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#especially ocarina of time!
chokkokat-art · 2 years
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The Poe Sisters ❤️💙💚💜
Linktober 2022 - day 6 - ghost 👻
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endlessartpumpkin · 4 months
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Day 25: Fairy 🧚‍♀️
When battle has made you weary, please come back to see me.
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monstrous-fusion · 6 months
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I thought I'd share some old faerie concepts, back before I had a solid idea on how I wanted them to look in the AU. I still draw them like this sometimes, ngl, it's really fun. It's just. hard </3
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good-advice-ganondorf · 5 months
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So while I do think it is important that Majora's Mask doesn't have a direct Ganondorf counterpart, it is really interesting that it does have another red haired king trying to get a powerful artifact inside of a temple. This starting a battle that he continues to lose for hundreds of years, surrounded by a kingdom so far declined that it's nothing but death and rot. A king who also has two bickering subordinates, defeated shortly before him. A king who teaches Link how to become a shell of himself, like how someone would feel if they lost 7 years of their life, and then were forced to fight and kill a man when they were only a child...
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kagoutiss · 2 years
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was thinking the other day about how parasites are ganondorf’s solution for so many things. now cant unsee him being a massive nerd about parasites
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louwhose · 2 months
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Zelink Week 2024 | Day 6 | Ocarina of Time| Sealed Fate
They're so tragic but is there any other way their story could have gone? But the differences between the one who holds hope that brings about the doom it intended to stop and the one who has lived through that fallen world but has only one final hope to fix it.
@zelinkcommunity
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monpalace · 1 year
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ships .. (ocarina of time/majora's mask) link/reader, (linked universe) time/reader.
content .. it's only natural you search for your nephew after he enters the lost woods on a dare. you can't have a problem with the hand dealt to you when the beast who gives you shelter is so kind.
warnings .. no beta, we die like the promise i made to finish this before the summer after my junior year ended (i started this in april, it's august). i didn't know where i was going with this after a certain point and i think that's obvious. reader uses she/her pronouns. large, legal age gap (reader is in her 30's - 40's, time is a few hundred years old). less of a fic and more snippets, but it's almost 7.5k+ words. i don't think i explicitly say which link it is, so i guess it's ambiguous? nephew is named because this would be a pain to write otherwise.
notes .. prompted (not inspired!!) by beauty and the beast, but also the batb fanfic i found after my friend showed my an nsfw ao3 tag account on twitter. beelzebub / lord of the flies from fear and hunger was a huge inspo for link / time's physical description but there is leeway for how he can be envisioned. he's still large as shit though lmao. the layout of the manor was this, only because i wouldn't be able to write this without knowing.
supposedly there's gonna be a second part. supposedly.
idk. i might hate this enough to just. not.
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The Lost Woods wasn't as intimidating as everyone talked it up to be.
Yes, it felt like the trees moved when you turned your back to them, and, granted, there were a few mobs of monsters that could get the jump on you if you weren't paying attention, but you had managed to get away with a few scrapes the few times it had happened.
The only thing to keep you company was the howling winds that grew in intensity and your own thoughts that were sprawling into whatever corners they could reach, but that was fine. You'd gratefully take decades-old gossip from the next town over instead of the creeping paranoia of what was behind you.
Of course, you would willingly go through this, that, and whatever else one thousand times over if it meant finding your nephew— and to keep yourself from reprimanding yourself from reprimanding the teens that had dared him out into the woods, but that was another thing.
Along your investigation, you'd found a broken trail of breadcrumbs that led to nothing when you followed them. They were torn pieces of fabric from his clothes, just big enough to be noticeable but small enough to keep himself protected from the elements.
(You'll forever be thankful that a younger your drilled the idea into his head.)
You'd long since discovered calling his name was useless. The only thing you've managed to do was draw the attention of a few wandering stalfos dressed in clothes from centuries ago.
The ones that had managed to find weapons were always the most painful to deal with.
If your determination weren't so established, you would've lost your sanity within the first day.
Food and water were no issue, you were smart enough to pack more than a week's worth of both. There were non-perishable options and several choices for your nephew when you found him; he'd no doubt have his fair share of cravings after being lost for so long.
(Three days was an eternity to you.)
Just before the sun had reached its crest in the sky, you'd realized that there were more empty clearings than trees. Wildlife had become scarce as well.
Where deers and wolves previously ran abundant, birds and squirrels that ran from the smallest of noises replaced them.
The wind had calmed, at least. It no longer wanted to push and shove you in whatever direction it pleased or steal the bag full of items you brought along. You didn't have to hug your sweater to your chest in fear of it being ripped from your arms either.
Instead, it was still.
Admittedly, the clearing gives you more paranoia than anything else.
When your mind starts to wander to places you'd rather it not reach, you begin to hum a quiet tune to yourself— your nephew's favorite— and allow it to ground you.
You were here for a reason. You wouldn't leave until you found him. You'll be fine until you find him, and you'll find some way to live in the forest that refuses to let its inhabitants go peacefully.
