flag id: a flag with a triangle on the top half, as wide as the entire flag, and two stripes on the bottom half. the triangle is near-black and the stripes are dull teal and medium dark teal. the space above the left side of the triangle is dull cream and the space above the right side of the triangle is light silver. end id.
banner id: a 1550x200 dark pink-red banner with the words ‘minors dni + please read the rest of my dni before interacting. those on my dni may still use my terms, so do not recoin them.’ in large white text in the center. end id.
dreampoolsdomus: a term for wanting to live in the dream pools
[pt: dreampoolsdomus: a term for wanting to live in the dream pools. end pt]
divider id: a divider made up of shades of indigo with a star at its left and right edges, the words 'Team Moon' in the center, and thin lines between the stars and words. end id.
coinfight attack on @revenant-coining!
points worth: 7
the colors are taken from several of jared pike's dream pools and the format is from the fictidomus flag!
tags: @radiomogai, @kiruliom | divider credit | dni link
Jared Pike’s dream pool images are very pleasing to me. The hue of the water is just beautiful and even more so in contrast with the nice plain white tile. The dark corridors are slightly unnerving however I do not feel unsafe in the dream pools. Once I gather up the courage I would gladly explore into the pool labyrinth.
This documentary is really good if you are into liminal spaces.
I'm just so sad to learn the Dream Pool isn't real but a creation of 3D artist Jared Pike. If one day I become a millionaire, I'll build them myself ^^.
I've finished my modelling in Blender for the scene I want to create in UE5. I looked at lots of references of liminal spaces to work out what seemed to be common elements between them and decided that I needed to make something simple with repeating patterns/architecture and for the setting to be unrealistic to real life.
I decided that I didn't want the scene to feel creepy or unsettling but calming instead, as that's how I feel when I swim. I modelled a simple arch and used a few planes to create the floor, walls and ceiling, then placed them all together until I had a rough mock-up of how I wanted the scene to look in UE5. I also created a quick water texture to simulate some waves without it being too intensive on my PC just to see if I wanted the water to be still or have some movement.
The next steps are to import my arch and walls etc into UE5 and have a go at setting up the lighting and atmosphere to create a calm but slightly surreal environment.
References:
Figure 1: Huuxloc. 2022. Backrooms Another Level. Sketchfab
Figure 2: Jared Pike. 2021. Dream Pool 27. https://www.jaredpike.art/
“3D artist Jared Pike’s surreal series ‘Dream Pool’
He created a collection of 3D modern pools. I really love his idea of minimalistic and geometric designs. Using checkered tiles for the whole interior design with simple typical pools.
There exists a fine line between the dreamscape and our conscious reality
To enter the dream is to relinquish control to your subconscious mind. It's trying to tell you something; Are you listening to your dreams?
When we go to sleep our dreams consist of our current challenges, fears, aspirations, connections and failures
In its initial introduction this work strikes the heart of its viewers directly with this extreme luminescent and neon color combination. It pierces and punctuates the light in the spatial composition in a way which cannot be ignored as if even a passing glance is enough to make its mark for the rest of your life
In this same way the piece permits an even further display of dreamlike depth in its conveyance to the viewer. Its safe to say this piece is bathed and possessed by this neon lighting
Our perspective sits within this darker room disconnected and separate from the source of light at hand. It feels as if we’re an outside viewer with an invitation for entrance by this immense temptation of ascendant light
These arches allow a transition to be felt as the inner archway translates and hosts a medium intensity of luminescence before falling off to a much darker inner wall
Liminal Dreamcore art can be viewed with the foundational inspirations of surrealism and impressionism. A liminal space is one which acts as a bridge from one point to another. Hallways, Lobbies, Elevators and much more may be considered liminal spaces. There exists key elements in every piece, sometimes all simultaneously. We notice a pool, checkered floor, strange endless neon lights and a mixture of motion blur to merge it all. These elements feel as if they don’t belong together however they still combine each others influences through reflection to craft a unique dreamcore experience
When one becomes a student of the dreamscape they find a specific element which connects and mirrors across almost every lucid practice; Liminal spaces occur in every single dream as they act like a bridge or lobby to a endless offering of experiences within the dreamscape
Although the concrete timeline of the "Liminal Dreamcore" style remains rather ambiguous we must note with high conviction that the artist Jared Pike sits definitively within these developments at some point and range
Overall this dreamcore digital rendering displays a scene of surreal light which immerses its participants in a perspective set as an outsider looking in as the ascendant color extends an invite to all which view