#competency matrix
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st4rstudent · 1 year ago
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Hey guys just another drawing of the thr- wait what happened to them.
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(bonuses + notes under cut)
i've actually been sitting on these designs since september - october/november. The color are... subjective to change. I chose Mac and Winn's colors today. I think Winn's is fine but Mac's keeps throwing me off. Here's the first drawings I did for Mac and Winn.
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I like to imagine they're in their own little department. Something to do with tech like an IT department (also to kind of play off of how they're not in the game but run a lot of important events outside of it). So they're not any cog type in specific (like boss, board, law, etc..etc).
Mac's a Macintosh 128k and Winn is just a computer mouse (the tail is supposed to be a little mouse pointer and those are wires in the back. Technically speaking, wires for mice are in the front by the scroll but we can get inaccurate here). Mac's screen can change colors and display options. Together they make the Matrix Team
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Here's some Brian's that I did during class last semester. He was originally a mouse, but I found trying to design him was much more annoying than I thought. Then one day during class I had a beam of light hit into my head and made him a big. He's not specific or anything, I tried to do just a stereotypical bug (like how all dogs/cats in game are the same type). He has a triangular head to match his faceplate though :-] you could maybe imagine an ant if you'd like. I figure ants work like cogs in a machine.
The desk jockeys are there too! I haven't really drawn them, but they remain somewhat the same. Instead of being made by toons to look like cogs, they're now made by cogs to look like toons. They also can't teleport so it takes Brian 3x longer to get places, but do they act as multitoons kind of.
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This is the only drawing I really have to show my design basis. And YES they are still taller than him because its funny. Ok I think that's all
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mendely · 2 years ago
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I need Misfire to appear in a TF animated series again aagrghrrhjgwwppbbjfre
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subconsciousmysteries · 2 years ago
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men will build societies on masculine ego values like greed and cutthroat competition and scarcity mentality and materialism. They will make religions and philosophies which gas them up to believe they're superior to women, femininity is frivolous at best and demonic at worst, women are all evil satanic whores who aren't allowed any spiritual authority, simultaneously women are silly little children who need their "leadership" and "guidance", and women are rewards for their good performance in the male hierarchy.
Then these same men will cry and rage for women's sympathy when that competitive, hierarchical society built on the erasure of feminine values turns on them for not being the top 0.1%. They will cry when patriarchy puts puts their lives last in emergencies, makes them die in wars for the winners at the top of the male hierarchy, and makes them toil and slave away for the elite males so that they can keep their woman "prizes".
Absolutely no sympathy for all these whiny ass "women have it so easy under patriarchy they're so ungrateful" wimpy moids. Your own gender's narcissism dug this grave for you now get buried alive in it.
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skillmetrics9 · 1 year ago
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Skill Matrix: Best tool for Competency Management
by skillmetric | blog
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Every Company’s most important asset is its Employees,
But how you will know your employee possess which essential skills?
That is needed for company success.
With the help of a skill matrix. Managers can assign the right task to the right people,
According to their skills and experience.
What is the Skill matrix?
A skill matrix is a software tool that shows the grid View of existing and Requires Skills, Experience, Proficiencies, training, Qualification, Certification.
According To that, managers or Team leaders understand Which Required Skills are Available for Workday. This makes the skill matrix, an important tool for HR management.
Skill Matrix includes Skills that are missing for a team to complete a Project (i.e., Skill gap) And determine who needs some training.
Skill Matrix Possess Tracking all information very Well-Organized view
Each Employee or team member gives a rating on their expertise in skill, this will help managers or team leaders to distribute tasks to a team member, for successful work done
Why we should use Skill Matrix?
Human Memory isn’t Perfect for Handling So many employees at once according to their skills, And to remember each or every one of them is a difficult task. That is where Computerized Automated Software like Skill matrix takes place.
Also, some kind situations occur like
When one of the employees is absent for some particular reason, so who will take that position for a day for successful work done?
At the time of merger or acquisition, which employees should retain?
Everyday technology upgrades itself, Up skilling of Employees is Necessary, so which Skills should upgrade? For Company’s Overall Best Performance.
Appraisal of Employees According to their Performance in recent time.
Identify the lack Of Skills (skill gap) of a particular team or employee.
To Help HR to find the right Candidate for the hiring process. It can use for planning future hiring.
Track your key players in every aspect.
A benefit to your organization
Ease Your Internal Audit Process.
Identify people with specialized Skills who would possibly otherwise an unnoticed
Bring Most Vital skills to your Doorstep
Focus Training and Development Resources, for the Employees and Skills who will Bring Advance in the mission. This will cost less in the future.
Track development of People and Groups over time, And Discover which training is maximum effective
Strengthening the team, by building Individual skills, helps to boost confidence and identify weak Areas.
Skill Matrix Software:
We can manually create a Skill matrix using a Spreadsheet or MS Excel,
Also, there Is Plenty of skill matrix templates Available on the internet.
Although Spreadsheet Is a Good option than a paper-based Record,
there may be a disadvantage of using Spreadsheet or MS Excel such as
Manually adjusting and Filling Data
A person who creates a Matrix Must be Knowledgeable of Excel and handling Database
Corruption of files, Data Missing, and storing Database, these types of technical errors.
Most Of The organization doesn’t rely On Spreadsheets or Excel.
There is a Competency Management System Like Skillmetrics.
Skill metrics is the only skill management tool that introduces you to a finely attractive skill matrix, training records, and audits.
With advanced software and easy UI.
Helping you to enable efficient resource Planning and Task scheduling in a few simple clicks.
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fallisl1fe · 3 months ago
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HOT ROD!!
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He's an awesome character and deserved to be a prime! I also scream
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Hot rod 🗣️🗣️
He doesn’t deserve the hate! I scream as I’m dragged away
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fanged-fanfics · 5 months ago
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Hi again! It’s me. I have another request for you to try out.
May I request HCs of [TF One] Optimus Prime with a Cybertronian![S/O] [Gender Neutral] [Romantic] who’s like Spider-Man?
As in, they’re an Outlier with abilities like the web-slinger such as wall-climbing, Spidey Sense, being physically stronger, able to produce webs, etc.
Sorry if I’m asking too much.
☆ To Web A Spark — Optimus Prime x GN in Reader HCs ☆
Genre: Fluff || they/them pronouns for reader || No warnings needed
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──────.𖥔 ݁ ˖˗ˏˋ ★ ˎˊ˗.𖥔 ݁ ˖ ──────
ᯓᡣ𐭩 Optimus didn't understand many things, he'd learned that quickly after the reveal of Sentinel Prime's true nature. There was so much he didn't know, a whole wolrd outside the mines that he was only just now exploring
ᯓᡣ𐭩 A bot with modifications like yours came as a surprise to him. He had seen unnatural frames on bots like the Quintessons and Airachnid, but this was something entirely different. Your extra senses and abilities intrigued him
ᯓᡣ𐭩 Became prone to asking frequent questions. How much you could sense, how far you could swing, anything like that. He disguised natural curiosity under a claim of wondering what you could do for the forming Autobots
ᯓᡣ𐭩 He'd get flustered if you ever scooped him up while swinging, especially if you added in a little comment about saving the oh-so-imposing Prime. He'd brush it off with his usual confidence, but he'd remember it for days to come
ᯓᡣ𐭩 You became a very valued scavenger, especially because of how well you could scale sides and cliffs unlike the standard mechs. Optimus often accompanied you on these tasks, even if he couldn't always be right by your side
ᯓᡣ𐭩 Your enhanced senses to danger made Optimus employ you as an unofficial right hand, keeping you by his side so you could give him direct reports of any feeling of impending threats or danger
ᯓᡣ𐭩 He'd playfully compete with you in strength-based small competitions. Even if you had better strength than the average mech, Optimus had worked in labor all his career and now had a larger and more durable frame due to the Matrix. He always found it entertaining to see how you could push one another to work harder
ᯓᡣ𐭩 Optimus did occasionally test the durability and elasticity of your webbing on downtime. He had ideas of how to innovate it into rope or slings if it proved suitable, and generally gushed over all your helpful characteristics often
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tobiasdrake · 1 month ago
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Part of the reason I want separate Apollo and Athena sequels moving forward is because the game's kind of loaded down with minigames. And they're fun minigames. But they're minigames that now have to compete with each other for playability. And I want them to be able to do a bunch with them.
I want an Apollo sequel set in Khura'in where we get to have a full set of five Divination Seances and like 8-10 Perceive challenges to break down.
And I want an Athena sequel set in Japanifornia where she gets a good 8-10 Mood Matrix challenges and maybe also the Juror system finally takes off and we get the Jury from Great Ace Attorney?
And also unpopular opinion but Phoenix can pop up in both games to do the Mia thing where he suddenly shows up at the 11th hour and tells Apollo or Athena how to win the case, sure. I'll grant him that. But I don't want to play as him anymore. Just let him be the wizened master who shows up with answers every other case or so.
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thewadapan · 6 months ago
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So why did Transformers One bomb?
Look, I'm just going to say it right off the bat: no, Transformers One is not the best Transformers movie of all time. I am (gritting my teeth) very happy for every single Transformers fan except me, who all seem to have liked it, and most of whom seem to have loved it. I agree that, as a production, it meets some baseline level of technical competence. It's a perfectly fine movie.
It's also the worst-performing Transformers movie Paramount has ever made.
Hopefully, now that its theatrical run has unceremoniously ended, people aren't going to try to rip me to shreds for theoretically threatening this multi-million-dollar film's box office revenue some miniscule amount by sharing a few teensy weensy complaints with my fifty followers.
Because I do just have a few little nitpicks, which I've tried my best to communicate, over the next 17,000 words of this post.
If you're not a Transformers fan, sorry, this essay is mostly written with the assumption that you've seen Transformers One. However, it might still be of some interest as a window into the current state of the franchise. I've written a basic plot summary of the movie to bring you up to speed, in that case. Because Transformers One purports to be the perfect introduction to the story, no homework needed, I've also done you the courtesy of elucidating background context as needed—think of this less as a review, and more as a history lesson, or maybe a "lore explained" YouTube video. After all, that's pretty much all that Transformers One is.
(And if farcically long posts aren't really your thing, you might prefer to listen to the special episode of Our Worlds are in Danger where my pals and I chatted about the film. Many of the hottest takes and silliest bits in this essay are shamelessly stolen from Jo and Umar.)
We've been waiting for Transformers One for a very long time. It's the first animated Transformers film to get a theatrical release since The Transformers: The Movie came out in 1986. It first entered development around a decade ago. Many fandom members I know online got to see it as far back as June. Its US premiere was in September; those of us in the UK had to wait a full extra month before seeing it, for no clear reason. This is a film which purports to show, in broad strokes, for the first time on the big screen, the origin of the Transformers: where they come from, who they are, and why they're fighting.
By the end of its runtime, Transformers One does not actually answer these questions. Don't get me wrong, it takes great pains trying to answer a lot of different, related questions—just ones which nobody was really asking in the first place: What does the word "Autobots" mean, if not "automobile robots"? What does the word "Decepticons" mean, if they're not actually deceitful? Why is he called "Optimus Prime"? Why is he called "Megatron"? If they were friends, why did they fall out? Why does Starscream sound Like That? Where does Energon come from? If "Prime" is a title, what were the other Primes like? How do Transformers transform?
Writer Eric Pearson, coming onto the project as an outsider to Transformers, describes having to go to Hasbro to ask these kinds of questions:
they had a script that outlined the story that they wanted to tell. I knew Optimus Prime and Megatron and I knew Bumblebee as well, or B. I had to ask about some of the other deeper ones, the mythology, “what exactly is the Matrix of Leadership?” Stuff like that.
See, Hasbro does in fact have the answers written down somewhere. The story as I understand it goes something like this. During the wild west of the '80s and '90s, Transformers "canon" was largely a by-the-seat-of-your-pants consensus-based affair between the freelance writers and copywriters the toy company would bring on to advertise their toys. That changed around the turn of the millennium, when late later-CEO Brian Goldner saw how Hasbro's licensed IP lines (such as Star Wars) were more financially successful and realised they could make more money by aggressively promoting their own in-house IP, which they didn't have to pay licensing fees for. (For the curious, a similar thought process at rival toy company Lego was what led to their creation of BIONICLE.)
The guy basically singlehandedly managing the Transformers brand at the time, Aaron Archer, eventually set to reconciling all the self-contradictory lore surrounding Transformers, an endeavour which dovetailed into the creation of the HasLab internal think-tank (best known for Battleship, the 2012 store-brand Michael Bay knockoff which was a failure critically and commercially but not in my heart) and ultimately the creation of the so-called "Binder of Revelation", an internal story bible which cost over $250,000 to produce and has strongly influenced nigh on every piece of Transformers media released since, but which we hadn't actually seen until it got leaked a week ago. As it turns out, the document itself (compiled mostly by marketers and toy designers) is patently useless to any writer: it's a typo-ridden internally-inconsistent wishy-washy mess that mostly describes the characters in terms of a made-up form of Transformers astrology that has otherwise never seen the light of day.
So although the Binder is the baseline story bible for most modern Transformers media, its influence isn't direct per se; it's more accurate to describe it as being an elaborate game of telephone between high-profile cartoons, comics, and other internal documents, with the Binder itself apparently just sitting in a drawer somewhere at Hasbro; Eric Pearson says that he never received a "binder", with the "script" he mentions either being the earlier draft from Andrew Barrer and Gabriel Ferrari (the guys who originally pitched the story), or some other unseen internal document. Director Josh Cooley, however, definitely seems to have been physically handed the Binder or its mass-market adaptation:
I knew that there was a lot of origin to be told, and when I first started, [Hasbro] gave me the Transformers Bible. I could not believe how big it was. I was like, "This is way more than I ever anticipated."
When trailers first dropped for Transformers One, a lot of my friends who are savvy were immediately like: "Oh, this is a weirdly faithful adaptation of the Binder of Revelation, huh."
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I. The One True Origin of the Transformers
Half of the people reading this are Transformers fans, and half of you literally could not give less of a shit about Transformers, so if you're in the 'former group (so to speak), you'll just have to bear with me while I bring the rest of us up to speed.
Before the Transformers' civil war begins, Cybertron is being oppressed by the Quintessons. The Quintessons are a race of five-faced aliens (as in, not Transformers), who execute everyone they come across, first introduced in The Transformers: The Movie, presiding over a kangaroo court on a castaway world. In the followup cartoon five-parter "Five Faces of Darkness", writer Flint Dille established that, gasp, they were actually the original creators of the Transformers! But basically nobody else at the time was particularly compelled by this idea, it seems, with most fans preferring the more mythological origin story conceived by Bri'ish writer Simon Furman for the Marvel comics. I think people kind of just didn't like to think of the Transformers as being robots—mass-produced, a fabrication, programmed—as opposed to an alien race of thinking, feeling beings like us. But because the cartoon was important to many kids, a lot of early-2000s media tried to reconcile the cartoon and comic origin stories by stating that the Quintessons didn't actually create the Transformers; rather, they simply colonised the planet early in its history and pretended to be the Transformers' creators, until the truth came out and they got kicked offworld. This is how the Binder of Revelation ultimately paid lip service to the Quintessons. In Transformers One, the Quintessons are just sort of here, they're these evil aliens secretly skimming Energon from its miners, they don't speak English (or whichever language the film was dubbed into in your market region), they're just these nasty societal parasites.
