Initial Analysis of Kirara
After seeing some leaked gameplay footage of Kirara I think I’m a little higher on her character design than I was at first. Her in-game model looks quite nice and I do think she’s actually pretty cute. So I started looking at leaked details of her kit.
Kirara is a 4-Star Dendro Sword user who provides a shield and some decent burst damage. Her kit seems to be geared towards Aggravate/Spread teams, and although it isn’t particularly interesting there’s definitely some stuff to talk about.
Elemental Skill
This ability does a little bit of damage based on ATK and creates a shield based on HP. Yes, yes, I can hear you groaning, but we’ll get to that. The shield itself is pretty tanky and is comparable to Layla’s shield. But it can also stack its damage absorption, which means it can become even stronger, and the cooldown of this skill allows you to have 100% shield uptime.
Alternatively, you can hold the skill button to go Solid Snake mode and move around in a box. Running into enemies in this state deals a small amount of damage to them and a larger amount when the state ends, though it’s still nothing crazy. Also keep in mind that the hold variant DOES NOT create a shield without Kirara’s first Ascension passive.
Notably, while moving in the box, Kirara has increased movement and climbing speed and increased jump height. But she also consumes more stamina while climbing this way, which is dumb. From what I’ve seen she doesn’t move all that fast either, but this could still be a pretty useful Talent for exploration. It’s also quite humorous.
Elemental Burst
Kirara’s burst costs 60 Energy and deals a fuckload of damage. I’m not kidding, for some reason this ability has a higher scaling percentage than Zhongli’s meatball. Like seriously, why? I guess it costs more Energy and probably has smaller AoE, but it’s kind of wild to see this on a 4-Star character (inb4 HoYo nerfs it because they don’t want you to have fun).
After the initial explosion, you basically get a bunch of Dendro Jumpty Dumpties that explode on contact with enemies or after sitting around for a while. They deal very little damage, especially in comparison to the initial hit of this attack, so they’re meant more for enabling reactions I suppose.
Passive Talents
Kirara’s first Ascension passive basically just makes it so the hold variant of her skill creates a shield too, but at most 60% the strength of what you get from the press variant. This way you can still get a little bit of protection while using Kirara for on-field Dendro application.
Fourth Ascension passive gives you, wow, HP scaling on Kirara’s abilities! She gets 0.4% more damage to her skill and 0.3% more damage to her burst for every 1,000 HP she has. Unfortunately, her abilities still scale better with ATK so she essentially has the same problem Dehya has. Shocking, I say.
Third Passive Talent is identical to Aloy’s. Makes it easier to get meat.
Constellation
C1: Kirara’s burst makes more Dendro Jumpty Dumpties when she uses her burst, up to four extra if she has 32k HP or more. Should be very easy to do since she gets HP% from Ascension.
C2 is a weird one. Could be a mistranslation, but it seems like it grants shields to party members she hits in Solid Snake mode. In other words, this does nothing outside of co-op, but it’s kind of neat I guess.
C3 levels her skill, C5 her burst.
C4 gives you off-field Dendro application which Kirara pretty much doesn’t have otherwise. When you hit opponents with Normal/Charged/Plunging attacks while protected by her shield, she performs additional attacks.
C6 gives 12% more Elemental DMG to all party members when she uses her burst. Pretty straightforward.
Overall Thoughts
Kirara doesn’t look too bad. At a baseline she’s got a very sturdy shield for a 4-Star character and a nuke for an Elemental Burst, so I think she’ll find some use somewhere, assuming she doesn’t get nerfed into the ground. She really suffers from being unable to apply Dendro from off-field though. Dendro characters tend to live or die by their application, and since Kirara doesn’t deal very much damage outside of her burst she’s especially hamstrung by that. Constellation level 4 makes her a lot more functional.
I do think playing box trot cat will be fun in the overworld though, and I think it’d be interesting to see just how far we can push her Elemental Burst, getting those sweet damage screenshots. My guess is she’ll find her home in Keqing teams most likely, or other Aggravate carry builds.
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Version 3.7 "Duel! The Summoners' Summit!" Trailer | Genshin Impact
A game of cards is much like life: Fortune decides the hand you are dealt, while experience might let you shift the tides of possibility toward all that could be.
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Share your grade and reason in the replies below but please be nice to the other commenters! And reblog so your friends can give their grade!
If you loved the event great! If you're a little disappointed it held back and didn't go all in on the card game anime like me that's nice to know. If you hate the TCG and wish the event didn't happen. . . look forward to next update. I'm so confident I'd bet money that it's not going to be a TCG centered event next update.
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New drip marketing hot off the press
Geo catgirl not so Geo after all
She's fine I guess. Don't know what rarity she's supposed to be but we'll find out soon, weapon as well. I do have to comment on this, though:
She passed on a higher paying job because she feels guilty about enjoying her current one? Cringe. Definitely doesn't sound like corporate propaganda, nope, not at all.
Don't be like Kirara (lol).
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