I've shared this in the background in an earlier piece, but while part of the reason I made this was to cut it out and frame it, using a a garage sale picture frame for a quarter, but I never quite finished the lower left corner, so I drew a light reflection blocking it.
About three days ago, I found an ornate frame at a goodwill for five bucks, so I went back, got my old prismacolor pencils out, and touched up the values before scanning it at 600dpi! So now at long last it's ready to share!
The real thing is JUST a pinch smoother, but this was as close to the original colors I could get after they came up washed in the scan.
Showcase video of the progress I've made so far on a remaster of the Philips CD-i game Zelda's Adventure! There's still so much to do, but it has been such a good learning experience so far!
This is the size of the entire overworld map (so without the shrines, caves and interiors). I'm redrawing every collision map of every tile to hopefully provide a smoother experience.
And as well as an English interface & subtitles, you will also be able to switch to Dutch/Nederlands as I'm making everything localizable.
I also forgot to show the name entry screen in the showcase video, but that also works :D
I hope to call this finished one day, but until then I'll just keep tinkering :)
Finally fixed my blog background and hyperlinks. Added a snazzy upscaled widescreen map of Koridai background and updated my icon to use CD-i-accurate colors.