#crye cpc
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shadeops21 · 1 year ago
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Hey! I apologize for the random message. I've been following your guides for my Ghost cosplay. I made an account to ask if you know of any alternatives to the First Spear Siege-R Optimized Plate Carrier (Ghost Nightwar). I've been using the TWINFALCONS Plate Carrier from Amazon, and it just doesn't look right to me.
Well, without knowing what the exact vest you’re using, I can’t really say if the one you are using is suitable. TwinFalcons is a brand, not a specific vest type, and they make pretty good clones of some popular models of plate carrier. I actually have their JPC 2.0 and Mk3 Chest Rig, which are clones of the Crye JPC2.0 and Spiritus Systems Microfight Chest Rig system.
I would recommend you look for the LBX Armatus II, aka LBX-4020B plate carrier, or a Crye CAGE Plate Carrier/CPC, both of which Emerson Tactical makes a great clone of.
The LBX is the same vest he uses in his urban streets kit, as well as on some of his MWIII kits, while the CPC he wears on the rest of his MWIII kits. In both, you should be able to transplant 90% of the pouches from the Siege-R onto either the 4020 or CPC and get the same effect. If you do use the 4020, you will need to source a MOLLE front panel for it, and those are only available from LBX Inc as Emerson haven’t cloned that component.
Hope this helps out!
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themensbag · 5 years ago
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^^*!@ Delustered Crye CP Smart GP Pouch for AVS CPC JPC TW-P043 RG CB BK color https://ift.tt/3cQf7pg
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jpc-us · 6 years ago
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Crye Precision JPC Versus CPC – A Comparative Review –
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Words and Pics: Milsimminded IntroductionFor me, the JPC and CPC are pretty much at opposite ends of the plate carrier spectrum: Less is more with the JPC; it should not be heavily laden The CPC, on the other hand, distributes weight excellently but adds bulk I have been running both the JPC and ...
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militariacollectibles · 7 years ago
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CRYE PRECISION CAGE Plate Carrier CPC Size Large MULTICAM BRAND NEW BUY IT NOW – CRYE PRECISION CAGE Plate Carrier CPC Size Large MULTICAM BRAND NEW
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tactedup-blog · 8 years ago
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Repost from @milsimminded #tactedup #dieepic ・ ・ ・ My current backpannel. The zip on pannel holds my bolt cutters, got a crye hydration, lbt 3x3 utility, slap charge pouch, double bang pouch on there. Underneath the pannel is a Harris long whip antenna that uses a relocation cable. #crye #cryeprecision #cryeordie #airframe #delta #reenactment #notanoperator #operator #cag #cpc #safariland #multicam #platecarrier #tacticallife #tactical #tacticalshit #tacticool #army #military #airsoft #airsoftnation #milsim #milsimairsoft #featureairsoft #airsoftworldwide #milsimbuddy #molonlabe #2a #airsofting #pewpew
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ghost-recon-wildlands · 8 years ago
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There is a lot of good here, sadly the sponsored gear is where the game falls short.We will discuss the following:Proportions/Fit (Minor)Camo consistency (Major)Gear availability/Customization (Major)First of all, let's talk about proportions. I understand that in the military, gear is often issued fairly haywire when it comes to sizing, and a soldier will not always get equipment that fits perfectly. That's a flaw with "standard" issue.However, when things go up the ranks more, and we're talking about highly-trained, covert special forces, these issues are not a common occurrence. Yet, in Wildlands, we have kit that does not fit our operators properly.Crye Precision G3 Combat pants: Oversized, and innacurate. The AirFlex kneepads are far too large, and not accurately portrayed. Actually, as a whole, the pants are entirely wrong, camo scheme wise and cut.They should be much slimmer, the kneepads should be smaller and the colors should actually corroborate.Multicam G3's are ALL multicam, not multicam with a gray flex point. The flex points for the knees should always match!Yes, kneepads can be swapped out, but there's no real reason to do that unless you need to replace them.Now, Crye G3's are really only offered in Multicam, Multicam Arid, Multicam Black, Multicam Tropic, AOR1, AOR2, Flektarn, Tropentarn, M81 Woodland, Khaki, Ranger Green. Most of these are commercially available, some are not. We should still have the ones that aren't commercially available, because they are made for special forces (M81, Tropentarn, Flektarn, AOR1, AOR2). I have no issue with these extra color patterns that are ingame, but focus on what actually exists first.Crye G3 Combat Shirt: Onto the next Crye Precision product to be butchered, somehow, these are just...god awfully inaccurate! First thing first, Crye has ditched the original AirFlex elbow pads for a new, hidden elbow pad system. This is most likely because the original ones had a tendency to slip out. Now, they did exist- so use an older Crye shirt for reference. The elbow pads are too elongated ingame, and once again, do not match the scheme of the camo.Now, onto the most atrocious thing about this shirt- this