It's hours later when you hear the first sound of life (or suspended death) that doesn't feel like a threat— though, in hindsight, you should've been smarter and more suspicious of it when you first heard it.
A high-pitched instrument repeats each croon you let out, eventually taking over and silencing you. You follow the tune without much of a thought. If it were some sort of elaborate trap to lure you in, you couldn't be mad at yourself if you fell for it.
Clusters of trees become less and less as you follow the instrument and its recreation of your nephew's song. You call his name and are met with nothing but the music (from an ocarina, you quickly recognize) growing louder as time passes.
To say you're shocked when a large and, admittedly, well-kept manor enters your field of view would be an understatement. It's covered in vines, invasive arrowroots, and spreading flowers, but looks lived in if the smoldering smoke slowly dissipating in the afternoon air was anything to go by.
You couldn't begin to imagine who lived inside before the woods took it over (or what lived in it now). The architecture says it predates the Hero split in four, but you doubted the inhabitants of the floating sky built something so elaborate when they returned to the surface.
Your eyes jump past the crumbling pillars and dilapidated statues to the half-glass double doors that seemed to open on their own.
The music was coming from inside the manor now.
Steeling your nerves and squaring your shoulders, your hand grips tight on the strap of your satchel as you walk up the stone stairs covered in moss. You have to hold onto the guardrail installed next to it just as tight. Looking down, you find the carvings of it sorely separating it from the older antiquity of the manor.
Taking in smaller details (for future escapes or weapons against whatever lived inside, you'd figure out later), you find that the small pools of water that came from the sides of the manor and ran and fell alongside the stairs you climbed held small clumps of straw-colored fur. Some caused the surrounding water to turn into a pink hue that reminded you of fairies you've seen in childrens' books.
(Your hand reaches into the satchel to make sure you brought all of your nephew's well-loved books as well as a novel or two for yourself.)
(You did, thankfully.)
There's a smell filled with musk that permeates the air the closer you get to the manor, thick with amber and ginger and it reminds you of the times you come across a pack of wolves during your childhood.
Upon entering the manor, you find it was strongest in the wing of the manor to your right. It took over almost the entirety of your senses, but it wasn't an unwelcome or overwhelming sensation. If you paid close enough attention, you could sense the homely feeling underneath the ferality of it.
You prayed you'd be able to tell when the beast returned; if it was gone in the first place.
You take close note of how the foyer wasn't truly a foyer with how it was filled with windows rather than walls that led to a courtyard and how the only way to enter the wings of the manor was the winded stairs that connected via the terrace.
You don't fail to notice how the wing coated in the musky scent is coated entirely in shadows despite all the sources of light.
You couldn't decide if you were thankful or filled with loathing at the idea of what roamed on that side of the manor.
It's a struggle to turn your eyes away from the darkened wing of the manor, but you do manage when the music picks up once more from the left wing. It's significantly brighter and doesn't fill you with a sense of dread as the right one does.
Trap be damned, your nephew was here, you knew it— you felt it.
Reaching the top of the stairs, you find that you're inside a parlor room that leads to three other pathways. One was a library, another was a dining room, and the last was a small hallway.
In any other situation, you'd explore some more. The supposed beast that possibly lived in the manor kept everything in better shape than what you'd expect— or hopefully it was the forest spirits that lived throughout the forest.
Hopefully, those same spirits kept your nephew safe.
You have to close your eyes to better determine where the music is coming from, the only thing you can hear beside it and your own breathing being the manor settling. Your ears guide you inside the hall and you find it branches into a corridor, a bathroom, and two bedrooms.
Common sense seems to leave you when you spot the back of your nephew's head. Your breath quickens as you watch him clap along with the ocarina, you force your eyes to keep their clarity when you hear him hum each note just as you remember.
"''ire," you call in a weaker voice than you intended or thought you had. The nickname he claimed he hated so much tumbled from your lips so easily as you rushed inside the room, one arm rushing to remove your satchel while the other reached out to almost check if he was real.
The Lost Woods were known for their tricks, after all.
When he turns to face you, he's scrambling over himself in the bed. You're able to see how he limps on his right ankle and knee, how the entirety of his limbs were wrapped in bandage wrap as though done by a child. There was no blood, so you hold off on checking him over.
(The bandages were stained, thankfully not with blood. It was mostly dust and grime.)
(You'd have to sanitize whatever was wrong.)
You meet him more than halfway when you catch the way he winces and hisses with each movement.
"Auntie— Auntie— Titi!" His voice is airy as he speaks, emotion causing his words to come out as chokes. His arms reciprocated the tight hug you had on him, forcibly keeping his arms from trembling due to either nerves or injuries. "Titi, Titi, Titi!"
The way he says the word makes him sound like some chittering bug. If you listened hard enough, you could tell how his teeth clattered together, but you couldn't decipher if it was from a chill or emotion.
All you wanted to do was keep his head against the crook of your shoulder and neck while you pressed kisses to the crown of his head and kept him as close to you as you could, but you knew better.
