#harmony slarpg
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super autistic lesbian animal rpg
#super lesbian animal rpg#autism creature#slarpg#melody amaranth#allison goleta#claire higsby#harmony amaranth#harmony slarpg#no jodie because she's hard to draw.#so this is the polycule not the party
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so you all remember how normal i said i am about these girls? :) yeeeeeaaaah...
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Finished plushie comm for @dazedstargazing! This little mischievous critter knows EXACTLY how the wereplush curse works and is happily spreading it, ehehehe...
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THE FULL MIISLARPIA PARTY!!
[SLARPG spoilers under the cut]
#slarpg#slarpg spoilers#slarpg fanart#super lesbian animal rpg#miitopia#miitopia fanart#miiblr#slarpg au#miislarpia#melody amaranth#allison goleta#claire higsby#jodie caldwell#slarpg nef#nef slarpg#slarpg ipsy#ipsy slarpg#slarpg harmony#harmony slarpg#glyph slarpg#slarpg glyph#slarpg noel#noel slarpg#faith vincent#fawna slarpg#slarpg fawna#amelia goleta
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random assortment of characters i've drawn in the past few years
#my art#monoko#madotsuki#yume nikki#princess tippi#the ribbit king#mae borowski#gregg lee#samantha go morse go#go morse go#niko oneshot#oneshot#mega man met#mega man#melody amaranth#harmony slarpg#slarpg#super lesbian animal rpg#lammy#um jammer lammy#parappa#parappa the rapper#doko demo issyo#jun mihara#dotty#ac dotty#animal crossing#baba is you#klonoa
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Happy fat fox girl friday~
Sorry, we don't have a fox girl beam or anything just fox girl touch spell. It has one setting: Harmony. :)
#slarpg#slarpg harmony#claire higsby#transformation kink#twinning tf#rubber fur#rubber tf#fat fox girl friday#fox girl friday#my art
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Minor SLARPG spoilers
I regret to inform you all I’ve been doing texture edits
Models by Squidney!
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Guess who...
#super lesbian animal rpg#slarpg#harmony tag#chirsu#she speaks#pony town#pony town pony#Tumblr smashed the gif quality. Sorry
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what’s one character or group from SLARPG that you weren’t expecting to be as popular as they are?
I'll put this below a read more for spoilers
I would say Harmony, but... no, I knew what I was doing there lmao. I'm not surprised she has her fans. She may be a parasitic manifestation of Melody's inner self-loathing who only appears in three scenes, but she's also Evil Goth Melody. She's hot. I know she's hot. I designed her to be hot. I simply could not resist the opportunity to use that sort of design somewhere
Beyond her, I'm not really sure! It's mostly the main cast I see a lot of love for, which makes sense. I'm not sure there are any minor supporting characters who randomly blew up
I guess there are a few major characters who I worried people wouldn't like as much as I do, and I was glad to see people liked them after all. I'm glad people like Zinnia a lot. She's very obviously one of my pet characters, and I'm glad she left an impression on people even though she doesn't have a ton of screentime. I'm also relieved that people came out the other side of the game still loving Claire, since it's VERY easy for people to find characters like her annoying or unworthy of forgiveness. And when so much of the emotional arc of the game hinges on Claire, that can become a source of stress lol
There are also a few supporting characters who I think are really great that I'm surprised have seen less of a response from the audience, but I can't really complain. Like, yeah, there are a few NPCs I would love to see more fanart of, but for a smalltime dev in my position it's a miracle that ANY of my game's characters have gotten as much fanart as they've gotten
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continuing my habit of slappin a pride flag behind a pinup drawing when i can't think of anything else, and just in time for pride month! this time it's Harmony with a new outfit over the xenogender flag <3
…i'm starting to think we're just collectively addicted to croptops and cutoff shorts in our system.
