So hey. Rusty Quill Gaming ended.
I finally got a chance to listen to the last episode a week or so ago.
And... that epilogue (at least the first part of it) has me feeling some sort of ways.
(spoilers for RQG end + Epilogue ahead)
Where to begin...
I think I’ll begin with - I really loved that campaign as a whole. I loved the characters, and I loved the progression of the story, and so of course I hated to see it end. I think that’s a common issue for many things, and it doesn’t reflect badly on the podcast itself, regardless of how negative my feelings may be.
At the same time I have to admit a weakness and say that ‘all the magic is now purged from the world’ is one of my least favorite tropes in magical storytelling. I understand why it may make sense thematically. I understand WHY people are drawn to that ending in some circumstances. I understand that jokes about how magic builds reliance have their place, and how it’s a valid reading.
And yet.
The fact that the world went mundane and all the characters (save for Hamid) seem to have moved on relatively quickly and without issue feels like such a slap in the face.
I don’t mean ‘moved on’ in the technical sense. I understand that the epilogue dealt with many fallouts of the world having to adjust to loss of magic. I appreciated the details added into that - the fact that communication has slowed, the fact that mass production has slowed, the fact that travel without use of Elementals has become a problem... Those are all very cool things to see in a worldbuilding sense.
But I feel that, aside from Hamid, none of the players have bothered to draw any attention to the emotional fallout of removing magic from the world wholesale.
Magic, which is a historically powerful, well researched and well known study of energy and matter, and the interaction of the real world and those beyond. Magic, which was some people’s life work - and some people’s life blood.
Einstein was a Wizard, for fuck’s sake. This was his whole LIFE. Yes, he is a bit wonky at this point in his life anyway thanks to magic, so he may be adjusting to this on a skewed scale.
And yes, Azu is the most emotionally adjusted of all of them so I can forgive her dealing with her lack of connection to her deity in private.
Yes, Zolf has always been an emotionally constipated asshole, and YES, he has had AMPLE experience with loss and grief, and this is not his first rodeo, so he is probably better equipped to handle this than most.
Even Wilde, who is a powerful bard in his own right, used his magic as a support for his other talents, and has things to fall back on which are not built entirely on magic.
But Hamid? Holy fuck, Hamid. Magic was him.
He is the YOUNGEST of all of them. Before beginning to discover his magical abilities, he didn’t have anything to call his own except his family’s money. He didn’t have anything he could be proud of - indeed he was deeply ashamed of the person he had become. He built his whole identity, his whole pride, on the basis of his draconic bloodline.
Magic - his birthright, his connection to his adventuring career, his reason to keep going - was torn from him and now he is just. Existing.
And damn, that hurts.
Maybe I’m reaching here, maybe I’m projecting my own dependencies onto this sad little character. But I feel like people often underplay the importance of magic in a world that has co-evolved with it for so long, as has become so deeply entwined with its history, its cultures, its way of life.
It’s not just a shortcut for lazy wizards - it’s something they studied, understood, worked years of their life into. It’s not simply something that makes their life easier, it’s not a deus ex machina generator for real-life problems. It’s something that has literally existed alongside physics, and something as integral to their world as gravity is to ours.
I am an artist, at heart. I don’t pretend to be particularly exemplary at it - I didn’t go to art school. I just loved to draw. It was something I connected with early on, something that I called my own, and something I would always come back to as a form of self expression.
I keep imagining a world in which I had gone on a quest to save everything I’d known - and had unwittingly sacrificed art in the process.
I think about coming back into a world devoid of art. I think about realizing I could not draw - would never draw again. I think about flipping open empty comic books, trying to remember what they looked like. I think about stores, and libraries, and museums - empty of illustrations. I think about caves where the paintings of our ancestors have ceased to exist - our connection of them forever lost to time.
What would that be like? To lose a part of yourself so integral to your identity that it feels like the part of you that kept you alive has been wiped blank? How would you feel if the world simply tried to keep going? Would you have the strength to turn to something else, to try to find something new? Or would the betrayal of losing decades of your purpose sting?
In the epilogue, there was a gentle hint that Hamid avoids drinking now. I would not be surprised if it was the result of turning to drinking early on in that first year without magic. I can very easily imagine him feeling lost and alone, and wanting nothing but the numbness.
And I am glad that a few others seemed to have noticed it somewhat, but I feel like the weight of that sort of thing is nowhere near done being discussed. I hope it isn’t. I hope we hear how the others may have dealt with it. I hope we hear how Wilde can no longer make illusions. I hope we understand how Azu dealt with losing her friend Topaz, and her god, and her healing. I hope we get a glimpse into that world, and the suffering that rift had caused.
Because damn, it deserves mention.
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