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#but until then he reigns as king of all my dnd characters
warlordfelwinter · 2 years
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just getting asra's archdevil glow-up ready for if the party manages to impress asmodeus
a few more present celestial traits, some signs of corruption, a slight outfit update. he definitely isn't going slightly insane and can absolutely be trusted
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hydrogenandhelium · 5 months
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Oh reading update I should have given you guys a couple of days ago!!!
Wow this ended up being longer than I expected. Preview of what I talk about below the cut so I don’t take over everyone’s homepage if you’re only here for cosmemes: Priory of the Orange Tree (Samantha Shannon), The Slow Regard of Silent Things (Patrick Rothfuss), Kings of the Wyld (Nicholas Eames), The Broken Eye (Brent Weeks)
I finished priory of the orange tree. I loved it, but I felt like the last 300 pages or so dragged until I got to the ending. It could just be me though, the changes at work really cut into my reading time so I spent more days reading that book than I’d planned. Definitely recommend, it’s got dragons and politics and court intrigue and queer rep and spies and secret sects and all sorts of things.
Then I read the slow regard of silent things in one night. It was cute and weird and a lot of fun. I wouldn’t consider it essential reading for kingkiller chronicles, but it IS Auri’s pov and she’s definitely my favorite character so I could t skip it. Another highly recommended, and it’s spoiler free so if you just want to read a week in the life of a quirky girl with maybe OCD and definitely anxiety living in the tunnels under a city, I’d recommend it. The tunnels are cool, not icky, there’s an abandoned ballroom down there!
Now I’m reading Kings of the Wyld. I’ve seen it described as the A-team reunited and someone’s wild dnd campaign. I’m only on page 70 but I’m already comfortable saying those people are wrong. This is a 70s rock band trying to hold a reunion tour in 2010 when emo reigns. I’m really enjoying the campy humor especially after priory of the orange tree, which was so so so serious.
I’m also about halfway through book 3 of lightbringer (the broken eye) too on my audiobook. I’m liking that series a lot. Brent Weeks isn’t great with characterizing women and I’ll never argue with that but I think people overstate how bad he is. The women of Night Angel seriously needed some personality but the women in lightbringer actually have agency and a lot of depth. They’re not perfect and Karris is more motivated by men than she probably should be, but she still makes decisions for herself. And Teia might be my favorite female character he’s written. So it’s not all bad, just depends on how sensitive your meter is for unintentional sexism. For me, I tend to be more forgiving of older books than newer books, especially when you can see the author is making an effort to improve.
I think that’s all I’ve got. Based on how fast I’m going through kings of the wyld in the rare opportunity I do get to crack it open, I’ll go through it pretty fast, so I’m already starting to think about what I’ll be reading next. I’ve got a few things standing out on my bookshelf to me right now but we’ll see how I feel when it’s time for the next one. Mood reader problems I guess 😂
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}lil-moni-x3: What We Know So Far
super cute
super soft
blushes when you call her "Moni-Muffin"
is VERY aware of the real reality, but is fond of playing dumb when spoken to over IMs
has the Chaos/Super Emeralds
there's a Gjallarhorn hiding in her closet
(speculation) very likely has a glaive of some sort hiding somewhere (possibly the Black Knight Halberd)
has played Bravely Default enough to know entirely how Special customization works (which means she's played a lot)
filthy fucking Fox main
has played Dark Souls
likes swords (?????)
has made no mention of a "Player" so far
claims to have never played Destiny
has definitely played Destiny
has gone to me to make sure I'm writing Destiny right in my crossover fic
me. the most knowledgeable Destiny lore person in my friend group besides maybe @theishtarindividual
speaking of which she also has a Strange Coin hiding in a book somewhere, possibly others
really wants to be part of my first DnD ever group despite both of us knowing how poorly that would work
I mean really really
like many of us, she too has been wanting to play for a long while
is still on good terms with the other Dokis
is particularly not fond of "fix the game" mods or "save a (/the) Doki(s)" mods
canonically super fucking ticklish (nice)
FOND OF EATING YOGURT BECAUSE SHE LIKES THE THOUGHT OF LIVING CREATURES I N H E R M O U T H .
