle hand on the back of his head and say, quietly, “I think you’ll pick it up.”
He takes the final plunge down, and does. Starts slowly and unsurely, at first, in the folds, but he soon finds that when he focuses on the bud at the top of the slit, your legs tighten, hand clenching atop his head. At first, he is careful to keep his teeth far away, but the first time his fang brushes incidentally against you, you actually let out a quiet moan.
So more. Carefully, as not to draw blood, but each delicate scrape gives you a new wave of pleasure. It is something unique for him as well, to linger so rapturously close to drawing blood, but not to do it—to pull himself back from the edge, to know that he is something more than base instincts and hunger, to know that you like him, all him, and not only who he used to be, not only the monster in his skin.
When you come, it is with a shuddering of your body and the clenching of your hips around his head, a surge of fresh wetness that he might call better than blood. Would call, because blood does not come with your collapse against him, hands coming around to meet around his back, drawing him into an embrace of trembling shoulders.
—
“Is this us, then?” You ask, as spring comes to a close, shoulder-to-shoulder at the Flower Dance. Never his favorite holiday, and not yours either, he’d wager, but it’s a good enough place to talk about this, as the season falls to tatters in the form of delicate pink petals around them.
“What do you mean?” He asks, puzzled. There have been far more nightly rendezvous and far more nights of tongue and teeth and far more suggestive looks from Abby when you sit a touch too close to be friendly at the Saloon.
“Us,” you repeat, “are we..?”
He blinks. Is there any possible world in which you are not ‘..?’?
“Yes?”
“I was going to leave,” you say, “kill you, move onto the next one. You caught me.” You give him a light shove, which he bows along with.
“...Are you still planning on leaving?”
“No,” you reply, “but what about after? We’re so… immortal, mortal, all that.”
“Are you scared I’ll change?” He asks. There is no offense in the question, just idle curiosity. He can’t really be offended when he, himself, is scared of the very same thing.
“Maybe,” you admit. Out in the field, Jas starts yelling at Vincent because he muddied her dress, and Dad rushes out to handle it. It’s good to see his shoulders looser nowadays, the easy way in which he maneuvers around the situation.
“I meant what I said,” he replies, “that first night. If I ever get hungry like that, then you have full permission to handle it.”
You smile, give him a look that’s so full of love, or at least something that approaches love, that he thinks he might be able to subsist on glances like that alone. Even better when you lean forwards, press a kiss to his temple.
“I’ll stay for a bit.”
He smiles. It’s not forced. “Think you’ll have enough time to join a band?”
You raise your eyebrows. “I can’t play a thing.”
“I’ll teach you,” he assures, watching Lewis raise his arms to signal a gathering for the dance. Rises easily, offers a hand to help you up as well, “Abby and Seb are on board already. For me?”
“For you,” you confirm, as easily as the monster fades into the darkness, as the sun rises over the sea-lined horizon.
#sdv sam#stardew sam#sam x reader#sam x farmer#sdv sam x reader#fanfiction#stardew fanfic#another episode of ‘how far can I stretch an AU until it can't rightfully have any place in canon anymore’
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A crash course in some vocabulary
Archaeology, like all sciences, has a lot of specialized jargon we use to talk about pottery. To make sure everyone’s on the same page, here’s a list of some common terms I’ll be using, what they mean, and how to pronounce them.
~ 🏺🏺🏺 ~
Ware: A broader term for a technological/cultural tradition in pottery. Typically, construction method, color, clay type, temper type, and paint type are what defines a “ware.” So Chuska Gray Ware is unslipped, usually unpainted gray clay with crushed black basalt temper. Roosevelt Red Ware is red-slipped clay with sand temper and carbon-based paint. Hohokam Buff Ware is unslipped or cream-slipped buff-colored clay with coarse sand temper, created using a paddle-and-anvil forming method and painted with red paint.
Type: Within a ware, a type is a more narrowly specific decorative style. Roosevelt Red Ware has multiple types within it, such as Salado Red (unpainted red-slipped), Pinto Black-on-red (black paint on the red in a specific radially symmetric interlocked hatched-and-bold pattern), Pinto Polychrome (same decorative style but on a white-slipped interior field), Gila Polychrome (red exterior, white-slipped interior, a usually-broken black band around the rim, black painted designs in a two- or -four-fold symmetry), Tonto Polychrome (bolder and less symmetric black-and-white designs on a red field), Cliff Polychrome, Dinwiddie Polychrome, Nine Mile Polychrome… different stylistic variations on the Roosevelt Red Ware technological/visual core. You can read more about categorizations here.