Pulling away, you reach back for the satchel that you previously discarded. "What's wrong? What happened?" You force your voice to even out when you speak, hands already reaching for his arms after you sit the bag against your hip.
He shakes his head, but you've known him long enough to know there was something wrong. "They're from when I first went in the forest," he answers, voice quivering. "It's all healed. I think."
He doesn't push your hands away or pull his arms back when you skillfully unravel the bandages, carefully pulling and prodding the scars that littered the skin, and he was telling the truth despite the coloring.
"Did you forage like I taught you? Why are most of them green?"
"The spirits."
"The spirits?"
"And the soldier." He looks over your shoulder as though searching for their figures. "I haven't seen him yet, though."
Your eyes squint as one of your hands rubs over the strange texture of the scar, the other reaching for the antiseptic and clean fabric in your bag. "Are these spirits children or small trees with masks?"
You'd heard of both in legend. No one's ever seen them.
You're not sure which you'd rather watch over your nephew.
His eyes drift to his side before peering back over your shoulder once again. His brows furrow as he thinks of how to answer, head tilting as his pupils dilate.
"Both," he answers, "and ones that look like scarecrows. I asked them to bring you."
You force your gaze to keep itself on your nephew. You wouldn't let it wander to spirits you couldn't even see. "The ocarina?" You instead ask another question jumping around your mind, sucking your tongue in appreciation when he nods. "Smart boy."
An airy laugh leaves him, his face lighting up with a smile. "Learned from the best," he snorts.
You risk pressing kisses to the apples of his cheeks and forehead at his flattery, hands cupping themselves on the nape of his neck to bring him closer.
A younger him would push you away without a second thought, whining on about how you were embarrassing him in front of his friends.
He lets you do so now regardless of the spirits that surround you both.
"What've you been eating?" Your hands drop to his biceps when you pull away. They weren't thin like you'd expect them to be after three days in the forest; they were fatter than they had been before he left. "Who's been feeding you?"
His answer of "the Soldier," is quicker than you would've liked. "He goes out and hunts. He always brings back meat. I think it's deer.. it tastes.. bland."
"He.. cooks it, right?"
Another laugh wracks through your nephew's body. He knows you're only being cautious, but he can't help it.
"All the way through," he hums, flexing his arms when they start feeling stiff. "I think I don't like it because it's not your cooking."
He knows what your response is going to be before he finishes speaking, years of having lived under your guidance making him attuned to the smallest of your movements.
When your expression shifts from being relieved to disappointment with a twitch of your eye, he can tell you're not pleased with his statement.
Dousing the fabric in the antiseptic, you take his arm in your hand and begin wiping it down. "Don't be rude." Your voice takes on a less-than-pleased rasp, speaking lowly as if you knew the Soldier was near; but you still apologize when the sting sets in. "Have you thanked him?"
(You're sure you would continue to speak quietly regardless of the context of the conversation. You didn't want to risk "the Soldier," doing anything unfavorable.)
(Your nephew's words of praise did little to ease your stressed heart.)
"I never know when he's here. He drops the food off while I'm asleep. He brings books and carvings too." He watches as you wrap his arm in another roll of (cleaner) bandages, undoing the old one on his other arm while you prepare another piece of fabric. "The Spirits say I'm the most excitement he's had in a while, so he doesn't mind."
His voice was beginning to grow hoarse from speaking so quietly. You tap his throat to tell him to relax.
"They say he's nice," he continues, doing as told. Tapping the fingers of his now free hand against your shin, he tries to recall what all they've told him.
"I think they said he used to live in another part of the woods when he was a kid?—" His eyes glance back over your shoulder, suddenly becoming sure of himself. "— Ah. They did. They said he left and came back when he was older."
You raise a brow but don't speak your question.
Your nephew takes hold of your retreating hands in both of his.
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A clatter and snippy huff outside the bedroom door rouses you from your light sleep.
Nearing a week into your stay at the manor, you'd think you'd be more accustomed to the noise, but you aren't.
You carefully remove your nephew's head from your arm, using even more caution when trying to remove the conjoined weight of several spirits from your legs as you slip out of the bed.
It's hard, but you manage to do so without waking any of them— you hope.
(You still couldn't see any of the Spirits, but over time you could feel when they crowded around you and when the wind moved as they rushed past you.)
The floorboards creak beneath your feet.
You hear the sound of claws scratching against the floor on the other side of the door.
Pressing the crown of your head against the door, you tap your fingers along the handle to give the Soldier a warning and wait a few moments.
If you listened hard enough, you swear you could hear him scurrying into one of the other rooms before he shut the door behind him.
It reminded you of a dog.
Smiling to yourself, you're careful opening the door, keeping your head to it and your eyes on the floor. You turn to the other side of it to close it, waiting for the click of the lockset to speak.
"Are you decent?"
His confused "huh," sounds more akin to a gasp than any other noise.
You rap your fingers against the handle again. "Can I look up?"
"Oh—" he sounds choked. "Yeah— Yes. Yes. You can. Sorry."