also enjoys slightly spicy food
is also vegetarian so haha good luck with finding any that aren't 🅱️eppers!
literally the sweetest thing ever omfg
thinks bees are all aliens
no seriously
don't ask her about it
runs a sad and edgy sideblog fueled by fake deep song lyrics where she pretends to be an elder god that wants to make contracts with people
like her main blog, it isn't going anywhere
speaking of which she's also incredibly lonely
please give her love she deserves it
not an ARG
not an ARG
not an ARG
made me put that there three times
might? have a thing for socks?? I think??? unconfirmed?????
may or may not be crushing on Sayo
#feelsbadman
updated her blog's look recently and it actually looks... pretty good
she had me design her banner photo tho
so that's nice
apparently a fan of the rather vulgar YouTube gaming group known as "Friends Without Benefits"
I... guess we all have our guilty pleasures
Bedroom? If you insist. I mean, you are pretty cute. He took my hand. I- *shot*
used to actually live in Japan Standard Time™ until Sayori rewound the clocks to accomodate Monika's... more western followers
seriously really just wants to live a normal life as a normal girl with normal friends who love her for who she is as a person and not just a character and honestly what a fucking mood tbch
she also quite likes Nozomi's hair
whatever that means
in the end, definitely the most in-depth rp blog I've ever seen, and it's a damn shame no one likes her
on one hand, it's definitely because no one follows rp blogs that don't either have silly doodles with each ask or don't actively get into novel-esque rp scenarios
on the other hand, Kay says she wants to only use "official" assets for now
oh well
y'all need to go look at it because seriously if I didn't know any better I'd say Kay herself is just an irl Moni she does it so well
Here's the part where I mock Alve again and add a tiny blurb of flavor and say something about Ragnarök (when's that happening? huh? Alve? waiting! ready to die! any day now!) so yeah uh cryptic shit let's see um land of butterfly immortals rise of a dark goddess war of dragon fire death of a loved king at the hands of his brother vicious elder god purging the world traitor wolf extinguishes the first light phoenix discovers an afterlife experiment fails horribly distant forgotten continent CHAOS REIGNS anyway see y'all at Ragnarök or some shit{
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amintyworld · 4 years
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Official Reference Sheet for My DnD Gem Quest Party!
Hey guys, Minty here! I know I’ve posted a lot about my Gem Quest Campaign DnD Party, but I’ve never really explained their characters, or even the party NPCs, so this post will be a reference to that for anyone interested who wants to learn more about them! I may do a separate one for the villains if enough people are interested. Anyway, enjoy!
Also, don’t mind sending in a ask or two about them if you’re curious, I’m more than happy to answer! <3
Mind that this does contain spoilers for the campaign as a whole!
(TW: Abuse, Death, Abandonment, murder, homophobia, amnesia. Let me know if I should tag anything else!)
Scepter (Wizard/Monk, Aasimar, PC):
Family/Allies: Dawn, Goddess of the Light (Birth Mother), Abaddon (Birth Father, Assigned Guardian), Alan (Half-Brother, Guardian), Penelope (Step-Mother), Butler (Close friend), Del (Monk Teacher)
Backstory: Scepter was born the child of the Light Goddess, Dawn, and Abaddon, her mortal lover in an attempt to create a heir to take Dawn’s place as the poison Goddess Talona gave her slowly kills her. After his birth, they quickly realize he’s not immortal, and therefore not a suitable heir to replace Dawn. Despite Dawn’s protests, they send him to the Mortal Plane to live with his father, Abaddon. While Scepter grows up in a very fortunate and wealthy lifestyle due to his father’s black-market jobs, he slowly begins to find out that he’s the son of a god when he finds a gift from Dawn given for him - a magic broom. Abaddon tells Scepter his Mother, Dawn, didn’t want him because he was powerless and that he always will be. After Abaddon remarries to Penelope, Scepter begins to actively rebel against his parents and biding his time until he could leave, learning magic along the way, proving to himself that his father is wrong. After leaving, he goes to a monastery to be trained in the ways of the monks, which is where he meets one of his lifetime mentors - Del. Del taught him to fight as well as the ways of balance and how to control his power with his mind and not his emotions. 
