Tumgik
#giantburger
furawau · 9 months
Photo
Tumblr media
Huge Cheeseburger - Delicious Food Indulge in the ultimate comfort food with this massive cheeseburger that's guaranteed to satisfy your cravings.
0 notes
tripticharan · 2 years
Photo
Tumblr media
#Ad Which colour would you choose? @Lanistar Click to pre-register http://onelink.to/dd3zxn #iamLanistar #Lanistar #TriptiXLanistar #ExploreWithTripti 🇬🇧 . . Use #LOVE_YOURSELF_LOVE_LIFE to get featured . . 📍@LOVE_YOURSELF_LOVE_LIFE ♥️ . . . . For more updates, join me on ↙️ Trip Advisor: TriptiCharan Zomato: TriptiCharan Twitter: TriptiCharan . . . . . . . . . . . . . . . . . . . . #sponsored #india #travel #paymentcard #ausblogger #queensland #bankcard #travels #blogger #qldtravel #giantburger #australia #brisbane #travelblogger #cheeseburger #melbourne #cheesemelt #sydney #adelaide #aus #fashionblogger #perth #paidpartnership #hungry (at Queensland, Australia) https://www.instagram.com/p/CjDRfmaPekF/?igshid=NGJjMDIxMWI=
0 notes
twokinds-es · 10 months
Text
Tumblr media
The Wedding That Never Was
#4 voto de color de los bocetos de Noviembre, boceto sugerido por Giantburger. Siempre voy a preferir KeithxNatani, pero se ven tan hermosos juntos que solo puedo decir que es una pena que esto no pasara, especialmente cuando sabes como termina Laura 😿.
Post original “Patreon” “Deviantart”
Boceto "link"
(Salu2 del Spark)
20 notes · View notes
jmf709 · 6 years
Photo
Tumblr media
#new #banger from @highertidessmokeshop #1gramdab #challenge on #Friday with a #giantburger #challenge right after tune in to the show #cannabiscornerwithjfrost from the Facebook group Cannabis Corner w/ Jfrost check it out @709dabs @smokin_toking_dabbin_man @thompson_519 @jasoncull94 @lkinden22 @budman709
2 notes · View notes
thewdwcouple · 4 years
Photo
Tumblr media
Now that’s a burger!🍔 We recently had lunch at @thehangrybison in Winter Park, Florida for the first time. And let me tell you, we came hangry and left happy! Josh decided to try this monstrous burger called The Haymaker! This is a triple stacked burger of bison patty, short rib patty, and Italian sausage patty. It’s then smashed between two grilled cheese sandwiches, coated with bacon jam spread, and finished with fried onion straws, bacon, jalapeños, pepper Jack cheese, and their signature bourbon sauce. It’s also served with a mountain of fresh cut fries! Our friend Eliut and I got normal sized burgers 🤪 and some cocktails, and everything we had was amazing! For all of the delicious details on our lunch at the @thehangrybison be sure to check out our Dining Review! ➡️Link in Bio⠀ . . . . . . . . 📷 #iphone12promax If you’re looking to plan a vacation to Orlando, head over to @goldgellgetaways so we can help you get started booking today! #jtrmedia #wdwcouples #goldgellgetaways #travel #travelblog #travelvlogger #travelphoto #orlandoblogger #travelphotography #travelpanner #traveling #travelgram #giantburger #travellife #orlandoflorida #orlandolife #orlando #visitorlando #loveorlando #winterpark #winterparkflorida #bestburger #thehaymaker #orlandofoodie #winterparkfoodie #orlandorestaurants #bestoforlando #thehangrybison #thewdwcouple (at The Hangry Bison) https://www.instagram.com/p/CM4sO6mhA-n/?igshid=1urkuu7nqt2jt
0 notes
sarahmagicmakeup · 7 years
Photo
Tumblr media Tumblr media
Hey guys!
