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#hemalurgy
rivenantiqnerd · 4 months
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I think pierced ears and earrings are cool and all, but I’m not a fan of wearing earrings all the time because they allow the evil god of change and war and destruction to influence your thoughts emotions and actions and prevent the god of safety and peace and preservation from helping you and giving you extra superpowers and letting you share references to your favorite book series.
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aemecericart · 2 months
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Slightly moving away from stormlight, but staying in the same universe...
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onlycosmere · 6 months
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madxmellon · 1 year
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Marsh in more Era 2 appropriate clothing
ID: we see Marsh, a pale man with a shaved head, spikes embedded through tattooed eyes. He wears a long black coat that ends just above the ankles, a white buttoned shirt and red tie visible underneath. His arms are crossed, with the left slightly extended forwards, the right tucked into the jacket. His expression is neutral, if not a little focused.
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wyndlerunner · 9 months
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That’s where hion comes from???
I didn’t think Sanderson could make another magic system as horrific as hemalurgy but DAMN this one might do it
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cosmererambles · 1 year
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Mistborn Game
Now, think about it. Who DOESN’T want a Mistborn game? So I was thinking. What about a roguelite? One where you choose the class at the start.
At the start, you can only choose Allomancer Mistings. It only includes the base 8 metals from the beginning of the series.
Coinshots: Are able to use their currency as weapons, and push on enemies that have metal on them. They can also hover for a short period of time. Lurchers: Pull on metal, rather than push. They can pull enemies towards them, or pull objects to use as weapons. Thugs: Basic melee class, capable of hitting very hard.  Tineyes: While it may seem useless in gameplay, a tineye sees secrets better as is better at stealth, as they can avoid enemies altogether. Great for players wishing to avoid combat. Rioters: Along with tineyes, these mistings are capable of rioting specific emotions in enemies in order to get their way.  Soothers: Same with Rioters, except opposite. 
Smokers and Seekers: Both of these mistings are useful only in multiplayer, as you can work with another misting to hide or seek out allomancy. However, you can choose it at the start of a singleplayer game, because of a specific mechanic I have yet to explain.
Mistborn: A very, very rare chance at the start of the game, you may find a bead of Lerasium. This unlocks all your metals, allowing you to play as a Mistborn.
Metals: Drop as you defeat enemies. This is your resource. You can sometimes find metal that isn’t your specialty, which you can trade or share with other players.
Feruchemy: You unlock feruchemical powers upon your first completion of the main game. (1 Successful run)
Hemalurgy: Hemalurgical spikes are rare items you can find in enemies. You can use them, however, there are immense caveats:  -You lose part of your max health -If placed incorrectly (a %) You may suffer terrible side effects, including a death. -You can only have a max of three spikes before suffering consequences. Perhaps in a multiplayer game, one can create hemalurgical spikes with enemies, but that is another idea entirely. The key is to accurately portray metallic arts in a fun way without being too overwhelming.  The artstyle would be simple but beautiful. I’m thinking a top down or 2D game, or something similar to Hades, isometric. I’d get Dragonsteel themselves to bring artists in, and the game studio would work to mimic the style. 
DLCs would incorporate era 2 metals, along with Aluminum and Duralumin. Also incorporate era 2 enemies, Trellian enemies, modernized weapons. A DLC incoporating single player stories where you play as Kelsier, Vin, The Crew, Sazed, etc. 
Let me know what you think!
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thatsastepladder · 1 year
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Good Friday Thought
if Jesus existed in the Cosmere, could the nails in His hands and feet be used as hemalurgic spikes to imbue someone with His attributes?
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bucketocremlings · 10 months
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fun game for you all.
suppose u were a twin born and had access to 3 hemalurgic spikes of ur choice, what abilities would you want?
side note: hemalurgy cannot give compounding
id be a duralumin twinborn with allomantic pewter, steel, and electrum spikes
feruchemical duralumin would be great as not only could i essentially make myself invisible by being so damn forgettable, i could also immediately make friends with some of the most powerful people in the worlds due to compounding. plus i always wanted to learn a new language, this counts right?
the pewter and steel r mainly to stay alive and get around.
and the electrum is there so i can duralumin boost it to see into the spiritual realm for a good second. who knows what id find out with that. plus seeing ur immediate future can also be helpful, especially when flying around with steel.
side question: what does duralumin boosted gold do??
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piano-hoarder · 8 months
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Guys
I think they might've been practicing hemalurgy in medieval times.
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cephandriusnimi · 1 year
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“Oh, my little Kelsier, look at you popping spikes into everyone you meet… I could pop a spike in *you* sometime you know…” -MeLaan, probably
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charliethejumper · 1 year
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A question for Cosmere fans: What happens if you use a metalmind as a hemalurgic spike, and what happens if you burn a hemalurgic spike?
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nerdydisciple · 6 months
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I ADORE this art. If somebody could tell me who did it that would be much appreciated.
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onlycosmere · 1 year
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madxmellon · 1 year
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Kelsier describes an instance in which Rashek was burned down to little more than a skeleton but regenerated in a matter of minutes
(I couldn’t find an actual quote of the scene, if someone does pleeeeeeaase share it with me)
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synror · 9 months
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Talk about police officers not understanding the people they "serve and protect". They're allowed to carry weapons around and scare me on the road when they do siren things. But I jam *one* titanium rod through my best friend. ONE and I'm being treated like a crazy person
Now I thought at first, fair. Maybe he just doesn't get the art of Hemalurgy, that's fine and he acts like I'm insane. I get there's no effect in the metallic arts for titanium, but I was theorising it would steal physical hotness and I wanted some of that.
Reblog if noone gets your wacky inquisitor hijinks
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cosmererambles · 11 months
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Cosmere Theory
There are a lot of people that don’t understand how Kelsier got his current body. I’ve come up with a theory based on canon principles.
It relies on the concept of Identity. Everything has identity. Sticks, rocks, even knapsacks that sat unused on a shelf. This includes bones. Bones have very strong identity, and Kelsier’s especially. 
Since he indeed has his own bones (TenSoon guarded them throughout book 3 and I have zero reason to think they were lost), Kelsier also has the innate identity of his cognitive and spiritual aspects. This, combined, created a template.
I theorize that in nailing his soul to his skeleton, the flesh built up around it. In seconds, but it was still a process. Tendons, organs, skin, all building up around this cage that fits his own identity. It explains the scars on his arms; Kelsier sees them as part of himself, rather than before his time in the Pits.
The “Flesh Mech” is a living body. He still has all the needs a real body has. But if that body is harmed or destroyed, he can find a new one. 
Read below the cut for information regarding my OC, Mauve!
For Mauve, Kelsier had the Kandra find a very well used set of bones of centuries ago. The bones have had a long time for the Identity to wane. So Mauve’s bones, while borrowed, allowed her spiritual and cognitive self to overwrite what little they had left. Kelsier took a spike in the eye, Mauve, a spike between two ribs. 
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