"Thank you," you hum, leaning down to pick up the tray of food. It consisted of almost entirely meat with a few vegetables you figure are exclusive to the woods. "For both the food and taking care of my nephew."
There was a thumping noise behind the door, the frequency of it was like a tail beating excitedly.
The Soldier lets out a croaking noise and you know his mouth started moving before his mind was able to catch up. "No, I should thank you for looking for him— and for telling him not to use his name."
You let out an airy laugh. "It's common knowledge where I'm from. I wouldn't be a good parental figure if I didn't."
Another noise leaves the Soldier as you fix yourself to open the door. You can't discern what this one means. "I don't know when they started calling me the Soldier, but it's not— uhm.. A favorite.. of mine."
"Oh?"
"Soldier," he sounds more confident in himself and you don't have the heart to tell him you heard him the first time, "it's a nickname. I don't know where the kids got it, but I don't like it."
Readjusting the tray to rest against your hip and forearm rather than in both your hands, you hum curiously. "So what should we be calling you?"
He pauses longer than you'd think it'd take to remember your own name, but you wait.
"Link."
"Link?"
"Yes."
"Like in a chain?"
".. Yes."
You nod even though you're sure he can't see you. "I'll be sure to tell 'ire."
"Thank you." There's more thumping from behind the door.
"And thank you."
There's another noise from Link you struggle to understand, but you figure it's because he starves for conversation. "I heard what your nephew said about the food, too. I'll try to find something to flavor it with next time I'm out."
"Thank you," you repeat. Your eyes curve with your smile. "He'll greatly appreciate it."
Link raps his fingers against the door in response, but he doesn't say anything. You take that as your queue to reenter the bedroom.
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"How come your side of the house is always dark?"
You gently pinch your nephew's elbow and he swats your hand away, leaning impossibly close to the door that separates him and Link.
There are a few moments of silence from the man that 'ire filled with bated breath. Link takes an audible, steadying breath before knocking what you think is his nail against the door.
"I wouldn't want to scare you both off."
It was an answer you expected, but you were disappointed nonetheless.
"Boo," your nephew groans. You're sure Link could hear the pout in his voice if the quiet chuckle he lets out was anything to go by. "You can't be worse than what I've seen out there."
There's genuine intrigue in the noise Link lets out. "Oh? What exactly have you seen then?"
Pure excitement fills your nephew's expression when he turns to look at you from over his shoulder. His fingers tap against the floor restlessly, tongue already listing off whatever monsters he's encountered (read: come up with) in his twelve years of life.
"— but their teeth are the worst! They're poisonous and there isn't a cure for it!"
You have no clue as to what creature he was talking of now. There were at least fifteen of them who injected poison through their teeth, eight of which had no cure.
(You don't have to strain as hard to see the Spirits as you did two weeks ago. The shadows and light shift around then as they move to sit around your nephew, seemingly hooked on your nephew's every word.)
(You remember when he would crowd himself around you similarly whenever you would tell him a story.)
You close the book that sat in your lap more for decoration than entertainment at that point and place a hand over your heart.
"I drew a lot of them too! My aunt brought them with her!" He pushes himself through the motions of standing up before immediately stopping and returning to his seat in front of the door. "I'll show them to you if you eat dinner with us!"
There are a few stammering noises from the other side of the door and yet you can't bring yourself to apologize for your nephew's bargaining.
Your own curiosity was quickly starting to get the better of you against your wishes.
The noise he had made several nights before makes itself heard again. His claws (you discovered those a few nights ago) scratch against the wooden flooring as he moves to sit against the other wall rather than the door, his voice moving with him.
"I don't want to— I wouldn't want— want to disturb you— either of you." His words are muffled by the door and his growing quietness, a  regretful lilt stuck in his throat. "But thank you for the offer."
If he truly didn't want to join you and your nephew (and the spirits) for dinner, he was terrible at showing it.
"I know I wouldn't mind," you hum, standing to put away the book. A loud thumping makes the floor vibrate and 'ire has to stifle a laugh. "I wouldn't mind picking up a pot and pan again either."
"No!" Link quickly apologizes for his tone after realizing his outburst. "You don't have to. I wouldn't be a good host if I made you do that."
"Are you scared I'll poison you?"
Your nephew's voice drops to a whisper he swears you won't be able to hear. "She can't. She's the best cook ever."
You're not sure how the two correlate, but you'd take thew compliment.
"She won't?" Link's voice drops to entertain your nephew despite his earlier convictions. It takes on a playful direction, fur rubbing against the wood-tiled floors in excitement (based on prior interactions). "You've never gotten sick? Not once?"
'ire begins to shake his head but quickly stops. "Only from eating too much— which you will do, by the way. Best cook around," he reiterates.
Link chuckles, tapping his fingers against the floor restlessly. It takes him a moment to come up with something to say and neither of you push him to hurry.
You were both too hooked on his every word to do so anyway.
"I'll.." He's shy for all the attention. You wonder when the last time he got so much focus on him outside of the spirits. ".. I'll be sure to think about your offer. Why don't you tell me about a few of your monsters so I have more of an incentive?"