Personality: Calm, Wise, Smart. A clear leader of the group who always comes up with plans to outsmart the enemy. Values the pursuit of knowledge and will stop at nothing to get it, which is one of his only weaknesses. He’s very driven and will stop at nothing to complete his goal. Charismatic, Scepter almost always knows just what to say, and often uses words more than violence. Level-headed, he often has to keep the others in the party in check. 
Alignment: Lawful Good
Relationship(s): Dawn, Goddess of Light (Familial, Bad)  Abaddon / Penelope (Familial, Bad)   Del (Familial, Good)   Princess Lathia of Osishri (Romantic, Warm)   
Gem (as of now): Scepter is the holder of the Water Gem, found in the Kingdom of Osishri. The Gem Spirit inside is Dewdrop. 
Other special items: Magic Broom, Campaign Magic Map (Greg)
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Prince Drive of Keri (Paladin, Human, PC):
Family/Allies: King Aster (Adopted Father), Queen Lianna (Adopted Mother, deceased?), Princess Naris (Adopted sister), Captain Elrik (Mentor), Noid/Evelyn Dior (Mentor/Birth Mother), Kane Estin (Birth Father, deceased), King Ayren (Adopted Uncle)
Backstory: After being found on the side of the road - soaked, cold, and alone, a nearby King and Queen take pity on the child and raise as their own, having not been able to have a child by blood. From the note, the only words that could be made out of the note was the word ‘Drive’, so they named their new son Drive. Drive grew up with happy days filled with fun and surrounded by love as he grew to want to become a knight and be as powerful as his father, even owning a wooden play sword he used to practice dueling with before he was ready to train. When he was nine, he traveled with his parents as a tragedy struck the kingdom - the two King’s younger sister, a duchess and her family were rumored to have been charred to ash by a dragon. As they searched for any hope of survivors, they found a small baby, the Duchess’s daughter, Naris in a trunk someone had stashed her in for safekeeping. Thus, Drive had a new adopted sister, and the two grew to become very close as the years ticked by. One evening, while going on a trip to their uncle, King Ayren’s Kingdom of Westria, the royal family was attacked by a group of horned creatures. The creatures nearly killed Drive but Lianna sacrificed herself so that he and Naris could get away to safety. King Aster was driven to a deep, depressive, grief - he blamed himself so much that he was determined to fix it and bring her back from the dead, pushing his duties and family aside and throwing himself into his work. One night he spoke of a gem foretold by legend to grant a wish, and he set out into the great unknown to retrieve it and fix his mistake. Upon his return with the gem, he demeanor completely changed into one of rage, cruelty, and manipulation. Drive was constantly fighting his own mind and his own ideas for his father’s expectations, making him feel like he was never good enough for his own father. When his father finally decided to set him on training to become the next Guard Captain in Elrik’s place, he was so excited that over the years he became numb and oblivious to how his father and more importantly, his sister changed. 
Personality: Determined, extremely protective, compassionate, and caring. Drive feels like the protector of the party, always wanting to help everyone - his kingdom, his home, his friends, and his sister. Perhaps too Charismatic, he’s too attractive and forced to wear a helmet to somewhat stunt his looks enough he won’t be bothered by random people. He can be a bit awkward sometimes and not really know what to say, but whenever he does say something meaningful, you know it’s from the heart. He’s also somewhat the combat trainer in the group in teaching both Naris and Lathia combat moves to help them. If anyone tries to mess with or hurt his sister, he will do everything in his power to take them down and make sure they can never hurt Naris again. His protective anger over his sister is his greatest weakness.