I'm fiiiiiiinally back with a new makeup and I'm particularly excited about this one 😀 because it's my first collaboration with someone I admire 😍 (@beyondmakeupbydemetr on instagram) a lot ; his work is the perfect combination of sexy, glam and gore and I am very honored he thought of me for his "Seven deadly sins" creations and collaborations on instagram!! 😳
So I picked "gluttony" for this collab because I honestly didn't know what to do with any of the other sins and I love eating 😁
The first thing that came to my mind was a giant disgusting burger so here it is, on my face ! 😅 bon appétit !! - - Don't forget to check out my friend's amazing instagram @beyondmakeupbydemetr !!! He's awesome and he deserves tons of likes and comments and love ! 😊😚
PS : for your health do not eat such burgers, eat healthy 😉🍅🍋🍓🌱 - - I used @mehronmakeup and @nyxcosmetics for this look - -
3 notes · View notes
firecookeat · 7 years
Video
This is one massive burger (and I'm posting it just for @shitsbomb 😂🤣). Courtesy of @bringme ・・・ Tag someone who would destroy this 8-pound burger! . . . . 📍: @ @thecatchanaheim Follow @bringme for more awesome places like this! #bringme #instafood #yummy #travel #vacation #placestogo #burger #giantburger #instaworthy #orangecounty #foodstagram #thecatch #burger #burgertime #foodie #FireCookEat #cookingoutdoors #cookingoutside #cookingwithfire #firecooking #outdoorchef #outdoorcook #outdoorcookingrocks #outsidecooking #outdoorcookin #grilledfood #grilllingtime #barbecuegrill #grillbeast #barbecuelife
1 note · View note
gentlemanunbound · 5 years
Photo
Tumblr media
First time at Carolina Roadhouse on 46th Ave. with Greg Dali and Co. ! Nice place!#Foodie #Photography #IndependentFilmmaker #ArtFriends #MyrtleBeach #GiantBurger https://www.instagram.com/p/B0MXH9qnj7U/?igshid=1v6c99j9b9eju
0 notes
jqlouise · 5 years
Photo
Tumblr media
Giant burgers, shareable plates and craft cocktails were the theme on our food crawl through Boston this week! Check out these beautiful dishes from @metbackbay @oaklbk & @bostonchops! . . . . . #bostonfoodies #bostoneats #bosfeed #eaterboston #bostonfoodcrawls #burgermania #giantburger #foodgasm #foodislife #pizzamania #pizzalicious #myfab5 #foodhunter #foodbeast #foodofinstagram #foodporno #spoonfeed #foodbloggers #foodislove #foodstarz #zagat #chefstable #craftcocktails #chefofinstagram #bostonbloggers #buzzfeast #bostonfood #manhattancocktail #bostonheraldfood (at Boston Back Bay) https://www.instagram.com/p/Bw9ZwPdHoTy/?igshid=mwxwbx6rkod9
0 notes
hyloka · 6 years
Photo
Tumblr media
Snowing (again) at the cabin. Also snowing at #bearvalleyresort Went up the Mokolume lift in the video and down “National” -the run at the end of the video. Then on to #giantburger https://www.instagram.com/p/BvXWgqCls3p/?utm_source=ig_tumblr_share&igshid=1dimd4vtok2g3
0 notes
Photo
Tumblr media
The aptly named Monster Burger by @serialgrillersgoa .Three giant patties, cheese, and an egg. Best enjoyed with a raging appetite - Catch them in #Anjuna every evening (except Thursdays). #giantburger #monsterburger #goa #serialgrillersgoa #anjunabeach #northgoa #india #foodtruck #restaurants #goacafes #goalife #goavibes #goalove #travel #food @travelpics #goaphotos #travelblog #instatravel (at Serial Grillers Goa) https://www.instagram.com/p/BvUTudIH53F/?utm_source=ig_tumblr_share&igshid=dr22ybzazifr
0 notes
twokinds-es · 11 months
Text
Tumblr media
The Wedding That Never Was
Nuevo universo alterno Laura nunca dejo a Keith y estos dos al final se casaron, hermosa y mágica escena que a color va a ser espectacular, si bien me gusta mas que Keith este con Natani, la química que tiene con Laura también es genial, boceto sugeridos por Giantburger.
Post original “Patreon”
(Salu2 del Spark)
23 notes · View notes
nataliegreen2 · 7 years
Photo
Tumblr media
Sometimes being vegan is really challenging #vegan #veganfood #plantbased #whatveganseat #veganburger #giantburger #veganlife #tughlife #bevegan 👯
1 note · View note
doshmanziari · 5 years
Text
2019 Mega Drive Explorations [4]
A continuation of parts 1, 2, and 3. Click the link below to read the full post.
