#edit: small correction!
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nemomosso · 18 days ago
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wistfulwatcher · 12 days ago
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blaiddraws · 5 months ago
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an art for @cuz-reasons ' How to Fix a Temporal Mistake!! it's verrry sweet <3333 time travel shenanigans are fun! also convenient timing of me drawing this 'cause they just updated it today lol
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getvalentined · 2 years ago
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"Those people are too kind for their own good. It's going to get them killed."
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cupiidzbow · 4 months ago
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hi I just wanted to say real quick! I already have/going to make updates to the doc on behalf of people’s requests for revisions! I have already removed certain screenshots included (even if anonymity was kept in tact) for people not wanting to be included in the situation (which I completely understand) I am also going to be providing a more cohesive timeline order with years of when things happened (and exact days if I have them) very soon!! if revisions are asked of me I will make them, I intend to be as transparent as possible when it comes to this and I am willing to protect the safety of people as much as I can!! Thank you for reaching out to me if you have!! (and please remember the doc will be continuously updated from this point on!)
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mizzskelter · 1 year ago
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"Did you hear about that girl who went missing for a month?" "The one from the orphanage?" "Yeah. I'm not even surprised. All the weirdos there disappear sooner or later."
List of songs below cut:
Destroyer (Saint Motel) | Color Your Night (Lotus Juice) | Sadie’s a Sadist + Matador (The Buttertones) | Bubbly + Atlas (Good Kid) | Therefore You and Me (si-o) [vocaloid] | girl in blue, every word, touch, Walk The Line (Animal Sun) [look I just really like this band] | Talk Too Much (COIN) | Fight for Me (Aliceband) | Veils (Moonfall) | Save Me (Saint Motel) | Rollercoaster (Sainte Blonde) | Odoriko (Vaundy) | I WANNA BE YOUR SLAVE (Måneskin)
Suzerainty (Polite Fiction) | Curious (Ark Patrol) | Rhythm of Your Heart (Marianas Trench) | I Touch Myself (Bella & the Switchblades cover) | I Don’t Want You Anymore (Cherry Glazerr) | More (The Haunt) | Any angle (noa) | Girl Side A (Daoko) | Good-bye, Ms. Floral Thief cover (sana) [this and Girl Side A fit a lot of players imo (if you know you know)]
Sorry this little project of mine is taking so long. I tried my best to finish more covers while I was sick but my pile of wips from last week is looking no less scary.
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summerhalder · 14 days ago
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jannik sinner || don't forget me - lana del rey
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freakinator · 1 year ago
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this drawing made krita crash 8 times btw
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fuzziemutt · 9 months ago
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In love with how we finally have some williams being silly and decided to make some gifs of these scenes from "Stuck Inside" animated by Coda ^^
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sovonight · 22 hours ago
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canary-song · 15 days ago
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SORRY. MISWORDED. TRYING AGAIN.
Feel free to chat in the tags or comments!
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adhd-merlin · 2 years ago
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None of us can choose our destiny, Merlin — and none of us can escape it.
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so-i-did-this-thing · 2 years ago
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Mods are asleep, post Valery in his suspenders
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getvalentined · 2 years ago
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Ever Crisis: The First SOLDIER [September 7, 2023]
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carriehobbs · 1 year ago
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I keep thinking about @/fauville’s tags (“#literally no one else calls the detective by a nickname #not their mom. not tina or verda”) on this post and how it's just another example of the way that the constraints of interactive fiction as a storytelling medium (e.g., limitations in what the writer knows how to code, inability to account for all players' (and player characters') reactions to the text, nuanced conversations reduced in-game to multiple choice answers, etc.) inadvertently provide characterization for the game's characters.
to use @/fauville's example of the detective's nickname: tina and verda should, at the very least, know that the detective has a nickname and should use it; however, they use the detective's first name instead. this is speculation (i don't know if mishka has ever gone on-record to say why nicknames were not a part of book 1), but I suspect, from a writing standpoint, that this decision was made because nicknames hadn't been included in book 1 (perhaps because mishka didn't yet know how to code nicknames in choicescript, or because she hadn't anticipated players wanting a feature like optional nicknames) and it would have seemed jarring for someone who has always called the detective by their first name to suddenly start using a nickname midway through book 2. unit bravo can get away with this change because they hadn't known about the nickname previously (doesn't know about the nickname -> learns about the nickname -> uses the nickname) in a way that tina and verda, who have known the detective for years, cannot (doesn't know about the nickname -> learns about the nickname -> doesn't use the nickname for years -> suddenly starts using the nickname with no explanation ??).
just because we, as players, can acknowledge and understand the external factors that influence a game's production (e.g., not knowing how to code a particular feature at the start of the series and later learning how to implement that feature, if this is indeed the case), doesn't mean that I think we should ignore the implications these gameplay (and game-making) decisions have for the coherence of the story and character. perhaps tina and verda's use of the detective's first name was motivated by external factors, but it still says something about the characters that they do so (perhaps it lends to the way that verda can sometimes seem more formal or put-together, or speaks to a past between tina and the detective before the detective started using a nickname, etc.).
even more interesting (to me, at least) are the implications that rebecca choosing to use the detective's full name has for rebecca's character and her relationship with the detective. rebecca will call the detective by their first name regardless of both their past relationship and their current relationship. in a low-approval playthrough, it is pretty easy to come up with reasons that rebecca might not call the detective by a nickname. perhaps she doesn't feel like she's close enough to the detective to use a nickname. perhaps she and the detective are so distant that she doesn't even know the detective would prefer to be called a nickname in the first place.
furthermore, what does it say about rebecca that she still won't use the detective's nickname even if they are close? we've seen through the series that, even on a high-approval playthrough, rebecca seems to feel a lot of guilt for not being around through the detective's childhood (regardless of how that guilt actually informed her actions) - is her refusal to use a nickname she should know about some kind of self-flagellation wherein she doesn't feel as though she deserves to be close to the detective and so she creates an artificial distance between them through the use of their full name? what motivation does rebecca have for not using the detective's nickname, and what does it say about her that she doesn't?
I just find it endlessly fascinating the ways in which the constraints of the medium can unintentionally provide characterization for the game's characters. I don't think that we, as players, should write off these moments of characterization just because they were the results of a constraint. regardless of whatever external factors influence the game's production, why, in-fiction, does a character do a certain thing, and what does that action or decision impact how we understand them?
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grimmzmoth · 2 years ago
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cooking burnt my finger so have this for now
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character made based on a game i play
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