Alignment: Lawful Good
Relationship(s): King Aster (Familial, Tense), Princess Naris (Familial, Protective), Captain Elrik (Mentor, Respected), King Ayren (Familial, Tense)
Gem (as of now): Drive is the holder of the Earth Gem, found in an ancient forest women tribe founded under a God’s worship and word. Gem Spirit inside is Fern.  
Other special items: Signature Helmet
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Jango (Barbarian, Dwarf, PC):
Family/Allies: Sarnora (Mother), Grimdrak (Father)
Backstory: Jango grew up as the son of Sarnora and Grimdrak up in the dwarf mountain village. His family had a business of brewing ale, they often traded with merchants or other suppliers, since many of the towns and cities did not have the room or the money to distill ale. Jango grew up with the nickname ‘Little lion’, being one of the smallest dwarves in the entire village, yet with the heart of a mountain lion. He pushed himself day in and day out to do his part to help, and eventually over time he got strong enough to help handle the mill by himself. Overtime, his father became a massive drunk and would often end up drinking half their supply - his parents would often argue and fight late into the night. Finally, his mother had enough and kicked him out permanently - Jango has not seen him since. One day, a giant beast, one of the pack leaders of the mountain lions the village had been fighting, killed a large portion of the village overnight. Saddened, Jango set out on his own to kill the beast and save his village once and for all. After coming home with one of the beast’s teeth, he was crowned hero of the village. Now, he still works for the family business and helps his Mom run it when he isn’t out making deliveries. 
Personality: Chaotic, Unpredictable, quick to anger. When he’s not drunk out of his mind, Jango usually is quick to solve problems by fighting and violence, especially if said person does anything to set him off. He’s used to being powerful and isn’t used to being the one getting beaten down. Often the others work to reign him in, mainly Scepter. Though his ways are a bit unconventional, his intentions are mainly pure and his loyalty is true. 
Alignment: Lawful Neutral
Relationship(s): Sarnora (Familial, Good), Grimdrak (Familial, Bad)
Gem (as of now): Jango is the holder of the Fire Gem, found in the kingdom of Keri in King Aster’s possession, then with Naris’s dragon form, leading to Drive joining the party. The Gem Spirit inside is Ember. 
Other special items: Bucket O’Ale
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Peanut AKA Galleria (Assassin, Dragonborn, PC):
Family/Allies: General Holly (Lover, deceased), Sasha (Friend), Undertaker (Mentor), Boss (Mentor), One (Mentor)
Backstory: Galleria began and grew up within the walls of the Cloaked castle and under the care of many of the others captured, and one of the few Dragonborns amongst the recruits. She was taken when she was barely a year old, and her village was raided, burned, and attacked. Her caretaker and mother, Connie Wilde, protected her with her life, but was too weak for the army and they were sadly separated. Connie was taken into slavery, and Galleria was taken into their army for her breath attack and poison immunities. She got the nickname Peanut from the other kids, since she was the youngest recruit taken. When she was about 6, she was put to training within her group under many of the Generals, where she met her friends Sarah and Holly. They were strong each within their own right, but together they were unstoppable. They advanced through the ranks, eventually coming under the command of the right hand herself, the ruthless Undertaker - known for sniffing out all and any traitorous behavior, being ruthless with her punishments and training and pushing all her recruits to their absolute limits just to see them waver and suffer. Though the training is rigorous, Peanut and Holly do well and support each other throughout it all. Sarah crumbled and was sent to become one of the guards of the castle, and deemed too weak to become one of the Cloaked. Holly and Peanut grew closer and bonded over watches and scouting missions. They were the perfect team to get rid of targets, and were barely ever apart. They both truly cared and loved each other, they acted as if they were dating, but they never really got super intimate or ever really made it official. They were back from a mission one day, and were hanging out in the dorm alone chatting about the mission and where they could pass by next when Peanut hugged Holly and then gave her a quick kiss. They kissed each other before, but this was the first time they risked it inside the castle - they stilled when they heard a gasp and saw Naris enter the room with their dinner, and she dropped it to the floor in shock. It didn’t take long for her to spill what she saw and when she did it was all over. Holly was tortured and eventually beheaded for her ‘traitorous’ actions, and Peanut was stuck in the dungeon on the list for her own public execution. The Undertaker, angry and embarrassed that she let a traitor slip by her grasp, she threw Holly’s beheaded head inside with Peanut to shut up her resistance and complaints, and to make sure she was hurt. This broke down her spirit and nearly broke her mind. Then, just when things seemed hopeless, the party passed by her cell and the rest is history. 
