#i think i'm really having fun with this incredibly sketchy drawing style even if i know it's actually actively a sketch and won't be like-
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whatudottu · 3 months ago
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Hello and welcome to the 'make alien designs a little more alien' redesign portion of the drawing spree, this one comes at the end of the 12 hours not because I wanted to finish at a round 12 hours but because my pen died halfway through my last drawing of the night and this was the last completed drawing- I made necrofriggians/Big Chill more moth-like :)
Going from the bi-quad shoulders of Rixie I gave Chill those same arms and since he's significantly more bug-like it looks more buggy rather than quadrupedal, plus I gave him a little thorax. Fur of course was an obvious edition to the base of his wings (nice insulation) but I also modified his anntenae to be of the fluffy variety and have like a fur hood :P I didn't want to significantly change his proportions since the cloaked figure is such an iconic look for him so I kept that in mind-
And of course I gave necrofriggians pedipalps who do you think I am
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labyrinthe-exe · 5 months ago
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laby_log 0.1
gosh. where do i even begin? yes i'm totally writing in lapslock, because that's just how i am... LOL
anyway, wow!
okay...
where do i begin?
last year i did a 100 day art challenge at the beginning of 2024, i totally knocked that out of the park. this isn't really a year wrap-up sort of post but i promise it's relevant! so, flashback to early 2024 in like april, i've been drawing 100 days back then and finished in april... and then for the rest of the year i spent it procrastinating...
i had FINALLY progressed my art, jumpstarted and kicked back into gear the budding sprouts of falling head over heels back in love with art... and i totally wanted to jump to the wind and just shout...
"HELL YEAH, I'M SO BACK!" and catapult myself into the most productive year of my life.
so did i end up actually keeping up with art? no. i arted very intermitted...ly... and then i worked on like everything else but art ( my mental health for instance, cause woo boy i went through a LOT of changes in 2024... but not gonna get into that, wow boy howdy totally a wild ride mentally... )
i ended up being inspired by artists that i follow and interact with, like wow :plead: they're literally all so amazing :sobbbb: crying all over the floor, for the fact they could all pull through, so could i!!!
i knew i wanted to do winter jam, i wanted to do and make visual novels and games... I HAVE LOTS OF AMBITIONS! but golly, gosh... am i a procrastinator... with a perfectionist streak...
i wanted to do spooktober, otome jam, etc and failed all those... that's why i was finally WINTER JAM WILL BE THE BEGINNING and it was!
in like three days i created a shitty visual novel demo called "it's only december, always december" about seasonal depression and it was like a psychological horror... i had LOFTY AMBITIONS! and it's not that i couldn't do them... its just the entire month of december was hectic... crazy... totally batshit insane... i was robbed of both time, mental energy, and my goals until i was nothing but a collection of ambition, fatigue, and all my wirings all sticking out... totally a not good sight!
but i promised myself, i will make a visual novel! so i got my ass up, collected the time that i had... and birthed up... "it's only december, always december" and finagled it on the last freaking day and WHAM BAM! that's the beginning of my wannabe villain origin story!!!
and thus after december ended ( finally ) it was decreed that january was to be born and it was 2025... THE TRUE BEGINNING of my totally super cool and amazing visual novel developer journey !!!
i decided like idk like 2-3 days into the year that i was going to make the most crazy and ambitious idea ever... for a complete newbie beginner fledgling dev... yes... i was going to make a gothic horror romance visual novel with SWAK ( sealed with a kiss jam )... with a whole whopping... you guessed it...
EIGHT WHOLE LOVE INTERESTS!
A MAP SYSTEM
POLY ENDINGS
A TOTALLY SUPER COOL PROTAGONIST ( CAIN my baby )
STAT BUILDING
AFFECTION POINTS
POINT AND CLICK MECHANICS
INSANITY COUNTERS
now if this sounds unrealistic, believe me, it is. LOL but i am nothing but incredibly idealistic... so i charged on with an idea! no programming knowledge! no idea how to make gui! and like literally no story or outline because i'm a fucking pantser! honestly, it started out pretty fun?
