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#hermiowngranger
smutnug · 1 year
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WIP whenever - thanks @convenientcoma!
From chapter 67352 or so of What Stays and What Fades Away
"Please." The king slid Cullen's drink towards him. "Alistair is good enough for your lady wife, I'm sure I can extend you the same courtesy." "I'm hardly on par with the Inquisitor when it comes to rank." "And yet." Alistair raised his tankard, inviting Cullen to a toast. They drank deeply; it tasted of home. "I feel as though we're acquainted." Cullen's gut twisted, the ale gone sour in his mouth. "As I said, I was ungracious. Worse than ungracious. I can only apologise." Alistair shrugged. "I wasn't the target." Before Cullen could offer any further explanations, he held up a hand. "She never held it against you." "I…strangely enough, I know." Cullen stared down at his close-bitten nails. "She should have." "To be judged by the worst thing we've done is fair, perhaps. By the worst thing we've said?" The king shook his head. "We'd all be damned." Cullen raised his eyes, and what Alistair saw there made him flinch. "If only that were my worst moment, Your Grace."
Tagging @hermiowngranger @onionjuggler @kauriart
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waveridden · 3 years
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fic title: burning at both ends
sebastian telephone character study. congrats seb tele on dying two and a half times (specifically getting incinerated which is something not many blaseball people have managed even though some of them have died a couple times)
honestly this is a deeper podcast cut but michael tate character study
in general non fandom terms this would be a GREAT apocalypse story
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zaritarazi · 5 years
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he's a disaster but he's a HOT disaster and that's worse
that’s true behrad is a slamming hottie who unironically dresses like mamoru chiba
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baejax-the-great · 4 years
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gimme all of the numbers for Domestic for the otp!
OTP refers to Bethany x Alistair, so here we go =) 
If they get married, who proposes?
In my “canon” story, Alistair proposes spur of the moment and they get married about ten minutes later with everyone they care about crammed on a makeshift patio. Bethany basically didn’t think them getting married was “legal,” but they both went by the rule that if they do it quickly enough, no take-backs. 
In the arranged marriage AU, I suppose Eamon proposes for both of them, except he thought he was proposing to Hawke, who played the old bait and switch on him. Which I guess mean Hawke proposed to Bethany for Alistair? 
What’s the wedding like? Who attends?
Canon wedding is fast, romantic, dubiously legal, and attended by Hawke and the entire DAO crew. It was so packed nobody could really move, but it was worth it.
Arranged Marriage AU wedding was slow, very legal, and Bethany couldn’t tell you who attended because she didn’t know anyone yet, and Alistair couldn’t tell you because he literally did not care. He could tell you that Bethany’s dress had too many buttons.
How many kids do they have, if any? What are they like?
I still haven’t decided this, but at least 3 kids. With twins running in the family, the need for heirs, and the fact that Bethany and Alistair can’t keep their hands off each other, it’s gonna be a big family. 
Do they have any pets?
God, so many. They start with their own mabaris, Angus and Izzy. As Angus gets up there in age, Alistair begins training a new mabari so Angus can retire to sleeping on fancy pillows all over the castle. Each of their children also ends up with their own mabari so the royal wing of the castle is absolute madness. 
Who’s the stricter parent?
Anora? “But dad said it was okay if we practiced sword fighting in the hall!!” “And do you think your father knows where the keys are when I lock you in your rooms for the rest of the afternoon?” 
When the kids are being too much, Bethany is able to channel her inner Leandra and scold them. Alistair almost never scolds them in a way that works. The kids all know this. They always go to him first. 
Who kills the bugs in the house?
Alistair has absolutely no qualms about squishing bugs. Bethany tends to opt for magical options, and Alistair doesn’t love the scorch marks on the walls, so he tries to nab them first. The dogs are also helpful for any unwanted bugs. 
How do they celebrate holidays?
Loudly. With a lot of food. Just... so much food. Alistair’s kids are hungry AF. There are mabari under everyone’s feet. They always cook an extra ham because at least one gets stolen by a dog every year. There are bets on which dog does it. The owner of the mabari has to sit in the seat of shame during dinner. 
Who’s more likely to convince the other to come back to sleep in the morning?
Bethany. She sleeps better than Alistair does, but still hates getting up in the mornings. She is highly convincing at getting him to come back. 