Personality: Skilled, Sly, and Smart. She can easily make her way out of almost any situation, and is highly skilled in murder and taking out targets, getting information, and leaving paractically no trail behind. Though she wears a calm and content look on the outside, her heart is badly broken and her sadness and anger over Holly still stew beneath the surface - Cloaked are taught to hide and dispose of all emotions, since they are an ‘inconvience’ and get in the way of getting targets taken care of and cloud the judgement of Loyalty. Many of the others are getting used to her casual murder talk as a solution to almost anything, and are kind of intimidated by her skill. Her tough personality hides a gentle and kind center. 
Alignment: Chaotic Good
Relationship(s): Sarah (Friend, Tense)  One (Familal, Warm), Boss (Mentor, Cold), Undertaker (Mentor, Cold)
Gem (as of now): Peanut is the holder of the Wind Gem, found in the infected village of Sewinda, that was deep in the clutches of Corruption’s control. With teh Mayor’s help, they restored and saved the village in return for the Gem. 
Other special items: None of note. 
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Princess Lathia of Osishri (Fighter, Osishirian, NPC):
Family/Allies: Prince Kyro (Brother), Queen Navine (Mother), King Garris (Father)
Backstory: Youngest in the royal family, Lathia has known nothing but the small bubble under the ocean for her whole life. Due to a curse placed in the royal family by the Sorceress Vivica, all women of the royal family must become model wives and all men trained to fight and protect - if they do not embrace these rules, on their 20th birthday they will die. This would be fine if it weren’t for the extra abilities the Sorceress gave them in return for being stuck under the ocean - elemental bending, represented by certain dyed colors in the hair of those with the talent. Thus, Navine had always been hard on Lathia and often pushes and forces her to practice and become the wife the curse expects her to be for her own survival. When her brother, Kyro, brings home Outsiders from above, she sees her slim chance of figuring out what life is really like up above, and what she’s dreamed it would be like. She sneaks around her family to the PCs for answers, and even begins to fall for a few of them. Drive, at her request, begins to teach her to fight, which after that night she practices frequently.  When Kyro gets attacked by the Sorceress Vivica on his Coming of Age day, Lathia doesn’t hesitate to save him, even when her impulsiveness almost gets her killed. The PCs save her and her brother, and help her while she’s recovering and dealing with Kyro, who’s now in a coma. Lathia finally realizes her feelings for Scepter after their night in the library, where they read until Lathia falls asleep in Scepter’s shoulder, in which case Scepter slowly brings her to bed and leaves her with a forehead kiss - Lathia was not completely asleep at the time. Upon waking up and realizing that the PCs went after the Sorceress, she packs a bag and sneaks out to save them on her own. Luckily, with her knowledge, she saves Scepter and Drive from Vivica’s spells, and Drive frees Jango from the cage Vivica threw him in. Once finally cornered, Lathia makes the ultimate sacrifice and reveals herself to fight and have them escape, not realizing her birthday was drawing near, turning her whole body to stone under the light of the moon. Her spirit quickly became trapped in the spirit waters that ran through Vivica’s lair. Once she was defeated into a pile of ash, the PCs finally met the reinforcements headed by Fernando - Lathia’s betrothed. Fernando and Kyro, now awake from his coma, go with the PCs to find the gem, and end up having to face Vivica’s Spirit Form. When they are in deep trouble, this is enough to trigger her Coming of Age and earn her own two bending abilities - water and shadow. While Scepter retrieves the Water Gem, Lathia confronts Fernando and tells him off, saying that she will never marry him. Once everyone is free and safe and the water gem is retrieved, Lathia makes a speech to her people and says that they will rebuild and make a new and better kingdom, putting her brother Kyro in charge as both the King and Queen step down. Kyro asks her why she couldn’t take it, and she tells him that she’s leaving, that she wants to explore this world, find new discoveries for her people, and help make sure that the PCs don’t get into too much trouble. He lets her go, telling her to keep her necklace their mother had given all of the royals in case they were ever kidnapped or lost, as a memento of them, and to lead her home. 