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SLARPG suggestion I got over on cohost! This happened in game btw I saw it
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[SLARPG spoilers]
so i have a crack pairing courtesy of a friend of mine



#slarpg#super lesbian animal rpg#slarpg fanart#harmony slarpg#slarpg harmony#paula cassidy#paula slarpg#melody amaranth
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since i've been playing slarpg here's my thoughts on it so far!
i'd give it like, a B. i like the characters their interactions are fun. the combat is really cool and i like the worldbuilding. the music is wonderful and the pixelart is beautiful.
just. the plot feels like it moves really fast and the characters are constantly making assumptions and then rolling with them and you're supposed to roll with them too.
like, after they meet javis for the first time, they just assume everything evil that happens is his fault but we don't even know if he's evil. it goes from "we should go find javis and talk to him to make sure he's not evil" to "jodie's looking for a mysterious figure that's been lurking in the woods? that could be javis!" to "these guys are frozen in ice? this must be javis' doing!" even though he's. a video tape. not an ice mage. and we don't even know what he wants. and we don't even know if the hooded figure that was seen here was javis. why is that your first thought. like the characters say something COULD be true, and you're supposed to take it as "this is DEFINITELY true" and they take it as that too.
and then in the celestial desert it's the same thing - "glyph was reprogrammed to be evil? that must have been javis!" all you know about him is that you walked into his house and beat up all his employees and he got mad at you for it. why do you assume every bad thing that happens is his fault.
verena introduces herself and says that she's fortuna and faith goes from "should we believe her?" to "i have every reason to believe her" can you tell me those reasons? from my perspective someone just showed up and claimed to be your god even though she looks nothing like her, and you just said yeah okay that seems true.
and the whole "send me your strongest warriors and i won't destroy your planet" thing just feels like a cheap way to give us a fighting chance against Literal God. and the novas were like "but who else could possibly do it... we may have just started two days ago but we're the only people who qualify" dude i dunno what about, say, the fucking paladin brigade? holly and provence and the one that likes swords whose name I forgot because I only spoke to him in act 1? allison's mom? fucking, bartholomew even???
malady harmony just feels like badeline from celeste but as a fox. she talks the same way, she has the exact same color scheme, she's the same concept. and she kind of just came out of nowhere. the explanation given for her existence wasn't an explanation at all.
i feel like there could have been some tension buildup to the fight with allison but i did think that part was kind of cool. the way malady gets melody all riled up right before allison arrives leading to something of an outburst.
i forgot the rest of what i had to say. anyways. liveblog continue
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[ID: A series of images made to look like dialogue from the game Super Lesbian Animal RPG, specifically the characters Harmony and Melody.
Harmony: It's pronounced "Jif".
Melody, looking startled: Huh?
Harmony. Dot Jif, like the peanut butter. The creator said so.
Melody, looking unimpressed: That's dumb. It's "Graphics Interchange Format."
Harmony, looking amused: The "P" in "JPEG" stands for "Photographic." But I bet you don't say "J-pheg."
Melody, looking annoyed: "P" on its own isn't pronounced like "F"! It's totally different!
Harmony: It's exactly the same!
Melody, still annoyed: Name one word that starts with "G" pronounced like "J"!
Harmony, looking smug: Gentrification.
Melody, looking thoughtful: Shoot, should have thought of that. I was just in Brightport.
Harmony, still smug: For your logic to be consistent, you'd have to say "Scub-ah", or "las-eer."
Melody, looking triumphant: Oh yeah?! Well, you'd have to say "J-pej"!
Melody, looking surprised: Wait, "laser" is an acronym?
Harmony: Light Amplification through Stimulated Emission of Radiation.
Melody, looking thoughtful: ...huh. Didn't know that.
Melody, looking annoyed again: You're still wrong, though.
Harmony, looking smug: You just hate me because I'm right.
Melody, still annoyed: I just hate you in general.
Harmony, looking amused: You mean in "gen-eral"?
Melody, looking angry: Ugh! I am "jo-ing" to kill you!
/end ID]
Credit to Jehtt from his "it's pronounced gif" video for the dialogue and to the SLARPG Quote Generator for the formatting.
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some people might ask, if Harmony is made of rubber then "why does it bother eating so much?" and "where does the food even go?" to which Harmony's response is "its fun" and "wanna find out~?"
as for where the food comes from, Harmony likes to think it's being sneaky using Mel's card to order it, but Mel is absolutely in on it and going to faceplant into that tummy for a kiss while Harmony is in a food coma~
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Hi! Medium time listener (I followed after slarpg altered my brain chemistry), first timer asker! What is your process when it comes to composing for games? Is it any different when the subject changes (personal, commission, etc)?
hehehe, well i hope that alteration was a positive one! 😋
so i think there's kind of two sides to this: there's the creative process, and the collaborative process.
