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#generally japan can't do layoffs BUT
theviolenttomboy · 8 months
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Something all the layoffs made me think, another legitimately sad and fucked up thing about the video game industry is at this point, Nintendo's probably the only company left that still has almost all of their OG devs from the 80s and 90s, their version of Disney's Nine Old Men. Almost all the veteran staff from other older, still existing companies, even the Japanese ones like Capcom and Sega, are long gone, either retired or went indie to wildly differing degrees of success. And all the newer companies keep shutting down or get absorbed before they even get a chance.
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theviolenttomboy · 1 year
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Found this interesting segment off of an Anime News Network post about Nintendo:
This past week, there was a lot of news about Nintendo and their corporate policies; their new employee rate is clocked in at an astounding 98.8%, which isn't just high for the industry. That's an unprecedented high for Japan in general. There was also the development that the upcoming Super Mario Wonder wasn't developed with a deadline in mind—developers were allowed to iterate on ideas and metaphorically throw stuff at the walls to see what stuck. The result is, well, Super Mario Wonder. And let's not forget, this year's The Legend of Zelda: Tears of the Kingdom was also delayed by a whole year in the name of polishing the base game—the result is absolute programming witchcraft, courtesy of how well the ridiculously-intricate Fuse mechanic works on a Nintendo Switch (while "bigger" open-world games can't even keep their physics in line). Also worth pointing out is that Nintendo was willing to start from scratch with Metroid Prime 4 because they didn't like how the game was coming along in development. Nintendo is the result of a studio actually giving a rip about what they put out and making sure the people they hire are well-cared-for while they do it, not just in the office but also in their personal lives—while Japan doesn't formally recognize same-sex marriage, Nintendo extends the same benefits to developers in same-sex partnerships as they do to heterosexual ones. (For the record, Nintendo isn't perfect, and I look forward to Nintendo of America cleaning up their act with regards to their contractors.) Smarter people than myself have also pointed out that, unlike many American studios, Nintendo rarely—if ever—sees the kinds of mass layoffs that the likes of Activision-Blizzard see. The people working on Super Mario Wonder likely include many veteran staff who have worked at Nintendo long enough to get a grip on how a Mario game should "feel," and in turn are allowed to offer advice to younger, newer developers who know they don't have to worry about their job security. Compare this to the likes of EA, who so callously lay off key staff, including some of their most celebrated writers. While the peanut gallery explains how "underpowered" the Switch is, Nintendo has quietly written the book on sustainable production. (It's a real shame that there isn't much they can do about GAME FREAK.) I've seen some folks claim that Nintendo can only do all of these because of how much money they have. And this is valid... to a point. I can see Supergiant Games (creators of Hades and Bastion), Coldwood Interactive (creators of Unravel) or rose-engine games (creators of Signalis) not being able to just dump a ton of work to start all over again on a current project, or just delay a game for an entire year because they wanted to make sure all their "T"s were crossed. But if we're talking the usual American stand-bys—Gearbox Studios, BioWare, NetherRealm Studio, Infinity Ward—then you can miss me with that load of bullcrap. As always, the late Satoru Iwata taking a 50% pay cut during Nintendo's lean years is a big, fat black eye to the rest of the gaming industry that loves to report their record-breaking profits before dropping the axe on whole chunks of their workforce. And it's a tremendous indictment to the likes of Bobby Kotick and other overpaid executives who sit atop these gaming studios.
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