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Energon is Transformers fuel. In the original cartoon, it was these glowing pink cubes the Decepticons were always trying to produce using harebrained Saturday-morning-cartoon energy-stealing devices. There was a Cold War going on, America had just been through an "energy crisis", maybe you're old enough to remember any of that. Transformers are these big, complicated machines, so I guess the idea is they need this hyper-compressed superfuel to run off, and their homeworld has run out. By the time of the Binder of Revelation, the concept had been telephoned to the point where Energon is like the lifeblood of Primus or some shit.
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Primus is the Transformers God—but not the kind of God you have "faith" in, rather this actual guy whose existence is objectively known in various ways. He transforms into a planet, that's kind of cool, right? Where does Primus come from? Look, it doesn't matter, he's like, the God of Creation, he was there at the start of time. He created all of the Transformers. All the other species in the galaxy, though, they evolved naturally thanks to "science". Actually wait, didn't that Quintus Prime guy go around the universe seeding all the planets with different kinds of Cybertronian life? That's why they're called Quintessons. See, now you know. Who's Quintus Prime?
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Okay, so the Thirteen Original Transformers, or the Primes, are the thirteen original Transformers created by Primus. Most of them correspond to different kinds of Transformer: Nexus Prime is the god of Transformers who can combine, Onyx Prime is the god of Transformers who turn into animals, Micronus Prime is the god of Transformers who are small, and Solus Prime is the god of Transformers who are women. You might remember the Primes from Revenge of the Fallen, although there were only seven of them there for whatever reason.
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Honestly, The Fallen was the only one who mattered for a long time. The whole reason there's thirteen of them is because thirteen is kind of an unlucky number, right? Twelve would've been fine. But throw in a thirteenth guy, and he betrays everyone, he's this fucked up evil guy. In the Binder of Revelation, though, the Thirteenth Prime is his own special guy shrouded in mystery, because they kind of liked the idea that Optimus Prime would secretly turn out to have been the Thirteenth Prime all along, and he just forgot or something, because that means he has the divine right of Primes. In IDW's 2010s comic-book reboot, the Thirteenth Prime was called "The Arisen"—in reference to that one line in The Transformers: The Movie, "Arise, Rodimus Prime!" (this margin is too narrow to explain who Rodimus Prime is). Towards the end of his run, writer John Barber did some actually interesting stuff with the concept, playing with the ambiguity over whether-or-not Optimus Prime was actually the chosen one.
All of Optimus Prime's immediate predecessors as Autobot leaders, Sentinel Prime, Zeta Prime, the lineage seen in "Five Faces of Darkness"... they're all false Primes. They're Primes in name only. In fact, IDW had a whole procession of these cartoonishly evil dictators thanks to a few continuity errors leading to the addition of a couple of extra narratively-redundant fuckers. Transformers One tries to simplify it slightly by just saying that Zeta Prime was one of the Primes for real—occupying that thirteenth "free space"—and it was just Sentinel Prime who was only a normal Transformer pretending to be a Prime, then Optimus Prime who's a real boy.
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But if he's not a Prime from the start, Optimus Prime needs another name in the meantime. In the '80s cartoon episode "War Dawn", before he was called Optimus Prime, he was called "Orion Pax". Have you noticed that Optimus Prime is kind of an odd-one-out amongst all the straightup-English-word names like "Bumblebee" and "Ratchet" and "Jazz"? That's because his name was one of a tiny handful from very early in the franchise's development, before writer Bob Budiansky came onboard and came up with identities for the vast majority of the toys. Practically everyone Bob Budiansky named is called like, "Bolts" or some shit, long before the characters even know of Earth, which has always just been a contrivance of the setting you're not supposed to think about.
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Presumably to create a parallel with Orion Pax's transformation into Optimus Prime, someone at Hasbro in the 2010s came up with a new name for the bot who would become Megatron: "D-16". In real-world terms, this was nothing more than a dorky reference to the Megatron toy's original Japanese release being number 16 in the line ("D" stands for "Destron", which is what they call Decepticons in Japan). But in-universe, the name "D-16" was drawn from the sector of the mine where he worked. I don't get the impression it was originally intended to be part of a broader pattern.
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Which is why I'm baffled as to what the hell the reasoning was behind Bumblebee's pre-Earth name, "B-127". There's this bizarre situation in the Bumblebee film, where the name "B-127" first cropped up, where literally every other bot gets a normal cool name with personality like "Cliffjumper" or "Dropkick" except for Bumblebee, who is stuck with this clunky sci-fi name until he makes friends with a human teenager on Earth and she gives him the name Bumblebee. I guess I don't find it confusing that the writers would (correctly) realise it's a bit weird for Bumblebee to be called Bumblebee on an alien planet where bumblebees don't exist. What I find confusing is that they didn't extend that logic to any other character.
So despite everything else in the franchise's direction pointing away from "robot" and towards "alien", Transformers One ends up with this ridiculous situation where two of the most important guys are, for practically the whole movie, simply referred to as "Dee" and "Bee", I guess because the writers correctly realised the numbers sound fucking stupid.
And if you squint, "Elita-1" sorta fits this naming scheme. But the great irony of it is that the very same cartoon episode which coined "Orion Pax" simultaneously established that Elita-1 also used to go by a different name: "Ariel"! Like the Little Mermaid. Y'know, because an "aerial" is a type of electrical component- oh, forget it.
By the time the script made it into Eric Pearson's hands, it's obvious that he simply was not thinking about it that deeply. He describes the genesis of a scene where Bumblebee introduces his imaginary friends, "A-atron, EP 5-0-8, and Steve." A-atron was impov'd by Keegan-Michael Key as a reference to one of his own skits on Key & Peele. Steve ("He's foreign.") was literally just because Pearson thought it would be funny. It's true that Steve is an inherently funny name, and I guess if you're struggling to come up with jokes of your own, it can be handy to fall back on something which is inherently funny.
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And again, our silly answers to these silly questions beget yet more questions. If he started out as "D-16", then where did the name "Megatron" come from? And if all the Primes have epic made-up fantasy names, then surely that one guy can't just be called "The Fallen", right? That's not a name, that's an epithet. Unfortunately, someone at Hasbro had the bright idea to answer both these questions at once: The Fallen's real name was "Megatronus". Later, for consistency, they threw on the title, and we get "Megatronus Prime", which sounds like what a thirteen-year-old on deviantART in 2014 would call their Steven Universe fusion of Megatron and Optimus Prime. So you see, Megatron actually named himself after Megatronus Prime, famously the most evil of the Primes. In Transformers One, this is changed slightly so Megatronus is merely the strongest of the Primes, as part of its overall effort to make Megatron not look completely insane.
Which, it must be said, is a tall order. Better stories have tried and failed. Back in 2007, Scottish writer Eric Holmes came up with Megatron Origin, a perfectly-fine comic miniseries which drew heavily from the miners' strikes that took place in the UK from 1984-1985, coinciding with the inception of the Transformers franchise. In that comic, Megatron is a lowly miner who, through a series of chance events, winds up at the head of a dangerous political revolutionary movement.
For some reason—I guess because nobody had ever tried to make Megatron anything other than a bloodthirsty cackling madman before—this take on Megatron as a guy who rose up against a corrupt system became the defining interpretation of the character, copy/pasted pretty much wholesale into the Binder of Revelation. Orion Pax also opposes the system, and bonds with Megatron over it, but they disagree on how to fix it: Pax believes in peaceful reform, Megatron just loves to kill. In Transformers One, the problem everyone has with Megatron is basically "whoa, this guy's a little TOO angry!" and there's a point towards the end of the film where Megatron suddenly starts jonesing to kill literally anyone who stands in his way, because he's irrationally angry.
The core problem here—and it's kind of the Magneto problem, the Killmonger problem, whatever better-known example you care to insert here—is that these guys all fundamentally exist just to be a big villain who loves to kill people and who ultimately gets defeated, but the kids who grew up on this stuff in the '80s are now adults who are no longer satisfied with cardboard cutout villains. People like a complex villain, they like a villain who has a point. They like to root for both sides. And in fact, it's easier to sell more toys to people who are rooting for both sides, if your villain is just another kind of hero. But you don't really need to take the same effort with the good guys: they're good by design, righteous by nature. They don't need to stand for something, they just need to stand against the guy whose whole thing is that he loves to kill people.
But again, we're starting from a place where the evil faction—who half the planet will ultimately align themselves with—are literally called "Decepticons". It's a name you'd only ever call yourself ironically, maybe reclaiming it from your enemies. In this film, there's some tortured logic that implies they're called Decepticons because they were deceived by Sentinel Prime. Like if you met a gang of guys who call themselves "The Robbers", but it turns out to be because they got robbed one time, and they actually have zero intention of stealing from anyone.
The Autobots are easier, of course. "Auto" is a prefix that just means, like, the self, or whatever. And the most agreeably American ideal of all is selfishness the power of the individual, the freedom to seize one's own destiny. Prime's original '80s motto, "Freedom is the right of all sentient beings," is bastardised in Transformers One into the slightly less rolls-out-off-the-tongue "Freedom and autonomy are the rights of all sentient beings," because (I can only assume) they forgot to work the word "autonomy" earlier into the script. If they ever greenlit Transformers Three, I suppose the motto would have ended up as something like "Freedom, autonomy, ruthless efficiency, and an almost fanatical devotion to the Pope are the rights of all sentient beings." Even though bodily autonomy is one of the most salient motifs present in the film—all but referred to by name—I suppose the filmmakers were worried that you might think, when Prime says "freedom", that he actually means something completely different. So now you see! "Autobots" is actually the descriptive name of a political movement which believes in obviously good things. Like "Moms for Liberty".
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Okay, so the cannier among you have probably spotted the mean rhetorical trick I'm pulling with this encyclopedia-entry-ass introduction. By sarcastically relitigating all the storytelling choices I dislike from the last 20 years of Transformers lore, I can build up a negative association with Transformers One without even reviewing the movie itself! On a subtextual level, I'm deliberately misattributing these bad ideas to the filmmakers, conveniently ignoring the mountains of evidence to suggest that they were just trying to make the best of whatever Hasbro handed them from on high. If anything—you might think—the filmmakers deserve even more credit, for spinning this shite into something even remotely good on the big screen.
Like, you'd be wrong, but I can see why you might think that.
II. The Spider-Verse of Transformers
Okay, I can see that I've spat in your soup. I'm sorry. There are lots of good bits in Transformers One. I can even think of one or two of them off the top of my head, without really racking my brains.
Maybe halfway through the film, there is one specific moment where the story suddenly promises to get good. You can pinpoint it down to the word, down to the frame even. Our heroes have just discovered that their planet's leader, Sentinel Prime, is a complete fraud who's been secretly exploiting them ever since they were born—and worse, castrated them by removing their transformation cogs. They are all very cross about this. Orion Pax expresses that he wants to come up with a plan to expose Sentinel Prime. Megatron is too angry to listen. Orion Pax asks, "Don't you want to stop him?" And Megatron replies, "No, I want to KILL him!" And there's like, a little tint of red creeping into the glow of his eyes.
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Whoa. Chills. Up to this point in the film, Megatron has been kind of surly at times, but he's otherwise a generic kids' movie protagonist. He's often chipper. He makes quips. He has this banter with Orion Pax where he's always complaining. It's literally that one "Optimist Prime"/"Negatron" comic, committed to film. Like I'm not even being facetious, one of the film's few obligatory "emotional moments" has Elita-1 sit Orion Pax down and say, "You know what I love about you? You always see the bright side. Like you're some kind of OPTIMIST or something." And then later completely unrelatedly God gives him the mandate of heaven and says "ARISE, OPTIMUS PRIME!" Y'see, as originally conceived, "Optimus" is the word "Optimum" if it was a name, which is why people sometimes localise his name as "Best #1". But it's genuinely kind of cute to reverse-engineer the etymology as coming from "optimist", I guess. Like, it's stupid, but it's cute.
Argh, I got distracted with naming minutia again! Entirely my bad. That's the last time, I promise. Where was I? Right, we'd just found out that Megatron is kind of scary. Brian Tyree Henry's line delivery as he growls "KILL" is his crowning achievement in this film.
Where Optimus Prime's character arc in this movie sees him change from a funny, rebellious spirit to a complete personality vacuum, Megatron's character arc is kind of the opposite. When we're first introduced to him, it's weirdly hard to get a handle on who he is. He's a fanboy for Megatronus, the strongest and most morally-unremarkable of the Primes. He looks up to Sentinel Prime. He likes sports. He doesn't like breaking the rules. In fact, we get the sense that, were it not for his friendship with Orion Pax, he would be literally indistinguishable from the legion of silent crowd-filling background characters he works with. But the moment he starts to become Megatron, it's like everything starts to click. Gears catch, where once they ground and idled. There is something in this guy that was made to fight, made to kill, made to rule. It's sick.
And the underlying tension in his friendship with Optimus suddenly snaps into focus. Megatron is mad at Sentinel Prime, but Sentinel Prime isn't there, he's somewhere else, far below... and he can't help but turn that anger on the next closest thing to an authority figure he has in his life, which is his peer-pressuring bestie, Orion Pax. There is a part of Megatron that wishes he'd never learned the truth, and he blames Orion Pax for his cursed knowledge, for constantly leading them into predicaments on his stupid flights of fancy. Now that he knows, he can't go back to how he was. He can't stop thinking about it.
I'll be honest, it rules. Obviously it rules. It's complicated and toxic and darker than this movie was marketed to be. In interview, Josh Cooley describes the draft of the script he was presented with when he joined the project as having been far more jokey, light-hearted, glib—and it seems we can credit him for saying "Look, this ain't right, the minute the credits roll these guys are going to be at civil war for millions of years."
So, they started talking about it in — what did you say, 2015? I came on board in 2020, and when I came on board there was the first draft of the script. So I don't think they'd been working on it that entire time, but they'd been thinking about it, for sure. And the script that I read was a little more comical? But it was clear that that wasn't the right tone for this film specifically, because we know there's gonna be a war, civil war on Cybertron, you can't have everybody making jokes and then all of a sudden there's a war. So, um, the stakes were really important for this film. And because our characters at the beginning are a little naive, and just on the younger side, not as experienced, it allowed more freedom for them to be a little looser and have fun really getting to know these characters. But once they realize something's going on and things are getting real, it needs to get real.
Cooley also describes his "in" on the film as being the brotherly relationship between Optimus Prime and Megatron (they're not literally brothers in this film, though they have been in the past), which perhaps explains why Megatron and Optimus Prime get to be characters, instead of just like, guys who are there.