A note on naming conventions: Pottery in this archaeological tradition tends to have a two-part name: a location where it was first defined and described, and a colorway. Wares tend to be “[Broad location or broad cultural group] [Color] Ware”; types tend to be “[Specific site] [paint color]-on-[clay color].” So within Tusayan White Ware is Flagstaff Black-on-white.
———
Gila: A river in southern Arizona and a bit of New Mexico, and a lizard and a polychrome type named after it. Pronounced hee-la.
Hohokam: An archaeological term for a Native American cultural group that lived in southern Arizona and northern Sonora, defined by traits like red-on-buff pottery, massive canal systems for field irrigation, and platform mounds. It comes from the O'odham-language word huhugham, “ancestors.” They are the ancestors of the modern Tohono O’odham and Akimel O’odham people (it’s a little bit more complicated than that but that’s basically the case.)
Mogollon: An archaeological term for a Native American cultural group from central New Mexico, eastern Arizona, and northern Chihuahua. Most iconic trait is the elaborate range of corrugated and smudged pottery. Named after the Mogollon Rim, the geological formation that marks the edge of the Colorado Plateau and a drastic change in geology and climate in the northern Southwest and the southern Southwest. Along with the Ancestral Pueblo, the Mogollon culture are ancestors of modern southern Rio Grande and Zuni pueblos. Pronounced moh-guh-yon.
Olla: A water jar with a wide body and narrow neck. Pronounced oy-ya.
Polychrome: Pottery that is three or more colors (poly+chrome), most often meaning red, white, and black.

A Tonto Polychrome olla. Southeastern Arizona, 1350-1450.
Pueblo: A collective term for Native people of the Southwest US (particularly in the Rio Grande river watershed, but also Hopi and Zuni) who share cultural traits and history—most immediately notably, a tradition of living in square adobe houses in large villages, which are also each called pueblos. Ancestral Pueblo is the term for the archaeologically-defined cultural group that share these similar traits and are, generally, from the northern half of New Mexico and Arizona, and a southern strip of Colorado and Utah. The Ancestral Puebloans were formerly called “Anasazi” but that has fallen out of favor due to pushback from modern Pueblos. Also, each modern Pueblo prefers to be called a Pueblo rather than a tribe in most cases—so you say the Pueblo of Acoma, the Pueblo of Ohkay Owingeh, Picuris Pueblo, Taos Pueblo, the Pueblo of Zuni, etc.
Temper: Non-clay bits that are added to natural clays to make them easier to work with. When you buy clay from a store now, it’s already mixed and processed and ready to use. When you find clay out in nature, it’s almost never so easy. Typically, you have to mine/harvest clay from riverbanks or cliffsides, and it’s hard and dried; then you have to grind the hard clay up into fine particles, and mix them with water. But natural clays are often puddly and don’t always hold together well, so you add temper, something hard and grainy to make your wet clay stick together more easily and make it good to work with! Temper can be sand, ground-up rock, ground-up shell, or even ground-up bits of other broken pottery. What different people used as temper is one defining feature of a pottery ware and pottery tradition.
Sherd: A broken bit of pottery. NOT shard. When it’s pottery, it’s “sherd.”
Slip: Very runny wet clay. It’s used to help attach clay pieces together, but more pertinently here, plain-colored pots are covered with an even layer of bolder-colored clay slip to get the desired color pot.
Smudging: A decorative style that potters made during the firing stage. They would have open pit-fires for firing their pottery, and cover the desired part of the pot with a layer of charcoal or ash. This creates a carbonized, reducing environment—that is, a lot of carbon, and little oxygen. This creates a smooth, inky black finish on the completed pot.
A Starkweather Smudged bowl. Mogollon, western New Mexico, AD 900-1200.
Vessel: Another word for pot, basically. Means a ceramic container of some sort. Bowls, jars, ladles, pitchers, mugs, etc are all vessels; effigies and statuettes are not.
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A Small Blue-Gray Marble
In 1968, as Apollo 8 orbited the Moon, astronaut Bill Anders captured one of the most iconic images of all time: Earthrise. The photo, showing Earth as a vibrant blue-and-white sphere emerging over the barren surface of the Moon, helped propel a nascent environmental movement and changed NASA’s and humanity’s perception of our home planet.