Who’s the better cook?
They are both terrible cooks, but Bethany is marginally better because she is less likely to wander away from dinner and let it burn. Luckily they live in a castle with cooks and they don’t have to make their own meals! Not that either of them has a very sophisticated palate anyway. They’d probably be happy enough eating their underspiced, burnt food for the rest of their lives. 
From this Ship Game 
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fandom-age · 5 years
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text overlaid atop the dragon age logo that reads "@hermiowngranger writes like poetry, it's beautiful to read. Her love and enthusiasm for her characters really shines through, and she's just a nice nice nice person!"
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persephonesnow · 6 years
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That worldbuilding thing
Below a cut because holy crap this thing is nine pages long. 
The very point of worldbuilding is to create a cohesive arena for your story to take place. Think of it as the background of a painting. You’ve got a subject that’s intended to be the focus of the piece, but that subject isn’t going to stand out if the background makes no sense and distracts the viewer. Worldbuilding is the thing that will make or break a story. That goes for original fic and fanfic both.
The most daunting is by far original fic. The easiest place to start is with, well, the place. The literal landscape of your story can have a huge impact. Is it mountainous? Forested? Rich and fertile? Cold? Hot? Dry? Are there settlements? What kind? Cities? Villages? Have no idea where to start? Start in the real world.
(We’re going to stick with stories centered on human characters, simply because they are the overwhelming majority and where worldbuilding tends to most often fail. And full disclosure: I am one of those writers who has written encyclopedias for the worlds I create. It makes things so much easier.)
I’m serious. If you think you want to write about a desert world, look into what real-world desert life is like. Even if you’re writing something sci-fi and need to account for currently impossible tech, look at the real world. How has the desert shaped the history of the people who live there? What have been the challenges they’ve faced from the environment and how has that changed them?
And pro-tip: if you’re writing a world with lots of direct sunlight, any human character native to this world is highly, highly unlikely to be white or overly fair-skinned. If you’re writing a snow-covered or water-filled world, you’re more than likely talking about a native population with both tanned skin and likely monolid eyes. When I say look at the real world, I don’t just mean the culture and history. I mean look at how people have evolved to survive in the given environment. Y’all may not realize this, but things like (light) skin colours and eye shapes are adaptations that evolved to allow humans to live in places very different than where our species first turned up.
(All bets are mostly off for any aliens. But if your aliens are humanoid and can pass for one of us, that means that they can pass for one of us, and will be bound by any physical adaptations humans in their given region would have.)
Worldbuilding is about 99% research. That’s it. It’s reading lots of random and weird things because the strangest things will have an impact. Environment and climate impact each other. Both impact what edibles are available and if the local population is going to be mostly hunters, fishermen, or farmers. Or even a combination, but given what humanity has been like, once we start trending agrarian we largely stay agrarian. Similarly, if your main settlement has little in the way of agriculture, then it’s not going to be much of a settlement and is more likely a waystation for nomads. Agriculture is the backbone upon which civilization is built. And agriculture doesn’t necessarily mean plants. Ranching is a thing, people, and you can farm fish.
There are other things, of course. If your world has few trees, your buildings won’t be wood, which changes what shapes they can take and their overall appearance. It also changes how the buildings hold heat or if they stay cool year-round.
IS THERE WINTER?
Okay, this point. Is there a winter in your world? Nothing, absolutely nothing will have a bigger impact on your growing world than the existence or nonexistence of winter. Don’t believe me? Go take a look through human history and the various mythos we’ve created. How vital is spring and the growth that come with it? How much is the winter, with the lack of growth and migration of game featured in those stories? How much is the concern of the lean times, of the time when diseases are more common (flu season, anyone?), of when children of all species are less likely to be born and less likely to survive if they do present?
No winter? Guess what, that has an impact too! You know all those plants you love to look at? All the ones you eat? Most of those require a winter to grow. Some plants need their seeds frozen and held at a freezing temperature for a length of time in order to properly germinate. Some need the inverse, of course, and will not grow unless they’ve quite literally been torched.
No winter also changes bug populations. Which can have an impact on the spread of disease. Which very definitely changes any population. Is there a monsoon season in place of the frozen winter that’s often featured? My good dudes, water is dangerous in all forms. Rivers will flood. Hurricanes and monsoons will happen. Floods will happen. No place is perfect. If you’re imagining an idyllic world where nothing is wrong, you’ve done something wrong and you’re missing something.
