Something all the layoffs made me think, another legitimately sad and fucked up thing about the video game industry is at this point, Nintendo's probably the only company left that still has almost all of their OG devs from the 80s and 90s, their version of Disney's Nine Old Men. Almost all the veteran staff from other older, still existing companies, even the Japanese ones like Capcom and Sega, are long gone, either retired or went indie to wildly differing degrees of success. And all the newer companies keep shutting down or get absorbed before they even get a chance.
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General Simon brainrot sketch page :3, as per usual, explanations under a cut. Apologies if my posts tend to be kinda huge and difficult to scroll past, I try to do the cuts to make sure they do the least inconvenience to anyone! (>-< ;)
Just the whole page in full ft. My thumb lol
Expression practice! Simon is feeling the weight of his situation rn alas :(. I’ve always imagined him being panicked the whole game; the overarching entire game timer really gives a pretty good feeling of dread imo. The two doodles at the bottom were attempts at multiple ideas I’ve seen floating around about the curse, but they’re kinda bad in execution looking at them no tbh. But the first one is based on the idea that the curse gives some vampire traits like sharp teeth and would probably lead to proper vampirism if he were to die from it. The second was general attempt at like skull practice and comparing facial features to skull structure, but oh my god the page kept smudging and I tried making it look ok with some random blood on there but it just made it look even sillier 💀.
These next two are based on two random like liminal space images I ran into on Pinterest and I drew them mostly because I suck at backgrounds and idk Simon’s Quest itself is like Castlevania: Liminal Space Edition a lot of the time, so it fits X,,,,D. The first one I really liked the composition of the path on the far side contrasted to the trees. Imagine the water is the purple cursed swamp :3. Hopefully Simon has laurels just standin around in there.
This second liminal space for Simon to be in was this neat nighttime photo of a graveyard! Trees are HARD TO DRAW, especially just in pencil and a solid black background. There’s blood on the ground and stuff cause he was just fighting some monsters, probably those two headed lizard guys. It’s the awkward stillness after clearing out an area of enemies.
The pose for this one is based on the LOL~lots of laugh Miku figure lmao 💀💀💀
Simon is very fun to put in exaggerated poses! Especially cause you have to exaggerate them more to get the same ratio of pose to negative space because muscles and armor. I had no idea how to make metal belt armor thingies sit in a like legs up floating sort of pose like this so they kinda bend a little weird but eh he looks cute otherwise. The other doodles present are one that says “brainrot” which is kinda making fun of my own dedication to an NES character 💀 and also cause haha rot like the curse. Also, teeny tiny Simon with a heart!!! :3
Yippie! Simon posing again! I think the first pose was inspired by this like random old anime style angel figure??? Idk I think she was just an original character figure and the pose was pretty different, I just used the reference mostly for the arm position. Anyway, he’s vibin, just sitting curled up and momentarily comfy. Alas, the horrors persist in the second doodle that was an attempt at showing how the curse kinda deteriorates him but he just kinda ended up having a scarily snatched waist and it looks more stylized than like sick. Also the armor kinda bends around him in a way that makes it look like it shrunk with him which is so dumb lmaooooo (XwX). I’ll have to revisit the concept eventually idk, just look at his face for this one XD. Hahaha tiny doodle based on Larval Rin on the left there, nothing to see here—
The main doodle is just Simon looking into the distance bewildered and holding the whip, standard stuff. There’s also a side profile doodle and an attempt at drawing crying again cause I was getting kinda rusty at both of those things.
Simon Belmont but if he was 2000s anime lol. A fun little style experiment, I might keep this as like another secondary art style. There’s also some doodles of a hanged man skeleton, the eyes of Vlad, a skeleton hand, and a couple little chibi Simon’s of various expressions.
More 2000s anime Simon, but in a more silly way like the art style change for joke sections. One is him just goofily holding up Dracula’s head, but it’s contrasted immediately with a more gritty usual art style doodle of him with harsh shading lol. Get you a man who can do both I guess 💀
I gotta practice more on backgrounds and composition and stuff, probably also get some curse effects consistent augh. Lately I’ve been on and off working on random things or just staring into space tired, getting back to using social media is hard and an exhausting uphill battle unfortunately (_ _ ;). Sometimes I feel like I should probably split these up into multiple posts to make things more visible and to put more focus on specific drawings, but idk I don’t really want to, it just feels weird to me breaking up a doodle page like that, if that makes sense??? Eh idk.
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Ok so I watched the trailer for the dead cells Castlevania dlc and bought it partially because I was charmed by the animation (but mostly because symphony of the night isn't on switch and likely will never come).
Anyway kudos to you Bobby for having the brass to go up against Richter Belmont AND Alucard. You had no hope of winning.
Why do I get the feeling his primary weapon being frying pans has something to do with the animated series as well as lore?
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I found this version of September from a Bemani game a whole 2 days early. So, I waited for the 21st night of September to roll around the corner, and now we're here!
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The thing about the low capacity of PS1 memory cards is that it was usually fine. Most games could save a game in one slot, and so with one memory card that's room for fifteen saves. I usually had one or two and was fine
But some games very much did need more space. The most absurd is A-Train, a train/city building game from 1996, which requires 15 blocks. Each save required an entire memory card, and if you wanted to play a second non-A-Train game, or a second save of A-Train, you had to buy another memory card entirely. The "spending thousands on Train Simulator DLC" of the 32-bit era
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hewwo
OK so hi to everyone who's following? Ummm this is going to be first things first an archive for my livetweeting of my first Live A Live playthrough in case the bird app collapses in on itself like a dying star and swallows everything in the resulting black hole. But in the event that that DOES happen I will probably be more active on here and posting about my OCs.
So! About me! I like anime (NO SPOILERS PLEASE), Soul Calibur, Live A Live (obviously), Bloody Roar, Fire Emblem, a bit of Persona, a bit of Pokemon, Animal Crossing, platformers like Crash and Spyro, kpop (my URL is supposed to be a lyric from IU's "Lilac" but I got a word wrong and didn't realise until AFTER I'd made it oop), a bit of Mega Man, Danganronpa (remind me to get back to recording DR1 for my channel), Devil May Cry (planning a triple feature for that after DR!) and um… yeah. Also love to cook and bake so you'll probably see some of that here too? And my cat Bonnie, my sweet precious tabby baby. And maybe the occasional photo or video of irl me if I'm feeling cute or doing a dance cover. (I get called cute a lot so I'm leaning into it haha)
Anyway um yeah it's gonna be a lot of LAL mostly for now so if you like that game you'll like me I hope.
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It's faded into nerd history now but at random times I will remember what Konami did to its best and brightest and then get upset all over again
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