Once joining the party, she helps take down some of the Cloaked by charming and pretending to love them, a skill she’s sadly learned well with her years being in a forced relationship with Fernando. With a little encouragement from Drive, Lathia confesses to Scepter that same night, and they share their first kiss. When Scepter’s Dad makes a deal for a date with Lathia in return to give them the means of finding Naris, Lathia quickly agrees and Scepter saves her from being trapped and mind controlled by his own father. That night, they promise each other to not be reckless, to be safe and to always be there for each other. Once retrieving Naris, she begins to look after the girl a lot when the others are out, and gets to know her and care for her like one of her own. She almost loses Scepter, Drive, and Peanut when Corruption nearly kills them while inside their gems, leaving Scepter hardened, traumatized, and nearly emotionless. She tries her best to be there for him and comfort him, giving him space and time to heal. Even though she doesn’t completely understand what he went through, that doesn’t change the way she feels and her love for him.     
Personality: Strong-willed, Optimistic, Loving. She’s almost like the embodiment of the ‘He’s a little confused, but he’s got the spirit’ meme. She’s learning how to use a sword and get a grip on her new powers, still, she’s a very strong fighter. She can be a bit awkward at times, especially with her first real relationship with Scepter, or when she panics in stressful situations. She’s thoughtful and rarely ever jumps in headfirst - only if others are in serious danger. Despite her rocky relationship with her family, she still loves them and her Kingdom with all her heart. 
Alignment: Lawful Good
Relationship(s): Prince Kyro (Familial, Good)  Queen Navine (Familial, Neutral)   King Garris (Familial, Neutral)  Scepter (Romantic, Warm)
Other special items: Explorer’s Journal, Golden Jewel Necklace
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Princess Naris of Keri (Fighter, Human, NPC):
Family/Allies: Prince Drive of Keri (Older Adopted Brother/Mentor), King Aster (Adopted Father), Queen Lianna (Adopted Mother, deceased?), King Ayren (Adopted Uncle), Duchess Diana of Saxon (Birth Mother), Duke Bryce of Saxon (Birth Father), Captain Elrik (Family Friend)
Backstory: Naris was born the daughter of the Duke and Duchess of Saxon, one of the few shared branches between Keri and Westra, and a peaceful region near the mountains. Sadly, tragedy struck all too quickly during a dragon attack, leaving the Duke and Duchess’s year old daughter as the sole survivor, locked in a chest and saved from the burning flames. Around a few months later King Aster and his adopted son Drive are sent to look for survivors once they hear the news of the attack, and find the child, taking her under their care and adopting her as their own. Sadly, tragedy struck only two years later with the death of Queen Lianna. The Queen’s death threw King Aster into a deep depression from grief and self-blame for her death, making the two sibilings closer and closer over the years as they help to support each other, especially after their father left to find one of the fated magical gems of legend and bring their Mom back to life. Upon his return, it didn’t take long for him to change into something more darker, putting pressure on, manipulating, and abusing his seven year old daughter. He swore her to secrecy and made her so scared of saying a word by promising if she did, Drive would be next. While Drive grew older, trained with Elrik and got better at fighting and becoming a better leader for his people, Naris’s spirit broke day by day as she tried her best to squeeze into her father’s mold for her, getting punished for even the smallest mistakes. Eventually, she fought back and grabbed her father’s sacred treasure - the glowing gem he’d returned with so long ago - and tried to break it and have it release its hold on her father somehow. Her father, angry, stabbed her on the side as she leaped through the window and made it into the woods. There, the gem began to speak with her, asking her what she wanted and promising her every wish and desire. Determined to finish the fight against her father and end his torture and hold on her once and for all, she wished to strike fear into her father’s heart, and turned into a fire-breathing dragon. She stormed the palace and tore it to bits, searching for her father to teach him a lesson, but eventually was stopped when the party pulled the gem away from her with the help of her brother, Drive. After some celebration, she convinces Drive to join the party.
