Arioch is also really hot cool and I wanna know about her - in particular behind her eye
Arioch's eye is normal. Oh wait the right one.
Her eye was damaged by the flames and heat of her weapon, So to prevent further injury its covered by special heat resisting wraps. She also has these on the right side of her torso near the joint.
When she doesnt have the weapon on her, she can take off the bandages if she likes.
Her eye is damaged but not fully blinded. It probably looks different to her left, Whoooo knows (i know)
What's the latest news on the Junko Struggles, boss?
Junko has been trapped in the backrooms. Currently outrunning the creature and succeeding in doing so by thinking of Torako’s boobs and screaming “SEEEEEEX! SEEEEEEX!!!” While sprinting at speeds beyond human limits
We staff at BrightLady Inc hope she never leaves and that she dies. Badly.
Today's session was just a fight against the Crimson Weapon and I wrote a super long feedback post for playtesting purposes so I guess I'll just post this here as well as a session summary
Map tiles by @cubecubed (tumblr won't let me properly tag her for some reason)
Rules: Slashed and Dazed swapped on players, with new Slashed
Players won round 5, each player took a wound
Crimson Weapon specific feedback
This foe was a bit of a mixed bag. Everyone enjoyed Hades Cannon, Mortar, Pressure Blade, Chest Cannon, Ashura Blitz, and Pressure Rush. Players explicitly mentioned liking the fact that it has 2 different 3-step combos, leading to its turns being very varied.
As the GM, I found Ashura Burst a bit awkward to use. It was basically never the best thing to use an action on, so I was often unable to use Ashura Blitz or Pressure Rush because the combo was stuck there.
Pile Bunker felt really bad. It being a guaranteed stun that is available pretty much once per round means that at least one player each round is going to feel very restricted in their round, especially if they’re forced to move due to being next to a Munition. We had multiple turns that were spent just moving and then stun ending the turn. I don’t think stun is necessarily a problematic status anymore, but the players should get to save against it.
Barricades were very difficult to get rid of and ended up restricting movement a lot more than if the Weapon simply had rampart.
The Munitions were too much. While it wasn’t too difficult to not end the turn next to them, their range being a blast 2 and them also exploding from Mortar, Hades Cannon, and Chest Cannon meant that a single one of them was capable of denying a lot of the battlefield. 8x8 is definitely too small for this fight, but I’m no sure if they stop being a problem on a larger battlefield either. I think the damage part of them isn’t that much of an issue but them being able to stun, especially when combined with the stuns from Pile Bunker and the general denial of movement from dangerous/difficult terrain, pits, and barricades. Another issue with them is that avoiding them only moves the problem to a future round because they stick around and the Weapon has enough control over Hades Canon that it usually won’t blow them up with no targets, so by round 3 you will either have at least one person take damage and potentially get stunned or you have 27 tiles that no one wants to move to.
Legends feedback
Statuses are a bit awkward against legends. Statuses that impede the foe such as Slashed or Dazed are very good since they apply to every single foe turn until cleared. At the same time Vulnerable was very difficult to use because the legend could save against it 4 times per round and even if it didn’t manage to save could usually clear it with Juggernaut so getting its benefits during ones next turn was basically impossible.
Also, while the removal of armour on red legends certainly helped make the Vagabond feel better, she still complained about every attack having true strike.
The Seer at one point expressed frustration at being unable to build up Aether due to a lack of a second target
Job feedback
Elden Rune’s Talent 1 might be a bit too good. The Seer was using it as a “Free action: Sacrifice 2 to teleport 3” which is incredibly efficient and made her the most mobile character by far. At the same time, she didn’t get any use out of the additional range standing in a rune would have provided because everything already has so much range.
This has been mentioned before but Spellblade gets countered by reds which meant that this party effectively had two characters countered by the Legend.
would you happen to be aware of the pokemon fighting game "Pokemon: Type - wild"?
Yes, I am, I haven't played too much.
For those who don't know, Type-Wild is a high-quality Fighter Maker game. The project went dark a long while ago, but it's pretty much complete as far as I know/can tell?
Naturally a lot of stuff from it has been thrown into MUGEN.
A group made an english patch for it
I made a post in the past about the developer returning to add Mewtwo. They even uploaded footage a while back.
I gotta ask, just how heavy are the swears they used in the Dossoles event? I looked them up, but the literal translation as far as I could find was stuff like "motherfucker" and "idiot"
Huevon -> Soft
Conchetumare/Concha tu madre -> Starts a fight.
Huevon is a pretty soft way to call someone an idiot, but you are also 100% a tourist if you say huevon in Chile. Here, we saw "Weon", and that word is a huge can of worms, as it can mean... Practically anything. My favorite example, and that of many, is the phrase "Puta el weon weon, weon", which translates to "Damn, that guy's dumb, dude". Weon is extremely context sensitive, and relies on metalinguistic cues to be properly discerned. "Weon" between two friends just means "friend, with some closeness because we can call each other weon/weona and we both know it means friend". Weon can also mean idiot, wea can refer to a thing, weon can mean someone is ignorant or uneducated, there's a lot of use, but as a swear/insult in itself, it's soft and the lightest swear thrown around.
Conchetumare -> This erroneously gets translated as "mother fucker" but that's not true, the closest in English should actually be "son of a bitch", though that has an even closer, 1:1 equivalent, "hijo/a de puta". Concha de tu mare is, quite literally, "Your mother's vagina", so you're practically insulting someone else's mother's vagina and everything that came from it. This Starts A Fight. You only say this one if you fully accept that the other person might just throw hands at you.
I was thinking about the pictures’ composition but if I have to think a bit I’d say Patriot and his Shieldguards, I mean, duh they’re rooted on the same ideals but the willingness to follow and protect someone whom they fully believe in. As far as I can see Ros and Talulah couldn’t be more different but the determined looks accompanied by those large shields gets me.
As the Tsukumogami MagiMonster, Yuzuki has the ability to instantly understand an object's "purpose", function and different ways she can exploit that function by merely using it once. Holding it is not enough, she needs to use it. And then she can understand how to activate even the most intricate features of the tool without even needing to read a manual. Combined with her natural skill of observation and reverse-engineering (she's one of those girls who will pick a pen, disassemble it and then reassemble it just because), she can use this ability at its best.
And she often pairs it with another ability of hers, which is to "strengthen an item's purpose". She doesn't just strengthen the item, she strengthen the Very Concept of why it is even made. Take the umbrella, for example: its purpose is to "protect its user from rain". When Yuzuki strengthen an umbrella, she can use it as a reinforced shield because its purpose is inherently "to protect", and have her go unscathed from any sort of projectile due to "rain" being just "a projectile" that the umbrella can protect.
If Yuzuki thinks outside the box, this ability can render her absolutely unpredictable. However, she is initially not very skilled at that, but she is developing this ability the more she uses it. Eventually she will hone it to be an expert of "you won't guess my next move because you will never guess how i think". She's already funny enough so imagine in a fight.
All around, Yuzuki is a fighter who excels at improvisation so long as she can lay her hand on things around her. Which makes her a good protagonist for monster-of-the-day scenarios.