Worldbuilding requires a lot of really weird details, in order to do it properly. If you’re keeping your story small and focused on something small (a person, a family, something of interpersonal nature) then you can probably stop here and go write your story.
If you’re wanting to write and epic a la Harry Potter or A Song of Fire and Ice? Buckle up, kids, you’ve got a lot more think about.
Worldbuilding isn’t just your landscape. It’s your culture and everything in that. You imagine your characters wearing furs? Okay, then what kind of animals are lurking about for hunters? Go look at real fur, at real game, and think very seriously about what kind of skins your people are likely to have access to. Things like bear and other big carnivores aren’t likely to show up on normal people. Those will be, as they have been in the real world, expensive af. Predators tend to be rare, even places with lots of prey. There is in fact a set ratio for populations of predators to prey that researchers have discovered in the real world. Go look it up. Look up requirements for large predators, because they tend to have insanely large ranges and are often solitary, which makes them rare for hunters.
You have deer? Okay. Look at what a normal deer population looks like and what their behaviors look like in any given environment. Not all deer are as big as the white-tail. Some are bigger. Some are infinitely harder to catch. Some are isolated, some form herds. Some are aggressive. White-tail are what’s lurking where I live, and they’re mostly blind and rely heavily on their hearing. You know the classic deer in headlights look with the ears straight up? Yeah, they can see the light and something big moving towards them, but they can’t identify it so they’re listening.
Think all of this is unnecessary because you’re not writing a hunter? Nope, sorry. This shit impacts not only what your people are eating but also what they are wearing. Not a problem because your people have cattle? Not so fast, sweetheart. Cattle evolved from aurochs, officially in Turkey (I remember coming across a study that thinks aurochs might have evolved into cattle more than once, but don’t remember I found it). Cattle are also not the end-all of bovines. There’s multiple forms and then there’s also things bison and all their forms, oxen and their brethren. All are different. All have different environmental requirements and sometimes very different requirements for farming. Not all can be used for milk and not all are good eating. Same goes for sheep and goats. You’ll have to think about how humans have altered whatever species has been domesticated in your world, because it’s unlikely you’ll be writing at a time when domestication is just starting.
Poultry? Chicken come from a jungle fowl native to southeast Asia. Ducks and geese have different stories. They’re also largely useless for clothing, bar decoration and we’re not to that yet.
(On birds: all females will produce eggs, male present or not. It’s a natural process and just happens. Never seen a pet bird lay an egg? That’s because birds sold in the pet trade are almost exclusively males. If you’ve got egg-laying birds and no male around, you’re not going to get any new birds from those eggs. They’re unfertilized and will never develop because there is no embryo.)
Food is the traditional ground on which the divisions between rich and poor are drawn. Humans are a naturally greedy species, so you need to account for this and where your MC fits into this picture. Food availability and quality can change everything from general population health to culture and how people interact with one another, but also how families interact with each other. If food or other resources are at any time scarce, then whichever child has been designated heir will get preferential treatment because that’s the child that needs to survive to adulthood to carry on the family legacy. If your chosen MC is from a wealthier background where food, clothing, and shelter were never a concern, then where do they fit in? Are they the heir? Guess what. No adventures across the world for them. Your best bet will be an extra child who isn’t in line for anything and is mostly just expected to not cause problems. Determined to have an heir be the MC? Go read up on your history. Research, research, research. That’s going to come with some very unique challenges that will change how your MC interacts with the world around them and how the people in that world interact with them.
Clothing is a thing that divides us, mostly because it is an outward marker of wealth but also because clothing can restrict us. Clothing requires people to make said clothing, and your world will be restricted by materials. Textiles require looms and huge amounts of resources. Leather requires critters and tanning is a whole other can of worms. It’s smelly and can be done different ways. Leatherworking is also very, very different from sewing in any form. You’ll need to think of cobblers and what resources they’ll have. There’s a saying in the vintage community that your shoes will make or break your outfit and that’s true. Shoes have been a revolutionary thing in history. Not only do they protect our feet but we can use them for other things. Heels originally evolved on men’s cavalry shoes, where the heel was used to sort of latch onto the stirrup, allowing the rider more security when trying to stay in the saddle.