Your nephew jumps on the opportunity while you think over the plethora of recipes in your mind.
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It wasn't rare for one of the imps to accompany you outside when you went foraging.
You never strayed too far from the manor— the last time you had been dragged outside of the area you had designated for yourself (and your nephew) by the children, Link had to come and rescue to lot of you before the sun had gotten too low.
Suffice to say, it was a rather humbling experience.
Kneeling, squatting, or sitting on the ground had never been easy on your knees or back, but the grass below you had felt as though it were a pillow hailing from the Heavens itself.
Your body works on picking herbs from the ground before placing them in your bag repurposed for your (new) everyday tasks while your mind wanders elsewhere.
You're humming to yourself when a twig snapping breaks your focus.
It was a nice reminder that the imps hadn't, in fact, accompanied you that day.
Your head lifts to survey the surrounding woods. Your entire body was still, mimicking a deer caught on a hunting trip.
There was nothing immediately in your line of sight that could be seen as a threat, but you had lived a long enough life to know that wasn't enough reason to let your guard down.
You're slow to rise to your feet and your ears are strained as you listen for whatever had made the noise.
"I'm sorry!"
You can feel your body relax when you hear Link's voice call out from behind a tree. You sink back to your knees without much thought, clutching the fabric of your top to calm your battering heart.
You weren't sure what you were going to do if it were an actual danger anyway.
"I didn't mean to scare you," he continues. His arms move and you can see one drop against the side of a tree while the other tightens around the corpse of an animal. "You were so still, I wasn't sure if you were okay."
A quiet, breathless noise leaves you. You're not sure if he could hear it, but you can see his shoulders relax when you do. "You're— You're fine! I just.. didn't know that you'd be out and about at this time."
When the hand not occupied with that week's dinner (barely) lifts to grab ahold of a tree branch, you're shocked to just now find out how tall he is.
"It's not your fault. I didn't know you were out here," he grunts while gently tugging at the branch. "Are you alone?"
Your eyes drop to the flora that surrounds you to not feel so invasive. Your fingers rub against the blades of grass idly when a restless feeling overtakes you. "A few of the kids said they'd join me later, but I'm not too sure when that's supposed to be." A short, genuine laugh leaves you. "I wouldn't be surprised if they forgot."
Link lets out his own, quiet laughter that you can only clue together when you see the entire tree shake in your peripheral. "I wouldn't take it to heart. They say they'll join me in hunting all the time but never do."
"Have you ever given them a stern talking to? I've heard that usually works with spirits."
"They barely listen to me as is. I think you'd have more luck than me."
"Is that an offer?"
"Are you headed home now?"
A strange vice tightens around your heart at his wording while you look through your bag. "Mhm," you hum, standing now that your legs aren't like that of a newborn. "You'll have to remind me of the way, though."
"I can guide you," he hums in reply. "You just can't look back."
Turning your back to him, you're surprised you don't jump when a sharp claw gives a ghostly touch to the center of your back.
You're shocked that you disregard the urge to check over your shoulder every step back to the manor.
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You were no stranger to 'ire's night terrors.
They'd gotten better over the past few years as he aged, but all that progress had been undone during the near month you'd been in the forest.
Wiping away the tears that had managed to slip out, you ignore the prickly and uncomfortable feeling that comes with keeping your lulling head up so you can watch him.
You'd done it a thousand times before and would do it one thousand and one more if it meant he felt better.
You don't miss how his grip on your arm tightens when you start humming his favorite song. Your hand trails up to his hairline, nails (claws?) tracing the paint on his face that refused to fade.
You'd spent so long trying to scrub them and the green marks off, you hadn't even realized his skin had started to pale into a sickly grey in patches while darkening into (what looked like) a necrotic black in others.
You didn't even want to think about the changes that had started coming to your body.
You were, however, thankful you weren't thinning into a stalfos.
"You're not as sneaky as you'd like to think."
"How'd you know?"
"I have a young nephew. You learn quickly."
A brief laugh leaves Link from behind the cracked door. Though you didn't face him, you could see the way his eyes illuminated the wall in front of you, even managed to catch on some of 'ire's face.
It was a pretty blue color.
You don't comment on it.
"What's wrong?" Your voice has a deep rasp to it, your hand continuing to stroke your nephew's face even after he begins to calm down.
He'd slowly begun dropping more and more barriers (physical and mental) when it came to communicating with you both, having taken up shadows in their stead. He had gotten more confident in conversation as well, stammering and stuttering less the longer your nephew forced him to talk.
It makes you wonder how long it'd take for him to finally make true on those dinner plans.
"I heard him," Link hums just as quietly, the glow of his eyes moving to instead look over the sleeping spirits that crowded themselves around the space not occupied on the bed. "I was worried. Do you want help with them?"
A soft laugh leaves you when one of the imps buries their head onto your calf as though it were a pillow. "They've been like this since we first got here. 'ire," you press a kiss to his forehead when he rouses, waiting for him to settle before speaking again, "says they like to cling."