“We came all this way to explore the Moon, and the most important thing is that we discovered the Earth,” Anders later said of his journey. “Earth was the only thing in color. Everything else was black or white. It was the only thing that had any life to it.”
Now, more than half a century later, a new image taken from the surface of the Moon offers a fresh perspective on the theme. The new “blue ghost” photograph shows a small gray Earth drifting in the cosmic expanse beyond the flat, lifeless surface of the Moon.
The new photo was taken on March 2, 2025, after the Blue Ghost lander—a 330-pound (150-kilogram) spacecraft built by Firefly Aerospace—gently touched down on the powdery regolith of Mare Crisium. This dark feature in the Moon’s northeast quadrant formed when basaltic lava filled an ancient impact crater billions of years ago. Since the feature is close to the edge of the visible disk when viewed from Earth, it comes into view on a waxing crescent Moon and remains prominent until soon after a full Moon.
Blue Ghost, named after a rare type of firefly found in the U.S. Southeast, landed in Mare Crisium six weeks after a SpaceX Falcon 9 rocket launched the probe from NASA’s Kennedy Space Center. The new photograph, taken soon after sunrise, shows a faint, almost spectral view of Earth beyond the lander’s shadow. Unlike the crisp details in Earthrise, where swirling clouds and continents are visible, Earth appears as more of an apparition—our gas-rich atmosphere scattering light in a way that makes the planet look opaque and monochromatic.

The photo was taken with a high-definition commercial off-the-shelf digital camera with a wide fisheye lens with little to no zoom, making Earth appear small, a Firefly Aerospace spokesperson explained. “In contrast, Bill Anders was in orbit and using a 250-millimeter telephoto lens when he took the Earthrise photograph, so Earth looked relatively large,” said Olivia Tyrrell, an optical engineer at NASA’s Langley Research Center. Tyrrell is a member of the science team for SCALPSS (Stereo Cameras for Lunar Plume Surface Studies), one of ten scientific payloads aboard Blue Ghost.
Earth, however, looked much bluer and larger in other photographs taken during Blue Ghost’s journey to the Moon. On February 12, a Firefly Aerospace camera captured the remarkable image (above) of part of Earth’s Southern Hemisphere and the Moon a few days after trans-lunar injection, a maneuver that altered the spacecraft’s orbit and put it on a trajectory for the Moon. At the time, the spacecraft was much closer to Earth than the Moon, so the Moon appears as a mere speck in the photo. On Earth, ice sheets covering Antarctica and a tropical cyclone churning in the Indian Ocean are visible.
Around the same time, Firefly Aerospace’s cameras looked back home and captured an image (below) of Earth’s clouds and part of Australia, also visible in the reflections off the mission’s solar panels (foreground).

The mission’s X-band antenna and LEXI (Lunar Environment Heliospheric X-ray Imager), a NASA telescope designed to study Earth from the Moon, are shown in the center of the image. Scientists will use the telescope to study how Earth’s atmosphere responds to space weather, or variations in the conditions in space caused by solar activity such as flares and coronal mass ejections.
For six Earth days during the Blue Ghost mission, LEXI will collect images of X-rays emanating from the edges of Earth’s sprawling magnetosphere. These images will help researchers track how the protective boundary reacts to space weather and other cosmic forces and sometimes allows streams of charged solar particles into Earth’s atmosphere, creating auroras and potentially damaging infrastructure.
The Blue Ghost lander was designed to operate for about one lunar day, equivalent to 14 Earth days. The mission is part of the Commercial Lunar Payload Services (CLPS) initiative, a partnership between NASA and several American companies to deliver science and technology to the lunar surface.
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Working steadily on the gals. Shading has begun! On this picture, the gaunt's body has been shaded, except the hooves, teeth and gun.


Also a Basalt cooldown. It's been a while.