She gets in over her head when she tries to prove she can make it on her own after some of the party call her ‘useless’, which ends up getting her into trouble with the forest tribe. After primsing she’d be more safe, the party gets kidnapped by the Undertaker that night and the truth of their father’s abuse is finally out in the air thanks to her. When the Undertaker realizes they’re kinda strong, she takes Naris and runs off, kidnapping her. She takes her to the Cloaked Castle to become her obedient servant, slave, and pet - torture increases for every act of rebellion, every mistake. Eventually they wear down her spirit and mind enough to somewhat brainwash her into forgetting Drive and her family entirely, believing that she’s the Undertaker’s daughter and calling her ‘Mother’. Once saved, things between her and Drive are tense to say the least, but slowly are making their way to somewhat normal and are trying their best to openly talk about what happened with their father instead of just trying to forget it. 
Personality: Strong-willed, confident, pure of heart, but sometimes a bit reckless. Still learning to fight from her brother and now Peanut, she’s determined to succeed and set things right for herself and make sure she’s never as weak or vulnerable as she was with her father, she promised herself that she won’t stop fighting, that she’d never give up fighting against people like her father. She has doubts about herself and her abilities due to her abusive past, and she struggles talking about it with her brother, who blames himself often for the abuse. Though she’s grown up very fast mentally, there’s still a bit of childlike curiosity and wonder to her about the world around her, and just topics she never got around to learning about on her own. She gets nightmares a lot and can be a bit averse to any physical contact at times due to her trauma. All in all, she still tries to see the best in people, and uses her adapted survival skills and tactics built up from her past to help get out of jams. 
Like her brother, she’s also very protective of those she loves and would do anything for them, and she cares about them deeply, often being the ones to heal them with her own healer’s kit after taught fights or battles. 
Alignment: Neutral Good
Relationship(s): Prince Drive of Keri (Familial, Close), King Aster (Familial, Cold), Peanut (Mentor, Respected), King Ayren (Familial, Tense)
Other special items: Pink Ribbon, Old Photo, Wooden Play Sword, Healer’s Kit
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Noid AKA Evelyn Dior (No Determined Class, Human, NPC)
Family/Allies: Kane Estin (Husband, Deceased), Jane Dior (Mother), George Dior (Father), Rose (Close Friend), Ketin Estin (Son, Deceased?)
Backstory: Evelyn Dior was born into the rich family of the Diors, famous jewelry makers. Her home life was extremely strict as she was taught what to do or say, and was quickly groomed into a ‘well-mannered’ lady in rich society. Though, she was not happy with the lessons or the awkward dinners between her and her betrothed, who was nine years older than her. One day, when learning about the business from her father, she met Kane - one of the miners who worked in getting the metal they needed to craft with - and they became good friends, then best friends, then romantic feelings began to bloom on her 18th birthday. When she finally confessed her feelings and was about to kiss him, her father broke it up and fired Kane, saying that he’ll make sure that he would never see his ‘little angel’ ever again, not if he could help it. He beat up Kane and quickly left. That argument sparked the final match to get Evelyn to leave her family for good and start a new life with Kane. With the help of her servant as well as best friend Rose, they snuck out before sunrise, leaving practically nothing behind.