That was always the goal from the beginning and what got me on board. It was this relationship between these two characters that was very human and brotherly. I thought about my relationship with my brother and how I could bring that in. It’s not like we’re enemies, but we grew up together and then went down our different paths, but we’re still brotherly. I became a writer-director and live in a fantasy land, and he became a homicide detective who deals with reality, so we’re two very different mindsets. I have always been fascinated by the idea of two people who come from the same place but end up in different ones. From the very beginning, I was like, ‘That’s something I can relate to.’
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Anyway, things I liked, what else. There's that joke at the very start, after the excruciating lore powerpoint, where Orion Pax does a fake-out like he's going to transform, the music briefly swells, and then it just cuts to him legging it down the corridor. In a similar vein, I liked the idea behind the Iacon 5000, where Orion Pax has them run in the race. I felt like the execution of the race left a bit to be desired—the only other participant who matters is Darkwing—but it's still honestly the best big action setpiece in the film. There's also that bit at the end where Megatron and Optimus Prime are both changing into their final forms simultaneously, and it's basically a Homestuck Flash (what would that be, "[S] OPTIMUS PRIME. ARISE."?), so obviously I liked that. Oh, and I really liked the environment design where the planet's landscape is constantly transforming, that's brand-new, someone had an Idea there, and it creates visual interest during the initial Energon-mining scene... even if I wished it had actually paid off in a more meaningful way than "the planet's crust opens as Prime falls to get the Matrix"—like, someone really should've gotten eaten by the planet, that's a cracking Disney death scene and they left it on the table! I also liked getting to see my blorbo, Vector Prime, on the big screen.
I think, as a Transformers fan who's had to sit through a lot of really quite sexist, racist, and plain bad films, you're well within your rights to come out of this one ready to give it a fucking Oscar. You should be ecstatic! It has none of those pesky humans clogging up the frame. It has plenty of robot action. It has jokes which- well I struggle to call many of them "funny", but they're at least trying to be funny in a different way to Michael Bay's films. The film is obviously a massive love letter to... honestly every part of Transformers except the live-action movies. It is an incredibly faithful and earnest adaptation of all the lore and iconography that has randomly accumulated the way it has over the last forty years of bullshit.
My main point of contention, then, is with the overriding sentiment I'm seeing from pretty much everyone else in the fandom: that this is not just the best Transformers movie, but that it's a great animated movie period, that it does for Transformers what Into the Spider-Verse did for Spider-Man, what The Last Wish did for Puss in Boots, and what Mutant Mayhem did for Teenage Mutant Ninja Turtles. That, in effect, this film will make you "get it". That it's better-looking, better-written, and more meaningful than a silly toy commercial has any right to be.
I think you can definitely see some loose influence from Spider-Verse in the overall look of the film—particularly in its color grading, and in the design of its main setting, the underground city of Iacon, where the upside-down skyscrapers hanging from the ceiling evoke the iconic "falling upwards" shot from Spider-Verse. Like The Last Wish, it's an animated franchise film that spent much longer than you'd think in development, only for the release of Into the Spider-Verse to have an immediate impact on its visual style... without actually affecting the basic story to the same extent. Both Transformers One and The Last Wish, in many ways, feel like stories concocted using an older formula; in particular, Transformers One bears startling similarities to a similar toy-franchise-prequel, BIONICLE 2: Legends of Metru Nui, which was released twenty years ago! By contrast, Mutant Mayhem—which had a much shorter development period—is a direct reaction to Spider-Verse in both aesthetic and narrative, and it has a much more distinctive creative direction as a result.
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If you look at how all these titles have performed in cinemas, I think you can make a pretty strong case that audiences are perfectly willing to go out and see this kind of flick. A glance at Wikipedia tells me that Mutant Mayhem, The Bad Guys, and The Last Wish grossed double, triple, and quadruple their budgets respectively. In terms of the pre-existing cultural cachet they were banking on, we're talking about Teenage Mutant Ninja Turtles, a children's book series I'd never heard of, and fucking Puss in Boots. You cannot tell me that Transformers, as a brand, is on the same level as any of these properties. Meanwhile, Transformers One hardly broke even, while The Wild Robot—another DreamWorks film based on a children's book I've never heard of, which it ended up competing with in theatres—grosses three times its budget. My friends who've seen The Wild Robot say it made them cry.
Face it: Transformers One has not lit the world on fire. I've seen a lot of people cope with this by suggesting that it's to do with the film's staggered release, or even by claiming that the film's marketing was somehow misleading. I'll be honest, upon seeing it, it did not strike me as being at all dissimilar to the trailers. You can maybe say that the trailers undersold the depth of Orion Pax's and Megatron's relationship—which is its best aspect—but honestly, I think if they'd taken a lot of those scenes out of context and put them in early teasers, audiences would've laughed it out of theatres. Like, c'mon, it's toy robots, stop pretending it's Shakespeare. And otherwise, what you see is what you get; it's exactly what it says on the tin.
I wonder how many Transformers fans, on some level, have noticed that even when we're supposedly "eating good", and watching "peak cinema", our films just aren't as good as everyone else's. They're something you'll enjoy if you're already highly predisposed to enjoy them. But otherwise, they're not turning heads. They're not as funny, or as heartfelt, or as complex, or as exciting, or as charming, or as memorable, or as beautiful as these other films. Unlike with Spider-Verse, there's no word-of-mouth amongst normal people to say that this is a film worth seeing.
What I perceive in studios hoping to recreate the flash-in-the-pan success of Spider-Verse is a misunderstanding of what made people go crazy for that movie in the first place. Yes, it changed our conception of what an 3D-animated film could look like. Yes, the multiverse is very cool and all that. Yes, it had a huge IP attached to it. But on a more fundamental level, that movie has a fantastic story underpinning it. The script is razor-sharp. The story is beautifully complex. The vision of New York City it presents is a living, breathing place, populated by real people. It has the kind of craft to it that can only come from truly obsessive creators cultivating an absolutely miserable professional environment for a legion of passionate animators.
In interview, Transformers producer Lorenzo di Bonaventura actually spoke surprisingly candidly about his view on crunch:
I probably shouldn't answer this question, because I'm not exactly PC on my answer. I think the nature of filmmaking is, we're really lucky to work in a business that's about passion. Passion doesn't fit really well into a timeline, so inevitably you come to a crunch time. It's just true in the live action, it's true in every movie, and authors always tell me that about when they're writing their books — it's the same thing happens to them! There's something about the creative process that's not — it's unruly. So, I think if you're enjoying it, you need to recognize that. Like, you know, I don't wanna abuse anybody, and y'know — if you get into that period where people have to really work too hard, you gotta help them in that situation, then. 'Cause it's gonna come. It does on every movie. I've never seen it not come, no matter how well you plan, et cetera. 'Cause it's not a science what we're doing at all, and there's all these discoveries that happen near the end, which makes you go "oh, let's do some more, come on!". We discovered that on this movie, where we're calling ILM going "we've got a few ideas, you know, do you have enough man-hours?". [...] Like, you gotta be conscious of it — in live-action, for instance, there are some studios that are so cheap that when you're on — sort of medium location-distance and you're shooting 'til midnight, they don't pay for a hotel room. It's like, well, no-no-no, you pay for a hotel room. You protect the people.
According to everyone who worked on Transformers One, everyone who worked on Transformers One was very passionate about it. But there are parts of this film where I think you can say, pretty objectively, that it's falling short of its intended effect. So I guess maybe they weren't that passionate. I'm not saying that to be mean! It's just... isn't that better than the alternative—that this was the best they could do?
III. I did not care for The Godfather
At one point in the film, the gang's magic map leads them to a scary cave, which looks like this:
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Bumblebee fills the dead air by saying, "A cave, with teeth. Nothing scary about that!" The joke here is that this is a cave that looks like a mouth. But as depicted, it's a cave that looks like a mouth that doesn't look like a cave! I get that this is an alien planet, but stalactites don't grow that way on Earth, so when you see the cave onscreen, your gut reaction isn't "oh my, what a frightening cave!". No, this is a cave that makes you say, "that's not a cave, that's some kind of alien monster".
(It's not like "cave turns out to be a monster" would in any way be a fresh twist. In BIONICLE 2: Legends of Metru Nui, there's a bit where a character swims into a scary cave, and it turns out to be the mouth of a massive sea serpent. In The Empire Strikes Back, the Millennium Falcon briefly hides in an asteroid tunnel which turns out to be a giant space worm. So I'm definitely not saying Transformers One would've been a better film if it had used this stock trope.)
Then once the heroes go inside, we're whisked off to an entirely different set of concept artwork, for this lush organic underground paradise. There's no danger there. The cave itself is reduced to a strange little footnote. Maybe it's only in the story because a concept artist drew it before they'd worked out the finer points of the narrative, and Keegan-Michael Key just ended up ad-libbing the "teeth!" line when he was told to vamp for a few seconds. Or maybe the teeth gag was fully written into the script from the start, and the environment artists just interpreted it way too literally.
Like, I'm sorry, I don't mean to start off on the wrong foot here by harping on about the cave thing—it's not a perfect example anyway—but to me it's a microcosm for my frustration towards what I perceive to be a lack of creative vision in this film. So much of the film feels like it's not there to be entertaining, or meaningful, or narratively load-bearing... it's just obligatory, something they threw in for the sake of having anything at all. It's colors and sounds. When you see the spiky shape onscreen, you think, "ooh, this film was pretty bouba earlier, but now it's more kiki!" They get the comedian to improvise a few one-liners while the characters walk from place to place. And it's like, yes, this is a film for children. Of course the heroes have an adventure map with a big red X on it. In many respects this is a glorified episode of Pocoyo, or the modern equivalent, which I guess is "Baby Shark | Animal Songs For Children".
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Nowhere is this sense of "we are obliged to put this in the movie" felt more strongly than in its supporting cast. When you look closely, you notice that Bumblebee and Elita-1—placed prominently in the film's marketing and being technically present for much of its runtime—don't actually do anything of narrative significance. They don't make choices that impact the story; they're just there, and it would not take much rewriting to excise them entirely, so it's just Orion Pax and Megatron on their little adventure. In fact, I'll just come out and say it: I think Transformers One would have been a better movie if Bumblebee and Elita-1 were not in it.
It helps that, from a Doylist perspective, the motivations for their inclusion are perfectly transparent. Firstly, think of the merchandise! Secondly, in Bumblebee's case, it's fucking Bumblebee, he's the whole reason half the kids will be watching, you can't not have him in there. Whenever Bumblebee's not onscreen, all the other characters should be asking, "where's Bumblebee?" Also, I think the creative team felt that they could use Bumblebee tactically to balance some of the darkness in the story.
In the G1 cartoon, Bumblebee just has the default Autobot personality—good-natured, a little sarcastic—with the dial turned a little more towards friendliness. There's this iconic anecdote from the production that cartoon, where writer David Wise found himself in exactly the same situation Transformers writers are finding themselves in forty years later: he was told to write a story about something called "Vector Sigma", and he had no fucking clue what Vector Sigma was supposed to be. So he asked story editor Bryce Malek, who also had no fucking idea. Malek in turn asked Hasbro, and was told that Vector Sigma was "the computer that gave all the Transformers personalities". Upon hearing this, Malek said, "Well, it didn't do a very good job, did it!" Vector Sigma, in case you missed it, does actually appear in Transformers One, as the polygonal shape that transitions into the Matrix of Leadership in the opening powerpoint; I guess they're one and the same now. Some things never change: in Michael Bay's Transformers movies, there is again just a single default personality that every single Autobot shares, a braggadacious action-hero facade over genuine bloodthirst. Who can forget that iconic moment in Revenge of the Fallen where Bumblebee rips out Ravage's spine in grisly slow-mo?
Aside from the fact that he's small and yellow, Bumblebee in Transformers One bears very little resemblance to any incarnation of the character kids might be accustomed to. Instead, he occupies a stock comic-relief archetype, he's a zany guy who goes "Well, that just happened!" If anything, his one joke in the third act—wanton murder—reads like it could maybe be a reference to his many Mortal Kombat fatalities in Bay's films. Beginning in 2007's Transformers Animated, Bumblebee has sometimes possessed deployable "stingers" that flip out from his hands, as a fun action feature for toys. Clearly someone on Transformers One saw this and thought it was the funniest fucking thing that Bumblebee has "knife hands", because the character spends the third act of the movie just shouting "knife hands!" and cutting people in half like a medieval terror.
(In the UK, Bumblebee's lines were re-recorded at the last minute so he says "sword hands" instead. This is because in the UK, we generally aren't able to kill each other using guns, so it's knives that are the big armed-violence boogeyman. Everyone's always talking about how all the kids have knives. And look, I'm not someone to indulge in moral panic, but genuinely, when I look at Bumblebee chasing around people with knives, saying, "I'm gonna cut these guys, watch!", I'm like... what the fuck were they thinking when they wrote that?)
Frankly, whatever is going on with Bumblebee is just an entirely different movie to everything else that's happening. When Bee shanks his twelfth nameless lackey in a row, the movie's like, awww, you're sweet! But when Megatron tries to kill the one (1) evil dictator who's just fucking branded him, who's still lying to his face while his people continue to die to the guy's fuckin' honor guard, Optimus Prime is like, HELLO, HUMAN RESOURCES?
Bumblebee is solely here to be funny, but there's a point in the film where it needs to become a war story, and the best they can think to do with Bumblebee is to have him kill people but in like, a funny way.
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As for Elita-1... look, to put it very bluntly, she is in this movie to be a woman. Transformers has had a long, long forty-year history of boys'-club exclusionism, if not outright misogyny, and each new series usually has a token female character, as a kind of fig-leaf for the fact that really, the only fucking thing Hasbro cares about is that the boys are buying the toys. Beginning in the 1986 movie, it was Arcee who got to be "the pink one" for many years of fiction—but not toys, y'see, when parents want to buy something for their beloved young lad, they don't buy "the pink one", no sir. In the 2010s, wow-cool-OC Windblade took over for a stint as leading lady, decked out in a commercially-non-threatening red color scheme. Recently, though, it's been Elita-1—Optimus Prime's girlfriend from the original '80s cartoon—who's been the go-to female character, and she's increasingly allowed to be pink.
There is a lot of love for these characters amongst creatives and fans alike, and especially in the last decade, female Transformers have been both more numerous and better-written than ever. Unfortunately Transformers One, which depicts Elita-1 as an arms-crossing career-obsessed buzzkill, whose arc sees her learn her place in deference to a less-competent man... well let's just say it struck me as a significant step back in this regard.
There's this great interview with Scarlett Johansson, voice of Elita-1, where she's trying to describe what makes her character interesting, and it's like she's drawing blood from a stone. She's like, "yeah, so Elita-1, I would say, she's on her own journey, because at the start of the film it's sort of like she's working at a big company, you know, and she wants to get a promotion, but then later on she learns that she can't, y'know, get a promotion". Look, it's not that Scarlett Johansson does a bad job—in fact, considering the material she's working with, she practically carries Elita-1 entirely on the back of her performance—it's just that I can't shake the impression that the filmmakers would rather pay Scarlett Johansson god knows how many thousands of dollars than try to think of a second actress that they know of.