#art#traditional art#miniature painting#warhammer 40k#warhammer 40000#40k#artists on tumblr#swarm tij#tyranid#tyranids#termagaunt#inquisitor basalt#basalt band
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Full List of Names Pre-2025-02-12
Comparison (Names only in 1st or 2nd Position down Below)
A
Abyss
Acacia
Ace
Agate
Air
Alpha
Amber
Amethyst
Ancient
Angel
Anti
Apocalypse
Apple
Aqua
Aquamarine
Arch
Arctic
Ash
Attack
Aurora
Autumn
Azure
Baby
Ball
Banana
Basalt
Bat
Bay
Bear
Beat
Bee
Berry
Beryl
Big
Birch
Bird
Blaze
Blind
Block
Blue
Bold
Book
Botanic
Bottle
Boulder
Bow
Box
Brain
Bramble
Brass
Brave
Bread
Breath
Breeze
Bright
Brilliant
Broken
Bronze
Bubble
Bullet
Bumble
Butter
Butterly
Cactus
Cake
Candle
Candy
Caramel
Carrot
Cash
Castle
Cat
Chance
Chaos
Charcoal
Charm
Cherry
Chestnut
Chip
Chocolate
Chunky
Cinder
Cinnamon
Citrine
Clash
Class
Classy
Clear
Clever
Cloud
Clover
Club
Coal
Coco
Cocoa
Coconut
Coffee
Cold
Color
Cookie
Cool
Copper
Coral
Core
Corn
Coyote
Crazy
Crescent
Crimson
Crow
Crown
Crystal
Cup
Cupcake
Cute
Daisy
Dance
Danger
Dark
Darkness
Dash
Dawn
Day
Deep
Deer
Demon
Depth
Desert
Dew
Diamond
Dice
Dip
Disco
Dive
Divine
Dizzy
Doctor
Dog
Dollar
Dolphin
Domino
Donut
Doom
Double
Dragon
Drake
Dream
Drop
Druid
Drum
Duke
Dusk
Dust
Dusty
E
Eagle
Earth
East
Easter
Echo
Eclipse
Egg
Elder
Ember
Emerald
Epic
Evening
Ever
Extra
Fairy
Faith
Falcon
Fan
Fancy
Fantasy
Far
Farm
Fast
Fern
Field
Fire
Flame
Flash
Flower
Fluffy
Flutter
Fly
Force
Fortune
Fox
Freedom
Frenzy
Fresh
Frog
Frost
Fruit
Future
Galaxy
Game
Garden
Garnet
Gem
Ghost
Giga
Ginger
Glass
Glitter
Globe
Gloom
Glory
Glow
Gold
Grace
Grand
Grass
Gray
Great
Green
Griffin
Grim
Ground
Guardian
Hair
Hall
Hand
Harpy
Hawk
Hay
Hazel
Heat
Heaven
Heavy
Hero
Hollow
Holly
Home
Honey
Horse
Hour
Humming
Ice
Illusion
Indigo
Iron
Ivory
Jade
Jasper
Jazz
Jelly
Jewel
Juice
Jump
June
Jungle
Juniper
Jute
Kangaroo
Key
Kick
King
Kite
Knight
Koala
Lady
Lake
Land
Lavender
Leaf
Leather
Legend
Lemon
Life
Light
Lily
Lime
Lion
Little
Live
Lost
Love
Lucky
Luna
Lush
Magic
Magma
Marble
Maroon
Marzipan
Masked
Master
May
Maze
Mega
Melody
Melon
Memory
Metal
Meteor
Midnight
Milk
Mind
Mini
Mint
Miracle
Mirror
Mist
Mocking
Money
Moon
Morning
Moss
Mountain
Mouse
Movie
Music
Mystic
Myth
Nacho
Nature
Nebula
Night
Ninja
Noble
North
Nova
Nugget
Oak
Obsidian
Ocean
Octopus
Old
Olive
Onion
Onyx
Opal
Orange
Orchid
Osprey
Owl
Paladin
Pale
Panda
Paper
Park
Party
Peace
Peach
Pearl
Penguin
Pepper
Peridot
Phantom
Phoenix
Pie
Pine
Pink
Pirate
Pixel
Pop
Posh
Potato
Power
Proof
Pumpkin
Purple
Purpur
Quail
Quartz
Quest
Quick
Rain
Rainbow
Ranger
Raspberry
Raven
Red
Rich
River
Robin
Rock
Root
Rose
Row
Royal
Ruby
Rune
Sad
Saddle
Salt
Sand
Sapphire
Scarlet
Scary
Scroll
Sea
Sequoia
Set
Shade
Shadow
Shark
Ship
Sienna
Silent
Silver
Sky
Small
Snake
Snow
Soft
Solid
Solo
Song
Soul
Sound
South
Spark
Sparkle
Spell
Spider
Spirit
Sporty
Spotlight
Spring
Spruce
Squirrel
Star
Steam
Steel
Step
Stone
Storm
Strawberry
Sugar
Summer
Sun
Sunny
Sunrise
Sunset
Swamp
Sweet
Swift
Table
Tea
Thorn
Thunder
Tiger
Time
Tin
Tiny
Titan