The two quickly got married and Evelyn changed her last name from Dior to Estin, to officially leav her old life behind. Life was good and eventually they started a family together, Evie pregnant with their first child. Unfortunately, the child was not strong enough to make it and began to slowly die as Evie just lies in bed, writhing in agony as the couple just cries and mourns their dying baby. Desprate, Evie summons a demon named Hragroth and they make a deal - the demon gives her a black stone to help save her child in exchange for the sacrifce of her eye. She agrees, and her child is saved. Kane finds out she did something and confronts her, leading to a bit of an argument between the two, and eventually Kane says that if she really had no other choice, he’ll stand by her. Their son is eventually born a few months later and is named Ketin, after his father. 
While Kane is at work, Evelyn begins to have odd moments with the baby in her arms or playing in his crib - she’ll just try to grab him or snatch something off him, something she couldn’t quite describe, or sometimes even hiss and growl at him, making him cry and snapping her out of it. Other times, she’ll act a bit off around Kane, and once he caught her sleepwalking and trying to throw their child into the burning coals of the fire. She goes to get rid of the stone but when her child is snatched from her arms and taken, she uses it without hesitation and straight up murders the baby-snatcher in cold blood with these dark tenticles coming up from the ground. She saves Ketin, but the townspeople see the whole thing. They accuse her of witchcraft and conspiring against the town, and despite Kane’s protests that it isn’t true, even he’ll admit he’s starting to become scared of his wife. 
One night, the town organizes a riot and begins to burn down Evelyn and Kane’s house, both still inside. Luckily Kane smells the smoke and gets them to safety, not before proclaiming that she needs to let them burn her at the stake and get rid of the demon inside of her, saying that it will be better for Ketin’s safety and the safety of the town, and he even calls out to them as they begin to march toward the two with torches and pitchforks. Evelyn finally goes completely berserk and murders nearly the entire town trying to escape with Ketin, a letter attached that she scribbled ‘Drive and take to the Diors’. She rushed through the rain and lightning as they chased her up a cliff, clutching her child close. She falls off the cliff, the black stone shattering into four pieces to become a part of the four phrophecy stones. The basket holding Ketin flies through the air and eventually lands toward the road, to be picked up by King Aster and Queen Lianna who couldn’t have a child of their own - calling the child ‘Drive’ since that was the only part of the note they could make out in the smeared and wet ink stained paper. 
As for Evelyn, she hears her husband cry out “NOOOO” as she falls, hitting her forehead against a rock and leaving her memories fuzzy. The ‘no’ turns into Noid, which she assumes her name is when she wakes up in a ravine, hurt and bleeding. 
Found by Scepter, who became her first friend and confidant, who asks about her past and makes her get kind of really upset, though he eventually forgives him. Recently, she’s realized she lost her baby and wants to find it because she misses it and doesn’t know what happened to her baby.  
Personality: Defensive, erratic, has good inetions and a good heart. Speaks in third person. Craves friendship and companionship. Hates talking about the past because ‘the bad memories hurt’. Hates all the Cloaked, thinks their parctices are wrong and wants to get rid of them all and stop their reign of terror. Is not much of a fighter, but will fight if she needs to, is more on the fighting tactic side of fighting. Being sheltered in a cave for years, she loves to learn what’s changed in the time she’s been gone. Always a bit of a wild card, Noid just wants to make friends and kick butt. Fun fact - she’s eaten a mostly vegetarian diet while living in the cave, but just discovered meat and loves it. 
Alignment: Chaotic Good
Relationship(s): Kane Estin (Romantic, Close), Jane Dior (Familial, Cold), George Dior (Familial, Cold), Ketin Estin (Familial, Loving Protector)
Other special items: Locket
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