Utility matters, but humans will decorate themselves too. Accessorizing isn’t a new thing and it’s taken many forms across the ages and cultures. Hair is a surprisingly complex matter too. Curly hair has very different needs and behaviors than straight hair and colour can dictate what you can and can’t do to your hair (some ingredients will stain/discolour lighter hair). Bleaching is not a new phenomena. Dyes in general are not a new phenomena. Think carefully about beauty standards. No one is immune to them and they can and do change whole societies.
Other things that can change a society are work animals. Like dogs. No, I’m not talking about your cute pet. Go take a good, hard look at the history of dogs. One, as a species they are a hell of a lot older than you probably think they are. Second, precious few of them evolved with the intent to be companions. Most were created for a job and that job was often killing things. Some breeds are also significantly younger than others. The Labrador Retriever, the ultimate utility dog (seriously, it can be trained to do just about anything and it’s perfectly happy being a companion. There’s a reason it’s been the most popular dog in America for as long as it has been), was created only about 150-200 years ago and was meant to be a more manageable form of the Newfoundland. Given the thousands of years that dogs have existed, that’s brand new.
For me, personally, the absence of dogs will destroy any attempt at worldbuilding faster than anything else. Y’all trying to tell me you’ve got wolves, foxes, and other canines but you don’t have dogs? Not how that works. Canines have a notoriously slippery genome, which is how you get everything from wolves and foxes to Chihuahuas and Great Danes. Humans have had dogs for thousands and thousands of years. Their very existence has altered everything from how our ancestors hunted to our fashions (see: how the poodle went from respected retriever to a fashion icon). Take a look at a region similar to your world and look at the dogs found in that region. What purpose have they traditionally served? Were they hunters? What kind? Were they a pack animal? Livestock guardian? Shepherd? Mouser? Because oh, yes, dogs are mousers and rat catchers. They don’t call it a Rat Terrier for nothing.
Terriers in general have been created solely for the purpose of hunting small game and pest control. Cats, in comparison, are only semi-domesticated. Your “ancient” cat breeds? They’re what’s called a landrace in dogs. Humans have only recently started messing with cat breeding. A pet cat will not be a mouser unless they want to be, and chances are they’re going to go for easier prey. A cat’s purpose is solely to be cute. That’s it. That’s all it’s ever been and all it will ever be. Don’t believe me? The first known dog of what we now call the Rat Terrier was a set of remains found on a shipwreck, where it was being used to control pests.
Hounds also change things. Beagles were largely used for hunting hares, though they’ve been used for other small critters. Foxes? My dear, that’s the aptly named Foxhound, a similar looking dog that is quite a bit larger than the Beagle. Foxes are a mid-sized predator, like the coyote. They’re not super small and they are vicious little bastards. Dogs are older than you probably think but trust me when I say the dogs you think of as being the oldest breeds probably aren’t.
Two of the oldest dog breeds in the world are what we today know as the Afghan Hound and the Saluki. The Basenji is also extremely old. Notice a trend there? Some of the oldest depictions of dogs in human art show something that looks like what we today call the sighthounds, the most famous member of which would likely be the Greyhound. The hardy northern dogs (Huskies, Malamutes, etc…) still have that wolfish appearance, yes, but they’re nowhere near as old as things like the Carolina dog and other wild dog-adjacent breeds. Because yes, wild dogs exist. You do know what a dingo is, don’t you? A hyena? The vast majority of modern dogs came from these wild dogs and the wild dog endemic to a given region is going to determine what kind of modern dog you’ve got.
(In other news, the Mabari of Dragon Age gets a hard side eye from me, because it’s modelled on a relatively new modern dog and we’re given no evidence of the many breeds that went into creating that dog. Not to mention, as dog crazy as Ferelden is supposed to be, there’s a surprising lack of canines around. It doesn’t fully destroy the worldbuilding for me; the presence of the Mabari kind of saves it. Mind you, the worldbuilding actually crashes, for me, in the human noblewoman origin of Origins. What it doesn’t recover from, however, is what we’re getting to in this next bit.)
Horses are another major point in societal evolution. Cars? Guess what, they’re not only a hell of a lot older than you think, but they became as popular as they are as fast as they did (in the US, at least) in response to how difficult keeping horses and other large cart-pulling creatures in an urban environment was proving to be.