Tooth
Topaz
Town
Trail
Tree
Trouble
Truth
Tsunami
Tulip
Turtle
Tuxedo
Twilight
Twin
Twinkle
Ultra
Umber
Un
Unicorn
Vanilla
Violet
Voice
Void
Wall
Walnut
Walrus
Water
Wave
Way
Weather
Web
West
Wild
Willow
Wind
Wing
Winter
Wish
Witch
Wizard
Wolf
Wonder
Wood
World
Yam
Yellow
Yoga
Youth
Yule
Zap
Zebra
Zombie
Ace
Agate
Air
Amber
Anchor
Angel
Anthem
Apocalypse
Apple
Apricot
Aquamarine
Attack
Aura
Away
Bag
Band
Bank
Beach
Beam
Bean
Bear
Beat
Beauty
Bee
Bell
Belle
Berg
Berry
Beryl
Bird
Birth
Biscuit
Blaze
Block
Blood
Blossom
Blue
Board
Bolt
Bone
Book
Born
Bottle
Boulder
Bow
Box
Boy
Brain
Bramble
Brass
Bread
Break
Breath
Breeze
Broken
Bronze
Brook
Brother
Bubble
Buddy
Bug
Bullet
Butter
Butterfly
Cactus
Cake
Candle
Candy
Caramel
Care
Cash
Caster
Catcher
Cave
Chain
Champion
Chance
Charm
Chaser
Cherry
Chestnut
Chief
Child
Chip
Chocolate
Chunk
Citrine
Clash
Class
Clear
Cloud
Clover
Club
Cocoa
Color
Comet
Cookie
Copper
Core
Corn
Craft
Crasher
Crescent
Crimson
Cross
Crow
Crown
Crumb
Crush
Cry
Crystal
Cube
Cup
Cupcake
Dale
Dancer
Danger
Dark
Dark
Darling
Dash
Dawn
Deep
Deer
Demon
Desert
Desire
Destiny
Dew
Diamond
Dice
Dip
Disco
Diver
Divine
Dollar
Dolphin
Dome
Doom
Dove
Dragon
Drake
Dream
Dreamer
Drink
Drop
Druid
Drummer
Duck
Duke
Dusk
Dust
Eagle
Earth
Echo
Eclipse
Effect
Egg
Escape
Eye
Fairy
Faith
Falcon
Fall
Fan
Farm
Father
Feather
Field
Fighter
Film
Finder
Fire
Fish
Flake
Flame
Flash
Flight
Floor
Flower
Fly
Flyer
Force
Form
Fortune
Frame
Free
Friend
Frost
Fruit
Future
Gait
Galaxy
Game
Gap
Garden
Garnet
Gate
Gaze
Gazer
Gem
Ghost
Gift
Girl
Glass
Glimmer
Globe
Gloom
Glory
Glow
Goal
Goat
Gold
Grace
Green
Griffin
Ground
Growth
Guard
Guardian
Guest
Gum
Habitat
Hair
Hall
Hand
Harmony
Harpy
Hat
Hawk
Hazel
Head
Heart
Heat
Heaven
Herb
Hero
Hill
Hollow
Home
Honey
Honor
Hoof
Hope
Horse
Hour
Humming
Hunter
Hurricane
Hype
Ice
Icon
Idol
Ie
Ivory
Jasper
Jazz
Jewel
Joke
Joker
Joy
Juice
Jump
Jumper
Jungle
Juniper
Kangaroo
Keeper
Key
Kick
Kid
King
Kiss
Kite
Knight
Knock
Koala
Lady
Lake
Land
Lavender
Leader
Leaf
Legend
Lemon
Less
Letter
Liberty
Life
Light
Lily
Lime
Lin
Ling
Lion
Live
Log
Loop
Lord
Love
Luck
Lucky
Lush
Ly
Machine
Madness
Magic
Man
Mane
Maniac
Mare
Mark
Maroon
Mask
Masked
Master
Matter
Maze
Meadow
Melody
Melon
Memory
Metal
Milk
Mind
Mint
Mirror
Mist
Mocking
Mode
Moment
Monster
Moon
Mother
Mountain
Movie
Music
Mystery
Mystic
Myth
Nature
Nebula
Ninja
Nova
Novel
Nugget
O
Oak
Oasis
Ocean
Octopus
Omen
Onion
Orange
Orb
Orchid
Osprey
Owl
Pair
Paladin
Panda
Paper
Park
Part
Party
Path
Peak
Pearl
Penguin
Pepper
Peridot
Petal
Phantom
Phoenix
Pie
Piece
Pine
Pink
Pirate
Pixel
Place
Plan
Planet
Plant
Play
Pop
Potential
Power
Price
Prince
Princess
Promise
Proof
Pumpkin
Punk
Purple
Purpose
Quake
Quartz
Queen
Quest
Quiver
Rabbit
Racer
Rain
Rainbow
Rambler
Range
Ranger
Raspberry
Ray
Reader
Rebel
Red
Respect
Rest
Rich
Rider
Ring
Rising
River
Road
Robin
Rock
Rocket
Role
Root
Rose
Row
Royal
Ruby
Runner
Saga
Sand
Scout
Scroll
Secret
Seeker
Sequoia
Set
Shade
Shadow
Shell
Shelter
Shimmer
Shine
Ship
Shore
Shout
Shy
Signal
Silence
Silver
Singer
