Okay so, finally there are some gamedesign reviews of HADES 2 and... the only conclusion I draw from them is that gamers will eat everything, so long as there are pretty VFX on screen.
HADES 2 is not just bad, that was HADES 1, HADES 2 is a frustrating mess of bad design decisions, built on top of bad design decisions, and spiced with gametime external prolonging mandatory grind.
Supergiant have built BRILLIANT and truly innovative gameplay-wise games before, Transistor especially, and nothing beats Pyre's integration of story and gameplay to this day, and ten years later Supergiant can't make any of these things work again. It feels like the entire team has been hijacked and replaced with corporate structure, emulated to Feel like Supergiant, with none of the creative energy behind it. Like the game was made by an AI with a 'Supergiant' prompt given. All the bad decision making, no talent or thought behind them, looks pretty as always.
HADES 2 just throws enough dust in your eyes so it's hard to see this.
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jesus in the hades art style
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There's Aphrodite discourse on twitter, but now I've fixed her so we can all calm down
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I know she has a lot of nightmares but what if Melinoe has a nice dream every now and then ?
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馃寳 Into Tartarus // Out of Tartarus 馃敟
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nobody took my pen away so the hades-crossover-fever continues. i鈥檓 ill
others: the dark urge (OC); minthara (bg3), karlach (bg3), shadowheart (bg3), gale (bg3), halsin (bg3), lae'zel (bg3), astarion (bg3), kotallo (horizon)
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Did i just smell someone who didn't get 8 hours of sleep last night?
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