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i concepted some gui, i made some progress and i was having fun thinking about and talking with dev friends about my totally wacky dreams! i spent the first week really researching gothic horror and like trying to get myself in gear, drawing concept art of beloved characters and trying to figure out the art direction i wanted to go for!!! this is where my first mistake was...
trying to change my art style!
my art style is naturally kind of super sketchy and retro inspired, my art direction was also super retro inspired: think matsumi inomata, castlevania, yuki nobuteru ( sorry if thats spelled horribly ) ... you know !!! vibes! but the thing is...
i'm still not a proficient artist, so consistency is something i really really struggle with UNFORTUNATELY!
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pictured up here are sketches i went through, trying to design the love interests ( focalor, october ) and cain my beloved baby boy is the one that looks like griffith's child... yes i'm super aware of the resemblance but i swear they're totally not the same!
at this point, i was still super optimistic! i ended up discussing with a friend who told me some of my gui wants were possible!!! and also opening up renpy documentation and fully prepped to spam another friend w/ like a million programming questions... but also super excited to just tough it out! cause i _do_ love coding... mostly from a css/html background though...
i love learning though!
but golly, i underestimated how much the gui would send me into emotional turmoil. i was constantly second guessing myself like "does it actually look good? does it look nice? is this going to be slop just like always december was? am i going to give up? am i even cut out for game dev at all?" things like that...
keeping a positive mindset and taking care of my daily irl chores, spending time with friends, and being a cheerful person was kind of hard and especially as i hit a low point this past week...
i really really wasn't feeling up to par this week... i wondered if i sounded silly or irresponsible to my friends or like a totally dumb scatterbrain... i wondered if people looked at me like a totally naive super unrealistic nobody who would never achieve anything at all even dialing it back... i nearly spiraled!!! but...
good news though, i practically finished the gui!
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but before that, i ended up drawing some more beloved characters in hopes to cheer my mood up and contemplate the story i would tell for yandere jam... and if i hadn't mentioned it before then... yes... i do plan to join jams literally all year and release a full game of always december for next winter jam!
it helps because i'm a hikikomori coded neet... i'm just trying to push myself into a more consistent schedule so thats why i'm doing the whole "go big or go home" because if i don't push myself like this, i'm just not going to do anything at all... so even if i fail or stumble, it helps me in the long run!
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ta-dah!!! one part of the gui... i had so much lovely and amazing help from dev friends getting this all squared away from colors to how to shade better and encouragement to keep going! i love them so much ;--;
i spent like 2wks totally fluffing about, still haven't written jack shit ( but i'm confident in my writing ) and now venturing into sprites and background artwork!!! and since today is like 11 at night on the 17th... well i only barely hve 2 weeks left to get everything else squared away...
thank gosh, this is only supposed to be a demo! so all those lofty features i mentioned earlier... thats just for the full game! haha!
so where am i now? well...
ive made like two sprites! the gui and.... i'm a bit bummed out... i wanted to do full body but i decided today in the middle of drawing them after being unsatisfied and nearly crying over it...that i can just cut their knees off! :D ( which was suggested earlier but like in an actual cut their height down way cause they're all tall giant not human love interests )
it really sucked running into that roadbump, cause i realized i am lacking when it comes to my art... yes i know i'm improving but i am not proficient in full body and 3/4 angles and other angles at all and i really need to practice but i told myself i would try to get creative and look for other solutions... i did!
so now, i feel confident i can complete the rest of the cast... which i'm thinking that i'm cutting the demo interactables to just 4! which honestly is for the best and i can finish the next two tmrw or tonight... if i feel like drawing again..
but while i've hit hiccups and i'm not doing as much as i could be doing throughout the day... i am having a lot of fun! i'm learning a lot, what works for me and what doesn't... i'm learning that chatsims are actually massive ( i wanted to do one... i guess i'll hve to spend some time researching it ) and honestly... i haven't even TOUCHED music or audio but i'm excited to deep dive into that too...