weird grid pattern! What is up with that? Even the All Weather version of the G3 shirt does not have this weird pattern, which I'm assuming is an attempt at representing the materials used. I can only hope this is a texture glitch, because it is horrible. First of all, the torso (chest and back) of the shirt is an entirely different material from the sleeves, shoulder and neck. The torso uses DRIFIRE, which more resembles cotton in texture, and the rest is made of Mil-Spec 50/50 NYCO ripstop, which more resembles nylon. Yes, ripstop can have a grid pattern, however it is not as nearly noticeable as it is ingame.It's obvious that this is the standard G3 Combat shirt, no the AWCS, by looking at the zipper and overall cut. Overall, the shirt looks good. It just needs more fixing.Ops-Core FAST: So this one is a bit of a tricky situation, because there are so many variations of this one helmet. The helmet is using the old VAS shroud, which looks good ingame. However, it is positioned a tad bit, very slightly, too high up on the helmet. the shroud makes direct contact with the rubber covering on the helmet, and ingame it is not touching.Actually, I think the issue is with the rubber covering being too short. It is much taller on the real helmet, and that is really throwing the proportions off.Onto the next issue, the velcro. The velcro is far too thin on the top of the helmet, it should have more width.Another flaw, the helmet seems too tall. It is too spherical, when in reality the Ops-core FAST is much more of an egg, or oval, shape.5.11 TacTec Plate Carrier: How on Earth did you mess this one up? How? Alright, first of all, the carrier itself looks okay. It may be a bit large for our characters body build, but the real issue is with how he is wearing it. He is letting it hang far too low on his body, it should be much closer to his neck than it is. Body armor protects vitals, and obviously your heart, lungs, and spine are a bit more important than your tum tum. Secure that shit. It's way too low.Camo Consistency, yikes. This is a big one. Especially since officially licensed camo, like Crye Multicam, will almost always match between equipment- because they are using Crye made fabrics.The tops are almost always way too dark, for some odd reason it looks like you went through water.Firearms have a totally different tone when it comes to the camo, this one is a bit more excusable but it still throws stuff off.The real flaw comes from the inconsistency of Multicam in general in this game, you have the standard Multicam looking far too much like Arid in some cases, and in others you have the Tropic looking like it has white in it, rather than a light tan. This doesn't look too good, and it's far too inconsistent. On some guns, I actually have to mix and match the Multicam patterns just so the guns themselves will match eachother.M81 Woodland is GOD AWFUL in this game. It looks like it came out of a fashion designers laboratory more than it looks like it came from a gear manufacturer. First of all, it is way too bright, second of all, the pattern itself is a bit too small. It's really hard to look at, as a lover of M81.CADPAT, AOR1 and AOR2 are all very ugly in this game. AOR1 and AOR2 are again, far too bright, and CADPAT looks like a low-res mess, even for digital camo.Gear availability and customization. This is where I am very upset. Two helmets? Two plate carriers? That's it? Really?No LBT 6094 or MPC? No Crye JPC, CPC? Geez, there isn't even a CIRAS? Such an iconic plate carrier, thrown away. No undercover brother slick soft body armor? Really? The lack of plate carriers is disgusting, and that's sad. I'd even take a Condor plate carrier over the ugly IBA. IBA is not worn by most special forces, actually.Two IBA variants and a TacTec, that's all we get. No. Stop that.Now, the helmets? Not even a MICH 2000? 2001? 2002? ACH? Crye Airframe? Cheeki Breeki Altyn? Come on, that's lazy.Not to mention the complete and absolute absence of any variation of helmets, or option to change what you attach to them. Let us put IR Strobes, NOD battery packs, flashlights, etc, on our fancy Team Wendy helmet, or OpsCore! Come on! You give us stupid velcro patch options but not something that actually makes sense?And don't even get me started on the complete absence of real NVG's! How are we using night vision without goggles? It looks ridiculous! Even Rainbow Six Vegas had working, animated NVG goggles! So much here, yet so little.We all, hopefully, want to see this game improve. Give us more accurate renditions, give us options.Also, the KAC vertical grip is oversized on some guns lol. Makes my M4 look like a 1:6 scale diorama. via /r/GhostRecon
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shadeops21 · 1 year ago
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Hello! I love your Cosplay Guides for COD! It’s very detailed and well done! But I can’t seem to find the character I’d like to cosplay beside Soap! I even found and looked on your DeviantArt, but he wasn’t there. Would it be possible to consider adding Gary ‘Roach’ Sanderson? Thank you in advance! :)
Ah, here’s where it gets difficult as there isn’t a “canon” reboot appearance of Roach that is able to be properly broken down. A lot of the “remaster” Roach images out there are actually just using modified or “kitbashed” versions of AI NPC skins or generic MP “milsim” skins, which share a lot of the same core assets as the campaign characters in terms of clothing, plate carriers, and pouches, albiet in different configurations and colourations.