The NewZealand Story (1990)
Tumblr media Tumblr media Tumblr media Tumblr media
This almost instantly became one of my favorite games for the Mega Drive. It was first an arcade release (1988), and got a ton of ports with, I assume, differences between each; Wikipedia notes that the version I played “had its levels based on the prototype version of the arcade game.” What that means, qualitatively, I’m not yet sure. This is some of the weirdest level design I’ve encountered in a platformer that’s not, like, a reactionary deconstructive work (in the way that the Japanese version of Super Mario Bros. 2 is). The only other somewhat contemporary title I can compare it to is Milon’s Secret Castle (1986). Each of The NewZealand Story’s stages is a sort of maze that’s completed when you reach a fellow kiwi and release them from a cage. What really lets the layouts grow as they do is that, once you get to the second zone (of four), you need to start making use of the various flotation devices which preexist here and there or are left behind by enemies you defeat. So the level design gets to, in a kind of freeform way, flip between “normally” accessible paths and platforms, and toothy stretches demanding aerial navigation. The flotation devices are distinct from one another, too, from how you adhere to it to the speed. What was especially fun about this to me is how, following a clear-out of enemies, you might have a selection of these devices to choose from, and there aren’t really comparative downsides between them (the closest you get to that are these things that look like, uh, torpedoes, which are slow, but they’re also the one device that can’t be popped by shooting at it or touching spikes).
Tumblr media Tumblr media Tumblr media Tumblr media
Even if The NewZealand Story isn’t genre-/series-deconstructive, that doesn’t mean it can’t have whimsical moments. A standout for me is illustrated in the third screenshot, where a “room” you have to get to is surrounded by a barrier, and seemingly inaccessible, until you remember that if you are standing below platforms and walkways of a certain thinness and appearance you can jump through them. The solution is to get yourself up against that vertical band and jump through the bit where it briefly horizontally redirects. Cool!! The other thing I like a lot about the level design is that it’s not strictly economical, that some of the structural arrangements seem to exist to form visual patterns more than to control your route. So you have minor casual options for where and how to move through a space. Mercifully, amazingly, bosses are few -- only three -- and they have brevity: you can get rid of the final boss (see the screenshot above) within seconds by popping his balloon. I like looking at this game, too. A couple of stages reminded me of Falcom’s Xanadu and Faxanadu in their cute, flattish, compact representation of architecture or architectural elements within a screen’s worth of space and fortressed tiling. Once you’re past the first zone, loosely themed as a zoo, it’s impossible to tell if the zones’ apertures and voids admit further views or are all mosaics and/or props. It was an unexpected and engaging ambiguity: either interpretation has strange implications. Besides a couple of jumps over and under spikes which demand an inapt exactitude, this is pretty much a perfect game for me, and I wish it had gotten a handheld rerelease on the Nintendo GBA or DS.
Arcus Odyssey (1991)
Tumblr media Tumblr media Tumblr media Tumblr media
As a Wolf Team-developed game, Arcus Odyssey sits snugly beside Earnest Evans and El Viento as a whirlwind of inexplicable plot points (rendered more inexplicable, and amusing, by an amateurish localization), lopsided pacing, and just a ton of baffling game design that doesn’t really care about you. Everything is exploding and the gravitas has no narrative grounding. It is at its best hilariously joyful and at its worst insensitively prohibitive. Environments, from a network of walkways suspended thousands of feet above the earth, to a colonnaded stepped complex that recalls John Martin’s infernal painting, Pandemonium, are set at an oblique angle and are swimming with sorcerers, skeletons, cockroaches, and other creatures who unendingly come at you from out of nowhere and half of the time spit projectiles. The palettes and narrow, minuscule tilesets give everything the veneer of a PC-98 title. Regardless of the character you choose (for me, it was the pink-haired Erin who wields a whip), the best strategy is to never stop mashing the attack button. This got iffy in one stage where a numerous type of flying creature left behind a crawling string of flames on the ground upon death. The best strategy for bosses? Use an invincibility-granting item you’ve hopefully snagged from a treasure chest, stand right next to the boss, and... yeah, mash that attack button. Which is fine! This is not a game where the mechanics could’ve yielded bosses who were interesting for reasons other than their appearance.
