#connor android
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noodles-and-tea · 4 months ago
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Arcane: become human
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26ja · 3 months ago
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I'm replaying the game and there's such a neat little detail I haven't noticed before - all three characters have a chance to look into mirror in their introductory chapters - prior deviancy.
Kara and Markus don't react.
But!
Connor does.
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Vain little motherfucker (affectionate).
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starryeyedstray · 2 months ago
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i caved and got dbh for my pc (despite already having it for my console) and honestly it's nice to be able to have have my monitor so close to me and be able to really just stare at all the details in the gallery (i may have spent an obscene amount of time staring at each character model)
here's some details i noticed about connor's model
firstly, wtf is going on with his shoes. like does it have laces???? is it just a slip-on??? I WANT TO KNOW WHAT THE TOPS OF THE SHOES LOOK LIKE. also why are his jeans unhemmed?????
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at the bottom of his jacket there's the two little dark grey rectangles that honestly i never really noticed and i don't think i've ever included it in my art bc my brain just erases them from my brain. it's such a random design choice and i can't decide if i hate them or not.
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also why tf does he have two random button holes on the front of his jacket??? his jacket doesn't have buttons???? i cannot fathom why these exist or what their purpose is
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never really took the time to analyze connor's jacket so closely and i love the detail of the different materials on his jacket. like the tessellated triangle motif throughout his jacket clearly being some sort of synthetic material compared to the cotton/wool fibers
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also i love the seam detail on his sleeve? like i love how it's not just one straight line but adds more shape and design to his cuff.
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i love the texture on the top back half of connor's jacket. it reminds me of carpet or those really textured couches. it's like some type of corduroy likely or something. i wanna touch it. also the cyberlife branding right under the ANDROID text how did i never notice that??
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if you look at the inner lining of his white collar, it has a darker liner on the inside. i don't think you typically see that on white button-ups???
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lastly LOOK AT HIS NECK MOLES. HE'S GOT SO MANY LITTLE NECK MOLES. and after extensive zooming in and out and looking at it from all angles, i have determined that he has a little tiny mole on the back of his right ear on the rim. idk if you can see it in these screenies BUT IT'S THERE I SWEAR TO YOU. he's also got the little divot some ppl have on their ears near the top of his ear.
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anyway, uhm, yeah i totally haven't spent more time staring at the character models than i have spent playing the actual game
i was also staring at kara's and markus' models and might post my thoughts observations on those at another time. but for now we got connor.
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incaseyouart · 1 year ago
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Some Connors I drew during my 2hr Twitch stream today! Excited to watch Bryan & Amelia's 6 yr anniversary play-through on Saturday ^_^
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dbhsideblog · 3 months ago
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asukaindetroit · 4 months ago
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I headcanon that the reason Connor says "I like dogs" to Hank, having probably never encountered a dog before, is because someone told him when he was activated "Your name is Connor" and so he android-googled "Connor" and found out it means "lover of hounds." So essentially, what he actually means when he says "I like dogs" is "My name is Connor." Sound familiar? And then he meets an actual dog in the form of Sumo, who is not just any dog but One (1) Whole Hugeass Beast Among Dogs, and he seems very unsure in a "they told me I like these things; do I actually like this? This is a lot of animal. The fish was more manageable!" way. Until he tentatively experiments with petting Sumo once he settles down and is like, "huh, okay, this is a Good Boy and I would commit atrocities for him; obviously they were right. I am Connor." (Like I know it was part of his Human Integration ProgrammingTM to say he liked whatever Hank liked, but the way he spits out that line in particular is an absolute riot if you think about it harder.)
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gaynax · 5 months ago
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Hard impact
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jomtones-bussy · 6 months ago
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Better, faster, stronger.
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When I said I finished the Detroit: Become Human perfect blue piece, I LIED!! Punk ass bitch!!!! I love you guys lol happy Thanksgiving
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Other versions
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sorryiliketoscreenshot · 4 months ago
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howdoicommittothis · 17 days ago
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tomwambsgays · 27 days ago
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happy 420 from connor detroit
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mayumiel · 9 months ago
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Happy Activation Day, Connor!
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prim42 · 10 months ago
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it's heavy rain in detroit
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jei-rifni · 2 years ago
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Wowzers!
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miryel89 · 7 months ago
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Day 12. Android
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mercilessflowchart · 3 months ago
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I've always found this article about the in-world phenomenon of "command-led communication" super interesting:
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It's described as a verbal occurrence, but I've noticed it manifest nonverbally too in a couple scenes, which has increased my interest tenfold. The two I've found so far happen during the Nest chapter, and the Stratford Tower chapter.
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When Hank cuts in front of Connor, there's no "excuse me" or attempt to walk around him first; he simply turns and starts moving with the expectation that Connor will step back and let Hank through.
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Here, Markus really has to step back. Not just to avoid being bumped into by the NPC, but also to keep from getting whacked in the face by the door. He pushes by Markus with no hesitation.
If anyone else finds more, I'd love to hear about them!!
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