Horses in history look a wee bit different from what you’re thinking. Those pretty little runners who are so popular these days weren’t super popular in history. Their legs are too weak. I’m serious. If you’re writing something that features people in armor, they’re riding what we now call a draft horse. With the exception of one draft that was bred for farm work from retired war horses, draft horses are traditionally war horses because they’re the only horse with legs that wouldn’t break under the weight of a knight in full armor. They’re also relatively mild-mannered and often easier to train than their smaller cousins. But they’re not the kind of horse you’d want for a long-distance journey. Assuming the horse isn’t pulling anything and you want endurance over speed and strength, then you’re looking at a cutter horse. Just like dogs, different horses have different purposes. Do your research and please for the love of all that is good, do not overlook horses and other modes of transportation.
I mentioned Dragon Age above, and they’re probably going to be the series I talk about the most in this next bit because they not only excel as one of the few fantasy series to address technology in any way, but because they also utterly fail at building infrastructure. It is a video game and it has been restricted by that medium and it has made attempts to address some of the weaknesses I’ll be discussing, so I do trust the writers behind it to have thought of most of this. Witcher 3 had the budget and the engine to account for horses and ships and conveniently was based on a series of books that prominently featured portals in addition to both of these. The Witcher books are also something DA owes a lot to, so expect the odd reference to it (the books. I’ll rarely mention the games).
One of the things both series do well is establish that technology and magic can exist at the same time. Fantasy and sci-fi are not the same genre and do not deserve to be lumped together as they often are. Genres do blend, and these two do have a tendency to blend more than others because they are quite complementary to each other. But y’all have a tendency to not think it through. Fancy sci-fi tech is nice, yeah, but remember how much agriculture can change a society? Industry and tech are the two that follow on that list of variables. Agriculture has in fact been the single largest source of industry and tech in human history.
Remember textiles? Most of the plants used for that are labor intensive not only to grow and harvest but also to process into something weavers can use, assuming you have a climate that can produce them or have friendly trade going on with someone who does. If I’m not mistaken, the only thing more resource heavy than cotton is silk. Spidersilk is nice, yeah, but spiders don’t actually produce a lot of usable silk. There’s some great research on that and how to make it usable, but we’re not there yet. And holy crap don’t get me started on bamboo and linen. Do you realize how difficult flax can be to produce and how radically different the process for turning it into linen is from cotton? There are reasons why today, cotton is king.
Handwaving and going *~magic~* will only get you so far. And unless everyone can do that magic, you’re going to have some kind of innovation going on for those who can’t. Even then, magic in stories only really works if there’s a price to that magic, so you’re still going to have innovation. Don’t think so? Okay, let’s talk about food again.
One of the things I absolutely loved about DA:I was something found in Orlais that is a logical progression of something the series has established from the start. To recap this, there is a race in Dragon Age that most fantasy fans will recognize. Dwarves, specifically those that live underground, famous for their beards and tempers, and renowned as the best miners and smiths in the world. It’s this last point that I want to draw attention to, because the existence of dwarves is a super popular fantasy trope and DA  is the only one to have done it right so far. Within DA the dwarves have Paragons; dwarves who have made such significant innovations to dwarven society that they are regarded as effectively being living gods. One of them is Branka, who got the distinction for the invention of smokeless coal.
Let that sink in. Smokeless coal. Do you realize how beneficial that would be? You’re talking about a people who still need to breathe, who can succumb to black lung as easily as any other air-breathing being. And the technological innovations of DA’s dwarves doesn’t end there. There’s something that sounds suspiciously like a thresher among the surface dwarves, which in the real world was one of the most significant agricultural innovations in the world. And it has been a while, but I seem to recall Bianca Davri’s machine being described as something akin to a Whitney gin. Not to mention the existence of the crossbow Bianca.
So imagine a fantasy world with magic and dragons and all sorts of amazing things. And you go into the kitchen of an upper class home and there’s an oven. It’s a little thing, but it firmly establishes the coexistence of technology and magic. And it’s believable, because there is this group of people who are widely considered the best smiths in the world, and by extension we are given the means to believe they are also considered the best inventors. And oven makes perfect sense in this context. So do threshers and gins and every other bit of agricultural tech that would 1000% be beneficial to a group of people who canonically are no taller than maybe 4’ and still need to eat.