As I've already complained, Transformers One has a pretty thin cast, but it effectively only has two other female characters who do anything. Airachnid is a secondary antagonist, Sentinel Prime's spymaster/enforcer, and it's clear that some concept artist really fucking popped off when designing her. She has eyes in the back of her head, and it's ten times creepier than that makes it sound. Her spiderlegs also create some visual interest during fight scenes. As a character, Airachnid has zero internality and is not interesting, but she is cool, so you'll get no complaints from me there.
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The film's other other female character is Chromia, who wins the Iacon 5000 race at the last moment. She really comes out of nowhere to clinch it. It's funny, because the leaderboards show this one guy, Mirage, hovering near the top of the rankings for almost the whole sequence. And Chromia's character model really looks suspiciously like Mirage's. In fact, there's a different character who stands around in the background a couple of times who looks much more like Chromia. Funnily enough, that background character is even called Chromia in concept art! So if you connect the dots, it really seems that the "Chromia" who is the best racer on Cybertron was originally meant to be Mirage, a guy, until they switched the character's gender at the very last minute, and didn't bother changing the leaderboards to match.
There are two possible explanations for this. The first is that Mirage was the dark horse of Rise of the Beasts, and for some reason they felt like his depiction in Transformers One would've gotten in the way of their plans for the character somehow. It's plausible, I guess. The second, infinitely funnier option, is that at some point someone working on the movie realised that they only put two women in the film, scrambled to look through the feature to find a suitable character to gender-swap, only to discover to their horror that they'd forgotten to put in any characters whatsoever. Fuck it, the racer guy! He can be a girl. Diversity win, the fastest class traitor on Cybertron... is a woman!
In case you were wondering about the Transformers One toyline leaderboards, by my count, Orion Pax has ten new transforming toys currently announced or in stores, Bumblebee and Megatron have six each, Sentinel Prime has four, Alpha Trion has two, Elita-1 has two, Airachnid has one, Starscream has one, Wheeljack has one, and the Quintesson High Commander has one. In fact, one of Elita-1's toys—the collector-oriented high-quality Studio Series release—isn't scheduled for release until some undetermined point later next year, and she was entirely absent from leaked lists of upcoming releases, which to me smacks of "we realised last-minute that it would look really really bad if we didn't bother to release a good toy of the one woman in the film". Oh, and obviously, Chromia has no toys—but there is an "Iacon Race" three-pack consisting of Megatron, Orion Pax... and Mirage. Go figure.
The thing is, all of the stuff I'm grousing about here is pretty much standard fare for kids' films targeted more at boys. Hell, even The Lego Movie—which is basically the gold standard of toy commercials—gave supporting protagonist Wyldstyle a pretty similar arc to the one Elita-1 gets here, which was probably the weakest element of that film. Evidently conscious of this, Lord & Miller redeemed themselves by devoting the entirety of The Lego Movie 2: The Second Part to deconstructing common narratives surrounding gender roles. I guess I just wish the young girls who presumably comprise some portion of Transformers One theatergoers could actually get anything out of Elita-1 as a character. Ah, what do I know, maybe it's still considered countercultural simply to depict a woman punching people.
Still, to give credit where it's due: Transformers One doesn't remotely touch the gender-essentialism prevalent in the Binder of Revelation, treating female Transformers no differently to their male counterparts in lore terms. Solus Prime is, it seems, just a Prime who happened to be a woman, rather than the mythological Eve after whom all women are patterned. There's a scene where our heroes are gifted the Transformation Cogs of the fallen Primes, and the Primes named thankfully bear no particular relation to the characters; in other words, Elita-1 isn't given Solus Prime's cog. As Alpha Trion puts it: "What defines a Transformer is not the cog in his chest, but the spark that resides in their core." Dude really remembered nonbinary people exist halfway through that sentence huh.
(Actually, the bigger mistake would've been with Megatron: if he was given Megatronus Prime's cog from the start, then this would've created the unfortunate implication that his descent into evil was only the result of Megatronus Prime's fucked up and evil cog, rather than a choice Megatron made of his own free will. The film instead has it the other way around: Megatron's radicalisation into a "might makes right" philosophy is what causes him to covet Megatronus Prime's transformation cog, to steal that power from Sentinel Prime, who stole the cogs of both Megatronus and Megatron in the first place. That's cool! This does create a bit of unfortunate narrative dissonance with Alpha Trion's words, alas, as it does seem like Megatronus Prime's cog really is more powerful than the others, because it gives both Sentinel Prime and Megatron a powerup.)
There's just something that I find so dreadfully mercenary about this movie's cast—honestly, everyone except Orion Pax, Megatron, and maybe Sentinel Prime. Take Darkwing, for example. Bro was clearly designed from the ground up to fill this stock character role of "bully who pushes our guys around and later gets his comeuppance". For a more interesting take on that exact same archetype, look no further than Todd Sureblade from Nimona, a bigoted knight who gets a whole damn character arc in the background, which directly complements that film's main themes.
Again, I'm not playing some kind of guessing game here, the authorial evidence is right there: Darkwing didn't even have a name until Hasbro designer Mark Maher was shown a picture of the character and asked, "If this was a Decepticon flyer, who would it be?" This is actually par for the course with ILM; most of their concept art is labelled with very basic descriptions, with the exact trademarks being picked in conjunction with Hasbro at a later point. Darkwing just stands out in Transformers One because he's the only recurring speaking character who's an OC in all but name (unless you count Bumblebee), he's the one guy who's been invented from scratch with total creative freedom, and he's boring as sin. It's like the filmmakers just couldn't conceive of a children's movie without that stock character—and they clearly had no idea what to do with him once they'd invented him, because he disappears entirely from the film at the start of the third act, when Orion Pax throws him into an arcade cabinet, which they have in the mines on Cybertron for some reason.
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In a film with as painfully few named speaking characters as Transformers One, there's really no excuse for having this kind of one-dimensionality in their portrayals. Genuinely, I ask—who are Orion Pax and Megatron fighting to liberate? Jazz, one of the biggest personalities from the original G1 cartoon, who gets all of two boilerplate lines here? Cooley seems to think so:
As you’re designing them the background characters are almost like Lego pieces where you put different heads on different bodies just to fill in a crowd. But some of them would be brought forward and be painted specific colors so that it represents a character that I didn’t know was such a big deal. But there was stuff—like Jazz, for example, has a pretty big role. It was important to have a relationship with a character that we know gets to be saved.
To me, the idea that casual cinemagoers would be invested in any of the Transformers as characters is laughable. Michael Bay's characters are famous for being hateful non-entities. In terms of the films, Jazz is best remembered for dying at the end of the first one, seventeen years ago; he looks completely different here. The one breakout character in recent years—Mirage, as played by Pete Davidson in Rise of the Beasts—was, as I've already mentioned, written out so that the movie could reach its girl quota... not that he would've had any lines anyway.
And I just don't buy the idea that the complete dearth of compelling characterisation in this film is just an unfortunate side-effect of its clipped one-hour-thirty runtime—that, given even half an hour longer, the film would suddenly be crowded with rich portrayals of all your Transformers faves. Bumblebee and Elita-1, ostensibly two of the most important characters in the film, are not in this movie because the movie is interested in telling their stories. They are in this movie for the sake of being in this movie. It insists upon itself.
IV. No politics means no politics
In fact, putting aside merchandising considerations, Elita-1 and Bumblebee serve one very specific purpose in narrative terms. The trait Optimus Prime and Megatron have always had in common is that they are both leaders—and what is a leader, without anyone to lead? Without Bumblebee and Elita-1, you'd have this farcical situation where the only person Optimus Prime ever gets to boss around is Megatron, until the very end of the movie when God makes him king of all Cybertron. The High Guard, Starscream's gang of exiles, serve a similar narrative purpose for Megatron; they're a ready-made army who've just been sitting around waiting for him to show up and take charge.
Towards the end, the movie does actually take care to show both Orion Pax and Megatron rallying groups of Cybertronians: in Pax's case, he reveals the truth to his legion of interchangable miner friends, while Megatron riles up the High Guard mob. Again, there's a bit of that narrative sleight-of-hand, a bit of a thematic cop-out, where the question of "how do Optimus Prime and Megatron come to be leaders of their factions?" is answered only in the most literal possible interpretation. Yes, we technically see the exact chain of events that lead to this point—but both characters are portrayed as born leaders. We don't see them grow into the role, except physically. The moment Megatron decides he wants to rule, he's able to take charge. Likewise, Optimus Prime just gets divinely appointed by God. At a key point, Megatron loudly declares "I will never trust a so-called leader ever again", and the movie plays a fucking scare chord like this is supposed to be ominous. Like, oh no! Optimus Prime is a leader! And they're friends! Whatever will Megatron do when he finds out his friend, Optimus Prime, is a leader?
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I don't think the movie has given any real thought to what a leader actually is. It seems to take a stance that power cannot be taken, i.e. through violent action, as Sentinel Prime and Megatron do. That one scene with Elita-1 suggests the most important trait for a leader to have, above and beyond any particular competency, is simply hope and optimism. What I just can't wrap my head around is the fact that the counterpoint the movie presents to Megatron, in the form of Orion Pax becoming Optimus Prime, does not support a belief in collective action or basic democracy—rather, it's a boring sword-in-the-stone divine-right-of-kings fantasy.
Except I do have a theory for why the film is like this. Let's look again at that interview with Eric Pearson, who came onboard in the "late middle" of production:
One of the first things that I did was a big pass on Sentinel Prime. I just felt like he was too obviously telegraphing his wickedness in previous versions, and I felt like, “No, he’s a carnival barker.” He’s got to be a big salesman. He’s a bullshitter, honestly is what he is.
(Honestly, if this is Sentinel after a "big pass" to make his villainy more of a twist, I shudder to think what the earlier drafts were like.)
Now, let's see how WIRED introduces their interview with Josh Cooley, titled "Transformers One Isn't as Silly as It Looks":
He liked the script, which traces how Optimus Prime (Chris Hemsworth) and Megatron (Brian Tyree Henry) went from friends to enemies. But as the world went into lockdown as Covid-19 spread, Cooley found his story changing, if only slightly. Trump was still in office when Cooley started working on the film, and he was having meetings with the producers and they’d “start these meetings off on Zoom just going, like, ‘Holy crap what is going on in this world?’” he says. Ultimately, the infighting they were seeing between Democrats and Republicans in the same family became an undercurrent in the film’s friends-to-enemies storyline, “because that’s what Transformers is.”
So it's like, oh, this is a 2016 election thing. This is just that one election that broke everyone's brains. Of course this movie about a made-up political struggle on an alien planet being developed from 2015-2020 wouldn't be like, hey, you know what might fix our society's problems, is if we had an election. Of course the main villain is a "big salesman" "bullshitter" who says things like "The truth is what I make it!". Wow, guys, your film is so-o-o politically-conscious, and very pretty.
The fantasy is more or less that Donald Trump's army of reactionaries is marching on Washington to seize power through violent means, and on the way he drops Joe Biden into the Grand Canyon, but just before Joe hits the ground a giant fucking bald eagle swoops in to catch him and squawks, "God finds you worthy! Arise, President Biden!"
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In our escapist little morality play, our best friend slash allegorical dad gets made king of the planet, and we all get jobs in the government. As in, one of the funniest lines in the movie is straightup Bumblebee exulting, "This is the greatest day of my life. I get to work for the government!" When Prime met Bumblebee—an hour ago—the dude was talking to imaginary friends, and honestly the only fucking skill he's demonstrated since then is cold-blooded murder. We have this dissonance in the storytelling, where it's mostly a story about four friends going on an adventure (are they even friends? Most of them hate each other!), but it's also a founding-fathers political origin story, which means there comes a point where our hero just suddenly starts bossing his friends around in a deep voice, and they're like, "Yes, sir!" It creates this unhinged situation where the "good" faction on Cybertron is ruled by the biblical chosen one and his nepotism buddies.
Per that quote from WIRED (or are they just putting words in Cooley's mouth? I can't help but notice they don't give an exact quote!), the film is ultimately sympathetic to the bad guys (the Republicans, I guess). It deliberately suggests that there is really nothing that should divide the Autobots and the Decepticons: their political goals, it claims, are identical, and they only disagree on the means by which to achieve them. The Decepticons, who are angry and hateful, have simply been misled by a power-hungry liar with charisma—first Sentinel, then Megatron—and so the tragedy is that they are artificially pushed into conflict with their fellow men, when really they should be uniting to stand against their common enemy, the foreigner illuminati trying to steal Cybertron's wealth.
Now, I know I've just handed you a get-out-of-jail-free card. My political allegory here is chock full of holes. What, are Sentinel Prime and Megatron both Donald Trump? Get a grip. Obviously any real-world commentary in Transformers One was only intended in the loosest sense imaginable: things like, "people should be free to change into whatever they want!" I'm being unfair, I'm reading too much into it, this is a cartoon movie for children, and if I want politics, I should start reading some fucking books. Also, come to mention it, my whole argument about that cave earlier really didn't hold water, and- I know, alright? I know.
V. Place / Place, Cybertron
I'm not mad at this toy commercial because its politics don't quite align with mine. I'm not mad at it for having a boring-ass supporting cast. I'm not mad at it for reheating a bunch of half-baked lore I didn't care for from the early 2010s. I've actually spent a lot of time mad about Transformers media that I've thought was bad. There's Transformers: Armada, where the English translators are fully asleep at the wheel and render even the most basic cartoon plots incomprehensible though constant mistranslations. There's Transformers: Micromasters, where two white guys wrote a downtrodden race of tiny Cybertronians who greet each other like "Wattup, my micro!". There's the recent series of Transformers: EarthSpark, where there's an episode that I can only describe as "the Wonka Experience but it's an episode of a children's cartoon", with a plotline that mostly revolves around our child heroes straightup robbing a Onceler-looking businessman of his most valuable possession. There's Transformers: Age of Extinction, with that one scene, and also the rest of that movie. In fact, I would go so far as to say that most Transformers fiction is some combination of bad, offensive, and offensively bad.
So even though I've just spent thousands of words whinging and moaning about how I didn't like Transformers One, the truth is that I had a perfectly nice time at the cinema. I got to go see it with five of my pals who love Transformers just as much as I do, and we had a blast. It is easily in the top 50% of all Transformers fiction.
Unfortunately, for whatever reason, I guess I've always given a lot of thought to what Transformers looks like from the outside. Maybe it's that I'm compelled to spend so much time and money on it, that it somehow compels me to vomit up these kinds of essays, and all I want is to be able to make it make sense to anyone in my life. It would be so, so nice if I could just sit down in the cinema with a friend or family member for a couple of hours, and at the end of it, they'd be able to walk out and say, "Okay, I guess I see what you get out of it." Rise of the Beasts was kind of that movie for me, but Rise of the Beasts is also the seventh instalment in a blockbuster franchise. It kind of takes for granted everything about Transformers.