The OG trilogy doesn’t give us much to work on either as we didn’t really see more than his arms from the first person mode, and what glimpses of his body we do get, he’s wearing the same kit as the other TF141 characters as their appearance was a lot more uniform than the reboot is. The other issue with the OG trilogy is that the equipment, even in the remaster, is too low-poly and generic to really make any kind of identification of specific equipment nearly impossible.
(Post-note: This is turning into a longer response than I expected so I’ll throw this under the cut)
Personally, if I were building a cosplay for Roach that was in line with the reboot’s aesthetics, then I would start with what “theme” I want to capture based on existing trends. Looking at what the other boys have there are about three, maybe four distinct themes:
- Night Raider: the “nightwar” gear where they’re all in black and navy blue, night vision goggles, all that “going dark” angle
- Field Work: what the boys wear a lot during MW19 and MWIII, your more conventional SF look with the green, brown, and camouflage printed clothing and gear, maybe helmets or hats, etc.
- Urban Ops: essentially streetwear or civilian attire with their combat loads just thrown over the top, maybe a thinned out load for mobility or “short duration” actions. Think Soap’s tee & jeans load or what is worn during the tunnel fight in the end of MWIII.
Once you have a theme in mind, draw inspiration from the others for what Roach might have, and don’t be afraid to incorporate headcanons if you so choose.
Here’s what I would do if I were building a Roach costume, using what is known from the canon trilogy and commonly adopted fanon.
Theme: Urban Operations
Clothing:
- Ranger Green Crye G3 combat shirt, rolled up sleeves to below the elbow. UK IR flag patch on right shoulder pocket flap.
- Faded blue and torn denim jeans, single kneepad on the right knee.
- Mechanix Original gloves in Coyote Brown, cutoff the trigger finger halfway on the right glove.
Platform (vest):
- Crye CPC in coyote brown
— Condor Tactical Annex Admin pouch on the top velcro section of the vest
— 2x HSGI Twin AR Taco rifle mag pouches on the front MOLLE panel, occupying wearer’s left and centre row pairs
— Flashbang pouch occupying right row pair of the front molle panel
— Left cummerbund, running front to back: HSGI Single AR Taco rifle mag pouch, Spritus Systems GP pouch, Tactical Tailor PRC-152 radio pouch - all coyote brown
— Right cummerbund, front to back: flashbang pouch, Spritus Systems GP pouch
— Rear platebag just remains empty to accommodate a backpack when needed
— Patches: Green IR UK flag patch attached to the admin pouch
- Ronin Tactics TF Belt, coyote brown
— Left hip: ESSTAC twin pistol magazine pouch, with single HSGI AR Taco behind it
— Small of back: Blue Force Gear Micro Trauma NOW IFAK
— Right Hip: holster of some kind on a low-ride platform, suitable for a sidearm of your choosing. Recommend Safariland brand.
Headwear:
Beanie/watch cap with Opscore AMP headset over the top, half-face neckwrap in black or grey, with tinted wrap sunglasses.
Haven’t covered footwear as I have a few boots I wear personally, can’t go wrong with either Underarmour or Oakley tactical boots, or cross reference my guides and see what the others wear.
I hope this serves as a helpful guide or something to help you out with your own Roach cosplay. And believe me, if we do get a Roach character in the reboot verse you can bet that I’ll have their loadout breakdown done!
