if you have bad color sense like me and want to trick ppl into thinking that you know what you're doing.
1-2 : Base and Shadow
3 : Highlights
4-5 : Reflective Light & Contrast/Flow
note: every detail should come together nicely and lead your eyes to the main focus :)
6 : Touchups
Continue refining the shadows/highlights. Add interesting textures/ artistic effects.
I personally love duplicating the lineart, put it on overlay (with color) and move it slightly off-center it creates nice highlights on areas with seams when you don't want chromatic abberation.
I wanted to show how much theatrical animation has changed in the last few years. Incorporating 2D elements has always been attempted but was rare and went unnoticed. That’s not the case anymore with more adopting it, anime too!
A bit of a coloring experiment after my friends sat me down to watch Hazbin Hotel with them. I really wanted to use similar style I used for backgrounds of my thesis film - object heads, evil shadow dwellers and slight 60's liminality included, haha!
I don't care what Ryoko Kui says, this is my modern AU
Once again continuing my tradition of biting off more than I can chew and still swallowing, I've returned from my pre-holiday slump with a 3-character scene and no remaining fear of God.
I'll be honest, this was a huge struggle. Partially because I have no idea how to draw camp chairs, partially because for whatever reason I just couldn't seem to get the colors right. I can still see a few mistakes here that I'm really kicking myself over. But I had fun, and that's the most important part.