It doesn't answer, "what the fuck is a Transformer anyway?"
For many years now, fans have noticed a marked aversion to using the word "transform" as a verb, or even as a noun. Optimus Prime no longer says, "Autobots, transform and roll out!", he just says, "Roll out!". Transformers no longer transform, they "convert". In fact, Transformers are no longer Transformers at all: they are "Transformers bots", the italics here serving to distinguish a registered trademark. This is because the worms in suits at Hasbro are worried that, if they continue to use the word "transform" by its dictionary definition—that is, to change—then rival toy companies will be able to make the case that anything that transforms can legally be described as a Transformer. It will become a generic trademark, like Velcro, or Band-Aid, or Dumpster.
Yet in Transformers One, "Transformers" is not just the noun by which the characters are referred to—rather, it's used in a descriptive sense to specifically mean "Cybertronians who can transform"! Characters are constantly talking about whether they can or can't transform. Prime gets to say his catchphrase in full. It's a miracle. Not only that, characters even get to say the word "kill" instead of "defeat" or "destroy".
Transformers One has a level of unrestricted creative freedom not seen since the 1986 animated film. This is a film unconstrained by location shooting, or licensing deals, or uncooperative actors; through the magic of CGI, for every single frame of its one-hour-thirty runtime, the filmmakers can put literally whatever they want on the screen. They were given the assignment, "Make an animated prequel set on Cybertron telling the origin story of Optimus Prime and Megatron", handed an estimated $147 million and a blank page, and told to go nuts. Like those born with transformation cogs, Transformers One had the power to become anything it wanted to be.
The 1986 animated film took that carte blanche to do whatever the fuck it wanted, and basically singlehandedly defined the direction of the franchise ever since. On a lore level, in terms of tone, I would say that Transformers owes practically everything to The Transformers: The Movie. Cartoons, comics, films, and video games have adapted every single one of its scenes countless times over. I'm not necessarily saying that it's a good film, or even that it's a particularly original film—much of it is ripped off from Star Wars—just that it took the franchise somewhere it hadn't gone before. It was looking to the future. As in, literally, it was set in 2005, at the time two decades into the future.
What gets me down about Transformers One is that—like most major franchise media released since The Force Awakens—all it can do is think about the past. Swathes of it are devoted to painstakingly recreating or setting up the various bits of iconography which have arbitrarily come to define the franchise. Even when it appears to be taking things in a new direction, it's not long before it course-corrects back into familiar territory: Steve Buscemi invents a surprisingly fresh take on Starscream's voice, and then Megatron half-strangles him to death, saddling him with a post-produced rasp to emulate Chris Latta's iconic performance from forty years ago.
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The very title of the film, Transformers One, is an allusion to the line, "Till all are one," which originates in The Transformers: The Movie. In an early script for that '80s feature, it was actually "Till all life sparks are one", referring to a literal metaphysical process in that draft whereby one Transformer's life force could be passed on to another, presumably with the belief that they would all eventually be merged into a single afterlife. In the finalized story, it's just this kind of mystical phrase vaguely evoking concepts of togetherness and unity.
Transformers One brushes up against the phrase a couple of times. Alpha Trion almost says it at one point, when passing on his dead siblings' transformation cogs: "They were one. You are one. All are one!" Whatever that means. Later, Orion Pax starts a chant amongst the miners: "Together as one!" And finally, at the very end of the movie, during his obligatory film-ending monologue, Optimus Prime again goes: "And now, we stand here together... as one." (Half of Cybertron has just been banished to the surface forever.) "[...] Here, all are truly... Autobots." (Again, half of Cybertron- Optimus, what the fuck are you talking about?) Regardless, this is inexplicably the one instance where the movie doesn't twist itself up into knots trying to nail the exact phrasing.
Actually, there is one other sideways reference like this I can think of. Early in the film, Orion Pax is chatting up Elita, and he remarks, "Feel like I have enough power in my to drill down and touch Primus himself." To which Elita replies, "You don't have the touch or the power." This is kind of a nonsensical retort unless you know that in the 1986 movie, one of the most iconic songs on the soundtrack was "The Touch" by Stan Bush, which had the chorus line: "You got the touch! You got the power!" It's a banger. Anyway, remember when I said Darkwing gets chucked through an arcade cabinet? Well, here's Cooley revealing why that arcade cabinet is in the film:
I actually wrote [that exchange between Orion Pax and Elita] because I love that song. [...] And we had this one version where D-16 and Orion were playing a video game, like a stand-up old arcade game—it was inspired to look like that, but a Cybertonian version of that. They’re playing that together like friends and the song, like the 8-bit song that’s playing is ["The Touch"]. But that scene got nixed. And so I wanted to work it in there somewhere. And I just felt like a natural place for it. But that was one where I’m like, "I just love that song and those lyrics and that’s Transformers to me so I want to get that in there."
(I've had to amend that quote to fill in the blanks where the article has redacted "spoilers" for the movie. Spoiler culture is an absolute pox, I swear. Can't have the audiences knowing about one (1) mid joke in advance—the movie barely has enough jokes to fill a "Transformers One Funny Moments" compilation as it is!)
This actually isn't the first time Hasbro has "nixed" a reference to "The Touch" in major Transformers media. In the Transformers: Cyberverse episode "The Alliance", a character references "The Touch" right before a training montage which is clearly supposed to have the track playing, except instead it's been replaced by a generic rock instrumental, presumably because they couldn't afford the license. And in Daniel Warren Johnson's Eisner-award-winning bestselling comic run, there's one panel where he clearly wanted to include the song's lyrics as a sound effect, but wasn't allowed, so the final sound effect famously reads "YOU KNOW THE SONG". But that's a random episode of a bargain-bin cartoon, and an indie-darling comic series—not a $147 million blockbuster. You really have to wonder if it came down to money, or if it was something else. God knows Transformers One would not actually be improved for having a chiptune remix of "The Touch" in it, anyway.
The most egregious misplaced bit of fanwank in the film isn't even in dialogue. In the 1986 film, there's this one iconic moment when Optimus Prime arrives at the besieged Autobot City, drives through a crowd of Decepticons in truck mode, then fires some afterburners, launching his cab up into the air, where he transforms mid-leap, drawing his blaster to shoot a couple of Decepticons before hitting the ground. It's a fantastic bit of original animation. It's the Akira slide of Transformers. And, surprise surprise, it crops up in Transformers One. In the climactic final fight, Orion Pax shows up to save Megatron, and he does the thing.
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But the problem is... he's not in truck mode! The film just cuts to him standing there in the middle of some anonymous mooks, then he does a standing jump into the air, the movie momentarily goes into extreme slow-mo like he's doing a fucking quick-time event, then he shoots a couple of guys and drops to the ground. There's no momentum. It exists purely to create that simulacrum, to take the single most iconic frame from that bit of 1986 animation, and stretch that one frame into infinity. The context is discarded, irrelevant. All that matters is that brief moment of recognition: "I know what that iiis!" God knows Transformers One has precious little in the way of impactful fight animation of its own; the choreography is stiff and uninspired, while the shots themselves are nauseatingly cluttered. Often, the best it can do is pilfer from older, better stories.
"Did you clap at any of the new moments and memorable characters?" "Were there any?"
Look, I get it. Transformers One is a prequel. By definition, it can't change the future. It has to play with the characters that are already in the toybox. But I do think it had this really special opportunity: to show theatregoers where the Transformers come from. To show us Cybertron not as a distant star or a barren scrapyard, but as a living, thriving alien world, unlike Earth, something special and worth protecting in its own right. Something new and memorable. In Rise of the Beasts—probably the best Transformers movie by default—when Optimus Prime is at his lowest, he wants nothing more to return home... but home is something we've only ever seen as a cold dystopia, ruled by Decepticons. The version of Transformers One I had hoped to see was one that would have imbued Optimus' homesickness with greater meaning. I wanted to feel his loss, and to hope that one day the war will end, and Cybertron can be restored.
I think Transformers One sincerely tries to achieve this effect. The concept artists have clearly put a great deal of time and thought into Cybertron as an environment. When the artbook comes out, I'm keen to see how much stuff didn't make it into the finished film. You have to assume most of it got cut, because there's next to nothing left!
At the end of the film, battle lines are drawn, the civil war is about to start... but strangely, the movie's setting does not convey the sense that anything beautiful is being lost. Nobody is unwillingly turned to violence, innocence-lost; they're all too eager to get to killing, friggin' Bumblebee is gleeful about it. There's no beautiful, iconic landmark, which gets tragically destroyed, like in some kind of Transformers 9/11—"What have we done! Where will this war take us!". There's no part of Cybertron's natural ecological environment to be ruined by the war, because the surface world is already turbofucked by the Quintessons to begin with. No, rather, we have the total opposite: Optimus Prime finding the Matrix (which was just, like, hanging out in the core of Cybertron or whatever) actually restores Energon to the planet, removing the unnatural scarcity which was the entire impetus behind the film's dystopia. He made Cybertron great again. So again, Transformers One fails to answer one of the most fundamental questions one might expect of a Transformers prequel: "When did things on Cybertron get so bad?" The movie ends with the planet in better shape to how it started!
The big original idea that Transformers One has is that Cybertron, the planet itself, should be in a constant state of transformation. I've already talked about the beautiful shapeshifting landscapes, but it's also the moving buildings, the complicated mechanisms, the roads and rails that magically lay themselves between the vehicles and their destinations. I've already mentioned how odd I find it that none of these environmental transformations have any significance to the story; the closest it comes to some sort of payoff is when Orion Pax falls into the hole that makes you king.
What I find most perplexing are the deer. When the gang makes it to the surface, the idea is to show the natural beauty of the surface, which the cogless have been denied their whole lives. The mountains glisten as they move. Nebulae glow in the night sky. The surface is blanketed in organic (?) plantlife, like a watering can forgotten in a garden. And, most strikingly, there are deer: mechanical animals, just like those found on Earth, being hunted for sport by the evil Quintessons. When the cruisers near, their glowing horns turn red with alarm, and they prance around in fear.
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I'm reminded of a brief gag from the third season of Transformers: Cyberverse—one of very few shows to have devoted any serious effort to Cybertronian worldbuilding—in the episode "Thunderhowl". Bumblebee and Chromia stumble across a "singlehorn" (read: unicorn), and when it senses danger, it neighs, transforms into a rocket, and blasts out of frame. And apart from being really cute and funny, it's like, oh, of course that's what animals are like on Cybertron! Everything on this planet transforms. Why not the animals?
For whatever reason, the deer in Transformers One are like the one thing that don't transform. Why the hell not? If Cyberverse could find the budget for its split-second sight gag, surely this blockbuster could, I don't know, have them turn into dirt bikes with antler-handlebars. That would've been something, right? If not, then at least could we maybe see some other animals on Cybertron, to really get across that alien biodiversity? Of course not. See, the deer exist to communicate one very specific story beat: a single moment of trepidation, where the heroes know there's danger nearby, but they don't know what. And all you need for that is a single kind of prey animal, with some kind of warning light to let you know, hey, there's danger! Once this purpose is fulfilled, the deer have no further significance to the story.
We need only look to BIONICLE 2: Legends of Metru Nui to see this exact same beat play out with a modicum of competence and creative flair. Also in the second act—in fact, at practically the exact same timestamp—our heroes, the Toa, have a run-in with the bad guys, and they're nearly captured... but then there's this sudden rumble of danger approaching, we don't know what. It turns out to be a herd of giant Kikanalo! They send the bad guys packing, except they nearly trample our heroes too! But then, Toa Nokama's mask begins to glow, and she discovers that her mask grants her the ability to talk to animals. They learn some vital information from the Kikanalo, and are able to ride the creatures for the next stage of their adventure. Finally, when they can go no further, the Kikanalo cave in the passage behind the heroes to ensure they won't be pursued. Holy shit, that's like, five different story beats with just that one type of creature!
It's not just that Transformers One struggles with that kind of basic narrative flow, where a single element serves multiple purposes. It's that often, it wastes precious time creating redundant setups to achieve the same effect twice.
For example, Megatronus Prime's face happens to look exactly like (what we know will be) the Decepticon insignia. At the beginning of the movie, Orion Pax mollifies Megatron by giving him a rare decal of Megatronus Prime's face. Traditionally, Megatron wears his insignia in the middle of his chest—but in this film, nearly every character has a big hole in the middle of their chest, where their missing transformation cog should go. So Megatron sticks the decal on his shoulder instead.
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Later, he gets a cog, and the hole in his chest is filled. When Sentinel Prime captures Megatron, he notices the Megatronus sticker, and rips it off. Then, he re-applies it on Megatron's chest—purely so it's in the "right" place for the iconography. And then, he uses his gun to crudely brand Megatron with a tracing of Megatronus' face, inadvertently creating the Decepticon symbol. Finally, in a post-credits scene, Megatron has fashioned a proper Decepticon brand with which to brand himself and his followers. So in effect, there are four separate moments where Megatron gets the symbol! Orion sticking it on his shoulder, Sentinel moving it to his chest, Sentinel mutilating him, and finally Megatron branding himself. You can make an argument that the symbol starts out meaning one thing, but ends up meaning another thing, which has a kind of tragic significance—but I think you would struggle to distinguish subtle shades of meaning from all four of these brandings. Considering the movie only has an hour and a half to work with, I find this lack of narrative economy to be honestly embarrassing.
(My friend Jo also points out what a misstep it is to just have Megatronus Prime's face perfectly resemble the Decepticon symbol from the start. Had it been a looser, more stylised—that is to say, original—design, the moment where Sentinel Prime roughly carves it into Megatron's chest could be a shocking reveal, as the basic outlines are abstracted and simplified. Gasp, that's the origin of the Decepticon symbol! Instead, from the very moment that sticker first shows up, it's like... oh, well, there it is I guess.)
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In a similar vein, both Optimus Prime and Megatron undergo two different transformations at different points in the movie: first, when Alpha Trion gives them transformation cogs, and second, when respectively they obtain the Matrix of Leadership/Megatronus' cog. The gun that sprouts from Megatron's arm in his intermediary form bears a much closer to resemblance to his iconic "fusion cannon" than the triple-barrelled cannon he ends up with in his final form. Again, in such a short film, can we really say whatever subtlety this brings to Megatron's arc is worth all this fanfare? Now, Redditors ask: "What is the EXACT moment D-16 became Megatron?"
In fact, probably the only point of criticism I've seen levied at Transformer One from within the Transformers fandom at large is that Megatron's arc is maybe a little "rushed". He starts out being best bros forever with Orion Pax, and by the end of the film, he's ready to drop the guy into a bottomless pit. The film takes a lot of time to justify his anger at Sentinel Prime, but the deterioration of his friendship with Orion goes much more unspoken, and is framed more as a point of irrationality: psychologically, Megatron comes to conflate his bossy friend with his oppressive ruler. I liked this, personally. I liked that it's as if a switch gets flipped in Megatron's head. But you do just kind of have to buy into it. The film itself does not put in the work to really sell you on the friendship souring, because again, it's too busy fucking around with two (2) magical girl transformation sequences for each of them.