"You don't mind?"
"He's not too far off from them nowadays."
"Does he miss anything?"
Laying on your back, you being 'ire's head to rest against your shoulder. Your gaze is finally able to see how he'd take up all of the doorway (and then some) through the crack of the door.
You'd be shocked he hadn't flinched away if it hadn't been for the way his hand reached out to clasp it.
The tips of his fingers reached well past the frame of the door, his claws further, and you could only imagine just how much space he was taking up in the small hallway.
You were confident he could fit five or six of you in his hand without trying.
Your eyes jump back to the three (possibly four?) eyes before he can become self-conscious.
"Almost everything," you answer after pulling yourself from your thoughts. "His clothes, his dolls.. He could go without his friends, though."
His eyes jump from your face to the window as he huffs out a nervous laugh. It makes you wonder if he knows something you don't, but you don't push. "And you?"
"Hmm?"
"And yourself," he clarifies, "what do you miss?"
You're silent.
What exactly did you miss?
The feeling of your village's grass between your toes after the rain, the baker's treats that no other could replicate, being a part of such a tight-knit community, the sun after a particularly muggy morning—
There wasn't any need to be a sap.
"I'm not sure," you finally say after a long period of silence. You hadn't realized your eyes had left Link, yet when you force your gaze back to him, he holds it without issue. "I struggled with becoming attached to things unlike 'ire."
"Hm."
"What?"
"I can't remember the last time someone said something like that."
"You have visitors like us often?"
"More than you'd think."
"And what's become of them?"
The glow of his eyes drops to the sleeping spirits that litter before looking to the window again and you quickly understand.
The hum that leaves your throat is more lackluster than you intended it to be, but given how quickly the topic had changed, you give yourself the grace.
"Well," you start after clearing your throat, "what's something that you miss?"
The manor creaks when Link leans against a wall and his confidence in the movement tells you more than you'd expected.
You don't think you'd ever have the same amount of trust he held in it.
There's a playful tone in his voice when he speaks, one of his hands raised to scratch against his chin. "You'd have to promise not to be dramatic when I say."
"Is it my fault you use such outdated terms thousands of years behind my time?"
Link turns away to stifle his laughter, shrouding the room in darkness and forcing your eyes to strain with it.
"I can't say I've had the easiest experience understanding you or your nephew's sayings," he hums, drowning you in the light of his eye when he turns back, "the kids have to keep filling me in."
"Shame, and here I thought you'd been closer to my age. Have you been leading me on this entire time?"
Link's claws knock against the wall, his tail wagging against the floor while he huffs his amusement. "Have I? When I don't even know your name?"
If the weight of 'ire wasn't on your shoulder, you're sure you would've had a physical reaction of some sort.
"It'd do you good to not forget it," he hums, the movement of his tail slowing until it stops entirely. "Titi and Auntie, as much as I hate to say it, won't do much good."
Another lackluster noise leaves you as the arm trapped underneath your nephew lifts to rub your thumb during his forehead. "How fun."
"The kids are too attached to do anything now." The door slowly creaks open before stopping. It shuts so there's only a crack instead. "You'll be fine to share your name now."
"You never answered my question."
"Which one?"
"I haven't asked a lot," you huff before taking a softer tone, eyes rolling closed. "What is it that you miss?"
Link quietly snorts, muffling it by pressing his face to the door. He takes a steadying breath before saying a quiet, "a lot, I suppose. I can't name just a few things." A low noise leaves him, it's similar to a growl. "My friends? Playing music as well— my hands aren't good for much but skewering these days. My horse, Epona, too. She was the prettiest mare."
"Is she red with a white mane?"
"You saw the kids' drawings?"
"I've seen her before, I think— or maybe it was a hallucination?" The hand stroking 'ire's forehead stops as you scrounge your memories. "When I saw her outside the forest, I knew it was real. Another fated hero was mounting her."
You'd like to think yourself a master of figuring out what each noise he makes is meant to mean, but the one Link lets out once you finish speaking is short and of a higher pitch than normal.
When he begins to stammer over his words as he had when you first interacted with him, it feels like years' worth of progress has been undone.
"I— uhm— You— I don't— err— Thank—"
His tail thumps three times before he knocks his head against the door with a heavy groan. He lets out a quiet "Hylia, be damned," you couldn't help but think he hoped you wouldn't hear to go along with his frustration.
"It's been a long night," you finally prompt. "You'd best get some shut-eye before 'ire bombards you with more from his imagination, yeah?"
"Yeah," Link answers in a weak voice. "Yeah," he repeats to himself more than anything, "of course. Good night," he steps away from the door. "Sleep well."
"Same for you."
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The night Link finally takes you and 'ire up on your offer for dinner, your nephew and the spirits had taken to floating around the east wing's dining room to prepare it for such a grand event.
"Titi, titi!" One of the Kokiri exclaims, tugging at the fabric of your skirt (that Link had made out of a spare bedsheet). Her voice had a strange echo to it— all of them, really— and had given you migraines up until you'd finally become accustomed to it. "'ire says that you'll make your world-famous pudding! Will you? Will you?"