Cooking over a campfire is restrictive. You’ll mostly be cooking over/under the embers of a dying fire or a good distance away from a healthy fire. You will likely never be putting anything directly on the flame unless you like eating ash. You’ll have next to no temperature control. Which severely limits what you can do. Goodbye, baking, you don’t exist in this world. Except for some quick breads. Some soda breads were traditionally made by being buried in the cooling embers. But fancy cakes and breads are out.
The oven changed the world. It allowed for cooks to be as creative as they wanted and as a result we have a whole host of sweets and baked goods. Modern ranges allow for temperature control and spawned huge industries manufacturing tools to use with them. Pans and whatnot largely evolved after the oven, which is itself a bit older than you’d think. DA:I was just a big deal because it was a thoroughly modern range in a thoroughly old world. Do look at the history of the kitchen, because it doesn’t really mean anything for your characters to have access to certain ingredients if they don’t have the tools to make anything with them. And I trust most of you have heard at least some of the noise made about the links between nutrition and health.
Which brings us around to the thing that completely destroys DA’s worldbuilding: infrastructure. Specifically how people and things move. Few, if any societies are capable of being fully self-sustaining. Even if they are, people always want more and no society will be able to produce everything they want. Enter trade. The odds that you can create a grand epic and not include any other group than the culture you’ve started with is slim to none. Look at any large landmass. You’ll always have variations in people and beliefs because isolation breeds uniqueness. This is where trade comes in and fills in the gaps, bridging the distances between different groups. But how does the trade happen? I’m assuming you’ve thought of horses and ships, and any other mode of transportation that might exist in your world. That’s all well and good, but how long does it take for those things to happen? Looking at you, DA, with your assertion that DA:I took place in about two-three years. They have horses. That’s nice. They also have an official map with an official key to understanding distances. You can probably see where I’m going with this.
Travel times can alter everything. Not only how long your story can take to complete, assuming there is some kind of long physical journey involved, but also trade. How long does it take for goods to move from one place to another? How risky is the journey? How does that change the value of the goods and thus the availability? Your readers may never need to know the details but odds are you will because the weirdest shit will turn out to be necessary for your storytelling. Travel and isolation impact everything from food to medicine, which in turn can limit almost every aspect of life in a region.
Which brings me to a surprisingly oft-overlooked aspect of worldbuilding: continuity. Did a character have a certain job in one part and then are doing something completely different in another with zero explanation (my copies of Harry Potter state that James Potter was a Chaser for Gryffindor, until the later books when suddenly he was a Seeker. Little me was very confused). Consistent internal rules are an important thing. Not only does this apply to things like physics and seasons (do you have seasons? Do you have variations in day and night? Oh boy I can go on about that one and ATLA), but it applies to things like the stuff society needs to keep working. Do yourself a favor and write out a timeline and stick to it. If you have any changes, change it and review everything you have written to bring everything in line with that change. Someone will always notice a mistake and those mistakes can break the illusion that holds a reader in a story. Continuity is everything. If it’ll help, and it probably will, keep a notebook or something that’s exclusively for the notes about any complicated storylines you’ve got. Be it how characters are related to each other or how religion works, even notes about food and clothing (which is important. Everything from the textiles used to the styling can say so much about the manufacturing of the world and about a specific character’s socioeconomic status).
Long story short: research everything and keep copious notes and reference those notes when writing. Please reference your research. I’m not talking about citations in text. Just don’t completely wing it when writing. A story that has been well-plotted and actually thought out with care is going to stand head and shoulders above something written by someone just making it up and not bothering to check to make sure it actually works. You’re welcome to make it up as you go, but please make sure it works and stays cohesive. A story falling apart at the seams is going to distract readers from whatever it is you’re wanting them to pay attention to. Read your own work. Repeatedly. As someone else to read it to make sure it works if you can’t decide.
Above all, just write it. Most of this is just little things that can be fixed in editing. Unless there is a solid story at the heart of it, you’ve got nothing but a bunch of words. Worldbuilding makes no sense without a story to tie it all together. Worldbuilding can be added in after the first draft, and after you know your characters a bit better.
(Think none of this applies to fanfic? Oh boy, you’re wrong. You’re dead wrong. Fanfic is actually harder because you have to do all of this while colouring inside the lines someone else drew.)