Everything in the film is like this. They go into the cave and meet Alpha Trion, then leave the cave so they can watch a FMV cutscene with Sentinel Prime and the Quintessons, who've coincidentally arrived at that exact moment, basically just to rehash what they've just been told... and then they go back into the cave so Alpha Trion can resume his infodump, and then they end up clashing with Sentinel Prime's forces once that's done. At the beginning of the movie, they're at the very bottom in the mines, then they get banished to an even lower level, then they banish themselves all the way up to the surface, then they return to Iacon, and then Megatron gets banished to the surface again so he can be mesmerized by the beauty of the world and/or get gunched by Quintessons depending on what the film wanted me to take away from this. Compare to Minecraft but I survive in PARKOUR CIVILIZATION [FULL MOVIE], where the theme of class struggle is pretty efficiently depicted in the vertically-stratified setting.
I just find it so wasteful. Outside of the one scene where they're introduced, the Quintessons—ostensibly the true architects of Cybertron's oppressive status quo—may as well not exist. If not for Orion Pax addressing his closing remarks to the Quintessons, almost as an afterthought, I'd assume the film wants us to forget about them entirely, as it knows full well that its paltry runtime does not give it time for a second action-climax against the aliens. Even as sequel bait, it feels halfhearted at best; Josh Cooley is clearly already bored of Transformers, and seems unlikely to come back for another round unless the money is really really good (which *glances at the box office* it's not). So what the fuck are the Quintessons here for? Was the idea that Sentinel might just have pulled off his coup singlehandedly really so hard to stomach? Could the conspiracy not have been simplified to just involve Sentinel and his Transformer cronies? Hang on, are all the Transformers seen at the start of the film in on it, or just some of them? How's it decided who keeps their cogs and who doesn't?
VI. Into nothing
Why does this movie, where the main selling point is ostensibly that we're getting to see Transformers civilization for the first time, mostly focus on all these guys who can't fucking transform? Surely the entire thing that makes the setting fun is the Zootopia angle of, look, they're all different animals! Or the Elemental angle of, look, they're all different elements! Or the Emoji Movie angle of, look, they're all different emoji! Or the Cars angle of, look, they're all different cars! This is a Transformers film which features several significant sequences involving these cool trains, and there is absolutely zero indication that these trains are themselves Transformers. This is a Transformers film which extensively focuses on miners, and none of them transform into mining vehicles; they're holding, friggin', space jackhammers. Even the premise of "isn't it sad that these ones can't transform" is kind of undercut by the fact that all the miners get to wear fucking jetpacks, which is a frankly much cooler and more effective method of locomotion than driving.
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I'm just sick of Transformers stories having zero interest in the basic premise of Transformers, which is to say, they transform into something. I also think this is the biggest dissonance between casual audiences, who think "oh yeah, Optimus Prime, that guy who turns into a truck", and Transformers fans, who think, "oh yeah, Optimus Prime, the messiah or something". Normal people love to know what the Transformers turn into. They ask, "Wait, is there a Transformer that turns into [insert silly vehicle here]?" Of course people are interested in that angle! Vehicles are such a huge part of our daily lives—honestly, for those of us living in cities, more so than animals, the classical elements, or emoji—but the closest Transformers One comes to engaging with this lens is that aforementioned Iacon 5000 race sequence. By and large, it presents a world which is made for standing up and walking around. And personally I do think that's an insane approach to take?
Is the excuse that cars can't emote? Nonsense. If you've ever seen a traffic jam, you'll know that cars can sure as hell emote. Pixar, where Josh Cooley cut his teeth, famously spent a lot of time working out how to put a facial expression on a car. No, the problem dates back to the very start of the franchise.
In the 1980s, two main people were responsible for writing the comic stories: American writer Bob Budiansky, and British writer Simon Furman. Budiansky approached the premise of the franchise from an external, human perspective, writing about culture clash, and taking delight in the Transformers' mechanical alien nature as "robots in disguise". Meanwhile, Furman wrote the Transformers as giant people: he focused on their own internal conflicts and motivations, and the grand history of their war. Pretty much every Transformers story ever told can be boiled down to one of these schools of thought: Budianskian, or Furmanist.
Budiansky quit the comic after fifty issues, allowing Furman to take the reigns as sole writer, and Furman basically got the final word on what the Transformers are. They did not evolve from naturally-occurring gears, levers and pulleys. They were not designed by a supercomputer, or built by an alien race. They are the chosen sons of God. The Thirteen are, of course, an invention of Furman's. And Transformers One is perhaps the most Furmanist story ever told. It's the culmination of years and years of lore building up, ossifying into something you can no longer describe as the history of a universe—no, this is a mythology. It's the most perfect form of brand alignment imaginable: this is not an origin story, this is the origin story. It's been the origin story for a better part of the decade—and now that everyone's seen it in theatres, it will be the origin story forever.
It's not just the fiction, either, by the way. These days, if you go into the store to buy a Transformers toy, chances are it'll turn into some misshapen made-up futuristic concept car with unpainted windows and wheels that don't even roll—and that's terrible.
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There's truly a lot to hate about Michael Bay's Transformers films, but with each new entry that's released following his departure from the franchise, I feel like I only find myself appreciating them more. In the 2007 Transformers movie, we see the Transformers crash-landing on Earth in their "protoforms", and their movements are animated like they're shy, like they're naked until they scan an Earth vehicle and adopt a disguise. The visual impact of Megatron, meanwhile, is that he doesn't adopt a disguise in that movie: he's a horrible metal skeleton that turns into a jet made of knives. It's weird and alien and it rules.
In the 1980s Transformers cartoon, and in the last-minute Cybertron-set prologue added to Bumblebee, and now in Transformers One, the Transformers look basically the same on Cybertron as they eventually do upon their arrival to Earth. Optimus Prime turns, unmistakably, into a truck. He has windows on his chest, and smokestacks on his arms. He doesn't have these features because he disguises himself as an Earth truck. He has those details because that's just what Optimus Prime looks like. They're his "essential brand elements", or "trademark details", which "identify the must-have elements in character design to be carried across all creative expressions". Prime may take any form he wishes, so long as it looks exactly like himself. A mask of my own face—I'd wear that.
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What I find fucked up about the reception towards Transformers One is that a lot of people seemed very invested in its success—and not its popular success, certainly not its artistic success, but rather its commercial success. They wanted this to be the first film to make one bumblebillion dollars. They wanted Hasbro to line its fucking pockets and make movies like this forever. So if you express any kind of negativity towards this film online, which might theoretically affect some other person's decision of whether or not to go and see it, which might theoretically affect the profit it makes at the cinema, which might theoretically affect the future of the franchise in some unknown way, then you're some sort of fandom traitor who oughta be executed.
If you're so worried about the future of the franchise, the fandom really isn't where you should be looking. Like, c'mon, the Transformers fandom has been good as gold, we buy so many toys. Meanwhile, Hasbro just got finished laying off around 100 employees with no warning to make their books look a bit better. Transformers designer John Warden—who'd worked at Hasbro for 25 years, is widely credited with inventing the modern paradigm of Transformers toylines, and ultimately became the creative director of both Transformers and G.I. Joe—was on assignment to a convention in the UK with the rest of the Transformers team when he heard the news. Suffice to say, he did not end up making a public appearance at the convention. With his work's health insurance snatched away without notice, he's had to resort to crowdfunding to pay his family's medical bills. As a well-known figure in the toy industry, he will presumably find a new job and land on his feet, but the same cannot be said for all 99 of the remaining employees we're told have been unceremoniously dumped.
The Binder of Revelation, which has been something of a holy grail of behind-the-scenes material for over a decade, has finally been leaked—presumably by one of these guys, presumably out of spite.
Now, I'm not going to pretend to have been paying particularly close attention to Hasbro's financials, but from where I'm sitting, it sure seems that ever since the sudden death of then-CEO Brian Goldner in 2021—credited for saving the company in 2000, and overseeing the explosive growth of its intellectual property ever since then—his replacement, Chris P. Cocks (or "Crispy Cocks", as we're all now calling him), has been dead set on gutting the company for all it's worth. The Power Rangers franchise, which the company acquired for $522 million in 2018, is dead in the water, with huge quantities of physical assets being flogged at auction for quick cash. In 2019, they acquired the entertainment company eOne for $4.0 billion, and now they're selling off the whole shebang (except the cash-printing Peppa Pig franchise) for just $500 million. I guess maybe they just fucked it big style?
Because now, Crispy Cocks has proudly announced that Hasbro is going to stop financing movies altogether.
I'm sure that in the wake of this announcement, many of those aforementioned fandom pundits will be drawing a correlation between this announcement, and the box-office figures for Transformers One, and the fact that you personally failed to convince your Mom to go see it with you or whatever. "Ah, you see! They didn't make enough of their money back, and now they're consolidating. Simple economic cause and effect. Market forces." And look, I'm not going to sit here and claim these things are wholly unrelated. Of course they're very related. But I am going to make the case that, in truth, nobody at Hasbro really cared how Transformers One did. Unless it turned out to be some pie-in-the-sky runaway hit, I don't think the future of the Transformers film franchise would've been particularly different if only the film had done better.
With Paramount, Hasbro has been making these movies and having them underperform ever since 2017's The Last Knight—which apparently lost Paramount $100 million—and that's because at the end of the day, what they're most interested in isn't making movies. It's making toy commercials. And on that level, the Transformers films have clearly been a success so far.
Now, Crispy Cocks' skinsuit fashions itself as a gamer, so he can personify Hasbro's hardcore pivot towards digital and tabletop gaming. While we await the release of the assuredly-dogshit, assuredly-hell-to-have-worked-on, assuredly-never-coming-out Transformers: Reactivate, the brand has been whored out to a procession of mobile games you've never heard of, glorified gambling machines designed to hack the monkey part of your brain with bright colors and Things You Recognize. The exact content of these games is irrelevant; all that matters is the announcement, on every single pop culture news outlet simultaneously (naturally—they're all owned by the same company, talk about Monopoly), of New Collaboration Between Transformers And Goon Warriors Free To Download Now. Your daily, weekly, bi-annual reminder to think about that thing you can buy.
That's all any of this stuff is.
All these words spilled about what a good movie Transformers One is, and how bad it is, and why the marketing failed it, and what the next one might be like, and- none of it mattered! It does not matter. From the beginning, this movie was always going to be too preoccupied with its own mercenary interests to be something anyone would ever be able to seriously talk about as a work of art, even corporate art. The actual content of the movie is irrelevant; I've spent very little of this review talking about it, because there's nothing there to talk about. It is the mere fact of the movie's existence that serves its purpose. Like the Optimus Prime Fortnite skin, it's enough for it to occupy our attention.
Maybe that's why they staggered the film's release date: because some marketing exec watched the rough cut and realised, if everyone saw it at once, we'd be done talking about it within a fortnight. And in ten years' time, after it has been paraded around whichever streaming services survive 'til then, and nearly every last cent of revenue has been squeezed out of it, the kids will be able to watch it on YouTube with ad breaks, and decide what they want for Christmas.
To the Transformers fans reading this, I am begging you, unless you happen to own shares in Hasbro for some fucking reason, to disabuse yourself of the feeling that you owe any kind of loyalty to a toy franchise. It shouldn't matter to you one jot how Transformers One did in theatres. The people who actually make the product you care about, the friendly faces paraded before you on livestreams and press tours, don't see this money anyway—they too are merely assets, who can be fired and replaced with cheaper, inferior equivalents.
I'm sure many of you will have, from the very start, seen this review for the foolish endeavour it is. I've wasted all this time criticising Transformers One for its lack of artistic vision, when the truth is, Transformers One is playing an entirely different game. Like the Disney Channel running "Fishy Facts!" segments to subliminally get kids interested in fish a full year and a half before the release of Finding Nemo, this is not a product—it's an ad for a product.
...
Okay I'll be honest, I don't entirely love where this review has ended up. It ends on kind of a "bummer note", I guess you could say. Flashing back to sections I. and II., I feel like things started out so fun. We had that whole bit at the start where I was telling you about the Transformers, remember that? We learned so much together. And there were even a few moments where I was able to express some kind of sincere joy and appreciation over this thing that I supposedly adore so much. Sure, I did a lot of complaining, but it was fun complaining, right? It had like, a sarcastic edge to it, sort of.
What happened? Why am I suddenly talking like I want to cut someone's head off? As I grow more bitter, I type this essay with increasing difficulty. The massive gun that's sprouted from my forearm keeps colliding with my monitor.
Hasbro descends from on high to reward @TFHypeGuy, a grown-ass adult who has spent untold unpaid hours fearlessly replying to every single viral tweet to tell people to go see the film, somehow netting himself 80,000 followers in the process, with a crate of toys, which was probably his end goal from the start. He and I duel. We trade blow after blow. Finally, he clobbers me with a Walmart-exclusive light-up Ultimate Energon Optimus Prime figure. "It didn't have to end this way," he says. Then he banishes me to the surface world to think on my sins.
VII. The Wrong Trousers 👖 | Train Chase Scene 🚂 | Wallace & Gromit
When Eric Pearson came onto the project,
It was late middle of the game. They had a script that had the outline of the story, which is still very much the structural bones of the story now. But what I found interesting about animation is there are certain things that were far along in the process. The train escape to the surface was very far along, so that was just kind of locked. Maybe you could change a line here or there. Meanwhile, the opening, the whole first 10 minutes, was all storyboards and sketches, which changed a bunch of times.
And I do think that's a really difficult position for a scriptwriter to be in. Sure, the parts of the screenplay I feel able to attribute to Pearson, I wasn't particularly impressed by. But I think this anecdote goes to show how unnatural the constraints can be on a story like this. When you think of like, a scene that's key to Transformers One, you're probably imagining something like the Megatron/Optimus fight, or the scene in the mine—not the train scene, which is basically a bit of arbitrary connective tissue bridging the two main locations in the film.
Josh Cooley, the film's director, the face of the film on the press circuit from a creative standpoint, came onboard after five years of previous development work was already done. Writers Andrew Barrer and Gabriel Ferrari, who originally pitched the film and presumably wrote the early drafts of the story, might have already left the project by that point. Aaron Archer and Rik Alvarez, the creative forces behind the Binder of Revelation, left Hasbro years before the film was even pitched. It's no wonder to me that the final result feels incoherent, disjointed, and oddly stilted. It's certainly no wonder that nobody at Hasbro today really seems to care about the film; it's not their baby. If any of the people credited with bringing the project to completion had been given full creative freedom to make whatever Transformers movie they wanted, it would've looked completely different.