Tumblr media Tumblr media Tumblr media Tumblr media
Arcus Odyssey has two serious, debilitating issues, though. The first is that you only have room in an inventory menu for six items (five, really; one of these items is permanent), and yet I have quite literally never seen another videogame with so many treasure chests relative to its stages’ sizes. You’ll mostly be passing stuff up then because you’re at capacity. Sure, you can consume the things you have to make room, but there are at least three items which have contextually valuable uses: the potion of invincibility, the lifebar-refilling lamp of life, and the resurrecting doll of life. Stocking up on one kind to the exclusion of everything else isn’t a sustainable plan. So the “economy,” as it were, is kinda fucked. The second debilitating, perhaps eventually paralyzing, issue is that Arcus Odyssey has the design of an early Japanese PC action-RPG like Ys or Rune Worth, where you are constantly harangued by waves of enemies who non-specifically occupy the level designs and bosses who may instantly unload multiple projectile-based attacks. That sort of design, somewhat haphazard as it was, could function (with degrees of success) in the context of the RPG part of the “action-RPG” equation, since you could reliably and incrementally level up (and save!). Arcus Odyssey doles out a few upgrades here and there, but it plays out like an action game that doesn’t understand the forms it’s borrowing. As such, it’s easy -- and become easier, the further along you are -- to get yourself into situations whose demands for superhuman, verging on omniscient, performance make no sense. Real shame.
Marvel Land (1991)
Tumblr media Tumblr media Tumblr media Tumblr media
Like The NewZealand Story, Marvel Land is a Mega Drive port of an arcade game released a couple of years earlier. Also like the former, it quickly became a personal console-favorite. A few prickles keep me from fully loving it -- namely, the bizarre precision you need to have when jumping on enemies to not get hit yourself (and a hit here, as per usual with arcade games before the 90s, equals death), a few too many leaps of faith, and optional doorways which can send you back to previous levels, as far as the very first -- but the diversity of creatures, stages’ arrangements and themes, power-ups, and unconventional bosses have an individual and cumulative appeal that outweighs those problematics. I think I’m obligated here to say that I will almost automatically like any videogame that has a candy-themed environment, and Marvel Land has one of those, complete with waddling ice cream cones, gingerbread houses, and a maze built of cracker-cookies. The two main and most interesting power-ups are wings which temporarily give you a much higher jump and the ability to fly, and a string of self-duplicates which can be whipped around to hit enemies, collect items for score, and latch onto targets to swing from them. A later level surprised me when it both expected me to use the wings to progress and to be mindful about the height of my jumps so as to not skewer myself on spikes., denying the expectation that such a liberty would dissolve hard designs.
Tumblr media Tumblr media Tumblr media Tumblr media
Bosses deserve a special mention because, god, by now I just hate bosses, they ruin so many of these games, and Marvel Land’s are designed as “minigames” -- a game of rock-paper-scissors, selecting an illustration in a grid that matches an example below, or Whac-a-mole (against a mole). It’s decent, clever, and properly playful. Despite this, the game is still compelled to have a “real” boss fight at the very end (were the developers anxious?), and I could’ve done without that; but, it was straightforward enough. The aforementioned bestiary, if you want to call it that, is wonderful and funny and can hold its own against any of the Kirby games’ rosters. You can see, for example, in the last screenshot that a feisty mallard duck who beckons at you with an index feather-finger is named COMEON. Other members include HEAVY, a chubby pink snake, and GIANTBURGER, a sentient burger. As a closing comment, I’ll say that it’s striking and odd how many videogames, from Japan, no less, were about restoring the rule of a Eurocentric fairytale monarchy. Hell, that’s what two of Nintendo’s most popular extant series are about (Super Mario Bros. and The Legend of Zelda). Why is this an international go-to for a premise? And how could anyone care about it? In some cases I think it’s fair to guess that the creator(s) did not care and simply went with a cultural trope that was within grabbing range; but the question remains of why those tropes are within grabbing range. We already know why these narratives are also fiercely heteronormative (even The NewZealand Story has to make the last kiwi you rescue be a girl -- wow, thank god!), but this prevalent medievalism that has an uncritical nostalgia for monarchy kinda mystifies me.
8 notes · View notes
feltmeupdesigns · 6 years
Photo
Tumblr media
Some days require junk food! #penguin #needlefelting #giantburger https://www.instagram.com/p/BqLUoWJFalB/?utm_source=ig_tumblr_share&igshid=6gzebi0h3hr3
0 notes
itswhereyouat · 7 years
Photo
Tumblr media
1 Kg Giant Burger. Burger patty is so flavorful and satisfying. I just went to burger heaven 😍 This plus the 20x30 Super Pizza and Monster Trifle complete @parkinndavao 's RBG Xtreme Meal. Php3499, good for 10-15 pax. Available starting Saturday, July 15. #rbgxtreme #davaodining #davao #giantburger #burger (at Park Inn by Radisson Davao)
0 notes