Sister
Sky
Smash
Smoke
Snap
Snout
Snow
Solid
Solo
Song
Soul
Spark
Sparkle
Spell
Spice
Spider
Spirit
Splash
Spot
Squirrel
Stallion
Star
Steel
Step
Stone
Storm
Strawberry
Stream
Strider
String
Sunrise
Sunset
Surfer
Surprise
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Aztec Sun Stone (Calendar Stone) depicts five consecutive worlds of the sun from Aztec mythology.
Stone is not, therefore, in any sense a functioning calendar, but rather it is an elaborately carved solar disk, which for Aztecs and other Mesoamerican cultures represented rulership.
At the top of the stone is a date glyph (13 reed), which represents both beginning of the present sun, fifth and final one according to mythology, and the actual date 1427 CE, thereby legitimizing the rule of Itzcoatl (who took power in that year) and creating a bond between divine and mankind.
Stone was discovered in December 1790 CE in central plaza of Mexico City. It now resides in National Museum of Anthropology in that city.
The richly carved basalt stone was once a part of the architectural complex of Temple Mayor and measures 3.58m in diameter, is 98cm thick, and weighs 25 tons.
Stone would originally have been laid flat on the ground and possibly anointed with blood sacrifices.
When it was discovered, the stone was lying flat and upside down, perhaps in an attempt to prevent the final cataclysm — fall of fifth and final sun as Aztec world fell apart following the attack from Old World.
At the centre of the stone is a representation of either the sun god Tonatiuh (the Day Sun) or Yohualtonatiuh (the Night Sun) or the primordial earth monster Tlaltecuhtli, in the latter case representing the final destruction of the world when the fifth sun fell to earth.
The tongue is perhaps also a sacrificial knife and, sticking out, it suggests a thirst for blood and sacrifice.
Around the central face at four points are other four suns, which successively replaced each other after gods Quetzalcoatl and Tezcatlipoca struggled for control of the cosmos until the era of the fifth sun was reached.
The suns are known by the day name on which their final destruction occurred.
Beginning from the top right, there is the first sun Nahui Ocelotl (4 - Jaguar), top left is the second sun Nahui Ehécatl (4 - Wind), bottom left the third sun Nahui Quiáhuitl (4 - Rain), and bottom right is the fourth sun Nahui Atl (4 - Water).
On either side of the central face are two jaguar heads or paws, each clutching a heart, representing the terrestrial realm.
The band running immediately around the suns is segmented into the 20 Aztec day-names (hence Calendar Stone name).
Then there is a decorative ring surrounded by another ring depicting symbols, which represent turquoise and jade, symbols of the equinoxes and solstices, and the colours of the heavens.
Two heads at bottom centre represent fire serpents, and their bodies run around perimeter of the stone with each ending in a tail.
Four cardinal and the inter-cardinal directions are also indicated with larger and lesser points respectively.