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jinlian · 7 years
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hi what the genuine fuck is going on i just got here
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temarisnara · 7 years
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hermiowngranger replied to your post: hermiowngranger replied to your post: ...
i can’t believe you did this to me HONESTLY im having to put the stupid book down and walk around every five minutes because they???? love each other???? so much????
i mean i finished the book over a week ago and i still have moments where i’m like “I need to go for a walk” bc theyre Too Much
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clefclefairy · 8 years
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hermiowngranger replied to your post: “Atomwave and “It’s okay to cry…” please?”:
first of all: fuck you. second of all: i would die for mick rory.
i literally--i love my autistic nonbinary son? my sweet mentally ill boy? i love him so much and i am so proud of the character development he’s had over the course of legends, my son, who i raised myself
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juliafied · 3 years
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Snippet Sunday
Tagged by @nerdierholler, thank you!!
I’ll tag @boshtet-juggler, @thehawkewithgoldeneyes, @asaara-writes, @hermiowngranger
From as-of-yet untitled oneshot about Hawke recovering from the Arishok fight:
“Hawke,” Fenris says, all anger replaced with a kind of razor-sharp, wordless desperation, and in two steps he’s at her side, crumpling with his elbows on the edge of the bed. The door latches softly behind him, and he seems not to know what to do with his hands, settling on scratching the back of his head.
“Are you alright? The mage said— well, he said little, and less to me, so I did not know, and Hawke…”
The stream of words feels like a plea, to whom, she can’t tell. She speaks slowly, as if chewing on the words. “I’m alright.” And because seeing his green eyes makes her want to smile, she does. “Definitely been better.”
His laugh starts off hollow, but if she looks closely, there’s real mirth in the creases around his eyes. The smile is soft and wide, too, and Hawke feels more herself, whatever that means, in its spotlight.
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smutnug · 2 years
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Tagged by @hermiowngranger, here goes
❤️ Land of the Bloody Unknown, The Middle East
🧡 Tomato, cheese, basil, mushrooms, NEVER onion
💛 Vietnam - Sapa, Hoi An and Hue at minimum
💚 I'm a fan of all 4 for different purposes
💙 Danger Mouse
💜 Petrichor
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waveridden · 3 years
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📂
ok so. sadie rosenthal my beloved (of our superhero rpg) is a middle school social studies teacher who moonlights as a vigilante. and i think that she collects coins. has one of those cute little things with empty slots where you put the coins in as you get them. she’s not super serious about it but her friends will give them to her as gifts and she always gets excited
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zaritarazi · 5 years
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i don't go here anymore but also DING DONG THE WITCH IS DEAD lets set fire to his corpse and piss on his grave
what’s great about oliver dying is that it really is a celebration that everyone can enjoy. we’re all coming together for this beautiful event
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baejax-the-great · 4 years
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1 for the year-end meme!
1. Song of the Year 
I think my sister introduced me to Hayley Kiyoko via this song early January
youtube
End of Year Asks
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swingsdown · 3 years
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how-to: spell out your url with song titles, then tag as many people as there are letters in your url (ok i'm just going to enter the first letter in spotify and that is that. i think it's just going in the order of the most recent added) // tagged by the lovely @hermiowngranger
s - surface tension, genevieve stokes
w - WHAT WOULD YOU DO?, HONNE + Pink $weats
i - In My Way, Julia Wolf
n - Never Too Much, Luther Vandross
g - Go Solo, Tom Rosenthal
s - Someday, Yara Meyers + Nathalie Hedin
d - Dreamland, Glass Animals
o - Only, RY X
w - Wildfire, Cautious Clay
n - No Going Back, Yuno
not a single BTS song lmao. i am a stone and stones don't know a lot of people but tagging @chlohoh @paper-star @fateaccompli @hachikos;
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persephonesnow · 4 years
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for the game: dawn, shiver, melt
I almost opened another WIP that I knew would have all the words, but felt that may be cheating. Let’s see....dynasty reboot, it looks like! And the new fic for another! but no melt because I searched every active wip i have and not one uses that word. 
...................................................................................
Piandao nods. “You wake before dawn, correct? Meet me here tomorrow morning. We’ll begin then.”
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She shivers against the vicious cold that reaches in when she realizes she’d been forgetting the color of his eyes—the exact shade of gold, like late summer sun shining through honey.
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