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and here's another side quest of art that i did while i was trying to improve my mood the other day... i really do yo-yo hard and while i wanted to cry today... i'm super glad i persevered... that's to say... uh... dont always do that LOL
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OH! and here's what it was gonna look like if i managed to do all full bodies but i hated it cause like his feet was too big and his head was just- it was hard! okay!!! anyway... i'm also gonna have to learn proper marketing too but overall... i feel good? i feel like this year i will learn like super much like a million amount of knowledge...
i look forward to posting another log like idk next week ( don't hold me to that, i'm like all over the place... )
...and maybe i'll actually get up a site or post more art here or like on bsky... etc... but for now! i'm just doing my best to get a consistent schedule!
anyway, laby logging out <3
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luxmoogle · 1 year ago
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ALRIGHT WASSUP I love your art style and am an art student so I know a little bit bout what makes art recognizable, (not an expert and definitely not good at remembering terms so don't act like this is some art bible) lemme tell you what I think makes your art recognizable and "lux".
First, you got your shape language. That would be what the other person was referring to as proportions. (Since we're talking about Sora, proportions is absolutely not a wrong word to use, but I'm going to talk about shapes specifically.) The cheek? Always the exact same little curve, same spot, the forehead is the same, which creates a head shape that is incredibly recognizable as you. The hair is also always the same, which may seem weird considering your drawing hair that's pre established but you have a very unique way of doing it. The shape of his lower hair on the back of his head especially stands out to me. His body is always the same type of lanky, you draw his arms and hands a very particular type of way. Overall, very recognizable and consistent.
The colors you use. Honestly, I don't even know how to describe this, and I literally took a class on colors. The only word I can think of is "surreal". They're usually very vibrant, but destaturated at the same time? Like you're taking vibrant colors and putting desaturated ones on top? Genuinely hard to describe. It is one of the most beautiful color jobs I've ever seen tho, and I'm not exaggerating. If you could explain I'd honestly love to try (read: steal) whatever technique you use. Also very consistent, even in the black and white photos. I think it's partially lighting but I digress.
The other person brought up your eyes, and that's probably one of THE most consistent parts of your art I notice. I'm not rly gonna go into detail, cause you said you worked on eyes a lot so I'm gonna just leave you to that honestly cause the eyes you draw are iconic imo. Beautiful. Stunning. Breathtaking. No notes just keep it up 🫡
Your lines (and the texture of the drawing) are specifically sketchy, like a very specific type of sketchy. I'm guessing it's the texture of the brushes you use, and it also makes it consistent and recognizable. This is probably one of the things that makes the black and white photos more recognizable as well, since they don't technically have colors to with with and, imo, that's one of the most recognizable parts of your art. The very specific shapes you use are about on par with the colors, with everything else gradually moving down the list.
So yeah. My mini essay on your art. I hope this helps you understand cause honestly? Your art is iconic. Gorgeous. Magnificent. I dream of drawing like you. Pls keep it up cause on god it brightens my day every time I see you post, art or no
I appreciate you taking the time to write out such a long and thoughtful post~! ❤️ This was a very interesting and fun read! I am in many ways completely blind to my own work. Unlike looking at someone else's work, it's very hard to distance myself far enough from my own to see it's prominent features.
For color I can I say I am aware of color theory and mostly follow a sensible routine of cool shadows and warm light points, things that are further away seem more blue etc. etc... But at some point while drawing/painting I do usually fall into adding and prodding the colors into a more impressionistic vibe and away from realism, mostly favoring cool toned colors and adding tones to places that they realistically shouldn't be, but they aesthetically please me, so.
Thank you for all the compliments, I've re-read this quite a few times now, but don't really know what to say besides a boring thank you~! This has left me a lot to ponder, and I'm very glad for your writing..!
Hope you have a wonderful rest of your day, take care~!❤️
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