The Creative Process
my creative process is actually pretty similar whether i'm working on contract or for personal enjoyment.
first, i consider:
the needs of the prompt in front of me (is it a save menu or a boss battle? is it a tense scene is or a tender one?)
how it should fit into the bigger picture of the whole project (mood/tone, genre, leitmotifs, instrumentation, production style, etc)
what tools i will need to use (subtractive synth or sampler or soundfont or live recording?)
then, i typically write what i call a "skeleton:" just the barest bones of a piece of music. i almost always do this on piano, dividing the bass, harmony, and melody into very distinct registers. i do it this way for several reasons learned the hard way:
first, by dividing parts into clearly delineated registers, i'm saving myself a whole lot of trouble down the line. i have long had a bad habit of over-crowded arrangements, which besides being weaker from a composition standpoint, are also notoriously difficult to mix. and mixing is already hard enough as it is! so writing a strong and well balanced composition from the outset is the best way to go.
second: when you jump into arranging or mixing before the whole piece is written, it's much easier to get stuck. where should i take this track next? i dunno, guess i'll fiddle with the mix. suddenly a week's gone by and i'm still working on a half-written track. if i require myself to write the whole piece out first, then this bottleneck is almost always eliminated.
sometimes you can get really excited about an idea, get carried away with arranging and producing a whole track, get to feeling really attached to it—only for your collaborator to say it's just not the right direction. by limiting myself to one instrument, i don't put in a disproportionate amount of work before confirming whether or not the piece is actually a good fit. and bonus, if it's not a good fit then i have a piece of music written that can serve another project later (or another part of the current project, if i'm lucky)!
of course, i'm not always perfect about this. even very recently, i got really stoked about a track i was cooking up for susan taxpayer and went BANANAS with it—only for punkitt to say she loved it but it wasn't at all the right vibe. a hard but necessary reminder of why i try not to get carried away prematurely!
(don't worry, the one i made to replace it fit like a glove, and the first attempt is gonna be used elsewhere. love wins 😌)
once i do have confirmation that i'm headed in the right direction with an idea though, that's where i really get into it with choosing instruments, designing synths, figuring out the production style, etc. and there's where the real back-and-forth with my collaborator begins, to make sure things are staying on track every step of the way. that leads us to:
The Collaborative Process
for starters, and probably most obviously, different people are different to work with. everyone has different strengths and challenges both creatively and interpersonally, so i try to meet my collaborator where they're at and tune in to their specific needs, vision, and communication style. within reason, i try not to look at these things as being "better" or "worse" with one person versus another, just different!
i think the biggest differences for me as far as how much time and energy i invest into a project are A) whether it's paid or pro bono, and B) my own level of personal excitement about the project.
if i'm doing something purely for fun, it's pretty exclusively because i'm really hyped about the project. because, well, it wouldn't be fun if i weren't, right? and in that situation, i enjoy giving it my all! susan taxpayer falls firmly into this category, and i'm having a blast with it.
SLARPG started out pretty similarly, but as the scope of the project grew, it evolved into more of a pro bono arrangement; bobby and i drafted up a contract and negotiated on how we would split earnings from the game once it released, and that's where i've gotten the vast majority of my income this year. it remained a passion project til the end, but i could not in good conscience put that much of my life into a project of that size unpaid, no matter how much i loved it! (maybe one day, if we collectively defeat capitalism and i no longer have to worry about such things... 🥲)
things get a bit different when you get into strictly contract work, though. when it's something i'm doing for a client who's paying from the start and it's not for my own enrichment, i have more hard and fast boundaries on how much of myself i put into the project. i have specific rates, and offer only so many free revisions before charging additional fees. sure, i can be horribly particular and will revise something a bazillion times to get it "just right" if i'm working on a passion project, but i'm not about to do that for like. a corporate commercial or whatever lol
whether it's for fun or all business, though, i always try to make something i'm proud of. because i want whomever i collaborate with to have something they're happy with in the end, of course! plus i'm kind of allergic to phoning it in, i'm too extra for that 😜
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i'm sure i could go on, but i think i'll leave it at that! pardon the slow response, it took me some time to formulate my thoughts for this one. thanks for the question, and take care ^^ 🎵
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