You ignore her exaggeration in favor of forcing yourself to wrench your eyes away unless you wanted her puppy dog face to work on you. "Should I? I.. I can't say any of you have been acting well enough to deserve it.."
Even in your peripheral, it's not hard to miss the absolutely crushed look on her face. Her eyes were wide and her bottom lip wobbling like she was about to cry despite your joking tone.
"But why—y," she whines, dragging the last syllable on while hiccuping on her breath as she went on. You know the tears pooling in her eyes are just as fake as your rejection of her request— but you know just as well who'll win the battle at the end of the day.
"I—" hiccup. "Want—" hiccup. "Cake—" hiccup.
You raise a brow. "Pudding or cake, sweetheart? I can't make both."
The girl begins to climb your back while you return to sautéing the vegetables, arms wrapping around your neck so she can press her cheek against yours. "Cake! No, pudding! No! Cake! No—"
"I'll tell you what," you interrupt, taking the pan from over the open flame once the food is charred to your liking. Your skin thanks you when you step away and douse the fire, the arid air leaving through the open window. "Why don't you ask a few of the others which they want then we can try and get Link to bake it after dinner?"
The girl jumps off your back with stars practically filling her eyes. She cries out for several names while she runs off, hands clapping excitedly as she shouts out the change in plans.
You're left in peace until your nephew enters with his journals clutched between his arms, bouncing between his feet while he watches you finish plating each food item on dishes you could only dream of owning where you're from.
"D'you think he'll come?" 'ire's voice is low, almost as though scared Link will hear. You know he does if the night of his nightmares a few months ago were anything to go by— but he didn't need to know that.
"He'd better," you answer in an equally low tone. "I didn't spend so long slaving away at this just for him not to."
"Is that a threat?"
The plates in your hands aren't spared by the flinch that wracks through your body. Your reflexes are quick to catch them before any of the food can hit the floor.
'ire, on the other hand, has no issue with voicing his shock in the form of a scream, scurrying from the doorway while dropping his journals. He jumps behind you, hands clutching the fabric of your skirt while he hides himself behind your hip.
"Well?"
Placing a hand over your racing heart after putting the plates down, your other hand comes down to rest on 'ire's head. "It's rude to sneak up on people, you know."
The blond fur of his chest rustles with his laughter. It was difficult to see much else other than that, what with the way he hid himself behind the wall connecting the kitchen to the pantry.
You hadn't even heard his footsteps or creaking floorboards when he first approached. Had he been there the entire time and 'ire hadn't seen him, or had he only walked in after 'ire entered?
You wondered if he was naturally quiet or if he just learned which floorboards were loose.
"Is it sneaking when you were expecting me?" Link's voice is lighter than it usually is, a slight tremble could even be heard if you focused on it enough. He rocks on his feet and briefly leans forward, a less organic-looking side profile coming into view before leaving right after. "If I knew I would be this unwelcomed, I—"
"That's a joke, right?" 'ire stomps away from your side while he speaks, stepping over his discarded compilations of works to stare up at Link with wide eyes. Your nephew ignores the way Link's hands raise to cover his face and how he backs away as soon as he pivots in his foot to face him. "You're not actually gonna pansy out, right?"
Your feet lead you to the two before you can have much of a thought. "Zaire," you say in a terse voice, taking hold of his shoulder and bringing him against your front so you can stop him from interrogating the poor man. "Don't be rude."                                                                                                                                                                                                                                                                                                                                                                                                                         
Whatever argument he has dies on his tongue when he takes a good, long look at Link. His mouth gaped open like a fish, one of his fingers lifting so he could push it into the fur of his stomach, watching the skin beneath sink with the force of it as though it were the most interesting thing in the world.
"Woah."
If you had any less sense of dignity, you'd let yourself have the same reaction.
"Don't be rude," you reiterate, pushing Zaire's hand down until it finally reaches its rightful place at his side.
"No," Link breathes into his palms, clearing his voice to try and rid it of the anxiety (and, possibly, humiliation). "He's— he's fine. This wouldn't be the first time someone responded like that. I'd be more concerned if he did any other way."
Zaire shrugs your hands from your shoulders, stepping until he is toe-to-claw with Link. "Then why are you hiding your face? It can't be that bad," he says, tugging at the fur of Link's elbows, rubbing them between his fingers so he could better be accustomed to the texture.
Spreading his fingers enough so you both could see the four holes in the inorganic material, Link lets out another heavy breath. "I'm self-conscious," he can tell the answer doesn't please Zaire and continues speaking, "It's been.. too long.. since I've shown anyone either of my faces."
"A mask is.." Your voice falters off when you finally find the words to speak, losing them again when you fail to find a proper way to articulate your thoughts.
"It's mostly you and the kids, no?" You try again when you figure out a way to better word it. "Is a mask not.. Is it.. necessary?"
When the blue light that emits from his eyes lifts to look at you, an unidentifiable emotion shoots through you. He holds your gaze for a few, silent moments before turning his head and dropping his hands.
