Transcript
Hop: Yo, [player name]. Nice to see you again!
Hop: Let's add another page to the tale of Pasio's legend!
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I've posted stuff of Hop + Brutus by The Buttress a lot and here I am again. A sketch I might finish (idk my creative output has been shite lately so who knows)
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If I had a nickel for every time dena made a new tech alt this year that has a buddy move and can summon a type-based zone and has a passive skill named after their home and given it to a rival character whose name starts with the letter H that didn't have an alt before and made the outfit resemble both their partner Pokémon and the outfit of their older male relative that they aspire to beat, I'd have two nickels. which isn't a lot, but it's weird that it happened twice.
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Alright, so! Champion Hop. Far less proficient than his contemporaries. Admittedly, 1/5, but so was Marnie, and we all know how that went.
Hop’s main issue is that, as a damage dealer, he’s surprisingly reliant on support without 3/5. The sync nuke would absolutely obliterate things no issue, but without multipliers it’s just kinda whatever. No MPR on Zone also causes some issues, as his DPS falls short without it, but it can’t last through a Gauntlet match. Speaking of Gauntlet, he can’t check gimmicks, so the primary damage dealer or support would need to, which is a bit troublesome. He’s also Psychic weak. So…that’s never good.
The bigger issue is that Hop is much more like standard damage dealers, in that when the sure crit moves come out, Hop starts shaking. It is a problem. Some of them just drop him where he stands, like Latias’ Earthquake. Speaking of which, Hop is thus far unable to handle Latias’ Fluid Fortification. Defenses and speed seem like a winning combo, but it leaves Latias at full firepower, and she will truck your team. Hop does not have the means to handle this at all. Even if Earthquake didn’t KO, his team likely doesn’t win.
I will admit that part of the issue is my fighting type roster is bad. I don’t have many good options that aren’t SC Diantha. So that’s going to limit him. I chose Marshal almost on a whim, but truthfully? He’s actually kinda pog. Super underestimated his recovery. He and Maylene are a bit of a power couple at this point, thanks to Pep Rally and her capping crit. Hop’s utility is in debuffing defense so Maylene can focus on healing, and Marshal gets a good amount of mileage out of a lucky flinch.
But. You may notice I don’t have any Champion Stadium wins. That’s because I didn’t have Fighting types that could handle off-type aside from Diantha. Hop’s debuffs are single target and super slow, so it’s…not really helping in any significant way. And if you thought gauntlet had gauge issues, wait until you’re playing with only four bars.
I dunno. I can’t tell if it’s Hop that’s underwhelming, or Fighting types broadly. But as a Psychic main myself? It’s the Fighting types.
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What is with this family’s lack of fashion sense ?!
To be fair it’s still far better than Leon.
(The voice they gave him in this game is absolutely horrendous).
Bonus Nanu :
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