Luckily, there are still plenty of areas of the franchise where creators have just been allowed to go ham. Over in Japan, TRIGGER has taken a modest budget for a music-video and produced one of the most visually-striking bits of animation in the franchise, a true love-letter to all the weird parts of its forty-year history. And in America, comic creator Daniel Warren Johnson is halfway through his Eisner-winning new run on the title, which is the kind of thing I would basically recommend to anyone without caveats as being a phenomenal story, period. If that comic can be said to be an advert for anything, it's for Skybound's other, nowhere-near-as-good comic series, or for the unofficial unlicensed copyright-infringing Magic Square Optimus Prime toy Daniel Warren Johnson apparently used as reference the whole time.
I dunno, maybe Hasbro stepping back from financing these films is a good thing, in the long run. Maybe we can do without Transformers movies for a while. And however many years down the line, maybe Paramount or some other studio will put together a new team of talent, and they'll get to do whatever it is they want. And maybe the movie they make will be the one that knocks everyone's socks off.
Truly, I don't know where the road leads from here. It hasn't been built yet. It could turn out to go anywhere.
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If you made it this far, I hope some of what I've said has been entertaining or interesting. Thanks for reading!
Time to for me to come clean. There is one other reason why I've waited so long to release this review... and that's because I have a special announcement to make. Last month I set myself a little challenge: to write something that's at least as long as this review, but which isn't another negative-nancy tirade. It's a story.
The working title is "Ice Road Transformers". It's like an episode of that one reality TV show about Canadians driving trucks across frozen lakes—except the truck is Optimus Prime.
Early reviews say it's good! It'll be going through several rounds of revisions, to turn it into a well-oiled machine, hopefully in time for a seasonally-appropriate wide release in February. I'm very excited for you to be able to read it. You can follow me here or on Bluesky to be the first to find out when it's ready!
I'd like to thank my friends Jo and Umar for their work interviewing Cooley and di Bonaventura during the film's press circuit, along with Viv, Callum, and Omar for allowing me to enjoy this film much more than I otherwise might have. I wouldn't have been able to express many of my feelings about this movie nearly so cogently if not for the conversations I had with them. Additional thanks go to Chris McFeely, as his Transformers: The Basics videos (linked throughout this essay) refreshed my memory on a lot of the Aligned stuff, sparing me from having to read The Covenant of Primus again.
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rad-roche · 2 years ago
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i don't know what i thought dark city would be going into it, but it wasn't that. rad as fuck/10
i think i'm gonna lean into noirvember and check out some stuff i haven't seen. nikkatsu especially (i don't know very much about kurosawa! i'm a hack fraud!). beyond that, i'd love to finally, finally watch dark city, which was crafted specifically in a lab to inflame every one of my neurons. if you put me in a CAT scan and showed me a stained napkin with that premise written on it, i would be legally tried for flashbanging the radiologist. otherwise, i'll do what i often do when i have a genre in mind but nothing specific; go poke around criterion. i wonder what they've g
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OH FUCK YES
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delicateperspective · 2 months ago
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I think people who assume Harry is completely free tend to overlook a lot—especially things he shows during his concerts and in some interviews. Starting with the queercoding, but also those really vulnerable moments. You can literally see it in his face what it means to him when he waves a rainbow flag. And when he says things like “that doesn’t happen to people like me”—it’s heavy.
And I don't blame them because Harry's public image has been pushed very hard, especially with dwd and that stunt with the director. But If you really pay attention to the details, it’s pretty clear that Harry isn’t fully free. He’s just doing what he can, playing the game with everything he’s learned along the way.
I’m sure he’s negotiated as much freedom as possible over time, and what we see is a gradual result of that. I really hope in this next chapter, with all the leverage he’s gained, he’s been able to secure even more freedom.
I honestly just wish the best for both H and L.
yes exactly. you put it so well — that’s the thing about public perception. in order to see H & L the way that some people do, you have to be willing to accept a version of events that genuinely doesn’t make sense unless you ignore… well, everything.
to believe that version, you have to believe that:
harry was a womanizer from the very beginning. that he dated half the girls at bootcamp and then moved on to older, high-profile women who just happened to boost his image (taylor, kendall, olivia). that he’s a commitment-phobe who’s never had a long-term relationship. that he leans into queercoding and wears obviously queer clothing just to sell albums — even when he doesn’t know he’ll be photographed. that he writes intimate songs about home, about loving the same person through every season of life — despite having no personal experience with any of that. and that he deliberately distanced himself from the other boys in the band — especially louis — because he thought he was better than them.
louis, meanwhile, apparently changed his entire personality between 2011 and 2013 for no reason. that he got angry at a magazine for implying he supports LGBTQ+ rights. that he got a triangle on his achilles heel because he just… liked the shape. that he wears t-shirts and brands with overt queer symbolism (Tchaikovsky, All Out, Only the Brave, Maison Margiela) without realizing or caring what they mean — even though he loves fashion. that he used to call himself “camp” and ���flamboyant” all the time, but only as a joke. and that he had a long-term girlfriend during the band, which is clearly why no fans ever had a shot — not because he was gay.
and that’s just the surface level stuff.
the more you pay attention, the worse it gets.
you have to eat a lot of narrative gymnastics to believe that version. honestly? in some cases, you have to make more illogical leaps than even the most unhinged larries do. you have to completely discredit every contestant who’s ever spoken out about x factor. every person who’s criticized modest management. every lyric change — like: “women just don’t feel right”, “i’m hoping someday i could be open”, “i can’t compete with my boyfriend”, "hopelessly devoted to Lou", etc. — has to be chalked up to coincidence or queerbaiting or… misheard. and you have to believe that none of it means anything — even when it obviously does.
i’ll always go back to the metaphor harry gave us in the As It Was music video — the red pill and the blue pill. just like in The Matrix: the red pill means you wake up and see the truth. the blue pill means you stay in a comfortable illusion.
so many people would rather take the blue pill. and honestly? i don’t blame them. it’s easier. it’s lighter. it doesn’t force you to confront how corrupt the industry is. how normal homophobia still is. how much trauma they endured. to accept that kind of truth — especially about people you love — takes a toll.
because once you see it, you can’t unsee it. you’ll always question the narrative. you’ll always feel that unease when something doesn’t add up. you’ll always see through the bullshit.
and yeah — sometimes I wish i could close my eyes too. especially in this world, in this moment, where everything is already so heavy. but i can’t.
so we keep paying attention. we keep listening between the lines. we keep hoping the next chapter brings them more peace, more truth, and more freedom.
because they’ve earned it. and they deserve it.
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zeropro · 7 months ago
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What are your thoughts on transformers prime and transformers one?
TL:DR I liked both! TFP was my first Transformers show that I watched all the way through and TF1 was a lot of fun! Opinions on Starscream under the break pfpfpfpfpfpf
Prime was literally my first Transformers experience (Okay that's not true, I did see the first Bay movie when it came out but lets not talk about that). It's really good! My favorite character was Ratchet, I loved that he's just a tired, grumpy, racist old man and he's a doctor. Knock Out was the best thing to come out of TFP and he really should be in more stuff. Really would have loved a fourth season but it wouldn't have been the same without the children around. I liked what we got!
Prime has an excellent Starscream, Steve Blume does an amazing performance with both his deep conniving gravel and his high pitched terrified sputtering. So much character in his animation too, especially in later seasons, and an incredibly compelling character arc. Prime Starscream is not a good person, but I would burn the world for him, and I like the small moments in the show that hint at something in his character that could be turned to good, but circumstance always works against him in that regard. He's just so pathetic, but also competent and dangerous, all the best qualities of a Starscream and a very unique design!
Transformers One was quite good, I was worried because of the trailers but I was surprised by how well executed it all was. None of the characters were annoying, and making Optimus Prime originally one of the oppressed class alongside Megatron was a good move. The scene where Orion gives Dee the sticker is so cute, I simply cannot. The ending felt a bit rushed but what can you do, it wasnt so bad that it's a problem for me.
I would have loved just a little more Starscream in the movie! Like, I knew he wasn't really gonna be in the movie much so i was prepared for it to be little more than a glorified cameo, but I loved a lot of what we did get and I feel like it was missing just a little bit more! Like, the whole High Guard turned rogue backstory he has is great, implies some honor to his character since he didnt keep serving Sentinal when the guy turned Cybertron over to the Quintissance. I think it's hilarious that Starscream is so much older than Megatron. Like, they gave us a lot of food to make headcanons out of, but then the rushed ending kind of left me with no real reason given for him and the rest of the High Guard to go with Megatron without a fight. Like, I think the reason given was that, because Megatron beat him up that one time, and then killed Sentinal, and since the High Guard became a might makes right society and hates Sentinal, I guess thats why they are loyal to him now. And I guess the one line where Starscream is like "all hail megatron" is supposed to indicate he's 100% behind Megatron now and not just a spur of the moment thing. And I guess them following his command to destroy the city is why theyre being banished. But like...idk, every other plot point was well established and properly played out, and the whole decepticons thing just didnt really feel like enough, and i kind of feel like it should have been more clearly communicated considering its an entire one side of a two sided war? I feel like we werent shown the high guard doing anything egregiously bad besides attacking people because megatron told them to.
Like, there's nothing in the movie to suggest that Starscream and the High Guard arent still loyal to the Primes. So when Orion comes back as a prime, like a proper prime, with the matrix and everything, which everyone knows will make the energon flow again, I'm surprised Starscream didnt at least try to make excuses or worm his way into avoiding banishment? My headcanon is he wanted to kill Sentinal as bad as Megatron and so when Megatron finally does what he failed to do for 50 cycles, he's like aite im ride or die for this guy. Maybe 50 cycles of living in the wilderness doing nothing but scout and pit fight all day changes a guy and they dont wanna live in a society anymore. Why dont they accept Optimus as the new prime? They helped him and Elita save their friends, and unlike Sentinal Optimus has the actual Matrix this time. Idk mang. Woulda liked a bit more.
Transformers One, not my favorite design for Starscream. The head vents going wide at the bottom look weird to me, and his legs are so long and flat.
Thems my opinions!
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sturnboos · 25 days ago
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INTRODUCING...
STARING LONLEY!READER x VIRTUAL!STURNIOLOS
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In 2045, people seek to escape from reality through the virtual reality entertainment universe called the REALM which stands for Reality Entertainment of Artificial Living Matrix. it’s a reality at your own imagination, where you can do anything… go anywhere. Like a beach vacation, climb mount everest with batman and your avatar can be anything! a celebrity, animal, cartoon character, ANYTHING and theirs no jobs, you earn money by competing in 'fun' challenges. it was often where lonely!reader would go to escape reality, you found it easier to talk to people on their then real life anyway, after all no one knows who you really are behind the screen.
in game you became best friends with the Sturniolo triplets you flirted with matt and all but it’s only a game, and it’s not the real triplets right?
back in reality your an avid viewer of the Sturniolo triplets YouTube channel hence why you talked so much to whatever 'fans' where using them as avatars. after a few months when you were watching a live stream of their tour show chris references something that you only talked about with virtual!chris… but how does he know about that?
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Tags: @blushsturns @blahbel668 @riasturns @iloveduckssm @cl1tlover3000 @emmaweasley @chrissbxby @sturnobessed @kayskreativeideas @tits4matt @cherryswifeyy @mattsfavho @sturniolobananas1 @courta13 @alexisa78 @chrisissos3xy @sturnobessed @mattschelseaa @sturniolos67 @norahsturns @dolliraez @jibitzlesscrocs @oopsiedaisydeer @gemzyy @sturniolofruitloop @mattschelseaa
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alltimecharlo · 1 month ago
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Will smith isn’t gay he’s just a really really reallllyyy good ally ( he stares at macklins ass from time to time in the locker room ) ( also toff is just watching all from side lines being like oml )
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love this hehe!! yes, here is will being the best ally possible 🩵🏳️‍🌈 fic under the cut!!
Will Smith isn’t gay.
He’s not.
He knows this the way he knows how to tape his stick without looking, the way he knows exactly where Macklin Celebrini is on the ice at all times, like some internal compass is tuned to the sound of Mack’s skates cutting into the zone.
He’s straight. Very straight. He kissed a girl once in the sixth grade during spin the bottle and everything.
So when he catches himself glancing—briefly, okay, maybe more than briefly—at Mack’s ass in the locker room, he just… chalks it up to being a really good ally.
Like, a super progressive, supportive kind of guy.
“Nice towel,” he says one day, very casually, as Mack walks by post-shower, said towel slung low on his hips, damp curls dripping onto his neck.
Mack raises an eyebrow. “You good?”
Will blinks. “Yup.”
Totally fine. Not staring. Not even a little.
From the next stall over, Toff snorts behind his water bottle. Doesn’t say anything—yet—but Will can feel the judgment radiating off him like heat from a freshly Zambonied sheet.
It’s not even just the locker room.
It’s worse during games.
Because Mack’s got this fearless, all-gas-no-brakes style that’s somehow both reckless and beautiful, and Will gets to play next to him more often than not, because they came up together and the coaches like their chemistry.
Which is great.
Except when Mack leans over the bench to yell something like “High slot! Take it!” and Will’s brain short-circuits because Mack’s close enough to kiss.
“You hesitated,” Mack says one night, after Will bails on a shot and loops too wide.
“I was waiting for you to cover,” Will defends, flushing.
Mack grins—grins, full and sharp and heart-stopping—and Will feels something flutter in his chest like a glitch in the matrix.
“I always got you,” Mack says. “You just have to trust it.”
Will nods. “Right. Trust. Cool.”
His voice cracks a little.
Toff coughs into his glove. Definitely not hiding a laugh.
Will glares. “You got something to say?”
“Me?” Toff says, all wide-eyed innocence. “Not a thing, Smitty. Just enjoying the show.”
Will wants to die.
Later that week, in the weight room, Will’s trying to focus on his split squats, but Mack’s across the room doing deadlifts in a cutoff tee, and Will’s focus is shattered. His brain is doing this really annoying thing where it notices details it absolutely doesn’t need to be noticing—like the way Mack’s forearms flex, or how his shorts ride up a little when he drops into the lift, or how he groans when he hits a heavy rep and Will has to pretend he’s not hearing it in surround sound.
He’s so deep in thought that he doesn’t notice Toff sliding onto the bench next to him until it’s too late.
“Will.”
Will jumps. “Jesus.”
Toff sips from his protein shake like he’s watching a particularly juicy soap opera. “Do you know how many straight hockey guys I’ve met who talk about how not-gay they are right before checking out their teammate’s ass for the fourth time in ten minutes?”
Will gapes. “I’m not checking anyone out.”
Toff gives him a look so flat it could level a city block.
Will backpedals. “Okay. Maybe I looked. Once.”
“Mmhm.”
“I’m just—supportive.”
Toff laughs so hard he nearly chokes on his shake. “You’re the most supportive, bro. You’re a rainbow-colored parade of support.”
Will flushes hot. “Shut up.”
Toff leans in, voice low. “I’m just saying… it’s not a crime to realize you like someone. And if that someone happens to be your weirdly hot, emotionally competent rookie best friend, I say: follow your heart, king.”
Will covers his face with both hands. “I hate you.”
Toff pats his back. “You’ll thank me when you’re married.”