#Aztec Sun Stone#Calendar Stone#Aztec mythology#carved solar disk#date glyph#National Museum of Anthropology
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The Shadowcatcher's Heart_
_fanfiction
Lena x Jack_
●
Lena stirred her matcha, the pale green liquid a stark contrast to the grey London rain lashing against the panoramic windows of her lavish apartment. It was a cold winter’s day, the city a muted symphony of distant sirens and the rhythmic thump of hovercars. Months had passed since her return from the Off-Colony of Mars 1, yet the memory of Jack, sharp and vivid as a freshly-etched scar, remained.
He’d been a constant, quiet presence in her mind since she returned to Earth. This morning, the familiar riff of Pearl Jam's "Even Flow", his favourite band, blew open a floodgate of memories. They'd talked about music that night in the cramped, underground bunker, a fragile haven amidst the red dust and the ever-present threat of the replicant surge. For a black ops commander, Jack was surprisingly chatty, his piercing blue eyes reflecting the flickering emergency lights. His soft male voice was a stark contrast to the hardened exterior he presented to the world, thrummed in her ears.
Setting the cup in the small side table, she reached for her datapad, her fingers hovering over the encrypted contact she’d deleted months ago. A simple message, a simple question- Still out there? The words burned in her mind. She knew that even if she had sent it, he would probably not have received it. She inhaled sharply, and closed her eyes for a second. The words of the song still playing on her mind.
Even flow, thoughts arrive like butterflies
The rain continued its relentless assault, mirroring the turmoil within her. She closed her datapad, the unanswered question hung heavy in the air, as potent and lingering as the scent of the Martian dust that day she last saw him.
He'd handed her a small, smooth, grey rock, its surface hinting at hidden complexities. "Stay safe," he had whispered, his gaze meeting hers with a depth that unsettled and captivated her simultaneously.
She had hoped that somehow their paths would intersect once more. But she knew that he was like a ghost, his missions shrouded in secrecy. The small oblong basalt rock remained a tangible connection, a stubborn refusal to let the past entirely fade away.
*
@darknightfrombeyond
#oc lena hawthorne#oc jack dekker#fanfiction#fd/blade runner#alternative universe#the shadowcatcher's heart#wip#snippet#memory reboot
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Happy WBW! Can you tell me a bit about a location? A building, a city, a forest, a country, an island, whatever you like :)
wow,,, to recieve a wbw ask,,, it has been so many moons. thank you sm! <3
i'm gonna talk about the GINGI'NGA NANMOSO, which is a location in my wip HE WHO SMITES THE SUN (dori-tsokhizhemasonen). this is a wip where i've been doing a lot of world, culture, and language building so this is sort of the perfect excuse to talk about it.
but before i get too into the weeds, have a little summary and wip business card :3
SUMMARY Born during a total eclipse, considered one of the most accursed and unlucky days of the year by the Khayen'ni people of Raya'madi, the eldest "daughter" of the chief of one of the many roaming southern tribes, Kori-Tsokhizhemasonen, is shunned by all, even his own parents, due to this unfortunate birth. And even worse still for Tsokhizhe, is that he tasked with being his younger sister, Pinyiko's, keeper. A fortnight before Pinyiko's long anticpated bethrothal to another powerful clan, she is snatched away by black-clad bandits and whisked off to The Northern Bands, their most longstanding foe for their encouragement of magic-users, known as Sopiros, which to all southern tribes, is an affront to their gods, The Affinities. On his father's orders, Tsokhizhe alone must rescue his sister, or be faced with permanent banishment; and so, he takes up this cross. Along the way, he uncovers the truth about his sister's kidnapping, his father's plans, as well as a long understood secret about himself that he never had the space to unravel: perhaps he truly isn't the eldest "daughter" after all.