"It's like a second skin," he simply offers.
"Sad," Zaire sighs, backing away and turning until he stood in the center of the kitchen. "Can you still eat with it? Like I said, Auntie is the best cook in all the realms and you have to taste it to believe it."
Curse your nephew's skill of lightening a mood.
Rather than let his insecurities keep him from looking at either of you for the duration of the night, Link looks down at Zaire with a playful jolt of his shoulders. "It's not fused with my face."
Zaire's eyes curl into crescents while he grabs two of the plates from the counter. "Good!" His tail (a terrifying new addition when he first started changing) wraps around the third dish, walking himself past the two of you in the pantry so he could place each one on the dining table. "You'll love this then! Auntie," you don't miss the way he adds your name causally, "always makes this on a big day!"
Link repeats your name under his breath before doing the same with Zaire's. He lets out a thoughtful nod as each one rolls off his tongue, one pair of eyes looking at you while the other continues to follow your nephew.
He wrings his hands together when he catches the way you examined him oh-so-carefully, arms crossed with your head tilted.
"It's nice," he gulps as though every inch of nervousness had reentered his body. "It's a nice name. I like it. It suits you."
You don't know if you were teasing him prior, but you decide to do so now.
"I'd hope so." You pat a hand against his arm as you walk into the kitchen, ignoring the oily feel of his fur. You ignore the feeling of him watching and instead focus on searching through the cupboards for the drink you had foraged around to make just days before. "I could say the exact same for you, thankfully."
"Now, why don't you have a seat so I can play host this time?"
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skyloftian-nutcase · 2 months
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I found this absolute gem of a video on youtube ages ago and forgot about it, so now that I've rediscovered it I have to share it with y'all.
The best anime adaptation of Ocarina of Time freaking ever
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tinyetoile · 3 months
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Okay I was alseep for the past 12 hours. But
Echoes of Wisdom looks adorable and I'm so glad they're reusing the Link's Awakening remake style for it
I remember saying literally years ago that a game with Zelda as the protagonist should be more puzzle-focused instead of combat-focused AND APPARENTLY NINTENDO WAS TAPPIN MY WIRES WHEN I WAS SAYING THAT
Zelda's adventuring outfit is so goddamn cute good for you girl
The literal only complaint I have is WHY IS HER PRINCESS OUTFIT HER OCARINA OF TIME DESIGN
SHOULDN'T IT HE HER LTTP DESIGN?
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undedkat · 7 months
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I am begging Nintendo to remaster Ocarina of Time. It has the best sound design in the series and easily one of the best OSTs just let the visuals match that.
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alphagirl404 · 2 years
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The Popular Theory: “Groose has to be an early ancestor of the Gerudo!”
Me on the other Hand: “That’s valid, but...hear me out...”
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syl-stormblessed · 1 year
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shoutout to the tears of the kingdom gloom hands for managing to evoke the exact same fear in me as when I was a child and ran into this motherfucker
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onesunofagun · 2 years
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toastshark · 1 year
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The precious bean, again :]
Constructive criticism appreciated!
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puzzles-are-fun · 1 year
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PSA for anyone new (or those not new who didn’t know) to Legend of Zelda games (specifically Ocarina of Time)
I don’t know who needs to hear this but I want to let anyone new (and let anyone who is familiar with the games who did not know this tip) to Zelda games (specifically Ocarina of Time) know that you (the player) do not (I repeat DO NOT) buy the Hylian Shield from Castle Town (even with the discount from talking to the guard that you show Zelda’s letter to, in order to be able to go up Death Mountain) or the Goron or Zora Tunics from a shop. You can get them for free! The free Hylian shield is found in the Kakariko Village Graveyard (on the second grave to the right at the first fork in the stone path after passing under the archway, under the grave that has Triforce shaped flowers in front of it). This has to be done at night, not during the day. 
The Goron Tunic can be obtained by stopping the Goron who is rolling around the third floor (one floor down from the first level you enter Goron City at, where Young Link stopped Hot Rodder Goron to get a larger Bomb Bag - there’s a sign telling Link what to do). This Goron is Darunia’s son, who tells you where the rest of the Gorons are and gives you the tunic, as enticement to defeat Volvagia (the boss of the Fire Temple) and save the other Gorons.
The Zora Tunic can be obtained by thawing King Zora from the Red Ice with Blue Fire (found in the Ice Cavern). King Zora thanks you for freeing him with the tunic. Comically, if Link already has the tunic when he thaws the king, he offers Link a kiss.  
Save your hard earned rupees and obtain these items for free!
I’d also like to share a tip about Like Likes: If Link defeats the Like Like before it can digest his equipment, he will be able to reclaim it. It is also possible for Link to swap his equipment before he is spat out to prevent it from being stolen. *This information is from https://zelda.fandom.com/wiki/Like_Like#Ocarina_of_Time*
I hope this post helps my fellow Legend of Zelda gamers/fans!
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kagoutiss · 1 year
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pays for his therapy
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