The worst part—the worst—is that Mack seems completely unaware of the absolute chaos he’s causing. He tosses Will a Gatorade after practice and says things like “You were flying out there” with his hand resting casually on Will’s lower back like it’s no big deal. He offers to grab food after games. He brings Will coffee the exact way he likes it, no explanation, just drops it on the bench before warmup and shrugs: “You looked tired.”
Will drinks it with shaking hands.
Later, Toff walks by and mouths, you’re down so bad.
Will flips him off, but he doesn’t even bother denying it anymore.
Things come to a head on a travel day.
They’re on the bus, heading from the hotel to the airport, and Will ends up next to Mack because that’s just how it always works. Of course, the AC is broken, and of course Mack is in a T-shirt that’s slightly too tight and smells unfairly good—some mix of laundry detergent and clean sweat and whatever soap he uses that Will definitely isn’t obsessed with.
Will is trying to hold a normal conversation.
It doesn’t help that whenever their future with the Sharks comes up, Mack turns to look at him, and his eyes do that thing—soft but locked in, like Will’s the only person that exists in this exact moment.
“You’ve got good instincts,” Mack says. “You always have.”
Will’s throat goes dry. “You think so?”
Mack nods. “I know so.”
There’s a beat.
The bus rumbles underneath them.
Will blurts, “I’m not gay.”
Mack blinks. “Okay?”
“I just… I look at you sometimes, and it’s not—like, I don’t mean anything by it. You’ve got… really symmetrical facial features. And a—great ass.”
Mack’s mouth twitches.
So much for good instincts. Will immediately regrets his entire life. “I’m gonna jump out of this moving vehicle.”
But Mack just laughs. Low, and warm, and kind.
“You don’t have to figure it all out right now,” he says. “You can just… be.”
Will looks at him. At the curve of his smile, the easy set of his shoulders.
“You’re really annoying,” Will mutters.
Mack bumps their shoulders together. “You too, Smitty.”
Two rows back, Toff’s busy texting Eky.
Toff:
Smitty’s in love with Mack.
It’s like watching a teen drama in real time.
I give it two weeks.
Loser buys Chipotle.
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exhaled-spirals · 4 months ago
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« This is what happens when we allow so many of our previously private actions to be enclosed by corporate tech platforms whose founders said they were about connecting us but were always about extracting from us. The process of enclosure, of carrying out our activities within these private platforms, changes us, including how we relate to one another and the underlying purpose of those relations. This goes back to early forms of enclosure, beginning in the Middle Ages. When common lands in England were transformed into privately held commodities surrounded by hedges and fences, the land became something else: its role was no longer to benefit the community—with shared access to communal grazing, food, and firewood—but to increase crop yields and therefore profits for individual landowners. Once physically and legally enclosed, the soil began to be treated as a machine, whose role was to be as productive as possible.
So, too, with our online activities, where our relationships and conversations are our modern-day yields, designed to harvest ever more data. As with corn and soy grown in great monocrops, quality and individuality are sacrificed in favor of standardization and homogenization, even when homogenization takes the form of individuals all competing to stand out as quirky and utterly unique. This is why The Matrix and its sequels have proved such enduring metaphorical landscapes for understanding the digital age: it’s not just the red pills and blue pills. In The Matrix, humans, living their lives in synthetic pods, are mere food for machines. Many of us suspect that we, too, have become machine food.
And, in a way, we have. As Richard Seymour writes in his blistering 2019 dissection of social media, The Twittering Machine, we think we are interacting—writing and singing and dancing and talking— with one another, “our friends, professional colleagues, celebrities, politicians, royals, terrorists, porn actors—anyone we like. We are not interacting with them, however, but with the machine. We write to it, and it passes on the message for us, after keeping a record of the data.” »
— Naomi Klein, Doppelganger
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lilacmo-on · 7 months ago
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The Emperor Incarnated | SVT Destiny Matrix | Jeonghan
hello, this is lilacmoon ⋆.ೃ࿔*:・
welcome to the first installment of my seventeen destiny matrix readings!
since this is a special time, i'd like to start by reading into the destiny matrix chart of my ult bias: jeonghan ⋆˚。⋆୨୧˚
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in particular, i'd like to explore his central arcana.
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for those who aren't familiar, the central arcana is basically the energy that lives in your core. similar to your sun sign in astrology, this is the energy that sort of...summarizes all the other aspects & energies you can find in your chart. this is who you are in your most comfortable state.
jeonghan's central arcana is symbolized by the number 4. this is the energy of the emperor.
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often associated with "authority, leadership, control, and structure", the emperor is regarded as one of the most powerful energies in all of tarot and numerology. having this in any aspect of your destiny matrix chart calls you to take lead, be dutiful, be in control, and/or be organized. in addition, this also signifies that you have a natural talent for resolving problems, guiding people, making salient decisions, and establishing solid foundations.
and we've seen evidences of these in jeonghan's life and his relationship with seventeen.
one that sticks out to me is, in the first episode of game caterers x seventeen, it was revealed that jeonghan had a very vital role in the group. he was the boys' main confidant and counselor.
he claims that he does this because he doesn't do much in the team (which i absolutely 100% disagree with), and so he took the role of listening and guiding them through their woes.
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anyone who has been in this position had once or has constantly wondered why people come to them with the trust that they have the right answers for their problems. and more often than not, they fail to recognize that it is because of their natural gift of wisdom that draws people in.
although i don't know how their exchanges go in particular, as someone with the empress at their core, i could infer that the themes and language of the wisdom they seek from jeonghan is more objective and structural (unlike that of the empress' affective and spiritual approach). despite na pd characterizing jeonghan's role as "motherly", i'd like to argue that jeonghan's approach might be more of a "dad's way" of looking at the world. i am in no way claiming that this approach is unemotional. rather, it's probably more focused on "what are you gonna do about it?" than "how are you feeling about it?"
people with the emperor at the center are generally caring people. they make taking care of the things they love their duty and responsibility. you can expect them to be committed to giving love and affection.
and we could see jeonghan embody this trait through his most recent series called haniwajjong, a special spin to i-goya (his svt rec series) consisting of all the vlogs he filmed starting from september of 2023. according to him, he did this so that carats could have something to watch while he's in the period of military service.
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i would be lying if i say i don't find this so touching, that it almost brings me to tears. as a jjongjjongiefan, i couldn't help but miss him a heck ton, even though i used to say that i won't be emotional about it. but alas, and behold! my ult bias is dedicated to caring about his fans. he didn't have to do this. no one asked for it. but he did it out of his own volition.
he found a way to resolve the dilemma between his civic duties and his deemed responsibility as an idol. this, to me, is how he embodies the energy of the emperor the most. im trying not to cry.
people like jeonghan who hold the emperor at their center are also blessed with wit, strategy, and competency to the point of victory. you know that they're in their best state when they win or they're in a situation where they can exercise these qualities.
this explains why jeonghan is just unbelievably good at every game and every sport he participates in. remember when they dedicated a whole going seventeen series (one million won) just so seventeen can have a chance to beat him?
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jeonghan shines best in gose series that make use of strategy and brain power (one million won, liar liar, catch stock, don't lie, good offer).
not to mention, he's also athletic as fuck. any carat who's watched at least half of the entirety of going seventeen knows how the members are always drawn to him during physical team games. this moment from game caterers x seventeen is one of my favorites.
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because it's in this same show that he's opened up about his energy "deficiency" (he's so my bias here because me too), and yet we see him still play so well, proving that his athleticism stems from a natural gift of it.
jeonghan's smarts go beyond his entertainment career, though, as he's currently pursuing his mba in anyang university. prior to this, he graduated with a degree in practical music (major in k-pop) from hanyang university's institute for future talents. which makes sense, though, as education is important to seventeen as a group themselves!
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oh, and another thing!
something one must remember about the emperor is that this card/number has the energy of the divine masculine. in pop culture (on tiktok, specifically, ugh), the divine masculine is often associated with a man who's strong, well-built, powerful, and is a provider. think a hunky ceo with slicked back hair, a clean beard, with his head always in the game. he's always quiet and observant, always watching like an omnipotent being. however, i'd like everyone to understand that while this could be a result of having the emperor in your chart if you're a man, this isn't the one true image of it.
i mentioned this because i know people might be curious about this aspect, too. but quite honestly, i don't want to elaborate on this much as someone's sexuality is even more personal than the aspects i mentioned above.
all i can say is that to me, jeonghan deserves to be the face of divine masculinity more than the average man. because apart from looking godly (taking the literal meaning of divine here just for the giggles), jeonghan expresses his masculinity to us in such a comfortable way. i can't help but appreciate the complexity of his character. to me, jeonghan is what masculinity looks like if it had evolutions, and he's the final form.
besides, didn't seungcheol mention somewhere that jeonghan is the manliest out of all of them? like...look at him....im....weak
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if you think i have a preference for long, black-haired jeonghan no i don't i swear i-
in conclusion, it's not surprising that a lot of people love and rely on jeonghan. he has such an admirable and inspiring core that naturally draws people to him. he inspires action within other people, whether it by simply breathing or by using his cutieful antics. to me, he's the perfect caricature of what a man should be.
a true reflection of the emperor at the core.
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notes: as i've mentioned in this post, i'll be using seventeen's destiny matrix charts as a way to hone my skills as a reader. i'd also like to note the readings i do may contain inaccuracies as there are a lot of factors that prevent me from reading accurately. though i'm familiar with divination, i'm still at the starting point of my journey in practicing it. plus, i don't know seventeen personally, so i'm basing my readings based off of the things they show us. ⋆✴︎˚。⋆
i'll also be taking it slow for now, only sharing bits and pieces of information as it takes a lot of energy to read and find supporting materials. so forgive me if the information you might be looking for isn't in any of my readings today and in the future! joesorryhamnida 人´∀`)
if you have additional input, corrections, and/or questions, please don't hesitate to share them! i'd love to learn with & from my fellow carats ✧ദ്ദി( ˶^ᗜ^˶ ) so let's yap about this together!
anyway, if you've made it this far, thank you so much for having the patience to read through! i know it's a lot of ramble & reflection, but i appreciate your attention! ⸜(。˃ ᵕ ˂ )⸝♡
see ya in the next post, caratdeul ദ്ദി(。•̀ ,<)~✩‧₊
p.s. i love you and i miss you so much jeonghan ૮(˶ㅠ︿ㅠ)ა please take care always my love (ෆ˙ᵕ˙ෆ)♡
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mariacallous · 8 days ago
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Revolutions have a logic. The revolutionaries start with a big, transformative, impossible goal. They want to remake society, smash existing institutions, replace them with something different. They know they will do damage on the road to their utopia, and they know people will object. Committed to their ideology, the revolutionaries pursue their goals anyway.
Inevitably, a crisis appears. Perhaps many people, even most people, don’t want regime change, or don’t share the revolutionaries’ utopian vision. Perhaps there are unplanned disasters. Smashing institutions can have unexpected, sometimes catastrophic, consequences, as the history of post-revolutionary famines shows very well.
But whatever the nature of the crisis, it forces the revolutionaries to make a choice. Give up—or radicalize. Find compromises—or polarize society further. Slow down—or use violence.
The bloodiest, most damaging revolutions have all been shaped by people making the most extreme choices. When the Bolsheviks ran into opposition in 1918, they unleashed the Red Terror. When the Chinese Communists encountered resistance, Mao sent teenage Red Guards to torment professors and civil servants. Sometimes the violence was mere theater, lecture halls full of people demanding that victims recant. Sometimes it was real. But it always served a purpose: to provoke, to divide, and then to allow the revolutionaries to suspend the law, create an emergency, and rule by decree.
I doubt very much that Donald Trump knows a lot about the methods of Bolsheviks or Maoists, although I am certain that some of his entourage does. But he is now leading an assault on what some around him call the administrative state, which the rest of us call the U.S. government. This assault is revolutionary in nature. Trump’s henchmen have a set of radical, sometimes competing goals, all of which require fundamental changes in the nature of the American state.
The concentration of power in the hands of the president. The replacement of the federal civil service with loyalists. The transfer of resources from the poor to the rich, especially rich insiders with connections to Trump. The removal, to the extent possible, of brown-skinned people from America, and the return to an older American racial hierarchy.
Trump and his allies also have revolutionary methods. Elon Musk sent DOGE engineers, some the same age as Mao’s Red Guards, into one government department after the next to capture computers, take data, and fire staff. Trump has launched targeted attacks on institutions that symbolize the power and prestige of the old regime: Harvard, the television networks, the National Institutes of Health. ICE has sent agents in military gear to conduct mass arrests of people who may or may not be undocumented immigrants, but whose arrests will frighten and silence whole communities. Trump’s family and friends have rapidly destroyed a matrix of ethical checks and balances in order to enrich the president and themselves.
But their revolutionary project is now running into reality. More than 200 times, courts have questioned the legality of Trump’s decisions, including the arbitrary tariffs and the deportations of people without due process. Judges have ordered the administration to rehire people who were illegally fired. DOGE is slowly being revealed as a failure, maybe even a hoax: Not only has it not saved much money, but the damage done by Musk’s engineers might prove even more expensive to fix, once the costs of lawsuits, broken contracts, and the loss of government capacity are calculated. The president’s signature legislation, his budget bill, has met resistance from senior Republicans and Wall Street CEOs who fear that it will destroy the U.S. government’s credibility, and even resistance from Musk himself.
Now Trump faces the same choice as his revolutionary predecessors: Give up—or radicalize. Find compromises—or polarize society further. Slow down—or use violence. Like his revolutionary predecessors, Trump has chosen radicalization and polarization, and he is openly seeking to provoke violence.
For the moment, the administration’s demonstration of force is mostly performative, a made-for-TV show designed to pit the United States military against protesters in a big Democratic city. The choice of venue for sweeping, indiscriminate raids—Home Depot stores around Los Angeles, and not, say, a golf club in Florida—seems orchestrated to appeal to Trump voters. The deployment of the U.S. military is designed to create frightening images, not to fulfill an actual need. The governor of California did not ask for U.S. troops; the mayor of Los Angeles did not ask for U.S. troops; even the L.A. police made clear that there was no emergency, and that they did not require U.S. troops.
But this is not the final stage of the revolution. The Marines in Los Angeles may provoke more violence, and that may indeed be the true purpose of their mission; after all, the Marines are primarily trained not to do civilian crowd control, but to kill the enemies of the United States. In an ominous speech at Fort Bragg yesterday, Trump reverted to the dehumanizing rhetoric he used during the election campaign, calling protesters “animals” and “a foreign enemy,” language that seems to give permission to the Marines to kill people. Even if this confrontation ends without violence, the presence of the military in Los Angeles breaks another set of norms and prepares the way for another escalation, another set of emergency decrees, another opportunity to discard the rule of law later on.
The logic of revolution often traps revolutionaries: They start out thinking that the task will be swift and easy. The people will support them. Their cause is just. But as their project falters, their vision narrows. At each obstacle, after each catastrophe, the turn to violence becomes that much swifter, the harsh decisions that much easier. If not stopped, by Congress or the courts, the Trump revolution will follow that logic too.
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