Thanks for the ask!
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shadeops21 · 9 months ago
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Can you make the names of Price's SKIN equipment in the Countdown mission?
I haven’t been able to sit down and analyse his kit in full detail, but the core components seem to be a Kitanica Mark V jacket, a pair of plain blue jeans, some kind of hiking shoe like we’ve seen every other character wear in their kits (hooray for recycled assets) and either a Crye CPC or AVS carrier system.
MWIII loadout breakdowns are still WIP, I’ve had issues with the latest versions of Blender screwing up my workflow recently, so it has set me back a bit.
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blackemeraldgroup · 7 years ago
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Looking badass
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blackemeraldgroup · 7 years ago
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Small is sometimes better
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blackemeraldgroup · 6 years ago
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Training day
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themensbag · 5 years ago
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^^*!@ Delustered Crye CP Smart GP Pouch for AVS CPC JPC TW-P043 RG CB BK color https://ift.tt/3cQf7pg
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themensbag · 5 years ago
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^^*!@ Delustered Crye CP Smart GP Pouch for AVS CPC JPC TW-P043 RG CB BK color https://ift.tt/3cQf7pg
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themensbag · 5 years ago
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^^*!@ Delustered Crye CP Smart GP Pouch for AVS CPC JPC TW-P043 RG CB BK color https://ift.tt/3cQf7pg
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militariacollectibles · 8 years ago
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CRYE PRECISION CAGE Plate Carrier CPC Size Medium MULTICAM BRAND NEW BUY IT NOW – CRYE PRECISION CAGE Plate Carrier CPC Size Medium MULTICAM BRAND NEW
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ghost-recon-wildlands · 8 years ago
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Ahhhhh, what a game. I have really been looking forward to a game like this for ages. However, I feel that in some parts it is slightly lacking. So this is a list of things that I think would be nice to see as the game progresses, although I doubt we shall see most of these.Customisation -More Helmet options: Helmets such as the Crye Precision Airframe, Mich 2000 or 2001 would be great. Alongside this, more accessories on them like PVS-15's (we get that the character has NVG's, but would be pretty cool to see a working pair on helmets etc.) and MANTA IR strobe or helmet ballasts would really add to the look of the characterMore Load Bearing Equipment: We already have Crye Precision clothing, so why stop there? Would be nice to see gear such as the JPC, CPC and AVS added along with LBT's 6094, Mayflower rigs or Haley Strategic D3CR's added. Gives us more diversity.Clothing: As you can tell, I've mentioned Crye Precision a lot, and I'd like to see more camo's added to their clothing list. AOR 1 and 2 would be cool, along with the M81 woodland etc. Other options too, such as the old school BDU'sParachute customisation: Have the ability to change the colour of your parachute. Ubisoft could use the camouflage options for the clothingCustomise AI gear: It looks a bit odd when you in military gear and your AI team members are in civilian gear, so it would be cool if you could customize them to look similar to you.Guns -Add more guns such as the MK18 Mod 1, M249, HK45, MK 16, HK416, "Honey Badger" etc. (drop other weapons you'd like to see in the comments)Accessories: Great to see that they have added IR lasers such as the ATIPAL, but why stop there? Why not add Flashlights such as the WMX200, M3X or Scout light. Also, Bipods would be a nice addition for Light Machine Guns and Long Range weapons. Along with adding an accessory rail for the Bolt Action rifles so we can mount the Range Finder and ATIPAL. Maybe new stocks, flash-hiders and suppressors would be cool too see as wellLaunchers: it would be cool if you could have something like an AT4 or M72 single shot launcher as a weapon. Of course for balancing you would only have one, and they are "dumb weapons" so cannot be guided but it would give you that extra edge over UNIDAD patrols and pack a bigger punch than the Grenade LaunchersVehicles -Nothing to really complain about the vehicles, although it would be nice to be able to access the "blachhawk" style chopper a bit more (maybe have it as the final option of the vehicle drop).Air vehicle controls are a bit miffed for console, and it feels like it's built for a mouse and keyboard setup. Maybe Ubisoft could have the option to change the controls (look to battlefield for example, for a control mapping scheme). Also it would be nice to see a reticle to be able to aim the weaponsStore -Individually buy items rather than have to buy a whole pack, no one want to spend £11 on a pack when you just want one individual item via /r/GhostRecon
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