N E WAY THO ONTO ME RAMBLING.
the Gingi'nga Nanmoso (i'm too lazy to ipa this sorry but if you want me to write out how its prounounced just bug me at some point lol) translates to The Calling Pillar (lit. call’s pillar) ; it is a sacred space of neutral ground considered blessed by the affinities (which are what the khayen'ni people call their gods). the ground there is made of basalt and the land there is considered sacred as it is apart of their creation myth.
tl;dr the creation myth is that ages ago there was a great volcano that was constantly erupting and creating and destroying new land all the time. nothing could grow because as soon as things sprouted, it would immediately be destoryed by the eruptions/lava. the great named affinities which are light, dark, wind, rain, snow, growth, war, terrain, and animal and their unnamed counterparts, banded together and collapsed the volcano into the earth to stop its unrest and form fertile ground for creation to spring from. however, the site of the now dormant volcano became a valley of basalt. in the center of the basalt ring is a giant black obsidian obelisk that is occasionally struck by lightning, surrounded by somewhat smaller but still grandiose black marble obelisks to guard its borders, and a great black marble arch at the center before the true calling pillar (which is the obsidian one in the center).
whenever it is struck, different patterns appear on it and there are people trained to read those signs from every clan to determine their fate. their people tend to erect their own versions of the gingi'nga nanmoso's obelisk whenever they travel nomadically to commune with the gods and draw lightning to their encampments as lightning is considered a messenger affinity of the Great Named affinities.
at the actual site of the gingi'nga nanmoso tho: to shed blood there is a grave sin, and as such it is used as a neutral place to forge treaties, to arrange weddings between differing tribes, and to have great councils that affect all tribes in the south. it is also at this pillar that the great schism between the northern and southern tribes was forged and the northern tribes are Technically not allowed to stand on the ground of the gingi'nga nanmoso as part of the treaty from a hundred or so odd years ago. but uhhh that's part of plot too :eyes:
but i hope this explanation was fun! i love worldbuilding for this world i need to actually write more for it eosjcn
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Boss Monster Concept: Butophidia

Story and FX-less version under the cut.
The wind was steamy and sulfurous. Slate-gray clouds covered the sky, and the sea, so far below, was dark as blueberry wine. Nascent volcanic peaks jutted out of the ocean here and there, venting noxious fumes as glowing lava trickled out like fiery serpents creeping through the withered basalt. What feeble sunlight blundered past the clouds only made the surrounding seascape look that much more gloomy and foreboding. The Sea of Thermaia wasn't Hell, but it was close enough to remind Ailura briefly of home even centuries later. But that was far in the past, and the present was much more ... entertaining, she thought with a smile. Here at the Temple of Fire, sitting atop a seamount the locals called The Maker's Forge*, the Archcrystal of Fire was under attack, and the Crystal Gnosis Society in their vaunted wisdom had once more sent the Greifenstein Grenadiers to clean up the problem. After generations of indenture to those wretched Barlovian kinglets, bowing and mewling and having to play the nursery maid to an endless stream of royal bratlings, Ailura relished these opportunities to wreak pain and death on weaker creatures. You could take the cat out of Hell, but you couldn't take Hell out of the cat. This creature, though, wasn't as weak as Ailura would have liked. Butophidia, such a frivolous name for a bloated snake contraption in a gaudy dress, spitting gouts of flame at the Archcrystal and battering it with those useless wings. Leave it to that old bag of bones, the Grand Bijoutier, to make up all these lofty titles for all these ugly creatures. Did he have nothing better to do than-- Ailura barely rolled out of the way just in time as the creature tried to slam Ailura with its wing. "Mind your temper, beastie," she scolded, drawing her wand from within her robe. "You've interrupted a soliloquy." While Tyrus kept the vermin distracted with his swordplay, Ailura deftly flicked her wand and sent a spray of sharp ice crystals at the eyeball atop its head. The screech of pain as it crumpled around itself, squinting its fanged eyelid-jaws half shut, was sweet in the grimalkin's ears. But the sweetness left a bitter aftertaste as Butophidia reared up once more, arching its back as it loosed a deafening shriek. The air in front of the creature seemed to rip itself open for a moment, sparking an explosion of such heat and force that it cracked the stone columns nearby and threw the little war band to the ground. As Ailura gingerly stood up once more, the scent of burning fabric caught her nose. She sneered and raised her wand once more. "You've scorched my dress, wyrm," she spat, "but you shall pay that debt. I'll take yours off of your corpse!"

* Ararchi Darbnotsi in their tongue, but she'd already learned enough languages for three lifetimes and wasn't about to make room for another if she could help it. How convenient, then, that she could cajole Robert -- Justin, rather -- into magically translating for her. It was so gratifying when the manling made himself useful.
#luprand art#the book of changes#oc butophidia#scourge of fire#naga#cobra#kalasiris#mechanical monster#boss monster#concept art
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